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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.104
Committed: Sun May 30 07:24:06 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.103: +40 -27 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.62 sprintf "%s/%d =%d",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.75 $self->{moves} > 1
61     ? $time / $self->{moves}
62     : $interval;
63 pcg 1.23 }
64     };
65    
66     } else {
67     # none, or unknown
68     $self->{set} = sub { };
69     $self->{format} = sub { "---" }
70     }
71     }
72    
73     sub refresh {
74     my ($self, $timestamp) = @_;
75 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
76 pcg 1.102
77 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
78     # and this gives smoother timers ;)
79 pcg 1.102 my $timer2 = int $timer + 0.4;
80    
81     if ($timer2 <= 0) {
82     $timer2 = 0 if $timer2 < 0;
83 pcg 1.104 $self->set_text ("TIME OUT");
84 pcg 1.102 } else {
85     $self->set_text ($self->{format}->($timer2));
86     }
87 pcg 1.23
88     $timer - int $timer;
89     }
90    
91     sub set_time {
92 pcg 1.102 my ($self, $time, $moves) = @_;
93 pcg 1.23
94 pcg 1.27 # we ignore requests to re-set the time of a running clock.
95     # this is the easiest way to ensure that commentary etc.
96     # doesn't re-set the clock. yes, this is frickle design,
97 pcg 1.36 # but I think the protocol is to blame here, which gives
98 pcg 1.27 # very little time information. (cgoban2 also has had quite
99     # a lot of small time update problems...)
100     unless ($self->{timeout}) {
101 pcg 1.102 $self->{set}->($time, $moves);
102 pcg 1.27 $self->refresh ($self->{start});
103     }
104 pcg 1.23 }
105    
106     sub start {
107 pcg 1.36 my ($self, $when) = @_;
108 pcg 1.23
109 pcg 1.36 $self->stop;
110 pcg 1.23
111 pcg 1.36 $self->{start} = $when;
112 pcg 1.27
113 pcg 1.23 my $timeout; $timeout = sub {
114 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
115 pcg 1.27 $next += 1000 if $next < 0;
116 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
117     0;
118     };
119    
120     $timeout->();
121     }
122    
123     sub stop {
124     my ($self) = @_;
125    
126     remove Glib::Source delete $self->{timeout} if $self->{timeout};
127 pcg 1.24 }
128    
129 pcg 1.23 package game::userpanel;
130    
131 pcg 1.82 use Glib::Object::Subclass
132     Gtk2::HBox,
133     properties => [
134     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
135     ];
136 pcg 1.23
137 pcg 1.82 sub INIT_INSTANCE {
138     my ($self) = @_;
139 pcg 1.23
140 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
141 pcg 1.26
142     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
143     $vbox->add ($self->{info} = new Gtk2::Label "");
144 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
145 pcg 1.23
146 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147    
148 pcg 1.23 $self;
149     }
150    
151 pcg 1.37 sub configure {
152 pcg 1.69 my ($self, $app, $user, $rules) = @_;
153 pcg 1.23
154 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
155     $self->{name}->set_text ($user->as_string);
156 pcg 1.26
157 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158     $self->{imagebox}->add (gtk::image_from_data undef);
159 pcg 1.33 $self->{imagebox}->show_all;
160 pcg 1.32
161 pcg 1.52 if ($user->has_pic) {
162     # the big picture...
