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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.100
Committed: Sun May 30 03:24:47 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.99: +16 -4 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.62 sprintf "%s/%d =%d",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.75 $self->{moves} > 1
61     ? $time / $self->{moves}
62     : $interval;
63 pcg 1.23 }
64     };
65    
66     } else {
67     # none, or unknown
68     $self->{set} = sub { };
69     $self->{format} = sub { "---" }
70     }
71     }
72    
73     sub refresh {
74     my ($self, $timestamp) = @_;
75 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
76 pcg 1.36
77     # we round the timer value slightly... the protocol isn't exact anyways,
78     # and this gives smoother timers ;)
79 pcg 1.38 my @format = $self->{format}->(int ($timer + 0.4));
80 pcg 1.82 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81 pcg 1.23
82     $timer - int $timer;
83     }
84    
85     sub set_time {
86     my ($self, $time) = @_;
87    
88 pcg 1.27 # we ignore requests to re-set the time of a running clock.
89     # this is the easiest way to ensure that commentary etc.
90     # doesn't re-set the clock. yes, this is frickle design,
91 pcg 1.36 # but I think the protocol is to blame here, which gives
92 pcg 1.27 # very little time information. (cgoban2 also has had quite
93     # a lot of small time update problems...)
94     unless ($self->{timeout}) {
95     $self->{set}->($time->[0], $time->[1]);
96     $self->refresh ($self->{start});
97     }
98 pcg 1.23 }
99    
100     sub start {
101 pcg 1.36 my ($self, $when) = @_;
102 pcg 1.23
103 pcg 1.36 $self->stop;
104 pcg 1.23
105 pcg 1.36 $self->{start} = $when;
106 pcg 1.27
107 pcg 1.23 my $timeout; $timeout = sub {
108 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 pcg 1.27 $next += 1000 if $next < 0;
110 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
111     0;
112     };
113    
114     $timeout->();
115     }
116    
117     sub stop {
118     my ($self) = @_;
119    
120     remove Glib::Source delete $self->{timeout} if $self->{timeout};
121 pcg 1.24 }
122    
123 pcg 1.23 package game::userpanel;
124    
125 pcg 1.82 use Glib::Object::Subclass
126     Gtk2::HBox,
127     properties => [
128     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129     ];
130 pcg 1.23
131 pcg 1.82 sub INIT_INSTANCE {
132     my ($self) = @_;
133 pcg 1.23
134 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
135 pcg 1.26
136     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137     $vbox->add ($self->{info} = new Gtk2::Label "");
138 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139 pcg 1.23
140 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141    
142 pcg 1.23 $self;
143     }
144    
145 pcg 1.37 sub configure {
146 pcg 1.69 my ($self, $app, $user, $rules) = @_;
147 pcg 1.23
148 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
149     $self->{name}->set_text ($user->as_string);
150 pcg 1.26
151 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152     $self->{imagebox}->add (gtk::image_from_data undef);
153 pcg 1.33 $self->{imagebox}->show_all;
154 pcg 1.32
155 pcg 1.52 if ($user->has_pic) {
156     # the big picture...
