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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.123
Committed: Wed Jun 2 05:57:32 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.122: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223 root 1.121
224 pcg 1.83 $self = $self->Glib::Object::new;
225     $self->{$_} = delete $arg{$_} for keys %arg;
226 pcg 1.1
227 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
228 pcg 1.1
229 pcg 1.87 $self->signal_connect (destroy => sub {
230     $self->unlisten;
231     delete $self->{app}{game}{$self->{channel}};
232     %{$_[0]} = ();
233     });#d#
234 pcg 1.1
235 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
236 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
237 pcg 1.1
238 pcg 1.36 # LEFT PANE
239    
240 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
241 pcg 1.31
242 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
243 pcg 1.1
244 pcg 1.31 # board box (aspect/canvas)
245    
246 pcg 1.91 # RIGHT PANE
247    
248     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
249     $hpane->set (position_set => 1);
250    
251     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
252 pcg 1.1
253     {
254 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
255 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
256 pcg 1.66
257     $vbox->add (my $hbox = new Gtk2::HBox);
258    
259 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
260 pcg 1.1
261 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
262 pcg 1.2
263 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
264 pcg 1.2 $scale->set_draw_value (0);
265 pcg 1.30 $scale->set_digits (0);
266 pcg 1.1
267 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
268     $self->{showmove} = int $self->{moveadj}->get_value;
269     $self->update_board;
270     });
271 pcg 1.1 }
272 pcg 1.31
273 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
274 pcg 1.82
275 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
276     for COLOUR_WHITE, COLOUR_BLACK;
277 pcg 1.100
278     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
279    
280 pcg 1.101 $buttonbox->add ($self->{button_pass} =
281 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
282 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
283     $self->{board_click}->(255, 255) if $self->{board_click};
284     });
285 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
286 pcg 1.102 $buttonbox->add ($self->{button_undo} =
287 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
288 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
289     $self->send (req_undo => channel => $self->{channel});
290     });
291 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
292 pcg 1.102 $buttonbox->add ($self->{button_resign} =
293 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
294 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
295     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
296     });
297 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
298 pcg 1.1
299 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
300 pcg 1.73
301 pcg 1.96 $self->set_channel ($self->{channel});
302 pcg 1.86
303 pcg 1.96 $self->show_all;
304 pcg 1.1
305     $self;
306     }
307    
308 pcg 1.96 sub set_channel {
309     my ($self, $channel) = @_;
310    
311     $self->{channel} = $channel;
312    
313     if ($self->{channel} > 0) {
314     $self->listen ($self->{conn});
315    
316     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
317     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
318    
319     $self->signal_connect (delete_event => sub { $self->part; 1 });
320     $self->{chat}->signal_connect (command => sub {
321     my ($chat, $cmd, $arg) = @_;
322     if ($cmd eq "rsave") {
323     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
324     } else {
325     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
326     }
327     });
328     }
329     }
330    
331 root 1.111 ### JOIN/LEAVE ##############################################################
332    
333     sub join {
334     my ($self) = @_;
335     return if $self->{joined};
336    
337     $self->SUPER::join;
338     }
339    
340     sub event_join {
341     my ($self) = @_;
342    
343     $self->SUPER::event_join (@_);
344     $self->init_tree;
345     $self->event_update_game;
346     }
347    
348     sub event_part {
349     my ($self) = @_;
350    
351     $self->SUPER::event_part;
352     $self->destroy;
353     }
354    
355 root 1.112 sub event_quit {
356     my ($self) = @_;
357    
358     $self->SUPER::event_quit;
359     $self->destroy;
360     }
361    
