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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.111
Committed: Mon May 31 17:14:25 2004 UTC (20 years ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.110: +205 -164 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39     if ($_[0] <= 0) {
40     "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 pcg 1.105 if ($_[0] <= 0) {
51     "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 pcg 1.105 if ($_[0] <= 0) {
64     "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 pcg 1.82 use Glib::Object::Subclass
139     Gtk2::HBox,
140     properties => [
141     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
142     ];
143 pcg 1.23
144 pcg 1.82 sub INIT_INSTANCE {
145     my ($self) = @_;
146 pcg 1.23
147 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
148 pcg 1.26
149     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
150     $vbox->add ($self->{info} = new Gtk2::Label "");
151 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
152 pcg 1.23
153 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
154    
155 pcg 1.23 $self;
156     }
157    
158 pcg 1.37 sub configure {
159 pcg 1.69 my ($self, $app, $user, $rules) = @_;
160 pcg 1.23
161 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
162     $self->{name}->set_text ($user->as_string);
163 pcg 1.26
164 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
165     $self->{imagebox}->add (gtk::image_from_data undef);
166 pcg 1.33 $self->{imagebox}->show_all;
167 pcg 1.32
168 pcg 1.52 if ($user->has_pic) {
169     # the big picture...
170 pcg 1.69 $app->userpic ($user->{name}, sub {
171 pcg 1.52 return unless $self->{imagebox};
172 pcg 1.69
173 pcg 1.52 if ($_[0]) {
174     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
175     $self->{imagebox}->add (gtk::image_from_data $_[0]);
176     $self->{imagebox}->show_all;
177     }
178     });
179     }
180 pcg 1.26 }
181    
182 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
183 pcg 1.23 }
184    
185 pcg 1.102 sub set_captures {
186     my ($self, $captures) = @_;
187    
188     $self->{info}->set_text ("$captures pris.");
189     }
190    
191     sub set_timer {
192 root 1.106 my ($self, $start, $time, $moves) = @_;
193 pcg 1.23
194 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
195 pcg 1.23 }
196    
197 root 1.111 ### GAME WINDOW #############################################################
198    
199 pcg 1.1 package game;
200    
201 pcg 1.83 use Scalar::Util qw(weaken);
202    
203 pcg 1.1 use KGS::Constants;
204     use KGS::Game::Board;
205    
206 pcg 1.74 use Gtk2::GoBoard;
207 pcg 1.97 use Gtk2::GoBoard::Constants;
208 pcg 1.74
209 pcg 1.102 use base KGS::Game;
210     use base KGS::Listener::Game;
211    
212 pcg 1.83 use Glib::Object::Subclass
213     Gtk2::Window;
214    
215 pcg 1.15 use POSIX qw(ceil);
216    
217 pcg 1.1 sub new {
218 pcg 1.83 my ($self, %arg) = @_;
219     $self = $self->Glib::Object::new;
220     $self->{$_} = delete $arg{$_} for keys %arg;
221 pcg 1.1
222 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
223 pcg 1.1
224 pcg 1.87 $self->signal_connect (destroy => sub {
225     $self->unlisten;
226     delete $self->{app}{game}{$self->{channel}};
227     %{$_[0]} = ();
228     });#d#
229 pcg 1.1
230 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
231     gtk::state $hpane, "game::hpane", undef, position => 500;
232 pcg 1.1
233 pcg 1.36 # LEFT PANE
234    
235 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
236 pcg 1.31
237     $self->{boardbox} = new Gtk2::VBox;
238    
239 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
240 pcg 1.1
241 pcg 1.31 # board box (aspect/canvas)
242    
243 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
244    
245     # RIGHT PANE
246    
247     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
248     $hpane->set (position_set => 1);
249    
250     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
251 pcg 1.1
252     {
253 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
254     $vbox->add ($self->{title} = new Gtk2::Label $title);
255    
256     $vbox->add (my $hbox = new Gtk2::HBox);
