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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.109
Committed: Mon May 31 03:28:15 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.108: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 root 1.106 sub FINALIZE_INSTANCE {
27     my $self = shift;
28    
29     $self->stop;
30     }
31    
32 pcg 1.38 sub configure {
33 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
34    
35     if ($timesys == TIMESYS_ABSOLUTE) {
36 pcg 1.105 $self->{format} = sub {
37     if ($_[0] <= 0) {
38     "TIMEOUT";
39     } else {
40     util::format_time $_[0];
41     }
42     };
43 pcg 1.23
44     } elsif ($timesys == TIMESYS_BYO_YOMI) {
45     my $low = $interval * $count;
46    
47     $self->{format} = sub {
48 pcg 1.105 if ($_[0] <= 0) {
49     "TIMEOUT";
50     } elsif ($_[0] > $low) {
51 pcg 1.37 util::format_time $_[0] - $low;
52 pcg 1.23 } else {
53 pcg 1.34 sprintf "%s (%d)",
54 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
55 pcg 1.43 ($_[0] - 1) / $interval;
56 pcg 1.23 }
57     };
58    
59     } elsif ($timesys == TIMESYS_CANADIAN) {
60     $self->{format} = sub {
61 pcg 1.105 if ($_[0] <= 0) {
62     "TIMEOUT";
63     } elsif (!$self->{moves}) {
64 pcg 1.37 util::format_time $_[0] - $low;
65 pcg 1.23 } else {
66 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
67    
68 pcg 1.62 sprintf "%s/%d =%d",
69 pcg 1.37 util::format_time $time,
70 pcg 1.34 $self->{moves},
71 pcg 1.75 $self->{moves} > 1
72     ? $time / $self->{moves}
73     : $interval;
74 pcg 1.23 }
75     };
76    
77     } else {
78     # none, or unknown
79 pcg 1.105 $self->{format} = sub { "-" }
80 pcg 1.23 }
81     }
82    
83     sub refresh {
84     my ($self, $timestamp) = @_;
85 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
86 pcg 1.102
87 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
88     # and this gives smoother timers ;)
89 pcg 1.102 my $timer2 = int $timer + 0.4;
90    
91 pcg 1.105 $self->set_text ($self->{format}->($timer2));
92 pcg 1.23
93     $timer - int $timer;
94     }
95    
96     sub set_time {
97 root 1.106 my ($self, $start, $time, $moves) = @_;
98    
99     $self->{time} = $time;
100     $self->{moves} = $moves;
101 pcg 1.23
102 root 1.106 if ($start) {
103     $self->{start} = $start;
104     $self->start;
105     } else {
106     $self->stop;
107 pcg 1.27 $self->refresh ($self->{start});
108     }
109 pcg 1.23 }
110    
111     sub start {
112 root 1.106 my ($self) = @_;
113 pcg 1.23
114 pcg 1.36 $self->stop;
115 pcg 1.23
116     my $timeout; $timeout = sub {
117 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
118 pcg 1.27 $next += 1000 if $next < 0;
119 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
120     0;
121     };
122    
123     $timeout->();
124     }
125    
126     sub stop {
127     my ($self) = @_;
128    
129     remove Glib::Source delete $self->{timeout} if $self->{timeout};
130 pcg 1.24 }
131    
132 pcg 1.23 package game::userpanel;
133    
134 pcg 1.82 use Glib::Object::Subclass
135     Gtk2::HBox,
136     properties => [
137     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
138     ];
139 pcg 1.23
140 pcg 1.82 sub INIT_INSTANCE {
141     my ($self) = @_;
142 pcg 1.23
143 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
144 pcg 1.26
145     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
146     $vbox->add ($self->{info} = new Gtk2::Label "");
147 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
148 pcg 1.23
149 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
150    
151 pcg 1.23 $self;
152     }
153    
154 pcg 1.37 sub configure {
155 pcg 1.69 my ($self, $app, $user, $rules) = @_;
156 pcg 1.23
157 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
158     $self->{name}->set_text ($user->as_string);
159 pcg 1.26
160 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
161     $self->{imagebox}->add (gtk::image_from_data undef);
162 pcg 1.33 $self->{imagebox}->show_all;
163 pcg 1.32
164 pcg 1.52 if ($user->has_pic) {
165     # the big picture...
