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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.113
Committed: Tue Jun 1 10:11:14 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.112: +61 -29 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223     $self = $self->Glib::Object::new;
224     $self->{$_} = delete $arg{$_} for keys %arg;
225 pcg 1.1
226 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
227 pcg 1.1
228 pcg 1.87 $self->signal_connect (destroy => sub {
229     $self->unlisten;
230     delete $self->{app}{game}{$self->{channel}};
231     %{$_[0]} = ();
232     });#d#
233 pcg 1.1
234 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
235     gtk::state $hpane, "game::hpane", undef, position => 500;
236 pcg 1.1
237 pcg 1.36 # LEFT PANE
238    
239 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
240 pcg 1.31
241 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
242 pcg 1.1
243 pcg 1.31 # board box (aspect/canvas)
244    
245 pcg 1.91 # RIGHT PANE
246    
247     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
248     $hpane->set (position_set => 1);
249    
250     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
251 pcg 1.1
252     {
253 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
254 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
255 pcg 1.66
256     $vbox->add (my $hbox = new Gtk2::HBox);
257    
258 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
259 pcg 1.1
260 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
261 pcg 1.2
262 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
263 pcg 1.2 $scale->set_draw_value (0);
264 pcg 1.30 $scale->set_digits (0);
265 pcg 1.1
266 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
267     $self->{showmove} = int $self->{moveadj}->get_value;
268     $self->update_board;
269     });
270 pcg 1.1 }
271 pcg 1.31
272 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
273 pcg 1.82
274 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
275     for COLOUR_WHITE, COLOUR_BLACK;
276 pcg 1.100
277     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
278    
279 pcg 1.101 $buttonbox->add ($self->{button_pass} =
280 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
281 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
282     $self->{board_click}->(255, 255) if $self->{board_click};
283     });
284 pcg 1.102 $buttonbox->add ($self->{button_undo} =
285     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
286     $self->{button_undo}->signal_connect (clicked => sub {
287     $self->send (req_undo => channel => $self->{channel});
288     });
289     $buttonbox->add ($self->{button_resign} =
290     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
291     $self->{button_resign}->signal_connect (clicked => sub {
292     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
293     });
294 pcg 1.1
295 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
296 pcg 1.73
297 pcg 1.96 $self->set_channel ($self->{channel});
298 pcg 1.86
299 pcg 1.96 $self->show_all;
300 pcg 1.1
301     $self;
302     }
303    
304 pcg 1.96 sub set_channel {
305     my ($self, $channel) = @_;
306    
307     $self->{channel} = $channel;
308    
309     if ($self->{channel} > 0) {
310     $self->listen ($self->{conn});
311    
312     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
313     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
314    
315     $self->signal_connect (delete_event => sub { $self->part; 1 });
316     $self->{chat}->signal_connect (command => sub {
317     my ($chat, $cmd, $arg) = @_;
318     if ($cmd eq "rsave") {
319     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
320     } else {
321     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
322     }
323     });
324     }
325     }
326    
327 root 1.111 ### JOIN/LEAVE ##############################################################
328    
329     sub join {
330     my ($self) = @_;
331     return if $self->{joined};
332    
333     $self->SUPER::join;
334     }
335    
336     sub event_join {
337     my ($self) = @_;
338    
339     $self->SUPER::event_join (@_);
340     $self->init_tree;
341     $self->event_update_game;
342     }
343    
344     sub event_part {
345     my ($self) = @_;
346    
347     $self->SUPER::event_part;
348     $self->destroy;
349     }
350    
351 root 1.112 sub event_quit {
352     my ($self) = @_;
353    
354     $self->SUPER::event_quit;
355     $self->destroy;
356     }
357    