362 root 1.111 ### USERS ###################################################################
363    
364     sub draw_users {
365     my ($self, $inlay) = @_;
366    
367     for (sort keys %{$self->{users}}) {
368     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
369     }
370     }
371    
372 pcg 1.1 sub event_update_users {
373 pcg 1.18 my ($self, $add, $update, $remove) = @_;
374 pcg 1.1
375 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
376 pcg 1.70
377 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
378     for @$remove;
379    
380 pcg 1.88 $self->{users_inlay}->refresh;
381 pcg 1.57
382     my %important;
383 pcg 1.98 $important{$self->{black}{name}}++;
384     $important{$self->{white}{name}}++;
385     $important{$self->{owner}{name}}++;
386 pcg 1.57
387     if (my @users = grep $important{$_->{name}}, @$add) {
388 root 1.122 $self->{chat}->append_text ("\n<leader>Joins: </leader>");
389     $self->{chat}->append_text ("<user>" . $_->as_string . "</user>") for @users;
390 pcg 1.57 }
391     if (my @users = grep $important{$_->{name}}, @$remove) {
392 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
393     $self->{chat}->append_text ("<user>" . $_->as_string . "</user>") for @users;
394 pcg 1.57 }
395 pcg 1.1 }
396    
397 root 1.111 ### GAME INFO ###############################################################
398    
399     sub draw_setup {
400     my ($self, $inlay) = @_;
401    
402     return unless $self->{joined};
403    
404     my $rules = $self->{rules};
405    
406     my $text = "";
407    
408     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
409     if $self->{teacher};
410    
411     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
412     if $self->{owner}->is_valid;
413    
414     if ($self->is_inprogress) {
415     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
416     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
417     }
418     $text .= "\nType: " . util::toxml $gametype{$self->type};
419    
420     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
421    
422     $text .= "\nTime: ";
423    
424     if ($rules->{timesys} == TIMESYS_NONE) {
425     $text .= "UNLIMITED";
426     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
427     $text .= util::format_time $rules->{time};
428     $text .= " ABS";
429     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
430     $text .= util::format_time $rules->{time};
431     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
432     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
433     $text .= util::format_time $rules->{time};
434     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
435     }
436    
437     $text .= "\nFlags:";
438     $text .= " private" if $self->is_private;
439     $text .= " started" if $self->is_inprogress;
440     $text .= " adjourned" if $self->is_adjourned;
441     $text .= " scored" if $self->is_scored;
442     $text .= " saved" if $self->is_saved;
443    
444     if ($self->is_inprogress) {
445     $text .= "\nHandicap: " . $self->{handicap};
446     $text .= "\nKomi: " . $self->{komi};
447     $text .= "\nSize: " . $self->size_string;
448     }
449    
450     if ($self->is_scored) {
451     $text .= "\nResult: " . $self->score_string;
452     }
453    
454     $inlay->append_text ("<infoblock>$text</infoblock>");
455    
456     }
457    
458     sub event_update_game {
459 pcg 1.1 my ($self) = @_;
460 pcg 1.21
461 root 1.111 $self->SUPER::event_update_game;
462    
463     return unless $self->{joined};
464    
465     $self->{colour} = $self->player_colour ($self->{conn}{name});
466    
467     $self->{user}[COLOUR_BLACK] = $self->{black};
468     $self->{user}[COLOUR_WHITE] = $self->{white};
469    
470     # show board
471     if ($self->is_inprogress) {
472 root 1.113 if (!$self->{board}) {
473     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
474 root 1.111 $self->{board}->signal_connect (button_release => sub {
475 root 1.114 return unless $self->{cur_board};
476 root 1.111 if ($_[1] == 1) {
477     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
478     }
479     });
480 root 1.113 $self->{board}->show_all;
481 root 1.111 }
482     if (my $ch = delete $self->{challenge}) {
483     $_->{inlay}->destroy for values %$ch;
484     }
485     $self->update_cursor;
486     }
487    
488 root 1.113 my $title = defined $self->{channel}
489     ? $self->owner->as_string . " " . $self->opponent_string
490     : "Game Window";
491     $self->set_title ("KGS Game $title");
492     $self->{title}->set_text ($title); # title gets redrawn wrongly
493 root 1.111
494     $self->{rules_inlay}->refresh;
495 root 1.113
496     if (exists $self->{teacher}) {
