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Revision: 1.38
Committed: Tue Aug 5 22:40:10 2003 UTC (20 years, 9 months ago) by pcg
Content type: text/xml
Branch: MAIN
Changes since 1.37: +6 -1 lines
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# User Rev Content
1 pcg 1.1 <?xml version="1.0" encoding="utf-8"?>
2     <html>
3     <head>
4     <title>KGS Protocol Description</title>
5 pcg 1.37 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
6 pcg 1.1 <!--
7     Copyright (C) 2003 Marc Lehmannn &lt;pcg@goof.com&gt;
8    
9     You can redistribute and/or modify this document under the terms of
10     the GNU General Public License as published by the Free Software
11     Foundation; either version 2 of the License, or (at your option) any
12     later version.
13    
14     This document is distributed in the hope that it will be useful,
15     but WITHOUT ANY WARRANTY; without even the implied warranty of
16     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17     General Public License for more details.
18    
19     You should have received a copy of the GNU General Public License
20     along with this program; if not, write to the Free Software
21     Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22     -->
23     </head>
24     <body>
25    
26 pcg 1.38 <h1>$Revision: 1.37 $</h1>
27 pcg 1.10
28 pcg 1.1 <h1>KGS Protocol Description</h1>
29    
30     <p>This XML document describes the KGS protocol. It is also used
31     to automatically generate the perl parser for all the messages and
32     structures in the protocol. Adapting it to other languages should be
33 pcg 1.33 almost trivial.</p>
34 pcg 1.10
35 pcg 1.37 <p><b>Please note that wms has told me that he will change the
36     protocol in response to my efforts. No problems with changing the
37     protocol for good, but he does this just to make it more difficult
38     to reverse-engineer it, since his changes are neither required, nor
39     useful (they just make the protocol less robust, without adding added
40     value). He doesn't even care that this locks out some users who cannot
41     upgrade (cgoban2 isn't available for their platform anymore). It hurts
42     to see such a waste of time and efforts that could have been used to
43     fix bugs or improve the client...</b></p>
44 pcg 1.1
45 pcg 1.4 <p>If you feel you need to update the visual appearance of this
46 pcg 1.11 document, feel free to look <tt>doc/doc2html.xsl</tt> and improve
47 pcg 1.4 it.</p>
48    
49 pcg 1.8 <p>The current version of this document can always be found at
50     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.xml?rev=HEAD&amp;content-type=text/xml">here</a>, while
51     the HTML version of it can be found
52     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.html?rev=HEAD&amp;content-type=text/html">here</a>.
53 pcg 1.32 (update: sourceforge is weeks behind on their anonymous cvs servers so the above might be out-of-date. sorry.)</p>
54 pcg 1.23
55 pcg 1.1 <h2>Structure and conventions of this document and the protocol</h2>
56    
57 pcg 1.32 <p>"ORIGIN: CLIENT" means messages send from the client to the server,
58     while "ORIGIN: SERVER" means messages send by the server to the
59     client.</p>
60 pcg 1.1
61 pcg 1.4 <p>Everything on the wire is in little-endian format (what a shame).</p>
62 pcg 1.1
63 pcg 1.4 <p>Primitive types are mostly integers (signed
64     "<code>I</code>&lt;bits&gt;", unsigned "<code>U</code>&lt;bits&gt;"),
65     ascii strings ("<code>username</code>"), or zero-terminated
66     UCS2-Strings ("<code>STRING</code>"). Yes, I know java is supposed to
67     do UTF-16, but no implementation seems to care...</p>
68 pcg 1.1
69 pcg 1.17 <p>For the rest, go figure or bug me, <a href="mailto:pcg@goof.com">Marc Lehmann &lt;pcg@goof.com&gt;</a></p>
70 pcg 1.1
71     <h2>Stream and message structure.</h2>
72    
73 pcg 1.4 <p>After connecting to the server, a handshake byte is sent. It's
74     the major version number of the protocol the client expects to
75     receive. Version 3 and 4 are mostly the same, except that Version 4
76     clients expect server messages to be compressed, version 3 clients
77     not.</p>
78    
79     <p>The server sends back his protocol number, which is always 3 in
80     the current protocol. Most of the protocol variation is determined by
81     the server using the client version that is used in the initial login
82     message, not the initial handshake byte.</p>
83 pcg 1.1
84     <p>After the initial handshake, the client sends uncompressed
85     messages, while the server sends back a zlib-compressed
86     stream (<a href="http://rfc1950.x42.com/">rfc1950</a> and <a
87     href="http://rfc1950.x42.com/">rfc1951</a>).</p>
88    
89     <p>All messages have the same header:</p>
90    
91 pcg 1.28 <struct name="message_header">
92 pcg 1.3 <member name="_unknown" type="U16"/>
93     <member name="length" type="U16"/>
94 pcg 1.23
95 pcg 1.18 <p>The length is the length of the full message including the header.</p>
96 pcg 1.23
97 pcg 1.24 <p>Beginning with version 2.5.x, a number is xored into the low
98     byte of the length in <em>sent</em> packages only, as given by the
99     following recurrence: <code>rand[0] = 0; rand[i+1] = msg[i].length
100     + (rand[i] * 0x04c2af9b + 0xfffffffb); xorbyte = rand &gt;&gt;
101     24</code>, all in 32 bit unsigned iso-c arithmetic.</p>
102 pcg 1.23
103 pcg 1.3 <member name="type" type="U16"/>
104 pcg 1.18 <p>If the type is &gt;= 0x4000 this is a message for a specific channel. The channel
105     number is always the next U16.</p>
106 pcg 1.24
107     <p>Beginning with version 2.5.x, a number is <em>added</em> on <em>received</em>
108     messages only. The algorithm is as follows:
109    
110     <pre>
111     msglen &lt; 44: type = typefield
112     msglen &gt; 44: type = (typefield + rand[i]) % 0x10000
113     rand[0] = 0
114     rand[i+1] = username[type % length username] + rand[i] * (type - 0x6cdd)
115     where username is the user name of the logged-in user. coooool.
