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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.103
Committed: Sun May 30 06:53:29 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.102: +9 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.62 sprintf "%s/%d =%d",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.75 $self->{moves} > 1
61     ? $time / $self->{moves}
62     : $interval;
63 pcg 1.23 }
64     };
65    
66     } else {
67     # none, or unknown
68     $self->{set} = sub { };
69     $self->{format} = sub { "---" }
70     }
71     }
72    
73     sub refresh {
74     my ($self, $timestamp) = @_;
75 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
76 pcg 1.102
77 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
78     # and this gives smoother timers ;)
79 pcg 1.102 my $timer2 = int $timer + 0.4;
80    
81     if ($timer2 <= 0) {
82     $timer2 = 0 if $timer2 < 0;
83     $self->set_text ("TIME OVER");
84     } else {
85     $self->set_text ($self->{format}->($timer2));
86     }
87 pcg 1.23
88     $timer - int $timer;
89     }
90    
91     sub set_time {
92 pcg 1.102 my ($self, $time, $moves) = @_;
93 pcg 1.23
94 pcg 1.27 # we ignore requests to re-set the time of a running clock.
95     # this is the easiest way to ensure that commentary etc.
96     # doesn't re-set the clock. yes, this is frickle design,
97 pcg 1.36 # but I think the protocol is to blame here, which gives
98 pcg 1.27 # very little time information. (cgoban2 also has had quite
99     # a lot of small time update problems...)
100     unless ($self->{timeout}) {
101 pcg 1.102 $self->{set}->($time, $moves);
102 pcg 1.27 $self->refresh ($self->{start});
103     }
104 pcg 1.23 }
105    
106     sub start {
107 pcg 1.36 my ($self, $when) = @_;
108 pcg 1.23
109 pcg 1.36 $self->stop;
110 pcg 1.23
111 pcg 1.36 $self->{start} = $when;
112 pcg 1.27
113 pcg 1.23 my $timeout; $timeout = sub {
114 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
115 pcg 1.27 $next += 1000 if $next < 0;
116 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
117     0;
118     };
119    
120     $timeout->();
121     }
122    
123     sub stop {
124     my ($self) = @_;
125    
126     remove Glib::Source delete $self->{timeout} if $self->{timeout};
127 pcg 1.24 }
128    
129 pcg 1.23 package game::userpanel;
130    
131 pcg 1.82 use Glib::Object::Subclass
132     Gtk2::HBox,
133     properties => [
134     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
135     ];
136 pcg 1.23
137 pcg 1.82 sub INIT_INSTANCE {
138     my ($self) = @_;
139 pcg 1.23
140 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
141 pcg 1.26
142     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
143     $vbox->add ($self->{info} = new Gtk2::Label "");
144 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
145 pcg 1.23
146 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147    
148 pcg 1.23 $self;
149     }
150    
151 pcg 1.37 sub configure {
152 pcg 1.69 my ($self, $app, $user, $rules) = @_;
153 pcg 1.23
154 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
155     $self->{name}->set_text ($user->as_string);
156 pcg 1.26
157 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158     $self->{imagebox}->add (gtk::image_from_data undef);
159 pcg 1.33 $self->{imagebox}->show_all;
160 pcg 1.32
161 pcg 1.52 if ($user->has_pic) {
162     # the big picture...
