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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.125
Committed: Wed Jun 2 09:32:32 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.124: +12 -5 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
152 pcg 1.26
153 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
154     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
155     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
156 pcg 1.23
157 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
158    
159 pcg 1.23 $self;
160     }
161    
162 pcg 1.37 sub configure {
163 pcg 1.69 my ($self, $app, $user, $rules) = @_;
164 pcg 1.23
165 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
166     $self->{name}->set_text ($user->as_string);
167 pcg 1.26
168 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
169     $self->{imagebox}->add (gtk::image_from_data undef);
170 pcg 1.33 $self->{imagebox}->show_all;
171 pcg 1.32
172 pcg 1.52 if ($user->has_pic) {
173     # the big picture...
174 pcg 1.69 $app->userpic ($user->{name}, sub {
175 pcg 1.52 return unless $self->{imagebox};
176 pcg 1.69
177 pcg 1.52 if ($_[0]) {
178     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data $_[0]);
180     $self->{imagebox}->show_all;
181     }
182     });
183     }
184 pcg 1.26 }
185    
186 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
187 pcg 1.23 }
188    
189 pcg 1.102 sub set_captures {
190     my ($self, $captures) = @_;
191    
192     $self->{info}->set_text ("$captures pris.");
193     }
194    
195     sub set_timer {
196 root 1.106 my ($self, $start, $time, $moves) = @_;
197 pcg 1.23
198 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
199 pcg 1.23 }
200    
201 root 1.111 ### GAME WINDOW #############################################################
202    
203 pcg 1.1 package game;
204    
205 pcg 1.83 use Scalar::Util qw(weaken);
206    
207 pcg 1.1 use KGS::Constants;
208     use KGS::Game::Board;
209    
210 pcg 1.74 use Gtk2::GoBoard;
211 pcg 1.97 use Gtk2::GoBoard::Constants;
212 pcg 1.74
213 pcg 1.102 use base KGS::Game;
214     use base KGS::Listener::Game;
215    
216 pcg 1.83 use Glib::Object::Subclass
217     Gtk2::Window;
218    
219 pcg 1.15 use POSIX qw(ceil);
220    
221 pcg 1.1 sub new {
222 pcg 1.83 my ($self, %arg) = @_;
223 root 1.121
224 pcg 1.83 $self = $self->Glib::Object::new;
225     $self->{$_} = delete $arg{$_} for keys %arg;
226 pcg 1.1
227 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
228 pcg 1.1
229 pcg 1.87 $self->signal_connect (destroy => sub {
230     $self->unlisten;
231     delete $self->{app}{game}{$self->{channel}};
232     %{$_[0]} = ();
233     });#d#
234 pcg 1.1
235 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
236 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
237 pcg 1.1
238 pcg 1.36 # LEFT PANE
239    
240 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
241 pcg 1.31
242 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
243 pcg 1.1
244 pcg 1.31 # board box (aspect/canvas)
245    
246 pcg 1.91 # RIGHT PANE
247    
248     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
249     $hpane->set (position_set => 1);
250    
251     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
252 pcg 1.1
253     {
254 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
255 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
256 pcg 1.66
257     $vbox->add (my $hbox = new Gtk2::HBox);
258    
259 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
260 pcg 1.1
261 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
262 pcg 1.2
263 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
264 pcg 1.2 $scale->set_draw_value (0);
265 pcg 1.30 $scale->set_digits (0);
266 pcg 1.1
267 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
268     $self->{showmove} = int $self->{moveadj}->get_value;
269     $self->update_board;
270     });
271 pcg 1.1 }
272 pcg 1.31
273 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
274 pcg 1.82
275 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
276     for COLOUR_WHITE, COLOUR_BLACK;
277 pcg 1.100
278     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
279    
280 pcg 1.101 $buttonbox->add ($self->{button_pass} =
281 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
282 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
