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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.105
Committed: Sun May 30 07:37:28 2004 UTC (19 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.104: +27 -11 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.105 $self->{format} = sub {
32     if ($_[0] <= 0) {
33     "TIMEOUT";
34     } else {
35     util::format_time $_[0];
36     }
37     };
38 pcg 1.23
39     } elsif ($timesys == TIMESYS_BYO_YOMI) {
40     my $low = $interval * $count;
41    
42     $self->{set} = sub { $self->{time} = $_[0] };
43    
44     $self->{format} = sub {
45 pcg 1.105 if ($_[0] <= 0) {
46     "TIMEOUT";
47     } elsif ($_[0] > $low) {
48 pcg 1.37 util::format_time $_[0] - $low;
49 pcg 1.23 } else {
50 pcg 1.34 sprintf "%s (%d)",
51 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
52 pcg 1.43 ($_[0] - 1) / $interval;
53 pcg 1.23 }
54     };
55    
56     } elsif ($timesys == TIMESYS_CANADIAN) {
57     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
58    
59     $self->{format} = sub {
60 pcg 1.105 if ($_[0] <= 0) {
61     "TIMEOUT";
62     } elsif (!$self->{moves}) {
63 pcg 1.37 util::format_time $_[0] - $low;
64 pcg 1.23 } else {
65 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
66    
67 pcg 1.62 sprintf "%s/%d =%d",
68 pcg 1.37 util::format_time $time,
69 pcg 1.34 $self->{moves},
70 pcg 1.75 $self->{moves} > 1
71     ? $time / $self->{moves}
72     : $interval;
73 pcg 1.23 }
74     };
75    
76     } else {
77     # none, or unknown
78     $self->{set} = sub { };
79 pcg 1.105 $self->{format} = sub { "-" }
80 pcg 1.23 }
81     }
82    
83     sub refresh {
84     my ($self, $timestamp) = @_;
85 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
86 pcg 1.102
87 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
88     # and this gives smoother timers ;)
89 pcg 1.102 my $timer2 = int $timer + 0.4;
90    
91 pcg 1.105 $self->set_text ($self->{format}->($timer2));
92 pcg 1.23
93     $timer - int $timer;
94     }
95    
96     sub set_time {
97 pcg 1.102 my ($self, $time, $moves) = @_;
98 pcg 1.23
99 pcg 1.27 # we ignore requests to re-set the time of a running clock.
100     # this is the easiest way to ensure that commentary etc.
101     # doesn't re-set the clock. yes, this is frickle design,
102 pcg 1.36 # but I think the protocol is to blame here, which gives
103 pcg 1.27 # very little time information. (cgoban2 also has had quite
104     # a lot of small time update problems...)
105     unless ($self->{timeout}) {
106 pcg 1.102 $self->{set}->($time, $moves);
107 pcg 1.27 $self->refresh ($self->{start});
108     }
109 pcg 1.23 }
110    
111     sub start {
112 pcg 1.36 my ($self, $when) = @_;
113 pcg 1.23
114 pcg 1.36 $self->stop;
115 pcg 1.23
116 pcg 1.36 $self->{start} = $when;
117 pcg 1.27
118 pcg 1.23 my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 pcg 1.23 package game::userpanel;
135    
136 pcg 1.82 use Glib::Object::Subclass
137     Gtk2::HBox,
138     properties => [
139     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
140     ];
141 pcg 1.23
142 pcg 1.82 sub INIT_INSTANCE {
143     my ($self) = @_;
144 pcg 1.23
145 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
146 pcg 1.26
147     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
148     $vbox->add ($self->{info} = new Gtk2::Label "");
149 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
150 pcg 1.23
151 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
152    
153 pcg 1.23 $self;
154     }
155    
156 pcg 1.37 sub configure {
157 pcg 1.69 my ($self, $app, $user, $rules) = @_;
158 pcg 1.23
159 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
160     $self->{name}->set_text ($user->as_string);
161 pcg 1.26
162 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
163     $self->{imagebox}->add (gtk::image_from_data undef);
164 pcg 1.33 $self->{imagebox}->show_all;
165 pcg 1.32
166 pcg 1.52 if ($user->has_pic) {
167     # the big picture...