116     </pre>
117     </p>
118    
119 pcg 1.3 </struct>
120    
121     <h2>Primitive types used in the protocol.</h2>
122    
123 pcg 1.9 <p>Apart from the basic types, I need to define some extra types to
124     deal with fixed-point values (based on integer types) or fixed-length
125     strings (either 7-bit-ascii or more limited (<code>A</code>), or UCS-2
126     based (<code>S</code>)).</p>
127 pcg 1.3
128 pcg 1.23 <type name="username" type="A" length="10"/>
129 pcg 1.9
130     <p>The basic user or login name, used throughout the protocol
131     as a handle to the user.</p>
132    
133 pcg 1.3 <type name="roomname" type="S" length="25"/><!-- argh, how horribly broken -->
134 pcg 1.9
135     <p>Many strings in the protocol are fixed-width for no good reason
136 pcg 1.18 (maybe this is one reason for using compression in newer versions, as
137 pcg 1.9 the packets itself are wasting lots of space.</p>
138    
139 pcg 1.16 <type name="realname" type="S" length="50"/>
140     <type name="email" type="S" length="70"/>
141     <type name="userinfo" type="S" length="1000"/>
142     <type name="url" type="A" length="100"/>
143    
144     <p>Used in user_record.</p>
145    
146 pcg 1.3 <type name="locale" type="A" length="5"/>
147 pcg 1.9
148     <p>A kind of locale specifier. It seems the general format seems to be
149     lowercase language, underscore, uppercase location, e.g. en_US. More
150     fancy specifications don't fit.</p>
151    
152 pcg 1.3 <type name="flag" type="U8" multiplier="1"/>
153 pcg 1.9
154     <p>Just a simple boolean value. 0 means false, and 1 generally true,
155     but I suggest ccepting != 0 as true.</p>
156    
157 pcg 1.6 <type name="komi16" type="I16" multiplier="2"/>
158     <type name="komi32" type="I32" multiplier="2"/>
159 pcg 1.20 <type name="komi324" type="I32" multiplier="4"/>
160 pcg 1.9
161     <p>Komi values are multiplied by 2 to make them integer in the
162 pcg 1.20 protocol. Well, *most* of the time at least...</p>
163 pcg 1.9
164 pcg 1.3 <type name="result" type="I32" multiplier="2"/>
165 pcg 1.9
166 pcg 1.15 <p>The game result is also multiplied by two to give it higher
167     resolution. There are also special values for wins by time etc., either
168     in result or in the score* types, or both :)</p>
169 pcg 1.9
170 pcg 1.13 <type name="score16" type="I16" multiplier="4"/>
171     <type name="score32" type="I32" multiplier="4"/>
172 pcg 1.27 <type name="score1000" type="I32" multiplier="1000"/>
173 pcg 1.9
174     <p>A score value (used for displaying the score at the end of a game)
175 pcg 1.15 are multiplied by four for a change (the 0.25 resolution is not
176     used). In game structures it is encoded by dividing by two, though, so
177 pcg 1.27 watch out! And in some others, it's encoded by multiplying by 1000...
178     yuck!</p>
179 pcg 1.9
180 pcg 1.7 <type name="time" type="U32" multiplier="1000"/>
181 pcg 1.1
182 pcg 1.9 <p>Time values are multiplied by 1000, giving them millisecond
183     accuracy.</p>
184    
185 pcg 1.16 <type name="timestamp" type="U64" multiplier="1000"/>
186    
187     <p>64 bit timeval, milliseconds since posix epoch, e.g. <code>my
188     ($year, $month, $day) = (gmtime $date * 0.001)[5,4,3];</code></p>
189    
190 pcg 1.17 <type name="password" type="U64"/>
191    
192     <p>Password is a number calculated as follows (VERY insecure, basically
193     plaintext!): <code>password = 0; for char in characters do password ←
194     password * 1055 + ascii_code (char)</code></p>
195    
196 pcg 1.37 <h2>Enumeration and set types used in the protocol.</h2>
197 pcg 1.1
198 pcg 1.37 <enum name="GAMETYPE">
199     <member name="DEMONSTRATION" value="0"/>
200     <member name="TEACHING" value="1"/>
201     <member name="FREE" value="2"/>
202     <member name="RATED" value="3"/>
203     <member name="TYPE4" value="4"/>
204     Probably not used, but the protocol has space for it it seems.
205     </enum>
206    
207     <enum name="GAMEOPT">
208     <member name="NONE" value="0"/>
209     <member name="LECTURE" value="1"/>
210     <member name="PRIVATE" value="2"/>
211     <member name="SIMUL" value="3"/>
212     </enum>
213    
214     <set name="GAMEFLAG">
215     <member name="SCORED" value="1"/>
216     <member name="ADJOURNED" value="2"/>
217     <member name="UPLOADED" value="4"/>
218     </set>
219    
220     <enum name="SCORE">
221     <p>Special score values, in addition to numerical scores. Some are also used with their