283     $self->{board_click}->(255, 255) if $self->{board_click};
284     });
285 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
286 pcg 1.102 $buttonbox->add ($self->{button_undo} =
287 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
288 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
289     $self->send (req_undo => channel => $self->{channel});
290     });
291 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
292 pcg 1.102 $buttonbox->add ($self->{button_resign} =
293 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
294 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
295     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
296     });
297 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
298 pcg 1.1
299 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
300 pcg 1.73
301 pcg 1.96 $self->set_channel ($self->{channel});
302 pcg 1.86
303 pcg 1.96 $self->show_all;
304 pcg 1.1
305     $self;
306     }
307    
308 pcg 1.96 sub set_channel {
309     my ($self, $channel) = @_;
310    
311     $self->{channel} = $channel;
312    
313     if ($self->{channel} > 0) {
314     $self->listen ($self->{conn});
315    
316     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
317     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
318    
319     $self->signal_connect (delete_event => sub { $self->part; 1 });
320     $self->{chat}->signal_connect (command => sub {
321     my ($chat, $cmd, $arg) = @_;
322     if ($cmd eq "rsave") {
323     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
324     } else {
325     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
326     }
327     });
328     }
329     }
330    
331 root 1.111 ### JOIN/LEAVE ##############################################################
332    
333     sub join {
334     my ($self) = @_;
335     return if $self->{joined};
336    
337     $self->SUPER::join;
338     }
339    
340 root 1.125 sub part {
341     my ($self) = @_;
342    
343     $self->hide;
344     $self->SUPER::part;
345     }
346    
347 root 1.111 sub event_join {
348     my ($self) = @_;
349    
350     $self->SUPER::event_join (@_);
351     $self->init_tree;
352     $self->event_update_game;
353     }
354    
355     sub event_part {
356     my ($self) = @_;
357    
358     $self->SUPER::event_part;
359     $self->destroy;
360     }
361    
362 root 1.112 sub event_quit {
363     my ($self) = @_;
364    
365     $self->SUPER::event_quit;
366     $self->destroy;
367     }
368    
369 root 1.111 ### USERS ###################################################################
370    
371     sub draw_users {
372     my ($self, $inlay) = @_;
373    
374     for (sort keys %{$self->{users}}) {
375     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
376     }
377     }
378    
379 pcg 1.1 sub event_update_users {
380 pcg 1.18 my ($self, $add, $update, $remove) = @_;
381 pcg 1.1
382 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
383 pcg 1.70
384 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
385     for @$remove;
386    
387 pcg 1.88 $self->{users_inlay}->refresh;
388 pcg 1.57
389     my %important;
390 pcg 1.98 $important{$self->{black}{name}}++;
391     $important{$self->{white}{name}}++;
392     $important{$self->{owner}{name}}++;
393 pcg 1.57
394     if (my @users = grep $important{$_->{name}}, @$add) {
395 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
396     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
397 pcg 1.57 }
398     if (my @users = grep $important{$_->{name}}, @$remove) {
399 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
400 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
401 pcg 1.57 }
402 pcg 1.1 }
403    
404 root 1.111 ### GAME INFO ###############################################################
405    
406     sub draw_setup {
407     my ($self, $inlay) = @_;
408    
409     return unless $self->{joined};
410    
411     my $rules = $self->{rules};
412    
413     my $text = "";
414    
415     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
416     if $self->{teacher};
417    
418     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
419     if $self->{owner}->is_valid;
420    
421     if ($self->is_inprogress) {
422     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
423     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
424     }
