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Revision: 1.59
Committed: Sat May 29 06:38:27 2004 UTC (20 years ago) by pcg
Content type: text/xml
Branch: MAIN
Changes since 1.58: +17 -15 lines
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# User Rev Content
1 pcg 1.1 <?xml version="1.0" encoding="utf-8"?>
2     <html>
3     <head>
4     <title>KGS Protocol Description</title>
5 pcg 1.37 <meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
6 pcg 1.1 <!--
7     Copyright (C) 2003 Marc Lehmannn &lt;pcg@goof.com&gt;
8    
9     You can redistribute and/or modify this document under the terms of
10     the GNU General Public License as published by the Free Software
11     Foundation; either version 2 of the License, or (at your option) any
12     later version.
13    
14     This document is distributed in the hope that it will be useful,
15     but WITHOUT ANY WARRANTY; without even the implied warranty of
16     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17     General Public License for more details.
18    
19     You should have received a copy of the GNU General Public License
20     along with this program; if not, write to the Free Software
21     Foundation, Inc. 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22     -->
23     </head>
24     <body>
25    
26 pcg 1.59 <h1>$Revision: 1.58 $</h1>
27 pcg 1.10
28 pcg 1.1 <h1>KGS Protocol Description</h1>
29    
30     <p>This XML document describes the KGS protocol. It is also used
31     to automatically generate the perl parser for all the messages and
32     structures in the protocol. Adapting it to other languages should be
33 pcg 1.33 almost trivial.</p>
34 pcg 1.10
35 pcg 1.37 <p><b>Please note that wms has told me that he will change the
36     protocol in response to my efforts. No problems with changing the
37     protocol for good, but he does this just to make it more difficult
38     to reverse-engineer it, since his changes are neither required, nor
39     useful (they just make the protocol less robust, without adding added
40     value). He doesn't even care that this locks out some users who cannot
41     upgrade (cgoban2 isn't available for their platform anymore). It hurts
42     to see such a waste of time and efforts that could have been used to
43     fix bugs or improve the client...</b></p>
44 pcg 1.1
45 pcg 1.4 <p>If you feel you need to update the visual appearance of this
46 pcg 1.11 document, feel free to look <tt>doc/doc2html.xsl</tt> and improve
47 pcg 1.4 it.</p>
48    
49 pcg 1.8 <p>The current version of this document can always be found at
50     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.xml?rev=HEAD&amp;content-type=text/xml">here</a>, while
51     the HTML version of it can be found
52     <a href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/kgsueme/kgsueme/doc/protocol.html?rev=HEAD&amp;content-type=text/html">here</a>.
53 pcg 1.32 (update: sourceforge is weeks behind on their anonymous cvs servers so the above might be out-of-date. sorry.)</p>
54 pcg 1.23
55 pcg 1.1 <h2>Structure and conventions of this document and the protocol</h2>
56    
57 pcg 1.32 <p>"ORIGIN: CLIENT" means messages send from the client to the server,
58     while "ORIGIN: SERVER" means messages send by the server to the
59     client.</p>
60 pcg 1.1
61 pcg 1.4 <p>Everything on the wire is in little-endian format (what a shame).</p>
62 pcg 1.1
63 pcg 1.4 <p>Primitive types are mostly integers (signed
64     "<code>I</code>&lt;bits&gt;", unsigned "<code>U</code>&lt;bits&gt;"),
65 pcg 1.48 ascii strings ("<code>username</code>"), zero- or non-terminated
66     UCS2-Strings ("<code>ZSTRING</code>" or "<code>STRING</code>"). Yes,
67     I know java is supposed to do UTF-16, but no implementation seems to
68     care...</p>
69 pcg 1.1
70 pcg 1.17 <p>For the rest, go figure or bug me, <a href="mailto:pcg@goof.com">Marc Lehmann &lt;pcg@goof.com&gt;</a></p>
71 pcg 1.1
72     <h2>Stream and message structure.</h2>
73    
74 pcg 1.4 <p>After connecting to the server, a handshake byte is sent. It's
75     the major version number of the protocol the client expects to
76     receive. Version 3 and 4 are mostly the same, except that Version 4
77     clients expect server messages to be compressed, version 3 clients
78     not.</p>
79    
80     <p>The server sends back his protocol number, which is always 3 in
81     the current protocol. Most of the protocol variation is determined by
82     the server using the client version that is used in the initial login
83     message, not the initial handshake byte.</p>
84 pcg 1.1
85     <p>After the initial handshake, the client sends uncompressed
86     messages, while the server sends back a zlib-compressed
87     stream (<a href="http://rfc1950.x42.com/">rfc1950</a> and <a
88     href="http://rfc1950.x42.com/">rfc1951</a>).</p>
89    
90     <p>All messages have the same header:</p>
91    
92 pcg 1.28 <struct name="message_header">
93 pcg 1.3 <member name="_unknown" type="U16"/>
94     <member name="length" type="U16"/>
95 pcg 1.23
96 pcg 1.18 <p>The length is the length of the full message including the header.</p>
97 pcg 1.23
98 pcg 1.24 <p>Beginning with version 2.5.x, a number is xored into the low
99     byte of the length in <em>sent</em> packages only, as given by the
100     following recurrence: <code>rand[0] = 0; rand[i+1] = msg[i].length
101     + (rand[i] * 0x04c2af9b + 0xfffffffb); xorbyte = rand &gt;&gt;
102     24</code>, all in 32 bit unsigned iso-c arithmetic.</p>
103 pcg 1.23
104 pcg 1.3 <member name="type" type="U16"/>
105 pcg 1.18 <p>If the type is &gt;= 0x4000 this is a message for a specific channel. The channel
106     number is always the next U16.</p>
107 pcg 1.24
108     <p>Beginning with version 2.5.x, a number is <em>added</em> on <em>received</em>
109     messages only. The algorithm is as follows:
110    
111     <pre>
112     msglen &lt; 44: type = typefield
113     msglen &gt; 44: type = (typefield + rand[i]) % 0x10000
114     rand[0] = 0
115     rand[i+1] = username[type % length username] + rand[i] * (type - 0x6cdd)
116     where username is the user name of the logged-in user. coooool.