163 pcg 1.69 $app->userpic ($user->{name}, sub {
164 pcg 1.52 return unless $self->{imagebox};
165 pcg 1.69
166 pcg 1.52 if ($_[0]) {
167     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
168     $self->{imagebox}->add (gtk::image_from_data $_[0]);
169     $self->{imagebox}->show_all;
170     }
171     });
172     }
173 pcg 1.26 }
174    
175 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
176 pcg 1.23 }
177    
178 pcg 1.102 sub set_captures {
179     my ($self, $captures) = @_;
180    
181     $self->{info}->set_text ("$captures pris.");
182     }
183    
184     sub set_timer {
185     my ($self, $when, $time, $moves) = @_;
186 pcg 1.23
187 pcg 1.36 $self->{clock}->stop unless $when;
188 pcg 1.102 $self->{clock}->set_time ($time, $moves);
189 pcg 1.36 $self->{clock}->start ($when) if $when;
190 pcg 1.23 }
191    
192 pcg 1.1 package game;
193    
194 pcg 1.83 use Scalar::Util qw(weaken);
195    
196 pcg 1.1 use KGS::Constants;
197     use KGS::Game::Board;
198    
199 pcg 1.74 use Gtk2::GoBoard;
200 pcg 1.97 use Gtk2::GoBoard::Constants;
201 pcg 1.74
202 pcg 1.102 use base KGS::Game;
203     use base KGS::Listener::Game;
204    
205 pcg 1.83 use Glib::Object::Subclass
206     Gtk2::Window;
207    
208 pcg 1.15 use POSIX qw(ceil);
209    
210 pcg 1.1 sub new {
211 pcg 1.83 my ($self, %arg) = @_;
212     $self = $self->Glib::Object::new;
213     $self->{$_} = delete $arg{$_} for keys %arg;
214 pcg 1.1
215 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
216 pcg 1.1
217 pcg 1.87 $self->signal_connect (destroy => sub {
218     $self->unlisten;
219     delete $self->{app}{game}{$self->{channel}};
220     %{$_[0]} = ();
221     });#d#
222 pcg 1.1
223 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
224     gtk::state $hpane, "game::hpane", undef, position => 500;
225 pcg 1.1
226 pcg 1.36 # LEFT PANE
227    
228 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
229 pcg 1.31
230     $self->{boardbox} = new Gtk2::VBox;
231    
232 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
233 pcg 1.1
234 pcg 1.31 # board box (aspect/canvas)
235    
236 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237    
238     # RIGHT PANE
239    
240     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241     $hpane->set (position_set => 1);
242    
243     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
244 pcg 1.1
245     {
246 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
247     $vbox->add ($self->{title} = new Gtk2::Label $title);
248    
249     $vbox->add (my $hbox = new Gtk2::HBox);
250    
251     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
252 pcg 1.1
253 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
254 pcg 1.2
255 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
256 pcg 1.2 $scale->set_draw_value (0);
257 pcg 1.30 $scale->set_digits (0);
258 pcg 1.1
259 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
260 pcg 1.1 }
261 pcg 1.31
262 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
263 pcg 1.82
264 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
265     for COLOUR_WHITE, COLOUR_BLACK;
266 pcg 1.100
267     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
268    
269 pcg 1.101 $buttonbox->add ($self->{button_pass} =
270 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
271 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
272     $self->{board_click}->(255, 255) if $self->{board_click};
273     });
274 pcg 1.102 $buttonbox->add ($self->{button_undo} =
275     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
276     $self->{button_undo}->signal_connect (clicked => sub {
277     $self->send (req_undo => channel => $self->{channel});
278     });
279     $buttonbox->add ($self->{button_resign} =
280     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
281     $self->{button_resign}->signal_connect (clicked => sub {
282     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
283     });
284 pcg 1.1
285 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
