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Revision: 1.37
Committed: Mon Aug 4 02:14:44 2003 UTC (20 years, 10 months ago) by pcg
Content type: text/xml
Branch: MAIN
Changes since 1.36: +106 -41 lines
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# User Rev Content
1 pcg 1.1 <?xml version="1.0" encoding="utf-8"?>
2     <html>
3     <head>
4     <title>KGS Protocol Description</title>
5 pcg 1.37 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
6 pcg 1.1 <!--
7     Copyright (C) 2003 Marc Lehmannn &lt;pcg@goof.com&gt;
8    
9     You can redistribute and/or modify this document under the terms of
10     the GNU General Public License as published by the Free Software
11     Foundation; either version 2 of the License, or (at your option) any
12     later version.
13    
14     This document is distributed in the hope that it will be useful,
15     but WITHOUT ANY WARRANTY; without even the implied warranty of
16     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17     General Public License for more details.
18    
19     You should have received a copy of the GNU General Public License
20     along with this program; if not, write to the Free Software
21     Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22     -->
23     </head>
24     <body>
25    
26 pcg 1.37 <h1>$Revision: 1.36 $</h1>
27 pcg 1.10
28 pcg 1.1 <h1>KGS Protocol Description</h1>
29    
30     <p>This XML document describes the KGS protocol. It is also used
31     to automatically generate the perl parser for all the messages and
32     structures in the protocol. Adapting it to other languages should be
33 pcg 1.33 almost trivial.</p>
34 pcg 1.10
35 pcg 1.37 <p><b>Please note that wms has told me that he will change the
36     protocol in response to my efforts. No problems with changing the
37     protocol for good, but he does this just to make it more difficult
38     to reverse-engineer it, since his changes are neither required, nor
39     useful (they just make the protocol less robust, without adding added
40     value). He doesn't even care that this locks out some users who cannot
41     upgrade (cgoban2 isn't available for their platform anymore). It hurts
42     to see such a waste of time and efforts that could have been used to
43     fix bugs or improve the client...</b></p>
44 pcg 1.1
45 pcg 1.4 <p>If you feel you need to update the visual appearance of this
46 pcg 1.11 document, feel free to look <tt>doc/doc2html.xsl</tt> and improve
47 pcg 1.4 it.</p>
48    
49 pcg 1.8 <p>The current version of this document can always be found at
50     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.xml?rev=HEAD&amp;content-type=text/xml">here</a>, while
51     the HTML version of it can be found
52     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.html?rev=HEAD&amp;content-type=text/html">here</a>.
53 pcg 1.32 (update: sourceforge is weeks behind on their anonymous cvs servers so the above might be out-of-date. sorry.)</p>
54 pcg 1.23
55 pcg 1.1 <h2>Structure and conventions of this document and the protocol</h2>
56    
57 pcg 1.32 <p>"ORIGIN: CLIENT" means messages send from the client to the server,
58     while "ORIGIN: SERVER" means messages send by the server to the
59     client.</p>
60 pcg 1.1
61 pcg 1.4 <p>Everything on the wire is in little-endian format (what a shame).</p>
62 pcg 1.1
63 pcg 1.4 <p>Primitive types are mostly integers (signed
64     "<code>I</code>&lt;bits&gt;", unsigned "<code>U</code>&lt;bits&gt;"),
65     ascii strings ("<code>username</code>"), or zero-terminated
66     UCS2-Strings ("<code>STRING</code>"). Yes, I know java is supposed to
67     do UTF-16, but no implementation seems to care...</p>
68 pcg 1.1
69 pcg 1.17 <p>For the rest, go figure or bug me, <a href="mailto:pcg@goof.com">Marc Lehmann &lt;pcg@goof.com&gt;</a></p>
70 pcg 1.1
71     <h2>Stream and message structure.</h2>
72    
73 pcg 1.4 <p>After connecting to the server, a handshake byte is sent. It's
74     the major version number of the protocol the client expects to
75     receive. Version 3 and 4 are mostly the same, except that Version 4
76     clients expect server messages to be compressed, version 3 clients
77     not.</p>
78    
79     <p>The server sends back his protocol number, which is always 3 in
80     the current protocol. Most of the protocol variation is determined by
81     the server using the client version that is used in the initial login
82     message, not the initial handshake byte.</p>
83 pcg 1.1
84     <p>After the initial handshake, the client sends uncompressed
85     messages, while the server sends back a zlib-compressed
86     stream (<a href="http://rfc1950.x42.com/">rfc1950</a> and <a
87     href="http://rfc1950.x42.com/">rfc1951</a>).</p>
88    
89     <p>All messages have the same header:</p>
90    
91 pcg 1.28 <struct name="message_header">
92 pcg 1.3 <member name="_unknown" type="U16"/>
93     <member name="length" type="U16"/>
94 pcg 1.23
95 pcg 1.18 <p>The length is the length of the full message including the header.</p>
96 pcg 1.23
97 pcg 1.24 <p>Beginning with version 2.5.x, a number is xored into the low
98     byte of the length in <em>sent</em> packages only, as given by the
99     following recurrence: <code>rand[0] = 0; rand[i+1] = msg[i].length
100     + (rand[i] * 0x04c2af9b + 0xfffffffb); xorbyte = rand &gt;&gt;
101     24</code>, all in 32 bit unsigned iso-c arithmetic.</p>
102 pcg 1.23
103 pcg 1.3 <member name="type" type="U16"/>
104 pcg 1.18 <p>If the type is &gt;= 0x4000 this is a message for a specific channel. The channel
105     number is always the next U16.</p>
106 pcg 1.24
107     <p>Beginning with version 2.5.x, a number is <em>added</em> on <em>received</em>
108     messages only. The algorithm is as follows:
109    
110     <pre>
111     msglen &lt; 44: type = typefield
112     msglen &gt; 44: type = (typefield + rand[i]) % 0x10000
113     rand[0] = 0
114     rand[i+1] = username[type % length username] + rand[i] * (type - 0x6cdd)
115     where username is the user name of the logged-in user. coooool.