166 pcg 1.69 $app->userpic ($user->{name}, sub {
167 pcg 1.52 return unless $self->{imagebox};
168 pcg 1.69
169 pcg 1.52 if ($_[0]) {
170     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
171     $self->{imagebox}->add (gtk::image_from_data $_[0]);
172     $self->{imagebox}->show_all;
173     }
174     });
175     }
176 pcg 1.26 }
177    
178 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
179 pcg 1.23 }
180    
181 pcg 1.102 sub set_captures {
182     my ($self, $captures) = @_;
183    
184     $self->{info}->set_text ("$captures pris.");
185     }
186    
187     sub set_timer {
188 root 1.106 my ($self, $start, $time, $moves) = @_;
189 pcg 1.23
190 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
191 pcg 1.23 }
192    
193 pcg 1.1 package game;
194    
195 pcg 1.83 use Scalar::Util qw(weaken);
196    
197 pcg 1.1 use KGS::Constants;
198     use KGS::Game::Board;
199    
200 pcg 1.74 use Gtk2::GoBoard;
201 pcg 1.97 use Gtk2::GoBoard::Constants;
202 pcg 1.74
203 pcg 1.102 use base KGS::Game;
204     use base KGS::Listener::Game;
205    
206 pcg 1.83 use Glib::Object::Subclass
207     Gtk2::Window;
208    
209 pcg 1.15 use POSIX qw(ceil);
210    
211 pcg 1.1 sub new {
212 pcg 1.83 my ($self, %arg) = @_;
213     $self = $self->Glib::Object::new;
214     $self->{$_} = delete $arg{$_} for keys %arg;
215 pcg 1.1
216 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
217 pcg 1.1
218 pcg 1.87 $self->signal_connect (destroy => sub {
219     $self->unlisten;
220     delete $self->{app}{game}{$self->{channel}};
221     %{$_[0]} = ();
222     });#d#
223 pcg 1.1
224 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
225     gtk::state $hpane, "game::hpane", undef, position => 500;
226 pcg 1.1
227 pcg 1.36 # LEFT PANE
228    
229 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
230 pcg 1.31
231     $self->{boardbox} = new Gtk2::VBox;
232    
233 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
234 pcg 1.1
235 pcg 1.31 # board box (aspect/canvas)
236    
237 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
238    
239     # RIGHT PANE
240    
241     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
242     $hpane->set (position_set => 1);
243    
244     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
245 pcg 1.1
246     {
247 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
248     $vbox->add ($self->{title} = new Gtk2::Label $title);
249    
250     $vbox->add (my $hbox = new Gtk2::HBox);
251    
252     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
253 pcg 1.1
254 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
255 pcg 1.2
256 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
257 pcg 1.2 $scale->set_draw_value (0);
258 pcg 1.30 $scale->set_digits (0);
259 pcg 1.1
260 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
261     $self->{showmove} = int $self->{moveadj}->get_value;
262     $self->update_board;
263     });
264 pcg 1.1 }
265 pcg 1.31
266 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
267 pcg 1.82
268 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
269     for COLOUR_WHITE, COLOUR_BLACK;
270 pcg 1.100
271     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
272    
273 pcg 1.101 $buttonbox->add ($self->{button_pass} =
274 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
275 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
276     $self->{board_click}->(255, 255) if $self->{board_click};
277     });
278 pcg 1.102 $buttonbox->add ($self->{button_undo} =
279     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
280     $self->{button_undo}->signal_connect (clicked => sub {
281     $self->send (req_undo => channel => $self->{channel});
282     });
283     $buttonbox->add ($self->{button_resign} =
284     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
285     $self->{button_resign}->signal_connect (clicked => sub {
286     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
287     });
288 pcg 1.1
289 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
290 pcg 1.73
291 pcg 1.96 $self->set_channel ($self->{channel});
292 pcg 1.86
293 pcg 1.96 $self->show_all;
294 pcg 1.1
295     $self;
296     }
297    
298 pcg 1.96 sub set_channel {
299     my ($self, $channel) = @_;
300    
301     $self->{channel} = $channel;
302    
303     if ($self->{channel} > 0) {
304     $self->listen ($self->{conn});
305    
306     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