425     $text .= "\nType: " . util::toxml $gametype{$self->type};
426    
427     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
428    
429     $text .= "\nTime: ";
430    
431     if ($rules->{timesys} == TIMESYS_NONE) {
432     $text .= "UNLIMITED";
433     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
434     $text .= util::format_time $rules->{time};
435     $text .= " ABS";
436     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
437     $text .= util::format_time $rules->{time};
438     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
439     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
440     $text .= util::format_time $rules->{time};
441     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
442     }
443    
444     $text .= "\nFlags:";
445     $text .= " private" if $self->is_private;
446     $text .= " started" if $self->is_inprogress;
447     $text .= " adjourned" if $self->is_adjourned;
448     $text .= " scored" if $self->is_scored;
449     $text .= " saved" if $self->is_saved;
450    
451     if ($self->is_inprogress) {
452     $text .= "\nHandicap: " . $self->{handicap};
453     $text .= "\nKomi: " . $self->{komi};
454     $text .= "\nSize: " . $self->size_string;
455     }
456    
457     if ($self->is_scored) {
458     $text .= "\nResult: " . $self->score_string;
459     }
460    
461     $inlay->append_text ("<infoblock>$text</infoblock>");
462    
463     }
464    
465     sub event_update_game {
466 pcg 1.1 my ($self) = @_;
467 pcg 1.21
468 root 1.111 $self->SUPER::event_update_game;
469    
470     return unless $self->{joined};
471    
472     $self->{colour} = $self->player_colour ($self->{conn}{name});
473    
474     $self->{user}[COLOUR_BLACK] = $self->{black};
475     $self->{user}[COLOUR_WHITE] = $self->{white};
476    
477     # show board
478     if ($self->is_inprogress) {
479 root 1.113 if (!$self->{board}) {
480     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
481 root 1.111 $self->{board}->signal_connect (button_release => sub {
482 root 1.114 return unless $self->{cur_board};
483 root 1.111 if ($_[1] == 1) {
484     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
485     }
486     });
487 root 1.113 $self->{board}->show_all;
488 root 1.111 }
489     if (my $ch = delete $self->{challenge}) {
490     $_->{inlay}->destroy for values %$ch;
491     }
492     $self->update_cursor;
493     }
494    
495 root 1.113 my $title = defined $self->{channel}
496     ? $self->owner->as_string . " " . $self->opponent_string
497     : "Game Window";
498     $self->set_title ("KGS Game $title");
499     $self->{title}->set_text ($title); # title gets redrawn wrongly
500 root 1.111
501     $self->{rules_inlay}->refresh;
502 root 1.113
503     if (exists $self->{teacher}) {
504     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
505     $self->{teacher_inlay}->clear;
506     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
507     . (util::toxml $self->{teacher}) . "</user>");
508     } elsif ($self->{teacher_inlay}) {
509     (delete $self->{teacher_inlay})->clear;
510     }
511 root 1.114
512     $self->update_cursor;
513 root 1.111 }
514    
515     sub event_update_rules {
516     my ($self, $rules) = @_;
517    
518     $self->{rules} = $rules;
519    
520     if ($self->{user}) {
521 root 1.113 # todo. gets drawn wrongly
522    
523 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
524     for COLOUR_BLACK, COLOUR_WHITE;
525     }
526    
527     sound::play 3, "gamestart";
528     $self->{rules_inlay}->refresh;
529     }
530    
531     ### BOARD DISPLAY ###########################################################
532    
533     sub update_timers {
534     my ($self, $timers) = @_;
535    
536     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
537    
538     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
539     my $t = $timers->[$colour];
540     $self->{userpanel}[$colour]->set_timer (
541     $running && $colour == $self->{whosemove} && $t->[0],
542     $t->[1] || $self->{rules}{time}
543     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
544     && $self->{rules}{interval} * $self->{rules}{count}),
545 root 1.113 $t->[2]);
546 root 1.111 }
547     }
548    
549     sub inject_set_gametime {
550     my ($self, $msg) = @_;
551    
552     $self->{timers} = [
553     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
