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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.129
Committed: Thu Jun 3 08:58:33 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.128: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data undef);
180 pcg 1.33 $self->{imagebox}->show_all;
181 pcg 1.32
182 pcg 1.52 if ($user->has_pic) {
183     # the big picture...
184 pcg 1.69 $app->userpic ($user->{name}, sub {
185 pcg 1.52 return unless $self->{imagebox};
186 pcg 1.69
187 pcg 1.52 if ($_[0]) {
188     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
189     $self->{imagebox}->add (gtk::image_from_data $_[0]);
190     $self->{imagebox}->show_all;
191     }
192     });
193     }
194 pcg 1.26 }
195    
196 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
197 pcg 1.23 }
198    
199 pcg 1.102 sub set_captures {
200     my ($self, $captures) = @_;
201    
202     $self->{info}->set_text ("$captures pris.");
203     }
204    
205     sub set_timer {
206 root 1.106 my ($self, $start, $time, $moves) = @_;
207 pcg 1.23
208 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
209 pcg 1.23 }
210    
211 root 1.111 ### GAME WINDOW #############################################################
212    
213 pcg 1.1 package game;
214    
215 pcg 1.83 use Scalar::Util qw(weaken);
216    
217 pcg 1.1 use KGS::Constants;
218     use KGS::Game::Board;
219    
220 pcg 1.74 use Gtk2::GoBoard;
221 pcg 1.97 use Gtk2::GoBoard::Constants;
222 pcg 1.74
223 pcg 1.102 use base KGS::Game;
224     use base KGS::Listener::Game;
225    
226 pcg 1.83 use Glib::Object::Subclass
227     Gtk2::Window;
228    
229 pcg 1.15 use POSIX qw(ceil);
230    
231 pcg 1.1 sub new {
232 pcg 1.83 my ($self, %arg) = @_;
233 root 1.121
234 pcg 1.83 $self = $self->Glib::Object::new;
235     $self->{$_} = delete $arg{$_} for keys %arg;
236 pcg 1.1
237 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
238 root 1.126 $self->set (allow_shrink => 1);
239 pcg 1.1
240 pcg 1.87 $self->signal_connect (destroy => sub {
241     $self->unlisten;
242     delete $self->{app}{game}{$self->{channel}};
243     %{$_[0]} = ();
244     });#d#
245 pcg 1.1
246 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
247 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
248 pcg 1.1
249 pcg 1.36 # LEFT PANE
250    
251 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
252 pcg 1.31
253 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
254 pcg 1.1
255 pcg 1.31 # board box (aspect/canvas)
256    
257 pcg 1.91 # RIGHT PANE
258    
259     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
260     $hpane->set (position_set => 1);
261    
262     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
263 pcg 1.1
264     {
265 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
266 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
267 pcg 1.66
268     $vbox->add (my $hbox = new Gtk2::HBox);
269    
270 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
271 pcg 1.1
272 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
273 pcg 1.2
274 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
275 pcg 1.2 $scale->set_draw_value (0);
276 pcg 1.30 $scale->set_digits (0);
277 pcg 1.1
278 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
279     $self->{showmove} = int $self->{moveadj}->get_value;
280     $self->update_board;
281     });
282 pcg 1.1 }
283 pcg 1.31
284 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
285 pcg 1.82
286 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
287     for COLOUR_WHITE, COLOUR_BLACK;
288 pcg 1.100
289     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
290    
291 pcg 1.101 $buttonbox->add ($self->{button_pass} =
292 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
293 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
294     $self->{board_click}->(255, 255) if $self->{board_click};
295     });
296 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
297 pcg 1.102 $buttonbox->add ($self->{button_undo} =
298 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
299 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
300     $self->send (req_undo => channel => $self->{channel});
301     });
302 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
303 pcg 1.102 $buttonbox->add ($self->{button_resign} =
304 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
305 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
306     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
307     });
308 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
309 pcg 1.1
310 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
311 pcg 1.73
312 pcg 1.96 $self->set_channel ($self->{channel});
313 pcg 1.86
314 pcg 1.96 $self->show_all;
315 pcg 1.1
316     $self;
317     }