222     negative value.</p>
223    
224     <member name="TIMEOUT" value="16384 / 4"/>
225     Also used negatively to score for white instead of black.
226    
227     <member name="RESIGN" value="16385 / 4"/>
228     Also used negatively to score for white instead of black.
229    
230     <member name="FORFEIT" value=" 0 / 4"/>
231     Also used negatively to score for white instead of black.
232    
233     <member name="JIGO" value="16386 / 4"/>
234    
235     <member name="NO_RESULT" value="16386 / 4"/>
236     <member name="ADJOURNED" value="16387 / 4"/>
237     <member name="UNKNOWN" value="16389 / 4"/>
238     </enum>
239    
240     <enum name="RULESET">
241     <member name="JAPANESE" value="0"/>
242     <member name="CHINESE " value="1"/>
243     <member name="AGA" value="2"/>
244     <member name="NEW_ZEALAND" value="3"/>
245     </enum>
246    
247     <enum name="TIMESYS">
248     <member name="NONE" value="0"/>
249     <member name="ABSOLUTE" value="1"/>
250     <member name="BYO_YOMI" value="2"/>
251     <member name="CANADIAN" value="3"/>
252     </enum>
253    
254     <enum name="COLOUR">
255     <p>Convinience constants used in several places.</p>
256     <member name="BLACK" value="0"/>
257     <member name="WHITE" value="1"/>
258     </enum>
259 pcg 1.1
260 pcg 1.3 <h2>Structs used in send &amp; receive messages</h2>
261 pcg 1.1
262 pcg 1.3 <struct name="user" class="KGS::User">
263 pcg 1.9
264 pcg 1.18 <p>Everywhere a user + flags is required, even used in some places
265 pcg 1.9 where only a username is required. I see no general rule on when a
266 pcg 1.18 complete user and when a partial user is required.</p>
267 pcg 1.9
268 pcg 1.3 <member name="name" type="username"/>
269 pcg 1.37 <member name="flags" type="U32" value="1"/>
270 pcg 1.3 </struct>
271 pcg 1.1
272 pcg 1.6 <struct name="rules" class="KGS::Rules">
273 pcg 1.9
274 pcg 1.18 <p>This structure is used for challanges as well as in the special
275     TREE "subprotocol". It tightly encodes the game parameters.</p>
276 pcg 1.9
277 pcg 1.6 <member name="ruleset" type="U8"/>
278     <member name="size" type="U8"/>
279     <member name="handicap" type="U8"/>
280     <member name="komi" type="komi16"/>
281     <member name="timesys" type="U8"/>
282     <member name="time" type="U32"/>
283     <member name="interval" type="U32"/>
284     byo-yomi time / canadian time
285     <member name="count" type="U16"/>
286     periods / moves
287     </struct>
288    
289 pcg 1.32 <h2>Structs used in messages from the client</h2>
290 pcg 1.1
291 pcg 1.32 <h2>Client-generated messages</h2>
292 pcg 1.18
293 pcg 1.31 <message type="0000" name="login" src="client">
294 pcg 1.9
295 pcg 1.18 <p>Sent to login, usually the first message sent. The password needs to be set when the
296 pcg 1.9 guest flag is true.
297 pcg 1.18 Possible replies: <ref reply="login"/>. Followed by: <ref reply="timewarning_default"/> <ref reply="chal_defaults"/>
298     </p>
299 pcg 1.9
300 pcg 1.37 <member name="ver_major" type="U32" value="2"/>
301     <member name="ver_minor" type="U32" value="5"/>
302     <member name="ver_micro" type="U32" value="1"/>
303     <member name="name" type="username"/>
304     <member name="password" type="password" value="0"/>
305     <member name="guest" type="flag" value="1"/>
306     <member name="_unknown3" type="U16" value="0"/>
307     <member name="locale" type="locale" value='"en_US"'/>
308     <member name="clientver" type="DATA" value='"1.4.1_01:Swing app:Sun Microsystems Inc."'/>
309 pcg 1.4 The "default" is the java vm version, not exactly he client version. However,
310 pcg 1.18 you should always send a text like "Jonathan's C client bersion 0.6" or somesuch,
311 pcg 1.4 so the server can, if necessary, block broken clients or client versions.
312 pcg 1.1 </message>
313    
314 pcg 1.31 <message type="0007" name="req_userinfo" src="client">
315 pcg 1.18 <p>Request info about a certain user. Possible reply: <ref reply="userinfo"/></p>
316 pcg 1.38 <member name="name" type="username"/>
317     </message>
318    
319     <message type="0007" name="req_userinfo" src="client">
320     <p>Request userinfo(?). unverified...</p>
321 pcg 1.17 <member name="name" type="username"/>
322     </message>
323    
324 pcg 1.31 <message type="0007" name="update_userinfo" src="client">
325 pcg 1.18 <p>Update user info. Message structure is very similar
326     to <ref ref="userinfo"/>.</p>
327 pcg 1.17 <member name="setpass" type="flag"/>
328     Should the password be updated?
329 pcg 1.37 <member name="password" type="password" value="0"/>
330 pcg 1.17 <member name="realname" type="realname"/>
331     <member name="email" type="email"/>
332     <member name="info" type="userinfo"/>
333     <member name="homepage" type="url"/>
334 pcg 1.37 <member name="_unused" type="U64" value="0"/>
335     <member name="_unused" type="U64" value="0"/>
336 pcg 1.17 </message>
337    
338 pcg 1.36 <message type="0013" name="msg_chat" src="client">
339     <p>This message is sent to initiate or continue a private chat with
340     a user. You'll always receive a copy of what you have sent back
341     from the server (as usual).</p>
342    
343     <member name="name" type="username"/>
344     Name of sender ("yourself").
345     <member name="name2" type="username"/>
346     Name of recipient.
347     <member name="message" type="STRING"/>
348     The message.
349     </message>
350    
351 pcg 1.31 <message type="0014" name="req_stats" src="client">
352 pcg 1.18 <p>Request server statistics. Replied with <ref reply="stats"/></p>
353 pcg 1.19 </message>
354    
355 pcg 1.31 <message type="0016" name="idle_reset" src="client">
356 pcg 1.29 <p>Send in response to <ref reply="idle_warn"/> to keep the server from disconnecting.</p>
357     </message>
358    
359 pcg 1.31 <message type="001d" name="ping" src="client">
360 pcg 1.19 <p>Wild guess, I send it in <ref ref="idle_warn"/>.</p>
361 pcg 1.1 </message>
362    
363 pcg 1.31 <message type="001e" name="req_usergraph" src="client">
364 pcg 1.18 <p>Request user graph data, replied with <ref reply="usergraph"/>.</p>
365 pcg 1.17 <member name="name" type="username"/>
366     </message>
367    
368 pcg 1.31 <message type="001f" name="fetch_memos" src="client">
369 pcg 1.18 <p>Unclear. Fetch all outstanding memos? Replied with <ref reply="memo"/></p>
370 pcg 1.17 </message>
371    
372 pcg 1.31 <message type="0021" name="req_pic" src="client">
373 pcg 1.18 <p>Request a user picture from the server. Results in a <ref reply="userpic"/>
374     or a timeout.</p>
375 pcg 1.3 <member name="name" type="username"/>
376 pcg 1.1 </message>
377    
378 pcg 1.31 <message type="0021" name="upload_pic" src="client">
379 pcg 1.1 Same code as pic_req, but with an additional data section that
380 pcg 1.4 must contain a JPEG image that is &lt;=7KB. It must have 141×200 pixels.
