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Revision: 1.46
Committed: Sun May 16 17:39:06 2004 UTC (20 years ago) by pcg
Content type: text/xml
Branch: MAIN
Changes since 1.45: +38 -14 lines
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# User Rev Content
1 pcg 1.1 <?xml version="1.0" encoding="utf-8"?>
2     <html>
3     <head>
4     <title>KGS Protocol Description</title>
5 pcg 1.37 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
6 pcg 1.1 <!--
7     Copyright (C) 2003 Marc Lehmannn &lt;pcg@goof.com&gt;
8    
9     You can redistribute and/or modify this document under the terms of
10     the GNU General Public License as published by the Free Software
11     Foundation; either version 2 of the License, or (at your option) any
12     later version.
13    
14     This document is distributed in the hope that it will be useful,
15     but WITHOUT ANY WARRANTY; without even the implied warranty of
16     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17     General Public License for more details.
18    
19     You should have received a copy of the GNU General Public License
20     along with this program; if not, write to the Free Software
21     Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22     -->
23     </head>
24     <body>
25    
26 pcg 1.46 <h1>$Revision: 1.45 $</h1>
27 pcg 1.10
28 pcg 1.1 <h1>KGS Protocol Description</h1>
29    
30     <p>This XML document describes the KGS protocol. It is also used
31     to automatically generate the perl parser for all the messages and
32     structures in the protocol. Adapting it to other languages should be
33 pcg 1.33 almost trivial.</p>
34 pcg 1.10
35 pcg 1.37 <p><b>Please note that wms has told me that he will change the
36     protocol in response to my efforts. No problems with changing the
37     protocol for good, but he does this just to make it more difficult
38     to reverse-engineer it, since his changes are neither required, nor
39     useful (they just make the protocol less robust, without adding added
40     value). He doesn't even care that this locks out some users who cannot
41     upgrade (cgoban2 isn't available for their platform anymore). It hurts
42     to see such a waste of time and efforts that could have been used to
43     fix bugs or improve the client...</b></p>
44 pcg 1.1
45 pcg 1.4 <p>If you feel you need to update the visual appearance of this
46 pcg 1.11 document, feel free to look <tt>doc/doc2html.xsl</tt> and improve
47 pcg 1.4 it.</p>
48    
49 pcg 1.8 <p>The current version of this document can always be found at
50     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.xml?rev=HEAD&amp;content-type=text/xml">here</a>, while
51     the HTML version of it can be found
52     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.html?rev=HEAD&amp;content-type=text/html">here</a>.
53 pcg 1.32 (update: sourceforge is weeks behind on their anonymous cvs servers so the above might be out-of-date. sorry.)</p>
54 pcg 1.23
55 pcg 1.1 <h2>Structure and conventions of this document and the protocol</h2>
56    
57 pcg 1.32 <p>"ORIGIN: CLIENT" means messages send from the client to the server,
58     while "ORIGIN: SERVER" means messages send by the server to the
59     client.</p>
60 pcg 1.1
61 pcg 1.4 <p>Everything on the wire is in little-endian format (what a shame).</p>
62 pcg 1.1
63 pcg 1.4 <p>Primitive types are mostly integers (signed
64     "<code>I</code>&lt;bits&gt;", unsigned "<code>U</code>&lt;bits&gt;"),
65     ascii strings ("<code>username</code>"), or zero-terminated
66     UCS2-Strings ("<code>STRING</code>"). Yes, I know java is supposed to
67     do UTF-16, but no implementation seems to care...</p>
68 pcg 1.1
69 pcg 1.17 <p>For the rest, go figure or bug me, <a href="mailto:pcg@goof.com">Marc Lehmann &lt;pcg@goof.com&gt;</a></p>
70 pcg 1.1
71     <h2>Stream and message structure.</h2>
72    
73 pcg 1.4 <p>After connecting to the server, a handshake byte is sent. It's
74     the major version number of the protocol the client expects to
75     receive. Version 3 and 4 are mostly the same, except that Version 4
76     clients expect server messages to be compressed, version 3 clients
77     not.</p>
78    
79     <p>The server sends back his protocol number, which is always 3 in
80     the current protocol. Most of the protocol variation is determined by
81     the server using the client version that is used in the initial login
82     message, not the initial handshake byte.</p>
83 pcg 1.1
84     <p>After the initial handshake, the client sends uncompressed
85     messages, while the server sends back a zlib-compressed
86     stream (<a href="http://rfc1950.x42.com/">rfc1950</a> and <a
87     href="http://rfc1950.x42.com/">rfc1951</a>).</p>
88    
89     <p>All messages have the same header:</p>
90    
91 pcg 1.28 <struct name="message_header">
92 pcg 1.3 <member name="_unknown" type="U16"/>
93     <member name="length" type="U16"/>
94 pcg 1.23
95 pcg 1.18 <p>The length is the length of the full message including the header.</p>
96 pcg 1.23
97 pcg 1.24 <p>Beginning with version 2.5.x, a number is xored into the low
98     byte of the length in <em>sent</em> packages only, as given by the
99     following recurrence: <code>rand[0] = 0; rand[i+1] = msg[i].length
100     + (rand[i] * 0x04c2af9b + 0xfffffffb); xorbyte = rand &gt;&gt;
101     24</code>, all in 32 bit unsigned iso-c arithmetic.</p>
102 pcg 1.23
103 pcg 1.3 <member name="type" type="U16"/>
104 pcg 1.18 <p>If the type is &gt;= 0x4000 this is a message for a specific channel. The channel
105     number is always the next U16.</p>
106 pcg 1.24
107     <p>Beginning with version 2.5.x, a number is <em>added</em> on <em>received</em>
108     messages only. The algorithm is as follows:
109    
110     <pre>
111     msglen &lt; 44: type = typefield
112     msglen &gt; 44: type = (typefield + rand[i]) % 0x10000
113     rand[0] = 0
114     rand[i+1] = username[type % length username] + rand[i] * (type - 0x6cdd)
115     where username is the user name of the logged-in user. coooool.