163 pcg 1.69 $app->userpic ($user->{name}, sub {
164 pcg 1.52 return unless $self->{imagebox};
165 pcg 1.69
166 pcg 1.52 if ($_[0]) {
167     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
168     $self->{imagebox}->add (gtk::image_from_data $_[0]);
169     $self->{imagebox}->show_all;
170     }
171     });
172     }
173 pcg 1.26 }
174    
175 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
176 pcg 1.23 }
177    
178 pcg 1.102 sub set_captures {
179     my ($self, $captures) = @_;
180    
181     $self->{info}->set_text ("$captures pris.");
182     }
183    
184     sub set_timer {
185     my ($self, $when, $time, $moves) = @_;
186 pcg 1.23
187 pcg 1.36 $self->{clock}->stop unless $when;
188 pcg 1.102 $self->{clock}->set_time ($time, $moves);
189 pcg 1.36 $self->{clock}->start ($when) if $when;
190 pcg 1.23 }
191    
192 pcg 1.1 package game;
193    
194 pcg 1.83 use Scalar::Util qw(weaken);
195    
196 pcg 1.1 use KGS::Constants;
197     use KGS::Game::Board;
198    
199 pcg 1.74 use Gtk2::GoBoard;
200 pcg 1.97 use Gtk2::GoBoard::Constants;
201 pcg 1.74
202 pcg 1.102 use base KGS::Game;
203     use base KGS::Listener::Game;
204    
205 pcg 1.83 use Glib::Object::Subclass
206     Gtk2::Window;
207    
208 pcg 1.15 use POSIX qw(ceil);
209    
210 pcg 1.1 sub new {
211 pcg 1.83 my ($self, %arg) = @_;
212     $self = $self->Glib::Object::new;
213     $self->{$_} = delete $arg{$_} for keys %arg;
214 pcg 1.1
215 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
216 pcg 1.1
217 pcg 1.87 $self->signal_connect (destroy => sub {
218     $self->unlisten;
219     delete $self->{app}{game}{$self->{channel}};
220     %{$_[0]} = ();
221     });#d#
222 pcg 1.1
223 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
224     gtk::state $hpane, "game::hpane", undef, position => 500;
225 pcg 1.1
226 pcg 1.36 # LEFT PANE
227    
228 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
229 pcg 1.31
230     $self->{boardbox} = new Gtk2::VBox;
231    
232 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
233 pcg 1.1
234 pcg 1.31 # board box (aspect/canvas)
235    
236 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
237    
238     # RIGHT PANE
239    
240     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
241     $hpane->set (position_set => 1);
242    
243     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
244 pcg 1.1
245     {
246 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
247     $vbox->add ($self->{title} = new Gtk2::Label $title);
248    
249     $vbox->add (my $hbox = new Gtk2::HBox);
250    
251     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
252 pcg 1.1
253 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
254 pcg 1.2
255 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
256 pcg 1.2 $scale->set_draw_value (0);
257 pcg 1.30 $scale->set_digits (0);
258 pcg 1.1
259 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
260     $self->{showmove} = int $self->{moveadj}->get_value;
261     $self->update_board;
262     });
263 pcg 1.1 }
264 pcg 1.31
265 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
266 pcg 1.82
267 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
268     for COLOUR_WHITE, COLOUR_BLACK;
269 pcg 1.100
270     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
271    
272 pcg 1.101 $buttonbox->add ($self->{button_pass} =
273 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
274 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
275     $self->{board_click}->(255, 255) if $self->{board_click};
276     });
277 pcg 1.102 $buttonbox->add ($self->{button_undo} =
278     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
279     $self->{button_undo}->signal_connect (clicked => sub {
280     $self->send (req_undo => channel => $self->{channel});
281     });
282     $buttonbox->add ($self->{button_resign} =
283     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
284     $self->{button_resign}->signal_connect (clicked => sub {
285     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
286     });
287 pcg 1.1