116     </pre>
117     </p>
118    
119 pcg 1.3 </struct>
120    
121     <h2>Primitive types used in the protocol.</h2>
122    
123 pcg 1.9 <p>Apart from the basic types, I need to define some extra types to
124     deal with fixed-point values (based on integer types) or fixed-length
125     strings (either 7-bit-ascii or more limited (<code>A</code>), or UCS-2
126     based (<code>S</code>)).</p>
127 pcg 1.3
128 pcg 1.23 <type name="username" type="A" length="10"/>
129 pcg 1.9
130     <p>The basic user or login name, used throughout the protocol
131     as a handle to the user.</p>
132    
133 pcg 1.3 <type name="roomname" type="S" length="25"/><!-- argh, how horribly broken -->
134 pcg 1.9
135     <p>Many strings in the protocol are fixed-width for no good reason
136 pcg 1.18 (maybe this is one reason for using compression in newer versions, as
137 pcg 1.9 the packets itself are wasting lots of space.</p>
138    
139 pcg 1.16 <type name="realname" type="S" length="50"/>
140     <type name="email" type="S" length="70"/>
141     <type name="userinfo" type="S" length="1000"/>
142     <type name="url" type="A" length="100"/>
143    
144     <p>Used in user_record.</p>
145    
146 pcg 1.3 <type name="locale" type="A" length="5"/>
147 pcg 1.9
148     <p>A kind of locale specifier. It seems the general format seems to be
149     lowercase language, underscore, uppercase location, e.g. en_US. More
150     fancy specifications don't fit.</p>
151    
152 pcg 1.3 <type name="flag" type="U8" multiplier="1"/>
153 pcg 1.9
154     <p>Just a simple boolean value. 0 means false, and 1 generally true,
155     but I suggest ccepting != 0 as true.</p>
156    
157 pcg 1.6 <type name="komi16" type="I16" multiplier="2"/>
158     <type name="komi32" type="I32" multiplier="2"/>
159 pcg 1.20 <type name="komi324" type="I32" multiplier="4"/>
160 pcg 1.9
161     <p>Komi values are multiplied by 2 to make them integer in the
162 pcg 1.20 protocol. Well, *most* of the time at least...</p>
163 pcg 1.9
164 pcg 1.3 <type name="result" type="I32" multiplier="2"/>
165 pcg 1.9
166 pcg 1.15 <p>The game result is also multiplied by two to give it higher
167     resolution. There are also special values for wins by time etc., either
168     in result or in the score* types, or both :)</p>
169 pcg 1.9
170 pcg 1.13 <type name="score16" type="I16" multiplier="4"/>
171     <type name="score32" type="I32" multiplier="4"/>
172 pcg 1.27 <type name="score1000" type="I32" multiplier="1000"/>
173 pcg 1.9
174     <p>A score value (used for displaying the score at the end of a game)
175 pcg 1.15 are multiplied by four for a change (the 0.25 resolution is not
176     used). In game structures it is encoded by dividing by two, though, so
177 pcg 1.27 watch out! And in some others, it's encoded by multiplying by 1000...
178     yuck!</p>
179 pcg 1.9
180 pcg 1.7 <type name="time" type="U32" multiplier="1000"/>
181 pcg 1.1
182 pcg 1.9 <p>Time values are multiplied by 1000, giving them millisecond
183     accuracy.</p>
184    
185 pcg 1.16 <type name="timestamp" type="U64" multiplier="1000"/>
186    
187     <p>64 bit timeval, milliseconds since posix epoch, e.g. <code>my
188     ($year, $month, $day) = (gmtime $date * 0.001)[5,4,3];</code></p>
189    
190 pcg 1.17 <type name="password" type="U64"/>
191    
192     <p>Password is a number calculated as follows (VERY insecure, basically
193     plaintext!): <code>password = 0; for char in characters do password ←
194     password * 1055 + ascii_code (char)</code></p>
195    
196 pcg 1.37 <h2>Enumeration and set types used in the protocol.</h2>
197 pcg 1.1
198 pcg 1.37 <enum name="GAMETYPE">
199     <member name="DEMONSTRATION" value="0"/>
200     <member name="TEACHING" value="1"/>
201     <member name="FREE" value="2"/>
202     <member name="RATED" value="3"/>
203     <member name="TYPE4" value="4"/>
204     Probably not used, but the protocol has space for it it seems.
205     </enum>
206    
207     <enum name="GAMEOPT">
208     <member name="NONE" value="0"/>
209     <member name="LECTURE" value="1"/>
210     <member name="PRIVATE" value="2"/>
211     <member name="SIMUL" value="3"/>
212     </enum>
213    
214     <set name="GAMEFLAG">
215     <member name="SCORED" value="1"/>
216     <member name="ADJOURNED" value="2"/>
217     <member name="UPLOADED" value="4"/>
218     </set>
219    
220     <enum name="SCORE">
221     <p>Special score values, in addition to numerical scores. Some are also used with their