157 pcg 1.69 $app->userpic ($user->{name}, sub {
158 pcg 1.52 return unless $self->{imagebox};
159 pcg 1.69
160 pcg 1.52 if ($_[0]) {
161     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162     $self->{imagebox}->add (gtk::image_from_data $_[0]);
163     $self->{imagebox}->show_all;
164     }
165     });
166     }
167 pcg 1.26 }
168    
169 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170 pcg 1.23 }
171    
172     sub set_state {
173 pcg 1.36 my ($self, $captures, $timer, $when) = @_;
174 pcg 1.23
175 pcg 1.36 $self->{clock}->stop unless $when;
176 pcg 1.23 $self->{clock}->set_time ($timer);
177 pcg 1.36 $self->{clock}->start ($when) if $when;
178 pcg 1.27
179 pcg 1.23 $self->{info}->set_text ("$captures pris.");
180     }
181    
182 pcg 1.1 package game;
183    
184 pcg 1.83 use Scalar::Util qw(weaken);
185    
186 pcg 1.1 use KGS::Constants;
187     use KGS::Game::Board;
188    
189 pcg 1.74 use Gtk2::GoBoard;
190 pcg 1.97 use Gtk2::GoBoard::Constants;
191 pcg 1.74
192 pcg 1.83 use Glib::Object::Subclass
193     Gtk2::Window;
194    
195 pcg 1.1 use base KGS::Listener::Game;
196     use base KGS::Game;
197    
198 pcg 1.15 use POSIX qw(ceil);
199    
200 pcg 1.1 sub new {
201 pcg 1.83 my ($self, %arg) = @_;
202     $self = $self->Glib::Object::new;
203     $self->{$_} = delete $arg{$_} for keys %arg;
204 pcg 1.1
205 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
206 pcg 1.1
207 pcg 1.87 $self->signal_connect (destroy => sub {
208     $self->unlisten;
209     delete $self->{app}{game}{$self->{channel}};
210     %{$_[0]} = ();
211     });#d#
212 pcg 1.1
213 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
214     gtk::state $hpane, "game::hpane", undef, position => 500;
215 pcg 1.1
216 pcg 1.36 # LEFT PANE
217    
218 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219 pcg 1.31
220     $self->{boardbox} = new Gtk2::VBox;
221    
222 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
223 pcg 1.1
224 pcg 1.31 # board box (aspect/canvas)
225    
226 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227    
228     # RIGHT PANE
229    
230     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231     $hpane->set (position_set => 1);
232    
233     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
234 pcg 1.1
235     {
236 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
237     $vbox->add ($self->{title} = new Gtk2::Label $title);
238    
239     $vbox->add (my $hbox = new Gtk2::HBox);
240    
241     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242 pcg 1.1
243 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
244 pcg 1.2
245 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
246 pcg 1.2 $scale->set_draw_value (0);
247 pcg 1.30 $scale->set_digits (0);
248 pcg 1.1
249 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
250 pcg 1.1 }
251 pcg 1.31
252 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
253 pcg 1.82
254 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
255     for COLOUR_WHITE, COLOUR_BLACK;
256 pcg 1.100
257     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
258    
259     #$buttonbox->I#
260 pcg 1.1
261 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
262 pcg 1.73
263 pcg 1.96 $self->set_channel ($self->{channel});
264 pcg 1.86
265 pcg 1.96 $self->show_all;
266 pcg 1.1
267     $self;
268     }
269    
270 pcg 1.96 sub set_channel {
271     my ($self, $channel) = @_;
272    
273     $self->{channel} = $channel;
274    
275     if ($self->{channel} > 0) {
276     $self->listen ($self->{conn});
277    
278     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
279     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
280    
281     $self->signal_connect (delete_event => sub { $self->part; 1 });
282     $self->{chat}->signal_connect (command => sub {
283     my ($chat, $cmd, $arg) = @_;
284     if ($cmd eq "rsave") {
285     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
286     } else {
287     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
288     }
289     });
290     }
291     }
292    
293 pcg 1.1 sub event_update_users {
294 pcg 1.18 my ($self, $add, $update, $remove) = @_;
295 pcg 1.1
296 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
297 pcg 1.70
298 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
299     for @$remove;
300    
301 pcg 1.88 $self->{users_inlay}->refresh;
302 pcg 1.57
303     my %important;
304 pcg 1.98 $important{$self->{black}{name}}++;
305     $important{$self->{white}{name}}++;