554     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
555     ];
556    
557     $self->update_timers ($self->{timers})
558     if $self->{showmove} == @{$self->{path}};
559 pcg 1.1 }
560    
561 pcg 1.97 sub update_cursor {
562     my ($self) = @_;
563    
564 root 1.114 return unless $self->{cur_board};
565    
566 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
567 pcg 1.99
568     delete $self->{board_click};
569    
570     if ($self->{teacher} eq $self->{app}{conn}) {
571     #TODO# # teaching mode not implemented
572 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
573 pcg 1.102 $self->{button_undo}->hide;
574     $self->{button_resign}->hide;
575 pcg 1.101 $self->{board}->set (cursor => undef);
576    
577     } elsif ($running && $self->{colour} != COLOUR_NONE) {
578     # during game
579 pcg 1.102 $self->{button_undo}->show;
580     $self->{button_resign}->show;
581 pcg 1.101
582     if ($self->{cur_board}{score}) {
583     # during scoring
584 root 1.107 $self->{button_pass}->set (label => "Done", visible => 1, sensitive => 1);
585 pcg 1.101 $self->{board}->set (cursor => sub {
586     $_[0] & (MARK_B | MARK_W)
587     ? $_[0] ^ MARK_GRAYED
588     : $_[0];
589     });
590     $self->{board_click} = sub {
591     if ($_[0] == 255) {
592     $self->{button_pass}->sensitive (0);
593     $self->done;
594     } else {
595     $self->send (mark_dead =>
596     channel => $self->{channel},
597     x => $_[0],
598     y => $_[1],
599     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
600     );
601     }
602     };
603    
604 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
605 pcg 1.101 # normal move
606 root 1.107 $self->{button_pass}->set (label => "Pass", visible => 1, sensitive => 1);
607 pcg 1.101 $self->{board}->set (cursor => sub {
608 root 1.114 $self->{cur_board}
609     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
610     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
611     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
612     : $_[0];
613 pcg 1.101 });
614     $self->{board_click} = sub {
615 root 1.114 return unless
616     $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
617     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
618 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
619     $self->{board}->set (cursor => undef);
620     delete $self->{board_click};
621     $self->{button_pass}->sensitive (0);
622     };
623     } else {
624     $self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1);
625 root 1.106 $self->{board}->set (cursor => undef);
626 pcg 1.101 }
627     } else {
628 pcg 1.102 $self->{button_undo}->hide;
629     $self->{button_resign}->hide;
630 pcg 1.101 $self->{button_pass}->hide;
631     $self->{board}->set (cursor => undef);
632 pcg 1.99 #TODO# # implement coordinate-grabbing
633 pcg 1.97 }
634     }
635    
636 pcg 1.23 sub update_board {
637     my ($self) = @_;
638 root 1.114
639 pcg 1.23 return unless $self->{path};
640    
641 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
642    
643     $self->{cur_board} = new KGS::Game::Board $self->{size};
644     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
645    
646 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
647     if ($self->{curnode}{move} == 0) {
648     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
649     } else {
650     $self->{whosemove} = 1 - $self->{cur_board}{last};
651     }
652     } else {
653     # Chinese, Aga, NZ all have manual placement
654     if ($self->{curnode}{move} < $self->{handicap}) {
655     $self->{whosemove} = COLOUR_BLACK;
656     } elsif ($self->{curnode}{move} == $self->{handicap}) {
657 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
658 root 1.106 } else {
659     $self->{whosemove} = 1 - $self->{cur_board}{last};
660     }
661     }
662 root 1.114
663     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
664     for COLOUR_WHITE, COLOUR_BLACK;
665    
666 root 1.106 my $start_time = $self->{rules}{time};
667    
668 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
669     $self->{timers} = [
670     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
671     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
672     ];
673     $self->update_timers ($self->{timers});
674 pcg 1.103 } else {
675 pcg 1.104 $self->update_timers ([