168 pcg 1.69 $app->userpic ($user->{name}, sub {
169 pcg 1.52 return unless $self->{imagebox};
170 pcg 1.69
171 pcg 1.52 if ($_[0]) {
172     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
173     $self->{imagebox}->add (gtk::image_from_data $_[0]);
174     $self->{imagebox}->show_all;
175     }
176     });
177     }
178 pcg 1.26 }
179    
180 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
181 pcg 1.23 }
182    
183 pcg 1.102 sub set_captures {
184     my ($self, $captures) = @_;
185    
186     $self->{info}->set_text ("$captures pris.");
187     }
188    
189     sub set_timer {
190     my ($self, $when, $time, $moves) = @_;
191 pcg 1.23
192 pcg 1.36 $self->{clock}->stop unless $when;
193 pcg 1.102 $self->{clock}->set_time ($time, $moves);
194 pcg 1.36 $self->{clock}->start ($when) if $when;
195 pcg 1.23 }
196    
197 pcg 1.1 package game;
198    
199 pcg 1.83 use Scalar::Util qw(weaken);
200    
201 pcg 1.1 use KGS::Constants;
202     use KGS::Game::Board;
203    
204 pcg 1.74 use Gtk2::GoBoard;
205 pcg 1.97 use Gtk2::GoBoard::Constants;
206 pcg 1.74
207 pcg 1.102 use base KGS::Game;
208     use base KGS::Listener::Game;
209    
210 pcg 1.83 use Glib::Object::Subclass
211     Gtk2::Window;
212    
213 pcg 1.15 use POSIX qw(ceil);
214    
215 pcg 1.1 sub new {
216 pcg 1.83 my ($self, %arg) = @_;
217     $self = $self->Glib::Object::new;
218     $self->{$_} = delete $arg{$_} for keys %arg;
219 pcg 1.1
220 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
221 pcg 1.1
222 pcg 1.87 $self->signal_connect (destroy => sub {
223     $self->unlisten;
224     delete $self->{app}{game}{$self->{channel}};
225     %{$_[0]} = ();
226     });#d#
227 pcg 1.1
228 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
229     gtk::state $hpane, "game::hpane", undef, position => 500;
230 pcg 1.1
231 pcg 1.36 # LEFT PANE
232    
233 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
234 pcg 1.31
235     $self->{boardbox} = new Gtk2::VBox;
236    
237 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
238 pcg 1.1
239 pcg 1.31 # board box (aspect/canvas)
240    
241 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
242    
243     # RIGHT PANE
244    
245     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
246     $hpane->set (position_set => 1);
247    
248     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
249 pcg 1.1
250     {
251 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
252     $vbox->add ($self->{title} = new Gtk2::Label $title);
253    
254     $vbox->add (my $hbox = new Gtk2::HBox);
255    
256     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
257 pcg 1.1
258 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
259 pcg 1.2
260 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
261 pcg 1.2 $scale->set_draw_value (0);
262 pcg 1.30 $scale->set_digits (0);
263 pcg 1.1
264 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
265     $self->{showmove} = int $self->{moveadj}->get_value;
266     $self->update_board;
267     });
268 pcg 1.1 }
269 pcg 1.31
270 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
271 pcg 1.82
272 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
273     for COLOUR_WHITE, COLOUR_BLACK;
274 pcg 1.100
275     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
276    
277 pcg 1.101 $buttonbox->add ($self->{button_pass} =
278 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
279 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
280     $self->{board_click}->(255, 255) if $self->{board_click};
281     });
282 pcg 1.102 $buttonbox->add ($self->{button_undo} =
283     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
284     $self->{button_undo}->signal_connect (clicked => sub {
285     $self->send (req_undo => channel => $self->{channel});
286     });
287     $buttonbox->add ($self->{button_resign} =
288     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
289     $self->{button_resign}->signal_connect (clicked => sub {
290     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
291     });
292 pcg 1.1
293 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
294 pcg 1.73