358 root 1.111 ### USERS ###################################################################
359    
360     sub draw_users {
361     my ($self, $inlay) = @_;
362    
363     for (sort keys %{$self->{users}}) {
364     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
365     }
366     }
367    
368 pcg 1.1 sub event_update_users {
369 pcg 1.18 my ($self, $add, $update, $remove) = @_;
370 pcg 1.1
371 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
372 pcg 1.70
373 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
374     for @$remove;
375    
376 pcg 1.88 $self->{users_inlay}->refresh;
377 pcg 1.57
378     my %important;
379 pcg 1.98 $important{$self->{black}{name}}++;
380     $important{$self->{white}{name}}++;
381     $important{$self->{owner}{name}}++;
382 pcg 1.57
383     if (my @users = grep $important{$_->{name}}, @$add) {
384 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
385     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
386 pcg 1.57 }
387     if (my @users = grep $important{$_->{name}}, @$remove) {
388 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
389     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
390 pcg 1.57 }
391 pcg 1.1 }
392    
393 root 1.111 ### GAME INFO ###############################################################
394    
395     sub draw_setup {
396     my ($self, $inlay) = @_;
397    
398     return unless $self->{joined};
399    
400     my $rules = $self->{rules};
401    
402     my $text = "";
403    
404     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
405     if $self->{teacher};
406    
407     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
408     if $self->{owner}->is_valid;
409    
410     if ($self->is_inprogress) {
411     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
412     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
413     }
414     $text .= "\nType: " . util::toxml $gametype{$self->type};
415    
416     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
417    
418     $text .= "\nTime: ";
419    
420     if ($rules->{timesys} == TIMESYS_NONE) {
421     $text .= "UNLIMITED";
422     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
423     $text .= util::format_time $rules->{time};
424     $text .= " ABS";
425     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
426     $text .= util::format_time $rules->{time};
427     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
428     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
429     $text .= util::format_time $rules->{time};
430     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
431     }
432    
433     $text .= "\nFlags:";
434     $text .= " private" if $self->is_private;
435     $text .= " started" if $self->is_inprogress;
436     $text .= " adjourned" if $self->is_adjourned;
437     $text .= " scored" if $self->is_scored;
438     $text .= " saved" if $self->is_saved;
439    
440     if ($self->is_inprogress) {
441     $text .= "\nHandicap: " . $self->{handicap};
442     $text .= "\nKomi: " . $self->{komi};
443     $text .= "\nSize: " . $self->size_string;
444     }
445    
446     if ($self->is_scored) {
447     $text .= "\nResult: " . $self->score_string;
448     }
449    
450     $inlay->append_text ("<infoblock>$text</infoblock>");
451    
452     }
453    
454     sub event_update_game {
455 pcg 1.1 my ($self) = @_;
456 pcg 1.21
457 root 1.111 $self->SUPER::event_update_game;
458    
459     return unless $self->{joined};
460    
461     $self->{colour} = $self->player_colour ($self->{conn}{name});
462    
463     $self->{user}[COLOUR_BLACK] = $self->{black};
464     $self->{user}[COLOUR_WHITE] = $self->{white};
465    
466     # show board
467     if ($self->is_inprogress) {
468 root 1.113 if (!$self->{board}) {
469     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
470 root 1.111 $self->{board}->signal_connect (button_release => sub {
471     if ($_[1] == 1) {
472     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
473     }
474     });
475 root 1.113 $self->{board}->show_all;
476 root 1.111 }
477     if (my $ch = delete $self->{challenge}) {
478     $_->{inlay}->destroy for values %$ch;
479     }
480     $self->update_cursor;
481     }
482    
483 root 1.113 my $title = defined $self->{channel}
484     ? $self->owner->as_string . " " . $self->opponent_string
485     : "Game Window";
486     $self->set_title ("KGS Game $title");
487     $self->{title}->set_text ($title); # title gets redrawn wrongly
488 root 1.111
489     $self->{rules_inlay}->refresh;
490 root 1.113