288 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
289 pcg 1.73
290 pcg 1.96 $self->set_channel ($self->{channel});
291 pcg 1.86
292 pcg 1.96 $self->show_all;
293 pcg 1.1
294     $self;
295     }
296    
297 pcg 1.96 sub set_channel {
298     my ($self, $channel) = @_;
299    
300     $self->{channel} = $channel;
301    
302     if ($self->{channel} > 0) {
303     $self->listen ($self->{conn});
304    
305     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
306     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
307    
308     $self->signal_connect (delete_event => sub { $self->part; 1 });
309     $self->{chat}->signal_connect (command => sub {
310     my ($chat, $cmd, $arg) = @_;
311     if ($cmd eq "rsave") {
312     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
313     } else {
314     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
315     }
316     });
317     }
318     }
319    
320 pcg 1.1 sub event_update_users {
321 pcg 1.18 my ($self, $add, $update, $remove) = @_;
322 pcg 1.1
323 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
324 pcg 1.70
325 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
326     for @$remove;
327    
328 pcg 1.88 $self->{users_inlay}->refresh;
329 pcg 1.57
330     my %important;
331 pcg 1.98 $important{$self->{black}{name}}++;
332     $important{$self->{white}{name}}++;
333     $important{$self->{owner}{name}}++;
334 pcg 1.57
335     if (my @users = grep $important{$_->{name}}, @$add) {
336 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
337     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
338 pcg 1.57 }
339     if (my @users = grep $important{$_->{name}}, @$remove) {
340 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
341     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
342 pcg 1.57 }
343 pcg 1.1 }
344    
345     sub join {
346     my ($self) = @_;
347 pcg 1.21 return if $self->{joined};
348    
349 pcg 1.1 $self->SUPER::join;
350     }
351    
352 pcg 1.97 sub update_cursor {
353     my ($self) = @_;
354    
355 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
356 pcg 1.99
357     delete $self->{board_click};
358    
359     if ($self->{teacher} eq $self->{app}{conn}) {
360     #TODO# # teaching mode not implemented
361 pcg 1.101 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
362 pcg 1.102 $self->{button_undo}->hide;
363     $self->{button_resign}->hide;
364 pcg 1.101 $self->{board}->set (cursor => undef);
365    
366     } elsif ($running && $self->{colour} != COLOUR_NONE) {
367     # during game
368 pcg 1.102 $self->{button_undo}->show;
369     $self->{button_resign}->show;
370 pcg 1.101
371     if ($self->{cur_board}{score}) {
372     # during scoring
373     $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1);
374     $self->{board}->set (cursor => sub {
375     $_[0] & (MARK_B | MARK_W)
376     ? $_[0] ^ MARK_GRAYED
377     : $_[0];
378     });
379     $self->{board_click} = sub {
380     if ($_[0] == 255) {
381     $self->{button_pass}->sensitive (0);
382     $self->done;
383     } else {
384     $self->send (mark_dead =>
385     channel => $self->{channel},
386     x => $_[0],
387     y => $_[1],
388     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
389     );
390     }
391     };
392    
393     } elsif (1 - $self->{colour} == $self->{cur_board}{last}) {
394     # normal move
395     $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
396     $self->{board}->set (cursor => sub {
397     # if is_valid_move oder so#TODO#
398     $_[0] & (MARK_B | MARK_W)
399     ? $_[0]
400     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
401     });
402     $self->{board_click} = sub {
403     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
404     $self->{board}->set (cursor => undef);
405     delete $self->{board_click};
406     $self->{button_pass}->sensitive (0);
407     };
408     } else {
409     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
410     }
411     } else {
412 pcg 1.102 $self->{button_undo}->hide;
413     $self->{button_resign}->hide;
