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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.117
Committed: Tue Jun 1 21:24:11 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.116: +0 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223     $self = $self->Glib::Object::new;
224     $self->{$_} = delete $arg{$_} for keys %arg;
225 pcg 1.1
226 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
227 pcg 1.1
228 pcg 1.87 $self->signal_connect (destroy => sub {
229     $self->unlisten;
230     delete $self->{app}{game}{$self->{channel}};
231     %{$_[0]} = ();
232     });#d#
233 pcg 1.1
234 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
235     gtk::state $hpane, "game::hpane", undef, position => 500;
236 pcg 1.1
237 pcg 1.36 # LEFT PANE
238    
239 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
240 pcg 1.31
241 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
242 pcg 1.1
243 pcg 1.31 # board box (aspect/canvas)
244    
245 pcg 1.91 # RIGHT PANE
246    
247     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
248     $hpane->set (position_set => 1);
249    
250     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
251 pcg 1.1
252     {
253 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
254 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
255 pcg 1.66
256     $vbox->add (my $hbox = new Gtk2::HBox);
257    
258 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
259 pcg 1.1
260 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
261 pcg 1.2
262 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
263 pcg 1.2 $scale->set_draw_value (0);
264 pcg 1.30 $scale->set_digits (0);
265 pcg 1.1
266 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
267     $self->{showmove} = int $self->{moveadj}->get_value;
268     $self->update_board;
269     });
270 pcg 1.1 }
271 pcg 1.31
272 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
273 pcg 1.82
274 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
275     for COLOUR_WHITE, COLOUR_BLACK;
276 pcg 1.100
277     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
278    
279 pcg 1.101 $buttonbox->add ($self->{button_pass} =
280 pcg 1.102 Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0));
281 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
282     $self->{board_click}->(255, 255) if $self->{board_click};
283     });
284 pcg 1.102 $buttonbox->add ($self->{button_undo} =
285     Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0));
286     $self->{button_undo}->signal_connect (clicked => sub {
287     $self->send (req_undo => channel => $self->{channel});
288     });
289     $buttonbox->add ($self->{button_resign} =
290     Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0));
291     $self->{button_resign}->signal_connect (clicked => sub {
292     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
293     });
294 pcg 1.1
295 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
296 pcg 1.73
297 pcg 1.96 $self->set_channel ($self->{channel});
298 pcg 1.86
299 pcg 1.96 $self->show_all;
300 pcg 1.1
301     $self;
302     }
303    
304 pcg 1.96 sub set_channel {
305     my ($self, $channel) = @_;
306    
307     $self->{channel} = $channel;
308    
309     if ($self->{channel} > 0) {
310     $self->listen ($self->{conn});
311    
312     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
313     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
314    
315     $self->signal_connect (delete_event => sub { $self->part; 1 });
316     $self->{chat}->signal_connect (command => sub {
317     my ($chat, $cmd, $arg) = @_;
318     if ($cmd eq "rsave") {
319     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
320     } else {
321     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
322     }
323     });
324     }
325     }
326    
327 root 1.111 ### JOIN/LEAVE ##############################################################
328    
329     sub join {
330     my ($self) = @_;
331     return if $self->{joined};
332    
333     $self->SUPER::join;
334     }
335    
336     sub event_join {
337     my ($self) = @_;
338    
339     $self->SUPER::event_join (@_);
340     $self->init_tree;
341     $self->event_update_game;
342     }
343    
344     sub event_part {
345     my ($self) = @_;
346    
347     $self->SUPER::event_part;
348     $self->destroy;
349     }
350    
351 root 1.112 sub event_quit {
352     my ($self) = @_;
353    
354     $self->SUPER::event_quit;
355     $self->destroy;
356     }
357    
358 root 1.111 ### USERS ###################################################################
359    
360     sub draw_users {