491     if (exists $self->{teacher}) {
492     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
493     $self->{teacher_inlay}->clear;
494     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
495     . (util::toxml $self->{teacher}) . "</user>");
496     } elsif ($self->{teacher_inlay}) {
497     (delete $self->{teacher_inlay})->clear;
498     }
499 root 1.111 }
500    
501     sub event_update_rules {
502     my ($self, $rules) = @_;
503    
504     $self->{rules} = $rules;
505    
506     if ($self->{user}) {
507 root 1.113 # todo. gets drawn wrongly
508    
509 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
510     for COLOUR_BLACK, COLOUR_WHITE;
511     }
512    
513     sound::play 3, "gamestart";
514     $self->{rules_inlay}->refresh;
515     }
516    
517     ### BOARD DISPLAY ###########################################################
518    
519     sub update_timers {
520     my ($self, $timers) = @_;
521    
522     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
523    
524     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
525     my $t = $timers->[$colour];
526     $self->{userpanel}[$colour]->set_timer (
527     $running && $colour == $self->{whosemove} && $t->[0],
528     $t->[1] || $self->{rules}{time}
529     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
530     && $self->{rules}{interval} * $self->{rules}{count}),
531 root 1.113 $t->[2]);
532 root 1.111 }
533     }
534    
535     sub inject_set_gametime {
536     my ($self, $msg) = @_;
537    
538     $self->{timers} = [
539     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
540     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
541     ];
542    
543     $self->update_timers ($self->{timers})
544     if $self->{showmove} == @{$self->{path}};
545 pcg 1.1 }
546    
547 pcg 1.97 sub update_cursor {
548     my ($self) = @_;
549    
550 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
551 pcg 1.99
552     delete $self->{board_click};
553    
554     if ($self->{teacher} eq $self->{app}{conn}) {
555     #TODO# # teaching mode not implemented
556 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
557 pcg 1.102 $self->{button_undo}->hide;
558     $self->{button_resign}->hide;
559 pcg 1.101 $self->{board}->set (cursor => undef);
560    
561     } elsif ($running && $self->{colour} != COLOUR_NONE) {
562     # during game
563 pcg 1.102 $self->{button_undo}->show;
564     $self->{button_resign}->show;
565 pcg 1.101
566     if ($self->{cur_board}{score}) {
567     # during scoring
568 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
569 pcg 1.101 $self->{board}->set (cursor => sub {
570     $_[0] & (MARK_B | MARK_W)
571     ? $_[0] ^ MARK_GRAYED
572     : $_[0];
573     });
574     $self->{board_click} = sub {
575     if ($_[0] == 255) {
576     $self->{button_pass}->sensitive (0);
577     $self->done;
578     } else {
579     $self->send (mark_dead =>
580     channel => $self->{channel},
581     x => $_[0],
582     y => $_[1],
583     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
584     );
585     }
586     };
587    
588 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
589 pcg 1.101 # normal move
590 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
591 pcg 1.101 $self->{board}->set (cursor => sub {
592     # if is_valid_move oder so#TODO#
593     $_[0] & (MARK_B | MARK_W)
594     ? $_[0]
595     : $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B);
596     });
597     $self->{board_click} = sub {
598     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
599     $self->{board}->set (cursor => undef);
600     delete $self->{board_click};
601     $self->{button_pass}->sensitive (0);
602     };
603     } else {
604     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
605 root 1.106 $self->{board}->set (cursor => undef);
606 pcg 1.101 }
607     } else {
608 pcg 1.102 $self->{button_undo}->hide;
609     $self->{button_resign}->hide;
610 pcg 1.101 $self->{button_pass}->hide;
611     $self->{board}->set (cursor => undef);
612 pcg 1.99 #TODO# # implement coordinate-grabbing
613 pcg 1.97 }
614     }
615    
616 pcg 1.23 sub update_board {
617     my ($self) = @_;
618     return unless $self->{path};
619    
620 pcg 1.104 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
621 pcg 1.23
622 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
623 pcg 1.104 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
624 pcg 1.47
625 pcg 1.102 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
626     for COLOUR_WHITE, COLOUR_BLACK;