117     </pre>
118     </p>
119    
120 pcg 1.3 </struct>
121    
122     <h2>Primitive types used in the protocol.</h2>
123    
124 pcg 1.9 <p>Apart from the basic types, I need to define some extra types to
125     deal with fixed-point values (based on integer types) or fixed-length
126     strings (either 7-bit-ascii or more limited (<code>A</code>), or UCS-2
127     based (<code>S</code>)).</p>
128 pcg 1.3
129 pcg 1.23 <type name="username" type="A" length="10"/>
130 pcg 1.9
131     <p>The basic user or login name, used throughout the protocol
132     as a handle to the user.</p>
133    
134 pcg 1.3 <type name="roomname" type="S" length="25"/><!-- argh, how horribly broken -->
135 pcg 1.9
136     <p>Many strings in the protocol are fixed-width for no good reason
137 pcg 1.18 (maybe this is one reason for using compression in newer versions, as
138 pcg 1.9 the packets itself are wasting lots of space.</p>
139    
140 pcg 1.16 <type name="realname" type="S" length="50"/>
141     <type name="email" type="S" length="70"/>
142     <type name="userinfo" type="S" length="1000"/>
143     <type name="url" type="A" length="100"/>
144    
145     <p>Used in user_record.</p>
146    
147 pcg 1.3 <type name="locale" type="A" length="5"/>
148 pcg 1.9
149     <p>A kind of locale specifier. It seems the general format seems to be
150     lowercase language, underscore, uppercase location, e.g. en_US. More
151     fancy specifications don't fit.</p>
152    
153 pcg 1.3 <type name="flag" type="U8" multiplier="1"/>
154 pcg 1.9
155     <p>Just a simple boolean value. 0 means false, and 1 generally true,
156 pcg 1.40 but I suggest accepting != 0 as true.</p>
157 pcg 1.9
158 pcg 1.6 <type name="komi16" type="I16" multiplier="2"/>
159     <type name="komi32" type="I32" multiplier="2"/>
160 pcg 1.20 <type name="komi324" type="I32" multiplier="4"/>
161 pcg 1.9
162     <p>Komi values are multiplied by 2 to make them integer in the
163 pcg 1.20 protocol. Well, *most* of the time at least...</p>
164 pcg 1.9
165 pcg 1.3 <type name="result" type="I32" multiplier="2"/>
166 pcg 1.9
167 pcg 1.15 <p>The game result is also multiplied by two to give it higher
168     resolution. There are also special values for wins by time etc., either
169     in result or in the score* types, or both :)</p>
170 pcg 1.9
171 pcg 1.13 <type name="score16" type="I16" multiplier="4"/>
172     <type name="score32" type="I32" multiplier="4"/>
173 pcg 1.27 <type name="score1000" type="I32" multiplier="1000"/>
174 pcg 1.9
175     <p>A score value (used for displaying the score at the end of a game)
176 pcg 1.15 are multiplied by four for a change (the 0.25 resolution is not
177     used). In game structures it is encoded by dividing by two, though, so
178 pcg 1.27 watch out! And in some others, it's encoded by multiplying by 1000...
179     yuck!</p>
180 pcg 1.9
181 pcg 1.7 <type name="time" type="U32" multiplier="1000"/>
182 pcg 1.1
183 pcg 1.9 <p>Time values are multiplied by 1000, giving them millisecond
184     accuracy.</p>
185    
186 pcg 1.16 <type name="timestamp" type="U64" multiplier="1000"/>
187    
188     <p>64 bit timeval, milliseconds since posix epoch, e.g. <code>my
189     ($year, $month, $day) = (gmtime $date * 0.001)[5,4,3];</code></p>
190    
191 pcg 1.17 <type name="password" type="U64"/>
192    
193     <p>Password is a number calculated as follows (VERY insecure, basically
194     plaintext!): <code>password = 0; for char in characters do password ←
195     password * 1055 + ascii_code (char)</code></p>
196    
197 pcg 1.58 <type name="clientid" type="U16" multiplier="1"/>
198    
199     <p>An id chosen by the client, usually starting at one, to identify
200     some handshakes initiated by the client, such as new games or memos.</p>
201    
202 pcg 1.37 <h2>Enumeration and set types used in the protocol.</h2>
203 pcg 1.1
204 pcg 1.37 <enum name="GAMETYPE">
205     <member name="DEMONSTRATION" value="0"/>
206 pcg 1.54 <member name="EDITING" value="1"/>
207     <member name="TEACHING" value="2"/>
208     <member name="SIMUL" value="3"/>
209     <member name="FREE" value="4"/>
210     <member name="RATED" value="5"/>
211     <member name="PRIVATE" value="128"/>
212     <p>PRIVATE is ored onto DEMONSTRATION or TEACHING</p>
213 pcg 1.37 </enum>
214    
215     <set name="GAMEFLAG">
216     <member name="SCORED" value="1"/>
217     <member name="ADJOURNED" value="2"/>
218     <member name="UPLOADED" value="4"/>
219     </set>
220    
221 pcg 1.40 <set name="ROOMFLAG">
222     <member name="ADMIN" value="0x01"/>
223     <p>Admins only(?)</p>
224     <member name="DEFAULT" value="0x04"/>
225     <p>Seems to be set on the english room. Or maybe not.</p>
226     <member name="PRIVATE" value="0x10"/>
227     <p>This room is private.</p>
228     </set>
229    
230     <set name="GAMESTATUS">
231     <member name="INPLAY" value="0x80"/>
232     </set>
233    
234 pcg 1.37 <enum name="SCORE">
235     <p>Special score values, in addition to numerical scores. Some are also used with their
236     negative value.</p>
237    
238     <member name="TIMEOUT" value="16384 / 4"/>
239     Also used negatively to score for white instead of black.
240    
241     <member name="RESIGN" value="16385 / 4"/>
242     Also used negatively to score for white instead of black.
243    
244     <member name="FORFEIT" value=" 0 / 4"/>
245     Also used negatively to score for white instead of black.
246    
247     <member name="JIGO" value="16386 / 4"/>
248    
249     <member name="NO_RESULT" value="16386 / 4"/>
250     <member name="ADJOURNED" value="16387 / 4"/>
251     <member name="UNKNOWN" value="16389 / 4"/>
252     </enum>
253    
254     <enum name="RULESET">
255     <member name="JAPANESE" value="0"/>
256     <member name="CHINESE " value="1"/>
257     <member name="AGA" value="2"/>
258     <member name="NEW_ZEALAND" value="3"/>
259     </enum>
260    
261     <enum name="TIMESYS">
262     <member name="NONE" value="0"/>
263     <member name="ABSOLUTE" value="1"/>
264     <member name="BYO_YOMI" value="2"/>
265     <member name="CANADIAN" value="3"/>
266     </enum>
267    
268     <enum name="COLOUR">
269     <p>Convinience constants used in several places.</p>
270     <member name="BLACK" value="0"/>
271     <member name="WHITE" value="1"/>
272     </enum>
273 pcg 1.1
274 pcg 1.3 <h2>Structs used in send &amp; receive messages</h2>
275 pcg 1.1
276 pcg 1.3 <struct name="user" class="KGS::User">
277 pcg 1.9
278 pcg 1.40 <p>Almost everywhere a user + flags is required, even used in some places
279 pcg 1.9 where only a username is required. I see no general rule on when a
280 pcg 1.18 complete user and when a partial user is required.</p>
281 pcg 1.9
282 pcg 1.3 <member name="name" type="username"/>
283 pcg 1.37 <member name="flags" type="U32" value="1"/>
284 pcg 1.3 </struct>
285 pcg 1.1
286 pcg 1.6 <struct name="rules" class="KGS::Rules">
287 pcg 1.9
288 pcg 1.48 <p>This structure is used for challenges as well as in the special
289 pcg 1.18 TREE "subprotocol". It tightly encodes the game parameters.</p>
290 pcg 1.9
291 pcg 1.6 <member name="ruleset" type="U8"/>
292     <member name="size" type="U8"/>
293     <member name="handicap" type="U8"/>
294     <member name="komi" type="komi16"/>
295     <member name="timesys" type="U8"/>
296     <member name="time" type="U32"/>
297     <member name="interval" type="U32"/>
298     byo-yomi time / canadian time
299     <member name="count" type="U16"/>
300     periods / moves
301     </struct>
302    
303 pcg 1.32 <h2>Structs used in messages from the client</h2>
304 pcg 1.1
305 pcg 1.32 <h2>Client-generated messages</h2>
306 pcg 1.18
307 pcg 1.31 <message type="0000" name="login" src="client">
308 pcg 1.9
309 pcg 1.18 <p>Sent to login, usually the first message sent. The password needs to be set when the
310 pcg 1.9 guest flag is true.