116     </pre>
117     </p>
118    
119 pcg 1.3 </struct>
120    
121     <h2>Primitive types used in the protocol.</h2>
122    
123 pcg 1.9 <p>Apart from the basic types, I need to define some extra types to
124     deal with fixed-point values (based on integer types) or fixed-length
125     strings (either 7-bit-ascii or more limited (<code>A</code>), or UCS-2
126     based (<code>S</code>)).</p>
127 pcg 1.3
128 pcg 1.23 <type name="username" type="A" length="10"/>
129 pcg 1.9
130     <p>The basic user or login name, used throughout the protocol
131     as a handle to the user.</p>
132    
133 pcg 1.3 <type name="roomname" type="S" length="25"/><!-- argh, how horribly broken -->
134 pcg 1.9
135     <p>Many strings in the protocol are fixed-width for no good reason
136 pcg 1.18 (maybe this is one reason for using compression in newer versions, as
137 pcg 1.9 the packets itself are wasting lots of space.</p>
138    
139 pcg 1.16 <type name="realname" type="S" length="50"/>
140     <type name="email" type="S" length="70"/>
141     <type name="userinfo" type="S" length="1000"/>
142     <type name="url" type="A" length="100"/>
143    
144     <p>Used in user_record.</p>
145    
146 pcg 1.3 <type name="locale" type="A" length="5"/>
147 pcg 1.9
148     <p>A kind of locale specifier. It seems the general format seems to be
149     lowercase language, underscore, uppercase location, e.g. en_US. More
150     fancy specifications don't fit.</p>
151    
152 pcg 1.3 <type name="flag" type="U8" multiplier="1"/>
153 pcg 1.9
154     <p>Just a simple boolean value. 0 means false, and 1 generally true,
155 pcg 1.40 but I suggest accepting != 0 as true.</p>
156 pcg 1.9
157 pcg 1.6 <type name="komi16" type="I16" multiplier="2"/>
158     <type name="komi32" type="I32" multiplier="2"/>
159 pcg 1.20 <type name="komi324" type="I32" multiplier="4"/>
160 pcg 1.9
161     <p>Komi values are multiplied by 2 to make them integer in the
162 pcg 1.20 protocol. Well, *most* of the time at least...</p>
163 pcg 1.9
164 pcg 1.3 <type name="result" type="I32" multiplier="2"/>
165 pcg 1.9
166 pcg 1.15 <p>The game result is also multiplied by two to give it higher
167     resolution. There are also special values for wins by time etc., either
168     in result or in the score* types, or both :)</p>
169 pcg 1.9
170 pcg 1.13 <type name="score16" type="I16" multiplier="4"/>
171     <type name="score32" type="I32" multiplier="4"/>
172 pcg 1.27 <type name="score1000" type="I32" multiplier="1000"/>
173 pcg 1.9
174     <p>A score value (used for displaying the score at the end of a game)
175 pcg 1.15 are multiplied by four for a change (the 0.25 resolution is not
176     used). In game structures it is encoded by dividing by two, though, so
177 pcg 1.27 watch out! And in some others, it's encoded by multiplying by 1000...
178     yuck!</p>
179 pcg 1.9
180 pcg 1.7 <type name="time" type="U32" multiplier="1000"/>
181 pcg 1.1
182 pcg 1.9 <p>Time values are multiplied by 1000, giving them millisecond
183     accuracy.</p>
184    
185 pcg 1.16 <type name="timestamp" type="U64" multiplier="1000"/>
186    
187     <p>64 bit timeval, milliseconds since posix epoch, e.g. <code>my
188     ($year, $month, $day) = (gmtime $date * 0.001)[5,4,3];</code></p>
189    
190 pcg 1.17 <type name="password" type="U64"/>
191    
192     <p>Password is a number calculated as follows (VERY insecure, basically
193     plaintext!): <code>password = 0; for char in characters do password ←
194     password * 1055 + ascii_code (char)</code></p>
195    
196 pcg 1.37 <h2>Enumeration and set types used in the protocol.</h2>
197 pcg 1.1
198 pcg 1.37 <enum name="GAMETYPE">
199     <member name="DEMONSTRATION" value="0"/>
200     <member name="TEACHING" value="1"/>
201     <member name="FREE" value="2"/>
202     <member name="RATED" value="3"/>
203     <member name="TYPE4" value="4"/>
204     Probably not used, but the protocol has space for it it seems.
205     </enum>
206    
207     <enum name="GAMEOPT">
208     <member name="NONE" value="0"/>
209     <member name="LECTURE" value="1"/>
210     <member name="PRIVATE" value="2"/>
211     <member name="SIMUL" value="3"/>
212     </enum>
213    
214     <set name="GAMEFLAG">
215     <member name="SCORED" value="1"/>
216     <member name="ADJOURNED" value="2"/>
217     <member name="UPLOADED" value="4"/>
218     </set>
219    
220 pcg 1.40 <set name="ROOMFLAG">
221     <member name="ADMIN" value="0x01"/>
222     <p>Admins only(?)</p>
223     <member name="DEFAULT" value="0x04"/>
224     <p>Seems to be set on the english room. Or maybe not.</p>
225     <member name="PRIVATE" value="0x10"/>
226     <p>This room is private.</p>
227     </set>
228    
229     <set name="GAMESTATUS">
230     <member name="INPLAY" value="0x80"/>
231     </set>
232    
233 pcg 1.37 <enum name="SCORE">
234     <p>Special score values, in addition to numerical scores. Some are also used with their
235     negative value.</p>
236    
237     <member name="TIMEOUT" value="16384 / 4"/>
238     Also used negatively to score for white instead of black.
239    
240     <member name="RESIGN" value="16385 / 4"/>
241     Also used negatively to score for white instead of black.
242    
243     <member name="FORFEIT" value=" 0 / 4"/>
244     Also used negatively to score for white instead of black.
245    
246     <member name="JIGO" value="16386 / 4"/>
247    
248     <member name="NO_RESULT" value="16386 / 4"/>
249     <member name="ADJOURNED" value="16387 / 4"/>
250     <member name="UNKNOWN" value="16389 / 4"/>
251     </enum>
252    
253     <enum name="RULESET">
254     <member name="JAPANESE" value="0"/>
255     <member name="CHINESE " value="1"/>
256     <member name="AGA" value="2"/>
257     <member name="NEW_ZEALAND" value="3"/>
258     </enum>
259    
260     <enum name="TIMESYS">
261     <member name="NONE" value="0"/>
262     <member name="ABSOLUTE" value="1"/>
263     <member name="BYO_YOMI" value="2"/>
264     <member name="CANADIAN" value="3"/>
265     </enum>
266    
267     <enum name="COLOUR">
268     <p>Convinience constants used in several places.</p>
269     <member name="BLACK" value="0"/>
270     <member name="WHITE" value="1"/>
271     </enum>
272 pcg 1.1
273 pcg 1.3 <h2>Structs used in send &amp; receive messages</h2>
274 pcg 1.1
275 pcg 1.3 <struct name="user" class="KGS::User">
276 pcg 1.9
277 pcg 1.40 <p>Almost everywhere a user + flags is required, even used in some places
278 pcg 1.9 where only a username is required. I see no general rule on when a
279 pcg 1.18 complete user and when a partial user is required.</p>
280 pcg 1.9
281 pcg 1.3 <member name="name" type="username"/>
282 pcg 1.37 <member name="flags" type="U32" value="1"/>
283 pcg 1.3 </struct>
284 pcg 1.1
285 pcg 1.6 <struct name="rules" class="KGS::Rules">
286 pcg 1.9
287 pcg 1.18 <p>This structure is used for challanges as well as in the special
288     TREE "subprotocol". It tightly encodes the game parameters.</p>
289 pcg 1.9
290 pcg 1.6 <member name="ruleset" type="U8"/>
291     <member name="size" type="U8"/>
292     <member name="handicap" type="U8"/>
293     <member name="komi" type="komi16"/>
294     <member name="timesys" type="U8"/>
295     <member name="time" type="U32"/>
296     <member name="interval" type="U32"/>
297     byo-yomi time / canadian time
298     <member name="count" type="U16"/>
299     periods / moves
300     </struct>
301    
302 pcg 1.32 <h2>Structs used in messages from the client</h2>
303 pcg 1.1
304 pcg 1.32 <h2>Client-generated messages</h2>
305 pcg 1.18
306 pcg 1.31 <message type="0000" name="login" src="client">
307 pcg 1.9
308 pcg 1.18 <p>Sent to login, usually the first message sent. The password needs to be set when the
309 pcg 1.9 guest flag is true.