295 pcg 1.96 $self->set_channel ($self->{channel});
296 pcg 1.86
297 pcg 1.96 $self->show_all;
298 pcg 1.1
299     $self;
300     }
301    
302 pcg 1.96 sub set_channel {
303     my ($self, $channel) = @_;
304    
305     $self->{channel} = $channel;
306    
307     if ($self->{channel} > 0) {
308     $self->listen ($self->{conn});
309    
310     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
311     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
312    
313     $self->signal_connect (delete_event => sub { $self->part; 1 });
314     $self->{chat}->signal_connect (command => sub {
315     my ($chat, $cmd, $arg) = @_;
316     if ($cmd eq "rsave") {
317     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
318     } else {
319     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
320     }
321     });
322     }
323     }
324    
325 pcg 1.1 sub event_update_users {
326 pcg 1.18 my ($self, $add, $update, $remove) = @_;
327 pcg 1.1
328 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
329 pcg 1.70
330 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
331     for @$remove;
332    
333 pcg 1.88 $self->{users_inlay}->refresh;
334 pcg 1.57
335     my %important;
336 pcg 1.98 $important{$self->{black}{name}}++;
337     $important{$self->{white}{name}}++;
338     $important{$self->{owner}{name}}++;
339 pcg 1.57
340     if (my @users = grep $important{$_->{name}}, @$add) {
341 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
342     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
343 pcg 1.57 }
344     if (my @users = grep $important{$_->{name}}, @$remove) {
345 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
346     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
347 pcg 1.57 }
348 pcg 1.1 }
349    
350     sub join {
351     my ($self) = @_;
352 pcg 1.21 return if $self->{joined};
353    
354 pcg 1.1 $self->SUPER::join;
355     }
356    
357 pcg 1.97 sub update_cursor {
358     my ($self) = @_;
359    
360 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
361 pcg 1.99
362     delete $self->{board_click};
363    
364     if ($self->{teacher} eq $self->{app}{conn}) {
365     #TODO# # teaching mode not implemented
366 pcg 1.101 $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
367 pcg 1.102 $self->{button_undo}->hide;
368     $self->{button_resign}->hide;
369 pcg 1.101 $self->{board}->set (cursor => undef);
370    
371     } elsif ($running && $self->{colour} != COLOUR_NONE) {
372     # during game
373 pcg 1.102 $self->{button_undo}->show;
374     $self->{button_resign}->show;
375 pcg 1.101
376     if ($self->{cur_board}{score}) {
377     # during scoring
378     $self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1);
379     $self->{board}->set (cursor => sub {
380     $_[0] & (MARK_B | MARK_W)
381     ? $_[0] ^ MARK_GRAYED
382     : $_[0];
383     });
384     $self->{board_click} = sub {
385     if ($_[0] == 255) {
386     $self->{button_pass}->sensitive (0);
387     $self->done;
388     } else {
389     $self->send (mark_dead =>
390     channel => $self->{channel},
391     x => $_[0],
392     y => $_[1],
393     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
394     );
395     }
396     };
397    
398     } elsif (1 - $self->{colour} == $self->{cur_board}{last}) {
399     # normal move
400     $self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1);
401     $self->{board}->set (cursor => sub {
402     # if is_valid_move oder so#TODO#
403     $_[0] & (MARK_B | MARK_W)
404     ? $_[0]
405     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
406     });
407     $self->{board_click} = sub {
408     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
409     $self->{board}->set (cursor => undef);
410     delete $self->{board_click};
411     $self->{button_pass}->sensitive (0);
412     };
413     } else {
414     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
415     }
416     } else {
417 pcg 1.102 $self->{button_undo}->hide;
418     $self->{button_resign}->hide;
419 pcg 1.101 $self->{button_pass}->hide;
420     $self->{board}->set (cursor => undef);
421 pcg 1.99 #TODO# # implement coordinate-grabbing