414 pcg 1.101 $self->{button_pass}->hide;
415     $self->{board}->set (cursor => undef);
416 pcg 1.99 #TODO# # implement coordinate-grabbing
417 pcg 1.97 }
418     }
419    
420 pcg 1.104 sub update_timers {
421     my ($self, $timers) = @_;
422    
423     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
424    
425     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
426     my $t = $timers->[$colour];
427     $self->{userpanel}[$colour]->set_timer (
428     $running && $self->{lastmove_colour} == 1 - $colour && $t->[0],
429     $t->[1], $t->[2]);
430     }
431     }
432    
433 pcg 1.23 sub update_board {
434     my ($self) = @_;
435     return unless $self->{path};
436    
437 pcg 1.104 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
438 pcg 1.23
439 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
440 pcg 1.104 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
441 pcg 1.47
442 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
443     for COLOUR_WHITE, COLOUR_BLACK;
444 pcg 1.23
445 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
446     $self->{timers} = [
447     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
448     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
449     ];
450     $self->update_timers ($self->{timers});
451 pcg 1.103 } else {
452 pcg 1.104 $self->update_timers ([
453     [0, @{$self->{cur_board}{timer}[0]}],
454     [0, @{$self->{cur_board}{timer}[1]}],
455     ]);
456 pcg 1.103 }
457    
458 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
459 pcg 1.97
460     $self->update_cursor;
461 pcg 1.23 }
462    
463 pcg 1.1 sub event_update_tree {
464     my ($self) = @_;
465    
466     $self->{path} = $self->get_path;
467 pcg 1.30
468     if ($self->{moveadj}) {
469     my $upper = $self->{moveadj}->upper;
470     my $pos = $self->{moveadj}->get_value;
471 pcg 1.48 my $move = scalar @{$self->{path}};
472 pcg 1.30
473 pcg 1.48 $self->{moveadj}->upper ($move);
474 pcg 1.30
475     $self->{moveadj}->changed;
476     if ($pos == $upper) {
477 pcg 1.48 $self->{moveadj}->value ($move);
478     $self->{moveadj}->value_changed;
479 pcg 1.30 }
480     }
481 pcg 1.29 }
482    
483     sub event_update_comments {
484     my ($self, $node, $comment, $newnode) = @_;
485     $self->SUPER::event_update_comments($node, $comment, $newnode);
486    
487 pcg 1.30 my $text;
488    
489 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
490 pcg 1.29 if $newnode;
491    
492 pcg 1.30 for (split /\n/, $comment) {
493     $text .= "\n";
494 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
495 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
496     }
497 pcg 1.40
498     # coords only for 19x19 so far
499     $_ = util::toxml $_;
500 pcg 1.39 s{
501     (
502     \b
503     (?:[bw])?
504     [, ]{0,2}
505 pcg 1.41 [a-hj-t] # valid for upto 19x19
506 pcg 1.40 \s?
507 pcg 1.42 [1-9]?[0-9]
508 pcg 1.40 \b
509 pcg 1.39 )
510     }{
511     "<coord>$1</coord>";
512     }sgexi;
513    
514 pcg 1.30 $text .= $_;
515     }
516    
517 pcg 1.73 $self->{chat}->append_text ($text);
518 pcg 1.1 }
519    
520 pcg 1.31 sub event_join {
521     my ($self) = @_;
522 pcg 1.83
523     $self->SUPER::event_join (@_);
524 pcg 1.97 $self->init_tree;
525 pcg 1.83 $self->event_update_game;
526 pcg 1.31 }
527    
528 pcg 1.1 sub event_part {
529     my ($self) = @_;
530 pcg 1.83
531 pcg 1.1 $self->SUPER::event_part;
532 pcg 1.50 $self->destroy;
533 pcg 1.1 }
534    
535     sub event_move {
536     my ($self, $pass) = @_;
537     sound::play 1, $pass ? "pass" : "move";
538 pcg 1.98
539     if ($self->{undo_inlay}) {
540     (delete $self->{undo_inlay})->clear;
541     }
542 pcg 1.25 }
543    
544     sub event_update_game {
545     my ($self) = @_;
546 pcg 1.95
547 pcg 1.25 $self->SUPER::event_update_game;
548 pcg 1.36
549 pcg 1.83 return unless $self->{joined};
550 pcg 1.71
551 pcg 1.101 $self->{colour} = $self->player_colour ($self->{conn}{name});
552 pcg 1.97
553 pcg 1.67 my $title = defined $self->{channel}
554     ? $self->owner->as_string . " " . $self->opponent_string
