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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.130
Committed: Thu Jun 3 15:30:09 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.129: +31 -33 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179     $self->{imagebox}->add (gtk::image_from_data undef);
180 pcg 1.33 $self->{imagebox}->show_all;
181 pcg 1.32
182 pcg 1.52 if ($user->has_pic) {
183     # the big picture...
184 pcg 1.69 $app->userpic ($user->{name}, sub {
185 pcg 1.52 return unless $self->{imagebox};
186 pcg 1.69
187 pcg 1.52 if ($_[0]) {
188     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
189     $self->{imagebox}->add (gtk::image_from_data $_[0]);
190     $self->{imagebox}->show_all;
191     }
192     });
193     }
194 pcg 1.26 }
195    
196 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
197 pcg 1.23 }
198    
199 pcg 1.102 sub set_captures {
200     my ($self, $captures) = @_;
201    
202     $self->{info}->set_text ("$captures pris.");
203     }
204    
205     sub set_timer {
206 root 1.106 my ($self, $start, $time, $moves) = @_;
207 pcg 1.23
208 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
209 pcg 1.23 }
210    
211 root 1.111 ### GAME WINDOW #############################################################
212    
213 pcg 1.1 package game;
214    
215 pcg 1.83 use Scalar::Util qw(weaken);
216    
217 pcg 1.1 use KGS::Constants;
218     use KGS::Game::Board;
219    
220 pcg 1.74 use Gtk2::GoBoard;
221 pcg 1.97 use Gtk2::GoBoard::Constants;
222 pcg 1.74
223 pcg 1.102 use base KGS::Game;
224     use base KGS::Listener::Game;
225    
226 pcg 1.83 use Glib::Object::Subclass
227     Gtk2::Window;
228    
229 pcg 1.15 use POSIX qw(ceil);
230    
231 pcg 1.1 sub new {
232 pcg 1.83 my ($self, %arg) = @_;
233 root 1.121
234 pcg 1.83 $self = $self->Glib::Object::new;
235     $self->{$_} = delete $arg{$_} for keys %arg;
236 pcg 1.1
237 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
238 root 1.126 $self->set (allow_shrink => 1);
239 pcg 1.1
240 pcg 1.87 $self->signal_connect (destroy => sub {
241     $self->unlisten;
242     delete $self->{app}{game}{$self->{channel}};
243     %{$_[0]} = ();
244     });#d#
245 pcg 1.1
246 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
247 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
248 pcg 1.1
249 pcg 1.36 # LEFT PANE
250    
251 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
252 pcg 1.31
253 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
254 pcg 1.1
255 pcg 1.31 # board box (aspect/canvas)
256    
257 pcg 1.91 # RIGHT PANE
258    
259     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
260     $hpane->set (position_set => 1);
261    
262     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
263 pcg 1.1
264     {
265 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
266 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
267 pcg 1.66
268     $vbox->add (my $hbox = new Gtk2::HBox);
269    
270 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
271 pcg 1.1
272 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
273 pcg 1.2
274 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
275 pcg 1.2 $scale->set_draw_value (0);
276 pcg 1.30 $scale->set_digits (0);
277 pcg 1.1
278 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
279     $self->{showmove} = int $self->{moveadj}->get_value;
280     $self->update_board;
281     });
282 pcg 1.1 }
283 pcg 1.31
284 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
285 pcg 1.82
286 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
287     for COLOUR_WHITE, COLOUR_BLACK;
288 pcg 1.100
289     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
290    
291 pcg 1.101 $buttonbox->add ($self->{button_pass} =
292 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
293 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
294     $self->{board_click}->(255, 255) if $self->{board_click};
295     });
296 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
297 pcg 1.102 $buttonbox->add ($self->{button_undo} =
298 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
299 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
300     $self->send (req_undo => channel => $self->{channel});
301     });
302 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
303 pcg 1.102 $buttonbox->add ($self->{button_resign} =
304 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
305 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
306     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
307     });
