ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/kgsueme/kgsueme/game.pl
Revision: 1.119
Committed: Tue Jun 1 23:14:06 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.118: +5 -5 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223     $self = $self->Glib::Object::new;
224     $self->{$_} = delete $arg{$_} for keys %arg;
225 pcg 1.1
226 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
227 pcg 1.1
228 pcg 1.87 $self->signal_connect (destroy => sub {
229     $self->unlisten;
230     delete $self->{app}{game}{$self->{channel}};
231     %{$_[0]} = ();
232     });#d#
233 pcg 1.1
234 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
235     gtk::state $hpane, "game::hpane", undef, position => 500;
236 pcg 1.1
237 pcg 1.36 # LEFT PANE
238    
239 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
240 pcg 1.31
241 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
242 pcg 1.1
243 pcg 1.31 # board box (aspect/canvas)
244    
245 pcg 1.91 # RIGHT PANE
246    
247     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
248     $hpane->set (position_set => 1);
249    
250     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
251 pcg 1.1
252     {
253 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
254 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
255 pcg 1.66
256     $vbox->add (my $hbox = new Gtk2::HBox);
257    
258 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
259 pcg 1.1
260 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
261 pcg 1.2
262 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
263 pcg 1.2 $scale->set_draw_value (0);
264 pcg 1.30 $scale->set_digits (0);
265 pcg 1.1
266 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
267     $self->{showmove} = int $self->{moveadj}->get_value;
268     $self->update_board;
269     });
270 pcg 1.1 }
271 pcg 1.31
272 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
273 pcg 1.82
274 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
275     for COLOUR_WHITE, COLOUR_BLACK;
276 pcg 1.100
277     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
278    
279 pcg 1.101 $buttonbox->add ($self->{button_pass} =
280 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
281 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
282     $self->{board_click}->(255, 255) if $self->{board_click};
283     });
284 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
285 pcg 1.102 $buttonbox->add ($self->{button_undo} =
286 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
287 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
288     $self->send (req_undo => channel => $self->{channel});
289     });
290 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
291 pcg 1.102 $buttonbox->add ($self->{button_resign} =
292 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
293 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
294     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
295     });
296 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
297 pcg 1.1
298 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
299 pcg 1.73
300 pcg 1.96 $self->set_channel ($self->{channel});
301 pcg 1.86
302 pcg 1.96 $self->show_all;
303 pcg 1.1
304     $self;
305     }
306    
307 pcg 1.96 sub set_channel {
308     my ($self, $channel) = @_;
309    
310     $self->{channel} = $channel;
311    
312     if ($self->{channel} > 0) {
313     $self->listen ($self->{conn});
314    
315     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
316     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
317    
318     $self->signal_connect (delete_event => sub { $self->part; 1 });
319     $self->{chat}->signal_connect (command => sub {
320     my ($chat, $cmd, $arg) = @_;
321     if ($cmd eq "rsave") {
322     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
323     } else {
324     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
325     }
326     });
327     }
328     }
329    
330 root 1.111 ### JOIN/LEAVE ##############################################################
331    
332     sub join {
333     my ($self) = @_;
334     return if $self->{joined};
335    
336     $self->SUPER::join;
337     }
338    
339     sub event_join {
340     my ($self) = @_;
341    
342     $self->SUPER::event_join (@_);
343     $self->init_tree;
344     $self->event_update_game;
345     }
346    
347     sub event_part {
348     my ($self) = @_;
349    
350     $self->SUPER::event_part;
351     $self->destroy;
352     }
353    
354 root 1.112 sub event_quit {
355     my ($self) = @_;
356    
357     $self->SUPER::event_quit;
358     $self->destroy;
359     }
360    