555     : "Game Window";
556 pcg 1.102 $self->set_title ("KGS Game $title");
557 pcg 1.55 $self->{title}->set_text ($title);
558 pcg 1.53
559 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
560     $self->{user}[COLOUR_WHITE] = $self->{white};
561 pcg 1.37
562 pcg 1.38 # show board
563 pcg 1.80 if ($self->is_inprogress) {
564 pcg 1.92 if (!$self->{boardbox}->parent) {
565     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
566     $self->{left}->add ($self->{boardbox});
567 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
568     if ($_[1] == 1) {
569     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
570     }
571     });
572 pcg 1.92 }
573 pcg 1.86 if (my $ch = delete $self->{challenge}) {
574 pcg 1.98 $_->{inlay}->destroy for values %$ch;
575 pcg 1.86 }
576 pcg 1.97 $self->update_cursor;
577 pcg 1.38 }
578 pcg 1.86
579 pcg 1.38 $self->{left}->show_all;
580    
581 pcg 1.95 $self->{rules_inlay}->refresh;
582 pcg 1.53
583 pcg 1.25 }
584    
585 pcg 1.95 sub draw_setup {
586 pcg 1.86 my ($self, $inlay) = @_;
587 pcg 1.37
588 pcg 1.96 return unless $self->{joined};
589    
590 pcg 1.86 my $rules = $self->{rules};
591 pcg 1.54
592 pcg 1.86 my $text = "";
593 pcg 1.37
594 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
595     if $self->{teacher};
596    
597 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
598     if $self->{owner}->is_valid;
599 pcg 1.96
600     if ($self->is_inprogress) {
601 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
602     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
603 pcg 1.96 }
604     $text .= "\nType: " . util::toxml $gametype{$self->type};
605 pcg 1.95
606 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
607    
608 pcg 1.38 $text .= "\nTime: ";
609 pcg 1.37
610 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
611 pcg 1.46 $text .= "UNLIMITED";
612 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
613     $text .= util::format_time $rules->{time};
614 pcg 1.46 $text .= " ABS";
615 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
616 pcg 1.79 $text .= util::format_time $rules->{time};
617 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
618 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
619     $text .= util::format_time $rules->{time};
620 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
621 pcg 1.37 }
622    
623 pcg 1.95 $text .= "\nFlags:";
624 pcg 1.96 $text .= " private" if $self->is_private;
625 pcg 1.95 $text .= " started" if $self->is_inprogress;
626     $text .= " adjourned" if $self->is_adjourned;
627     $text .= " scored" if $self->is_scored;
628     $text .= " saved" if $self->is_saved;
629    
630     if ($self->is_inprogress) {
631     $text .= "\nHandicap: " . $self->{handicap};
632     $text .= "\nKomi: " . $self->{komi};
633     $text .= "\nSize: " . $self->size_string;
634     }
635    
636     if ($self->is_scored) {
637     $text .= "\nResult: " . $self->score_string;
638     }
639    
640 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
641 pcg 1.95
642 pcg 1.86 }
643    
644     sub event_update_rules {
645     my ($self, $rules) = @_;
646    
647     $self->{rules} = $rules;
648    
649     if ($self->{user}) {
650     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
651     for COLOUR_BLACK, COLOUR_WHITE;
652     }
653    
654     sound::play 3, "gamestart";
655    
656 pcg 1.89 $self->{rules_inlay}->refresh;
657 pcg 1.38 }
658    
659 pcg 1.100 sub event_resign_game {
660     my ($self, $player) = @_;
661 pcg 1.54
662     sound::play 3, "resign";
663 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
664 pcg 1.39 . "\n<user>"
665 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
666     . "</user> resigned.</infoblock>");
667     }
668    
669 pcg 1.100 sub event_out_of_time {
670     my ($self, $player) = @_;
671    
672     sound::play 3, "timewin";
673 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
674 pcg 1.100 . "\n<user>"
675     . (util::toxml $self->{user}[$msg->{player}]->as_string)