286 pcg 1.73
287 pcg 1.96 $self->set_channel ($self->{channel});
288 pcg 1.86
289 pcg 1.96 $self->show_all;
290 pcg 1.1
291     $self;
292     }
293    
294 pcg 1.96 sub set_channel {
295     my ($self, $channel) = @_;
296    
297     $self->{channel} = $channel;
298    
299     if ($self->{channel} > 0) {
300     $self->listen ($self->{conn});
301    
302     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
303     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
304    
305     $self->signal_connect (delete_event => sub { $self->part; 1 });
306     $self->{chat}->signal_connect (command => sub {
307     my ($chat, $cmd, $arg) = @_;
308     if ($cmd eq "rsave") {
309     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
310     } else {
311     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
312     }
313     });
314     }
315     }
316    
317 pcg 1.1 sub event_update_users {
318 pcg 1.18 my ($self, $add, $update, $remove) = @_;
319 pcg 1.1
320 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
321 pcg 1.70
322 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
323     for @$remove;
324    
325 pcg 1.88 $self->{users_inlay}->refresh;
326 pcg 1.57
327     my %important;
328 pcg 1.98 $important{$self->{black}{name}}++;
329     $important{$self->{white}{name}}++;
330     $important{$self->{owner}{name}}++;
331 pcg 1.57
332     if (my @users = grep $important{$_->{name}}, @$add) {
333 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
334     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
335 pcg 1.57 }
336     if (my @users = grep $important{$_->{name}}, @$remove) {
337 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
338     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
339 pcg 1.57 }
340 pcg 1.1 }
341    
342     sub join {
343     my ($self) = @_;
344 pcg 1.21 return if $self->{joined};
345    
346 pcg 1.1 $self->SUPER::join;
347     }
348    
349 pcg 1.97 sub update_cursor {
350     my ($self) = @_;
351    
352     my $move = int $self->{moveadj}->get_value;
353     my $cb;
354    
355 pcg 1.102 my $running = $move == @{$self->{path}} && $self->is_active;
356 pcg 1.99
357     delete $self->{board_click};
358    
359     if ($self->{teacher} eq $self->{app}{conn}) {
360     #TODO# # teaching mode not implemented
361 pcg 1.101 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
362 pcg 1.102 $self->{button_undo}->hide;
363     $self->{button_resign}->hide;
364 pcg 1.101 $self->{board}->set (cursor => undef);
365    
366     } elsif ($running && $self->{colour} != COLOUR_NONE) {
367     # during game
368 pcg 1.102 $self->{button_undo}->show;
369     $self->{button_resign}->show;
370 pcg 1.101
371     if ($self->{cur_board}{score}) {
372     # during scoring
373     $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1);
374     $self->{board}->set (cursor => sub {
375     $_[0] & (MARK_B | MARK_W)
376     ? $_[0] ^ MARK_GRAYED
377     : $_[0];
378     });
379     $self->{board_click} = sub {
380     if ($_[0] == 255) {
381     $self->{button_pass}->sensitive (0);
382     $self->done;
383     } else {
384     $self->send (mark_dead =>
385     channel => $self->{channel},
386     x => $_[0],
387     y => $_[1],
388     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389     );
390     }
391     };
392    
393     } elsif (1 - $self->{colour} == $self->{cur_board}{last}) {
394     # normal move
395     $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
396     $self->{board}->set (cursor => sub {
397     # if is_valid_move oder so#TODO#
398     $_[0] & (MARK_B | MARK_W)
399     ? $_[0]
400     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
401     });
402     $self->{board_click} = sub {
403     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404     $self->{board}->set (cursor => undef);
405     delete $self->{board_click};
406     $self->{button_pass}->sensitive (0);
407     };
408     } else {
409     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