381 pcg 1.3 <member name="name" type="username"/>
382 pcg 1.1 <member name="data" type="DATA"/>
383 pcg 1.29 </message>
384    
385 pcg 1.31 <message type="0023" name="send_memo" src="client">
386 pcg 1.29 <member name="name" type="username"/>
387     <member name="msg" type="STRING"/>
388 pcg 1.1 </message>
389    
390 pcg 1.31 <message type="0100" name="gnotice" src="client">
391 pcg 1.18 <p>Send a global message. Maybe. Never tried, for obvious reasons :/. Results
392     in a <ref reply="gnotice"/> sent to all users.</p>
393 pcg 1.1 <member name="notice" type="STRING"/>
394     </message>
395    
396 pcg 1.33 <message type="0200" name="notify_add" src="client">
397    
398     <p>Probably setting a notifier on a username, to get informed about
399 pcg 1.36 changes using <ref reply="notify_upd"/> messages. sending your own
400     username gives you a disconnect, so don't do that at home, kids!</p>
401 pcg 1.33
402     <member name="name" type="username"/>
403     </message>
404    
405     <message type="0201" name="notify_del" src="client">
406    
407     <p>Probably remove the notifier again.</p>
408    
409     <member name="name" type="username"/>
410     </message>
411    
412 pcg 1.31 <message type="0318" name="list_rooms" src="client">
413 pcg 1.18 <p>List the rooms in a specific group/category. Results in a <ref reply="upd_rooms"/> message.</p>
414 pcg 1.3 <member name="group" type="U8"/>
415 pcg 1.1 </message>
416    
417 pcg 1.31 <message type="031a" name="new_room" src="client">
418 pcg 1.1 Create a new room. Not verified.
419 pcg 1.3 <member name="name" type="username"/>
420 pcg 1.37 <member name="i1" type="U32" value="0"/>
421     <member name="b1" type="U8" value="0"/>
422     <member name="b2" type="U8" value="255"/>
423     <member name="b3" type="U8" value="255"/>
424     <member name="group" type="U8" value="1"/>
425 pcg 1.1 <member name="name" type="STRING"/>
426     <member name="description" type="STRING"/>
427 pcg 1.3 <member name="flags" type="U8"/>
428 pcg 1.1 0x10 .. private room etc.. see code
429     </message>
430    
431 pcg 1.31 <message type="0413" name="req_game_record" src="client">
432 pcg 1.18 <p>Requests part of the users game record to be sent. Results in a <ref reply="game_record"/> or maybe a timeout.</p>
433 pcg 1.16 <member name="name" type="username"/>
434     <member name="timestamp" type="timestamp"/>
435     If zero, start at the newest games, else only send games
436     before the given timestap.
437     </message>
438    
439 pcg 1.31 <message type="4300" name="join_room" src="client">
440 pcg 1.18 <p>Joins the given room. <ref reply="join_room"/> messages for yourself
441 pcg 1.9 and all users in that room, as well as the initial gamelist, are
442 pcg 1.18 send if the room exists. If not, timeout...</p>
443 pcg 1.3 <member name="channel" type="U16"/>
444 pcg 1.1 <member name="user" type="user"/>
445     </message>
446    
447 pcg 1.31 <message type="4301" name="msg_room" src="client">
448 pcg 1.9 Send a message to the room.
449 pcg 1.3 <member name="channel" type="U16"/>
450     <member name="name" type="username"/>
451 pcg 1.9 Must be the login-name of the user.
452 pcg 1.1 <member name="message" type="STRING"/>
453     </message>
454    
455 pcg 1.31 <message type="4302" name="part_room" src="client">
456 pcg 1.9 Remove yourself (or maybe others as admin) from a room.
457 pcg 1.3 <member name="channel" type="U16"/>
458     <member name="name" type="username"/>
459 pcg 1.1 </message>
460    
461 pcg 1.31 <message type="4305" name="new_game" src="client">
462 pcg 1.17 Unclear. Start a new game.
463 pcg 1.3 <member name="channel" type="U16"/>
464     <member name="id" type="U16"/>
465     <member name="gametype" type="U32"/>
466 pcg 1.1 <member name="rules" type="rules"/>
467     <member name="notes" type="STRING"/>
468     </message>
469    
470 pcg 1.31 <message type="430b" name="req_games" src="client">
471 pcg 1.9 Request to update room game list (send this once per minute to get
472     updated). Results in upd_games messages.
473 pcg 1.3 <member name="channel" type="U16"/>
474 pcg 1.1 </message>
475    
476 pcg 1.31 <message type="4319" name="req_desc" src="client">
477 pcg 1.1 Request room description.
478 pcg 1.3 <member name="channel" type="U16"/>
479 pcg 1.1 </message>
480    
481 pcg 1.31 <message type="4400" name="send_challenge" src="client">
482 pcg 1.9 Unclear.
483 pcg 1.3 <member name="channel" type="U16"/>
484     <member name="black" type="username"/>
485     <member name="white" type="username"/>
486 pcg 1.1 More following... TREE or challenge.
487     </message>
488    
489 pcg 1.31 <message type="4403" name="join_game" src="client">
490 pcg 1.9 Join a game. See join_room.
491 pcg 1.5 <member name="channel" type="U16"/>
492 pcg 1.1 <member name="user" type="user"/>
493     </message>
494    
495 pcg 1.31 <message type="4404" name="part_game" src="client">
496 pcg 1.9 Leave (or kick as admin?) a certain user from a game.