422 pcg 1.97 }
423     }
424    
425 pcg 1.104 sub update_timers {
426     my ($self, $timers) = @_;
427    
428     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
429    
430     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
431     my $t = $timers->[$colour];
432     $self->{userpanel}[$colour]->set_timer (
433     $running && $self->{lastmove_colour} == 1 - $colour && $t->[0],
434     $t->[1], $t->[2]);
435     }
436     }
437    
438 pcg 1.23 sub update_board {
439     my ($self) = @_;
440     return unless $self->{path};
441    
442 pcg 1.104 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
443 pcg 1.23
444 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
445 pcg 1.104 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
446 pcg 1.47
447 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
448     for COLOUR_WHITE, COLOUR_BLACK;
449 pcg 1.23
450 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
451     $self->{timers} = [
452     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
453     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
454     ];
455     $self->update_timers ($self->{timers});
456 pcg 1.103 } else {
457 pcg 1.104 $self->update_timers ([
458     [0, @{$self->{cur_board}{timer}[0]}],
459     [0, @{$self->{cur_board}{timer}[1]}],
460     ]);
461 pcg 1.103 }
462    
463 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
464 pcg 1.97
465 pcg 1.105 if ($self->{cur_board}{score}) {
466     $self->{score_inlay} ||= $self->{chat}->new_inlay;
467     $self->{score_inlay}->clear;
468     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
469     . "\n<score>"
470     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
471     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
472     . "</score>");
473     } elsif ($self->{score_inlay}) {
474     (delete $self->{score_inlay})->clear;
475     }
476    
477 pcg 1.97 $self->update_cursor;
478 pcg 1.23 }
479    
480 pcg 1.1 sub event_update_tree {
481     my ($self) = @_;
482    
483     $self->{path} = $self->get_path;
484 pcg 1.30
485     if ($self->{moveadj}) {
486     my $upper = $self->{moveadj}->upper;
487     my $pos = $self->{moveadj}->get_value;
488 pcg 1.48 my $move = scalar @{$self->{path}};
489 pcg 1.30
490 pcg 1.48 $self->{moveadj}->upper ($move);
491 pcg 1.30
492     $self->{moveadj}->changed;
493     if ($pos == $upper) {
494 pcg 1.48 $self->{moveadj}->value ($move);
495     $self->{moveadj}->value_changed;
496 pcg 1.30 }
497     }
498 pcg 1.29 }
499    
500     sub event_update_comments {
501     my ($self, $node, $comment, $newnode) = @_;
502     $self->SUPER::event_update_comments($node, $comment, $newnode);
503    
504 pcg 1.30 my $text;
505    
506 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
507 pcg 1.29 if $newnode;
508    
509 pcg 1.30 for (split /\n/, $comment) {
510     $text .= "\n";
511 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
512 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
513     }
514 pcg 1.40
515     # coords only for 19x19 so far
516     $_ = util::toxml $_;
517 pcg 1.39 s{
518     (
519     \b
520     (?:[bw])?
521     [, ]{0,2}
522 pcg 1.41 [a-hj-t] # valid for upto 19x19
523 pcg 1.40 \s?
524 pcg 1.42 [1-9]?[0-9]
525 pcg 1.40 \b
526 pcg 1.39 )
527     }{
528     "<coord>$1</coord>";
529     }sgexi;
530    
531 pcg 1.30 $text .= $_;
532     }
533    
534 pcg 1.73 $self->{chat}->append_text ($text);
535 pcg 1.1 }
536    
537 pcg 1.31 sub event_join {
538     my ($self) = @_;
539 pcg 1.83
540     $self->SUPER::event_join (@_);
541 pcg 1.97 $self->init_tree;
542 pcg 1.83 $self->event_update_game;
543 pcg 1.31 }
544    
545 pcg 1.1 sub event_part {
546     my ($self) = @_;
547 pcg 1.83
548 pcg 1.1 $self->SUPER::event_part;
549 pcg 1.50 $self->destroy;
550 pcg 1.1 }
551    
552     sub event_move {
553     my ($self, $pass) = @_;
554     sound::play 1, $pass ? "pass" : "move";
555 pcg 1.98
556     if ($self->{undo_inlay}) {
557     (delete $self->{undo_inlay})->clear;
558     }
559 pcg 1.25 }
560    
561     sub event_update_game {
562     my ($self) = @_;
563 pcg 1.95
564 pcg 1.25 $self->SUPER::event_update_game;