307     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
308    
309     $self->signal_connect (delete_event => sub { $self->part; 1 });
310     $self->{chat}->signal_connect (command => sub {
311     my ($chat, $cmd, $arg) = @_;
312     if ($cmd eq "rsave") {
313     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
314     } else {
315     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
316     }
317     });
318     }
319     }
320    
321 pcg 1.1 sub event_update_users {
322 pcg 1.18 my ($self, $add, $update, $remove) = @_;
323 pcg 1.1
324 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
325 pcg 1.70
326 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
327     for @$remove;
328    
329 pcg 1.88 $self->{users_inlay}->refresh;
330 pcg 1.57
331     my %important;
332 pcg 1.98 $important{$self->{black}{name}}++;
333     $important{$self->{white}{name}}++;
334     $important{$self->{owner}{name}}++;
335 pcg 1.57
336     if (my @users = grep $important{$_->{name}}, @$add) {
337 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
338     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
339 pcg 1.57 }
340     if (my @users = grep $important{$_->{name}}, @$remove) {
341 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
342     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
343 pcg 1.57 }
344 pcg 1.1 }
345    
346     sub join {
347     my ($self) = @_;
348 pcg 1.21 return if $self->{joined};
349    
350 pcg 1.1 $self->SUPER::join;
351     }
352    
353 pcg 1.97 sub update_cursor {
354     my ($self) = @_;
355    
356 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
357 pcg 1.99
358     delete $self->{board_click};
359    
360     if ($self->{teacher} eq $self->{app}{conn}) {
361     #TODO# # teaching mode not implemented
362 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
363 pcg 1.102 $self->{button_undo}->hide;
364     $self->{button_resign}->hide;
365 pcg 1.101 $self->{board}->set (cursor => undef);
366    
367     } elsif ($running && $self->{colour} != COLOUR_NONE) {
368     # during game
369 pcg 1.102 $self->{button_undo}->show;
370     $self->{button_resign}->show;
371 pcg 1.101
372     if ($self->{cur_board}{score}) {
373     # during scoring
374 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
375 pcg 1.101 $self->{board}->set (cursor => sub {
376     $_[0] & (MARK_B | MARK_W)
377     ? $_[0] ^ MARK_GRAYED
378     : $_[0];
379     });
380     $self->{board_click} = sub {
381     if ($_[0] == 255) {
382     $self->{button_pass}->sensitive (0);
383     $self->done;
384     } else {
385     $self->send (mark_dead =>
386     channel => $self->{channel},
387     x => $_[0],
388     y => $_[1],
389     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
390     );
391     }
392     };
393    
394 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
395 pcg 1.101 # normal move
396 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
397 pcg 1.101 $self->{board}->set (cursor => sub {
398     # if is_valid_move oder so#TODO#
399     $_[0] & (MARK_B | MARK_W)
400     ? $_[0]
401     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
402     });
403     $self->{board_click} = sub {
404     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
405     $self->{board}->set (cursor => undef);
406     delete $self->{board_click};
407     $self->{button_pass}->sensitive (0);
408     };
409     } else {
410     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
411 root 1.106 $self->{board}->set (cursor => undef);
412 pcg 1.101 }
413     } else {
414 pcg 1.102 $self->{button_undo}->hide;
415     $self->{button_resign}->hide;
416 pcg 1.101 $self->{button_pass}->hide;
417     $self->{board}->set (cursor => undef);
418 pcg 1.99 #TODO# # implement coordinate-grabbing
419 pcg 1.97 }
420     }
421    
422 pcg 1.104 sub update_timers {
423     my ($self, $timers) = @_;
424    
425     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
426    
427     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
428     my $t = $timers->[$colour];
429     $self->{userpanel}[$colour]->set_timer (
430 root 1.106 $running && $colour == $self->{whosemove} && $t->[0],
431     $t->[1] || $self->{rules}{time}
432     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
433     && $self->{rules}{interval} * $self->{rules}{count}),
434     $t->[2] || $self->{rules}{count});
435 pcg 1.104 }