627 pcg 1.23
628 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
629     if ($self->{curnode}{move} == 0) {
630     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
631     } else {
632     $self->{whosemove} = 1 - $self->{cur_board}{last};
633     }
634     } else {
635     # Chinese, Aga, NZ all have manual placement
636     if ($self->{curnode}{move} < $self->{handicap}) {
637     $self->{whosemove} = COLOUR_BLACK;
638     } elsif ($self->{curnode}{move} == $self->{handicap}) {
639 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
640 root 1.106 } else {
641     $self->{whosemove} = 1 - $self->{cur_board}{last};
642     }
643     }
644    
645     my $start_time = $self->{rules}{time};
646    
647 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
648     $self->{timers} = [
649     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
650     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
651     ];
652     $self->update_timers ($self->{timers});
653 pcg 1.103 } else {
654 pcg 1.104 $self->update_timers ([
655     [0, @{$self->{cur_board}{timer}[0]}],
656     [0, @{$self->{cur_board}{timer}[1]}],
657     ]);
658 pcg 1.103 }
659    
660 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
661 pcg 1.97
662 pcg 1.105 if ($self->{cur_board}{score}) {
663     $self->{score_inlay} ||= $self->{chat}->new_inlay;
664     $self->{score_inlay}->clear;
665     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
666     . "\n<score>"
667     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
668     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
669     . "</score>");
670     } elsif ($self->{score_inlay}) {
671     (delete $self->{score_inlay})->clear;
672     }
673    
674 pcg 1.97 $self->update_cursor;
675 pcg 1.23 }
676    
677 pcg 1.1 sub event_update_tree {
678     my ($self) = @_;
679    
680 root 1.106 (delete $self->{undo_inlay})->clear
681     if $self->{undo_inlay};
682    
683 pcg 1.1 $self->{path} = $self->get_path;
684 pcg 1.30
685     if ($self->{moveadj}) {
686     my $upper = $self->{moveadj}->upper;
687     my $pos = $self->{moveadj}->get_value;
688 pcg 1.48 my $move = scalar @{$self->{path}};
689 pcg 1.30
690 pcg 1.48 $self->{moveadj}->upper ($move);
691 pcg 1.30
692     $self->{moveadj}->changed;
693     if ($pos == $upper) {
694 pcg 1.48 $self->{moveadj}->value ($move);
695     $self->{moveadj}->value_changed;
696 pcg 1.30 }
697     }
698 pcg 1.29 }
699    
700     sub event_update_comments {
701     my ($self, $node, $comment, $newnode) = @_;
702     $self->SUPER::event_update_comments($node, $comment, $newnode);
703    
704 pcg 1.30 my $text;
705    
706 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
707 pcg 1.29 if $newnode;
708    
709 pcg 1.30 for (split /\n/, $comment) {
710     $text .= "\n";
711 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
712 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
713     }
714 pcg 1.40
715     # coords only for 19x19 so far
716     $_ = util::toxml $_;
717 pcg 1.39 s{
718     (
719     \b
720     (?:[bw])?
721     [, ]{0,2}
722 pcg 1.41 [a-hj-t] # valid for upto 19x19
723 pcg 1.40 \s?
724 pcg 1.42 [1-9]?[0-9]
725 pcg 1.40 \b
726 pcg 1.39 )
727     }{
728     "<coord>$1</coord>";
729     }sgexi;
730    
731 pcg 1.30 $text .= $_;
732     }
733    
734 pcg 1.73 $self->{chat}->append_text ($text);
735 pcg 1.1 }
736    
737     sub event_move {
738     my ($self, $pass) = @_;
739 root 1.107
740 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
741 pcg 1.25 }
742    
743 root 1.111 ### GAMEPLAY EVENTS #########################################################
744 pcg 1.38
745 pcg 1.100 sub event_resign_game {
746     my ($self, $player) = @_;
747 pcg 1.54
748     sound::play 3, "resign";
749 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
750 pcg 1.39 . "\n<user>"
751 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
752 root 1.113 . "</user> resigned."
753     . "\n<user>"
754     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
755     . "</user> wins the game."
756     . "</infoblock>");
757 pcg 1.38 }
758    
759 root 1.113 sub event_time_win {
760 pcg 1.100 my ($self, $player) = @_;
761    
762     sound::play 3, "timewin";
763 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
764 pcg 1.100 . "\n<user>"
765 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
766     . "</user> ran out of time and lost."
767     . "\n<user>"
768 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
769 root 1.113 . "</user> wins the game."