306     $important{$self->{owner}{name}}++;
307 pcg 1.57
308     if (my @users = grep $important{$_->{name}}, @$add) {
309 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
310     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 pcg 1.57 }
312     if (my @users = grep $important{$_->{name}}, @$remove) {
313 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
314     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
315 pcg 1.57 }
316 pcg 1.1 }
317    
318     sub join {
319     my ($self) = @_;
320 pcg 1.21 return if $self->{joined};
321    
322 pcg 1.1 $self->SUPER::join;
323     }
324    
325 pcg 1.97 sub update_cursor {
326     my ($self) = @_;
327    
328     my $move = int $self->{moveadj}->get_value;
329     my $cb;
330    
331 pcg 1.99 warn sprintf "move %d spath %d\n", $move, scalar @{$self->{path}};#d#
332     warn "isact " . $self->is_active;#d#
333     warn "flags $self->{flags}\n";#d#
334     warn "handi $self->{handicap}\n";#d#
335    
336     my $running = $move == @{$self->{path}}; # && $self->is_active;
337    
338     delete $self->{board_click};
339    
340     warn "plaiyng $self->{playing} running $running last $self->{cur_board}{last}\n";#d#
341     if ($self->{teacher} eq $self->{app}{conn}) {
342     #TODO# # teaching mode not implemented
343     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
344     } elsif (!$self->{playing} || !$running) {
345 pcg 1.97 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
346 pcg 1.99 #TODO# # implement coordinate-grabbing
347     } elsif ($self->{black}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_WHITE) {
348 pcg 1.97 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
349 pcg 1.99 $self->{board_click} = sub {
350     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
351     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
352     delete $self->{board_click};
353 pcg 1.97 };
354 pcg 1.99 } elsif ($self->{white}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_BLACK) {
355 pcg 1.97 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
356 pcg 1.99 $self->{board_click} = sub {
357     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
358     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
359     delete $self->{board_click};
360 pcg 1.97 };
361     }
362     }
363    
364 pcg 1.23 sub update_board {
365     my ($self) = @_;
366     return unless $self->{path};
367    
368 pcg 1.58 my $move = int $self->{moveadj}->get_value;
369 pcg 1.23
370 pcg 1.99 my $running = $move == @{$self->{path}} && !$self->{teacher};
371 pcg 1.23
372 pcg 1.58 $self->{board_label}->set_text ("Move " . ($move - 1));
373 pcg 1.23
374 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
375     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
376 pcg 1.47
377 pcg 1.78 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
378 pcg 1.58 $self->{userpanel}[$colour]->set_state (
379 pcg 1.64 $self->{cur_board}{captures}[$colour],
380     $self->{cur_board}{timer}[$colour],
381 pcg 1.58 ($running && $self->{lastmove_colour} == !$colour)
382     ? $self->{lastmove_time} : 0
383     );
384     }
385 pcg 1.23
386 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
387 pcg 1.97
388     $self->update_cursor;
389 pcg 1.23 }
390    
391 pcg 1.1 sub event_update_tree {
392     my ($self) = @_;
393    
394     $self->{path} = $self->get_path;
395 pcg 1.30
396     if ($self->{moveadj}) {
397     my $upper = $self->{moveadj}->upper;
398     my $pos = $self->{moveadj}->get_value;
399 pcg 1.48 my $move = scalar @{$self->{path}};
400 pcg 1.30
401 pcg 1.48 $self->{moveadj}->upper ($move);
402 pcg 1.30
403     $self->{moveadj}->changed;
404     if ($pos == $upper) {
405 pcg 1.48 $self->{moveadj}->value ($move);
406     $self->{moveadj}->value_changed;
407 pcg 1.30 }
408     }
409 pcg 1.29 }
410    
411     sub event_update_comments {
412     my ($self, $node, $comment, $newnode) = @_;
413     $self->SUPER::event_update_comments($node, $comment, $newnode);
414    
415 pcg 1.30 my $text;
416    
417 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
418 pcg 1.29 if $newnode;
419    
420 pcg 1.30 for (split /\n/, $comment) {
421     $text .= "\n";
422 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
423 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
424     }
425 pcg 1.40
426     # coords only for 19x19 so far
427     $_ = util::toxml $_;
428 pcg 1.39 s{
429     (
430     \b
431     (?:[bw])?
432     [, ]{0,2}
433 pcg 1.41 [a-hj-t] # valid for upto 19x19
434 pcg 1.40 \s?