222     negative value.</p>
223    
224     <member name="TIMEOUT" value="16384 / 4"/>
225     Also used negatively to score for white instead of black.
226    
227     <member name="RESIGN" value="16385 / 4"/>
228     Also used negatively to score for white instead of black.
229    
230     <member name="FORFEIT" value=" 0 / 4"/>
231     Also used negatively to score for white instead of black.
232    
233     <member name="JIGO" value="16386 / 4"/>
234    
235     <member name="NO_RESULT" value="16386 / 4"/>
236     <member name="ADJOURNED" value="16387 / 4"/>
237     <member name="UNKNOWN" value="16389 / 4"/>
238     </enum>
239    
240     <enum name="RULESET">
241     <member name="JAPANESE" value="0"/>
242     <member name="CHINESE " value="1"/>
243     <member name="AGA" value="2"/>
244     <member name="NEW_ZEALAND" value="3"/>
245     </enum>
246    
247     <enum name="TIMESYS">
248     <member name="NONE" value="0"/>
249     <member name="ABSOLUTE" value="1"/>
250     <member name="BYO_YOMI" value="2"/>
251     <member name="CANADIAN" value="3"/>
252     </enum>
253    
254     <enum name="COLOUR">
255     <p>Convinience constants used in several places.</p>
256     <member name="BLACK" value="0"/>
257     <member name="WHITE" value="1"/>
258     </enum>
259 pcg 1.1
260 pcg 1.3 <h2>Structs used in send &amp; receive messages</h2>
261 pcg 1.1
262 pcg 1.3 <struct name="user" class="KGS::User">
263 pcg 1.9
264 pcg 1.18 <p>Everywhere a user + flags is required, even used in some places
265 pcg 1.9 where only a username is required. I see no general rule on when a
266 pcg 1.18 complete user and when a partial user is required.</p>
267 pcg 1.9
268 pcg 1.3 <member name="name" type="username"/>
269 pcg 1.37 <member name="flags" type="U32" value="1"/>
270 pcg 1.3 </struct>
271 pcg 1.1
272 pcg 1.6 <struct name="rules" class="KGS::Rules">
273 pcg 1.9
274 pcg 1.18 <p>This structure is used for challanges as well as in the special
275     TREE "subprotocol". It tightly encodes the game parameters.</p>
276 pcg 1.9
277 pcg 1.6 <member name="ruleset" type="U8"/>
278     <member name="size" type="U8"/>
279     <member name="handicap" type="U8"/>
280     <member name="komi" type="komi16"/>
281     <member name="timesys" type="U8"/>
282     <member name="time" type="U32"/>
283     <member name="interval" type="U32"/>
284     byo-yomi time / canadian time
285     <member name="count" type="U16"/>
286     periods / moves
287     </struct>
288    
289 pcg 1.32 <h2>Structs used in messages from the client</h2>
290 pcg 1.1
291 pcg 1.32 <h2>Client-generated messages</h2>
292 pcg 1.18
293 pcg 1.31 <message type="0000" name="login" src="client">
294 pcg 1.9
295 pcg 1.18 <p>Sent to login, usually the first message sent. The password needs to be set when the
296 pcg 1.9 guest flag is true.
297 pcg 1.18 Possible replies: <ref reply="login"/>. Followed by: <ref reply="timewarning_default"/> <ref reply="chal_defaults"/>
298     </p>
299 pcg 1.9
300 pcg 1.37 <member name="ver_major" type="U32" value="2"/>
301     <member name="ver_minor" type="U32" value="5"/>
302     <member name="ver_micro" type="U32" value="1"/>
303     <member name="name" type="username"/>
304     <member name="password" type="password" value="0"/>
305     <member name="guest" type="flag" value="1"/>
306     <member name="_unknown3" type="U16" value="0"/>
307     <member name="locale" type="locale" value='"en_US"'/>
308     <member name="clientver" type="DATA" value='"1.4.1_01:Swing app:Sun Microsystems Inc."'/>
309 pcg 1.4 The "default" is the java vm version, not exactly he client version. However,
310 pcg 1.18 you should always send a text like "Jonathan's C client bersion 0.6" or somesuch,
311 pcg 1.4 so the server can, if necessary, block broken clients or client versions.
312 pcg 1.1 </message>
313    
314 pcg 1.31 <message type="0007" name="req_userinfo" src="client">
315 pcg 1.18 <p>Request info about a certain user. Possible reply: <ref reply="userinfo"/></p>
316 pcg 1.17 <member name="name" type="username"/>
317     </message>
318    
319 pcg 1.31 <message type="0007" name="update_userinfo" src="client">
320 pcg 1.18 <p>Update user info. Message structure is very similar
321     to <ref ref="userinfo"/>.</p>
322 pcg 1.17 <member name="setpass" type="flag"/>
323     Should the password be updated?
324 pcg 1.37 <member name="password" type="password" value="0"/>
325 pcg 1.17 <member name="realname" type="realname"/>
326     <member name="email" type="email"/>
327     <member name="info" type="userinfo"/>
328     <member name="homepage" type="url"/>
329 pcg 1.37 <member name="_unused" type="U64" value="0"/>
330     <member name="_unused" type="U64" value="0"/>
331 pcg 1.17 </message>
332    
333 pcg 1.36 <message type="0013" name="msg_chat" src="client">
334     <p>This message is sent to initiate or continue a private chat with
335     a user. You'll always receive a copy of what you have sent back
336     from the server (as usual).</p>
337    
338     <member name="name" type="username"/>
339     Name of sender ("yourself").
340     <member name="name2" type="username"/>
341     Name of recipient.
342     <member name="message" type="STRING"/>
343     The message.
344     </message>
345    
346 pcg 1.31 <message type="0014" name="req_stats" src="client">
347 pcg 1.18 <p>Request server statistics. Replied with <ref reply="stats"/></p>
348 pcg 1.19 </message>
349    
350 pcg 1.31 <message type="0016" name="idle_reset" src="client">
351 pcg 1.29 <p>Send in response to <ref reply="idle_warn"/> to keep the server from disconnecting.</p>
352     </message>
353    
354 pcg 1.31 <message type="001d" name="ping" src="client">
355 pcg 1.19 <p>Wild guess, I send it in <ref ref="idle_warn"/>.</p>
356 pcg 1.1 </message>
357    
358 pcg 1.31 <message type="001e" name="req_usergraph" src="client">
359 pcg 1.18 <p>Request user graph data, replied with <ref reply="usergraph"/>.</p>
360 pcg 1.17 <member name="name" type="username"/>
361     </message>
362    
363 pcg 1.31 <message type="001f" name="fetch_memos" src="client">
364 pcg 1.18 <p>Unclear. Fetch all outstanding memos? Replied with <ref reply="memo"/></p>
365 pcg 1.17 </message>
366    
367 pcg 1.31 <message type="0021" name="req_pic" src="client">
368 pcg 1.18 <p>Request a user picture from the server. Results in a <ref reply="userpic"/>
369     or a timeout.</p>
370 pcg 1.3 <member name="name" type="username"/>
371 pcg 1.1 </message>
372    
373 pcg 1.31 <message type="0021" name="upload_pic" src="client">
374 pcg 1.1 Same code as pic_req, but with an additional data section that
375 pcg 1.4 must contain a JPEG image that is &lt;=7KB. It must have 141×200 pixels.