361 root 1.111 ### USERS ###################################################################
362    
363     sub draw_users {
364     my ($self, $inlay) = @_;
365    
366     for (sort keys %{$self->{users}}) {
367     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
368     }
369     }
370    
371 pcg 1.1 sub event_update_users {
372 pcg 1.18 my ($self, $add, $update, $remove) = @_;
373 pcg 1.1
374 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
375 pcg 1.70
376 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
377     for @$remove;
378    
379 pcg 1.88 $self->{users_inlay}->refresh;
380 pcg 1.57
381     my %important;
382 pcg 1.98 $important{$self->{black}{name}}++;
383     $important{$self->{white}{name}}++;
384     $important{$self->{owner}{name}}++;
385 pcg 1.57
386     if (my @users = grep $important{$_->{name}}, @$add) {
387 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
388     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
389 pcg 1.57 }
390     if (my @users = grep $important{$_->{name}}, @$remove) {
391 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
392     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
393 pcg 1.57 }
394 pcg 1.1 }
395    
396 root 1.111 ### GAME INFO ###############################################################
397    
398     sub draw_setup {
399     my ($self, $inlay) = @_;
400    
401     return unless $self->{joined};
402    
403     my $rules = $self->{rules};
404    
405     my $text = "";
406    
407     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
408     if $self->{teacher};
409    
410     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
411     if $self->{owner}->is_valid;
412    
413     if ($self->is_inprogress) {
414     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
415     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
416     }
417     $text .= "\nType: " . util::toxml $gametype{$self->type};
418    
419     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
420    
421     $text .= "\nTime: ";
422    
423     if ($rules->{timesys} == TIMESYS_NONE) {
424     $text .= "UNLIMITED";
425     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
426     $text .= util::format_time $rules->{time};
427     $text .= " ABS";
428     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
429     $text .= util::format_time $rules->{time};
430     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
431     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
432     $text .= util::format_time $rules->{time};
433     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
434     }
435    
436     $text .= "\nFlags:";
437     $text .= " private" if $self->is_private;
438     $text .= " started" if $self->is_inprogress;
439     $text .= " adjourned" if $self->is_adjourned;
440     $text .= " scored" if $self->is_scored;
441     $text .= " saved" if $self->is_saved;
442    
443     if ($self->is_inprogress) {
444     $text .= "\nHandicap: " . $self->{handicap};
445     $text .= "\nKomi: " . $self->{komi};
446     $text .= "\nSize: " . $self->size_string;
447     }
448    
449     if ($self->is_scored) {
450     $text .= "\nResult: " . $self->score_string;
451     }
452    
453     $inlay->append_text ("<infoblock>$text</infoblock>");
454    
455     }
456    
457     sub event_update_game {
458 pcg 1.1 my ($self) = @_;
459 pcg 1.21
460 root 1.111 $self->SUPER::event_update_game;
461    
462     return unless $self->{joined};
463    
464     $self->{colour} = $self->player_colour ($self->{conn}{name});
465    
466     $self->{user}[COLOUR_BLACK] = $self->{black};
467     $self->{user}[COLOUR_WHITE] = $self->{white};
468    
469     # show board
470     if ($self->is_inprogress) {
471 root 1.113 if (!$self->{board}) {
472     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
473 root 1.111 $self->{board}->signal_connect (button_release => sub {
474 root 1.114 return unless $self->{cur_board};
475 root 1.111 if ($_[1] == 1) {
476     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
477     }
478     });
479 root 1.113 $self->{board}->show_all;
480 root 1.111 }
481     if (my $ch = delete $self->{challenge}) {
482     $_->{inlay}->destroy for values %$ch;
483     }
484     $self->update_cursor;
485     }
486    
487 root 1.113 my $title = defined $self->{channel}
488     ? $self->owner->as_string . " " . $self->opponent_string
489     : "Game Window";
490     $self->set_title ("KGS Game $title");
491     $self->{title}->set_text ($title); # title gets redrawn wrongly
492 root 1.111
493     $self->{rules_inlay}->refresh;
494 root 1.113
495     if (exists $self->{teacher}) {
496     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