311 pcg 1.18 Possible replies: <ref reply="login"/>. Followed by: <ref reply="timewarning_default"/> <ref reply="chal_defaults"/>
312     </p>
313 pcg 1.9
314 pcg 1.37 <member name="ver_major" type="U32" value="2"/>
315 pcg 1.53 <member name="ver_minor" type="U32" value="6"/>
316 pcg 1.55 <member name="ver_micro" type="U32" value="1"/>
317 pcg 1.37 <member name="name" type="username"/>
318     <member name="password" type="password" value="0"/>
319     <member name="guest" type="flag" value="1"/>
320     <member name="_unknown3" type="U16" value="0"/>
321     <member name="locale" type="locale" value='"en_US"'/>
322 pcg 1.49 <member name="clientver" type="DATA" value='"1.4.2_03:Swing app:Sun Microsystems Inc."'/>
323 pcg 1.4 The "default" is the java vm version, not exactly he client version. However,
324 pcg 1.49 you should always send a text like "Jonathan's C client version 0.6" or somesuch,
325 pcg 1.4 so the server can, if necessary, block broken clients or client versions.
326 pcg 1.1 </message>
327    
328 pcg 1.31 <message type="0007" name="req_userinfo" src="client">
329 pcg 1.18 <p>Request info about a certain user. Possible reply: <ref reply="userinfo"/></p>
330 pcg 1.38 <member name="name" type="username"/>
331     </message>
332    
333 pcg 1.31 <message type="0007" name="update_userinfo" src="client">
334 pcg 1.18 <p>Update user info. Message structure is very similar
335     to <ref ref="userinfo"/>.</p>
336 pcg 1.17 <member name="setpass" type="flag"/>
337     Should the password be updated?
338 pcg 1.37 <member name="password" type="password" value="0"/>
339 pcg 1.17 <member name="realname" type="realname"/>
340     <member name="email" type="email"/>
341     <member name="info" type="userinfo"/>
342     <member name="homepage" type="url"/>
343 pcg 1.37 <member name="_unused" type="U64" value="0"/>
344     <member name="_unused" type="U64" value="0"/>
345 pcg 1.17 </message>
346    
347 pcg 1.36 <message type="0013" name="msg_chat" src="client">
348     <p>This message is sent to initiate or continue a private chat with
349     a user. You'll always receive a copy of what you have sent back
350     from the server (as usual).</p>
351    
352     <member name="name" type="username"/>
353     Name of sender ("yourself").
354     <member name="name2" type="username"/>
355     Name of recipient.
356     <member name="message" type="STRING"/>
357     The message.
358     </message>
359    
360 pcg 1.31 <message type="0014" name="req_stats" src="client">
361 pcg 1.18 <p>Request server statistics. Replied with <ref reply="stats"/></p>
362 pcg 1.19 </message>
363    
364 pcg 1.31 <message type="0016" name="idle_reset" src="client">
365 pcg 1.29 <p>Send in response to <ref reply="idle_warn"/> to keep the server from disconnecting.</p>
366     </message>
367    
368 pcg 1.31 <message type="001d" name="ping" src="client">
369 pcg 1.19 <p>Wild guess, I send it in <ref ref="idle_warn"/>.</p>
370 pcg 1.1 </message>
371    
372 pcg 1.31 <message type="001e" name="req_usergraph" src="client">
373 pcg 1.18 <p>Request user graph data, replied with <ref reply="usergraph"/>.</p>
374 pcg 1.17 <member name="name" type="username"/>
375     </message>
376    
377 pcg 1.31 <message type="0021" name="req_pic" src="client">
378 pcg 1.18 <p>Request a user picture from the server. Results in a <ref reply="userpic"/>
379     or a timeout.</p>
380 pcg 1.3 <member name="name" type="username"/>
381 pcg 1.1 </message>
382    
383 pcg 1.31 <message type="0021" name="upload_pic" src="client">
384 pcg 1.1 Same code as pic_req, but with an additional data section that
385 pcg 1.4 must contain a JPEG image that is &lt;=7KB. It must have 141×200 pixels.
386 pcg 1.3 <member name="name" type="username"/>
387 pcg 1.1 <member name="data" type="DATA"/>
388 pcg 1.29 </message>
389    
390 pcg 1.31 <message type="0023" name="send_memo" src="client">
391 pcg 1.29 <member name="name" type="username"/>
392 pcg 1.58 <member name="cid" type="clientid"/>
393     <p>A boolean, probably. Always true for me.</p>
394 pcg 1.29 <member name="msg" type="STRING"/>
395 pcg 1.1 </message>
396    
397 pcg 1.58 <message type="0024" name="delete_memos" src="client">
398     <p>Unconditionally deletes all memos.</p>
399     </message>
400    
401 pcg 1.31 <message type="0100" name="gnotice" src="client">
402 pcg 1.18 <p>Send a global message. Maybe. Never tried, for obvious reasons :/. Results
403     in a <ref reply="gnotice"/> sent to all users.</p>
404 pcg 1.1 <member name="notice" type="STRING"/>
405     </message>
406    
407 pcg 1.33 <message type="0200" name="notify_add" src="client">
408    
409     <p>Probably setting a notifier on a username, to get informed about
410 pcg 1.36 changes using <ref reply="notify_upd"/> messages. sending your own
411     username gives you a disconnect, so don't do that at home, kids!</p>
412 pcg 1.33
413     <member name="name" type="username"/>
414     </message>
415    
416     <message type="0201" name="notify_del" src="client">
417    
418     <p>Probably remove the notifier again.</p>
419    
420     <member name="name" type="username"/>
421     </message>
422    
423 pcg 1.31 <message type="0318" name="list_rooms" src="client">
424 pcg 1.18 <p>List the rooms in a specific group/category. Results in a <ref reply="upd_rooms"/> message.</p>
425 pcg 1.3 <member name="group" type="U8"/>
426 pcg 1.1 </message>
427    
428 pcg 1.31 <message type="031a" name="new_room" src="client">
429 pcg 1.1 Create a new room. Not verified.
430 pcg 1.3 <member name="name" type="username"/>
431 pcg 1.37 <member name="i1" type="U32" value="0"/>
432     <member name="b1" type="U8" value="0"/>
433     <member name="b2" type="U8" value="255"/>
434     <member name="b3" type="U8" value="255"/>
435     <member name="group" type="U8" value="1"/>
436 pcg 1.48 <member name="name" type="ZSTRING"/>
437     <member name="description" type="ZSTRING"/>
438 pcg 1.3 <member name="flags" type="U8"/>
439 pcg 1.40 See ROOMFLAGs
440 pcg 1.1 </message>
441    
442 pcg 1.47 <message type="031b" name="req_upd_rooms" src="client">
443     <p>Request a rooms update message for the given room.</p>
444 pcg 1.46 <member name="channel" type="U16"/>
445     </message>
446    
447 pcg 1.31 <message type="0413" name="req_game_record" src="client">
448 pcg 1.18 <p>Requests part of the users game record to be sent. Results in a <ref reply="game_record"/> or maybe a timeout.</p>
449 pcg 1.16 <member name="name" type="username"/>
450     <member name="timestamp" type="timestamp"/>
451     If zero, start at the newest games, else only send games
452     before the given timestap.