361     my ($self, $inlay) = @_;
362    
363     for (sort keys %{$self->{users}}) {
364     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
365     }
366     }
367    
368 pcg 1.1 sub event_update_users {
369 pcg 1.18 my ($self, $add, $update, $remove) = @_;
370 pcg 1.1
371 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
372 pcg 1.70
373 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
374     for @$remove;
375    
376 pcg 1.88 $self->{users_inlay}->refresh;
377 pcg 1.57
378     my %important;
379 pcg 1.98 $important{$self->{black}{name}}++;
380     $important{$self->{white}{name}}++;
381     $important{$self->{owner}{name}}++;
382 pcg 1.57
383     if (my @users = grep $important{$_->{name}}, @$add) {
384 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
385     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
386 pcg 1.57 }
387     if (my @users = grep $important{$_->{name}}, @$remove) {
388 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
389     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
390 pcg 1.57 }
391 pcg 1.1 }
392    
393 root 1.111 ### GAME INFO ###############################################################
394    
395     sub draw_setup {
396     my ($self, $inlay) = @_;
397    
398     return unless $self->{joined};
399    
400     my $rules = $self->{rules};
401    
402     my $text = "";
403    
404     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
405     if $self->{teacher};
406    
407     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
408     if $self->{owner}->is_valid;
409    
410     if ($self->is_inprogress) {
411     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
412     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
413     }
414     $text .= "\nType: " . util::toxml $gametype{$self->type};
415    
416     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
417    
418     $text .= "\nTime: ";
419    
420     if ($rules->{timesys} == TIMESYS_NONE) {
421     $text .= "UNLIMITED";
422     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
423     $text .= util::format_time $rules->{time};
424     $text .= " ABS";
425     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
426     $text .= util::format_time $rules->{time};
427     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
428     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
429     $text .= util::format_time $rules->{time};
430     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
431     }
432    
433     $text .= "\nFlags:";
434     $text .= " private" if $self->is_private;
435     $text .= " started" if $self->is_inprogress;
436     $text .= " adjourned" if $self->is_adjourned;
437     $text .= " scored" if $self->is_scored;
438     $text .= " saved" if $self->is_saved;
439    
440     if ($self->is_inprogress) {
441     $text .= "\nHandicap: " . $self->{handicap};
442     $text .= "\nKomi: " . $self->{komi};
443     $text .= "\nSize: " . $self->size_string;
444     }
445    
446     if ($self->is_scored) {
447     $text .= "\nResult: " . $self->score_string;
448     }
449    
450     $inlay->append_text ("<infoblock>$text</infoblock>");
451    
452     }
453    
454     sub event_update_game {
455 pcg 1.1 my ($self) = @_;
456 pcg 1.21
457 root 1.111 $self->SUPER::event_update_game;
458    
459     return unless $self->{joined};
460    
461     $self->{colour} = $self->player_colour ($self->{conn}{name});
462    
463     $self->{user}[COLOUR_BLACK] = $self->{black};
464     $self->{user}[COLOUR_WHITE] = $self->{white};
465    
466     # show board
467     if ($self->is_inprogress) {
468 root 1.113 if (!$self->{board}) {
469     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
470 root 1.111 $self->{board}->signal_connect (button_release => sub {
471 root 1.114 return unless $self->{cur_board};
472 root 1.111 if ($_[1] == 1) {
473     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
474     }
475     });
476 root 1.113 $self->{board}->show_all;
477 root 1.111 }
478     if (my $ch = delete $self->{challenge}) {
479     $_->{inlay}->destroy for values %$ch;
480     }
481     $self->update_cursor;
482     }
483    
484 root 1.113 my $title = defined $self->{channel}
485     ? $self->owner->as_string . " " . $self->opponent_string
486     : "Game Window";
487     $self->set_title ("KGS Game $title");
488     $self->{title}->set_text ($title); # title gets redrawn wrongly
489 root 1.111
490     $self->{rules_inlay}->refresh;
491 root 1.113
492     if (exists $self->{teacher}) {
493     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
494     $self->{teacher_inlay}->clear;