310 pcg 1.18 Possible replies: <ref reply="login"/>. Followed by: <ref reply="timewarning_default"/> <ref reply="chal_defaults"/>
311     </p>
312 pcg 1.9
313 pcg 1.37 <member name="ver_major" type="U32" value="2"/>
314     <member name="ver_minor" type="U32" value="5"/>
315 pcg 1.41 <member name="ver_micro" type="U32" value="2"/>
316 pcg 1.37 <member name="name" type="username"/>
317     <member name="password" type="password" value="0"/>
318     <member name="guest" type="flag" value="1"/>
319     <member name="_unknown3" type="U16" value="0"/>
320     <member name="locale" type="locale" value='"en_US"'/>
321     <member name="clientver" type="DATA" value='"1.4.1_01:Swing app:Sun Microsystems Inc."'/>
322 pcg 1.4 The "default" is the java vm version, not exactly he client version. However,
323 pcg 1.18 you should always send a text like "Jonathan's C client bersion 0.6" or somesuch,
324 pcg 1.4 so the server can, if necessary, block broken clients or client versions.
325 pcg 1.1 </message>
326    
327 pcg 1.31 <message type="0007" name="req_userinfo" src="client">
328 pcg 1.18 <p>Request info about a certain user. Possible reply: <ref reply="userinfo"/></p>
329 pcg 1.38 <member name="name" type="username"/>
330     </message>
331    
332 pcg 1.31 <message type="0007" name="update_userinfo" src="client">
333 pcg 1.18 <p>Update user info. Message structure is very similar
334     to <ref ref="userinfo"/>.</p>
335 pcg 1.17 <member name="setpass" type="flag"/>
336     Should the password be updated?
337 pcg 1.37 <member name="password" type="password" value="0"/>
338 pcg 1.17 <member name="realname" type="realname"/>
339     <member name="email" type="email"/>
340     <member name="info" type="userinfo"/>
341     <member name="homepage" type="url"/>
342 pcg 1.37 <member name="_unused" type="U64" value="0"/>
343     <member name="_unused" type="U64" value="0"/>
344 pcg 1.17 </message>
345    
346 pcg 1.36 <message type="0013" name="msg_chat" src="client">
347     <p>This message is sent to initiate or continue a private chat with
348     a user. You'll always receive a copy of what you have sent back
349     from the server (as usual).</p>
350    
351     <member name="name" type="username"/>
352     Name of sender ("yourself").
353     <member name="name2" type="username"/>
354     Name of recipient.
355     <member name="message" type="STRING"/>
356     The message.
357     </message>
358    
359 pcg 1.31 <message type="0014" name="req_stats" src="client">
360 pcg 1.18 <p>Request server statistics. Replied with <ref reply="stats"/></p>
361 pcg 1.19 </message>
362    
363 pcg 1.31 <message type="0016" name="idle_reset" src="client">
364 pcg 1.29 <p>Send in response to <ref reply="idle_warn"/> to keep the server from disconnecting.</p>
365     </message>
366    
367 pcg 1.31 <message type="001d" name="ping" src="client">
368 pcg 1.19 <p>Wild guess, I send it in <ref ref="idle_warn"/>.</p>
369 pcg 1.1 </message>
370    
371 pcg 1.31 <message type="001e" name="req_usergraph" src="client">
372 pcg 1.18 <p>Request user graph data, replied with <ref reply="usergraph"/>.</p>
373 pcg 1.17 <member name="name" type="username"/>
374     </message>
375    
376 pcg 1.31 <message type="001f" name="fetch_memos" src="client">
377 pcg 1.18 <p>Unclear. Fetch all outstanding memos? Replied with <ref reply="memo"/></p>
378 pcg 1.17 </message>
379    
380 pcg 1.31 <message type="0021" name="req_pic" src="client">
381 pcg 1.18 <p>Request a user picture from the server. Results in a <ref reply="userpic"/>
382     or a timeout.</p>
383 pcg 1.3 <member name="name" type="username"/>
384 pcg 1.1 </message>
385    
386 pcg 1.31 <message type="0021" name="upload_pic" src="client">
387 pcg 1.1 Same code as pic_req, but with an additional data section that
388 pcg 1.4 must contain a JPEG image that is &lt;=7KB. It must have 141×200 pixels.
389 pcg 1.3 <member name="name" type="username"/>
390 pcg 1.1 <member name="data" type="DATA"/>
391 pcg 1.29 </message>
392    
393 pcg 1.31 <message type="0023" name="send_memo" src="client">
394 pcg 1.29 <member name="name" type="username"/>
395     <member name="msg" type="STRING"/>
396 pcg 1.1 </message>
397    
398 pcg 1.31 <message type="0100" name="gnotice" src="client">
399 pcg 1.18 <p>Send a global message. Maybe. Never tried, for obvious reasons :/. Results
400     in a <ref reply="gnotice"/> sent to all users.</p>
401 pcg 1.1 <member name="notice" type="STRING"/>
402     </message>
403    
404 pcg 1.33 <message type="0200" name="notify_add" src="client">
405    
406     <p>Probably setting a notifier on a username, to get informed about
407 pcg 1.36 changes using <ref reply="notify_upd"/> messages. sending your own
408     username gives you a disconnect, so don't do that at home, kids!</p>
409 pcg 1.33
410     <member name="name" type="username"/>
411     </message>
412    
413     <message type="0201" name="notify_del" src="client">
414    
415     <p>Probably remove the notifier again.</p>
416    
417     <member name="name" type="username"/>
418     </message>
419    
420 pcg 1.31 <message type="0318" name="list_rooms" src="client">
421 pcg 1.18 <p>List the rooms in a specific group/category. Results in a <ref reply="upd_rooms"/> message.</p>
422 pcg 1.3 <member name="group" type="U8"/>
423 pcg 1.1 </message>
424    
425 pcg 1.31 <message type="031a" name="new_room" src="client">
426 pcg 1.1 Create a new room. Not verified.