257    
258     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
259 pcg 1.1
260 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
261 pcg 1.2
262 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
263 pcg 1.2 $scale->set_draw_value (0);
264 pcg 1.30 $scale->set_digits (0);
265 pcg 1.1
266 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
267     $self->{showmove} = int $self->{moveadj}->get_value;
268     $self->update_board;
269     });
270 pcg 1.1 }
271 pcg 1.31
272 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
273 pcg 1.82
274 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
275     for COLOUR_WHITE, COLOUR_BLACK;
276 pcg 1.100
277     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
278    
279 pcg 1.101 $buttonbox->add ($self->{button_pass} =
280 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
281 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
282     $self->{board_click}->(255, 255) if $self->{board_click};
283     });
284 pcg 1.102 $buttonbox->add ($self->{button_undo} =
285     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
286     $self->{button_undo}->signal_connect (clicked => sub {
287     $self->send (req_undo => channel => $self->{channel});
288     });
289     $buttonbox->add ($self->{button_resign} =
290     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
291     $self->{button_resign}->signal_connect (clicked => sub {
292     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
293     });
294 pcg 1.1
295 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
296 pcg 1.73
297 pcg 1.96 $self->set_channel ($self->{channel});
298 pcg 1.86
299 pcg 1.96 $self->show_all;
300 pcg 1.1
301     $self;
302     }
303    
304 pcg 1.96 sub set_channel {
305     my ($self, $channel) = @_;
306    
307     $self->{channel} = $channel;
308    
309     if ($self->{channel} > 0) {
310     $self->listen ($self->{conn});
311    
312     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
313     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
314    
315     $self->signal_connect (delete_event => sub { $self->part; 1 });
316     $self->{chat}->signal_connect (command => sub {
317     my ($chat, $cmd, $arg) = @_;
318     if ($cmd eq "rsave") {
319     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
320     } else {
321     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
322     }
323     });
324     }
325     }
326    
327 root 1.111 ### JOIN/LEAVE ##############################################################
328    
329     sub join {
330     my ($self) = @_;
331     return if $self->{joined};
332    
333     $self->SUPER::join;
334     }
335    
336     sub event_join {
337     my ($self) = @_;
338    
339     $self->SUPER::event_join (@_);
340     $self->init_tree;
341     $self->event_update_game;
342     }
343    
344     sub event_part {
345     my ($self) = @_;
346    
347     $self->SUPER::event_part;
348     $self->destroy;
349     }
350    
351     ### USERS ###################################################################
352    
353     sub draw_users {
354     my ($self, $inlay) = @_;
355    
356     for (sort keys %{$self->{users}}) {
357     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
358     }
359     }
360    
361 pcg 1.1 sub event_update_users {
362 pcg 1.18 my ($self, $add, $update, $remove) = @_;
363 pcg 1.1
364 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
365 pcg 1.70
366 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
367     for @$remove;
368    
369 pcg 1.88 $self->{users_inlay}->refresh;
370 pcg 1.57
371     my %important;
372 pcg 1.98 $important{$self->{black}{name}}++;
373     $important{$self->{white}{name}}++;
374     $important{$self->{owner}{name}}++;
375 pcg 1.57
376     if (my @users = grep $important{$_->{name}}, @$add) {
377 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
378     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
379 pcg 1.57 }
380     if (my @users = grep $important{$_->{name}}, @$remove) {
381 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
382     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
383 pcg 1.57 }
384 pcg 1.1 }
385    