435 pcg 1.42 [1-9]?[0-9]
436 pcg 1.40 \b
437 pcg 1.39 )
438     }{
439     "<coord>$1</coord>";
440     }sgexi;
441    
442 pcg 1.30 $text .= $_;
443     }
444    
445 pcg 1.73 $self->{chat}->append_text ($text);
446 pcg 1.1 }
447    
448 pcg 1.31 sub event_join {
449     my ($self) = @_;
450 pcg 1.83
451     $self->SUPER::event_join (@_);
452 pcg 1.97 $self->init_tree;
453 pcg 1.83 $self->event_update_game;
454 pcg 1.31 }
455    
456 pcg 1.1 sub event_part {
457     my ($self) = @_;
458 pcg 1.83
459 pcg 1.1 $self->SUPER::event_part;
460 pcg 1.50 $self->destroy;
461 pcg 1.1 }
462    
463     sub event_move {
464     my ($self, $pass) = @_;
465     sound::play 1, $pass ? "pass" : "move";
466 pcg 1.98
467     if ($self->{undo_inlay}) {
468     (delete $self->{undo_inlay})->clear;
469     }
470 pcg 1.25 }
471    
472     sub event_update_game {
473     my ($self) = @_;
474 pcg 1.95
475 pcg 1.25 $self->SUPER::event_update_game;
476 pcg 1.36
477 pcg 1.83 return unless $self->{joined};
478 pcg 1.71
479 pcg 1.97 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
480     || $self->is_playing ($self->{conn}{name});
481    
482 pcg 1.67 my $title = defined $self->{channel}
483     ? $self->owner->as_string . " " . $self->opponent_string
484     : "Game Window";
485 pcg 1.83 $self->set_title("KGS Game $title");
486 pcg 1.55 $self->{title}->set_text ($title);
487 pcg 1.53
488 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
489     $self->{user}[COLOUR_WHITE] = $self->{white};
490 pcg 1.37
491 pcg 1.38 # show board
492 pcg 1.80 if ($self->is_inprogress) {
493 pcg 1.92 if (!$self->{boardbox}->parent) {
494     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
495     $self->{left}->add ($self->{boardbox});
496 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
497     if ($_[1] == 1) {
498     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
499     }
500     });
501 pcg 1.92 }
502 pcg 1.86 if (my $ch = delete $self->{challenge}) {
503 pcg 1.98 $_->{inlay}->destroy for values %$ch;
504 pcg 1.86 }
505 pcg 1.97 $self->update_cursor;
506 pcg 1.38 }
507 pcg 1.86
508 pcg 1.38 $self->{left}->show_all;
509    
510 pcg 1.95 $self->{rules_inlay}->refresh;
511 pcg 1.53
512 pcg 1.25 }
513    
514 pcg 1.95 sub draw_setup {
515 pcg 1.86 my ($self, $inlay) = @_;
516 pcg 1.37
517 pcg 1.96 return unless $self->{joined};
518    
519 pcg 1.86 my $rules = $self->{rules};
520 pcg 1.54
521 pcg 1.86 my $text = "";
522 pcg 1.37
523 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
524     if $self->{teacher};
525    
526 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
527     if $self->{owner}->is_valid;
528 pcg 1.96
529     if ($self->is_inprogress) {
530 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
531     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
532 pcg 1.96 }
533     $text .= "\nType: " . util::toxml $gametype{$self->type};
534 pcg 1.95
535 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
536    
537 pcg 1.38 $text .= "\nTime: ";
538 pcg 1.37
539 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
540 pcg 1.46 $text .= "UNLIMITED";
541 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
542     $text .= util::format_time $rules->{time};
543 pcg 1.46 $text .= " ABS";
544 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
545 pcg 1.79 $text .= util::format_time $rules->{time};
546 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
547 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
548     $text .= util::format_time $rules->{time};
549 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
550 pcg 1.37 }
551    
552 pcg 1.95 $text .= "\nFlags:";
553 pcg 1.96 $text .= " private" if $self->is_private;
554 pcg 1.95 $text .= " started" if $self->is_inprogress;
555     $text .= " adjourned" if $self->is_adjourned;
556     $text .= " scored" if $self->is_scored;
557     $text .= " saved" if $self->is_saved;
558    
559     if ($self->is_inprogress) {
560     $text .= "\nHandicap: " . $self->{handicap};
561     $text .= "\nKomi: " . $self->{komi};
562     $text .= "\nSize: " . $self->size_string;
563     }
564    
565     if ($self->is_scored) {
566     $text .= "\nResult: " . $self->score_string;
567     }
568    
569 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