495     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
496     . (util::toxml $self->{teacher}) . "</user>");
497     } elsif ($self->{teacher_inlay}) {
498     (delete $self->{teacher_inlay})->clear;
499     }
500 root 1.114
501     $self->update_cursor;
502 root 1.111 }
503    
504     sub event_update_rules {
505     my ($self, $rules) = @_;
506    
507     $self->{rules} = $rules;
508    
509     if ($self->{user}) {
510 root 1.113 # todo. gets drawn wrongly
511    
512 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
513     for COLOUR_BLACK, COLOUR_WHITE;
514     }
515    
516     sound::play 3, "gamestart";
517     $self->{rules_inlay}->refresh;
518     }
519    
520     ### BOARD DISPLAY ###########################################################
521    
522     sub update_timers {
523     my ($self, $timers) = @_;
524    
525     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
526    
527     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
528     my $t = $timers->[$colour];
529     $self->{userpanel}[$colour]->set_timer (
530     $running && $colour == $self->{whosemove} && $t->[0],
531     $t->[1] || $self->{rules}{time}
532     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
533     && $self->{rules}{interval} * $self->{rules}{count}),
534 root 1.113 $t->[2]);
535 root 1.111 }
536     }
537    
538     sub inject_set_gametime {
539     my ($self, $msg) = @_;
540    
541     $self->{timers} = [
542     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
543     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
544     ];
545    
546     $self->update_timers ($self->{timers})
547     if $self->{showmove} == @{$self->{path}};
548 pcg 1.1 }
549    
550 pcg 1.97 sub update_cursor {
551     my ($self) = @_;
552    
553 root 1.114 return unless $self->{cur_board};
554    
555 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
556 pcg 1.99
557     delete $self->{board_click};
558    
559     if ($self->{teacher} eq $self->{app}{conn}) {
560     #TODO# # teaching mode not implemented
561 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
562 pcg 1.102 $self->{button_undo}->hide;
563     $self->{button_resign}->hide;
564 pcg 1.101 $self->{board}->set (cursor => undef);
565    
566     } elsif ($running && $self->{colour} != COLOUR_NONE) {
567     # during game
568 pcg 1.102 $self->{button_undo}->show;
569     $self->{button_resign}->show;
570 pcg 1.101
571     if ($self->{cur_board}{score}) {
572     # during scoring
573 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
574 pcg 1.101 $self->{board}->set (cursor => sub {
575     $_[0] & (MARK_B | MARK_W)
576     ? $_[0] ^ MARK_GRAYED
577     : $_[0];
578     });
579     $self->{board_click} = sub {
580     if ($_[0] == 255) {
581     $self->{button_pass}->sensitive (0);
582     $self->done;
583     } else {
584     $self->send (mark_dead =>
585     channel => $self->{channel},
586     x => $_[0],
587     y => $_[1],
588     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
589     );
590     }
591     };
592    
593 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
594 pcg 1.101 # normal move
595 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
596 pcg 1.101 $self->{board}->set (cursor => sub {
597 root 1.114 $self->{cur_board}
598     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
599     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
600     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
601     : $_[0];
602 pcg 1.101 });
603     $self->{board_click} = sub {
604 root 1.114 return unless
605     $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
606     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
607 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
608     $self->{board}->set (cursor => undef);
609     delete $self->{board_click};
610     $self->{button_pass}->sensitive (0);
611     };
612     } else {
613     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
614 root 1.106 $self->{board}->set (cursor => undef);
615 pcg 1.101 }
616     } else {
617 pcg 1.102 $self->{button_undo}->hide;
618     $self->{button_resign}->hide;
619 pcg 1.101 $self->{button_pass}->hide;
620     $self->{board}->set (cursor => undef);
621 pcg 1.99 #TODO# # implement coordinate-grabbing
622 pcg 1.97 }
623     }
624    
625 pcg 1.23 sub update_board {
626     my ($self) = @_;
627 root 1.114
628 pcg 1.23 return unless $self->{path};
629    
630 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
631     if ($self->{curnode}{move} == 0) {
632     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
633     } else {