497     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
498     $self->{teacher_inlay}->clear;
499     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
500     . (util::toxml $self->{teacher}) . "</user>");
501     } elsif ($self->{teacher_inlay}) {
502     (delete $self->{teacher_inlay})->clear;
503     }
504 root 1.114
505     $self->update_cursor;
506 root 1.111 }
507    
508     sub event_update_rules {
509     my ($self, $rules) = @_;
510    
511     $self->{rules} = $rules;
512    
513     if ($self->{user}) {
514 root 1.113 # todo. gets drawn wrongly
515    
516 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
517     for COLOUR_BLACK, COLOUR_WHITE;
518     }
519    
520     sound::play 3, "gamestart";
521     $self->{rules_inlay}->refresh;
522     }
523    
524     ### BOARD DISPLAY ###########################################################
525    
526     sub update_timers {
527     my ($self, $timers) = @_;
528    
529     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
530    
531     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
532     my $t = $timers->[$colour];
533     $self->{userpanel}[$colour]->set_timer (
534     $running && $colour == $self->{whosemove} && $t->[0],
535     $t->[1] || $self->{rules}{time}
536     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
537     && $self->{rules}{interval} * $self->{rules}{count}),
538 root 1.113 $t->[2]);
539 root 1.111 }
540     }
541    
542     sub inject_set_gametime {
543     my ($self, $msg) = @_;
544    
545     $self->{timers} = [
546     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
547     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
548     ];
549    
550     $self->update_timers ($self->{timers})
551     if $self->{showmove} == @{$self->{path}};
552 pcg 1.1 }
553    
554 pcg 1.97 sub update_cursor {
555     my ($self) = @_;
556    
557 root 1.114 return unless $self->{cur_board};
558    
559 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
560 pcg 1.99
561     delete $self->{board_click};
562    
563     if ($self->{teacher} eq $self->{app}{conn}) {
564     #TODO# # teaching mode not implemented
565 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
566 pcg 1.102 $self->{button_undo}->hide;
567     $self->{button_resign}->hide;
568 pcg 1.101 $self->{board}->set (cursor => undef);
569    
570     } elsif ($running && $self->{colour} != COLOUR_NONE) {
571     # during game
572 pcg 1.102 $self->{button_undo}->show;
573     $self->{button_resign}->show;
574 pcg 1.101
575     if ($self->{cur_board}{score}) {
576     # during scoring
577 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
578 pcg 1.101 $self->{board}->set (cursor => sub {
579     $_[0] & (MARK_B | MARK_W)
580     ? $_[0] ^ MARK_GRAYED
581     : $_[0];
582     });
583     $self->{board_click} = sub {
584     if ($_[0] == 255) {
585     $self->{button_pass}->sensitive (0);
586     $self->done;
587     } else {
588     $self->send (mark_dead =>
589     channel => $self->{channel},
590     x => $_[0],
591     y => $_[1],
592     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
593     );
594     }
595     };
596    
597 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
598 pcg 1.101 # normal move
599 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
600 pcg 1.101 $self->{board}->set (cursor => sub {
601 root 1.114 $self->{cur_board}
602     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
603     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
604     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
605     : $_[0];
606 pcg 1.101 });
607     $self->{board_click} = sub {
608 root 1.114 return unless
609     $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
610     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
611 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
612     $self->{board}->set (cursor => undef);
613     delete $self->{board_click};
614     $self->{button_pass}->sensitive (0);
615     };
616     } else {
617     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
618 root 1.106 $self->{board}->set (cursor => undef);
619 pcg 1.101 }
620     } else {
621 pcg 1.102 $self->{button_undo}->hide;
622     $self->{button_resign}->hide;
623 pcg 1.101 $self->{button_pass}->hide;
624     $self->{board}->set (cursor => undef);
625 pcg 1.99 #TODO# # implement coordinate-grabbing
626 pcg 1.97 }
627     }
628    
629 pcg 1.23 sub update_board {
630     my ($self) = @_;
631 root 1.114
632 pcg 1.23 return unless $self->{path};
633    
634 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
635    
636     $self->{cur_board} = new KGS::Game::Board $self->{size};