570 pcg 1.95
571 pcg 1.86 }
572    
573     sub event_update_rules {
574     my ($self, $rules) = @_;
575    
576     $self->{rules} = $rules;
577    
578     if ($self->{user}) {
579     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
580     for COLOUR_BLACK, COLOUR_WHITE;
581     }
582    
583     sound::play 3, "gamestart";
584    
585 pcg 1.89 $self->{rules_inlay}->refresh;
586 pcg 1.38 }
587    
588 pcg 1.100 sub event_resign_game {
589     my ($self, $player) = @_;
590 pcg 1.54
591     sound::play 3, "resign";
592 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
593 pcg 1.39 . "\n<user>"
594 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
595     . "</user> resigned.</infoblock>");
596     }
597    
598 pcg 1.100 sub event_out_of_time {
599     my ($self, $player) = @_;
600    
601     sound::play 3, "timewin";
602     $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>"
603     . "\n<user>"
604     . (util::toxml $self->{user}[$msg->{player}]->as_string)
605     . "</user> ran out of time.</infoblock>");
606     }
607    
608 pcg 1.38 sub inject_final_result {
609     my ($self, $msg) = @_;
610    
611 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
612 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
613     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
614 pcg 1.42 . "</infoblock>"
615 pcg 1.38 );
616 pcg 1.37 }
617    
618 pcg 1.98 sub inject_req_undo {
619     my ($self, $msg) = @_;
620    
621     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
622     return if $inlay->{ignore};
623    
624     $inlay->{count}++;
625     $inlay->clear;
626     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
627     $inlay->append_button ("Grant", sub {
628     $inlay->clear;
629     $self->send (grant_undo => channel => $self->{channel});
630     });
631     $inlay->append_button ("Ignore", sub {
632     $inlay->clear;
633     $inlay->{ignore} = 1;
634     # but leave inlay, so further undo requests get counted
635     });
636    
637     }
638    
639 pcg 1.97 sub inject_new_game {
640     my ($self, $msg) = @_;
641    
642     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
643     delete $self->{cid};
644     }
645    
646 pcg 1.86 sub draw_challenge {
647 pcg 1.97 my ($self, $id) = @_;
648 pcg 1.86
649 pcg 1.98 my $info = $self->{challenge}{$id};
650     my $inlay = $info->{inlay};
651     my $rules = $info->{rules};
652     warn "drawchal $id\n";#d#
653     # use PApp::Util; warn PApp::Util::dumpval $challenge;#d#
654 pcg 1.97
655 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
656     my $opponent = $as_black ? $info->{white} : $info->{black};
657 pcg 1.86
658 pcg 1.97 my ($size, $time, $interval, $count);
659    
660     if (!$self->{channel}) {
661     $inlay->append_text ("\nNotes: ");
662 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
663 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
664 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
665 pcg 1.97 0 => "No",
666     2 => "Yes",
667     );
668     } else {
669 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
670 pcg 1.97 }
671    
672     $inlay->append_text ("\nType: ");
673     $inlay->append_optionmenu (
674 pcg 1.98 \$info->{gametype},
675 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
676     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
677     GAMETYPE_TEACHING , "Teaching",
678     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
679     GAMETYPE_SIMUL , "Simul (not yet!)",
680     GAMETYPE_FREE , "Free",
681     GAMETYPE_RATED , "Rated",
682     sub {
683     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
684     },
685     );
686    
687     if ($self->{channel}) {
688     $inlay->append_text ("\nMy Colour: ");
689     $inlay->append_optionmenu (
690     \$as_black,
691     0 => "White",
692     1 => "Black",
693     sub {
694 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
695     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
696 pcg 1.97 }
697     }
698     );
699     }
700 pcg 1.86
701 pcg 1.97 $inlay->append_text ("\nRuleset: ");
702     $inlay->append_optionmenu (
703 pcg 1.98 \$info->{rules}{ruleset},
704 pcg 1.97 RULESET_JAPANESE , "Japanese",