453     </message>
454    
455 pcg 1.31 <message type="4300" name="join_room" src="client">
456 pcg 1.18 <p>Joins the given room. <ref reply="join_room"/> messages for yourself
457 pcg 1.9 and all users in that room, as well as the initial gamelist, are
458 pcg 1.18 send if the room exists. If not, timeout...</p>
459 pcg 1.3 <member name="channel" type="U16"/>
460 pcg 1.1 <member name="user" type="user"/>
461     </message>
462    
463 pcg 1.31 <message type="4301" name="msg_room" src="client">
464 pcg 1.9 Send a message to the room.
465 pcg 1.3 <member name="channel" type="U16"/>
466     <member name="name" type="username"/>
467 pcg 1.9 Must be the login-name of the user.
468 pcg 1.1 <member name="message" type="STRING"/>
469     </message>
470    
471 pcg 1.31 <message type="4302" name="part_room" src="client">
472 pcg 1.9 Remove yourself (or maybe others as admin) from a room.
473 pcg 1.3 <member name="channel" type="U16"/>
474     <member name="name" type="username"/>
475 pcg 1.1 </message>
476    
477 pcg 1.31 <message type="4305" name="new_game" src="client">
478 pcg 1.59 <p>Create a new game.</p>
479 pcg 1.41
480 pcg 1.3 <member name="channel" type="U16"/>
481 pcg 1.41 <p>The room where to start the new game</p>
482 pcg 1.58 <member name="cid" type="clientid"/>
483 pcg 1.54 <member name="type" type="U8"/>
484     <p>
485     GAMETYPE_UPLOAD probably not allowed. GAMETYPE_PRIVATE
486     only allowd together with GAMETYPE_TEACHING, GAMETYPE_DEMONSTRATION.
487     </p>
488     <member name="flags" type="U8"/>
489 pcg 1.46 <p>
490 pcg 1.54 0x2 == global open game list
491 pcg 1.46 </p>
492 pcg 1.1 <member name="rules" type="rules"/>
493 pcg 1.41 <p>When cloning a game, the rules are set up like this:
494     count => 65535, ruleset => 0, time => 4294967295, timesys => 0, interval => 4294967295.
495     Cloning itself seems to be implemented solely in the client (somewhat sane, for a change).
496     </p>
497 pcg 1.1 <member name="notes" type="STRING"/>
498 pcg 1.39 </message>
499    
500     <message type="430a" name="load_game" src="client">
501     Load an existing game into a room(?)
502     There is no indication that a new game is there except
503     for a upd_observers message with your name in it. Which means
504     you have to watch upd_observers messages that are not for any
505     currently open game and open one. Ugh.
506     <member name="channel" type="U16"/>
507     The room to load the game into.
508     <member name="timestamp" type="timestamp"/>
509     From the game record.
510     <member name="user" type="username"/>
511     <member name="flags" type="U8"/>
512     0 == public, 2 == private
513 pcg 1.1 </message>
514    
515 pcg 1.31 <message type="430b" name="req_games" src="client">
516 pcg 1.9 Request to update room game list (send this once per minute to get
517     updated). Results in upd_games messages.
518 pcg 1.3 <member name="channel" type="U16"/>
519 pcg 1.1 </message>
520    
521 pcg 1.31 <message type="4319" name="req_desc" src="client">
522 pcg 1.1 Request room description.
523 pcg 1.3 <member name="channel" type="U16"/>
524 pcg 1.1 </message>
525    
526 pcg 1.59 <message type="4400" name="challenge" src="client">
527     <p>Used to send challenges to existing games.</p>
528 pcg 1.3 <member name="channel" type="U16"/>
529 pcg 1.59 <member name="challenge" type="challenge"/>
530 pcg 1.1 </message>
531    
532 pcg 1.31 <message type="4403" name="join_game" src="client">
533 pcg 1.9 Join a game. See join_room.
534 pcg 1.5 <member name="channel" type="U16"/>
535 pcg 1.1 <member name="user" type="user"/>
536     </message>
537    
538 pcg 1.31 <message type="4404" name="part_game" src="client">
539 pcg 1.9 Leave (or kick as admin?) a certain user from a game.
540 pcg 1.3 <member name="channel" type="U16"/>
541     <member name="name" type="username"/>
542 pcg 1.1 </message>
543    
544 pcg 1.35 <message type="4405" name="set_tree" src="client">
545     Possibly upload an initial game to an empty room. Not tested.
546    
547     <member name="channel" type="U16"/>
548     <member name="tree" type="TREE"/>
549     </message>
550    
551 pcg 1.31 <message type="4406" name="upd_tree" src="client">
552 pcg 1.28 Upload a partial game tree to the server. This is used to send moves
553     and even in-game comments to the server. For the comments, the
554     server prepends the username and rank.
555    
556 pcg 1.3 <member name="channel" type="U16"/>
557 pcg 1.1 <member name="tree" type="TREE"/>
558     </message>
559    
560 pcg 1.31 <message type="4408" name="get_tree" src="client">
561 pcg 1.9 Request the game tree starting at a given node. This is used
562     when the server only sends a partial tree (with end code "more").
563 pcg 1.3 <member name="channel" type="U16"/>
564     <member name="node" type="U32"/>
565 pcg 1.1 </message>
566    
567 pcg 1.31 <message type="440c" name="claim_win" src="client">
568 pcg 1.9 Unclear.
569 pcg 1.3 <member name="channel" type="U16"/>
570     <member name="_byte" type="U8 "/>
571 pcg 1.1 Player colour maybe? Unclear.
572     </message>
573    
574 pcg 1.31 <message type="440d" name="add_time" src="client">
575 pcg 1.9 Not checked.
576    
577 pcg 1.3 <member name="channel" type="U16"/>
578     <member name="time" type="U32"/>
579     <member name="player" type="U8"/>
580 pcg 1.1 </message>
581    
582 pcg 1.59 <message type="440e" name="req_undo" src="client">
583     <member name="channel" type="U16"/>
584     </message>
585    
586 pcg 1.31 <message type="440f" name="grant_undo" src="client">
587 pcg 1.9 Can be send after a req_undo message was received to grant the undo.
588 pcg 1.3 <member name="channel" type="U16"/>
589 pcg 1.1 </message>
590    
591 pcg 1.31 <message type="4410" name="resign_game" src="client">
592 pcg 1.9 Resign the game.
593 pcg 1.3 <member name="channel" type="U16"/>
594     <member name="player" type="U8"/>
595 pcg 1.1 </message>
596    
597 pcg 1.31 <message type="441a" name="set_teacher" src="client">
598 pcg 1.50 <p>Change the teacher to somebody else (or possibly yourself == take it). If the
599     name is empty, the game will continue normally.</p>
600 pcg 1.3 <member name="channel" type="U16"/>
601     <member name="name" type="username"/>
602 pcg 1.1 </message>
603    
604 pcg 1.40 <message type="4422" name="allow_user" src="client">
605 pcg 1.50 <p>Unclear. Maybe allow users to talk? No idea, really.</p>
606 pcg 1.9
607 pcg 1.3 <member name="channel" type="U16"/>
608     <member name="othername" type="username"/>
609     <member name="name" type="username"/>; # gives user access to the game (to what? ;)
610 pcg 1.1 </message>
611    
612 pcg 1.31 <message type="4423" name="set_privacy" src="client">
613 pcg 1.9 Probably sets the "quiet" flag. Not checked.