427 pcg 1.3 <member name="name" type="username"/>
428 pcg 1.37 <member name="i1" type="U32" value="0"/>
429     <member name="b1" type="U8" value="0"/>
430     <member name="b2" type="U8" value="255"/>
431     <member name="b3" type="U8" value="255"/>
432     <member name="group" type="U8" value="1"/>
433 pcg 1.1 <member name="name" type="STRING"/>
434     <member name="description" type="STRING"/>
435 pcg 1.3 <member name="flags" type="U8"/>
436 pcg 1.40 See ROOMFLAGs
437 pcg 1.1 </message>
438    
439 pcg 1.46 <message type="031b" name="unknown_031b" src="client">
440     <p>
441     Most probably has something to do witht he open games list or
442     maybe sth. else.
443     00000: 20202020 20202020 20202020 20202036 6
444     00010: 42001b03 51010000 00000000 00000000 B...Q...........
445     </p>
446     <member name="channel" type="U16"/>
447     </message>
448    
449 pcg 1.31 <message type="0413" name="req_game_record" src="client">
450 pcg 1.18 <p>Requests part of the users game record to be sent. Results in a <ref reply="game_record"/> or maybe a timeout.</p>
451 pcg 1.16 <member name="name" type="username"/>
452     <member name="timestamp" type="timestamp"/>
453     If zero, start at the newest games, else only send games
454     before the given timestap.
455     </message>
456    
457 pcg 1.31 <message type="4300" name="join_room" src="client">
458 pcg 1.18 <p>Joins the given room. <ref reply="join_room"/> messages for yourself
459 pcg 1.9 and all users in that room, as well as the initial gamelist, are
460 pcg 1.18 send if the room exists. If not, timeout...</p>
461 pcg 1.3 <member name="channel" type="U16"/>
462 pcg 1.1 <member name="user" type="user"/>
463     </message>
464    
465 pcg 1.31 <message type="4301" name="msg_room" src="client">
466 pcg 1.9 Send a message to the room.
467 pcg 1.3 <member name="channel" type="U16"/>
468     <member name="name" type="username"/>
469 pcg 1.9 Must be the login-name of the user.
470 pcg 1.1 <member name="message" type="STRING"/>
471     </message>
472    
473 pcg 1.31 <message type="4302" name="part_room" src="client">
474 pcg 1.9 Remove yourself (or maybe others as admin) from a room.
475 pcg 1.3 <member name="channel" type="U16"/>
476     <member name="name" type="username"/>
477 pcg 1.1 </message>
478    
479 pcg 1.31 <message type="4305" name="new_game" src="client">
480 pcg 1.41 <p>Unclear. Start a new game.
481     <p>Clone: 00000: 20202020 20202020 20202020 20203238 28
482     00010: 9d000543 0d000000 00000000 00130201 ...C............
483     00020: 0000ffff ffffffff ffffffff 00000000 ..ÿÿÿÿÿÿÿÿÿÿ....</p>
484     </p>
485    
486 pcg 1.3 <member name="channel" type="U16"/>
487 pcg 1.41 <p>The room where to start the new game</p>
488 pcg 1.3 <member name="id" type="U16"/>
489     <member name="gametype" type="U32"/>
490 pcg 1.46 <p>
491     0x200 == global open game list
492     </p>
493 pcg 1.1 <member name="rules" type="rules"/>
494 pcg 1.41 <p>When cloning a game, the rules are set up like this:
495     count => 65535, ruleset => 0, time => 4294967295, timesys => 0, interval => 4294967295.
496     Cloning itself seems to be implemented solely in the client (somewhat sane, for a change).
497     </p>
498 pcg 1.1 <member name="notes" type="STRING"/>
499 pcg 1.39 </message>
500    
501     <message type="430a" name="load_game" src="client">
502     Load an existing game into a room(?)
503     There is no indication that a new game is there except
504     for a upd_observers message with your name in it. Which means
505     you have to watch upd_observers messages that are not for any
506     currently open game and open one. Ugh.
507     <member name="channel" type="U16"/>
508     The room to load the game into.
509     <member name="timestamp" type="timestamp"/>
510     From the game record.
511     <member name="user" type="username"/>
512     <member name="flags" type="U8"/>
513     0 == public, 2 == private
514 pcg 1.1 </message>
515    
516 pcg 1.31 <message type="430b" name="req_games" src="client">
517 pcg 1.9 Request to update room game list (send this once per minute to get
518     updated). Results in upd_games messages.
519 pcg 1.3 <member name="channel" type="U16"/>
520 pcg 1.1 </message>
521    
522 pcg 1.31 <message type="4319" name="req_desc" src="client">
523 pcg 1.1 Request room description.
524 pcg 1.3 <member name="channel" type="U16"/>
525 pcg 1.1 </message>
526    
527 pcg 1.31 <message type="4400" name="send_challenge" src="client">
528 pcg 1.9 Unclear.
529 pcg 1.3 <member name="channel" type="U16"/>
530     <member name="black" type="username"/>
531     <member name="white" type="username"/>
532 pcg 1.1 More following... TREE or challenge.
533     </message>
534    
535 pcg 1.31 <message type="4403" name="join_game" src="client">
536 pcg 1.9 Join a game. See join_room.
537 pcg 1.5 <member name="channel" type="U16"/>
538 pcg 1.1 <member name="user" type="user"/>
539     </message>
540    
541 pcg 1.31 <message type="4404" name="part_game" src="client">
542 pcg 1.9 Leave (or kick as admin?) a certain user from a game.
543 pcg 1.3 <member name="channel" type="U16"/>
544     <member name="name" type="username"/>
545 pcg 1.1 </message>
546    
547 pcg 1.35 <message type="4405" name="set_tree" src="client">
548     Possibly upload an initial game to an empty room. Not tested.
549    
550     <member name="channel" type="U16"/>
551     <member name="tree" type="TREE"/>
552     </message>
553    
554 pcg 1.31 <message type="4406" name="upd_tree" src="client">
555 pcg 1.28 Upload a partial game tree to the server. This is used to send moves
556     and even in-game comments to the server. For the comments, the
557     server prepends the username and rank.
558    
559 pcg 1.3 <member name="channel" type="U16"/>
560 pcg 1.1 <member name="tree" type="TREE"/>
561     </message>
562    
563 pcg 1.31 <message type="4408" name="get_tree" src="client">
564 pcg 1.9 Request the game tree starting at a given node. This is used
565     when the server only sends a partial tree (with end code "more").
566 pcg 1.3 <member name="channel" type="U16"/>
567     <member name="node" type="U32"/>
568 pcg 1.1 </message>
569    
570 pcg 1.31 <message type="440c" name="claim_win" src="client">
571 pcg 1.9 Unclear.
572 pcg 1.3 <member name="channel" type="U16"/>
573     <member name="_byte" type="U8 "/>
574 pcg 1.1 Player colour maybe? Unclear.
575     </message>
576    
577 pcg 1.31 <message type="440d" name="add_time" src="client">
578 pcg 1.9 Not checked.