637     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
638    
639 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
640     if ($self->{curnode}{move} == 0) {
641     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
642     } else {
643     $self->{whosemove} = 1 - $self->{cur_board}{last};
644     }
645     } else {
646     # Chinese, Aga, NZ all have manual placement
647     if ($self->{curnode}{move} < $self->{handicap}) {
648     $self->{whosemove} = COLOUR_BLACK;
649     } elsif ($self->{curnode}{move} == $self->{handicap}) {
650 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
651 root 1.106 } else {
652     $self->{whosemove} = 1 - $self->{cur_board}{last};
653     }
654     }
655 root 1.114
656     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
657     for COLOUR_WHITE, COLOUR_BLACK;
658    
659 root 1.106 my $start_time = $self->{rules}{time};
660    
661 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
662     $self->{timers} = [
663     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
664     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
665     ];
666     $self->update_timers ($self->{timers});
667 pcg 1.103 } else {
668 pcg 1.104 $self->update_timers ([
669     [0, @{$self->{cur_board}{timer}[0]}],
670     [0, @{$self->{cur_board}{timer}[1]}],
671     ]);
672 pcg 1.103 }
673    
674 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
675 pcg 1.97
676 pcg 1.105 if ($self->{cur_board}{score}) {
677     $self->{score_inlay} ||= $self->{chat}->new_inlay;
678     $self->{score_inlay}->clear;
679     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
680     . "\n<score>"
681     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
682     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
683     . "</score>");
684     } elsif ($self->{score_inlay}) {
685     (delete $self->{score_inlay})->clear;
686     }
687 root 1.120
688     $self->update_cursor;
689    
690 pcg 1.23 }
691    
692 pcg 1.1 sub event_update_tree {
693     my ($self) = @_;
694    
695 root 1.106 (delete $self->{undo_inlay})->clear
696     if $self->{undo_inlay};
697    
698 pcg 1.1 $self->{path} = $self->get_path;
699 pcg 1.30
700     if ($self->{moveadj}) {
701     my $upper = $self->{moveadj}->upper;
702     my $pos = $self->{moveadj}->get_value;
703 pcg 1.48 my $move = scalar @{$self->{path}};
704 pcg 1.30
705 pcg 1.48 $self->{moveadj}->upper ($move);
706 pcg 1.30
707     $self->{moveadj}->changed;
708     if ($pos == $upper) {
709 pcg 1.48 $self->{moveadj}->value ($move);
710     $self->{moveadj}->value_changed;
711 pcg 1.30 }
712     }
713 pcg 1.29 }
714    
715     sub event_update_comments {
716     my ($self, $node, $comment, $newnode) = @_;
717     $self->SUPER::event_update_comments($node, $comment, $newnode);
718    
719 pcg 1.30 my $text;
720    
721 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
722 pcg 1.29 if $newnode;
723    
724 pcg 1.30 for (split /\n/, $comment) {
725     $text .= "\n";
726 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
727 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
728 pcg 1.30 }
729 pcg 1.40
730     # coords only for 19x19 so far
731     $_ = util::toxml $_;
732 pcg 1.39 s{
733     (
734     \b
735     (?:[bw])?
736     [, ]{0,2}
737 pcg 1.41 [a-hj-t] # valid for upto 19x19
738 pcg 1.40 \s?
739 pcg 1.42 [1-9]?[0-9]
740 pcg 1.40 \b
741 pcg 1.39 )
742     }{
743     "<coord>$1</coord>";
744     }sgexi;
745    
746 pcg 1.30 $text .= $_;
747     }
748    
749 pcg 1.73 $self->{chat}->append_text ($text);
750 pcg 1.1 }
751    
752     sub event_move {
753     my ($self, $pass) = @_;
754 root 1.107
755 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
756 pcg 1.25 }
757    
758 root 1.111 ### GAMEPLAY EVENTS #########################################################
759 pcg 1.38
760 pcg 1.100 sub event_resign_game {
761     my ($self, $player) = @_;
762 pcg 1.54
763     sound::play 3, "resign";
764 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
765 pcg 1.39 . "\n<user>"
766 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
767 root 1.113 . "</user> resigned."
768     . "\n<user>"
769     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
770     . "</user> wins the game."
771     . "</infoblock>");
772 pcg 1.38 }
773    
774 root 1.113 sub event_time_win {
775 pcg 1.100 my ($self, $player) = @_;
776    
777     sound::play 3, "timewin";
778 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
779 pcg 1.100 . "\n<user>"
780 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
781     . "</user> ran out of time and lost."
782     . "\n<user>"
783 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
784 root 1.113 . "</user> wins the game."