308 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
309 pcg 1.1
310 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
311 pcg 1.73
312 pcg 1.96 $self->set_channel ($self->{channel});
313 pcg 1.86
314 pcg 1.96 $self->show_all;
315 pcg 1.1
316     $self;
317     }
318    
319 pcg 1.96 sub set_channel {
320     my ($self, $channel) = @_;
321    
322     $self->{channel} = $channel;
323    
324     if ($self->{channel} > 0) {
325     $self->listen ($self->{conn});
326    
327     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
328     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
329    
330     $self->signal_connect (delete_event => sub { $self->part; 1 });
331     $self->{chat}->signal_connect (command => sub {
332     my ($chat, $cmd, $arg) = @_;
333     if ($cmd eq "rsave") {
334     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
335     } else {
336     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
337     }
338     });
339     }
340     }
341    
342 root 1.111 ### JOIN/LEAVE ##############################################################
343    
344     sub join {
345     my ($self) = @_;
346     return if $self->{joined};
347    
348     $self->SUPER::join;
349     }
350    
351 root 1.125 sub part {
352     my ($self) = @_;
353    
354     $self->hide;
355     $self->SUPER::part;
356     }
357    
358 root 1.111 sub event_join {
359     my ($self) = @_;
360    
361     $self->SUPER::event_join (@_);
362     $self->init_tree;
363     $self->event_update_game;
364     }
365    
366     sub event_part {
367     my ($self) = @_;
368    
369     $self->SUPER::event_part;
370     $self->destroy;
371     }
372    
373 root 1.112 sub event_quit {
374     my ($self) = @_;
375    
376     $self->SUPER::event_quit;
377     $self->destroy;
378     }
379    
380 root 1.111 ### USERS ###################################################################
381    
382     sub draw_users {
383     my ($self, $inlay) = @_;
384    
385     for (sort keys %{$self->{users}}) {
386     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
387     }
388     }
389    
390 pcg 1.1 sub event_update_users {
391 pcg 1.18 my ($self, $add, $update, $remove) = @_;
392 pcg 1.1
393 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
394 pcg 1.70
395 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
396     for @$remove;
397    
398 pcg 1.88 $self->{users_inlay}->refresh;
399 pcg 1.57
400     my %important;
401 pcg 1.98 $important{$self->{black}{name}}++;
402     $important{$self->{white}{name}}++;
403     $important{$self->{owner}{name}}++;
404 pcg 1.57
405     if (my @users = grep $important{$_->{name}}, @$add) {
406 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
407     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
408 pcg 1.57 }
409     if (my @users = grep $important{$_->{name}}, @$remove) {
410 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
411 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
412 pcg 1.57 }
413 pcg 1.1 }
414    
415 root 1.111 ### GAME INFO ###############################################################
416    
417     sub draw_setup {
418     my ($self, $inlay) = @_;
419    
420     return unless $self->{joined};
421    
422     my $rules = $self->{rules};
423    
424     my $text = "";
425    
426     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
427     if $self->{teacher};
428    
429     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
430     if $self->{owner}->is_valid;
431    
432     if ($self->is_inprogress) {
433     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
434     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
435     }
436     $text .= "\nType: " . util::toxml $gametype{$self->type};
437    
438     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
439    
440     $text .= "\nTime: ";
441    
442     if ($rules->{timesys} == TIMESYS_NONE) {
443     $text .= "UNLIMITED";
444     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
445     $text .= util::format_time $rules->{time};
446     $text .= " ABS";
447     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
448     $text .= util::format_time $rules->{time};
449     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
450     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
451     $text .= util::format_time $rules->{time};
452     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
453     }
454    
455     $text .= "\nFlags:";
456     $text .= " private" if $self->is_private;
457     $text .= " started" if $self->is_inprogress;