579    
580 pcg 1.3 <member name="channel" type="U16"/>
581     <member name="time" type="U32"/>
582     <member name="player" type="U8"/>
583 pcg 1.1 </message>
584    
585 pcg 1.31 <message type="440f" name="grant_undo" src="client">
586 pcg 1.9 Can be send after a req_undo message was received to grant the undo.
587 pcg 1.3 <member name="channel" type="U16"/>
588 pcg 1.1 </message>
589    
590 pcg 1.31 <message type="4410" name="resign_game" src="client">
591 pcg 1.9 Resign the game.
592 pcg 1.3 <member name="channel" type="U16"/>
593     <member name="player" type="U8"/>
594 pcg 1.1 </message>
595    
596 pcg 1.31 <message type="441a" name="set_teacher" src="client">
597 pcg 1.9 Change the teacher to somebody else (or possibly yourself == take it).
598 pcg 1.3 <member name="channel" type="U16"/>
599     <member name="name" type="username"/>
600 pcg 1.1 </message>
601    
602 pcg 1.40 <message type="4422" name="allow_user" src="client">
603 pcg 1.9 Unclear. Maybe allow users to talk? No idea, really.
604    
605 pcg 1.3 <member name="channel" type="U16"/>
606     <member name="othername" type="username"/>
607     <member name="name" type="username"/>; # gives user access to the game (to what? ;)
608 pcg 1.1 </message>
609    
610 pcg 1.31 <message type="4423" name="set_privacy" src="client">
611 pcg 1.9 Probably sets the "quiet" flag. Not checked.
612 pcg 1.3 <member name="channel" type="U16"/>
613     <member name="private" type="U8"/>
614 pcg 1.1 </message>
615    
616 pcg 1.31 <message type="4429" name="reject_challenge" src="client">
617 pcg 1.9 Reject a challenge from a given user. Not checked.
618    
619 pcg 1.3 <member name="channel" type="U16"/>
620     <member name="name" type="username"/>
621 pcg 1.1 </message>
622    
623 pcg 1.46 <message type="442e" name="save_game" src="client">
624     <p>Is send when a game is closed and should be saved on the gamerecord.</p>
625    
626     <member name="channel" type="U16"/>
627     </message>
628    
629 pcg 1.31 <message type="4433" name="req_result" src="client">
630 pcg 1.9 I forgot.
631    
632 pcg 1.3 <member name="channel" type="U16"/>
633 pcg 1.35 </message>
634    
635     <message type="4436" name="msg_game" src="client">
636     <member name="channel" type="U16"/>
637     <member name="message" type="STRING"/>
638 pcg 1.1 </message>
639    
640 pcg 1.37 <message type="ffff" name="quit" src="client">
641     <p>Sent by the client just before it logs out.</p>
642     </message>
643    
644 pcg 1.32 <h2>Structs mainly used in messages send by the server</h2>
645 pcg 1.1
646 pcg 1.3 <struct name="challenge_defaults">
647 pcg 1.9 Send soon after log-in to set the defaults for game challenges.
648 pcg 1.3 <member name="gametype" type="U32"/>
649     <member name="size" type="U32"/>
650     <member name="timesys" type="U32"/>
651     <member name="time" type="U32"/>
652     <member name="byo_time" type="U32"/>
653     <member name="byo_periods" type="U32"/>
654     <member name="can_time" type="U32"/>
655     <member name="can_stones" type="U32"/>
656     </struct>
657    
658     <struct name="challenge" class="KGS::Challenge">
659 pcg 1.9 A challenge.
660    
661 pcg 1.1 <member name="user1" type="user"/>
662     <member name="user2" type="user"/>
663 pcg 1.3 <member name="gametype" type="U32"/>
664 pcg 1.1 <member name="rules" type="rules"/>
665     Maybe the rules" are in TREE format. I forgot.
666 pcg 1.3 </struct>
667 pcg 1.1
668 pcg 1.3 <struct name="game" class="KGS::Game">
669 pcg 1.9 Basic information about a game. Used in rooms for the gamelist and
670     in games to detect when a game is saved, changed type (e.g. R => D)
671     etc.
672    
673 pcg 1.3 <member name="channel" type="U16"/>
674 pcg 1.26 <member name="type" type="U8"/>
675 pcg 1.1 <member name="user1" type="user"/>
676     White
677     <member name="user2" type="user"/>
678     Black
679     <member name="user3" type="user"/>
680     Owner
681 pcg 1.26 <member name="size" type="U8"/>
682     <member name="handicap" type="I8"/>
683 pcg 1.1 &lt; 0 not fully setup
684 pcg 1.26 <member name="komi" type="komi16"/>
685 pcg 1.15 <member name="moves" type="I16"/>
686 pcg 1.14 This field reflects either the movenum or the score, sorry, not even guards help, as
687 pcg 1.15 the flags to determine that are _after_ the field. Arg. Divide by two to get the actual
688 pcg 1.27 score (NOT score16!) (arg²).
689 pcg 1.3 <member name="flags" type="U16"/>
690     <member name="observers" type="U32"/>
691     <member name="saved" type="flag"/>
692     <member name="notes" type="STRING" guard-member="handicap" guard-cond="&lt; 0"/>
693     </struct>
694    
695     <struct name="room_obs">
696 pcg 1.9 Obsolete.
697    
698 pcg 1.3 <member name="name" type="roomname"/>
699     <member name="channel" type="U16"/>
700     <member name="flags" type="U32"/>
701 pcg 1.4 <member name="users" type="U32"/>
702 pcg 1.3 </struct>
703    
704     <struct name="room" class="KGS::Room">
705     <member name="channel" type="U16"/>
706     <member name="flags" type="U8"/>
707     <member name="group" type="U8"/>
708     <member name="users" type="U16"/>
709     <member name="games" type="U16"/>
710 pcg 1.4 <member name="name" type="STRING"/>
711 pcg 1.3 </struct>
712 pcg 1.1
713 pcg 1.12 <struct name="scorevalues" class="KGS::Score">
714 pcg 1.13 <member name="score" type="score32"/>
715 pcg 1.3 <member name="territory" type="U32"/>
716     <member name="captures" type="U32"/>
717     <member name="i3" type="U32"/>
718     <member name="f2" type="U32"/>
719 pcg 1.20 <member name="komi" type="komi324"/>
720 pcg 1.4 <member name="i4" type="U32"/>
721 pcg 1.3 Apparently the i3, f2, i4 are zero.