565 pcg 1.36
566 pcg 1.83 return unless $self->{joined};
567 pcg 1.71
568 pcg 1.101 $self->{colour} = $self->player_colour ($self->{conn}{name});
569 pcg 1.97
570 pcg 1.67 my $title = defined $self->{channel}
571     ? $self->owner->as_string . " " . $self->opponent_string
572     : "Game Window";
573 pcg 1.102 $self->set_title ("KGS Game $title");
574 pcg 1.55 $self->{title}->set_text ($title);
575 pcg 1.53
576 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
577     $self->{user}[COLOUR_WHITE] = $self->{white};
578 pcg 1.37
579 pcg 1.38 # show board
580 pcg 1.80 if ($self->is_inprogress) {
581 pcg 1.92 if (!$self->{boardbox}->parent) {
582     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
583     $self->{left}->add ($self->{boardbox});
584 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
585     if ($_[1] == 1) {
586     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
587     }
588     });
589 pcg 1.92 }
590 pcg 1.86 if (my $ch = delete $self->{challenge}) {
591 pcg 1.98 $_->{inlay}->destroy for values %$ch;
592 pcg 1.86 }
593 pcg 1.97 $self->update_cursor;
594 pcg 1.38 }
595 pcg 1.86
596 pcg 1.38 $self->{left}->show_all;
597    
598 pcg 1.95 $self->{rules_inlay}->refresh;
599 pcg 1.53
600 pcg 1.25 }
601    
602 pcg 1.95 sub draw_setup {
603 pcg 1.86 my ($self, $inlay) = @_;
604 pcg 1.37
605 pcg 1.96 return unless $self->{joined};
606    
607 pcg 1.86 my $rules = $self->{rules};
608 pcg 1.54
609 pcg 1.86 my $text = "";
610 pcg 1.37
611 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
612     if $self->{teacher};
613    
614 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
615     if $self->{owner}->is_valid;
616 pcg 1.96
617     if ($self->is_inprogress) {
618 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
619     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
620 pcg 1.96 }
621     $text .= "\nType: " . util::toxml $gametype{$self->type};
622 pcg 1.95
623 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
624    
625 pcg 1.38 $text .= "\nTime: ";
626 pcg 1.37
627 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
628 pcg 1.46 $text .= "UNLIMITED";
629 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
630     $text .= util::format_time $rules->{time};
631 pcg 1.46 $text .= " ABS";
632 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
633 pcg 1.79 $text .= util::format_time $rules->{time};
634 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
635 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
636     $text .= util::format_time $rules->{time};
637 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
638 pcg 1.37 }
639    
640 pcg 1.95 $text .= "\nFlags:";
641 pcg 1.96 $text .= " private" if $self->is_private;
642 pcg 1.95 $text .= " started" if $self->is_inprogress;
643     $text .= " adjourned" if $self->is_adjourned;
644     $text .= " scored" if $self->is_scored;
645     $text .= " saved" if $self->is_saved;
646    
647     if ($self->is_inprogress) {
648     $text .= "\nHandicap: " . $self->{handicap};
649     $text .= "\nKomi: " . $self->{komi};
650     $text .= "\nSize: " . $self->size_string;
651     }
652    
653     if ($self->is_scored) {
654     $text .= "\nResult: " . $self->score_string;
655     }
656    
657 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
658 pcg 1.95
659 pcg 1.86 }
660    
661     sub event_update_rules {
662     my ($self, $rules) = @_;
663    
664     $self->{rules} = $rules;
665    
666     if ($self->{user}) {
667     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
668     for COLOUR_BLACK, COLOUR_WHITE;
669     }
670    
671     sound::play 3, "gamestart";
672    
673 pcg 1.89 $self->{rules_inlay}->refresh;
674 pcg 1.38 }
675    
676 pcg 1.100 sub event_resign_game {
677     my ($self, $player) = @_;
678 pcg 1.54
679     sound::play 3, "resign";
680 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
681 pcg 1.39 . "\n<user>"
682 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
683     . "</user> resigned.</infoblock>");
684     }
685    
686 pcg 1.100 sub event_out_of_time {
687     my ($self, $player) = @_;
688    