318    
319 pcg 1.96 sub set_channel {
320     my ($self, $channel) = @_;
321    
322     $self->{channel} = $channel;
323    
324     if ($self->{channel} > 0) {
325     $self->listen ($self->{conn});
326    
327     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
328     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
329    
330     $self->signal_connect (delete_event => sub { $self->part; 1 });
331     $self->{chat}->signal_connect (command => sub {
332     my ($chat, $cmd, $arg) = @_;
333     if ($cmd eq "rsave") {
334     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
335     } else {
336     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
337     }
338     });
339     }
340     }
341    
342 root 1.111 ### JOIN/LEAVE ##############################################################
343    
344     sub join {
345     my ($self) = @_;
346     return if $self->{joined};
347    
348     $self->SUPER::join;
349     }
350    
351 root 1.125 sub part {
352     my ($self) = @_;
353    
354     $self->hide;
355     $self->SUPER::part;
356     }
357    
358 root 1.111 sub event_join {
359     my ($self) = @_;
360    
361     $self->SUPER::event_join (@_);
362     $self->init_tree;
363     $self->event_update_game;
364     }
365    
366     sub event_part {
367     my ($self) = @_;
368    
369     $self->SUPER::event_part;
370     $self->destroy;
371     }
372    
373 root 1.112 sub event_quit {
374     my ($self) = @_;
375    
376     $self->SUPER::event_quit;
377     $self->destroy;
378     }
379    
380 root 1.111 ### USERS ###################################################################
381    
382     sub draw_users {
383     my ($self, $inlay) = @_;
384    
385     for (sort keys %{$self->{users}}) {
386     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
387     }
388     }
389    
390 pcg 1.1 sub event_update_users {
391 pcg 1.18 my ($self, $add, $update, $remove) = @_;
392 pcg 1.1
393 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
394 pcg 1.70
395 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
396     for @$remove;
397    
398 pcg 1.88 $self->{users_inlay}->refresh;
399 pcg 1.57
400     my %important;
401 pcg 1.98 $important{$self->{black}{name}}++;
402     $important{$self->{white}{name}}++;
403     $important{$self->{owner}{name}}++;
404 pcg 1.57
405     if (my @users = grep $important{$_->{name}}, @$add) {
406 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
407     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
408 pcg 1.57 }
409     if (my @users = grep $important{$_->{name}}, @$remove) {
410 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
411 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
412 pcg 1.57 }
413 pcg 1.1 }
414    
415 root 1.111 ### GAME INFO ###############################################################
416    
417     sub draw_setup {
418     my ($self, $inlay) = @_;
419    
420     return unless $self->{joined};
421    
422     my $rules = $self->{rules};
423    
424     my $text = "";
425    
426     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
427     if $self->{teacher};
428    
429     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
430     if $self->{owner}->is_valid;
431    
432     if ($self->is_inprogress) {
433     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
434     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
435     }
436     $text .= "\nType: " . util::toxml $gametype{$self->type};
437    
438     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
439    
440     $text .= "\nTime: ";
441    
442     if ($rules->{timesys} == TIMESYS_NONE) {
443     $text .= "UNLIMITED";
444     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
445     $text .= util::format_time $rules->{time};
446     $text .= " ABS";
447     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
448     $text .= util::format_time $rules->{time};
449     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
450     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
451     $text .= util::format_time $rules->{time};
452     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
453     }
454    
455     $text .= "\nFlags:";
456     $text .= " private" if $self->is_private;
457     $text .= " started" if $self->is_inprogress;
458     $text .= " adjourned" if $self->is_adjourned;
459     $text .= " scored" if $self->is_scored;
460     $text .= " saved" if $self->is_saved;
461    
462     if ($self->is_inprogress) {
463     $text .= "\nHandicap: " . $self->{handicap};
464     $text .= "\nKomi: " . $self->{komi};
465     $text .= "\nSize: " . $self->size_string;
466     }
467    
468     if ($self->is_scored) {
469     $text .= "\nResult: " . $self->score_string;
470     }