676 pcg 1.104 . "</user> ran out of time and lost.</infoblock>");
677 pcg 1.100 }
678    
679 pcg 1.102 sub event_done {
680     my ($self) = @_;
681    
682     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
683     $self->{chat}->append_text ("\n<infoblock><header>Done</header>"
684     . "\nYour opponent pressed done.");
685     }
686     }
687    
688 pcg 1.38 sub inject_final_result {
689     my ($self, $msg) = @_;
690    
691 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
692 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
693     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
694 pcg 1.42 . "</infoblock>"
695 pcg 1.38 );
696 pcg 1.37 }
697    
698 pcg 1.102 sub inject_set_gametime {
699     my ($self, $msg) = @_;
700    
701 pcg 1.104 $self->{timers} = [
702     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
703     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
704     ];
705 pcg 1.102
706 pcg 1.104 print "SGT\n";#d#
707     $self->update_timers ($self->{timers})
708     if $self->{showmove} == @{$self->{path}};
709 pcg 1.102 }
710    
711 pcg 1.98 sub inject_req_undo {
712     my ($self, $msg) = @_;
713    
714     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
715     return if $inlay->{ignore};
716    
717 pcg 1.101 sound::play 3, "warning" unless $inlay->{count};
718 pcg 1.98 $inlay->{count}++;
719 pcg 1.101
720 pcg 1.98 $inlay->clear;
721     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
722     $inlay->append_button ("Grant", sub {
723     $inlay->clear;
724     $self->send (grant_undo => channel => $self->{channel});
725     });
726     $inlay->append_button ("Ignore", sub {
727     $inlay->clear;
728     $inlay->{ignore} = 1;
729     # but leave inlay, so further undo requests get counted
730     });
731    
732 pcg 1.101 $self->{chat}->set_end;
733 pcg 1.98 }
734    
735 pcg 1.97 sub inject_new_game {
736     my ($self, $msg) = @_;
737    
738     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
739     delete $self->{cid};
740     }
741    
742 pcg 1.86 sub draw_challenge {
743 pcg 1.97 my ($self, $id) = @_;
744 pcg 1.86
745 pcg 1.98 my $info = $self->{challenge}{$id};
746     my $inlay = $info->{inlay};
747     my $rules = $info->{rules};
748 pcg 1.97
749 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
750     my $opponent = $as_black ? $info->{white} : $info->{black};
751 pcg 1.86
752 pcg 1.97 my ($size, $time, $interval, $count);
753    
754     if (!$self->{channel}) {
755     $inlay->append_text ("\nNotes: ");
756 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
757 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
758 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
759 pcg 1.97 0 => "No",
760     2 => "Yes",
761     );
762     } else {
763 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
764 pcg 1.97 }
765    
766     $inlay->append_text ("\nType: ");
767     $inlay->append_optionmenu (
768 pcg 1.98 \$info->{gametype},
769 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
770     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
771     GAMETYPE_TEACHING , "Teaching",
772     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
773     GAMETYPE_SIMUL , "Simul (not yet!)",
774     GAMETYPE_FREE , "Free",
775     GAMETYPE_RATED , "Rated",
776     sub {
777     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
778     },
779     );
780    
781     if ($self->{channel}) {
782     $inlay->append_text ("\nMy Colour: ");
783     $inlay->append_optionmenu (
784     \$as_black,
785     0 => "White",
786     1 => "Black",
787     sub {
788 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
789     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
790 pcg 1.97 }
791     }
792     );
793     }
794 pcg 1.86
795 pcg 1.97 $inlay->append_text ("\nRuleset: ");
796     $inlay->append_optionmenu (
797 pcg 1.98 \$info->{rules}{ruleset},
798 pcg 1.97 RULESET_JAPANESE , "Japanese",
799     RULESET_CHINESE , "Chinese",
800     RULESET_AGA , "AGA",
801     RULESET_NEW_ZEALAND, "New Zealand",