722     </struct>
723 pcg 1.1
724 pcg 1.16 <struct name="game_record" class="KGS::GameRecord">
725 pcg 1.18 <p>A single game record entry, as seen in <ref ref="userinfo"/>.</p>
726 pcg 1.16
727     <member name="timestamp" type="timestamp"/>
728     Time this game was played.
729 pcg 1.42 <member name="flags1" type="U8"/>
730     <p>0:3 == handicap, 4:7 == gametype:0:4</p>
731 pcg 1.16 <member name="user1" type="user"/>
732     White, flags contain low 8 bits of revision (bits 16-23).
733     <member name="user2" type="user"/>
734     Black, flags contain high 8 bits of revision (bits 16-23).
735     <member name="user3" type="user"/>
736 pcg 1.34
737     <p><p>Owner (or empty)</p>
738    
739     <p>The bits 16-24 of user1.flags and user2.flags give the high and
740     low bits of a revision number in case there are multiple similar
741     games.</p></p>
742    
743 pcg 1.42 <member name="flags2" type="U16"/>
744     <p>0:11 == komi / 2, 12:14 == high 3 bits of gametype, 15: == sign bit</p>
745 pcg 1.16 <member name="score" type="score16"/>
746 pcg 1.42 <member name="flags3" type="U8"/>
747 pcg 1.34
748 pcg 1.42 <p>0:5 == boardsize; 6: == no idea; 7: == inplay?</p>
749 pcg 1.34
750 pcg 1.16 </struct>
751    
752 pcg 1.32 <h2>Server-generated messages</h2>
753 pcg 1.1
754 pcg 1.31 <message type="0001" name="login" src="server">
755 pcg 1.40 <member name="message" type="CONSTANT" value='login successful'/>
756 pcg 1.37 <member name="success" type="CONSTANT" value="1"/>
757 pcg 1.1 </message>
758    
759 pcg 1.31 <message type="0002" name="login" src="server">
760 pcg 1.40 <member name="message" type="CONSTANT" value='login successful: client version is outdated.'/>
761 pcg 1.37 <member name="success" type="CONSTANT" value="1"/>
762 pcg 1.1 </message>
763    
764 pcg 1.31 <message type="0003" name="login" src="server">
765 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: client version out of date'/>
766 pcg 1.1 ** maybe more following? **
767     </message>
768    
769 pcg 1.31 <message type="0004" name="login" src="server">
770 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: wrong password'/>
771 pcg 1.1 ** maybe more following? **
772     </message>
773    
774 pcg 1.31 <message type="0005" name="login" src="server">
775 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: specified user does not exist'/>
776 pcg 1.1 </message>
777    
778 pcg 1.31 <message type="0006" name="login" src="server">
779 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: registered user of same name exists'/>
780 pcg 1.1 </message>
781    
782 pcg 1.31 <message type="0008" name="userinfo" src="server">
783 pcg 1.17 User info.
784 pcg 1.33 <member name="_unused0" type="flag"/>
785 pcg 1.16 <member name="user" type="user"/>
786 pcg 1.33 <member name="_unused1" type="U64"/>
787 pcg 1.16 <member name="realname" type="realname"/>
788     <member name="email" type="email"/>
789     <member name="info" type="userinfo"/>
790     <member name="homepage" type="url"/>
791     <member name="regdate" type="timestamp"/>
792     When the user registered (0 == never registered).
793     <member name="lastlogin" type="timestamp"/>
794     When the user logged in for the last time.
795     <!-- maybe more? -->
796     </message>
797    
798 pcg 1.40 <message type="0009" name="upd_userinfo_result" src="server">
799     <member name="name" type="username"/>
800     <member name="message" type="CONSTANT" value='Thanks for registering.'/>
801     </message>
802    
803     <message type="000a" name="upd_userinfo_result" src="server">
804     <member name="name" type="username"/>
805     <member name="message" type="CONSTANT" value='The user &quot;%s&quot; has been successfully updated.'/>
806     </message>
807    
808     <message type="000b" name="upd_userinfo_result" src="server">
809     <member name="name" type="username"/>
810     <member name="message" type="CONSTANT" value='There is no user &quot;%s&quot;. Update failed.'/>
811     </message>
812    
813     <message type="0012" name="userinfo_failed" src="server">
814     <p>Sent when no userinfo for the requested user could be found(?)</p>
815     <member name="name" type="username"/>
816     </message>
817    
818 pcg 1.31 <message type="0013" name="msg_chat" src="server">
819 pcg 1.34 <member name="name" type="username"/>
820 pcg 1.36 Name of sender (either yourself (echo) or other)
821 pcg 1.34 <member name="name2" type="username"/>
822 pcg 1.36 Name of recipient.
823 pcg 1.1 <member name="message" type="STRING"/>
824     </message>
825    
826 pcg 1.31 <message type="0015" name="stats" src="server">
827 pcg 1.3 <member name="ver_major" type="U16"/>
828     <member name="ver_minor" type="U16"/>
829     <member name="ver_micro" type="U16"/>
830 pcg 1.16 <member name="boot_time" type="timestamp"/>
831 pcg 1.3 <member name="users_cur" type="U32"/>
832     <member name="users_max" type="U32"/>
833     <member name="users_lim" type="U32"/>
834     <member name="accts_cur" type="U32"/>
835     <member name="accts_max" type="U32"/>
836     <member name="unknown1" type="U32"/>
837     <member name="work_max" type="U32"/>
838     <member name="rooms_cur" type="U32"/>
839     <member name="rooms_max" type="U32"/>
840     <member name="rooms_lim" type="U32"/>
841     <member name="games_cur" type="U32"/>
842     <member name="games_max" type="U32"/>
843     <member name="games_lim" type="U32"/>
844     <member name="results_cur" type="U32"/>
845     <member name="results_max" type="U32"/>
846     <member name="unknown2" type="U32"/>
847     <member name="params_cur" type="U32"/>
848     <member name="params_max" type="U32"/>
849     <member name="bytes_in" type="U64"/>
850     <member name="packets_in" type="U64"/>
851     <member name="bytes_out" type="U64"/>
852 pcg 1.4 <member name="packets_out" type="U64"/>
853 pcg 1.1 </message>
854    
855 pcg 1.31 <message type="0016" name="idle_warn" src="server">
856 pcg 1.1 idle warning, autologout soon (10 minutes...)
857     </message>
858    
859 pcg 1.34 <message type="0018" name="login" src="server">
860 pcg 1.40 <member name="message" type="CONSTANT" value='logged out: another client logged in with your username'/>
861     </message>
862    
863     <message type="001c" name="login" src="server">
864     <member name="message" type="CONSTANT" value='logged out: idle for too long'/>
865     </message>
866    
867     <message type="0020" name="error" src="server">
868     <member name="message" type="CONSTANT" value='Sorry, you have too many unfinished games. You cannot turn on your rank. Please finish some of your games, then try again.'/>
869 pcg 1.34 </message>
870    
871     <message type="0022" name="login" src="server">
872     I was blocked sooo many times for developing this client that it was
873     easy to figure out. The KGS admins sure need no extra nazi training
874     :(
875     <member name="reason" type="STRING"/>
876 pcg 1.40 <member name="result" type="CONSTANT" value='user or ip blocked'/>
877 pcg 1.34 </message>
878    
879 pcg 1.31 <message type="001b" name="timewarning_default" src="server">
880 pcg 1.1 WILD guess
881 pcg 1.3 <member name="channel" type="U16"/>
882     <member name="time" type="U16"/>
883 pcg 1.1 </message>
884    
885 pcg 1.31 <message type="001c" name="idle_err" src="server">
886 pcg 1.1 autologout
887     </message>
888    
889 pcg 1.31 <message type="001d" name="ping" src="server">
890 pcg 1.16 Sent by the server regularly, but not answering them
891     isn't valid. Strange form of keepalive?