471    
472     $inlay->append_text ("<infoblock>$text</infoblock>");
473    
474     }
475    
476     sub event_update_game {
477 pcg 1.1 my ($self) = @_;
478 pcg 1.21
479 root 1.111 $self->SUPER::event_update_game;
480    
481     return unless $self->{joined};
482    
483     $self->{colour} = $self->player_colour ($self->{conn}{name});
484    
485     $self->{user}[COLOUR_BLACK] = $self->{black};
486     $self->{user}[COLOUR_WHITE] = $self->{white};
487    
488     # show board
489     if ($self->is_inprogress) {
490 root 1.113 if (!$self->{board}) {
491     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
492 root 1.111 $self->{board}->signal_connect (button_release => sub {
493 root 1.114 return unless $self->{cur_board};
494 root 1.111 if ($_[1] == 1) {
495     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
496     }
497     });
498 root 1.113 $self->{board}->show_all;
499 root 1.111 }
500     if (my $ch = delete $self->{challenge}) {
501     $_->{inlay}->destroy for values %$ch;
502     }
503     $self->update_cursor;
504     }
505    
506 root 1.113 my $title = defined $self->{channel}
507     ? $self->owner->as_string . " " . $self->opponent_string
508     : "Game Window";
509     $self->set_title ("KGS Game $title");
510     $self->{title}->set_text ($title); # title gets redrawn wrongly
511 root 1.111
512     $self->{rules_inlay}->refresh;
513 root 1.113
514     if (exists $self->{teacher}) {
515     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
516     $self->{teacher_inlay}->clear;
517     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
518     . (util::toxml $self->{teacher}) . "</user>");
519     } elsif ($self->{teacher_inlay}) {
520     (delete $self->{teacher_inlay})->clear;
521     }
522 root 1.114
523     $self->update_cursor;
524 root 1.111 }
525    
526     sub event_update_rules {
527     my ($self, $rules) = @_;
528    
529     $self->{rules} = $rules;
530    
531     if ($self->{user}) {
532 root 1.113 # todo. gets drawn wrongly
533    
534 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
535     for COLOUR_BLACK, COLOUR_WHITE;
536     }
537    
538     sound::play 3, "gamestart";
539     $self->{rules_inlay}->refresh;
540     }
541    
542     ### BOARD DISPLAY ###########################################################
543    
544     sub update_timers {
545     my ($self, $timers) = @_;
546    
547     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
548    
549     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
550     my $t = $timers->[$colour];
551     $self->{userpanel}[$colour]->set_timer (
552     $running && $colour == $self->{whosemove} && $t->[0],
553     $t->[1] || $self->{rules}{time}
554     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
555     && $self->{rules}{interval} * $self->{rules}{count}),
556 root 1.113 $t->[2]);
557 root 1.111 }
558     }
559    
560     sub inject_set_gametime {
561     my ($self, $msg) = @_;
562    
563     $self->{timers} = [
564     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
565     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
566     ];
567    
568     $self->update_timers ($self->{timers})
569     if $self->{showmove} == @{$self->{path}};
570 pcg 1.1 }
571    
572 pcg 1.97 sub update_cursor {
573     my ($self) = @_;
574    
575 root 1.114 return unless $self->{cur_board};
576    
577 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
578 pcg 1.99
579     delete $self->{board_click};
580    
581     if ($self->{teacher} eq $self->{app}{conn}) {
582     #TODO# # teaching mode not implemented
583 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
584     $self->{button_pass}->show;
585 pcg 1.102 $self->{button_undo}->hide;
586     $self->{button_resign}->hide;
587 pcg 1.101 $self->{board}->set (cursor => undef);
588    
589     } elsif ($running && $self->{colour} != COLOUR_NONE) {
590     # during game
591 pcg 1.102 $self->{button_undo}->show;
592     $self->{button_resign}->show;
593 pcg 1.101
594     if ($self->{cur_board}{score}) {
595     # during scoring
596 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
597     $self->{button_pass}->show;
598 pcg 1.101 $self->{board}->set (cursor => sub {
599     $_[0] & (MARK_B | MARK_W)
600     ? $_[0] ^ MARK_GRAYED
601     : $_[0];
602     });
603     $self->{board_click} = sub {
604     if ($_[0] == 255) {
605     $self->{button_pass}->sensitive (0);
606     $self->done;
607     } else {
608     $self->send (mark_dead =>
609     channel => $self->{channel},
610     x => $_[0],
611     y => $_[1],
612     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
613     );
614     }
615     };
616    
617 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
618 pcg 1.101 # normal move