497     $self->{teacher_inlay}->clear;
498     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
499     . (util::toxml $self->{teacher}) . "</user>");
500     } elsif ($self->{teacher_inlay}) {
501     (delete $self->{teacher_inlay})->clear;
502     }
503 root 1.114
504     $self->update_cursor;
505 root 1.111 }
506    
507     sub event_update_rules {
508     my ($self, $rules) = @_;
509    
510     $self->{rules} = $rules;
511    
512     if ($self->{user}) {
513 root 1.113 # todo. gets drawn wrongly
514    
515 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
516     for COLOUR_BLACK, COLOUR_WHITE;
517     }
518    
519     sound::play 3, "gamestart";
520     $self->{rules_inlay}->refresh;
521     }
522    
523     ### BOARD DISPLAY ###########################################################
524    
525     sub update_timers {
526     my ($self, $timers) = @_;
527    
528     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
529    
530     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
531     my $t = $timers->[$colour];
532     $self->{userpanel}[$colour]->set_timer (
533     $running && $colour == $self->{whosemove} && $t->[0],
534     $t->[1] || $self->{rules}{time}
535     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
536     && $self->{rules}{interval} * $self->{rules}{count}),
537 root 1.113 $t->[2]);
538 root 1.111 }
539     }
540    
541     sub inject_set_gametime {
542     my ($self, $msg) = @_;
543    
544     $self->{timers} = [
545     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
546     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
547     ];
548    
549     $self->update_timers ($self->{timers})
550     if $self->{showmove} == @{$self->{path}};
551 pcg 1.1 }
552    
553 pcg 1.97 sub update_cursor {
554     my ($self) = @_;
555    
556 root 1.114 return unless $self->{cur_board};
557    
558 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
559 pcg 1.99
560     delete $self->{board_click};
561    
562     if ($self->{teacher} eq $self->{app}{conn}) {
563     #TODO# # teaching mode not implemented
564 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
565 pcg 1.102 $self->{button_undo}->hide;
566     $self->{button_resign}->hide;
567 pcg 1.101 $self->{board}->set (cursor => undef);
568    
569     } elsif ($running && $self->{colour} != COLOUR_NONE) {
570     # during game
571 pcg 1.102 $self->{button_undo}->show;
572     $self->{button_resign}->show;
573 pcg 1.101
574     if ($self->{cur_board}{score}) {
575     # during scoring
576 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
577 pcg 1.101 $self->{board}->set (cursor => sub {
578     $_[0] & (MARK_B | MARK_W)
579     ? $_[0] ^ MARK_GRAYED
580     : $_[0];
581     });
582     $self->{board_click} = sub {
583     if ($_[0] == 255) {
584     $self->{button_pass}->sensitive (0);
585     $self->done;
586     } else {
587     $self->send (mark_dead =>
588     channel => $self->{channel},
589     x => $_[0],
590     y => $_[1],
591     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
592     );
593     }
594     };
595    
596 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
597 pcg 1.101 # normal move
598 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
599 pcg 1.101 $self->{board}->set (cursor => sub {
600 root 1.114 $self->{cur_board}
601     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
602     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
603     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
604     : $_[0];
605 pcg 1.101 });
606     $self->{board_click} = sub {
607 root 1.114 return unless
608     $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
609     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
610 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
611     $self->{board}->set (cursor => undef);
612     delete $self->{board_click};
613     $self->{button_pass}->sensitive (0);
614     };
615     } else {
616     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
617 root 1.106 $self->{board}->set (cursor => undef);
618 pcg 1.101 }
619     } else {
620 pcg 1.102 $self->{button_undo}->hide;
621     $self->{button_resign}->hide;
622 pcg 1.101 $self->{button_pass}->hide;
623     $self->{board}->set (cursor => undef);
624 pcg 1.99 #TODO# # implement coordinate-grabbing
625 pcg 1.97 }
626     }
627    
628 pcg 1.23 sub update_board {
629     my ($self) = @_;
630 root 1.114
631 pcg 1.23 return unless $self->{path};
632    
633 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
634    
635     $self->{cur_board} = new KGS::Game::Board $self->{size};
636     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