676     [0, @{$self->{cur_board}{timer}[0]}],
677     [0, @{$self->{cur_board}{timer}[1]}],
678     ]);
679 pcg 1.103 }
680    
681 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
682 pcg 1.97
683 pcg 1.105 if ($self->{cur_board}{score}) {
684     $self->{score_inlay} ||= $self->{chat}->new_inlay;
685     $self->{score_inlay}->clear;
686     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
687     . "\n<score>"
688     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
689     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
690     . "</score>");
691     } elsif ($self->{score_inlay}) {
692     (delete $self->{score_inlay})->clear;
693     }
694 root 1.120
695     $self->update_cursor;
696    
697 pcg 1.23 }
698    
699 pcg 1.1 sub event_update_tree {
700     my ($self) = @_;
701    
702 root 1.106 (delete $self->{undo_inlay})->clear
703     if $self->{undo_inlay};
704    
705 pcg 1.1 $self->{path} = $self->get_path;
706 pcg 1.30
707     if ($self->{moveadj}) {
708     my $upper = $self->{moveadj}->upper;
709     my $pos = $self->{moveadj}->get_value;
710 pcg 1.48 my $move = scalar @{$self->{path}};
711 pcg 1.30
712 pcg 1.48 $self->{moveadj}->upper ($move);
713 pcg 1.30
714     $self->{moveadj}->changed;
715     if ($pos == $upper) {
716 pcg 1.48 $self->{moveadj}->value ($move);
717     $self->{moveadj}->value_changed;
718 pcg 1.30 }
719     }
720 pcg 1.29 }
721    
722     sub event_update_comments {
723     my ($self, $node, $comment, $newnode) = @_;
724     $self->SUPER::event_update_comments($node, $comment, $newnode);
725    
726 pcg 1.30 my $text;
727    
728 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
729 pcg 1.29 if $newnode;
730    
731 pcg 1.30 for (split /\n/, $comment) {
732     $text .= "\n";
733 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
734 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
735 pcg 1.30 }
736 pcg 1.40
737     # coords only for 19x19 so far
738     $_ = util::toxml $_;
739 pcg 1.39 s{
740     (
741     \b
742     (?:[bw])?
743     [, ]{0,2}
744 pcg 1.41 [a-hj-t] # valid for upto 19x19
745 pcg 1.40 \s?
746 pcg 1.42 [1-9]?[0-9]
747 pcg 1.40 \b
748 pcg 1.39 )
749     }{
750     "<coord>$1</coord>";
751     }sgexi;
752    
753 pcg 1.30 $text .= $_;
754     }
755    
756 pcg 1.73 $self->{chat}->append_text ($text);
757 pcg 1.1 }
758    
759     sub event_move {
760     my ($self, $pass) = @_;
761 root 1.107
762 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
763 pcg 1.25 }
764    
765 root 1.111 ### GAMEPLAY EVENTS #########################################################
766 pcg 1.38
767 pcg 1.100 sub event_resign_game {
768     my ($self, $player) = @_;
769 pcg 1.54
770     sound::play 3, "resign";
771 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
772 pcg 1.39 . "\n<user>"
773 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
774 root 1.113 . "</user> resigned."
775     . "\n<user>"
776     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
777     . "</user> wins the game."
778     . "</infoblock>");
779 pcg 1.38 }
780    
781 root 1.113 sub event_time_win {
782 pcg 1.100 my ($self, $player) = @_;
783    
784     sound::play 3, "timewin";
785 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
786 pcg 1.100 . "\n<user>"
787 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
788     . "</user> ran out of time and lost."
789     . "\n<user>"
790 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
791 root 1.113 . "</user> wins the game."
792     . "</infoblock>");
793     }
794    
795     sub event_owner_left {
796     my ($self) = @_;
797    
798     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
799     . "\nThe owner of this game left.</infoblock>");
800     }
801    
802     sub event_teacher_left {
803     my ($self) = @_;
804    
805     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
806     . "\nThe teacher left the game.</infoblock>");
807 pcg 1.100 }
808    
809 pcg 1.102 sub event_done {
810     my ($self) = @_;
811    
812     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
813 root 1.108 sound::play 2, "info" unless $inlay->{count};
814 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
815     . "\nYour opponent pressed done. Now it's up to you.");
816 pcg 1.102 }
817 root 1.107 if ($self->{doneid} & 0x80000000) {
818 root 1.108 sound::play 2, "info" unless $inlay->{count};