770     . "</infoblock>");
771     }
772    
773     sub event_owner_left {
774     my ($self) = @_;
775    
776     sound::play 2, "info";
777     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
778     . "\nThe owner of this game left.</infoblock>");
779     }
780    
781     sub event_teacher_left {
782     my ($self) = @_;
783    
784     sound::play 2, "info";
785     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
786     . "\nThe teacher left the game.</infoblock>");
787 pcg 1.100 }
788    
789 pcg 1.102 sub event_done {
790     my ($self) = @_;
791    
792     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
793 root 1.108 sound::play 2, "info" unless $inlay->{count};
794 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
795     . "\nYour opponent pressed done. Now it's up to you.");
796 pcg 1.102 }
797 root 1.107 if ($self->{doneid} & 0x80000000) {
798 root 1.108 sound::play 2, "info" unless $inlay->{count};
799 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
800 root 1.108 . "\nThe board has changed.");
801 root 1.107 }
802    
803     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
804    
805     $self->{chat}->set_end;
806 pcg 1.102 }
807    
808 pcg 1.38 sub inject_final_result {
809     my ($self, $msg) = @_;
810    
811 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
812 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
813     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
814 pcg 1.42 . "</infoblock>"
815 pcg 1.38 );
816 pcg 1.37 }
817    
818 pcg 1.98 sub inject_req_undo {
819     my ($self, $msg) = @_;
820    
821     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
822     return if $inlay->{ignore};
823    
824 root 1.107 sound::play 2, "warning" unless $inlay->{count};
825 pcg 1.98 $inlay->{count}++;
826 pcg 1.101
827 pcg 1.98 $inlay->clear;
828     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
829     $inlay->append_button ("Grant", sub {
830 root 1.106 (delete $self->{undo_inlay})->clear;
831 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
832     });
833     $inlay->append_button ("Ignore", sub {
834     $inlay->clear;
835     $inlay->{ignore} = 1;
836     # but leave inlay, so further undo requests get counted
837     });
838    
839 pcg 1.101 $self->{chat}->set_end;
840 pcg 1.98 }
841    
842 pcg 1.97 sub inject_new_game {
843     my ($self, $msg) = @_;
844    
845 root 1.107 if ($msg->{cid} != $self->{cid}) {
846     $self->part;
847     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
848     }
849    
850     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
851 pcg 1.97 delete $self->{cid};
852     }
853    
854 root 1.111 ### CHALLENGE HANDLING ######################################################
855    
856 pcg 1.86 sub draw_challenge {
857 pcg 1.97 my ($self, $id) = @_;
858 pcg 1.86
859 pcg 1.98 my $info = $self->{challenge}{$id};
860     my $inlay = $info->{inlay};
861     my $rules = $info->{rules};
862 pcg 1.97
863 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
864     my $opponent = $as_black ? $info->{white} : $info->{black};
865 pcg 1.86
866 root 1.106 my ($size, $time, $interval, $count, $type);
867 pcg 1.97
868     if (!$self->{channel}) {
869     $inlay->append_text ("\nNotes: ");
870 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
871 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
872 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
873 pcg 1.97 0 => "No",
874     2 => "Yes",
875     );
876     } else {
877 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
878 pcg 1.97 }
879    
880     $inlay->append_text ("\nType: ");
881 root 1.106 $type = $inlay->append_optionmenu (
882 pcg 1.98 \$info->{gametype},
883 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
884     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
885     GAMETYPE_TEACHING , "Teaching (not yet)",
886     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
887 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
888     GAMETYPE_FREE , "Free",
889     GAMETYPE_RATED , "Rated",
890     sub {
891     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
892     },
893     );
894    
895     if ($self->{channel}) {
896     $inlay->append_text ("\nMy Colour: ");
897     $inlay->append_optionmenu (
898     \$as_black,
899     0 => "White",
900     1 => "Black",
901     sub {
902 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
903     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
904 pcg 1.97 }
905     }
906     );
907     }
908 pcg 1.86
909 pcg 1.97 $inlay->append_text ("\nRuleset: ");
910     $inlay->append_optionmenu (
911 pcg 1.98 \$info->{rules}{ruleset},
912 pcg 1.97 RULESET_JAPANESE , "Japanese",
913     RULESET_CHINESE , "Chinese",
914     RULESET_AGA , "AGA",
915     RULESET_NEW_ZEALAND, "New Zealand",