386 root 1.111 ### GAME INFO ###############################################################
387    
388     sub draw_setup {
389     my ($self, $inlay) = @_;
390    
391     return unless $self->{joined};
392    
393     my $rules = $self->{rules};
394    
395     my $text = "";
396    
397     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
398     if $self->{teacher};
399    
400     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
401     if $self->{owner}->is_valid;
402    
403     if ($self->is_inprogress) {
404     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
405     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
406     }
407     $text .= "\nType: " . util::toxml $gametype{$self->type};
408    
409     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
410    
411     $text .= "\nTime: ";
412    
413     if ($rules->{timesys} == TIMESYS_NONE) {
414     $text .= "UNLIMITED";
415     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
416     $text .= util::format_time $rules->{time};
417     $text .= " ABS";
418     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
419     $text .= util::format_time $rules->{time};
420     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
421     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
422     $text .= util::format_time $rules->{time};
423     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
424     }
425    
426     $text .= "\nFlags:";
427     $text .= " private" if $self->is_private;
428     $text .= " started" if $self->is_inprogress;
429     $text .= " adjourned" if $self->is_adjourned;
430     $text .= " scored" if $self->is_scored;
431     $text .= " saved" if $self->is_saved;
432    
433     if ($self->is_inprogress) {
434     $text .= "\nHandicap: " . $self->{handicap};
435     $text .= "\nKomi: " . $self->{komi};
436     $text .= "\nSize: " . $self->size_string;
437     }
438    
439     if ($self->is_scored) {
440     $text .= "\nResult: " . $self->score_string;
441     }
442    
443     $inlay->append_text ("<infoblock>$text</infoblock>");
444    
445     }
446    
447     sub event_update_game {
448 pcg 1.1 my ($self) = @_;
449 pcg 1.21
450 root 1.111 $self->SUPER::event_update_game;
451    
452     return unless $self->{joined};
453    
454     $self->{colour} = $self->player_colour ($self->{conn}{name});
455    
456     my $title = defined $self->{channel}
457     ? $self->owner->as_string . " " . $self->opponent_string
458     : "Game Window";
459     $self->set_title ("KGS Game $title");
460     $self->{title}->set_text ($title);
461    
462     $self->{user}[COLOUR_BLACK] = $self->{black};
463     $self->{user}[COLOUR_WHITE] = $self->{white};
464    
465     # show board
466     if ($self->is_inprogress) {
467     if (!$self->{boardbox}->parent) {
468     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
469     $self->{left}->add ($self->{boardbox});
470     $self->{board}->signal_connect (button_release => sub {
471     if ($_[1] == 1) {
472     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
473     }
474     });
475     }
476     if (my $ch = delete $self->{challenge}) {
477     $_->{inlay}->destroy for values %$ch;
478     }
479     $self->update_cursor;
480     }
481    
482     $self->{left}->show_all;
483    
484     $self->{rules_inlay}->refresh;
485    
486     }
487    
488     sub event_update_rules {
489     my ($self, $rules) = @_;
490    
491     $self->{rules} = $rules;
492    
493     if ($self->{user}) {
494     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
495     for COLOUR_BLACK, COLOUR_WHITE;
496     }
497    
498     sound::play 3, "gamestart";
499     $self->{rules_inlay}->refresh;
500     }
501    
502     ### BOARD DISPLAY ###########################################################
503    
504     sub update_timers {
505     my ($self, $timers) = @_;
506    
507     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
508    
509     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
510     my $t = $timers->[$colour];
511     $self->{userpanel}[$colour]->set_timer (
512     $running && $colour == $self->{whosemove} && $t->[0],