376 pcg 1.3 <member name="name" type="username"/>
377 pcg 1.1 <member name="data" type="DATA"/>
378 pcg 1.29 </message>
379    
380 pcg 1.31 <message type="0023" name="send_memo" src="client">
381 pcg 1.29 <member name="name" type="username"/>
382     <member name="msg" type="STRING"/>
383 pcg 1.1 </message>
384    
385 pcg 1.31 <message type="0100" name="gnotice" src="client">
386 pcg 1.18 <p>Send a global message. Maybe. Never tried, for obvious reasons :/. Results
387     in a <ref reply="gnotice"/> sent to all users.</p>
388 pcg 1.1 <member name="notice" type="STRING"/>
389     </message>
390    
391 pcg 1.33 <message type="0200" name="notify_add" src="client">
392    
393     <p>Probably setting a notifier on a username, to get informed about
394 pcg 1.36 changes using <ref reply="notify_upd"/> messages. sending your own
395     username gives you a disconnect, so don't do that at home, kids!</p>
396 pcg 1.33
397     <member name="name" type="username"/>
398     </message>
399    
400     <message type="0201" name="notify_del" src="client">
401    
402     <p>Probably remove the notifier again.</p>
403    
404     <member name="name" type="username"/>
405     </message>
406    
407 pcg 1.31 <message type="0318" name="list_rooms" src="client">
408 pcg 1.18 <p>List the rooms in a specific group/category. Results in a <ref reply="upd_rooms"/> message.</p>
409 pcg 1.3 <member name="group" type="U8"/>
410 pcg 1.1 </message>
411    
412 pcg 1.31 <message type="031a" name="new_room" src="client">
413 pcg 1.1 Create a new room. Not verified.
414 pcg 1.3 <member name="name" type="username"/>
415 pcg 1.37 <member name="i1" type="U32" value="0"/>
416     <member name="b1" type="U8" value="0"/>
417     <member name="b2" type="U8" value="255"/>
418     <member name="b3" type="U8" value="255"/>
419     <member name="group" type="U8" value="1"/>
420 pcg 1.1 <member name="name" type="STRING"/>
421     <member name="description" type="STRING"/>
422 pcg 1.3 <member name="flags" type="U8"/>
423 pcg 1.1 0x10 .. private room etc.. see code
424     </message>
425    
426 pcg 1.31 <message type="0413" name="req_game_record" src="client">
427 pcg 1.18 <p>Requests part of the users game record to be sent. Results in a <ref reply="game_record"/> or maybe a timeout.</p>
428 pcg 1.16 <member name="name" type="username"/>
429     <member name="timestamp" type="timestamp"/>
430     If zero, start at the newest games, else only send games
431     before the given timestap.
432     </message>
433    
434 pcg 1.31 <message type="4300" name="join_room" src="client">
435 pcg 1.18 <p>Joins the given room. <ref reply="join_room"/> messages for yourself
436 pcg 1.9 and all users in that room, as well as the initial gamelist, are
437 pcg 1.18 send if the room exists. If not, timeout...</p>
438 pcg 1.3 <member name="channel" type="U16"/>
439 pcg 1.1 <member name="user" type="user"/>
440     </message>
441    
442 pcg 1.31 <message type="4301" name="msg_room" src="client">
443 pcg 1.9 Send a message to the room.
444 pcg 1.3 <member name="channel" type="U16"/>
445     <member name="name" type="username"/>
446 pcg 1.9 Must be the login-name of the user.
447 pcg 1.1 <member name="message" type="STRING"/>
448     </message>
449    
450 pcg 1.31 <message type="4302" name="part_room" src="client">
451 pcg 1.9 Remove yourself (or maybe others as admin) from a room.
452 pcg 1.3 <member name="channel" type="U16"/>
453     <member name="name" type="username"/>
454 pcg 1.1 </message>
455    
456 pcg 1.31 <message type="4305" name="new_game" src="client">
457 pcg 1.17 Unclear. Start a new game.
458 pcg 1.3 <member name="channel" type="U16"/>
459     <member name="id" type="U16"/>
460     <member name="gametype" type="U32"/>
461 pcg 1.1 <member name="rules" type="rules"/>
462     <member name="notes" type="STRING"/>
463     </message>
464    
465 pcg 1.31 <message type="430b" name="req_games" src="client">
466 pcg 1.9 Request to update room game list (send this once per minute to get
467     updated). Results in upd_games messages.
468 pcg 1.3 <member name="channel" type="U16"/>
469 pcg 1.1 </message>
470    
471 pcg 1.31 <message type="4319" name="req_desc" src="client">
472 pcg 1.1 Request room description.
473 pcg 1.3 <member name="channel" type="U16"/>
474 pcg 1.1 </message>
475    
476 pcg 1.31 <message type="4400" name="send_challenge" src="client">
477 pcg 1.9 Unclear.
478 pcg 1.3 <member name="channel" type="U16"/>
479     <member name="black" type="username"/>
480     <member name="white" type="username"/>
481 pcg 1.1 More following... TREE or challenge.
482     </message>
483    
484 pcg 1.31 <message type="4403" name="join_game" src="client">
485 pcg 1.9 Join a game. See join_room.
486 pcg 1.5 <member name="channel" type="U16"/>
487 pcg 1.1 <member name="user" type="user"/>
488     </message>
489    
490 pcg 1.31 <message type="4404" name="part_game" src="client">
491 pcg 1.9 Leave (or kick as admin?) a certain user from a game.