802     );
803    
804     $inlay->append_text ("\nSize: ");
805     $size = $inlay->append_optionmenu (
806 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
807 pcg 1.97 );
808    
809     if ($self->{channel}) {
810     $inlay->append_text ("\nHandicap: ");
811 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
812 pcg 1.97
813     $inlay->append_text ("\nKomi: ");
814 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
815 pcg 1.97 }
816    
817     $inlay->append_text ("\nTimesys: ");
818     $inlay->append_optionmenu (
819 pcg 1.98 \$info->{rules}{timesys},
820 pcg 1.97 &TIMESYS_NONE => "None",
821     &TIMESYS_ABSOLUTE => "Absolute",
822     &TIMESYS_BYO_YOMI => "Byo Yomi",
823     &TIMESYS_CANADIAN => "Canadian",
824     sub {
825     my ($new) = @_;
826    
827     if ($new eq TIMESYS_NONE) {
828     $time->hide;
829     $interval->hide;
830     $count->hide;
831     } else {
832     $time->show;
833     $time->set_text ($self->{app}{defaults}{time});
834     if ($new eq TIMESYS_ABSOLUTE) {
835     $interval->hide;
836     $count->hide;
837     } else {
838     $interval->show;
839     $count->show;
840     if ($new eq TIMESYS_BYO_YOMI) {
841     $interval->set_text ($self->{app}{defaults}{byo_time});
842     $count->set_text ($self->{app}{defaults}{byo_period});
843     } elsif ($new eq TIMESYS_CANADIAN) {
844     $interval->set_text ($self->{app}{defaults}{can_time});
845     $count->set_text ($self->{app}{defaults}{can_period});
846     }
847     }
848     }
849     }
850     );
851    
852     $inlay->append_text ("\nMain Time: ");
853 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
854 pcg 1.97 $inlay->append_text ("\nInterval: ");
855 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
856 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
857 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
858 pcg 1.97
859     $inlay->append_text ("\n");
860    
861     if (!$self->{channel}) {
862     $inlay->append_button ("Create Challenge", sub {
863     $inlay->clear;
864     $self->{cid} = $self->{conn}->alloc_clientid;
865     $self->send (new_game =>
866 pcg 1.98 channel => delete $self->{roomid},
867     gametype => $info->{gametype},
868     cid => $self->{cid},
869     flags => $info->{flags},
870     rules => $info->{rules},
871     notes => $info->{notes},
872 pcg 1.97 );
873     });
874     } else {
875     $inlay->append_button ("OK", sub {
876     $inlay->clear;
877     $self->send (challenge =>
878 pcg 1.98 channel => $self->{channel},
879     black => $info->{black},
880     white => $info->{white},
881     gametype => $info->{gametype},
882     cid => $info->{cid},
883     rules => $info->{rules},
884 pcg 1.97 );
885     });
886     if (exists $self->{challenge}{""}) {
887     $inlay->append_button ("Reject", sub {
888     $inlay->clear;
889     $self->send (reject_challenge =>
890 pcg 1.98 channel => $self->{channel},
891     name => $opponent->{name},
892     gametype => $info->{gametype},
893     cid => $info->{cid},
894     rules => $info->{rules},
895 pcg 1.97 );
896     });
897     }
898     }
899 pcg 1.86 }
900    
901 pcg 1.88 sub draw_users {
902     my ($self, $inlay) = @_;
903    
904     for (sort keys %{$self->{users}}) {
905 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
906 pcg 1.88 }
907     }
908    
909 pcg 1.68 sub event_challenge {
910 pcg 1.98 my ($self, $info) = @_;
911 pcg 1.68
912 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
913     my $opponent = $as_black ? $info->{white} : $info->{black};
914 pcg 1.86
915 pcg 1.97 my $id = $opponent->{name};
916 pcg 1.86
917 pcg 1.98 $self->{challenge}{$id} = $info;
918     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
919     exists $self->{challenge}{""}
920     ? "Challenge from $opponent->{name}"
921     : "Challenge to $opponent->{name}",
922 pcg 1.97 sub {
923     $self->{challenge}{$id}{inlay} = $_[0];
924     $self->draw_challenge ($id);
925     },
926 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
927 pcg 1.97 );
928 pcg 1.68 }
929    
930 pcg 1.1 1;
931