458     $text .= " adjourned" if $self->is_adjourned;
459     $text .= " scored" if $self->is_scored;
460     $text .= " saved" if $self->is_saved;
461    
462     if ($self->is_inprogress) {
463     $text .= "\nHandicap: " . $self->{handicap};
464     $text .= "\nKomi: " . $self->{komi};
465     $text .= "\nSize: " . $self->size_string;
466     }
467    
468     if ($self->is_scored) {
469     $text .= "\nResult: " . $self->score_string;
470     }
471    
472     $inlay->append_text ("<infoblock>$text</infoblock>");
473    
474     }
475    
476     sub event_update_game {
477 pcg 1.1 my ($self) = @_;
478 pcg 1.21
479 root 1.111 $self->SUPER::event_update_game;
480    
481     return unless $self->{joined};
482    
483     $self->{colour} = $self->player_colour ($self->{conn}{name});
484    
485     $self->{user}[COLOUR_BLACK] = $self->{black};
486     $self->{user}[COLOUR_WHITE] = $self->{white};
487    
488     # show board
489     if ($self->is_inprogress) {
490 root 1.113 if (!$self->{board}) {
491     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
492 root 1.111 $self->{board}->signal_connect (button_release => sub {
493 root 1.114 return unless $self->{cur_board};
494 root 1.111 if ($_[1] == 1) {
495     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
496     }
497     });
498 root 1.113 $self->{board}->show_all;
499 root 1.111 }
500     if (my $ch = delete $self->{challenge}) {
501     $_->{inlay}->destroy for values %$ch;
502     }
503     $self->update_cursor;
504     }
505    
506 root 1.113 my $title = defined $self->{channel}
507     ? $self->owner->as_string . " " . $self->opponent_string
508     : "Game Window";
509     $self->set_title ("KGS Game $title");
510     $self->{title}->set_text ($title); # title gets redrawn wrongly
511 root 1.111
512     $self->{rules_inlay}->refresh;
513 root 1.113
514     if (exists $self->{teacher}) {
515     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
516     $self->{teacher_inlay}->clear;
517     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
518     . (util::toxml $self->{teacher}) . "</user>");
519     } elsif ($self->{teacher_inlay}) {
520     (delete $self->{teacher_inlay})->clear;
521     }
522 root 1.114
523     $self->update_cursor;
524 root 1.111 }
525    
526     sub event_update_rules {
527     my ($self, $rules) = @_;
528    
529     $self->{rules} = $rules;
530    
531     if ($self->{user}) {
532 root 1.113 # todo. gets drawn wrongly
533    
534 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
535     for COLOUR_BLACK, COLOUR_WHITE;
536     }
537    
538     sound::play 3, "gamestart";
539     $self->{rules_inlay}->refresh;
540     }
541    
542     ### BOARD DISPLAY ###########################################################
543    
544     sub update_timers {
545     my ($self, $timers) = @_;
546    
547     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
548    
549     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
550     my $t = $timers->[$colour];
551     $self->{userpanel}[$colour]->set_timer (
552     $running && $colour == $self->{whosemove} && $t->[0],
553     $t->[1] || $self->{rules}{time}
554     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
555     && $self->{rules}{interval} * $self->{rules}{count}),
556 root 1.113 $t->[2]);
557 root 1.111 }
558     }
559    
560     sub inject_set_gametime {
561     my ($self, $msg) = @_;
562    
563     $self->{timers} = [
564     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
565     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
566     ];
567    
568     $self->update_timers ($self->{timers})
569     if $self->{showmove} == @{$self->{path}};
570 pcg 1.1 }
571    
572 pcg 1.97 sub update_cursor {
573     my ($self) = @_;
574    
575 root 1.114 return unless $self->{cur_board};
576    
577 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
578     if ($self->{curnode}{move} == 0) {
579     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
580     } else {
581     $self->{whosemove} = 1 - $self->{cur_board}{last};
582     }
583     } else {
584     # Chinese, Aga, NZ all have manual placement
585     if ($self->{curnode}{move} < $self->{handicap}) {
586     $self->{whosemove} = COLOUR_BLACK;
587     } elsif ($self->{curnode}{move} == $self->{handicap}) {
588     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
589     } else {
590     $self->{whosemove} = 1 - $self->{cur_board}{last};
591     }
592     }
593    
594 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
595 pcg 1.99