634     $self->{whosemove} = 1 - $self->{cur_board}{last};
635     }
636     } else {
637     # Chinese, Aga, NZ all have manual placement
638     if ($self->{curnode}{move} < $self->{handicap}) {
639     $self->{whosemove} = COLOUR_BLACK;
640     } elsif ($self->{curnode}{move} == $self->{handicap}) {
641 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
642 root 1.106 } else {
643     $self->{whosemove} = 1 - $self->{cur_board}{last};
644     }
645     }
646    
647 root 1.114 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
648    
649     $self->{cur_board} = new KGS::Game::Board $self->{size};
650     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
651    
652     $self->update_cursor;
653    
654     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
655     for COLOUR_WHITE, COLOUR_BLACK;
656    
657 root 1.106 my $start_time = $self->{rules}{time};
658    
659 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
660     $self->{timers} = [
661     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
662     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
663     ];
664     $self->update_timers ($self->{timers});
665 pcg 1.103 } else {
666 pcg 1.104 $self->update_timers ([
667     [0, @{$self->{cur_board}{timer}[0]}],
668     [0, @{$self->{cur_board}{timer}[1]}],
669     ]);
670 pcg 1.103 }
671    
672 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
673 pcg 1.97
674 pcg 1.105 if ($self->{cur_board}{score}) {
675     $self->{score_inlay} ||= $self->{chat}->new_inlay;
676     $self->{score_inlay}->clear;
677     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
678     . "\n<score>"
679     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
680     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
681     . "</score>");
682     } elsif ($self->{score_inlay}) {
683     (delete $self->{score_inlay})->clear;
684     }
685 pcg 1.23 }
686    
687 pcg 1.1 sub event_update_tree {
688     my ($self) = @_;
689    
690 root 1.106 (delete $self->{undo_inlay})->clear
691     if $self->{undo_inlay};
692    
693 pcg 1.1 $self->{path} = $self->get_path;
694 pcg 1.30
695     if ($self->{moveadj}) {
696     my $upper = $self->{moveadj}->upper;
697     my $pos = $self->{moveadj}->get_value;
698 pcg 1.48 my $move = scalar @{$self->{path}};
699 pcg 1.30
700 pcg 1.48 $self->{moveadj}->upper ($move);
701 pcg 1.30
702     $self->{moveadj}->changed;
703     if ($pos == $upper) {
704 pcg 1.48 $self->{moveadj}->value ($move);
705     $self->{moveadj}->value_changed;
706 pcg 1.30 }
707     }
708 pcg 1.29 }
709    
710     sub event_update_comments {
711     my ($self, $node, $comment, $newnode) = @_;
712     $self->SUPER::event_update_comments($node, $comment, $newnode);
713    
714 pcg 1.30 my $text;
715    
716 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
717 pcg 1.29 if $newnode;
718    
719 pcg 1.30 for (split /\n/, $comment) {
720     $text .= "\n";
721 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
722 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
723     }
724 pcg 1.40
725     # coords only for 19x19 so far
726     $_ = util::toxml $_;
727 pcg 1.39 s{
728     (
729     \b
730     (?:[bw])?
731     [, ]{0,2}
732 pcg 1.41 [a-hj-t] # valid for upto 19x19
733 pcg 1.40 \s?
734 pcg 1.42 [1-9]?[0-9]
735 pcg 1.40 \b
736 pcg 1.39 )
737     }{
738     "<coord>$1</coord>";
739     }sgexi;
740    
741 pcg 1.30 $text .= $_;
742     }
743    
744 pcg 1.73 $self->{chat}->append_text ($text);
745 pcg 1.1 }
746    
747     sub event_move {
748     my ($self, $pass) = @_;
749 root 1.107
750 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
751 pcg 1.25 }
752    
753 root 1.111 ### GAMEPLAY EVENTS #########################################################
754 pcg 1.38
755 pcg 1.100 sub event_resign_game {
756     my ($self, $player) = @_;
757 pcg 1.54
758     sound::play 3, "resign";
759 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
760 pcg 1.39 . "\n<user>"
761 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
762 root 1.113 . "</user> resigned."
763     . "\n<user>"
764     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
765     . "</user> wins the game."
766     . "</infoblock>");
767 pcg 1.38 }
768    
769 root 1.113 sub event_time_win {
770 pcg 1.100 my ($self, $player) = @_;
771    
772     sound::play 3, "timewin";
773 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
774 pcg 1.100 . "\n<user>"
775 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
776     . "</user> ran out of time and lost."
777     . "\n<user>"
778 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
779 root 1.113 . "</user> wins the game."