614 pcg 1.3 <member name="channel" type="U16"/>
615 pcg 1.58 <member name="private" type="flag"/>
616 pcg 1.1 </message>
617    
618 pcg 1.31 <message type="4429" name="reject_challenge" src="client">
619 pcg 1.9 Reject a challenge from a given user. Not checked.
620    
621 pcg 1.3 <member name="channel" type="U16"/>
622     <member name="name" type="username"/>
623 pcg 1.1 </message>
624    
625 pcg 1.46 <message type="442e" name="save_game" src="client">
626     <p>Is send when a game is closed and should be saved on the gamerecord.</p>
627    
628     <member name="channel" type="U16"/>
629     </message>
630    
631 pcg 1.31 <message type="4433" name="req_result" src="client">
632 pcg 1.9 I forgot.
633    
634 pcg 1.3 <member name="channel" type="U16"/>
635 pcg 1.35 </message>
636    
637 pcg 1.48 <message type="4434" name="set_quiet" src="client">
638     <p>Sets (or clears) the quiet flag on a game.</p>
639     <member name="channel" type="U16"/>
640 pcg 1.58 <member name="quiet" type="flag"/>
641 pcg 1.48 </message>
642    
643 pcg 1.35 <message type="4436" name="msg_game" src="client">
644     <member name="channel" type="U16"/>
645     <member name="message" type="STRING"/>
646 pcg 1.1 </message>
647    
648 pcg 1.37 <message type="ffff" name="quit" src="client">
649     <p>Sent by the client just before it logs out.</p>
650     </message>
651    
652 pcg 1.32 <h2>Structs mainly used in messages send by the server</h2>
653 pcg 1.1
654 pcg 1.3 <struct name="challenge_defaults">
655 pcg 1.9 Send soon after log-in to set the defaults for game challenges.
656 pcg 1.59 <member name="type" type="U8"/>
657     <member name="ruleset" type="U8"/>
658     <p>The ruleset member is a pure guess, please verify. it could also be after size for example.</p>
659 pcg 1.3 <member name="size" type="U32"/>
660     <member name="timesys" type="U32"/>
661     <member name="time" type="U32"/>
662     <member name="byo_time" type="U32"/>
663     <member name="byo_periods" type="U32"/>
664     <member name="can_time" type="U32"/>
665     <member name="can_stones" type="U32"/>
666 pcg 1.58 <member name="notes" type="STRING"/>
667 pcg 1.3 </struct>
668    
669     <struct name="challenge" class="KGS::Challenge">
670 pcg 1.9 A challenge.
671    
672 pcg 1.1 <member name="user1" type="user"/>
673     <member name="user2" type="user"/>
674 pcg 1.59 <member name="type" type="U8"/>
675     <member name="id" type="U8"/>
676     <p>Possibly an id. No idea. Better echo this from the cchallenge request.</p>
677 pcg 1.1 <member name="rules" type="rules"/>
678 pcg 1.3 </struct>
679 pcg 1.1
680 pcg 1.3 <struct name="game" class="KGS::Game">
681 pcg 1.9 Basic information about a game. Used in rooms for the gamelist and
682     in games to detect when a game is saved, changed type (e.g. R => D)
683     etc.
684    
685 pcg 1.3 <member name="channel" type="U16"/>
686 pcg 1.26 <member name="type" type="U8"/>
687 pcg 1.1 <member name="user1" type="user"/>
688     White
689     <member name="user2" type="user"/>
690     Black
691     <member name="user3" type="user"/>
692     Owner
693 pcg 1.26 <member name="size" type="U8"/>
694     <member name="handicap" type="I8"/>
695 pcg 1.1 &lt; 0 not fully setup
696 pcg 1.26 <member name="komi" type="komi16"/>
697 pcg 1.15 <member name="moves" type="I16"/>
698 pcg 1.14 This field reflects either the movenum or the score, sorry, not even guards help, as
699 pcg 1.15 the flags to determine that are _after_ the field. Arg. Divide by two to get the actual
700 pcg 1.27 score (NOT score16!) (arg²).
701 pcg 1.3 <member name="flags" type="U16"/>
702     <member name="observers" type="U32"/>
703     <member name="saved" type="flag"/>
704     <member name="notes" type="STRING" guard-member="handicap" guard-cond="&lt; 0"/>
705     </struct>
706    
707     <struct name="room_obs">
708 pcg 1.9 Obsolete.
709    
710 pcg 1.3 <member name="name" type="roomname"/>
711     <member name="channel" type="U16"/>
712     <member name="flags" type="U32"/>
713 pcg 1.4 <member name="users" type="U32"/>
714 pcg 1.3 </struct>
715    
716     <struct name="room" class="KGS::Room">
717     <member name="channel" type="U16"/>
718     <member name="flags" type="U8"/>
719     <member name="group" type="U8"/>
720     <member name="users" type="U16"/>
721     <member name="games" type="U16"/>
722 pcg 1.4 <member name="name" type="STRING"/>
723 pcg 1.3 </struct>
724 pcg 1.1
725 pcg 1.12 <struct name="scorevalues" class="KGS::Score">
726 pcg 1.13 <member name="score" type="score32"/>
727 pcg 1.3 <member name="territory" type="U32"/>
728     <member name="captures" type="U32"/>
729     <member name="i3" type="U32"/>
730     <member name="f2" type="U32"/>
731 pcg 1.20 <member name="komi" type="komi324"/>
732 pcg 1.4 <member name="i4" type="U32"/>
733 pcg 1.3 Apparently the i3, f2, i4 are zero.
734     </struct>
735 pcg 1.1
736 pcg 1.16 <struct name="game_record" class="KGS::GameRecord">
737 pcg 1.18 <p>A single game record entry, as seen in <ref ref="userinfo"/>.</p>