689     sound::play 3, "timewin";
690 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
691 pcg 1.100 . "\n<user>"
692     . (util::toxml $self->{user}[$msg->{player}]->as_string)
693 pcg 1.104 . "</user> ran out of time and lost.</infoblock>");
694 pcg 1.100 }
695    
696 pcg 1.102 sub event_done {
697     my ($self) = @_;
698    
699     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
700     $self->{chat}->append_text ("\n<infoblock><header>Done</header>"
701     . "\nYour opponent pressed done.");
702     }
703     }
704    
705 pcg 1.38 sub inject_final_result {
706     my ($self, $msg) = @_;
707    
708 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
709 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
710     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
711 pcg 1.42 . "</infoblock>"
712 pcg 1.38 );
713 pcg 1.37 }
714    
715 pcg 1.102 sub inject_set_gametime {
716     my ($self, $msg) = @_;
717    
718 pcg 1.104 $self->{timers} = [
719     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
720     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
721     ];
722 pcg 1.102
723 pcg 1.104 $self->update_timers ($self->{timers})
724     if $self->{showmove} == @{$self->{path}};
725 pcg 1.102 }
726    
727 pcg 1.98 sub inject_req_undo {
728     my ($self, $msg) = @_;
729    
730     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
731     return if $inlay->{ignore};
732    
733 pcg 1.101 sound::play 3, "warning" unless $inlay->{count};
734 pcg 1.98 $inlay->{count}++;
735 pcg 1.101
736 pcg 1.98 $inlay->clear;
737     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
738     $inlay->append_button ("Grant", sub {
739     $inlay->clear;
740     $self->send (grant_undo => channel => $self->{channel});
741     });
742     $inlay->append_button ("Ignore", sub {
743     $inlay->clear;
744     $inlay->{ignore} = 1;
745     # but leave inlay, so further undo requests get counted
746     });
747    
748 pcg 1.101 $self->{chat}->set_end;
749 pcg 1.98 }
750    
751 pcg 1.97 sub inject_new_game {
752     my ($self, $msg) = @_;
753    
754     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
755     delete $self->{cid};
756     }
757    
758 pcg 1.86 sub draw_challenge {
759 pcg 1.97 my ($self, $id) = @_;
760 pcg 1.86
761 pcg 1.98 my $info = $self->{challenge}{$id};
762     my $inlay = $info->{inlay};
763     my $rules = $info->{rules};
764 pcg 1.97
765 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
766     my $opponent = $as_black ? $info->{white} : $info->{black};
767 pcg 1.86
768 pcg 1.97 my ($size, $time, $interval, $count);
769    
770     if (!$self->{channel}) {
771     $inlay->append_text ("\nNotes: ");
772 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
773 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
774 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
775 pcg 1.97 0 => "No",
776     2 => "Yes",
777     );
778     } else {
779 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
780 pcg 1.97 }
781    
782     $inlay->append_text ("\nType: ");
783     $inlay->append_optionmenu (
784 pcg 1.98 \$info->{gametype},
785 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
786     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
787     GAMETYPE_TEACHING , "Teaching",
788     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
789     GAMETYPE_SIMUL , "Simul (not yet!)",
790     GAMETYPE_FREE , "Free",
791     GAMETYPE_RATED , "Rated",
792     sub {
793     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
794     },
795     );
796    
797     if ($self->{channel}) {
798     $inlay->append_text ("\nMy Colour: ");
799     $inlay->append_optionmenu (
800     \$as_black,
801     0 => "White",
802     1 => "Black",
803     sub {
804 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
805     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
806 pcg 1.97 }
807     }
808     );
809     }
810 pcg 1.86
811 pcg 1.97 $inlay->append_text ("\nRuleset: ");
812     $inlay->append_optionmenu (
813 pcg 1.98 \$info->{rules}{ruleset},
814 pcg 1.97 RULESET_JAPANESE , "Japanese",
815     RULESET_CHINESE , "Chinese",