410     }
411     } else {
412 pcg 1.102 $self->{button_undo}->hide;
413     $self->{button_resign}->hide;
414 pcg 1.101 $self->{button_pass}->hide;
415     $self->{board}->set (cursor => undef);
416 pcg 1.99 #TODO# # implement coordinate-grabbing
417 pcg 1.97 }
418     }
419    
420 pcg 1.23 sub update_board {
421     my ($self) = @_;
422     return unless $self->{path};
423    
424 pcg 1.58 my $move = int $self->{moveadj}->get_value;
425 pcg 1.23
426 pcg 1.58 $self->{board_label}->set_text ("Move " . ($move - 1));
427 pcg 1.23
428 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
429     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
430 pcg 1.47
431 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
432     for COLOUR_WHITE, COLOUR_BLACK;
433 pcg 1.23
434 pcg 1.103 if ($move == @{$self->{path}}) {
435     $self->inject_set_gametime ($self->{gametime}) if $self->{gametime};
436     } else {
437     $self->{userpanel}[$_]->set_timer (0, @{$self->{cur_board}{timer}[$_]})
438     for COLOUR_WHITE, COLOUR_BLACK;
439     }
440    
441 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
442 pcg 1.97
443     $self->update_cursor;
444 pcg 1.23 }
445    
446 pcg 1.1 sub event_update_tree {
447     my ($self) = @_;
448    
449     $self->{path} = $self->get_path;
450 pcg 1.30
451     if ($self->{moveadj}) {
452     my $upper = $self->{moveadj}->upper;
453     my $pos = $self->{moveadj}->get_value;
454 pcg 1.48 my $move = scalar @{$self->{path}};
455 pcg 1.30
456 pcg 1.48 $self->{moveadj}->upper ($move);
457 pcg 1.30
458     $self->{moveadj}->changed;
459     if ($pos == $upper) {
460 pcg 1.48 $self->{moveadj}->value ($move);
461     $self->{moveadj}->value_changed;
462 pcg 1.30 }
463     }
464 pcg 1.29 }
465    
466     sub event_update_comments {
467     my ($self, $node, $comment, $newnode) = @_;
468     $self->SUPER::event_update_comments($node, $comment, $newnode);
469    
470 pcg 1.30 my $text;
471    
472 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
473 pcg 1.29 if $newnode;
474    
475 pcg 1.30 for (split /\n/, $comment) {
476     $text .= "\n";
477 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
478 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
479     }
480 pcg 1.40
481     # coords only for 19x19 so far
482     $_ = util::toxml $_;
483 pcg 1.39 s{
484     (
485     \b
486     (?:[bw])?
487     [, ]{0,2}
488 pcg 1.41 [a-hj-t] # valid for upto 19x19
489 pcg 1.40 \s?
490 pcg 1.42 [1-9]?[0-9]
491 pcg 1.40 \b
492 pcg 1.39 )
493     }{
494     "<coord>$1</coord>";
495     }sgexi;
496    
497 pcg 1.30 $text .= $_;
498     }
499    
500 pcg 1.73 $self->{chat}->append_text ($text);
501 pcg 1.1 }
502    
503 pcg 1.31 sub event_join {
504     my ($self) = @_;
505 pcg 1.83
506     $self->SUPER::event_join (@_);
507 pcg 1.97 $self->init_tree;
508 pcg 1.83 $self->event_update_game;
509 pcg 1.31 }
510    
511 pcg 1.1 sub event_part {
512     my ($self) = @_;
513 pcg 1.83
514 pcg 1.1 $self->SUPER::event_part;
515 pcg 1.50 $self->destroy;
516 pcg 1.1 }
517    
518     sub event_move {
519     my ($self, $pass) = @_;
520     sound::play 1, $pass ? "pass" : "move";
521 pcg 1.98
522     if ($self->{undo_inlay}) {
523     (delete $self->{undo_inlay})->clear;
524     }
525 pcg 1.25 }
526    
527     sub event_update_game {
528     my ($self) = @_;
529 pcg 1.95
530 pcg 1.25 $self->SUPER::event_update_game;
531 pcg 1.36
532 pcg 1.83 return unless $self->{joined};
533 pcg 1.71
534 pcg 1.101 $self->{colour} = $self->player_colour ($self->{conn}{name});
535 pcg 1.97
536 pcg 1.67 my $title = defined $self->{channel}
537     ? $self->owner->as_string . " " . $self->opponent_string
538     : "Game Window";
539 pcg 1.102 $self->set_title ("KGS Game $title");
540 pcg 1.55 $self->{title}->set_text ($title);
541 pcg 1.53
542 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
543     $self->{user}[COLOUR_WHITE] = $self->{white};
544 pcg 1.37
545 pcg 1.38 # show board
546 pcg 1.80 if ($self->is_inprogress) {