497 pcg 1.3 <member name="channel" type="U16"/>
498     <member name="name" type="username"/>
499 pcg 1.1 </message>
500    
501 pcg 1.35 <message type="4405" name="set_tree" src="client">
502     Possibly upload an initial game to an empty room. Not tested.
503    
504     <member name="channel" type="U16"/>
505     <member name="tree" type="TREE"/>
506     </message>
507    
508 pcg 1.31 <message type="4406" name="upd_tree" src="client">
509 pcg 1.28 Upload a partial game tree to the server. This is used to send moves
510     and even in-game comments to the server. For the comments, the
511     server prepends the username and rank.
512    
513 pcg 1.3 <member name="channel" type="U16"/>
514 pcg 1.1 <member name="tree" type="TREE"/>
515     </message>
516    
517 pcg 1.31 <message type="4408" name="get_tree" src="client">
518 pcg 1.9 Request the game tree starting at a given node. This is used
519     when the server only sends a partial tree (with end code "more").
520 pcg 1.3 <member name="channel" type="U16"/>
521     <member name="node" type="U32"/>
522 pcg 1.1 </message>
523    
524 pcg 1.31 <message type="440c" name="claim_win" src="client">
525 pcg 1.9 Unclear.
526 pcg 1.3 <member name="channel" type="U16"/>
527     <member name="_byte" type="U8 "/>
528 pcg 1.1 Player colour maybe? Unclear.
529     </message>
530    
531 pcg 1.31 <message type="440d" name="add_time" src="client">
532 pcg 1.9 Not checked.
533    
534 pcg 1.3 <member name="channel" type="U16"/>
535     <member name="time" type="U32"/>
536     <member name="player" type="U8"/>
537 pcg 1.1 </message>
538    
539 pcg 1.31 <message type="440f" name="grant_undo" src="client">
540 pcg 1.9 Can be send after a req_undo message was received to grant the undo.
541 pcg 1.3 <member name="channel" type="U16"/>
542 pcg 1.1 </message>
543    
544 pcg 1.31 <message type="4410" name="resign_game" src="client">
545 pcg 1.9 Resign the game.
546 pcg 1.3 <member name="channel" type="U16"/>
547     <member name="player" type="U8"/>
548 pcg 1.1 </message>
549    
550 pcg 1.31 <message type="441a" name="set_teacher" src="client">
551 pcg 1.9 Change the teacher to somebody else (or possibly yourself == take it).
552 pcg 1.3 <member name="channel" type="U16"/>
553     <member name="name" type="username"/>
554 pcg 1.1 </message>
555    
556 pcg 1.31 <message type="4422" name="add_user" src="client">
557 pcg 1.9 Unclear. Maybe allow users to talk? No idea, really.
558    
559 pcg 1.3 <member name="channel" type="U16"/>
560     <member name="othername" type="username"/>
561     <member name="name" type="username"/>; # gives user access to the game (to what? ;)
562 pcg 1.1 </message>
563    
564 pcg 1.31 <message type="4423" name="set_privacy" src="client">
565 pcg 1.9 Probably sets the "quiet" flag. Not checked.
566 pcg 1.3 <member name="channel" type="U16"/>
567     <member name="private" type="U8"/>
568 pcg 1.1 </message>
569    
570 pcg 1.31 <message type="4429" name="reject_challenge" src="client">
571 pcg 1.9 Reject a challenge from a given user. Not checked.
572    
573 pcg 1.3 <member name="channel" type="U16"/>
574     <member name="name" type="username"/>
575 pcg 1.1 </message>
576    
577 pcg 1.31 <message type="4433" name="req_result" src="client">
578 pcg 1.9 I forgot.
579    
580 pcg 1.3 <member name="channel" type="U16"/>
581 pcg 1.35 </message>
582    
583     <message type="4436" name="msg_game" src="client">
584     <member name="channel" type="U16"/>
585     <member name="message" type="STRING"/>
586 pcg 1.1 </message>
587    
588 pcg 1.37 <message type="ffff" name="quit" src="client">
589     <p>Sent by the client just before it logs out.</p>
590     </message>
591    
592 pcg 1.32 <h2>Structs mainly used in messages send by the server</h2>
593 pcg 1.1
594 pcg 1.3 <struct name="challenge_defaults">
595 pcg 1.9 Send soon after log-in to set the defaults for game challenges.
596 pcg 1.3 <member name="gametype" type="U32"/>
597     <member name="size" type="U32"/>
598     <member name="timesys" type="U32"/>
599     <member name="time" type="U32"/>
600     <member name="byo_time" type="U32"/>
601     <member name="byo_periods" type="U32"/>
602     <member name="can_time" type="U32"/>
603     <member name="can_stones" type="U32"/>
604     </struct>
605    
606     <struct name="challenge" class="KGS::Challenge">
607 pcg 1.9 A challenge.
608    
609 pcg 1.1 <member name="user1" type="user"/>
610     <member name="user2" type="user"/>
611 pcg 1.3 <member name="gametype" type="U32"/>
612 pcg 1.1 <member name="rules" type="rules"/>
613     Maybe the rules" are in TREE format. I forgot.
614 pcg 1.3 </struct>
615 pcg 1.1
616 pcg 1.3 <struct name="game" class="KGS::Game">
617 pcg 1.9 Basic information about a game. Used in rooms for the gamelist and
618     in games to detect when a game is saved, changed type (e.g. R => D)
619     etc.
620    
621 pcg 1.3 <member name="channel" type="U16"/>
622 pcg 1.26 <member name="type" type="U8"/>
623 pcg 1.1 <member name="user1" type="user"/>
624     White
625     <member name="user2" type="user"/>
626     Black
627     <member name="user3" type="user"/>
628     Owner
629 pcg 1.26 <member name="size" type="U8"/>
630     <member name="handicap" type="I8"/>
631 pcg 1.1 &lt; 0 not fully setup
632 pcg 1.26 <member name="komi" type="komi16"/>
633 pcg 1.15 <member name="moves" type="I16"/>
634 pcg 1.14 This field reflects either the movenum or the score, sorry, not even guards help, as
635 pcg 1.15 the flags to determine that are _after_ the field. Arg. Divide by two to get the actual
636 pcg 1.27 score (NOT score16!) (arg²).