637    
638 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
639     if ($self->{curnode}{move} == 0) {
640     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
641     } else {
642     $self->{whosemove} = 1 - $self->{cur_board}{last};
643     }
644     } else {
645     # Chinese, Aga, NZ all have manual placement
646     if ($self->{curnode}{move} < $self->{handicap}) {
647     $self->{whosemove} = COLOUR_BLACK;
648     } elsif ($self->{curnode}{move} == $self->{handicap}) {
649 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
650 root 1.106 } else {
651     $self->{whosemove} = 1 - $self->{cur_board}{last};
652     }
653     }
654 root 1.114
655     $self->update_cursor;
656    
657     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
658     for COLOUR_WHITE, COLOUR_BLACK;
659    
660 root 1.106 my $start_time = $self->{rules}{time};
661    
662 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
663     $self->{timers} = [
664     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
665     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
666     ];
667     $self->update_timers ($self->{timers});
668 pcg 1.103 } else {
669 pcg 1.104 $self->update_timers ([
670     [0, @{$self->{cur_board}{timer}[0]}],
671     [0, @{$self->{cur_board}{timer}[1]}],
672     ]);
673 pcg 1.103 }
674    
675 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
676 pcg 1.97
677 pcg 1.105 if ($self->{cur_board}{score}) {
678     $self->{score_inlay} ||= $self->{chat}->new_inlay;
679     $self->{score_inlay}->clear;
680     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
681     . "\n<score>"
682     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
683     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
684     . "</score>");
685     } elsif ($self->{score_inlay}) {
686     (delete $self->{score_inlay})->clear;
687     }
688 pcg 1.23 }
689    
690 pcg 1.1 sub event_update_tree {
691     my ($self) = @_;
692    
693 root 1.106 (delete $self->{undo_inlay})->clear
694     if $self->{undo_inlay};
695    
696 pcg 1.1 $self->{path} = $self->get_path;
697 pcg 1.30
698     if ($self->{moveadj}) {
699     my $upper = $self->{moveadj}->upper;
700     my $pos = $self->{moveadj}->get_value;
701 pcg 1.48 my $move = scalar @{$self->{path}};
702 pcg 1.30
703 pcg 1.48 $self->{moveadj}->upper ($move);
704 pcg 1.30
705     $self->{moveadj}->changed;
706     if ($pos == $upper) {
707 pcg 1.48 $self->{moveadj}->value ($move);
708     $self->{moveadj}->value_changed;
709 pcg 1.30 }
710     }
711 pcg 1.29 }
712    
713     sub event_update_comments {
714     my ($self, $node, $comment, $newnode) = @_;
715     $self->SUPER::event_update_comments($node, $comment, $newnode);
716    
717 pcg 1.30 my $text;
718    
719 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
720 pcg 1.29 if $newnode;
721    
722 pcg 1.30 for (split /\n/, $comment) {
723     $text .= "\n";
724 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
725 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
726     }
727 pcg 1.40
728     # coords only for 19x19 so far
729     $_ = util::toxml $_;
730 pcg 1.39 s{
731     (
732     \b
733     (?:[bw])?
734     [, ]{0,2}
735 pcg 1.41 [a-hj-t] # valid for upto 19x19
736 pcg 1.40 \s?
737 pcg 1.42 [1-9]?[0-9]
738 pcg 1.40 \b
739 pcg 1.39 )
740     }{
741     "<coord>$1</coord>";
742     }sgexi;
743    
744 pcg 1.30 $text .= $_;
745     }
746    
747 pcg 1.73 $self->{chat}->append_text ($text);
748 pcg 1.1 }
749    
750     sub event_move {
751     my ($self, $pass) = @_;
752 root 1.107
753 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
754 pcg 1.25 }
755    
756 root 1.111 ### GAMEPLAY EVENTS #########################################################
757 pcg 1.38
758 pcg 1.100 sub event_resign_game {
759     my ($self, $player) = @_;
760 pcg 1.54
761     sound::play 3, "resign";
762 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
763 pcg 1.39 . "\n<user>"
764 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
765 root 1.113 . "</user> resigned."
766     . "\n<user>"
767     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
768     . "</user> wins the game."
769     . "</infoblock>");
770 pcg 1.38 }
771    
772 root 1.113 sub event_time_win {
773 pcg 1.100 my ($self, $player) = @_;
774    
775     sound::play 3, "timewin";
776 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
777 pcg 1.100 . "\n<user>"
778 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
779     . "</user> ran out of time and lost."
780     . "\n<user>"
781 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
782 root 1.113 . "</user> wins the game."