916     );
917    
918     $inlay->append_text ("\nSize: ");
919     $size = $inlay->append_optionmenu (
920 root 1.106 \$info->{rules}{size},
921     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
922     sub {
923     $type->set_history (5) # reset to free
924     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
925     },
926 pcg 1.97 );
927    
928     if ($self->{channel}) {
929     $inlay->append_text ("\nHandicap: ");
930 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
931 pcg 1.97
932     $inlay->append_text ("\nKomi: ");
933 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
934 pcg 1.97 }
935    
936     $inlay->append_text ("\nTimesys: ");
937     $inlay->append_optionmenu (
938 pcg 1.98 \$info->{rules}{timesys},
939 pcg 1.97 &TIMESYS_NONE => "None",
940     &TIMESYS_ABSOLUTE => "Absolute",
941     &TIMESYS_BYO_YOMI => "Byo Yomi",
942     &TIMESYS_CANADIAN => "Canadian",
943     sub {
944     my ($new) = @_;
945    
946     if ($new eq TIMESYS_NONE) {
947     $time->hide;
948     $interval->hide;
949     $count->hide;
950     } else {
951     $time->show;
952     $time->set_text ($self->{app}{defaults}{time});
953     if ($new eq TIMESYS_ABSOLUTE) {
954     $interval->hide;
955     $count->hide;
956     } else {
957     $interval->show;
958     $count->show;
959     if ($new eq TIMESYS_BYO_YOMI) {
960     $interval->set_text ($self->{app}{defaults}{byo_time});
961     $count->set_text ($self->{app}{defaults}{byo_period});
962     } elsif ($new eq TIMESYS_CANADIAN) {
963     $interval->set_text ($self->{app}{defaults}{can_time});
964     $count->set_text ($self->{app}{defaults}{can_period});
965     }
966     }
967     }
968     }
969     );
970    
971     $inlay->append_text ("\nMain Time: ");
972 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
973 pcg 1.97 $inlay->append_text ("\nInterval: ");
974 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
975 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
976 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
977 pcg 1.97
978     $inlay->append_text ("\n");
979    
980     if (!$self->{channel}) {
981     $inlay->append_button ("Create Challenge", sub {
982     $inlay->clear;
983     $self->{cid} = $self->{conn}->alloc_clientid;
984     $self->send (new_game =>
985 pcg 1.98 channel => delete $self->{roomid},
986     gametype => $info->{gametype},
987     cid => $self->{cid},
988     flags => $info->{flags},
989     rules => $info->{rules},
990     notes => $info->{notes},
991 pcg 1.97 );
992     });
993     } else {
994     $inlay->append_button ("OK", sub {
995     $inlay->clear;
996     $self->send (challenge =>
997 pcg 1.98 channel => $self->{channel},
998     black => $info->{black},
999     white => $info->{white},
1000     gametype => $info->{gametype},
1001     cid => $info->{cid},
1002     rules => $info->{rules},
1003 pcg 1.97 );
1004     });
1005     if (exists $self->{challenge}{""}) {
1006     $inlay->append_button ("Reject", sub {
1007     $inlay->clear;
1008     $self->send (reject_challenge =>
1009 pcg 1.98 channel => $self->{channel},
1010     name => $opponent->{name},
1011     gametype => $info->{gametype},
1012     cid => $info->{cid},
1013     rules => $info->{rules},
1014 pcg 1.97 );
1015     });
1016     }
1017     }
1018 pcg 1.86 }
1019    
1020 root 1.111 sub new_game_challenge {
1021     my ($self) = @_;
1022    
1023     my $d = $self->{app}{defaults};
1024    
1025     $self->{challenge}{""} = {
1026     gametype => $d->{gametype},
1027     flags => 0,
1028     notes => $d->{stones},
1029     rules => {
1030     ruleset => $d->{ruleset},
1031     size => $d->{size},
1032     timesys => $d->{timesys},
1033     time => $d->{time},
1034     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1035     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1036     },
1037 pcg 1.88
1038 root 1.111 inlay => $self->{chat}->new_inlay,
1039     };
1040     $self->draw_challenge ("");
1041 pcg 1.88 }
1042    
1043 pcg 1.68 sub event_challenge {
1044 pcg 1.98 my ($self, $info) = @_;
1045 pcg 1.68
1046 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1047     my $opponent = $as_black ? $info->{white} : $info->{black};
1048 pcg 1.86
1049 pcg 1.97 my $id = $opponent->{name};
1050 root 1.108
1051     sound::play 2, "info";
1052 pcg 1.86
1053 pcg 1.98 $self->{challenge}{$id} = $info;
1054     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1055     exists $self->{challenge}{""}
1056 root 1.110 ? "Challenge from " . $opponent->as_string
1057     : "Challenge to " . $opponent->as_string,
1058 pcg 1.97 sub {
1059     $self->{challenge}{$id}{inlay} = $_[0];
1060     $self->draw_challenge ($id);
1061     },
1062 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1063 pcg 1.97 );
1064 pcg 1.68 }
1065    
1066 pcg 1.1 1;
1067