547 pcg 1.92 if (!$self->{boardbox}->parent) {
548     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
549     $self->{left}->add ($self->{boardbox});
550 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
551     if ($_[1] == 1) {
552     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
553     }
554     });
555 pcg 1.92 }
556 pcg 1.86 if (my $ch = delete $self->{challenge}) {
557 pcg 1.98 $_->{inlay}->destroy for values %$ch;
558 pcg 1.86 }
559 pcg 1.97 $self->update_cursor;
560 pcg 1.38 }
561 pcg 1.86
562 pcg 1.38 $self->{left}->show_all;
563    
564 pcg 1.95 $self->{rules_inlay}->refresh;
565 pcg 1.53
566 pcg 1.25 }
567    
568 pcg 1.95 sub draw_setup {
569 pcg 1.86 my ($self, $inlay) = @_;
570 pcg 1.37
571 pcg 1.96 return unless $self->{joined};
572    
573 pcg 1.86 my $rules = $self->{rules};
574 pcg 1.54
575 pcg 1.86 my $text = "";
576 pcg 1.37
577 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
578     if $self->{teacher};
579    
580 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
581     if $self->{owner}->is_valid;
582 pcg 1.96
583     if ($self->is_inprogress) {
584 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
585     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
586 pcg 1.96 }
587     $text .= "\nType: " . util::toxml $gametype{$self->type};
588 pcg 1.95
589 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
590    
591 pcg 1.38 $text .= "\nTime: ";
592 pcg 1.37
593 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
594 pcg 1.46 $text .= "UNLIMITED";
595 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
596     $text .= util::format_time $rules->{time};
597 pcg 1.46 $text .= " ABS";
598 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
599 pcg 1.79 $text .= util::format_time $rules->{time};
600 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
601 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
602     $text .= util::format_time $rules->{time};
603 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
604 pcg 1.37 }
605    
606 pcg 1.95 $text .= "\nFlags:";
607 pcg 1.96 $text .= " private" if $self->is_private;
608 pcg 1.95 $text .= " started" if $self->is_inprogress;
609     $text .= " adjourned" if $self->is_adjourned;
610     $text .= " scored" if $self->is_scored;
611     $text .= " saved" if $self->is_saved;
612    
613     if ($self->is_inprogress) {
614     $text .= "\nHandicap: " . $self->{handicap};
615     $text .= "\nKomi: " . $self->{komi};
616     $text .= "\nSize: " . $self->size_string;
617     }
618    
619     if ($self->is_scored) {
620     $text .= "\nResult: " . $self->score_string;
621     }
622    
623 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
624 pcg 1.95
625 pcg 1.86 }
626    
627     sub event_update_rules {
628     my ($self, $rules) = @_;
629    
630     $self->{rules} = $rules;
631    
632     if ($self->{user}) {
633     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
634     for COLOUR_BLACK, COLOUR_WHITE;
635     }
636    
637     sound::play 3, "gamestart";
638    
639 pcg 1.89 $self->{rules_inlay}->refresh;
640 pcg 1.38 }
641    
642 pcg 1.100 sub event_resign_game {
643     my ($self, $player) = @_;
644 pcg 1.54
645     sound::play 3, "resign";
646 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
647 pcg 1.39 . "\n<user>"
648 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
649     . "</user> resigned.</infoblock>");
650     }
651    
652 pcg 1.100 sub event_out_of_time {
653     my ($self, $player) = @_;
654    
655     sound::play 3, "timewin";
656     $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>"
657     . "\n<user>"
658     . (util::toxml $self->{user}[$msg->{player}]->as_string)
659     . "</user> ran out of time.</infoblock>");
660     }
661    
662 pcg 1.102 sub event_done {
663     my ($self) = @_;
664    
665     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
666     $self->{chat}->append_text ("\n<infoblock><header>Done</header>"
667     . "\nYour opponent pressed done.");
668     }
669     }