783     . "</infoblock>");
784     }
785    
786     sub event_owner_left {
787     my ($self) = @_;
788    
789     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
790     . "\nThe owner of this game left.</infoblock>");
791     }
792    
793     sub event_teacher_left {
794     my ($self) = @_;
795    
796     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
797     . "\nThe teacher left the game.</infoblock>");
798 pcg 1.100 }
799    
800 pcg 1.102 sub event_done {
801     my ($self) = @_;
802    
803     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
804 root 1.108 sound::play 2, "info" unless $inlay->{count};
805 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
806     . "\nYour opponent pressed done. Now it's up to you.");
807 pcg 1.102 }
808 root 1.107 if ($self->{doneid} & 0x80000000) {
809 root 1.108 sound::play 2, "info" unless $inlay->{count};
810 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
811 root 1.108 . "\nThe board has changed.");
812 root 1.107 }
813    
814     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
815    
816     $self->{chat}->set_end;
817 pcg 1.102 }
818    
819 pcg 1.38 sub inject_final_result {
820     my ($self, $msg) = @_;
821    
822 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
823 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
824     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
825 pcg 1.42 . "</infoblock>"
826 pcg 1.38 );
827 pcg 1.37 }
828    
829 pcg 1.98 sub inject_req_undo {
830     my ($self, $msg) = @_;
831    
832     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
833     return if $inlay->{ignore};
834    
835 root 1.107 sound::play 2, "warning" unless $inlay->{count};
836 pcg 1.98 $inlay->{count}++;
837 pcg 1.101
838 pcg 1.98 $inlay->clear;
839     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
840     $inlay->append_button ("Grant", sub {
841 root 1.106 (delete $self->{undo_inlay})->clear;
842 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
843     });
844     $inlay->append_button ("Ignore", sub {
845     $inlay->clear;
846     $inlay->{ignore} = 1;
847     # but leave inlay, so further undo requests get counted
848     });
849    
850 pcg 1.101 $self->{chat}->set_end;
851 pcg 1.98 }
852    
853 pcg 1.97 sub inject_new_game {
854     my ($self, $msg) = @_;
855    
856 root 1.107 if ($msg->{cid} != $self->{cid}) {
857     $self->part;
858     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
859     }
860    
861     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
862 pcg 1.97 delete $self->{cid};
863     }
864    
865 root 1.111 ### CHALLENGE HANDLING ######################################################
866    
867 pcg 1.86 sub draw_challenge {
868 pcg 1.97 my ($self, $id) = @_;
869 pcg 1.86
870 pcg 1.98 my $info = $self->{challenge}{$id};
871     my $inlay = $info->{inlay};
872     my $rules = $info->{rules};
873 pcg 1.97
874 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
875     my $opponent = $as_black ? $info->{white} : $info->{black};
876 pcg 1.86
877 root 1.106 my ($size, $time, $interval, $count, $type);
878 pcg 1.97
879     if (!$self->{channel}) {
880     $inlay->append_text ("\nNotes: ");
881 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
882 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
883 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
884 pcg 1.97 0 => "No",
885     2 => "Yes",
886     );
887     } else {
888 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
889 pcg 1.97 }
890    
891     $inlay->append_text ("\nType: ");
892 root 1.106 $type = $inlay->append_optionmenu (
893 pcg 1.98 \$info->{gametype},
894 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
895     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
896     GAMETYPE_TEACHING , "Teaching (not yet)",
897     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
898 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
899     GAMETYPE_FREE , "Free",
900     GAMETYPE_RATED , "Rated",
901     sub {
902     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
903     },
904     );
905    
906     if ($self->{channel}) {
907     $inlay->append_text ("\nMy Colour: ");
908     $inlay->append_optionmenu (
909     \$as_black,
910     0 => "White",
911     1 => "Black",
912     sub {
913 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
914     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
915 pcg 1.97 }
916     }
917     );
918     }
919 pcg 1.86
920 pcg 1.97 $inlay->append_text ("\nRuleset: ");
921     $inlay->append_optionmenu (
922 pcg 1.98 \$info->{rules}{ruleset},
923 pcg 1.97 RULESET_JAPANESE , "Japanese",
924     RULESET_CHINESE , "Chinese",
925     RULESET_AGA , "AGA",
926     RULESET_NEW_ZEALAND, "New Zealand",
927     );
928    