492 pcg 1.3 <member name="channel" type="U16"/>
493     <member name="name" type="username"/>
494 pcg 1.1 </message>
495    
496 pcg 1.35 <message type="4405" name="set_tree" src="client">
497     Possibly upload an initial game to an empty room. Not tested.
498    
499     <member name="channel" type="U16"/>
500     <member name="tree" type="TREE"/>
501     </message>
502    
503 pcg 1.31 <message type="4406" name="upd_tree" src="client">
504 pcg 1.28 Upload a partial game tree to the server. This is used to send moves
505     and even in-game comments to the server. For the comments, the
506     server prepends the username and rank.
507    
508 pcg 1.3 <member name="channel" type="U16"/>
509 pcg 1.1 <member name="tree" type="TREE"/>
510     </message>
511    
512 pcg 1.31 <message type="4408" name="get_tree" src="client">
513 pcg 1.9 Request the game tree starting at a given node. This is used
514     when the server only sends a partial tree (with end code "more").
515 pcg 1.3 <member name="channel" type="U16"/>
516     <member name="node" type="U32"/>
517 pcg 1.1 </message>
518    
519 pcg 1.31 <message type="440c" name="claim_win" src="client">
520 pcg 1.9 Unclear.
521 pcg 1.3 <member name="channel" type="U16"/>
522     <member name="_byte" type="U8 "/>
523 pcg 1.1 Player colour maybe? Unclear.
524     </message>
525    
526 pcg 1.31 <message type="440d" name="add_time" src="client">
527 pcg 1.9 Not checked.
528    
529 pcg 1.3 <member name="channel" type="U16"/>
530     <member name="time" type="U32"/>
531     <member name="player" type="U8"/>
532 pcg 1.1 </message>
533    
534 pcg 1.31 <message type="440f" name="grant_undo" src="client">
535 pcg 1.9 Can be send after a req_undo message was received to grant the undo.
536 pcg 1.3 <member name="channel" type="U16"/>
537 pcg 1.1 </message>
538    
539 pcg 1.31 <message type="4410" name="resign_game" src="client">
540 pcg 1.9 Resign the game.
541 pcg 1.3 <member name="channel" type="U16"/>
542     <member name="player" type="U8"/>
543 pcg 1.1 </message>
544    
545 pcg 1.31 <message type="441a" name="set_teacher" src="client">
546 pcg 1.9 Change the teacher to somebody else (or possibly yourself == take it).
547 pcg 1.3 <member name="channel" type="U16"/>
548     <member name="name" type="username"/>
549 pcg 1.1 </message>
550    
551 pcg 1.31 <message type="4422" name="add_user" src="client">
552 pcg 1.9 Unclear. Maybe allow users to talk? No idea, really.
553    
554 pcg 1.3 <member name="channel" type="U16"/>
555     <member name="othername" type="username"/>
556     <member name="name" type="username"/>; # gives user access to the game (to what? ;)
557 pcg 1.1 </message>
558    
559 pcg 1.31 <message type="4423" name="set_privacy" src="client">
560 pcg 1.9 Probably sets the "quiet" flag. Not checked.
561 pcg 1.3 <member name="channel" type="U16"/>
562     <member name="private" type="U8"/>
563 pcg 1.1 </message>
564    
565 pcg 1.31 <message type="4429" name="reject_challenge" src="client">
566 pcg 1.9 Reject a challenge from a given user. Not checked.
567    
568 pcg 1.3 <member name="channel" type="U16"/>
569     <member name="name" type="username"/>
570 pcg 1.1 </message>
571    
572 pcg 1.31 <message type="4433" name="req_result" src="client">
573 pcg 1.9 I forgot.
574    
575 pcg 1.3 <member name="channel" type="U16"/>
576 pcg 1.35 </message>
577    
578     <message type="4436" name="msg_game" src="client">
579     <member name="channel" type="U16"/>
580     <member name="message" type="STRING"/>
581 pcg 1.1 </message>
582    
583 pcg 1.37 <message type="ffff" name="quit" src="client">
584     <p>Sent by the client just before it logs out.</p>
585     </message>
586    
587 pcg 1.32 <h2>Structs mainly used in messages send by the server</h2>
588 pcg 1.1
589 pcg 1.3 <struct name="challenge_defaults">
590 pcg 1.9 Send soon after log-in to set the defaults for game challenges.
591 pcg 1.3 <member name="gametype" type="U32"/>
592     <member name="size" type="U32"/>
593     <member name="timesys" type="U32"/>
594     <member name="time" type="U32"/>
595     <member name="byo_time" type="U32"/>
596     <member name="byo_periods" type="U32"/>
597     <member name="can_time" type="U32"/>
598     <member name="can_stones" type="U32"/>
599     </struct>
600    
601     <struct name="challenge" class="KGS::Challenge">
602 pcg 1.9 A challenge.
603    
604 pcg 1.1 <member name="user1" type="user"/>
605     <member name="user2" type="user"/>
606 pcg 1.3 <member name="gametype" type="U32"/>
607 pcg 1.1 <member name="rules" type="rules"/>
608     Maybe the rules" are in TREE format. I forgot.
609 pcg 1.3 </struct>
610 pcg 1.1
611 pcg 1.3 <struct name="game" class="KGS::Game">
612 pcg 1.9 Basic information about a game. Used in rooms for the gamelist and
613     in games to detect when a game is saved, changed type (e.g. R => D)
614     etc.
615    
616 pcg 1.3 <member name="channel" type="U16"/>
617 pcg 1.26 <member name="type" type="U8"/>
618 pcg 1.1 <member name="user1" type="user"/>
619     White
620     <member name="user2" type="user"/>
621     Black
622     <member name="user3" type="user"/>
623     Owner
624 pcg 1.26 <member name="size" type="U8"/>
625     <member name="handicap" type="I8"/>
626 pcg 1.1 &lt; 0 not fully setup
627 pcg 1.26 <member name="komi" type="komi16"/>
628 pcg 1.15 <member name="moves" type="I16"/>
629 pcg 1.14 This field reflects either the movenum or the score, sorry, not even guards help, as
630 pcg 1.15 the flags to determine that are _after_ the field. Arg. Divide by two to get the actual
631 pcg 1.27 score (NOT score16!) (arg²).