670    
671 pcg 1.38 sub inject_final_result {
672     my ($self, $msg) = @_;
673    
674 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
675 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
676     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
677 pcg 1.42 . "</infoblock>"
678 pcg 1.38 );
679 pcg 1.37 }
680    
681 pcg 1.102 sub inject_set_gametime {
682     my ($self, $msg) = @_;
683    
684 pcg 1.103 $self->{gametime} = $msg;
685    
686 pcg 1.102 my $move = int $self->{moveadj}->get_value;
687    
688     my $running = $move == @{$self->{path}} && !$self->{teacher};
689    
690     $self->{userpanel}[COLOUR_BLACK]->set_timer (
691     $running && $self->{lastmove_colour} == COLOUR_WHITE && $msg->{NOW},
692     $msg->{black_time}, $msg->{black_moves});
693     $self->{userpanel}[COLOUR_WHITE]->set_timer (
694     $running && $self->{lastmove_colour} == COLOUR_BLACK && $msg->{NOW},
695     $msg->{white_time}, $msg->{white_moves});
696     }
697    
698 pcg 1.98 sub inject_req_undo {
699     my ($self, $msg) = @_;
700    
701     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
702     return if $inlay->{ignore};
703    
704 pcg 1.101 sound::play 3, "warning" unless $inlay->{count};
705 pcg 1.98 $inlay->{count}++;
706 pcg 1.101
707 pcg 1.98 $inlay->clear;
708     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
709     $inlay->append_button ("Grant", sub {
710     $inlay->clear;
711     $self->send (grant_undo => channel => $self->{channel});
712     });
713     $inlay->append_button ("Ignore", sub {
714     $inlay->clear;
715     $inlay->{ignore} = 1;
716     # but leave inlay, so further undo requests get counted
717     });
718    
719 pcg 1.101 $self->{chat}->set_end;
720 pcg 1.98 }
721    
722 pcg 1.97 sub inject_new_game {
723     my ($self, $msg) = @_;
724    
725     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
726     delete $self->{cid};
727     }
728    
729 pcg 1.86 sub draw_challenge {
730 pcg 1.97 my ($self, $id) = @_;
731 pcg 1.86
732 pcg 1.98 my $info = $self->{challenge}{$id};
733     my $inlay = $info->{inlay};
734     my $rules = $info->{rules};
735 pcg 1.97
736 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
737     my $opponent = $as_black ? $info->{white} : $info->{black};
738 pcg 1.86
739 pcg 1.97 my ($size, $time, $interval, $count);
740    
741     if (!$self->{channel}) {
742     $inlay->append_text ("\nNotes: ");
743 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
744 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
745 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
746 pcg 1.97 0 => "No",
747     2 => "Yes",
748     );
749     } else {
750 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
751 pcg 1.97 }
752    
753     $inlay->append_text ("\nType: ");
754     $inlay->append_optionmenu (
755 pcg 1.98 \$info->{gametype},
756 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
757     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
758     GAMETYPE_TEACHING , "Teaching",
759     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
760     GAMETYPE_SIMUL , "Simul (not yet!)",
761     GAMETYPE_FREE , "Free",
762     GAMETYPE_RATED , "Rated",
763     sub {
764     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
765     },
766     );
767    
768     if ($self->{channel}) {
769     $inlay->append_text ("\nMy Colour: ");
770     $inlay->append_optionmenu (
771     \$as_black,
772     0 => "White",
773     1 => "Black",
774     sub {
775 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
776     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
777 pcg 1.97 }
778     }
779     );
780     }
781 pcg 1.86
782 pcg 1.97 $inlay->append_text ("\nRuleset: ");
783     $inlay->append_optionmenu (
784 pcg 1.98 \$info->{rules}{ruleset},
785 pcg 1.97 RULESET_JAPANESE , "Japanese",
786     RULESET_CHINESE , "Chinese",
787     RULESET_AGA , "AGA",
788     RULESET_NEW_ZEALAND, "New Zealand",
789     );
790    
791     $inlay->append_text ("\nSize: ");