929     $inlay->append_text ("\nSize: ");
930     $size = $inlay->append_optionmenu (
931 root 1.106 \$info->{rules}{size},
932     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
933     sub {
934     $type->set_history (5) # reset to free
935     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
936     },
937 pcg 1.97 );
938    
939     if ($self->{channel}) {
940     $inlay->append_text ("\nHandicap: ");
941 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
942 pcg 1.97
943     $inlay->append_text ("\nKomi: ");
944 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
945 pcg 1.97 }
946    
947     $inlay->append_text ("\nTimesys: ");
948     $inlay->append_optionmenu (
949 pcg 1.98 \$info->{rules}{timesys},
950 pcg 1.97 &TIMESYS_NONE => "None",
951     &TIMESYS_ABSOLUTE => "Absolute",
952     &TIMESYS_BYO_YOMI => "Byo Yomi",
953     &TIMESYS_CANADIAN => "Canadian",
954     sub {
955     my ($new) = @_;
956    
957     if ($new eq TIMESYS_NONE) {
958     $time->hide;
959     $interval->hide;
960     $count->hide;
961     } else {
962     $time->show;
963     $time->set_text ($self->{app}{defaults}{time});
964     if ($new eq TIMESYS_ABSOLUTE) {
965     $interval->hide;
966     $count->hide;
967     } else {
968     $interval->show;
969     $count->show;
970     if ($new eq TIMESYS_BYO_YOMI) {
971     $interval->set_text ($self->{app}{defaults}{byo_time});
972     $count->set_text ($self->{app}{defaults}{byo_period});
973     } elsif ($new eq TIMESYS_CANADIAN) {
974     $interval->set_text ($self->{app}{defaults}{can_time});
975     $count->set_text ($self->{app}{defaults}{can_period});
976     }
977     }
978     }
979     }
980     );
981    
982     $inlay->append_text ("\nMain Time: ");
983 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
984 pcg 1.97 $inlay->append_text ("\nInterval: ");
985 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
986 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
987 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
988 pcg 1.97
989     $inlay->append_text ("\n");
990    
991     if (!$self->{channel}) {
992     $inlay->append_button ("Create Challenge", sub {
993     $inlay->clear;
994     $self->{cid} = $self->{conn}->alloc_clientid;
995     $self->send (new_game =>
996 pcg 1.98 channel => delete $self->{roomid},
997     gametype => $info->{gametype},
998     cid => $self->{cid},
999     flags => $info->{flags},
1000     rules => $info->{rules},
1001     notes => $info->{notes},
1002 pcg 1.97 );
1003     });
1004     } else {
1005     $inlay->append_button ("OK", sub {
1006     $inlay->clear;
1007     $self->send (challenge =>
1008 pcg 1.98 channel => $self->{channel},
1009     black => $info->{black},
1010     white => $info->{white},
1011     gametype => $info->{gametype},
1012     cid => $info->{cid},
1013     rules => $info->{rules},
1014 pcg 1.97 );
1015     });
1016     if (exists $self->{challenge}{""}) {
1017     $inlay->append_button ("Reject", sub {
1018     $inlay->clear;
1019     $self->send (reject_challenge =>
1020 pcg 1.98 channel => $self->{channel},
1021     name => $opponent->{name},
1022     gametype => $info->{gametype},
1023     cid => $info->{cid},
1024     rules => $info->{rules},
1025 pcg 1.97 );
1026     });
1027     }
1028     }
1029 pcg 1.86 }
1030    
1031 root 1.111 sub new_game_challenge {
1032     my ($self) = @_;
1033    
1034     my $d = $self->{app}{defaults};
1035    
1036     $self->{challenge}{""} = {
1037     gametype => $d->{gametype},
1038     flags => 0,
1039     notes => $d->{stones},
1040     rules => {
1041     ruleset => $d->{ruleset},
1042     size => $d->{size},
1043     timesys => $d->{timesys},
1044     time => $d->{time},
1045     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1046     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1047     },
1048 pcg 1.88
1049 root 1.111 inlay => $self->{chat}->new_inlay,
1050     };
1051     $self->draw_challenge ("");
1052 pcg 1.88 }
1053    
1054 pcg 1.68 sub event_challenge {
1055 pcg 1.98 my ($self, $info) = @_;
1056 pcg 1.68
1057 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1058     my $opponent = $as_black ? $info->{white} : $info->{black};
1059 pcg 1.86
1060 pcg 1.97 my $id = $opponent->{name};
1061 root 1.108
1062     sound::play 2, "info";
1063 pcg 1.86
1064 pcg 1.98 $self->{challenge}{$id} = $info;
1065     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1066     exists $self->{challenge}{""}
1067 root 1.110 ? "Challenge from " . $opponent->as_string
1068     : "Challenge to " . $opponent->as_string,
1069 pcg 1.97 sub {
1070     $self->{challenge}{$id}{inlay} = $_[0];
1071     $self->draw_challenge ($id);
1072     },
1073 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1074 pcg 1.97 );
1075 pcg 1.68 }
1076    
1077 pcg 1.1 1;
1078