619 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
620     $self->{button_pass}->show;
621 pcg 1.101 $self->{board}->set (cursor => sub {
622 root 1.114 $self->{cur_board}
623     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
624     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
625     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
626     : $_[0];
627 pcg 1.101 });
628     $self->{board_click} = sub {
629 root 1.114 return unless
630 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
631 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
632 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
633     $self->{board}->set (cursor => undef);
634     delete $self->{board_click};
635     $self->{button_pass}->sensitive (0);
636     };
637     } else {
638 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
639     $self->{button_pass}->show;
640 root 1.106 $self->{board}->set (cursor => undef);
641 pcg 1.101 }
642     } else {
643 pcg 1.102 $self->{button_undo}->hide;
644     $self->{button_resign}->hide;
645 pcg 1.101 $self->{button_pass}->hide;
646     $self->{board}->set (cursor => undef);
647 pcg 1.99 #TODO# # implement coordinate-grabbing
648 pcg 1.97 }
649     }
650    
651 pcg 1.23 sub update_board {
652     my ($self) = @_;
653 root 1.114
654 pcg 1.23 return unless $self->{path};
655    
656 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
657    
658     $self->{cur_board} = new KGS::Game::Board $self->{size};
659     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
660    
661 root 1.106 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
662     if ($self->{curnode}{move} == 0) {
663     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
664     } else {
665     $self->{whosemove} = 1 - $self->{cur_board}{last};
666     }
667     } else {
668     # Chinese, Aga, NZ all have manual placement
669     if ($self->{curnode}{move} < $self->{handicap}) {
670     $self->{whosemove} = COLOUR_BLACK;
671     } elsif ($self->{curnode}{move} == $self->{handicap}) {
672 root 1.109 $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
673 root 1.106 } else {
674     $self->{whosemove} = 1 - $self->{cur_board}{last};
675     }
676     }
677 root 1.114
678     $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
679     for COLOUR_WHITE, COLOUR_BLACK;
680    
681 root 1.106 my $start_time = $self->{rules}{time};
682    
683 pcg 1.104 if ($self->{showmove} == @{$self->{path}}) {
684     $self->{timers} = [
685     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
686     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
687     ];
688     $self->update_timers ($self->{timers});
689 pcg 1.103 } else {
690 pcg 1.104 $self->update_timers ([
691     [0, @{$self->{cur_board}{timer}[0]}],
692     [0, @{$self->{cur_board}{timer}[1]}],
693     ]);
694 pcg 1.103 }
695    
696 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
697 pcg 1.97
698 pcg 1.105 if ($self->{cur_board}{score}) {
699     $self->{score_inlay} ||= $self->{chat}->new_inlay;
700     $self->{score_inlay}->clear;
701     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
702     . "\n<score>"
703     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
704     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
705     . "</score>");
706     } elsif ($self->{score_inlay}) {
707     (delete $self->{score_inlay})->clear;
708     }
709 root 1.120
710     $self->update_cursor;
711    
712 pcg 1.23 }
713    
714 pcg 1.1 sub event_update_tree {
715     my ($self) = @_;
716    
717 root 1.106 (delete $self->{undo_inlay})->clear
718     if $self->{undo_inlay};
719    
720 pcg 1.1 $self->{path} = $self->get_path;
721 pcg 1.30
722     if ($self->{moveadj}) {
723     my $upper = $self->{moveadj}->upper;
724     my $pos = $self->{moveadj}->get_value;
725 pcg 1.48 my $move = scalar @{$self->{path}};
726 pcg 1.30
727 pcg 1.48 $self->{moveadj}->upper ($move);
728 pcg 1.30
729     $self->{moveadj}->changed;
730     if ($pos == $upper) {
731 pcg 1.48 $self->{moveadj}->value ($move);
732     $self->{moveadj}->value_changed;
733 pcg 1.30 }
734     }
735 pcg 1.29 }
736    
737     sub event_update_comments {
738     my ($self, $node, $comment, $newnode) = @_;
739     $self->SUPER::event_update_comments($node, $comment, $newnode);
740    
741 pcg 1.30 my $text;
742    
743 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
744 pcg 1.29 if $newnode;
745    
746 pcg 1.30 for (split /\n/, $comment) {
747     $text .= "\n";
748 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
749 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
750 pcg 1.30 }
751 pcg 1.40
752     # coords only for 19x19 so far
753     $_ = util::toxml $_;
754 pcg 1.39 s{
755     (
756     \b
757     (?:[bw])?