785     . "</infoblock>");
786     }
787    
788     sub event_owner_left {
789     my ($self) = @_;
790    
791     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
792     . "\nThe owner of this game left.</infoblock>");
793     }
794    
795     sub event_teacher_left {
796     my ($self) = @_;
797    
798     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
799     . "\nThe teacher left the game.</infoblock>");
800 pcg 1.100 }
801    
802 pcg 1.102 sub event_done {
803     my ($self) = @_;
804    
805     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
806 root 1.108 sound::play 2, "info" unless $inlay->{count};
807 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
808     . "\nYour opponent pressed done. Now it's up to you.");
809 pcg 1.102 }
810 root 1.107 if ($self->{doneid} & 0x80000000) {
811 root 1.108 sound::play 2, "info" unless $inlay->{count};
812 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
813 root 1.108 . "\nThe board has changed.");
814 root 1.107 }
815    
816     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
817    
818     $self->{chat}->set_end;
819 pcg 1.102 }
820    
821 pcg 1.38 sub inject_final_result {
822     my ($self, $msg) = @_;
823    
824 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
825 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
826     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
827 pcg 1.42 . "</infoblock>"
828 pcg 1.38 );
829 pcg 1.37 }
830    
831 pcg 1.98 sub inject_req_undo {
832     my ($self, $msg) = @_;
833    
834     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
835     return if $inlay->{ignore};
836    
837 root 1.107 sound::play 2, "warning" unless $inlay->{count};
838 pcg 1.98 $inlay->{count}++;
839 pcg 1.101
840 pcg 1.98 $inlay->clear;
841     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
842     $inlay->append_button ("Grant", sub {
843 root 1.106 (delete $self->{undo_inlay})->clear;
844 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
845     });
846     $inlay->append_button ("Ignore", sub {
847     $inlay->clear;
848     $inlay->{ignore} = 1;
849     # but leave inlay, so further undo requests get counted
850     });
851    
852 pcg 1.101 $self->{chat}->set_end;
853 pcg 1.98 }
854    
855 pcg 1.97 sub inject_new_game {
856     my ($self, $msg) = @_;
857    
858 root 1.107 if ($msg->{cid} != $self->{cid}) {
859     $self->part;
860     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
861     }
862    
863     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
864 pcg 1.97 delete $self->{cid};
865     }
866    
867 root 1.111 ### CHALLENGE HANDLING ######################################################
868    
869 pcg 1.86 sub draw_challenge {
870 pcg 1.97 my ($self, $id) = @_;
871 pcg 1.86
872 pcg 1.98 my $info = $self->{challenge}{$id};
873     my $inlay = $info->{inlay};
874     my $rules = $info->{rules};
875 pcg 1.97
876 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
877     my $opponent = $as_black ? $info->{white} : $info->{black};
878 pcg 1.86
879 root 1.106 my ($size, $time, $interval, $count, $type);
880 pcg 1.97
881     if (!$self->{channel}) {
882     $inlay->append_text ("\nNotes: ");
883 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
884 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
885 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
886 pcg 1.97 0 => "No",
887     2 => "Yes",
888     );
889     } else {
890 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
891 pcg 1.97 }
892    
893     $inlay->append_text ("\nType: ");
894 root 1.106 $type = $inlay->append_optionmenu (
895 pcg 1.98 \$info->{gametype},
896 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
897     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
898     GAMETYPE_TEACHING , "Teaching (not yet)",
899     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
900 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
901     GAMETYPE_FREE , "Free",
902     GAMETYPE_RATED , "Rated",
903     sub {
904     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
905     },
906     );
907    
908     if ($self->{channel}) {
909     $inlay->append_text ("\nMy Colour: ");
910     $inlay->append_optionmenu (
911     \$as_black,
912     0 => "White",
913     1 => "Black",
914     sub {
915 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
916     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
917 pcg 1.97 }
918     }
919     );
920     }
921 pcg 1.86
922 pcg 1.97 $inlay->append_text ("\nRuleset: ");
923     $inlay->append_optionmenu (
924 pcg 1.98 \$info->{rules}{ruleset},
925 pcg 1.97 RULESET_JAPANESE , "Japanese",
926     RULESET_CHINESE , "Chinese",
927     RULESET_AGA , "AGA",
928     RULESET_NEW_ZEALAND, "New Zealand",
929     );
930    