816     RULESET_AGA , "AGA",
817     RULESET_NEW_ZEALAND, "New Zealand",
818     );
819    
820     $inlay->append_text ("\nSize: ");
821     $size = $inlay->append_optionmenu (
822 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
823 pcg 1.97 );
824    
825     if ($self->{channel}) {
826     $inlay->append_text ("\nHandicap: ");
827 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
828 pcg 1.97
829     $inlay->append_text ("\nKomi: ");
830 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
831 pcg 1.97 }
832    
833     $inlay->append_text ("\nTimesys: ");
834     $inlay->append_optionmenu (
835 pcg 1.98 \$info->{rules}{timesys},
836 pcg 1.97 &TIMESYS_NONE => "None",
837     &TIMESYS_ABSOLUTE => "Absolute",
838     &TIMESYS_BYO_YOMI => "Byo Yomi",
839     &TIMESYS_CANADIAN => "Canadian",
840     sub {
841     my ($new) = @_;
842    
843     if ($new eq TIMESYS_NONE) {
844     $time->hide;
845     $interval->hide;
846     $count->hide;
847     } else {
848     $time->show;
849     $time->set_text ($self->{app}{defaults}{time});
850     if ($new eq TIMESYS_ABSOLUTE) {
851     $interval->hide;
852     $count->hide;
853     } else {
854     $interval->show;
855     $count->show;
856     if ($new eq TIMESYS_BYO_YOMI) {
857     $interval->set_text ($self->{app}{defaults}{byo_time});
858     $count->set_text ($self->{app}{defaults}{byo_period});
859     } elsif ($new eq TIMESYS_CANADIAN) {
860     $interval->set_text ($self->{app}{defaults}{can_time});
861     $count->set_text ($self->{app}{defaults}{can_period});
862     }
863     }
864     }
865     }
866     );
867    
868     $inlay->append_text ("\nMain Time: ");
869 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
870 pcg 1.97 $inlay->append_text ("\nInterval: ");
871 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
872 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
873 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
874 pcg 1.97
875     $inlay->append_text ("\n");
876    
877     if (!$self->{channel}) {
878     $inlay->append_button ("Create Challenge", sub {
879     $inlay->clear;
880     $self->{cid} = $self->{conn}->alloc_clientid;
881     $self->send (new_game =>
882 pcg 1.98 channel => delete $self->{roomid},
883     gametype => $info->{gametype},
884     cid => $self->{cid},
885     flags => $info->{flags},
886     rules => $info->{rules},
887     notes => $info->{notes},
888 pcg 1.97 );
889     });
890     } else {
891     $inlay->append_button ("OK", sub {
892     $inlay->clear;
893     $self->send (challenge =>
894 pcg 1.98 channel => $self->{channel},
895     black => $info->{black},
896     white => $info->{white},
897     gametype => $info->{gametype},
898     cid => $info->{cid},
899     rules => $info->{rules},
900 pcg 1.97 );
901     });
902     if (exists $self->{challenge}{""}) {
903     $inlay->append_button ("Reject", sub {
904     $inlay->clear;
905     $self->send (reject_challenge =>
906 pcg 1.98 channel => $self->{channel},
907     name => $opponent->{name},
908     gametype => $info->{gametype},
909     cid => $info->{cid},
910     rules => $info->{rules},
911 pcg 1.97 );
912     });
913     }
914     }
915 pcg 1.86 }
916    
917 pcg 1.88 sub draw_users {
918     my ($self, $inlay) = @_;
919    
920     for (sort keys %{$self->{users}}) {
921 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
922 pcg 1.88 }
923     }
924    
925 pcg 1.68 sub event_challenge {
926 pcg 1.98 my ($self, $info) = @_;
927 pcg 1.68
928 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
929     my $opponent = $as_black ? $info->{white} : $info->{black};
930 pcg 1.86
931 pcg 1.97 my $id = $opponent->{name};
932 pcg 1.86
933 pcg 1.98 $self->{challenge}{$id} = $info;
934     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
935     exists $self->{challenge}{""}
936     ? "Challenge from $opponent->{name}"
937     : "Challenge to $opponent->{name}",
938 pcg 1.97 sub {
939     $self->{challenge}{$id}{inlay} = $_[0];
940     $self->draw_challenge ($id);
941     },
942 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
943 pcg 1.97 );
944 pcg 1.68 }
945    
946 pcg 1.1 1;
947