819 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
820 root 1.108 . "\nThe board has changed.");
821 root 1.107 }
822    
823     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
824    
825     $self->{chat}->set_end;
826 pcg 1.102 }
827    
828 pcg 1.38 sub inject_final_result {
829     my ($self, $msg) = @_;
830    
831 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
832 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
833     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
834 pcg 1.42 . "</infoblock>"
835 pcg 1.38 );
836 pcg 1.37 }
837    
838 pcg 1.98 sub inject_req_undo {
839     my ($self, $msg) = @_;
840    
841     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
842     return if $inlay->{ignore};
843    
844 root 1.107 sound::play 2, "warning" unless $inlay->{count};
845 pcg 1.98 $inlay->{count}++;
846 pcg 1.101
847 pcg 1.98 $inlay->clear;
848     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
849     $inlay->append_button ("Grant", sub {
850 root 1.106 (delete $self->{undo_inlay})->clear;
851 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
852     });
853     $inlay->append_button ("Ignore", sub {
854     $inlay->clear;
855     $inlay->{ignore} = 1;
856     # but leave inlay, so further undo requests get counted
857     });
858    
859 pcg 1.101 $self->{chat}->set_end;
860 pcg 1.98 }
861    
862 pcg 1.97 sub inject_new_game {
863     my ($self, $msg) = @_;
864    
865 root 1.107 if ($msg->{cid} != $self->{cid}) {
866     $self->part;
867     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
868     }
869    
870     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
871 pcg 1.97 delete $self->{cid};
872     }
873    
874 root 1.111 ### CHALLENGE HANDLING ######################################################
875    
876 pcg 1.86 sub draw_challenge {
877 pcg 1.97 my ($self, $id) = @_;
878 pcg 1.86
879 pcg 1.98 my $info = $self->{challenge}{$id};
880     my $inlay = $info->{inlay};
881     my $rules = $info->{rules};
882 pcg 1.97
883 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
884     my $opponent = $as_black ? $info->{white} : $info->{black};
885 pcg 1.86
886 root 1.106 my ($size, $time, $interval, $count, $type);
887 pcg 1.97
888     if (!$self->{channel}) {
889     $inlay->append_text ("\nNotes: ");
890 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
891 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
892 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
893 pcg 1.97 0 => "No",
894     2 => "Yes",
895     );
896     } else {
897 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
898 pcg 1.97 }
899    
900     $inlay->append_text ("\nType: ");
901 root 1.106 $type = $inlay->append_optionmenu (
902 pcg 1.98 \$info->{gametype},
903 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
904     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
905     GAMETYPE_TEACHING , "Teaching (not yet)",
906     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
907 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
908     GAMETYPE_FREE , "Free",
909     GAMETYPE_RATED , "Rated",
910     sub {
911     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
912     },
913     );
914    
915     if ($self->{channel}) {
916     $inlay->append_text ("\nMy Colour: ");
917     $inlay->append_optionmenu (
918     \$as_black,
919     0 => "White",
920     1 => "Black",
921     sub {
922 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
923     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
924 pcg 1.97 }
925     }
926     );
927     }
928 pcg 1.86
929 pcg 1.97 $inlay->append_text ("\nRuleset: ");
930     $inlay->append_optionmenu (
931 pcg 1.98 \$info->{rules}{ruleset},
932 pcg 1.97 RULESET_JAPANESE , "Japanese",
933     RULESET_CHINESE , "Chinese",
934     RULESET_AGA , "AGA",
935     RULESET_NEW_ZEALAND, "New Zealand",
936     );
937    
938     $inlay->append_text ("\nSize: ");
939     $size = $inlay->append_optionmenu (
940 root 1.106 \$info->{rules}{size},
941     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
942     sub {
943     $type->set_history (5) # reset to free
944     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
945     },
946 pcg 1.97 );
947    
948     if ($self->{channel}) {
949     $inlay->append_text ("\nHandicap: ");