632 pcg 1.3 <member name="flags" type="U16"/>
633     <member name="observers" type="U32"/>
634     <member name="saved" type="flag"/>
635     <member name="notes" type="STRING" guard-member="handicap" guard-cond="&lt; 0"/>
636     </struct>
637    
638     <struct name="room_obs">
639 pcg 1.9 Obsolete.
640    
641 pcg 1.3 <member name="name" type="roomname"/>
642     <member name="channel" type="U16"/>
643     <member name="flags" type="U32"/>
644 pcg 1.4 <member name="users" type="U32"/>
645 pcg 1.3 </struct>
646    
647     <struct name="room" class="KGS::Room">
648     <member name="channel" type="U16"/>
649     <member name="flags" type="U8"/>
650     <member name="group" type="U8"/>
651     <member name="users" type="U16"/>
652     <member name="games" type="U16"/>
653 pcg 1.4 <member name="name" type="STRING"/>
654 pcg 1.3 </struct>
655 pcg 1.1
656 pcg 1.12 <struct name="scorevalues" class="KGS::Score">
657 pcg 1.13 <member name="score" type="score32"/>
658 pcg 1.3 <member name="territory" type="U32"/>
659     <member name="captures" type="U32"/>
660     <member name="i3" type="U32"/>
661     <member name="f2" type="U32"/>
662 pcg 1.20 <member name="komi" type="komi324"/>
663 pcg 1.4 <member name="i4" type="U32"/>
664 pcg 1.3 Apparently the i3, f2, i4 are zero.
665     </struct>
666 pcg 1.1
667 pcg 1.16 <struct name="game_record" class="KGS::GameRecord">
668 pcg 1.18 <p>A single game record entry, as seen in <ref ref="userinfo"/>.</p>
669 pcg 1.16
670     <member name="timestamp" type="timestamp"/>
671     Time this game was played.
672 pcg 1.34 <member name="type" type="U8"/>
673 pcg 1.16 High four bits are handicap, low four bits are gametype (encoded strangely? unclear).
674     <member name="user1" type="user"/>
675     White, flags contain low 8 bits of revision (bits 16-23).
676     <member name="user2" type="user"/>
677     Black, flags contain high 8 bits of revision (bits 16-23).
678     <member name="user3" type="user"/>
679 pcg 1.34
680     <p><p>Owner (or empty)</p>
681    
682     <p>The bits 16-24 of user1.flags and user2.flags give the high and
683     low bits of a revision number in case there are multiple similar
684     games.</p></p>
685    
686 pcg 1.16 <member name="komi" type="komi16"/>
687     <member name="score" type="score16"/>
688     <member name="status" type="U8"/>
689 pcg 1.34
690     <p>0x80 game in progress</p>
691    
692 pcg 1.16 </struct>
693    
694 pcg 1.32 <h2>Server-generated messages</h2>
695 pcg 1.1
696 pcg 1.31 <message type="0001" name="login" src="server">
697 pcg 1.37 <member name="result" type="CONSTANT" value='"login ok"'/>
698     <member name="success" type="CONSTANT" value="1"/>
699 pcg 1.1 </message>
700    
701 pcg 1.31 <message type="0002" name="login" src="server">
702 pcg 1.37 <member name="result" type="CONSTANT" value='"guest login ok"'/>
703     <member name="success" type="CONSTANT" value="1"/>
704 pcg 1.1 </message>
705    
706 pcg 1.31 <message type="0003" name="login" src="server">
707 pcg 1.37 <member name="result" type="CONSTANT" value='"login error 3"'/>
708 pcg 1.1 ** maybe more following? **
709     </message>
710    
711 pcg 1.31 <message type="0004" name="login" src="server">
712 pcg 1.37 <member name="result" type="CONSTANT" value='"wrong password"'/>
713 pcg 1.1 ** maybe more following? **
714     </message>
715    
716 pcg 1.31 <message type="0005" name="login" src="server">
717 pcg 1.37 <member name="result" type="CONSTANT" value='"user unknown"'/>
718 pcg 1.1 ** maybe more following? **
719     </message>
720    
721 pcg 1.31 <message type="0006" name="login" src="server">
722 pcg 1.37 <member name="result" type="CONSTANT" value='"user exists"'/>
723 pcg 1.1 ** maybe more following? **
724     </message>
725    
726 pcg 1.31 <message type="0008" name="userinfo" src="server">
727 pcg 1.17 User info.
728 pcg 1.33 <member name="_unused0" type="flag"/>
729 pcg 1.16 <member name="user" type="user"/>
730 pcg 1.33 <member name="_unused1" type="U64"/>
731 pcg 1.16 <member name="realname" type="realname"/>
732     <member name="email" type="email"/>
733     <member name="info" type="userinfo"/>
734     <member name="homepage" type="url"/>
735     <member name="regdate" type="timestamp"/>
736     When the user registered (0 == never registered).
737     <member name="lastlogin" type="timestamp"/>
738     When the user logged in for the last time.
739     <!-- maybe more? -->
740     </message>
741    
742 pcg 1.31 <message type="0013" name="msg_chat" src="server">
743 pcg 1.34 <member name="name" type="username"/>
744 pcg 1.36 Name of sender (either yourself (echo) or other)
745 pcg 1.34 <member name="name2" type="username"/>
746 pcg 1.36 Name of recipient.