513     $t->[1] || $self->{rules}{time}
514     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
515     && $self->{rules}{interval} * $self->{rules}{count}),
516     $t->[2] || $self->{rules}{count});
517     }
518     }
519    
520     sub inject_set_gametime {
521     my ($self, $msg) = @_;
522    
523     $self->{timers} = [
524     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
525     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
526     ];
527    
528     $self->update_timers ($self->{timers})
529     if $self->{showmove} == @{$self->{path}};
530 pcg 1.1 }
531    
532 pcg 1.97 sub update_cursor {
533     my ($self) = @_;
534    
535 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
536 pcg 1.99
537     delete $self->{board_click};
538    
539     if ($self->{teacher} eq $self->{app}{conn}) {
540     #TODO# # teaching mode not implemented
541 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
542 pcg 1.102 $self->{button_undo}->hide;
543     $self->{button_resign}->hide;
544 pcg 1.101 $self->{board}->set (cursor => undef);
545    
546     } elsif ($running && $self->{colour} != COLOUR_NONE) {
547     # during game
548 pcg 1.102 $self->{button_undo}->show;
549     $self->{button_resign}->show;
550 pcg 1.101
551     if ($self->{cur_board}{score}) {
552     # during scoring
553 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
554 pcg 1.101 $self->{board}->set (cursor => sub {
555     $_[0] & (MARK_B | MARK_W)
556     ? $_[0] ^ MARK_GRAYED
557     : $_[0];
558     });
559     $self->{board_click} = sub {
560     if ($_[0] == 255) {
561     $self->{button_pass}->sensitive (0);
562     $self->done;
563     } else {
564     $self->send (mark_dead =>
565     channel => $self->{channel},
566     x => $_[0],
567     y => $_[1],
568     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
569     );
570     }
571     };
572    
573 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
574 pcg 1.101 # normal move
575 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
576 pcg 1.101 $self->{board}->set (cursor => sub {
577     # if is_valid_move oder so#TODO#
578     $_[0] & (MARK_B | MARK_W)
579     ? $_[0]
580     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
581     });
582     $self->{board_click} = sub {
583     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
584     $self->{board}->set (cursor => undef);
585     delete $self->{board_click};
586     $self->{button_pass}->sensitive (0);
587     };
588     } else {
589     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
590 root 1.106 $self->{board}->set (cursor => undef);
591 pcg 1.101 }
592     } else {
593 pcg 1.102 $self->{button_undo}->hide;
594     $self->{button_resign}->hide;
595 pcg 1.101 $self->{button_pass}->hide;
596     $self->{board}->set (cursor => undef);
597 pcg 1.99 #TODO# # implement coordinate-grabbing
598 pcg 1.97 }
599     }
600    
601 pcg 1.23 sub update_board {
602     my ($self) = @_;
603     return unless $self->{path};
604    
605 pcg 1.104 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
606 pcg 1.23
607 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
608 pcg 1.104 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
609 pcg 1.47
610 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
611     for COLOUR_WHITE, COLOUR_BLACK;
612 pcg 1.23
613 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
614     if ($self->{curnode}{move} == 0) {
615     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
616     } else {
617     $self->{whosemove} = 1 - $self->{cur_board}{last};
618     }
619     } else {
620     # Chinese, Aga, NZ all have manual placement
621     if ($self->{curnode}{move} < $self->{handicap}) {
622     $self->{whosemove} = COLOUR_BLACK;
623     } elsif ($self->{curnode}{move} == $self->{handicap}) {
624 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
625 root 1.106 } else {
626     $self->{whosemove} = 1 - $self->{cur_board}{last};
627     }
628     }
629    
630     my $start_time = $self->{rules}{time};
631    
632 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
633     $self->{timers} = [
634     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