738 pcg 1.16
739     <member name="timestamp" type="timestamp"/>
740     Time this game was played.
741 pcg 1.42 <member name="flags1" type="U8"/>
742     <p>0:3 == handicap, 4:7 == gametype:0:4</p>
743 pcg 1.16 <member name="user1" type="user"/>
744     White, flags contain low 8 bits of revision (bits 16-23).
745     <member name="user2" type="user"/>
746     Black, flags contain high 8 bits of revision (bits 16-23).
747     <member name="user3" type="user"/>
748 pcg 1.34
749     <p><p>Owner (or empty)</p>
750    
751     <p>The bits 16-24 of user1.flags and user2.flags give the high and
752     low bits of a revision number in case there are multiple similar
753     games.</p></p>
754    
755 pcg 1.42 <member name="flags2" type="U16"/>
756     <p>0:11 == komi / 2, 12:14 == high 3 bits of gametype, 15: == sign bit</p>
757 pcg 1.16 <member name="score" type="score16"/>
758 pcg 1.42 <member name="flags3" type="U8"/>
759 pcg 1.34
760 pcg 1.42 <p>0:5 == boardsize; 6: == no idea; 7: == inplay?</p>
761 pcg 1.34
762 pcg 1.16 </struct>
763    
764 pcg 1.32 <h2>Server-generated messages</h2>
765 pcg 1.1
766 pcg 1.31 <message type="0001" name="login" src="server">
767 pcg 1.40 <member name="message" type="CONSTANT" value='login successful'/>
768 pcg 1.37 <member name="success" type="CONSTANT" value="1"/>
769 pcg 1.1 </message>
770    
771 pcg 1.31 <message type="0002" name="login" src="server">
772 pcg 1.40 <member name="message" type="CONSTANT" value='login successful: client version is outdated.'/>
773 pcg 1.37 <member name="success" type="CONSTANT" value="1"/>
774 pcg 1.1 </message>
775    
776 pcg 1.31 <message type="0003" name="login" src="server">
777 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: client version out of date'/>
778 pcg 1.1 ** maybe more following? **
779     </message>
780    
781 pcg 1.31 <message type="0004" name="login" src="server">
782 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: wrong password'/>
783 pcg 1.1 ** maybe more following? **
784     </message>
785    
786 pcg 1.31 <message type="0005" name="login" src="server">
787 pcg 1.40 <member name="message" type="CONSTANT" value='login failed: specified user does not exist'/>
788 pcg 1.1 </message>
789    
790 pcg 1.31 <message type="0006" name="login" src="server">
791 pcg 1.56 <member name="message" type="CONSTANT" value='login failed: user of same name logged in'/>
792 pcg 1.1 </message>
793    
794 pcg 1.31 <message type="0008" name="userinfo" src="server">
795 pcg 1.17 User info.
796 pcg 1.33 <member name="_unused0" type="flag"/>
797 pcg 1.16 <member name="user" type="user"/>
798 pcg 1.33 <member name="_unused1" type="U64"/>
799 pcg 1.16 <member name="realname" type="realname"/>
800     <member name="email" type="email"/>
801     <member name="info" type="userinfo"/>
802     <member name="homepage" type="url"/>
803     <member name="regdate" type="timestamp"/>
804     When the user registered (0 == never registered).
805     <member name="lastlogin" type="timestamp"/>
806     When the user logged in for the last time.
807     <!-- maybe more? -->
808     </message>
809    
810 pcg 1.40 <message type="0009" name="upd_userinfo_result" src="server">
811     <member name="name" type="username"/>
812     <member name="message" type="CONSTANT" value='Thanks for registering.'/>
813     </message>
814    
815     <message type="000a" name="upd_userinfo_result" src="server">
816     <member name="name" type="username"/>
817     <member name="message" type="CONSTANT" value='The user &quot;%s&quot; has been successfully updated.'/>
818     </message>
819    
820     <message type="000b" name="upd_userinfo_result" src="server">
821     <member name="name" type="username"/>
822     <member name="message" type="CONSTANT" value='There is no user &quot;%s&quot;. Update failed.'/>
823     </message>
824    
825     <message type="0012" name="userinfo_failed" src="server">
826     <p>Sent when no userinfo for the requested user could be found(?)</p>
827     <member name="name" type="username"/>
828     </message>
829    
830 pcg 1.31 <message type="0013" name="msg_chat" src="server">
831 pcg 1.34 <member name="name" type="username"/>
832 pcg 1.36 Name of sender (either yourself (echo) or other)
833 pcg 1.34 <member name="name2" type="username"/>
834 pcg 1.36 Name of recipient.
835 pcg 1.1 <member name="message" type="STRING"/>
836     </message>
837    
838 pcg 1.31 <message type="0015" name="stats" src="server">
839 pcg 1.3 <member name="ver_major" type="U16"/>
840     <member name="ver_minor" type="U16"/>
841     <member name="ver_micro" type="U16"/>
842 pcg 1.16 <member name="boot_time" type="timestamp"/>
843 pcg 1.3 <member name="users_cur" type="U32"/>
844     <member name="users_max" type="U32"/>
845     <member name="users_lim" type="U32"/>
846     <member name="accts_cur" type="U32"/>
847     <member name="accts_max" type="U32"/>
848     <member name="unknown1" type="U32"/>
849     <member name="work_max" type="U32"/>
850     <member name="rooms_cur" type="U32"/>
851     <member name="rooms_max" type="U32"/>
852     <member name="rooms_lim" type="U32"/>
853     <member name="games_cur" type="U32"/>
854     <member name="games_max" type="U32"/>
855     <member name="games_lim" type="U32"/>
856     <member name="results_cur" type="U32"/>
857     <member name="results_max" type="U32"/>
858     <member name="unknown2" type="U32"/>
859     <member name="params_cur" type="U32"/>
860     <member name="params_max" type="U32"/>
861     <member name="bytes_in" type="U64"/>
862     <member name="packets_in" type="U64"/>
863     <member name="bytes_out" type="U64"/>
864 pcg 1.4 <member name="packets_out" type="U64"/>
865 pcg 1.1 </message>
866    
867 pcg 1.31 <message type="0016" name="idle_warn" src="server">
868 pcg 1.1 idle warning, autologout soon (10 minutes...)
869     </message>
870    
871 pcg 1.34 <message type="0018" name="login" src="server">
872 pcg 1.40 <member name="message" type="CONSTANT" value='logged out: another client logged in with your username'/>
873     </message>
874    
875     <message type="001c" name="login" src="server">
876     <member name="message" type="CONSTANT" value='logged out: idle for too long'/>
877     </message>
878    
879     <message type="0020" name="error" src="server">
880     <member name="message" type="CONSTANT" value='Sorry, you have too many unfinished games. You cannot turn on your rank. Please finish some of your games, then try again.'/>
881 pcg 1.34 </message>
882    
883     <message type="0022" name="login" src="server">
884     I was blocked sooo many times for developing this client that it was
885     easy to figure out. The KGS admins sure need no extra nazi training
886     :(
887     <member name="reason" type="STRING"/>
888 pcg 1.40 <member name="result" type="CONSTANT" value='user or ip blocked'/>
889 pcg 1.34 </message>
890    
891 pcg 1.31 <message type="001b" name="timewarning_default" src="server">
892 pcg 1.1 WILD guess
893 pcg 1.3 <member name="channel" type="U16"/>
894     <member name="time" type="U16"/>
895 pcg 1.1 </message>
896    
897 pcg 1.31 <message type="001c" name="idle_err" src="server">
898 pcg 1.1 autologout
899     </message>
900    
901 pcg 1.31 <message type="001d" name="ping" src="server">
902 pcg 1.16 Sent by the server regularly, but not answering them
903     isn't valid. Strange form of keepalive?
904 pcg 1.1 </message>
905    
906 pcg 1.31 <message type="001e" name="usergraph" src="server">
907 pcg 1.17 User graph data.
908 pcg 1.33 <member name="name" type="username"/>
909 pcg 1.17 <member name="data" type="I16" array="yes"/>
910     If empty, no graph is available. The unit seems to
911     be centi-kyu, with 1 dan == 0, 2 dan == 100, 1 kyu == -100.
912     There is probably one entry per day, the newest one last.
913     </message>
914    
915 pcg 1.31 <message type="0021" name="userpic" src="server">
916 pcg 1.3 <member name="name" type="username"/>
917 pcg 1.1 Reply to pic_req, contains an image in jpeg format.