747 pcg 1.1 <member name="message" type="STRING"/>
748     </message>
749    
750 pcg 1.31 <message type="0015" name="stats" src="server">
751 pcg 1.3 <member name="ver_major" type="U16"/>
752     <member name="ver_minor" type="U16"/>
753     <member name="ver_micro" type="U16"/>
754 pcg 1.16 <member name="boot_time" type="timestamp"/>
755 pcg 1.3 <member name="users_cur" type="U32"/>
756     <member name="users_max" type="U32"/>
757     <member name="users_lim" type="U32"/>
758     <member name="accts_cur" type="U32"/>
759     <member name="accts_max" type="U32"/>
760     <member name="unknown1" type="U32"/>
761     <member name="work_max" type="U32"/>
762     <member name="rooms_cur" type="U32"/>
763     <member name="rooms_max" type="U32"/>
764     <member name="rooms_lim" type="U32"/>
765     <member name="games_cur" type="U32"/>
766     <member name="games_max" type="U32"/>
767     <member name="games_lim" type="U32"/>
768     <member name="results_cur" type="U32"/>
769     <member name="results_max" type="U32"/>
770     <member name="unknown2" type="U32"/>
771     <member name="params_cur" type="U32"/>
772     <member name="params_max" type="U32"/>
773     <member name="bytes_in" type="U64"/>
774     <member name="packets_in" type="U64"/>
775     <member name="bytes_out" type="U64"/>
776 pcg 1.4 <member name="packets_out" type="U64"/>
777 pcg 1.1 </message>
778    
779 pcg 1.31 <message type="0016" name="idle_warn" src="server">
780 pcg 1.1 idle warning, autologout soon (10 minutes...)
781     </message>
782    
783 pcg 1.34 <message type="0018" name="login" src="server">
784 pcg 1.37 <member name="result" type="CONSTANT" value='"login error 18"'/>
785 pcg 1.34 ** maybe more following? **
786     </message>
787    
788     <message type="0022" name="login" src="server">
789     I was blocked sooo many times for developing this client that it was
790     easy to figure out. The KGS admins sure need no extra nazi training
791     :(
792     <member name="reason" type="STRING"/>
793 pcg 1.37 <member name="result" type="CONSTANT" value='"user or ip blocked"'/>
794 pcg 1.34 </message>
795    
796 pcg 1.31 <message type="001b" name="timewarning_default" src="server">
797 pcg 1.1 WILD guess
798 pcg 1.3 <member name="channel" type="U16"/>
799     <member name="time" type="U16"/>
800 pcg 1.1 </message>
801    
802 pcg 1.31 <message type="001c" name="idle_err" src="server">
803 pcg 1.1 autologout
804     </message>
805    
806 pcg 1.31 <message type="001d" name="ping" src="server">
807 pcg 1.16 Sent by the server regularly, but not answering them
808     isn't valid. Strange form of keepalive?
809 pcg 1.1 </message>
810    
811 pcg 1.31 <message type="001e" name="usergraph" src="server">
812 pcg 1.17 User graph data.
813 pcg 1.33 <member name="name" type="username"/>
814 pcg 1.17 <member name="data" type="I16" array="yes"/>
815     If empty, no graph is available. The unit seems to
816     be centi-kyu, with 1 dan == 0, 2 dan == 100, 1 kyu == -100.
817     There is probably one entry per day, the newest one last.
818     </message>
819    
820 pcg 1.31 <message type="001f" name="memo" src="server">
821 pcg 1.17 Unclear. "Leave Message"?
822     6 strings following.
823     <member name="s1" type="STRING"/>
824     <member name="s2" type="STRING"/>
825     <member name="s3" type="STRING"/>
826     <member name="s4" type="STRING"/>
827     <member name="s5" type="STRING"/>
828     <member name="s6" type="STRING"/>
829     </message>
830    
831 pcg 1.31 <message type="0021" name="userpic" src="server">
832 pcg 1.3 <member name="name" type="username"/>
833 pcg 1.1 Reply to pic_req, contains an image in jpeg format.
834     <member name="data" type="DATA"/>
835     </message>
836    
837 pcg 1.31 <message type="0100" name="gnotice" src="server">
838 pcg 1.1 global notice, sent to everybody
839     <member name="notice" type="STRING"/>
840     </message>
841    
842 pcg 1.33 <message type="0202" name="notify_event" src="server">
843 pcg 1.17 # maybe soe notify? Totally unclear.
844 pcg 1.37 # loc 0" type="userinfo, flags etc. loc 1 => gameinfo?, loc 2 => game result (more data)
845 pcg 1.33 <member name="event" type="U32"/>
846 pcg 1.16 <member name="user" type="user"/>
847 pcg 1.34 <member name="gamerecord" type="game_record" guard-member="event" guard-cond="== 2"/>
848 pcg 1.33 <p>Game result record?</p>
849    
850 pcg 1.16 </message>
851 pcg 1.1
852 pcg 1.31 <message type="0310" name="priv_room" src="server">
853 pcg 1.1 "permission denied" when joining a room
854     <member name="name" type="STRING"/>
855     </message>
856    
857 pcg 1.31 <message type="0318" name="upd_rooms" src="server">
858 pcg 1.1 <member name="rooms" type="room" array="yes"/>
859     </message>
860    
861 pcg 1.31 <message type="0411" name="chal_defaults" src="server">
862 pcg 1.16 <member name="channel" type="U16"/>
863     <member name="defaults" type="challenge_defaults"/>
864     </message>
865    
866 pcg 1.31 <message type="0412" name="rej_game" src="server">
867 pcg 1.17 Unable to create challenge. The channel might be optional.
868     <member name="channel" type="U16"/>
869     </message>
870    
871 pcg 1.31 <message type="0414" name="game_record" src="server">
872 pcg 1.16 The users game record.
873     <member name="name" type="username"/>
874     <member name="more" type="flag"/>
875     Wether more games are available (must be requested manually)
876     <member name="games" type="game_record" array="yes"/>
877     </message>
878    
879 pcg 1.31 <message type="041c" name="upd_game2" src="server">
880 pcg 1.17 Unclear.