637 pcg 1.3 <member name="flags" type="U16"/>
638     <member name="observers" type="U32"/>
639     <member name="saved" type="flag"/>
640     <member name="notes" type="STRING" guard-member="handicap" guard-cond="&lt; 0"/>
641     </struct>
642    
643     <struct name="room_obs">
644 pcg 1.9 Obsolete.
645    
646 pcg 1.3 <member name="name" type="roomname"/>
647     <member name="channel" type="U16"/>
648     <member name="flags" type="U32"/>
649 pcg 1.4 <member name="users" type="U32"/>
650 pcg 1.3 </struct>
651    
652     <struct name="room" class="KGS::Room">
653     <member name="channel" type="U16"/>
654     <member name="flags" type="U8"/>
655     <member name="group" type="U8"/>
656     <member name="users" type="U16"/>
657     <member name="games" type="U16"/>
658 pcg 1.4 <member name="name" type="STRING"/>
659 pcg 1.3 </struct>
660 pcg 1.1
661 pcg 1.12 <struct name="scorevalues" class="KGS::Score">
662 pcg 1.13 <member name="score" type="score32"/>
663 pcg 1.3 <member name="territory" type="U32"/>
664     <member name="captures" type="U32"/>
665     <member name="i3" type="U32"/>
666     <member name="f2" type="U32"/>
667 pcg 1.20 <member name="komi" type="komi324"/>
668 pcg 1.4 <member name="i4" type="U32"/>
669 pcg 1.3 Apparently the i3, f2, i4 are zero.
670     </struct>
671 pcg 1.1
672 pcg 1.16 <struct name="game_record" class="KGS::GameRecord">
673 pcg 1.18 <p>A single game record entry, as seen in <ref ref="userinfo"/>.</p>
674 pcg 1.16
675     <member name="timestamp" type="timestamp"/>
676     Time this game was played.
677 pcg 1.34 <member name="type" type="U8"/>
678 pcg 1.16 High four bits are handicap, low four bits are gametype (encoded strangely? unclear).
679     <member name="user1" type="user"/>
680     White, flags contain low 8 bits of revision (bits 16-23).
681     <member name="user2" type="user"/>
682     Black, flags contain high 8 bits of revision (bits 16-23).
683     <member name="user3" type="user"/>
684 pcg 1.34
685     <p><p>Owner (or empty)</p>
686    
687     <p>The bits 16-24 of user1.flags and user2.flags give the high and
688     low bits of a revision number in case there are multiple similar
689     games.</p></p>
690    
691 pcg 1.16 <member name="komi" type="komi16"/>
692     <member name="score" type="score16"/>
693     <member name="status" type="U8"/>
694 pcg 1.34
695     <p>0x80 game in progress</p>
696    
697 pcg 1.16 </struct>
698    
699 pcg 1.32 <h2>Server-generated messages</h2>
700 pcg 1.1
701 pcg 1.31 <message type="0001" name="login" src="server">
702 pcg 1.37 <member name="result" type="CONSTANT" value='"login ok"'/>
703     <member name="success" type="CONSTANT" value="1"/>
704 pcg 1.1 </message>
705    
706 pcg 1.31 <message type="0002" name="login" src="server">
707 pcg 1.37 <member name="result" type="CONSTANT" value='"guest login ok"'/>
708     <member name="success" type="CONSTANT" value="1"/>
709 pcg 1.1 </message>
710    
711 pcg 1.31 <message type="0003" name="login" src="server">
712 pcg 1.37 <member name="result" type="CONSTANT" value='"login error 3"'/>
713 pcg 1.1 ** maybe more following? **
714     </message>
715    
716 pcg 1.31 <message type="0004" name="login" src="server">
717 pcg 1.37 <member name="result" type="CONSTANT" value='"wrong password"'/>
718 pcg 1.1 ** maybe more following? **
719     </message>
720    
721 pcg 1.31 <message type="0005" name="login" src="server">
722 pcg 1.37 <member name="result" type="CONSTANT" value='"user unknown"'/>
723 pcg 1.1 ** maybe more following? **
724     </message>
725    
726 pcg 1.31 <message type="0006" name="login" src="server">
727 pcg 1.37 <member name="result" type="CONSTANT" value='"user exists"'/>
728 pcg 1.1 ** maybe more following? **
729     </message>
730    
731 pcg 1.31 <message type="0008" name="userinfo" src="server">
732 pcg 1.17 User info.
733 pcg 1.33 <member name="_unused0" type="flag"/>
734 pcg 1.16 <member name="user" type="user"/>
735 pcg 1.33 <member name="_unused1" type="U64"/>
736 pcg 1.16 <member name="realname" type="realname"/>
737     <member name="email" type="email"/>
738     <member name="info" type="userinfo"/>
739     <member name="homepage" type="url"/>
740     <member name="regdate" type="timestamp"/>
741     When the user registered (0 == never registered).
742     <member name="lastlogin" type="timestamp"/>
743     When the user logged in for the last time.
744     <!-- maybe more? -->
745     </message>
746    
747 pcg 1.31 <message type="0013" name="msg_chat" src="server">
748 pcg 1.34 <member name="name" type="username"/>
749 pcg 1.36 Name of sender (either yourself (echo) or other)
750 pcg 1.34 <member name="name2" type="username"/>
751 pcg 1.36 Name of recipient.