892 pcg 1.1 </message>
893    
894 pcg 1.31 <message type="001e" name="usergraph" src="server">
895 pcg 1.17 User graph data.
896 pcg 1.33 <member name="name" type="username"/>
897 pcg 1.17 <member name="data" type="I16" array="yes"/>
898     If empty, no graph is available. The unit seems to
899     be centi-kyu, with 1 dan == 0, 2 dan == 100, 1 kyu == -100.
900     There is probably one entry per day, the newest one last.
901     </message>
902    
903 pcg 1.31 <message type="001f" name="memo" src="server">
904 pcg 1.17 Unclear. "Leave Message"?
905     6 strings following.
906     <member name="s1" type="STRING"/>
907     <member name="s2" type="STRING"/>
908     <member name="s3" type="STRING"/>
909     <member name="s4" type="STRING"/>
910     <member name="s5" type="STRING"/>
911     <member name="s6" type="STRING"/>
912     </message>
913    
914 pcg 1.31 <message type="0021" name="userpic" src="server">
915 pcg 1.3 <member name="name" type="username"/>
916 pcg 1.1 Reply to pic_req, contains an image in jpeg format.
917     <member name="data" type="DATA"/>
918     </message>
919    
920 pcg 1.31 <message type="0100" name="gnotice" src="server">
921 pcg 1.1 global notice, sent to everybody
922     <member name="notice" type="STRING"/>
923     </message>
924    
925 pcg 1.33 <message type="0202" name="notify_event" src="server">
926 pcg 1.17 # maybe soe notify? Totally unclear.
927 pcg 1.37 # loc 0" type="userinfo, flags etc. loc 1 => gameinfo?, loc 2 => game result (more data)
928 pcg 1.33 <member name="event" type="U32"/>
929 pcg 1.16 <member name="user" type="user"/>
930 pcg 1.34 <member name="gamerecord" type="game_record" guard-member="event" guard-cond="== 2"/>
931 pcg 1.33 <p>Game result record?</p>
932    
933 pcg 1.16 </message>
934 pcg 1.1
935 pcg 1.31 <message type="0310" name="priv_room" src="server">
936 pcg 1.1 "permission denied" when joining a room
937     <member name="name" type="STRING"/>
938     </message>
939    
940 pcg 1.31 <message type="0318" name="upd_rooms" src="server">
941 pcg 1.1 <member name="rooms" type="room" array="yes"/>
942     </message>
943    
944 pcg 1.31 <message type="0411" name="chal_defaults" src="server">
945 pcg 1.16 <member name="channel" type="U16"/>
946     <member name="defaults" type="challenge_defaults"/>
947     </message>
948    
949 pcg 1.40 <message type="0412" name="game_error" src="server">
950     Unable to create challenge. The channel is be optional.
951     <member name="message" type="CONSTANT" value='Sorry, you are already playing in one game, so you can&apos;t start playing in another.'/>
952 pcg 1.17 <member name="channel" type="U16"/>
953     </message>
954    
955 pcg 1.31 <message type="0414" name="game_record" src="server">
956 pcg 1.16 The users game record.
957     <member name="name" type="username"/>
958     <member name="more" type="flag"/>
959     Wether more games are available (must be requested manually)
960     <member name="games" type="game_record" array="yes"/>
961     </message>
962    
963 pcg 1.40 <message type="0417" name="error" src="server">
964     <member name="message" type="CONSTANT" value='Sorry, your opponent is currently not logged in, so you can&apos;t resume this game.'/>
965     </message>
966    
967     <message type="0418" name="error" src="server">
968     <member name="message" type="CONSTANT" value='Sorry, your opponent is already playing in a game, so you cannot continue this one.'/>
969     </message>
970    
971     <message type="0419" name="error" src="server">
972     <member name="message" type="CONSTANT" value='Sorry, the server is out of boards! Please wait a few minutes and try to start a game again.'/>
973     </message>
974    
975 pcg 1.31 <message type="041c" name="upd_game2" src="server">
976 pcg 1.17 Unclear.
977 pcg 1.3 <member name="channel_junk" type="U16"/>
978 pcg 1.1 <member name="game" type="game"/>
979     </message>
980    
981 pcg 1.40 <message type="041f" name="error" src="server">
982     <member name="message" type="CONSTANT" value='Sorry, the game you tried to load was not correctly saved...probably caused by the server crashing. It cannot be recovered.'/>
983     </message>
984    
985     <message type="0420" name="error" src="server">
986     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; has left the game you are starting before you could challenge them. You will have to play against somebody else.'/>
987     </message>
988    
989     <message type="0421" name="error" src="server">
990     <member name="message" type="CONSTANT" value='Sorry, this game is a private lesson. You will not be allowed to observe it.'/>
991     </message>
992    
993 pcg 1.44 <!-- added recently -->
994 pcg 1.46 <message type="043a" name="add_global_challenge" src="server">
995     <p>
996     Adds or updates a global challenge (open game list).
997     </p>
998 pcg 1.44 <member name="channel" type="U16"/>
999 pcg 1.46 <p>
1000     The room this game is associated with.
1001     </p>
1002 pcg 1.44 <member name="game" type="game"/>
1003     </message>
1004    
1005 pcg 1.1 <h3>Room messages</h3>
1006    
1007     <p>Not all room messages are for rooms only, and rooms need to parse
1008     not only these messages. Orthogonality, what for?</p>
1009    
1010 pcg 1.31 <message type="4300" name="join_room" src="server">
1011 pcg 1.3 <member name="channel" type="U16"/>
1012 pcg 1.1 <member name="users" type="user" array="yes"/>
1013     </message>
1014    
1015 pcg 1.31 <message type="4301" name="msg_room" src="server">
1016 pcg 1.3 <member name="channel" type="U16"/>
1017     <member name="name" type="username"/>
1018 pcg 1.1 <member name="message" type="STRING"/>
1019     </message>
1020    
1021 pcg 1.31 <message type="4302" name="part_room" src="server">
1022 pcg 1.3 <member name="channel" type="U16"/>
1023 pcg 1.1 <member name="user" type="user"/>
1024     </message>
1025    
1026 pcg 1.31 <message type="4303" name="del_room" src="server">
1027 pcg 1.3 <member name="channel" type="U16"/>
1028 pcg 1.1 </message>
1029    
1030 pcg 1.31 <message type="4304" name="upd_games" src="server">
1031 pcg 1.3 <member name="channel" type="U16"/>
1032 pcg 1.1 <member name="games" type="game" array="yes"/>
1033     </message>
1034    
1035 pcg 1.31 <message type="4319" name="desc_room" src="server">
1036 pcg 1.3 <member name="channel" type="U16"/>
1037     <member name="owner" type="username"/>
1038 pcg 1.1 <member name="description" type="STRING"/>
1039     </message>
1040 pcg 1.28
1041 pcg 1.1 <h3>Game messages</h3>
1042    
1043 pcg 1.31 <message type="4400" name="upd_challenge" src="server">
1044 pcg 1.1 Unclear.