758     [, ]{0,2}
759 pcg 1.41 [a-hj-t] # valid for upto 19x19
760 pcg 1.40 \s?
761 pcg 1.42 [1-9]?[0-9]
762 pcg 1.40 \b
763 pcg 1.39 )
764     }{
765     "<coord>$1</coord>";
766     }sgexi;
767    
768 pcg 1.30 $text .= $_;
769     }
770    
771 pcg 1.73 $self->{chat}->append_text ($text);
772 pcg 1.1 }
773    
774     sub event_move {
775     my ($self, $pass) = @_;
776 root 1.107
777 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
778 pcg 1.25 }
779    
780 root 1.111 ### GAMEPLAY EVENTS #########################################################
781 pcg 1.38
782 pcg 1.100 sub event_resign_game {
783     my ($self, $player) = @_;
784 pcg 1.54
785     sound::play 3, "resign";
786 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
787 pcg 1.39 . "\n<user>"
788 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
789 root 1.113 . "</user> resigned."
790     . "\n<user>"
791     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
792     . "</user> wins the game."
793     . "</infoblock>");
794 pcg 1.38 }
795    
796 root 1.113 sub event_time_win {
797 pcg 1.100 my ($self, $player) = @_;
798    
799     sound::play 3, "timewin";
800 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
801 pcg 1.100 . "\n<user>"
802 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
803     . "</user> ran out of time and lost."
804     . "\n<user>"
805 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
806 root 1.113 . "</user> wins the game."
807     . "</infoblock>");
808     }
809    
810     sub event_owner_left {
811     my ($self) = @_;
812    
813     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
814     . "\nThe owner of this game left.</infoblock>");
815     }
816    
817     sub event_teacher_left {
818     my ($self) = @_;
819    
820     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
821     . "\nThe teacher left the game.</infoblock>");
822 pcg 1.100 }
823    
824 pcg 1.102 sub event_done {
825     my ($self) = @_;
826    
827     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
828 root 1.108 sound::play 2, "info" unless $inlay->{count};
829 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
830     . "\nYour opponent pressed done. Now it's up to you.");
831 pcg 1.102 }
832 root 1.107 if ($self->{doneid} & 0x80000000) {
833 root 1.108 sound::play 2, "info" unless $inlay->{count};
834 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
835 root 1.108 . "\nThe board has changed.");
836 root 1.107 }
837    
838     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
839    
840     $self->{chat}->set_end;
841 pcg 1.102 }
842    
843 pcg 1.38 sub inject_final_result {
844     my ($self, $msg) = @_;
845    
846 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
847 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
848     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
849 pcg 1.42 . "</infoblock>"
850 pcg 1.38 );
851 pcg 1.37 }
852    
853 pcg 1.98 sub inject_req_undo {
854     my ($self, $msg) = @_;
855    
856     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
857     return if $inlay->{ignore};
858    
859 root 1.107 sound::play 2, "warning" unless $inlay->{count};
860 pcg 1.98 $inlay->{count}++;
861 pcg 1.101
862 pcg 1.98 $inlay->clear;
863     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
864     $inlay->append_button ("Grant", sub {
865 root 1.106 (delete $self->{undo_inlay})->clear;
866 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
867     });
868     $inlay->append_button ("Ignore", sub {
869     $inlay->clear;
870     $inlay->{ignore} = 1;
871     # but leave inlay, so further undo requests get counted
872     });
873    
874 pcg 1.101 $self->{chat}->set_end;