752 pcg 1.1 <member name="message" type="STRING"/>
753     </message>
754    
755 pcg 1.31 <message type="0015" name="stats" src="server">
756 pcg 1.3 <member name="ver_major" type="U16"/>
757     <member name="ver_minor" type="U16"/>
758     <member name="ver_micro" type="U16"/>
759 pcg 1.16 <member name="boot_time" type="timestamp"/>
760 pcg 1.3 <member name="users_cur" type="U32"/>
761     <member name="users_max" type="U32"/>
762     <member name="users_lim" type="U32"/>
763     <member name="accts_cur" type="U32"/>
764     <member name="accts_max" type="U32"/>
765     <member name="unknown1" type="U32"/>
766     <member name="work_max" type="U32"/>
767     <member name="rooms_cur" type="U32"/>
768     <member name="rooms_max" type="U32"/>
769     <member name="rooms_lim" type="U32"/>
770     <member name="games_cur" type="U32"/>
771     <member name="games_max" type="U32"/>
772     <member name="games_lim" type="U32"/>
773     <member name="results_cur" type="U32"/>
774     <member name="results_max" type="U32"/>
775     <member name="unknown2" type="U32"/>
776     <member name="params_cur" type="U32"/>
777     <member name="params_max" type="U32"/>
778     <member name="bytes_in" type="U64"/>
779     <member name="packets_in" type="U64"/>
780     <member name="bytes_out" type="U64"/>
781 pcg 1.4 <member name="packets_out" type="U64"/>
782 pcg 1.1 </message>
783    
784 pcg 1.31 <message type="0016" name="idle_warn" src="server">
785 pcg 1.1 idle warning, autologout soon (10 minutes...)
786     </message>
787    
788 pcg 1.34 <message type="0018" name="login" src="server">
789 pcg 1.37 <member name="result" type="CONSTANT" value='"login error 18"'/>
790 pcg 1.34 ** maybe more following? **
791     </message>
792    
793     <message type="0022" name="login" src="server">
794     I was blocked sooo many times for developing this client that it was
795     easy to figure out. The KGS admins sure need no extra nazi training
796     :(
797     <member name="reason" type="STRING"/>
798 pcg 1.37 <member name="result" type="CONSTANT" value='"user or ip blocked"'/>
799 pcg 1.34 </message>
800    
801 pcg 1.31 <message type="001b" name="timewarning_default" src="server">
802 pcg 1.1 WILD guess
803 pcg 1.3 <member name="channel" type="U16"/>
804     <member name="time" type="U16"/>
805 pcg 1.1 </message>
806    
807 pcg 1.31 <message type="001c" name="idle_err" src="server">
808 pcg 1.1 autologout
809     </message>
810    
811 pcg 1.31 <message type="001d" name="ping" src="server">
812 pcg 1.16 Sent by the server regularly, but not answering them
813     isn't valid. Strange form of keepalive?
814 pcg 1.1 </message>
815    
816 pcg 1.31 <message type="001e" name="usergraph" src="server">
817 pcg 1.17 User graph data.
818 pcg 1.33 <member name="name" type="username"/>
819 pcg 1.17 <member name="data" type="I16" array="yes"/>
820     If empty, no graph is available. The unit seems to
821     be centi-kyu, with 1 dan == 0, 2 dan == 100, 1 kyu == -100.
822     There is probably one entry per day, the newest one last.
823     </message>
824    
825 pcg 1.31 <message type="001f" name="memo" src="server">
826 pcg 1.17 Unclear. "Leave Message"?
827     6 strings following.
828     <member name="s1" type="STRING"/>
829     <member name="s2" type="STRING"/>
830     <member name="s3" type="STRING"/>
831     <member name="s4" type="STRING"/>
832     <member name="s5" type="STRING"/>
833     <member name="s6" type="STRING"/>
834     </message>
835    
836 pcg 1.31 <message type="0021" name="userpic" src="server">
837 pcg 1.3 <member name="name" type="username"/>
838 pcg 1.1 Reply to pic_req, contains an image in jpeg format.
839     <member name="data" type="DATA"/>
840     </message>
841    
842 pcg 1.31 <message type="0100" name="gnotice" src="server">
843 pcg 1.1 global notice, sent to everybody
844     <member name="notice" type="STRING"/>
845     </message>
846    
847 pcg 1.33 <message type="0202" name="notify_event" src="server">
848 pcg 1.17 # maybe soe notify? Totally unclear.
849 pcg 1.37 # loc 0" type="userinfo, flags etc. loc 1 => gameinfo?, loc 2 => game result (more data)
850 pcg 1.33 <member name="event" type="U32"/>
851 pcg 1.16 <member name="user" type="user"/>
852 pcg 1.34 <member name="gamerecord" type="game_record" guard-member="event" guard-cond="== 2"/>
853 pcg 1.33 <p>Game result record?</p>
854    
855 pcg 1.16 </message>
856 pcg 1.1
857 pcg 1.31 <message type="0310" name="priv_room" src="server">
858 pcg 1.1 "permission denied" when joining a room
859     <member name="name" type="STRING"/>
860     </message>
861    
862 pcg 1.31 <message type="0318" name="upd_rooms" src="server">
863 pcg 1.1 <member name="rooms" type="room" array="yes"/>
864     </message>
865    
866 pcg 1.31 <message type="0411" name="chal_defaults" src="server">
867 pcg 1.16 <member name="channel" type="U16"/>
868     <member name="defaults" type="challenge_defaults"/>
869     </message>
870    
871 pcg 1.31 <message type="0412" name="rej_game" src="server">
872 pcg 1.17 Unable to create challenge. The channel might be optional.
873     <member name="channel" type="U16"/>
874     </message>
875    
876 pcg 1.31 <message type="0414" name="game_record" src="server">
877 pcg 1.16 The users game record.
878     <member name="name" type="username"/>
879     <member name="more" type="flag"/>
880     Wether more games are available (must be requested manually)
881     <member name="games" type="game_record" array="yes"/>
882     </message>
883    
884 pcg 1.31 <message type="041c" name="upd_game2" src="server">
885 pcg 1.17 Unclear.