705     RULESET_CHINESE , "Chinese",
706     RULESET_AGA , "AGA",
707     RULESET_NEW_ZEALAND, "New Zealand",
708     );
709    
710     $inlay->append_text ("\nSize: ");
711     $size = $inlay->append_optionmenu (
712 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
713 pcg 1.97 );
714    
715     if ($self->{channel}) {
716     $inlay->append_text ("\nHandicap: ");
717 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
718 pcg 1.97
719     $inlay->append_text ("\nKomi: ");
720 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
721 pcg 1.97 }
722    
723     $inlay->append_text ("\nTimesys: ");
724     $inlay->append_optionmenu (
725 pcg 1.98 \$info->{rules}{timesys},
726 pcg 1.97 &TIMESYS_NONE => "None",
727     &TIMESYS_ABSOLUTE => "Absolute",
728     &TIMESYS_BYO_YOMI => "Byo Yomi",
729     &TIMESYS_CANADIAN => "Canadian",
730     sub {
731     my ($new) = @_;
732    
733     if ($new eq TIMESYS_NONE) {
734     $time->hide;
735     $interval->hide;
736     $count->hide;
737     } else {
738     $time->show;
739     $time->set_text ($self->{app}{defaults}{time});
740     if ($new eq TIMESYS_ABSOLUTE) {
741     $interval->hide;
742     $count->hide;
743     } else {
744     $interval->show;
745     $count->show;
746     if ($new eq TIMESYS_BYO_YOMI) {
747     $interval->set_text ($self->{app}{defaults}{byo_time});
748     $count->set_text ($self->{app}{defaults}{byo_period});
749     } elsif ($new eq TIMESYS_CANADIAN) {
750     $interval->set_text ($self->{app}{defaults}{can_time});
751     $count->set_text ($self->{app}{defaults}{can_period});
752     }
753     }
754     }
755     }
756     );
757    
758     $inlay->append_text ("\nMain Time: ");
759 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
760 pcg 1.97 $inlay->append_text ("\nInterval: ");
761 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
762 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
763 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
764 pcg 1.97
765     $inlay->append_text ("\n");
766    
767     if (!$self->{channel}) {
768     $inlay->append_button ("Create Challenge", sub {
769     $inlay->clear;
770     $self->{cid} = $self->{conn}->alloc_clientid;
771     $self->send (new_game =>
772 pcg 1.98 channel => delete $self->{roomid},
773     gametype => $info->{gametype},
774     cid => $self->{cid},
775     flags => $info->{flags},
776     rules => $info->{rules},
777     notes => $info->{notes},
778 pcg 1.97 );
779     });
780     } else {
781     $inlay->append_button ("OK", sub {
782     $inlay->clear;
783     $self->send (challenge =>
784 pcg 1.98 channel => $self->{channel},
785     black => $info->{black},
786     white => $info->{white},
787     gametype => $info->{gametype},
788     cid => $info->{cid},
789     rules => $info->{rules},
790 pcg 1.97 );
791     });
792     if (exists $self->{challenge}{""}) {
793     $inlay->append_button ("Reject", sub {
794     $inlay->clear;
795     $self->send (reject_challenge =>
796 pcg 1.98 channel => $self->{channel},
797     name => $opponent->{name},
798     gametype => $info->{gametype},
799     cid => $info->{cid},
800     rules => $info->{rules},
801 pcg 1.97 );
802     });
803     }
804     }
805 pcg 1.86 }
806    
807 pcg 1.88 sub draw_users {
808     my ($self, $inlay) = @_;
809    
810     for (sort keys %{$self->{users}}) {
811 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
812 pcg 1.88 }
813     }
814    
815 pcg 1.68 sub event_challenge {
816 pcg 1.98 my ($self, $info) = @_;
817 pcg 1.68
818 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
819     my $opponent = $as_black ? $info->{white} : $info->{black};
820 pcg 1.86
821 pcg 1.97 my $id = $opponent->{name};
822 pcg 1.86
823 pcg 1.98 warn "challenge from $opponent->{name}\n";#d#
824    
825     $self->{challenge}{$id} = $info;
826     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
827     exists $self->{challenge}{""}
828     ? "Challenge from $opponent->{name}"
829     : "Challenge to $opponent->{name}",
830 pcg 1.97 sub {
831     $self->{challenge}{$id}{inlay} = $_[0];
832     $self->draw_challenge ($id);
833     },
834 pcg 1.98 1 || !exists $self->{challenge}{""} # only open when not offerer
835 pcg 1.97 );
836 pcg 1.68 }
837    
838 pcg 1.1 1;
839