436     }
437    
438 pcg 1.23 sub update_board {
439     my ($self) = @_;
440     return unless $self->{path};
441    
442 pcg 1.104 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
443 pcg 1.23
444 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
445 pcg 1.104 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
446 pcg 1.47
447 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
448     for COLOUR_WHITE, COLOUR_BLACK;
449 pcg 1.23
450 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
451     if ($self->{curnode}{move} == 0) {
452     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
453     } else {
454     $self->{whosemove} = 1 - $self->{cur_board}{last};
455     }
456     } else {
457     # Chinese, Aga, NZ all have manual placement
458     if ($self->{curnode}{move} < $self->{handicap}) {
459     $self->{whosemove} = COLOUR_BLACK;
460     } elsif ($self->{curnode}{move} == $self->{handicap}) {
461 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
462 root 1.106 } else {
463     $self->{whosemove} = 1 - $self->{cur_board}{last};
464     }
465     }
466    
467     my $start_time = $self->{rules}{time};
468    
469 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
470     $self->{timers} = [
471     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
472     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
473     ];
474     $self->update_timers ($self->{timers});
475 pcg 1.103 } else {
476 pcg 1.104 $self->update_timers ([
477     [0, @{$self->{cur_board}{timer}[0]}],
478     [0, @{$self->{cur_board}{timer}[1]}],
479     ]);
480 pcg 1.103 }
481    
482 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
483 pcg 1.97
484 pcg 1.105 if ($self->{cur_board}{score}) {
485     $self->{score_inlay} ||= $self->{chat}->new_inlay;
486     $self->{score_inlay}->clear;
487     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
488     . "\n<score>"
489     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
490     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
491     . "</score>");
492     } elsif ($self->{score_inlay}) {
493     (delete $self->{score_inlay})->clear;
494     }
495    
496 pcg 1.97 $self->update_cursor;
497 pcg 1.23 }
498    
499 pcg 1.1 sub event_update_tree {
500     my ($self) = @_;
501    
502 root 1.106 (delete $self->{undo_inlay})->clear
503     if $self->{undo_inlay};
504    
505 pcg 1.1 $self->{path} = $self->get_path;
506 pcg 1.30
507     if ($self->{moveadj}) {
508     my $upper = $self->{moveadj}->upper;
509     my $pos = $self->{moveadj}->get_value;
510 pcg 1.48 my $move = scalar @{$self->{path}};
511 pcg 1.30
512 pcg 1.48 $self->{moveadj}->upper ($move);
513 pcg 1.30
514     $self->{moveadj}->changed;
515     if ($pos == $upper) {
516 pcg 1.48 $self->{moveadj}->value ($move);
517     $self->{moveadj}->value_changed;
518 pcg 1.30 }
519     }
520 pcg 1.29 }
521    
522     sub event_update_comments {
523     my ($self, $node, $comment, $newnode) = @_;
524     $self->SUPER::event_update_comments($node, $comment, $newnode);
525    
526 pcg 1.30 my $text;
527    
528 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
529 pcg 1.29 if $newnode;
530    
531 pcg 1.30 for (split /\n/, $comment) {
532     $text .= "\n";
533 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
534 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
535     }
536 pcg 1.40
537     # coords only for 19x19 so far
538     $_ = util::toxml $_;
539 pcg 1.39 s{
540     (
541     \b
542     (?:[bw])?
543     [, ]{0,2}
544 pcg 1.41 [a-hj-t] # valid for upto 19x19
545 pcg 1.40 \s?
546 pcg 1.42 [1-9]?[0-9]
547 pcg 1.40 \b
548 pcg 1.39 )
549     }{
550     "<coord>$1</coord>";
551     }sgexi;
552    
553 pcg 1.30 $text .= $_;
554     }
555    
556 pcg 1.73 $self->{chat}->append_text ($text);
557 pcg 1.1 }
558    
559 pcg 1.31 sub event_join {
560     my ($self) = @_;
561 pcg 1.83
562     $self->SUPER::event_join (@_);
563 pcg 1.97 $self->init_tree;
564 pcg 1.83 $self->event_update_game;
565 pcg 1.31 }
566    
567 pcg 1.1 sub event_part {
568     my ($self) = @_;
569 pcg 1.83
570 pcg 1.1 $self->SUPER::event_part;
571 pcg 1.50 $self->destroy;
572 pcg 1.1 }
573    
574     sub event_move {
575     my ($self, $pass) = @_;
576 root 1.107
577 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
578 pcg 1.25 }
579    
580     sub event_update_game {
581     my ($self) = @_;
582 pcg 1.95
583 pcg 1.25 $self->SUPER::event_update_game;