881 pcg 1.3 <member name="channel_junk" type="U16"/>
882 pcg 1.1 <member name="game" type="game"/>
883     </message>
884    
885     <h3>Room messages</h3>
886    
887     <p>Not all room messages are for rooms only, and rooms need to parse
888     not only these messages. Orthogonality, what for?</p>
889    
890 pcg 1.31 <message type="4300" name="join_room" src="server">
891 pcg 1.3 <member name="channel" type="U16"/>
892 pcg 1.1 <member name="users" type="user" array="yes"/>
893     </message>
894    
895 pcg 1.31 <message type="4301" name="msg_room" src="server">
896 pcg 1.3 <member name="channel" type="U16"/>
897     <member name="name" type="username"/>
898 pcg 1.1 <member name="message" type="STRING"/>
899     </message>
900    
901 pcg 1.31 <message type="4302" name="part_room" src="server">
902 pcg 1.3 <member name="channel" type="U16"/>
903 pcg 1.1 <member name="user" type="user"/>
904     </message>
905    
906 pcg 1.31 <message type="4303" name="del_room" src="server">
907 pcg 1.3 <member name="channel" type="U16"/>
908 pcg 1.1 </message>
909    
910 pcg 1.31 <message type="4304" name="upd_games" src="server">
911 pcg 1.3 <member name="channel" type="U16"/>
912 pcg 1.1 <member name="games" type="game" array="yes"/>
913     </message>
914    
915 pcg 1.31 <message type="4319" name="desc_room" src="server">
916 pcg 1.3 <member name="channel" type="U16"/>
917     <member name="owner" type="username"/>
918 pcg 1.1 <member name="description" type="STRING"/>
919     </message>
920 pcg 1.28
921 pcg 1.1 <h3>Game messages</h3>
922    
923 pcg 1.31 <message type="4400" name="upd_challenge" src="server">
924 pcg 1.1 Unclear.
925 pcg 1.3 <member name="channel" type="U16"/>
926 pcg 1.1 <member name="challenge" type="challenge"/>
927     </message>
928    
929 pcg 1.31 <message type="4401" name="upd_game" src="server">
930 pcg 1.3 <member name="channel" type="U16"/>
931 pcg 1.1 <member name="game" type="game"/>
932     </message>
933    
934 pcg 1.31 <message type="4402" name="del_game" src="server">
935 pcg 1.3 <member name="channel" type="U16"/>
936 pcg 1.1 </message>
937    
938 pcg 1.31 <message type="4403" name="upd_observers" src="server">
939 pcg 1.3 <member name="channel" type="U16"/>
940 pcg 1.1 <member name="users" type="user" array="yes"/>
941     </message>
942    
943 pcg 1.31 <message type="4404" name="del_observer" src="server">
944 pcg 1.3 <member name="channel" type="U16"/>
945     <member name="name" type="username"/>
946 pcg 1.1 </message>
947    
948 pcg 1.31 <message type="4405" name="set_tree" src="server">
949 pcg 1.3 <member name="channel" type="U16"/>
950 pcg 1.1 <member name="tree" type="TREE"/>
951     </message>
952    
953 pcg 1.31 <message type="4406" name="upd_tree" src="server">
954 pcg 1.3 <member name="channel" type="U16"/>
955 pcg 1.1 <member name="tree" type="TREE"/>
956     </message>
957    
958 pcg 1.31 <message type="4409" name="superko" src="server">
959 pcg 1.1 Superko-warning.
960 pcg 1.3 <member name="channel" type="U16"/>
961 pcg 1.1 </message>
962    
963 pcg 1.31 <message type="440b" name="final_result" src="server">
964 pcg 1.3 <member name="channel" type="U16"/>
965 pcg 1.12 <member name="blackscore" type="scorevalues"/>
966     <member name="whitescore" type="scorevalues"/>
967 pcg 1.1 </message>
968    
969 pcg 1.31 <message type="440e" name="req_undo" src="server">
970 pcg 1.3 <member name="channel" type="U16"/>
971 pcg 1.1
972     </message>
973    
974 pcg 1.31 <message type="4410" name="resign_game" src="server">
975 pcg 1.3 <member name="channel" type="U16"/>
976     <member name="player" type="U8"/>
977 pcg 1.1 </message>
978    
979 pcg 1.31 <message type="441a" name="set_teacher" src="server">
980 pcg 1.3 <member name="channel" type="U16"/>
981     <member name="name" type="username"/>
982 pcg 1.1 </message>
983    
984 pcg 1.31 <message type="441d" name="owner_left" src="server">
985 pcg 1.1 Unclear.
986 pcg 1.3 <member name="channel" type="U16"/>
987 pcg 1.1 </message>
988    
989 pcg 1.31 <message type="441e" name="teacher_left" src="server">
990 pcg 1.1 Unclear.
991 pcg 1.3 <member name="channel" type="U16"/>
992 pcg 1.1 </message>
993    
994 pcg 1.31 <message type="4422" name="unknown4422" src="server">
995 pcg 1.1 change teacher? something to do with editing?
996 pcg 1.3 <member name="channel" type="U16"/>
997     <member name="name1" type="username"/>
998     <member name="name2" type="username"/>
999 pcg 1.27 </message>
1000    
1001 pcg 1.31 <message type="4428" name="add_tree" src="server">
1002 pcg 1.27 <p>See <ref ref="set_tree"/>. In addition, flags the tree as being
1003     uploaded completely.</p>
1004     <member name="channel" type="U16"/>
1005     <member name="tree" type="TREE"/>
1006 pcg 1.1 </message>
1007    
1008 pcg 1.31 <message type="4433" name="req_result" src="server">
1009 pcg 1.1 Unclear.
1010 pcg 1.3 <member name="channel" type="U16"/>
1011 pcg 1.1 # # recv_result(?)
1012     </message>
1013    
1014 pcg 1.31 <message type="4434" name="unknown4434" src="server">
1015 pcg 1.3 <member name="channel" type="U16"/>
1016     <member name="b1" type="U8"/>
1017 pcg 1.1 ?? !demonstration game??
1018     </message>
1019    
1020     </body>
1021     </html>
1022