635     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
636     ];
637     $self->update_timers ($self->{timers});
638 pcg 1.103 } else {
639 pcg 1.104 $self->update_timers ([
640     [0, @{$self->{cur_board}{timer}[0]}],
641     [0, @{$self->{cur_board}{timer}[1]}],
642     ]);
643 pcg 1.103 }
644    
645 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
646 pcg 1.97
647 pcg 1.105 if ($self->{cur_board}{score}) {
648     $self->{score_inlay} ||= $self->{chat}->new_inlay;
649     $self->{score_inlay}->clear;
650     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
651     . "\n<score>"
652     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
653     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
654     . "</score>");
655     } elsif ($self->{score_inlay}) {
656     (delete $self->{score_inlay})->clear;
657     }
658    
659 pcg 1.97 $self->update_cursor;
660 pcg 1.23 }
661    
662 pcg 1.1 sub event_update_tree {
663     my ($self) = @_;
664    
665 root 1.106 (delete $self->{undo_inlay})->clear
666     if $self->{undo_inlay};
667    
668 pcg 1.1 $self->{path} = $self->get_path;
669 pcg 1.30
670     if ($self->{moveadj}) {
671     my $upper = $self->{moveadj}->upper;
672     my $pos = $self->{moveadj}->get_value;
673 pcg 1.48 my $move = scalar @{$self->{path}};
674 pcg 1.30
675 pcg 1.48 $self->{moveadj}->upper ($move);
676 pcg 1.30
677     $self->{moveadj}->changed;
678     if ($pos == $upper) {
679 pcg 1.48 $self->{moveadj}->value ($move);
680     $self->{moveadj}->value_changed;
681 pcg 1.30 }
682     }
683 pcg 1.29 }
684    
685     sub event_update_comments {
686     my ($self, $node, $comment, $newnode) = @_;
687     $self->SUPER::event_update_comments($node, $comment, $newnode);
688    
689 pcg 1.30 my $text;
690    
691 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
692 pcg 1.29 if $newnode;
693    
694 pcg 1.30 for (split /\n/, $comment) {
695     $text .= "\n";
696 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
697 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
698     }
699 pcg 1.40
700     # coords only for 19x19 so far
701     $_ = util::toxml $_;
702 pcg 1.39 s{
703     (
704     \b
705     (?:[bw])?
706     [, ]{0,2}
707 pcg 1.41 [a-hj-t] # valid for upto 19x19
708 pcg 1.40 \s?
709 pcg 1.42 [1-9]?[0-9]
710 pcg 1.40 \b
711 pcg 1.39 )
712     }{
713     "<coord>$1</coord>";
714     }sgexi;
715    
716 pcg 1.30 $text .= $_;
717     }
718    
719 pcg 1.73 $self->{chat}->append_text ($text);
720 pcg 1.1 }
721    
722     sub event_move {
723     my ($self, $pass) = @_;
724 root 1.107
725 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
726 pcg 1.25 }
727    
728 root 1.111 ### GAMEPLAY EVENTS #########################################################
729 pcg 1.38
730 pcg 1.100 sub event_resign_game {
731     my ($self, $player) = @_;
732 pcg 1.54
733     sound::play 3, "resign";
734 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
735 pcg 1.39 . "\n<user>"
736 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
737     . "</user> resigned.</infoblock>");
738     }
739    
740 pcg 1.100 sub event_out_of_time {
741     my ($self, $player) = @_;
742    
743     sound::play 3, "timewin";
744 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
745 pcg 1.100 . "\n<user>"
746     . (util::toxml $self->{user}[$msg->{player}]->as_string)
747 pcg 1.104 . "</user> ran out of time and lost.</infoblock>");
748 pcg 1.100 }
749    
750 pcg 1.102 sub event_done {
751     my ($self) = @_;
752    
753     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
754 root 1.108 sound::play 2, "info" unless $inlay->{count};
755 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
756     . "\nYour opponent pressed done. Now it's up to you.");
757 pcg 1.102 }
758 root 1.107 if ($self->{doneid} & 0x80000000) {
759 root 1.108 sound::play 2, "info" unless $inlay->{count};
760 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
761 root 1.108 . "\nThe board has changed.");
762 root 1.107 }
763    
764     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
765    
766     $self->{chat}->set_end;
767 pcg 1.102 }
768    
769 pcg 1.38 sub inject_final_result {