1045 pcg 1.3 <member name="channel" type="U16"/>
1046 pcg 1.1 <member name="challenge" type="challenge"/>
1047     </message>
1048    
1049 pcg 1.31 <message type="4401" name="upd_game" src="server">
1050 pcg 1.3 <member name="channel" type="U16"/>
1051 pcg 1.1 <member name="game" type="game"/>
1052     </message>
1053    
1054 pcg 1.31 <message type="4402" name="del_game" src="server">
1055 pcg 1.3 <member name="channel" type="U16"/>
1056 pcg 1.1 </message>
1057    
1058 pcg 1.31 <message type="4403" name="upd_observers" src="server">
1059 pcg 1.3 <member name="channel" type="U16"/>
1060 pcg 1.1 <member name="users" type="user" array="yes"/>
1061     </message>
1062    
1063 pcg 1.31 <message type="4404" name="del_observer" src="server">
1064 pcg 1.3 <member name="channel" type="U16"/>
1065     <member name="name" type="username"/>
1066 pcg 1.1 </message>
1067    
1068 pcg 1.31 <message type="4405" name="set_tree" src="server">
1069 pcg 1.3 <member name="channel" type="U16"/>
1070 pcg 1.1 <member name="tree" type="TREE"/>
1071     </message>
1072    
1073 pcg 1.31 <message type="4406" name="upd_tree" src="server">
1074 pcg 1.3 <member name="channel" type="U16"/>
1075 pcg 1.1 <member name="tree" type="TREE"/>
1076     </message>
1077    
1078 pcg 1.31 <message type="4409" name="superko" src="server">
1079 pcg 1.1 Superko-warning.
1080 pcg 1.3 <member name="channel" type="U16"/>
1081 pcg 1.1 </message>
1082    
1083 pcg 1.31 <message type="440b" name="final_result" src="server">
1084 pcg 1.3 <member name="channel" type="U16"/>
1085 pcg 1.12 <member name="blackscore" type="scorevalues"/>
1086     <member name="whitescore" type="scorevalues"/>
1087 pcg 1.1 </message>
1088    
1089 pcg 1.31 <message type="440e" name="req_undo" src="server">
1090 pcg 1.3 <member name="channel" type="U16"/>
1091 pcg 1.1
1092     </message>
1093    
1094 pcg 1.31 <message type="4410" name="resign_game" src="server">
1095 pcg 1.3 <member name="channel" type="U16"/>
1096     <member name="player" type="U8"/>
1097 pcg 1.1 </message>
1098    
1099 pcg 1.40 <message type="4415" name="game_error" src="server">
1100     <member name="channel" type="U16"/>
1101     <member name="message" type="CONSTANT" value='Sorry, this is a lecture game. Only authorized players are allowed to make comments.'/>
1102     </message>
1103    
1104 pcg 1.31 <message type="441a" name="set_teacher" src="server">
1105 pcg 1.3 <member name="channel" type="U16"/>
1106     <member name="name" type="username"/>
1107 pcg 1.1 </message>
1108    
1109 pcg 1.31 <message type="441d" name="owner_left" src="server">
1110 pcg 1.3 <member name="channel" type="U16"/>
1111 pcg 1.40 <member name="message" type="CONSTANT" value='Sorry, the owner of this game has left. Nobody will be allowed to edit it until the owner returns.'/>
1112 pcg 1.1 </message>
1113    
1114 pcg 1.31 <message type="441e" name="teacher_left" src="server">
1115 pcg 1.1 Unclear.
1116 pcg 1.3 <member name="channel" type="U16"/>
1117 pcg 1.1 </message>
1118    
1119 pcg 1.40 <message type="4422" name="allow_user_result" src="server">
1120     <member name="message" type="CONSTANT" value='User &quot;%s&quot; will now be allowed full access to your game.'/>
1121     <member name="channel" type="U16"/>
1122     </message>
1123    
1124     <message type="4424" name="allow_user_result" src="server">
1125     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; is a guest and cannot be allowed full access to your game.'/>
1126     <member name="channel" type="U16"/>
1127     </message>
1128    
1129     <message type="4425" name="allow_user_result" src="server">
1130     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; does not seem to exist and cannot be allowed into your game.'/>
1131 pcg 1.3 <member name="channel" type="U16"/>
1132 pcg 1.27 </message>
1133    
1134 pcg 1.31 <message type="4428" name="add_tree" src="server">
1135 pcg 1.27 <p>See <ref ref="set_tree"/>. In addition, flags the tree as being
1136     uploaded completely.</p>
1137     <member name="channel" type="U16"/>
1138     <member name="tree" type="TREE"/>
1139 pcg 1.40 </message>
1140    
1141     <message type="4429" name="reject_challenge" src="server">
1142     Reject a challenge by a given user. Not checked.
1143    
1144     <member name="channel" type="U16"/>
1145     <member name="name" type="username"/>
1146 pcg 1.41 </message>
1147    
1148 pcg 1.46 <message type="442f" name="new_game" src="server">
1149 pcg 1.41 <p>Notifies the client that a new game has been created. This
1150 pcg 1.46 message is sent long *after* upd_games and upd_observers etc.
1151     have been received. *sigh*</p>
1152 pcg 1.41
1153     <member name="channel" type="U16"/>
1154 pcg 1.46 <p>The newly created game.</p>
1155 pcg 1.41 <member name="id" type="U16"/>
1156 pcg 1.46 <p>The ID sent to the server in new_game.</p>
1157 pcg 1.1 </message>
1158    
1159 pcg 1.31 <message type="4433" name="req_result" src="server">
1160 pcg 1.1 Unclear.
1161 pcg 1.3 <member name="channel" type="U16"/>
1162 pcg 1.1 # # recv_result(?)
1163     </message>
1164    
1165 pcg 1.31 <message type="4434" name="unknown4434" src="server">
1166 pcg 1.3 <member name="channel" type="U16"/>
1167     <member name="b1" type="U8"/>
1168 pcg 1.1 ?? !demonstration game??
1169     </message>
1170    
1171 pcg 1.44 <!-- added recently -->
1172 pcg 1.46 <message type="443b" name="del_global_challenge" src="server">
1173     <p>
1174     Remove a game from the global challenge list (open game list).
1175     </p>
1176 pcg 1.43 <member name="channel" type="U16"/>
1177 pcg 1.46 <p>The game id to remove.</p>
1178 pcg 1.44 <member name="game" type="U16"/>
1179 pcg 1.46 <p>Probably the same. I suggest to use this id for no good reason.</p>
1180 pcg 1.43 </message>
1181 pcg 1.1 </body>
1182     </html>
1183