780     . "</infoblock>");
781     }
782    
783     sub event_owner_left {
784     my ($self) = @_;
785    
786     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
787     . "\nThe owner of this game left.</infoblock>");
788     }
789    
790     sub event_teacher_left {
791     my ($self) = @_;
792    
793     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
794     . "\nThe teacher left the game.</infoblock>");
795 pcg 1.100 }
796    
797 pcg 1.102 sub event_done {
798     my ($self) = @_;
799    
800     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
801 root 1.108 sound::play 2, "info" unless $inlay->{count};
802 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
803     . "\nYour opponent pressed done. Now it's up to you.");
804 pcg 1.102 }
805 root 1.107 if ($self->{doneid} & 0x80000000) {
806 root 1.108 sound::play 2, "info" unless $inlay->{count};
807 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
808 root 1.108 . "\nThe board has changed.");
809 root 1.107 }
810    
811     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
812    
813     $self->{chat}->set_end;
814 pcg 1.102 }
815    
816 pcg 1.38 sub inject_final_result {
817     my ($self, $msg) = @_;
818    
819 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
820 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
821     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
822 pcg 1.42 . "</infoblock>"
823 pcg 1.38 );
824 pcg 1.37 }
825    
826 pcg 1.98 sub inject_req_undo {
827     my ($self, $msg) = @_;
828    
829     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
830     return if $inlay->{ignore};
831    
832 root 1.107 sound::play 2, "warning" unless $inlay->{count};
833 pcg 1.98 $inlay->{count}++;
834 pcg 1.101
835 pcg 1.98 $inlay->clear;
836     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
837     $inlay->append_button ("Grant", sub {
838 root 1.106 (delete $self->{undo_inlay})->clear;
839 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
840     });
841     $inlay->append_button ("Ignore", sub {
842     $inlay->clear;
843     $inlay->{ignore} = 1;
844     # but leave inlay, so further undo requests get counted
845     });
846    
847 pcg 1.101 $self->{chat}->set_end;
848 pcg 1.98 }
849    
850 pcg 1.97 sub inject_new_game {
851     my ($self, $msg) = @_;
852    
853 root 1.107 if ($msg->{cid} != $self->{cid}) {
854     $self->part;
855     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
856     }
857    
858     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
859 pcg 1.97 delete $self->{cid};
860     }
861    
862 root 1.111 ### CHALLENGE HANDLING ######################################################
863    
864 pcg 1.86 sub draw_challenge {
865 pcg 1.97 my ($self, $id) = @_;
866 pcg 1.86
867 pcg 1.98 my $info = $self->{challenge}{$id};
868     my $inlay = $info->{inlay};
869     my $rules = $info->{rules};
870 pcg 1.97
871 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
872     my $opponent = $as_black ? $info->{white} : $info->{black};
873 pcg 1.86
874 root 1.106 my ($size, $time, $interval, $count, $type);
875 pcg 1.97
876     if (!$self->{channel}) {
877     $inlay->append_text ("\nNotes: ");
878 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
879 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
880 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
881 pcg 1.97 0 => "No",
882     2 => "Yes",
883     );
884     } else {
885 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
886 pcg 1.97 }
887    
888     $inlay->append_text ("\nType: ");
889 root 1.106 $type = $inlay->append_optionmenu (
890 pcg 1.98 \$info->{gametype},
891 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
892     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
893     GAMETYPE_TEACHING , "Teaching (not yet)",
894     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
895 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
896     GAMETYPE_FREE , "Free",
897     GAMETYPE_RATED , "Rated",
898     sub {
899     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
900     },
901     );
902    
903     if ($self->{channel}) {
904     $inlay->append_text ("\nMy Colour: ");
905     $inlay->append_optionmenu (
906     \$as_black,
907     0 => "White",
908     1 => "Black",
909     sub {
910 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
911     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
912 pcg 1.97 }
913     }
914     );
915     }
916 pcg 1.86
917 pcg 1.97 $inlay->append_text ("\nRuleset: ");
918     $inlay->append_optionmenu (
919 pcg 1.98 \$info->{rules}{ruleset},
920 pcg 1.97 RULESET_JAPANESE , "Japanese",
921     RULESET_CHINESE , "Chinese",
922     RULESET_AGA , "AGA",
923     RULESET_NEW_ZEALAND, "New Zealand",
924     );
925    