770     my ($self, $msg) = @_;
771    
772 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
773 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
774     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
775 pcg 1.42 . "</infoblock>"
776 pcg 1.38 );
777 pcg 1.37 }
778    
779 pcg 1.98 sub inject_req_undo {
780     my ($self, $msg) = @_;
781    
782     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
783     return if $inlay->{ignore};
784    
785 root 1.107 sound::play 2, "warning" unless $inlay->{count};
786 pcg 1.98 $inlay->{count}++;
787 pcg 1.101
788 pcg 1.98 $inlay->clear;
789     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
790     $inlay->append_button ("Grant", sub {
791 root 1.106 (delete $self->{undo_inlay})->clear;
792 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
793     });
794     $inlay->append_button ("Ignore", sub {
795     $inlay->clear;
796     $inlay->{ignore} = 1;
797     # but leave inlay, so further undo requests get counted
798     });
799    
800 pcg 1.101 $self->{chat}->set_end;
801 pcg 1.98 }
802    
803 pcg 1.97 sub inject_new_game {
804     my ($self, $msg) = @_;
805    
806 root 1.107 if ($msg->{cid} != $self->{cid}) {
807     $self->part;
808     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
809     }
810    
811     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
812 pcg 1.97 delete $self->{cid};
813     }
814    
815 root 1.111 ### CHALLENGE HANDLING ######################################################
816    
817 pcg 1.86 sub draw_challenge {
818 pcg 1.97 my ($self, $id) = @_;
819 pcg 1.86
820 pcg 1.98 my $info = $self->{challenge}{$id};
821     my $inlay = $info->{inlay};
822     my $rules = $info->{rules};
823 pcg 1.97
824 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
825     my $opponent = $as_black ? $info->{white} : $info->{black};
826 pcg 1.86
827 root 1.106 my ($size, $time, $interval, $count, $type);
828 pcg 1.97
829     if (!$self->{channel}) {
830     $inlay->append_text ("\nNotes: ");
831 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
832 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
833 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
834 pcg 1.97 0 => "No",
835     2 => "Yes",
836     );
837     } else {
838 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
839 pcg 1.97 }
840    
841     $inlay->append_text ("\nType: ");
842 root 1.106 $type = $inlay->append_optionmenu (
843 pcg 1.98 \$info->{gametype},
844 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
845     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
846     GAMETYPE_TEACHING , "Teaching (not yet)",
847     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
848 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
849     GAMETYPE_FREE , "Free",
850     GAMETYPE_RATED , "Rated",
851     sub {
852     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
853     },
854     );
855    
856     if ($self->{channel}) {
857     $inlay->append_text ("\nMy Colour: ");
858     $inlay->append_optionmenu (
859     \$as_black,
860     0 => "White",
861     1 => "Black",
862     sub {
863 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
864     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
865 pcg 1.97 }
866     }
867     );
868     }
869 pcg 1.86
870 pcg 1.97 $inlay->append_text ("\nRuleset: ");
871     $inlay->append_optionmenu (
872 pcg 1.98 \$info->{rules}{ruleset},
873 pcg 1.97 RULESET_JAPANESE , "Japanese",
874     RULESET_CHINESE , "Chinese",
875     RULESET_AGA , "AGA",
876     RULESET_NEW_ZEALAND, "New Zealand",
877     );
878    
879     $inlay->append_text ("\nSize: ");
880     $size = $inlay->append_optionmenu (
881 root 1.106 \$info->{rules}{size},
882     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
883     sub {
884     $type->set_history (5) # reset to free
885     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
886     },
887 pcg 1.97 );
888    
889     if ($self->{channel}) {
890     $inlay->append_text ("\nHandicap: ");
891 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
892 pcg 1.97
893     $inlay->append_text ("\nKomi: ");
894 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