918     <member name="data" type="DATA"/>
919     </message>
920    
921 pcg 1.58 <message type="0025" name="memo_error" src="server">
922     <p>Account unknown.</p>
923     <member name="name" type="username"/>
924     <member name="cid" type="clientid"/>
925     <member name="message" type="CONSTANT" value='memo send failed: account already exists'/>
926     <member name="subtype" type="CONSTANT" value='25'/>
927     </message>
928    
929     <message type="0026" name="memo_error" src="server">
930     <p>Just a guess.</p>
931     <member name="name" type="username"/>
932     <member name="cid" type="clientid"/>
933     <member name="message" type="CONSTANT" value='memo send failed: error 26'/>
934     <member name="subtype" type="CONSTANT" value='26'/>
935     </message>
936    
937     <message type="0027" name="memo_error" src="server">
938     <p>User is currently online, please use chat.</p>
939     <member name="name" type="username"/>
940     <member name="cid" type="clientid"/>
941     <member name="message" type="CONSTANT" value='memo send failed: user is online, use chat'/>
942     <member name="subtype" type="CONSTANT" value='27'/>
943     </message>
944    
945     <message type="0028" name="memo_error" src="server">
946     <p>Just a guess.</p>
947     <member name="name" type="username"/>
948     <member name="cid" type="clientid"/>
949     <member name="message" type="CONSTANT" value='memo send failed: error 28'/>
950     <member name="subtype" type="CONSTANT" value='28'/>
951     </message>
952    
953     <message type="0029" name="memo" src="server">
954     <member name="name" type="username"/>
955     <member name="time" type="timestamp"/>
956     <member name="message" type="ZSTRING"/>
957     </message>
958    
959     <message type="002a" name="memo_sent" src="server">
960     <p>The memo was sent successfully</p>
961     <member name="name" type="username"/>
962     <member name="cid" type="clientid"/>
963     </message>
964    
965 pcg 1.31 <message type="0100" name="gnotice" src="server">
966 pcg 1.1 global notice, sent to everybody
967     <member name="notice" type="STRING"/>
968     </message>
969    
970 pcg 1.33 <message type="0202" name="notify_event" src="server">
971 pcg 1.17 # maybe soe notify? Totally unclear.
972 pcg 1.37 # loc 0" type="userinfo, flags etc. loc 1 => gameinfo?, loc 2 => game result (more data)
973 pcg 1.33 <member name="event" type="U32"/>
974 pcg 1.16 <member name="user" type="user"/>
975 pcg 1.34 <member name="gamerecord" type="game_record" guard-member="event" guard-cond="== 2"/>
976 pcg 1.33 <p>Game result record?</p>
977    
978 pcg 1.16 </message>
979 pcg 1.1
980 pcg 1.58 <message type="030c" name="unknown_030c" src="server">
981     <p>Not the slightest... No payload, either.</p>
982     </message>
983    
984 pcg 1.31 <message type="0310" name="priv_room" src="server">
985 pcg 1.1 "permission denied" when joining a room
986     <member name="name" type="STRING"/>
987     </message>
988    
989 pcg 1.31 <message type="0318" name="upd_rooms" src="server">
990 pcg 1.1 <member name="rooms" type="room" array="yes"/>
991     </message>
992    
993 pcg 1.31 <message type="0411" name="chal_defaults" src="server">
994 pcg 1.16 <member name="channel" type="U16"/>
995     <member name="defaults" type="challenge_defaults"/>
996     </message>
997    
998 pcg 1.40 <message type="0412" name="game_error" src="server">
999     Unable to create challenge. The channel is be optional.
1000     <member name="message" type="CONSTANT" value='Sorry, you are already playing in one game, so you can&apos;t start playing in another.'/>
1001 pcg 1.17 <member name="channel" type="U16"/>
1002     </message>
1003    
1004 pcg 1.31 <message type="0414" name="game_record" src="server">
1005 pcg 1.16 The users game record.
1006     <member name="name" type="username"/>
1007     <member name="more" type="flag"/>
1008     Wether more games are available (must be requested manually)
1009     <member name="games" type="game_record" array="yes"/>
1010     </message>
1011    
1012 pcg 1.40 <message type="0417" name="error" src="server">
1013     <member name="message" type="CONSTANT" value='Sorry, your opponent is currently not logged in, so you can&apos;t resume this game.'/>
1014     </message>
1015    
1016     <message type="0418" name="error" src="server">
1017     <member name="message" type="CONSTANT" value='Sorry, your opponent is already playing in a game, so you cannot continue this one.'/>
1018     </message>
1019    
1020     <message type="0419" name="error" src="server">
1021     <member name="message" type="CONSTANT" value='Sorry, the server is out of boards! Please wait a few minutes and try to start a game again.'/>
1022     </message>
1023    
1024 pcg 1.31 <message type="041c" name="upd_game2" src="server">
1025 pcg 1.17 Unclear.
1026 pcg 1.3 <member name="channel_junk" type="U16"/>
1027 pcg 1.1 <member name="game" type="game"/>
1028     </message>
1029    
1030 pcg 1.40 <message type="041f" name="error" src="server">
1031     <member name="message" type="CONSTANT" value='Sorry, the game you tried to load was not correctly saved...probably caused by the server crashing. It cannot be recovered.'/>
1032     </message>
1033    
1034     <message type="0420" name="error" src="server">
1035     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; has left the game you are starting before you could challenge them. You will have to play against somebody else.'/>
1036     </message>
1037    
1038     <message type="0421" name="error" src="server">
1039     <member name="message" type="CONSTANT" value='Sorry, this game is a private lesson. You will not be allowed to observe it.'/>
1040     </message>
1041    
1042 pcg 1.44 <!-- added recently -->
1043 pcg 1.46 <message type="043a" name="add_global_challenge" src="server">
1044     <p>
1045     Adds or updates a global challenge (open game list).
1046     </p>
1047 pcg 1.44 <member name="channel" type="U16"/>
1048 pcg 1.46 <p>
1049     The room this game is associated with.
1050     </p>
1051 pcg 1.44 <member name="game" type="game"/>
1052 pcg 1.59 <p>The game. The "moves" member contains a small number. Probably garbage.</p>
1053 pcg 1.44 </message>
1054    
1055 pcg 1.1 <h3>Room messages</h3>
1056    
1057     <p>Not all room messages are for rooms only, and rooms need to parse
1058     not only these messages. Orthogonality, what for?</p>
1059    
1060 pcg 1.31 <message type="4300" name="join_room" src="server">
1061 pcg 1.3 <member name="channel" type="U16"/>
1062 pcg 1.1 <member name="users" type="user" array="yes"/>
1063     </message>
1064    
1065 pcg 1.31 <message type="4301" name="msg_room" src="server">
1066 pcg 1.3 <member name="channel" type="U16"/>
1067     <member name="name" type="username"/>
1068 pcg 1.1 <member name="message" type="STRING"/>
1069     </message>
1070    
1071 pcg 1.31 <message type="4302" name="part_room" src="server">
1072 pcg 1.3 <member name="channel" type="U16"/>
1073 pcg 1.1 <member name="user" type="user"/>
1074     </message>
1075    
1076 pcg 1.31 <message type="4303" name="del_room" src="server">
1077 pcg 1.3 <member name="channel" type="U16"/>
1078 pcg 1.1 </message>
1079    
1080 pcg 1.31 <message type="4304" name="upd_games" src="server">
1081 pcg 1.3 <member name="channel" type="U16"/>
1082 pcg 1.1 <member name="games" type="game" array="yes"/>
1083     </message>
1084    
1085 pcg 1.31 <message type="4319" name="desc_room" src="server">
1086 pcg 1.3 <member name="channel" type="U16"/>
1087     <member name="owner" type="username"/>
1088 pcg 1.1 <member name="description" type="STRING"/>
1089     </message>
1090 pcg 1.28
1091 pcg 1.1 <h3>Game messages</h3>
1092    
1093 pcg 1.59 <message type="4400" name="challenge" src="server">
1094 pcg 1.1 Unclear.