875 pcg 1.98 }
876    
877 pcg 1.97 sub inject_new_game {
878     my ($self, $msg) = @_;
879    
880 root 1.107 if ($msg->{cid} != $self->{cid}) {
881     $self->part;
882     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
883     }
884    
885     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
886 pcg 1.97 delete $self->{cid};
887     }
888    
889 root 1.111 ### CHALLENGE HANDLING ######################################################
890    
891 pcg 1.86 sub draw_challenge {
892 pcg 1.97 my ($self, $id) = @_;
893 pcg 1.86
894 pcg 1.98 my $info = $self->{challenge}{$id};
895     my $inlay = $info->{inlay};
896     my $rules = $info->{rules};
897 pcg 1.97
898 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
899     my $opponent = $as_black ? $info->{white} : $info->{black};
900 pcg 1.86
901 root 1.106 my ($size, $time, $interval, $count, $type);
902 pcg 1.97
903     if (!$self->{channel}) {
904     $inlay->append_text ("\nNotes: ");
905 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
906 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
907 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
908 pcg 1.97 0 => "No",
909     2 => "Yes",
910     );
911     } else {
912 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
913 pcg 1.97 }
914    
915     $inlay->append_text ("\nType: ");
916 root 1.106 $type = $inlay->append_optionmenu (
917 pcg 1.98 \$info->{gametype},
918 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
919     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
920     GAMETYPE_TEACHING , "Teaching (not yet)",
921     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
922 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
923     GAMETYPE_FREE , "Free",
924     GAMETYPE_RATED , "Rated",
925     sub {
926     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
927     },
928     );
929    
930     if ($self->{channel}) {
931     $inlay->append_text ("\nMy Colour: ");
932     $inlay->append_optionmenu (
933     \$as_black,
934     0 => "White",
935     1 => "Black",
936     sub {
937 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
938     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
939 pcg 1.97 }
940     }
941     );
942     }
943 pcg 1.86
944 pcg 1.97 $inlay->append_text ("\nRuleset: ");
945     $inlay->append_optionmenu (
946 pcg 1.98 \$info->{rules}{ruleset},
947 pcg 1.97 RULESET_JAPANESE , "Japanese",
948     RULESET_CHINESE , "Chinese",
949     RULESET_AGA , "AGA",
950     RULESET_NEW_ZEALAND, "New Zealand",
951     );
952    
953     $inlay->append_text ("\nSize: ");
954     $size = $inlay->append_optionmenu (
955 root 1.106 \$info->{rules}{size},
956     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
957     sub {
958     $type->set_history (5) # reset to free
959     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
960     },
961 pcg 1.97 );
962    
963     if ($self->{channel}) {
964     $inlay->append_text ("\nHandicap: ");
965 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
966 pcg 1.97
967     $inlay->append_text ("\nKomi: ");
968 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
969 pcg 1.97 }
970    
971     $inlay->append_text ("\nTimesys: ");
972     $inlay->append_optionmenu (
973 pcg 1.98 \$info->{rules}{timesys},
974 pcg 1.97 &TIMESYS_NONE => "None",
975     &TIMESYS_ABSOLUTE => "Absolute",
976     &TIMESYS_BYO_YOMI => "Byo Yomi",
977     &TIMESYS_CANADIAN => "Canadian",
978     sub {
979     my ($new) = @_;
980    
981     if ($new eq TIMESYS_NONE) {
982     $time->hide;
983     $interval->hide;
984     $count->hide;
985     } else {
986     $time->show;
987     $time->set_text ($self->{app}{defaults}{time});