895 pcg 1.97 }
896    
897     $inlay->append_text ("\nTimesys: ");
898     $inlay->append_optionmenu (
899 pcg 1.98 \$info->{rules}{timesys},
900 pcg 1.97 &TIMESYS_NONE => "None",
901     &TIMESYS_ABSOLUTE => "Absolute",
902     &TIMESYS_BYO_YOMI => "Byo Yomi",
903     &TIMESYS_CANADIAN => "Canadian",
904     sub {
905     my ($new) = @_;
906    
907     if ($new eq TIMESYS_NONE) {
908     $time->hide;
909     $interval->hide;
910     $count->hide;
911     } else {
912     $time->show;
913     $time->set_text ($self->{app}{defaults}{time});
914     if ($new eq TIMESYS_ABSOLUTE) {
915     $interval->hide;
916     $count->hide;
917     } else {
918     $interval->show;
919     $count->show;
920     if ($new eq TIMESYS_BYO_YOMI) {
921     $interval->set_text ($self->{app}{defaults}{byo_time});
922     $count->set_text ($self->{app}{defaults}{byo_period});
923     } elsif ($new eq TIMESYS_CANADIAN) {
924     $interval->set_text ($self->{app}{defaults}{can_time});
925     $count->set_text ($self->{app}{defaults}{can_period});
926     }
927     }
928     }
929     }
930     );
931    
932     $inlay->append_text ("\nMain Time: ");
933 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
934 pcg 1.97 $inlay->append_text ("\nInterval: ");
935 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
936 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
937 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
938 pcg 1.97
939     $inlay->append_text ("\n");
940    
941     if (!$self->{channel}) {
942     $inlay->append_button ("Create Challenge", sub {
943     $inlay->clear;
944     $self->{cid} = $self->{conn}->alloc_clientid;
945     $self->send (new_game =>
946 pcg 1.98 channel => delete $self->{roomid},
947     gametype => $info->{gametype},
948     cid => $self->{cid},
949     flags => $info->{flags},
950     rules => $info->{rules},
951     notes => $info->{notes},
952 pcg 1.97 );
953     });
954     } else {
955     $inlay->append_button ("OK", sub {
956     $inlay->clear;
957     $self->send (challenge =>
958 pcg 1.98 channel => $self->{channel},
959     black => $info->{black},
960     white => $info->{white},
961     gametype => $info->{gametype},
962     cid => $info->{cid},
963     rules => $info->{rules},
964 pcg 1.97 );
965     });
966     if (exists $self->{challenge}{""}) {
967     $inlay->append_button ("Reject", sub {
968     $inlay->clear;
969     $self->send (reject_challenge =>
970 pcg 1.98 channel => $self->{channel},
971     name => $opponent->{name},
972     gametype => $info->{gametype},
973     cid => $info->{cid},
974     rules => $info->{rules},
975 pcg 1.97 );
976     });
977     }
978     }
979 pcg 1.86 }
980    
981 root 1.111 sub new_game_challenge {
982     my ($self) = @_;
983    
984     my $d = $self->{app}{defaults};
985    
986     $self->{challenge}{""} = {
987     gametype => $d->{gametype},
988     flags => 0,
989     notes => $d->{stones},
990     rules => {
991     ruleset => $d->{ruleset},
992     size => $d->{size},
993     timesys => $d->{timesys},
994     time => $d->{time},
995     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
996     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
997     },
998 pcg 1.88
999 root 1.111 inlay => $self->{chat}->new_inlay,
1000     };
1001     $self->draw_challenge ("");
1002 pcg 1.88 }
1003    
1004 pcg 1.68 sub event_challenge {
1005 pcg 1.98 my ($self, $info) = @_;
1006 pcg 1.68
1007 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1008     my $opponent = $as_black ? $info->{white} : $info->{black};
1009 pcg 1.86
1010 pcg 1.97 my $id = $opponent->{name};
1011 root 1.108
1012     sound::play 2, "info";
1013 pcg 1.86
1014 pcg 1.98 $self->{challenge}{$id} = $info;
1015     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1016     exists $self->{challenge}{""}
1017 root 1.110 ? "Challenge from " . $opponent->as_string
1018     : "Challenge to " . $opponent->as_string,
1019 pcg 1.97 sub {
1020     $self->{challenge}{$id}{inlay} = $_[0];
1021     $self->draw_challenge ($id);
1022     },
1023 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1024 pcg 1.97 );
1025 pcg 1.68 }
1026    
1027 pcg 1.1 1;
1028