584 pcg 1.36
585 pcg 1.83 return unless $self->{joined};
586 pcg 1.71
587 pcg 1.101 $self->{colour} = $self->player_colour ($self->{conn}{name});
588 pcg 1.97
589 pcg 1.67 my $title = defined $self->{channel}
590     ? $self->owner->as_string . " " . $self->opponent_string
591     : "Game Window";
592 pcg 1.102 $self->set_title ("KGS Game $title");
593 pcg 1.55 $self->{title}->set_text ($title);
594 pcg 1.53
595 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
596     $self->{user}[COLOUR_WHITE] = $self->{white};
597 pcg 1.37
598 pcg 1.38 # show board
599 pcg 1.80 if ($self->is_inprogress) {
600 pcg 1.92 if (!$self->{boardbox}->parent) {
601     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
602     $self->{left}->add ($self->{boardbox});
603 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
604     if ($_[1] == 1) {
605     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
606     }
607     });
608 pcg 1.92 }
609 pcg 1.86 if (my $ch = delete $self->{challenge}) {
610 pcg 1.98 $_->{inlay}->destroy for values %$ch;
611 pcg 1.86 }
612 pcg 1.97 $self->update_cursor;
613 pcg 1.38 }
614 pcg 1.86
615 pcg 1.38 $self->{left}->show_all;
616    
617 pcg 1.95 $self->{rules_inlay}->refresh;
618 pcg 1.53
619 pcg 1.25 }
620    
621 pcg 1.95 sub draw_setup {
622 pcg 1.86 my ($self, $inlay) = @_;
623 pcg 1.37
624 pcg 1.96 return unless $self->{joined};
625    
626 pcg 1.86 my $rules = $self->{rules};
627 pcg 1.54
628 pcg 1.86 my $text = "";
629 pcg 1.37
630 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
631     if $self->{teacher};
632    
633 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
634     if $self->{owner}->is_valid;
635 pcg 1.96
636     if ($self->is_inprogress) {
637 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
638     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
639 pcg 1.96 }
640     $text .= "\nType: " . util::toxml $gametype{$self->type};
641 pcg 1.95
642 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
643    
644 pcg 1.38 $text .= "\nTime: ";
645 pcg 1.37
646 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
647 pcg 1.46 $text .= "UNLIMITED";
648 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
649     $text .= util::format_time $rules->{time};
650 pcg 1.46 $text .= " ABS";
651 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
652 pcg 1.79 $text .= util::format_time $rules->{time};
653 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
654 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
655     $text .= util::format_time $rules->{time};
656 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
657 pcg 1.37 }
658    
659 pcg 1.95 $text .= "\nFlags:";
660 pcg 1.96 $text .= " private" if $self->is_private;
661 pcg 1.95 $text .= " started" if $self->is_inprogress;
662     $text .= " adjourned" if $self->is_adjourned;
663     $text .= " scored" if $self->is_scored;
664     $text .= " saved" if $self->is_saved;
665    
666     if ($self->is_inprogress) {
667     $text .= "\nHandicap: " . $self->{handicap};
668     $text .= "\nKomi: " . $self->{komi};
669     $text .= "\nSize: " . $self->size_string;
670     }
671    
672     if ($self->is_scored) {
673     $text .= "\nResult: " . $self->score_string;
674     }
675    
676 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
677 pcg 1.95
678 pcg 1.86 }
679    
680     sub event_update_rules {
681     my ($self, $rules) = @_;
682    
683     $self->{rules} = $rules;
684    
685     if ($self->{user}) {
686     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
687     for COLOUR_BLACK, COLOUR_WHITE;
688     }
689    
690     sound::play 3, "gamestart";
691 pcg 1.89 $self->{rules_inlay}->refresh;
692 pcg 1.38 }
693    
694 pcg 1.100 sub event_resign_game {
695     my ($self, $player) = @_;
696 pcg 1.54
697     sound::play 3, "resign";
698 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
699 pcg 1.39 . "\n<user>"
700 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
701     . "</user> resigned.</infoblock>");
702     }
703    
704 pcg 1.100 sub event_out_of_time {
705     my ($self, $player) = @_;
706    
707     sound::play 3, "timewin";
708 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
709 pcg 1.100 . "\n<user>"
710     . (util::toxml $self->{user}[$msg->{player}]->as_string)
711 pcg 1.104 . "</user> ran out of time and lost.</infoblock>");
712 pcg 1.100 }
713    
714 pcg 1.102 sub event_done {