926     $inlay->append_text ("\nSize: ");
927     $size = $inlay->append_optionmenu (
928 root 1.106 \$info->{rules}{size},
929     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
930     sub {
931     $type->set_history (5) # reset to free
932     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
933     },
934 pcg 1.97 );
935    
936     if ($self->{channel}) {
937     $inlay->append_text ("\nHandicap: ");
938 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
939 pcg 1.97
940     $inlay->append_text ("\nKomi: ");
941 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
942 pcg 1.97 }
943    
944     $inlay->append_text ("\nTimesys: ");
945     $inlay->append_optionmenu (
946 pcg 1.98 \$info->{rules}{timesys},
947 pcg 1.97 &TIMESYS_NONE => "None",
948     &TIMESYS_ABSOLUTE => "Absolute",
949     &TIMESYS_BYO_YOMI => "Byo Yomi",
950     &TIMESYS_CANADIAN => "Canadian",
951     sub {
952     my ($new) = @_;
953    
954     if ($new eq TIMESYS_NONE) {
955     $time->hide;
956     $interval->hide;
957     $count->hide;
958     } else {
959     $time->show;
960     $time->set_text ($self->{app}{defaults}{time});
961     if ($new eq TIMESYS_ABSOLUTE) {
962     $interval->hide;
963     $count->hide;
964     } else {
965     $interval->show;
966     $count->show;
967     if ($new eq TIMESYS_BYO_YOMI) {
968     $interval->set_text ($self->{app}{defaults}{byo_time});
969     $count->set_text ($self->{app}{defaults}{byo_period});
970     } elsif ($new eq TIMESYS_CANADIAN) {
971     $interval->set_text ($self->{app}{defaults}{can_time});
972     $count->set_text ($self->{app}{defaults}{can_period});
973     }
974     }
975     }
976     }
977     );
978    
979     $inlay->append_text ("\nMain Time: ");
980 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
981 pcg 1.97 $inlay->append_text ("\nInterval: ");
982 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
983 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
984 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
985 pcg 1.97
986     $inlay->append_text ("\n");
987    
988     if (!$self->{channel}) {
989     $inlay->append_button ("Create Challenge", sub {
990     $inlay->clear;
991     $self->{cid} = $self->{conn}->alloc_clientid;
992     $self->send (new_game =>
993 pcg 1.98 channel => delete $self->{roomid},
994     gametype => $info->{gametype},
995     cid => $self->{cid},
996     flags => $info->{flags},
997     rules => $info->{rules},
998     notes => $info->{notes},
999 pcg 1.97 );
1000     });
1001     } else {
1002     $inlay->append_button ("OK", sub {
1003     $inlay->clear;
1004     $self->send (challenge =>
1005 pcg 1.98 channel => $self->{channel},
1006     black => $info->{black},
1007     white => $info->{white},
1008     gametype => $info->{gametype},
1009     cid => $info->{cid},
1010     rules => $info->{rules},
1011 pcg 1.97 );
1012     });
1013     if (exists $self->{challenge}{""}) {
1014     $inlay->append_button ("Reject", sub {
1015     $inlay->clear;
1016     $self->send (reject_challenge =>
1017 pcg 1.98 channel => $self->{channel},
1018     name => $opponent->{name},
1019     gametype => $info->{gametype},
1020     cid => $info->{cid},
1021     rules => $info->{rules},
1022 pcg 1.97 );
1023     });
1024     }
1025     }
1026 pcg 1.86 }
1027    
1028 root 1.111 sub new_game_challenge {
1029     my ($self) = @_;
1030    
1031     my $d = $self->{app}{defaults};
1032    
1033     $self->{challenge}{""} = {
1034     gametype => $d->{gametype},
1035     flags => 0,
1036     notes => $d->{stones},
1037     rules => {
1038     ruleset => $d->{ruleset},
1039     size => $d->{size},
1040     timesys => $d->{timesys},
1041     time => $d->{time},
1042     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1043     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1044     },
1045 pcg 1.88
1046 root 1.111 inlay => $self->{chat}->new_inlay,
1047     };
1048     $self->draw_challenge ("");
1049 pcg 1.88 }
1050    
1051 pcg 1.68 sub event_challenge {
1052 pcg 1.98 my ($self, $info) = @_;
1053 pcg 1.68
1054 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1055     my $opponent = $as_black ? $info->{white} : $info->{black};
1056 pcg 1.86
1057 pcg 1.97 my $id = $opponent->{name};
1058 root 1.108
1059     sound::play 2, "info";
1060 pcg 1.86
1061 pcg 1.98 $self->{challenge}{$id} = $info;
1062     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1063     exists $self->{challenge}{""}
1064 root 1.110 ? "Challenge from " . $opponent->as_string
1065     : "Challenge to " . $opponent->as_string,
1066 pcg 1.97 sub {
1067     $self->{challenge}{$id}{inlay} = $_[0];
1068     $self->draw_challenge ($id);
1069     },
1070 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1071 pcg 1.97 );
1072 pcg 1.68 }
1073    
1074 pcg 1.1 1;
1075