988     if ($new eq TIMESYS_ABSOLUTE) {
989     $interval->hide;
990     $count->hide;
991     } else {
992     $interval->show;
993     $count->show;
994     if ($new eq TIMESYS_BYO_YOMI) {
995     $interval->set_text ($self->{app}{defaults}{byo_time});
996     $count->set_text ($self->{app}{defaults}{byo_period});
997     } elsif ($new eq TIMESYS_CANADIAN) {
998     $interval->set_text ($self->{app}{defaults}{can_time});
999     $count->set_text ($self->{app}{defaults}{can_period});
1000     }
1001     }
1002     }
1003     }
1004     );
1005    
1006     $inlay->append_text ("\nMain Time: ");
1007 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1008 pcg 1.97 $inlay->append_text ("\nInterval: ");
1009 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1010 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1011 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1012 pcg 1.97
1013     $inlay->append_text ("\n");
1014    
1015     if (!$self->{channel}) {
1016     $inlay->append_button ("Create Challenge", sub {
1017     $inlay->clear;
1018     $self->{cid} = $self->{conn}->alloc_clientid;
1019     $self->send (new_game =>
1020 pcg 1.98 channel => delete $self->{roomid},
1021     gametype => $info->{gametype},
1022     cid => $self->{cid},
1023     flags => $info->{flags},
1024     rules => $info->{rules},
1025     notes => $info->{notes},
1026 pcg 1.97 );
1027     });
1028     } else {
1029     $inlay->append_button ("OK", sub {
1030     $inlay->clear;
1031     $self->send (challenge =>
1032 pcg 1.98 channel => $self->{channel},
1033     black => $info->{black},
1034     white => $info->{white},
1035     gametype => $info->{gametype},
1036     cid => $info->{cid},
1037     rules => $info->{rules},
1038 pcg 1.97 );
1039     });
1040     if (exists $self->{challenge}{""}) {
1041     $inlay->append_button ("Reject", sub {
1042     $inlay->clear;
1043     $self->send (reject_challenge =>
1044 pcg 1.98 channel => $self->{channel},
1045     name => $opponent->{name},
1046     gametype => $info->{gametype},
1047     cid => $info->{cid},
1048     rules => $info->{rules},
1049 pcg 1.97 );
1050     });
1051     }
1052     }
1053 pcg 1.86 }
1054    
1055 root 1.111 sub new_game_challenge {
1056     my ($self) = @_;
1057    
1058     my $d = $self->{app}{defaults};
1059    
1060     $self->{challenge}{""} = {
1061     gametype => $d->{gametype},
1062     flags => 0,
1063     notes => $d->{stones},
1064     rules => {
1065     ruleset => $d->{ruleset},
1066     size => $d->{size},
1067     timesys => $d->{timesys},
1068     time => $d->{time},
1069     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1070     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1071     },
1072 pcg 1.88
1073 root 1.111 inlay => $self->{chat}->new_inlay,
1074     };
1075     $self->draw_challenge ("");
1076 pcg 1.88 }
1077    
1078 pcg 1.68 sub event_challenge {
1079 pcg 1.98 my ($self, $info) = @_;
1080 pcg 1.68
1081 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1082     my $opponent = $as_black ? $info->{white} : $info->{black};
1083 pcg 1.86
1084 pcg 1.97 my $id = $opponent->{name};
1085 root 1.108
1086     sound::play 2, "info";
1087 pcg 1.86
1088 pcg 1.98 $self->{challenge}{$id} = $info;
1089     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1090     exists $self->{challenge}{""}
1091 root 1.110 ? "Challenge from " . $opponent->as_string
1092     : "Challenge to " . $opponent->as_string,
1093 pcg 1.97 sub {
1094     $self->{challenge}{$id}{inlay} = $_[0];
1095     $self->draw_challenge ($id);
1096     },
1097 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1098 pcg 1.97 );
1099 pcg 1.68 }
1100    
1101 pcg 1.1 1;
1102