715     my ($self) = @_;
716    
717     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
718 root 1.108 sound::play 2, "info" unless $inlay->{count};
719 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
720     . "\nYour opponent pressed done. Now it's up to you.");
721 pcg 1.102 }
722 root 1.107 if ($self->{doneid} & 0x80000000) {
723 root 1.108 sound::play 2, "info" unless $inlay->{count};
724 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
725 root 1.108 . "\nThe board has changed.");
726 root 1.107 }
727    
728     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
729    
730     $self->{chat}->set_end;
731 pcg 1.102 }
732    
733 pcg 1.38 sub inject_final_result {
734     my ($self, $msg) = @_;
735    
736 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
737 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
738     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
739 pcg 1.42 . "</infoblock>"
740 pcg 1.38 );
741 pcg 1.37 }
742    
743 pcg 1.102 sub inject_set_gametime {
744     my ($self, $msg) = @_;
745    
746 pcg 1.104 $self->{timers} = [
747     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
748     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
749     ];
750 pcg 1.102
751 pcg 1.104 $self->update_timers ($self->{timers})
752     if $self->{showmove} == @{$self->{path}};
753 pcg 1.102 }
754    
755 pcg 1.98 sub inject_req_undo {
756     my ($self, $msg) = @_;
757    
758     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
759     return if $inlay->{ignore};
760    
761 root 1.107 sound::play 2, "warning" unless $inlay->{count};
762 pcg 1.98 $inlay->{count}++;
763 pcg 1.101
764 pcg 1.98 $inlay->clear;
765     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
766     $inlay->append_button ("Grant", sub {
767 root 1.106 (delete $self->{undo_inlay})->clear;
768 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
769     });
770     $inlay->append_button ("Ignore", sub {
771     $inlay->clear;
772     $inlay->{ignore} = 1;
773     # but leave inlay, so further undo requests get counted
774     });
775    
776 pcg 1.101 $self->{chat}->set_end;
777 pcg 1.98 }
778    
779 pcg 1.97 sub inject_new_game {
780     my ($self, $msg) = @_;
781    
782 root 1.107 if ($msg->{cid} != $self->{cid}) {
783     $self->part;
784     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
785     }
786    
787     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
788 pcg 1.97 delete $self->{cid};
789     }
790    
791 pcg 1.86 sub draw_challenge {
792 pcg 1.97 my ($self, $id) = @_;
793 pcg 1.86
794 pcg 1.98 my $info = $self->{challenge}{$id};
795     my $inlay = $info->{inlay};
796     my $rules = $info->{rules};
797 pcg 1.97
798 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
799     my $opponent = $as_black ? $info->{white} : $info->{black};
800 pcg 1.86
801 root 1.106 my ($size, $time, $interval, $count, $type);
802 pcg 1.97
803     if (!$self->{channel}) {
804     $inlay->append_text ("\nNotes: ");
805 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
806 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
807 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
808 pcg 1.97 0 => "No",
809     2 => "Yes",
810     );
811     } else {
812 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
813 pcg 1.97 }
814    
815     $inlay->append_text ("\nType: ");
816 root 1.106 $type = $inlay->append_optionmenu (
817 pcg 1.98 \$info->{gametype},
818 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
819     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
820     GAMETYPE_TEACHING , "Teaching (not yet)",
821     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
822 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
823     GAMETYPE_FREE , "Free",
824     GAMETYPE_RATED , "Rated",
825     sub {
826     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
827     },
828     );
829    
830     if ($self->{channel}) {
831     $inlay->append_text ("\nMy Colour: ");
832     $inlay->append_optionmenu (
833     \$as_black,
834     0 => "White",
835     1 => "Black",
836     sub {
837 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
838     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
839 pcg 1.97 }
840     }
841     );
842     }
843 pcg 1.86
844 pcg 1.97 $inlay->append_text ("\nRuleset: ");
845     $inlay->append_optionmenu (
846 pcg 1.98 \$info->{rules}{ruleset},