931     $inlay->append_text ("\nSize: ");
932     $size = $inlay->append_optionmenu (
933 root 1.106 \$info->{rules}{size},
934     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
935     sub {
936     $type->set_history (5) # reset to free
937     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
938     },
939 pcg 1.97 );
940    
941     if ($self->{channel}) {
942     $inlay->append_text ("\nHandicap: ");
943 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
944 pcg 1.97
945     $inlay->append_text ("\nKomi: ");
946 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
947 pcg 1.97 }
948    
949     $inlay->append_text ("\nTimesys: ");
950     $inlay->append_optionmenu (
951 pcg 1.98 \$info->{rules}{timesys},
952 pcg 1.97 &TIMESYS_NONE => "None",
953     &TIMESYS_ABSOLUTE => "Absolute",
954     &TIMESYS_BYO_YOMI => "Byo Yomi",
955     &TIMESYS_CANADIAN => "Canadian",
956     sub {
957     my ($new) = @_;
958    
959     if ($new eq TIMESYS_NONE) {
960     $time->hide;
961     $interval->hide;
962     $count->hide;
963     } else {
964     $time->show;
965     $time->set_text ($self->{app}{defaults}{time});
966     if ($new eq TIMESYS_ABSOLUTE) {
967     $interval->hide;
968     $count->hide;
969     } else {
970     $interval->show;
971     $count->show;
972     if ($new eq TIMESYS_BYO_YOMI) {
973     $interval->set_text ($self->{app}{defaults}{byo_time});
974     $count->set_text ($self->{app}{defaults}{byo_period});
975     } elsif ($new eq TIMESYS_CANADIAN) {
976     $interval->set_text ($self->{app}{defaults}{can_time});
977     $count->set_text ($self->{app}{defaults}{can_period});
978     }
979     }
980     }
981     }
982     );
983    
984     $inlay->append_text ("\nMain Time: ");
985 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
986 pcg 1.97 $inlay->append_text ("\nInterval: ");
987 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
988 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
989 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
990 pcg 1.97
991     $inlay->append_text ("\n");
992    
993     if (!$self->{channel}) {
994     $inlay->append_button ("Create Challenge", sub {
995     $inlay->clear;
996     $self->{cid} = $self->{conn}->alloc_clientid;
997     $self->send (new_game =>
998 pcg 1.98 channel => delete $self->{roomid},
999     gametype => $info->{gametype},
1000     cid => $self->{cid},
1001     flags => $info->{flags},
1002     rules => $info->{rules},
1003     notes => $info->{notes},
1004 pcg 1.97 );
1005     });
1006     } else {
1007     $inlay->append_button ("OK", sub {
1008     $inlay->clear;
1009     $self->send (challenge =>
1010 pcg 1.98 channel => $self->{channel},
1011     black => $info->{black},
1012     white => $info->{white},
1013     gametype => $info->{gametype},
1014     cid => $info->{cid},
1015     rules => $info->{rules},
1016 pcg 1.97 );
1017     });
1018     if (exists $self->{challenge}{""}) {
1019     $inlay->append_button ("Reject", sub {
1020     $inlay->clear;
1021     $self->send (reject_challenge =>
1022 pcg 1.98 channel => $self->{channel},
1023     name => $opponent->{name},
1024     gametype => $info->{gametype},
1025     cid => $info->{cid},
1026     rules => $info->{rules},
1027 pcg 1.97 );
1028     });
1029     }
1030     }
1031 pcg 1.86 }
1032    
1033 root 1.111 sub new_game_challenge {
1034     my ($self) = @_;
1035    
1036     my $d = $self->{app}{defaults};
1037    
1038     $self->{challenge}{""} = {
1039     gametype => $d->{gametype},
1040     flags => 0,
1041     notes => $d->{stones},
1042     rules => {
1043     ruleset => $d->{ruleset},
1044     size => $d->{size},
1045     timesys => $d->{timesys},
1046     time => $d->{time},
1047     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1048     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1049     },
1050 pcg 1.88
1051 root 1.111 inlay => $self->{chat}->new_inlay,
1052     };
1053     $self->draw_challenge ("");
1054 pcg 1.88 }
1055    
1056 pcg 1.68 sub event_challenge {
1057 pcg 1.98 my ($self, $info) = @_;
1058 pcg 1.68
1059 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1060     my $opponent = $as_black ? $info->{white} : $info->{black};
1061 pcg 1.86
1062 pcg 1.97 my $id = $opponent->{name};
1063 root 1.108
1064     sound::play 2, "info";
1065 pcg 1.86
1066 pcg 1.98 $self->{challenge}{$id} = $info;
1067     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1068     exists $self->{challenge}{""}
1069 root 1.110 ? "Challenge from " . $opponent->as_string
1070     : "Challenge to " . $opponent->as_string,
1071 pcg 1.97 sub {
1072     $self->{challenge}{$id}{inlay} = $_[0];
1073     $self->draw_challenge ($id);
1074     },
1075 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1076 pcg 1.97 );
1077 pcg 1.68 }
1078    
1079 pcg 1.1 1;
1080