1095 pcg 1.3 <member name="channel" type="U16"/>
1096 pcg 1.1 <member name="challenge" type="challenge"/>
1097     </message>
1098    
1099 pcg 1.31 <message type="4401" name="upd_game" src="server">
1100 pcg 1.3 <member name="channel" type="U16"/>
1101 pcg 1.1 <member name="game" type="game"/>
1102     </message>
1103    
1104 pcg 1.31 <message type="4402" name="del_game" src="server">
1105 pcg 1.3 <member name="channel" type="U16"/>
1106 pcg 1.1 </message>
1107    
1108 pcg 1.31 <message type="4403" name="upd_observers" src="server">
1109 pcg 1.3 <member name="channel" type="U16"/>
1110 pcg 1.1 <member name="users" type="user" array="yes"/>
1111     </message>
1112    
1113 pcg 1.31 <message type="4404" name="del_observer" src="server">
1114 pcg 1.3 <member name="channel" type="U16"/>
1115     <member name="name" type="username"/>
1116 pcg 1.1 </message>
1117    
1118 pcg 1.31 <message type="4405" name="set_tree" src="server">
1119 pcg 1.3 <member name="channel" type="U16"/>
1120 pcg 1.1 <member name="tree" type="TREE"/>
1121     </message>
1122    
1123 pcg 1.31 <message type="4406" name="upd_tree" src="server">
1124 pcg 1.3 <member name="channel" type="U16"/>
1125 pcg 1.1 <member name="tree" type="TREE"/>
1126     </message>
1127    
1128 pcg 1.31 <message type="4409" name="superko" src="server">
1129 pcg 1.1 Superko-warning.
1130 pcg 1.3 <member name="channel" type="U16"/>
1131 pcg 1.1 </message>
1132    
1133 pcg 1.31 <message type="440b" name="final_result" src="server">
1134 pcg 1.3 <member name="channel" type="U16"/>
1135 pcg 1.12 <member name="blackscore" type="scorevalues"/>
1136     <member name="whitescore" type="scorevalues"/>
1137 pcg 1.1 </message>
1138    
1139 pcg 1.31 <message type="440e" name="req_undo" src="server">
1140 pcg 1.3 <member name="channel" type="U16"/>
1141 pcg 1.1 </message>
1142    
1143 pcg 1.31 <message type="4410" name="resign_game" src="server">
1144 pcg 1.3 <member name="channel" type="U16"/>
1145     <member name="player" type="U8"/>
1146 pcg 1.1 </message>
1147    
1148 pcg 1.40 <message type="4415" name="game_error" src="server">
1149     <member name="channel" type="U16"/>
1150     <member name="message" type="CONSTANT" value='Sorry, this is a lecture game. Only authorized players are allowed to make comments.'/>
1151     </message>
1152    
1153 pcg 1.31 <message type="441a" name="set_teacher" src="server">
1154 pcg 1.3 <member name="channel" type="U16"/>
1155     <member name="name" type="username"/>
1156 pcg 1.1 </message>
1157    
1158 pcg 1.31 <message type="441d" name="owner_left" src="server">
1159 pcg 1.3 <member name="channel" type="U16"/>
1160 pcg 1.40 <member name="message" type="CONSTANT" value='Sorry, the owner of this game has left. Nobody will be allowed to edit it until the owner returns.'/>
1161 pcg 1.1 </message>
1162    
1163 pcg 1.31 <message type="441e" name="teacher_left" src="server">
1164 pcg 1.1 Unclear.
1165 pcg 1.3 <member name="channel" type="U16"/>
1166 pcg 1.1 </message>
1167    
1168 pcg 1.40 <message type="4422" name="allow_user_result" src="server">
1169     <member name="message" type="CONSTANT" value='User &quot;%s&quot; will now be allowed full access to your game.'/>
1170     <member name="channel" type="U16"/>
1171     </message>
1172    
1173     <message type="4424" name="allow_user_result" src="server">
1174     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; is a guest and cannot be allowed full access to your game.'/>
1175     <member name="channel" type="U16"/>
1176     </message>
1177    
1178     <message type="4425" name="allow_user_result" src="server">
1179     <member name="message" type="CONSTANT" value='Sorry, user &quot;%s&quot; does not seem to exist and cannot be allowed into your game.'/>
1180 pcg 1.3 <member name="channel" type="U16"/>
1181 pcg 1.27 </message>
1182    
1183 pcg 1.31 <message type="4428" name="add_tree" src="server">
1184 pcg 1.27 <p>See <ref ref="set_tree"/>. In addition, flags the tree as being
1185     uploaded completely.</p>
1186     <member name="channel" type="U16"/>
1187     <member name="tree" type="TREE"/>
1188 pcg 1.40 </message>
1189    
1190     <message type="4429" name="reject_challenge" src="server">
1191     Reject a challenge by a given user. Not checked.
1192    
1193     <member name="channel" type="U16"/>
1194     <member name="name" type="username"/>
1195 pcg 1.41 </message>
1196    
1197 pcg 1.46 <message type="442f" name="new_game" src="server">
1198 pcg 1.41 <p>Notifies the client that a new game has been created. This
1199 pcg 1.46 message is sent long *after* upd_games and upd_observers etc.
1200     have been received. *sigh*</p>
1201 pcg 1.41
1202     <member name="channel" type="U16"/>
1203 pcg 1.46 <p>The newly created game.</p>
1204 pcg 1.58 <member name="cid" type="clientid"/>
1205 pcg 1.46 <p>The ID sent to the server in new_game.</p>
1206 pcg 1.1 </message>
1207    
1208 pcg 1.31 <message type="4433" name="req_result" src="server">
1209 pcg 1.1 Unclear.
1210 pcg 1.3 <member name="channel" type="U16"/>
1211 pcg 1.1 # # recv_result(?)
1212     </message>
1213    
1214 pcg 1.48 <message type="4434" name="set_quiet" src="server">
1215     <p>Sets (or clears) the quiet flag on a game.</p>
1216 pcg 1.3 <member name="channel" type="U16"/>
1217 pcg 1.58 <member name="quiet" type="flag"/>
1218 pcg 1.1 </message>
1219    
1220 pcg 1.57 <message type="4437" name="set_gametime" src="server">
1221     <p>Sent when joining a game. Gives the remaining time +
1222     periods/moves for the players, to correctly initialize the clocks.</p>
1223 pcg 1.51 <member name="channel" type="U16"/>
1224     <member name="btime" type="time"/>
1225     <member name="bcount" type="U16"/>
1226     <member name="wtime" type="time"/>
1227     <member name="wcount" type="U16"/>
1228     </message>
1229    
1230 pcg 1.46 <message type="443b" name="del_global_challenge" src="server">
1231     <p>
1232     Remove a game from the global challenge list (open game list).
1233     </p>
1234 pcg 1.43 <member name="channel" type="U16"/>
1235 pcg 1.46 <p>The game id to remove.</p>
1236 pcg 1.44 <member name="game" type="U16"/>
1237 pcg 1.46 <p>Probably the same. I suggest to use this id for no good reason.</p>
1238 pcg 1.43 </message>
1239 pcg 1.1 </body>
1240     </html>
1241