792     $size = $inlay->append_optionmenu (
793 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
794 pcg 1.97 );
795    
796     if ($self->{channel}) {
797     $inlay->append_text ("\nHandicap: ");
798 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
799 pcg 1.97
800     $inlay->append_text ("\nKomi: ");
801 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
802 pcg 1.97 }
803    
804     $inlay->append_text ("\nTimesys: ");
805     $inlay->append_optionmenu (
806 pcg 1.98 \$info->{rules}{timesys},
807 pcg 1.97 &TIMESYS_NONE => "None",
808     &TIMESYS_ABSOLUTE => "Absolute",
809     &TIMESYS_BYO_YOMI => "Byo Yomi",
810     &TIMESYS_CANADIAN => "Canadian",
811     sub {
812     my ($new) = @_;
813    
814     if ($new eq TIMESYS_NONE) {
815     $time->hide;
816     $interval->hide;
817     $count->hide;
818     } else {
819     $time->show;
820     $time->set_text ($self->{app}{defaults}{time});
821     if ($new eq TIMESYS_ABSOLUTE) {
822     $interval->hide;
823     $count->hide;
824     } else {
825     $interval->show;
826     $count->show;
827     if ($new eq TIMESYS_BYO_YOMI) {
828     $interval->set_text ($self->{app}{defaults}{byo_time});
829     $count->set_text ($self->{app}{defaults}{byo_period});
830     } elsif ($new eq TIMESYS_CANADIAN) {
831     $interval->set_text ($self->{app}{defaults}{can_time});
832     $count->set_text ($self->{app}{defaults}{can_period});
833     }
834     }
835     }
836     }
837     );
838    
839     $inlay->append_text ("\nMain Time: ");
840 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
841 pcg 1.97 $inlay->append_text ("\nInterval: ");
842 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
843 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
844 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
845 pcg 1.97
846     $inlay->append_text ("\n");
847    
848     if (!$self->{channel}) {
849     $inlay->append_button ("Create Challenge", sub {
850     $inlay->clear;
851     $self->{cid} = $self->{conn}->alloc_clientid;
852     $self->send (new_game =>
853 pcg 1.98 channel => delete $self->{roomid},
854     gametype => $info->{gametype},
855     cid => $self->{cid},
856     flags => $info->{flags},
857     rules => $info->{rules},
858     notes => $info->{notes},
859 pcg 1.97 );
860     });
861     } else {
862     $inlay->append_button ("OK", sub {
863     $inlay->clear;
864     $self->send (challenge =>
865 pcg 1.98 channel => $self->{channel},
866     black => $info->{black},
867     white => $info->{white},
868     gametype => $info->{gametype},
869     cid => $info->{cid},
870     rules => $info->{rules},
871 pcg 1.97 );
872     });
873     if (exists $self->{challenge}{""}) {
874     $inlay->append_button ("Reject", sub {
875     $inlay->clear;
876     $self->send (reject_challenge =>
877 pcg 1.98 channel => $self->{channel},
878     name => $opponent->{name},
879     gametype => $info->{gametype},
880     cid => $info->{cid},
881     rules => $info->{rules},
882 pcg 1.97 );
883     });
884     }
885     }
886 pcg 1.86 }
887    
888 pcg 1.88 sub draw_users {
889     my ($self, $inlay) = @_;
890    
891     for (sort keys %{$self->{users}}) {
892 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
893 pcg 1.88 }
894     }
895    
896 pcg 1.68 sub event_challenge {
897 pcg 1.98 my ($self, $info) = @_;
898 pcg 1.68
899 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
900     my $opponent = $as_black ? $info->{white} : $info->{black};
901 pcg 1.86
902 pcg 1.97 my $id = $opponent->{name};
903 pcg 1.86
904 pcg 1.98 $self->{challenge}{$id} = $info;
905     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
906     exists $self->{challenge}{""}
907     ? "Challenge from $opponent->{name}"
908     : "Challenge to $opponent->{name}",
909 pcg 1.97 sub {
910     $self->{challenge}{$id}{inlay} = $_[0];
911     $self->draw_challenge ($id);
912     },
913 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
914 pcg 1.97 );
915 pcg 1.68 }
916    
917 pcg 1.1 1;
918