847 pcg 1.97 RULESET_JAPANESE , "Japanese",
848     RULESET_CHINESE , "Chinese",
849     RULESET_AGA , "AGA",
850     RULESET_NEW_ZEALAND, "New Zealand",
851     );
852    
853     $inlay->append_text ("\nSize: ");
854     $size = $inlay->append_optionmenu (
855 root 1.106 \$info->{rules}{size},
856     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
857     sub {
858     $type->set_history (5) # reset to free
859     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
860     },
861 pcg 1.97 );
862    
863     if ($self->{channel}) {
864     $inlay->append_text ("\nHandicap: ");
865 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
866 pcg 1.97
867     $inlay->append_text ("\nKomi: ");
868 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
869 pcg 1.97 }
870    
871     $inlay->append_text ("\nTimesys: ");
872     $inlay->append_optionmenu (
873 pcg 1.98 \$info->{rules}{timesys},
874 pcg 1.97 &TIMESYS_NONE => "None",
875     &TIMESYS_ABSOLUTE => "Absolute",
876     &TIMESYS_BYO_YOMI => "Byo Yomi",
877     &TIMESYS_CANADIAN => "Canadian",
878     sub {
879     my ($new) = @_;
880    
881     if ($new eq TIMESYS_NONE) {
882     $time->hide;
883     $interval->hide;
884     $count->hide;
885     } else {
886     $time->show;
887     $time->set_text ($self->{app}{defaults}{time});
888     if ($new eq TIMESYS_ABSOLUTE) {
889     $interval->hide;
890     $count->hide;
891     } else {
892     $interval->show;
893     $count->show;
894     if ($new eq TIMESYS_BYO_YOMI) {
895     $interval->set_text ($self->{app}{defaults}{byo_time});
896     $count->set_text ($self->{app}{defaults}{byo_period});
897     } elsif ($new eq TIMESYS_CANADIAN) {
898     $interval->set_text ($self->{app}{defaults}{can_time});
899     $count->set_text ($self->{app}{defaults}{can_period});
900     }
901     }
902     }
903     }
904     );
905    
906     $inlay->append_text ("\nMain Time: ");
907 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
908 pcg 1.97 $inlay->append_text ("\nInterval: ");
909 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
910 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
911 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
912 pcg 1.97
913     $inlay->append_text ("\n");
914    
915     if (!$self->{channel}) {
916     $inlay->append_button ("Create Challenge", sub {
917     $inlay->clear;
918     $self->{cid} = $self->{conn}->alloc_clientid;
919     $self->send (new_game =>
920 pcg 1.98 channel => delete $self->{roomid},
921     gametype => $info->{gametype},
922     cid => $self->{cid},
923     flags => $info->{flags},
924     rules => $info->{rules},
925     notes => $info->{notes},
926 pcg 1.97 );
927     });
928     } else {
929     $inlay->append_button ("OK", sub {
930     $inlay->clear;
931     $self->send (challenge =>
932 pcg 1.98 channel => $self->{channel},
933     black => $info->{black},
934     white => $info->{white},
935     gametype => $info->{gametype},
936     cid => $info->{cid},
937     rules => $info->{rules},
938 pcg 1.97 );
939     });
940     if (exists $self->{challenge}{""}) {
941     $inlay->append_button ("Reject", sub {
942     $inlay->clear;
943     $self->send (reject_challenge =>
944 pcg 1.98 channel => $self->{channel},
945     name => $opponent->{name},
946     gametype => $info->{gametype},
947     cid => $info->{cid},
948     rules => $info->{rules},
949 pcg 1.97 );
950     });
951     }
952     }
953 pcg 1.86 }
954    
955 pcg 1.88 sub draw_users {
956     my ($self, $inlay) = @_;
957    
958     for (sort keys %{$self->{users}}) {
959 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
960 pcg 1.88 }
961     }
962    
963 pcg 1.68 sub event_challenge {
964 pcg 1.98 my ($self, $info) = @_;
965 pcg 1.68
966 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
967     my $opponent = $as_black ? $info->{white} : $info->{black};
968 pcg 1.86
969 pcg 1.97 my $id = $opponent->{name};
970 root 1.108
971     sound::play 2, "info";
972 pcg 1.86
973 pcg 1.98 $self->{challenge}{$id} = $info;
974     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
975     exists $self->{challenge}{""}
976     ? "Challenge from $opponent->{name}"
977     : "Challenge to $opponent->{name}",
978 pcg 1.97 sub {
979     $self->{challenge}{$id}{inlay} = $_[0];
980     $self->draw_challenge ($id);
981     },
982 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
983 pcg 1.97 );
984 pcg 1.68 }
985    
986 pcg 1.1 1;
987