886 pcg 1.3 <member name="channel_junk" type="U16"/>
887 pcg 1.1 <member name="game" type="game"/>
888     </message>
889    
890     <h3>Room messages</h3>
891    
892     <p>Not all room messages are for rooms only, and rooms need to parse
893     not only these messages. Orthogonality, what for?</p>
894    
895 pcg 1.31 <message type="4300" name="join_room" src="server">
896 pcg 1.3 <member name="channel" type="U16"/>
897 pcg 1.1 <member name="users" type="user" array="yes"/>
898     </message>
899    
900 pcg 1.31 <message type="4301" name="msg_room" src="server">
901 pcg 1.3 <member name="channel" type="U16"/>
902     <member name="name" type="username"/>
903 pcg 1.1 <member name="message" type="STRING"/>
904     </message>
905    
906 pcg 1.31 <message type="4302" name="part_room" src="server">
907 pcg 1.3 <member name="channel" type="U16"/>
908 pcg 1.1 <member name="user" type="user"/>
909     </message>
910    
911 pcg 1.31 <message type="4303" name="del_room" src="server">
912 pcg 1.3 <member name="channel" type="U16"/>
913 pcg 1.1 </message>
914    
915 pcg 1.31 <message type="4304" name="upd_games" src="server">
916 pcg 1.3 <member name="channel" type="U16"/>
917 pcg 1.1 <member name="games" type="game" array="yes"/>
918     </message>
919    
920 pcg 1.31 <message type="4319" name="desc_room" src="server">
921 pcg 1.3 <member name="channel" type="U16"/>
922     <member name="owner" type="username"/>
923 pcg 1.1 <member name="description" type="STRING"/>
924     </message>
925 pcg 1.28
926 pcg 1.1 <h3>Game messages</h3>
927    
928 pcg 1.31 <message type="4400" name="upd_challenge" src="server">
929 pcg 1.1 Unclear.
930 pcg 1.3 <member name="channel" type="U16"/>
931 pcg 1.1 <member name="challenge" type="challenge"/>
932     </message>
933    
934 pcg 1.31 <message type="4401" name="upd_game" src="server">
935 pcg 1.3 <member name="channel" type="U16"/>
936 pcg 1.1 <member name="game" type="game"/>
937     </message>
938    
939 pcg 1.31 <message type="4402" name="del_game" src="server">
940 pcg 1.3 <member name="channel" type="U16"/>
941 pcg 1.1 </message>
942    
943 pcg 1.31 <message type="4403" name="upd_observers" src="server">
944 pcg 1.3 <member name="channel" type="U16"/>
945 pcg 1.1 <member name="users" type="user" array="yes"/>
946     </message>
947    
948 pcg 1.31 <message type="4404" name="del_observer" src="server">
949 pcg 1.3 <member name="channel" type="U16"/>
950     <member name="name" type="username"/>
951 pcg 1.1 </message>
952    
953 pcg 1.31 <message type="4405" name="set_tree" src="server">
954 pcg 1.3 <member name="channel" type="U16"/>
955 pcg 1.1 <member name="tree" type="TREE"/>
956     </message>
957    
958 pcg 1.31 <message type="4406" name="upd_tree" src="server">
959 pcg 1.3 <member name="channel" type="U16"/>
960 pcg 1.1 <member name="tree" type="TREE"/>
961     </message>
962    
963 pcg 1.31 <message type="4409" name="superko" src="server">
964 pcg 1.1 Superko-warning.
965 pcg 1.3 <member name="channel" type="U16"/>
966 pcg 1.1 </message>
967    
968 pcg 1.31 <message type="440b" name="final_result" src="server">
969 pcg 1.3 <member name="channel" type="U16"/>
970 pcg 1.12 <member name="blackscore" type="scorevalues"/>
971     <member name="whitescore" type="scorevalues"/>
972 pcg 1.1 </message>
973    
974 pcg 1.31 <message type="440e" name="req_undo" src="server">
975 pcg 1.3 <member name="channel" type="U16"/>
976 pcg 1.1
977     </message>
978    
979 pcg 1.31 <message type="4410" name="resign_game" src="server">
980 pcg 1.3 <member name="channel" type="U16"/>
981     <member name="player" type="U8"/>
982 pcg 1.1 </message>
983    
984 pcg 1.31 <message type="441a" name="set_teacher" src="server">
985 pcg 1.3 <member name="channel" type="U16"/>
986     <member name="name" type="username"/>
987 pcg 1.1 </message>
988    
989 pcg 1.31 <message type="441d" name="owner_left" src="server">
990 pcg 1.1 Unclear.
991 pcg 1.3 <member name="channel" type="U16"/>
992 pcg 1.1 </message>
993    
994 pcg 1.31 <message type="441e" name="teacher_left" src="server">
995 pcg 1.1 Unclear.
996 pcg 1.3 <member name="channel" type="U16"/>
997 pcg 1.1 </message>
998    
999 pcg 1.31 <message type="4422" name="unknown4422" src="server">
1000 pcg 1.1 change teacher? something to do with editing?
1001 pcg 1.3 <member name="channel" type="U16"/>
1002     <member name="name1" type="username"/>
1003     <member name="name2" type="username"/>
1004 pcg 1.27 </message>
1005    
1006 pcg 1.31 <message type="4428" name="add_tree" src="server">
1007 pcg 1.27 <p>See <ref ref="set_tree"/>. In addition, flags the tree as being
1008     uploaded completely.</p>
1009     <member name="channel" type="U16"/>
1010     <member name="tree" type="TREE"/>
1011 pcg 1.1 </message>
1012    
1013 pcg 1.31 <message type="4433" name="req_result" src="server">
1014 pcg 1.1 Unclear.
1015 pcg 1.3 <member name="channel" type="U16"/>
1016 pcg 1.1 # # recv_result(?)
1017     </message>
1018    
1019 pcg 1.31 <message type="4434" name="unknown4434" src="server">
1020 pcg 1.3 <member name="channel" type="U16"/>
1021     <member name="b1" type="U8"/>
1022 pcg 1.1 ?? !demonstration game??
1023     </message>
1024    
1025     </body>
1026     </html>
1027