950 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
951 pcg 1.97
952     $inlay->append_text ("\nKomi: ");
953 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
954 pcg 1.97 }
955    
956     $inlay->append_text ("\nTimesys: ");
957     $inlay->append_optionmenu (
958 pcg 1.98 \$info->{rules}{timesys},
959 pcg 1.97 &TIMESYS_NONE => "None",
960     &TIMESYS_ABSOLUTE => "Absolute",
961     &TIMESYS_BYO_YOMI => "Byo Yomi",
962     &TIMESYS_CANADIAN => "Canadian",
963     sub {
964     my ($new) = @_;
965    
966     if ($new eq TIMESYS_NONE) {
967     $time->hide;
968     $interval->hide;
969     $count->hide;
970     } else {
971     $time->show;
972     $time->set_text ($self->{app}{defaults}{time});
973     if ($new eq TIMESYS_ABSOLUTE) {
974     $interval->hide;
975     $count->hide;
976     } else {
977     $interval->show;
978     $count->show;
979     if ($new eq TIMESYS_BYO_YOMI) {
980     $interval->set_text ($self->{app}{defaults}{byo_time});
981     $count->set_text ($self->{app}{defaults}{byo_period});
982     } elsif ($new eq TIMESYS_CANADIAN) {
983     $interval->set_text ($self->{app}{defaults}{can_time});
984     $count->set_text ($self->{app}{defaults}{can_period});
985     }
986     }
987     }
988     }
989     );
990    
991     $inlay->append_text ("\nMain Time: ");
992 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
993 pcg 1.97 $inlay->append_text ("\nInterval: ");
994 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
995 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
996 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
997 pcg 1.97
998     $inlay->append_text ("\n");
999    
1000     if (!$self->{channel}) {
1001     $inlay->append_button ("Create Challenge", sub {
1002     $inlay->clear;
1003     $self->{cid} = $self->{conn}->alloc_clientid;
1004     $self->send (new_game =>
1005 pcg 1.98 channel => delete $self->{roomid},
1006     gametype => $info->{gametype},
1007     cid => $self->{cid},
1008     flags => $info->{flags},
1009     rules => $info->{rules},
1010     notes => $info->{notes},
1011 pcg 1.97 );
1012     });
1013     } else {
1014     $inlay->append_button ("OK", sub {
1015     $inlay->clear;
1016     $self->send (challenge =>
1017 pcg 1.98 channel => $self->{channel},
1018     black => $info->{black},
1019     white => $info->{white},
1020     gametype => $info->{gametype},
1021     cid => $info->{cid},
1022     rules => $info->{rules},
1023 pcg 1.97 );
1024     });
1025     if (exists $self->{challenge}{""}) {
1026     $inlay->append_button ("Reject", sub {
1027     $inlay->clear;
1028     $self->send (reject_challenge =>
1029 pcg 1.98 channel => $self->{channel},
1030     name => $opponent->{name},
1031     gametype => $info->{gametype},
1032     cid => $info->{cid},
1033     rules => $info->{rules},
1034 pcg 1.97 );
1035     });
1036     }
1037     }
1038 pcg 1.86 }
1039    
1040 root 1.111 sub new_game_challenge {
1041     my ($self) = @_;
1042    
1043     my $d = $self->{app}{defaults};
1044    
1045     $self->{challenge}{""} = {
1046     gametype => $d->{gametype},
1047     flags => 0,
1048     notes => $d->{stones},
1049     rules => {
1050     ruleset => $d->{ruleset},
1051     size => $d->{size},
1052     timesys => $d->{timesys},
1053     time => $d->{time},
1054     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1055     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1056     },
1057 pcg 1.88
1058 root 1.111 inlay => $self->{chat}->new_inlay,
1059     };
1060     $self->draw_challenge ("");
1061 pcg 1.88 }
1062    
1063 pcg 1.68 sub event_challenge {
1064 pcg 1.98 my ($self, $info) = @_;
1065 pcg 1.68
1066 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1067     my $opponent = $as_black ? $info->{white} : $info->{black};
1068 pcg 1.86
1069 pcg 1.97 my $id = $opponent->{name};
1070 root 1.108
1071     sound::play 2, "info";
1072 pcg 1.86
1073 pcg 1.98 $self->{challenge}{$id} = $info;
1074     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1075     exists $self->{challenge}{""}
1076 root 1.110 ? "Challenge from " . $opponent->as_string
1077     : "Challenge to " . $opponent->as_string,
1078 pcg 1.97 sub {
1079     $self->{challenge}{$id}{inlay} = $_[0];
1080     $self->draw_challenge ($id);
1081     },
1082 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1083 pcg 1.97 );
1084 pcg 1.68 }
1085    
1086 pcg 1.1 1;
1087