596     delete $self->{board_click};
597    
598     if ($self->{teacher} eq $self->{app}{conn}) {
599     #TODO# # teaching mode not implemented
600 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
601     $self->{button_pass}->show;
602 pcg 1.102 $self->{button_undo}->hide;
603     $self->{button_resign}->hide;
604 pcg 1.101 $self->{board}->set (cursor => undef);
605    
606     } elsif ($running && $self->{colour} != COLOUR_NONE) {
607     # during game
608 pcg 1.102 $self->{button_undo}->show;
609     $self->{button_resign}->show;
610 pcg 1.101
611     if ($self->{cur_board}{score}) {
612     # during scoring
613 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
614     $self->{button_pass}->show;
615 pcg 1.101 $self->{board}->set (cursor => sub {
616     $_[0] & (MARK_B | MARK_W)
617     ? $_[0] ^ MARK_GRAYED
618     : $_[0];
619     });
620     $self->{board_click} = sub {
621     if ($_[0] == 255) {
622     $self->{button_pass}->sensitive (0);
623     $self->done;
624     } else {
625     $self->send (mark_dead =>
626     channel => $self->{channel},
627     x => $_[0],
628     y => $_[1],
629     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
630     );
631     }
632     };
633    
634 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
635 pcg 1.101 # normal move
636 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
637     $self->{button_pass}->show;
638 pcg 1.101 $self->{board}->set (cursor => sub {
639 root 1.114 $self->{cur_board}
640     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
641     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
642     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
643     : $_[0];
644 pcg 1.101 });
645     $self->{board_click} = sub {
646 root 1.114 return unless
647 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
648 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
649 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
650     $self->{board}->set (cursor => undef);
651     delete $self->{board_click};
652     $self->{button_pass}->sensitive (0);
653     };
654     } else {
655 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
656     $self->{button_pass}->show;
657 root 1.106 $self->{board}->set (cursor => undef);
658 pcg 1.101 }
659     } else {
660 pcg 1.102 $self->{button_undo}->hide;
661     $self->{button_resign}->hide;
662 pcg 1.101 $self->{button_pass}->hide;
663     $self->{board}->set (cursor => undef);
664 pcg 1.99 #TODO# # implement coordinate-grabbing
665 pcg 1.97 }
666     }
667    
668 pcg 1.23 sub update_board {
669     my ($self) = @_;
670 root 1.114
671 pcg 1.23 return unless $self->{path};
672    
673 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
674    
675     $self->{cur_board} = new KGS::Game::Board $self->{size};
676     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
677    
678 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
679     for COLOUR_WHITE, COLOUR_BLACK;
680    
681 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
682 pcg 1.97
683 pcg 1.105 if ($self->{cur_board}{score}) {
684     $self->{score_inlay} ||= $self->{chat}->new_inlay;
685     $self->{score_inlay}->clear;
686     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
687     . "\n<score>"
688     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
689     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
690     . "</score>");
691     } elsif ($self->{score_inlay}) {
692     (delete $self->{score_inlay})->clear;
693     }
694 root 1.120
695     $self->update_cursor;
696    
697 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
698     $self->{timers} = [
699     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
700     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
701     ];
702     $self->update_timers ($self->{timers});
703     } else {
704     $self->update_timers ([
705     [0, @{$self->{cur_board}{timer}[0]}],
706     [0, @{$self->{cur_board}{timer}[1]}],
707     ]);
708     }
709    
710 pcg 1.23 }
711    
712 pcg 1.1 sub event_update_tree {
713     my ($self) = @_;
714    
715 root 1.106 (delete $self->{undo_inlay})->clear
716     if $self->{undo_inlay};
717    
718 pcg 1.1 $self->{path} = $self->get_path;
719 pcg 1.30
720     if ($self->{moveadj}) {
721     my $upper = $self->{moveadj}->upper;
722     my $pos = $self->{moveadj}->get_value;
723 pcg 1.48 my $move = scalar @{$self->{path}};
724 pcg 1.30
725 pcg 1.48 $self->{moveadj}->upper ($move);
726 pcg 1.30
727     $self->{moveadj}->changed;
728     if ($pos == $upper) {
729 pcg 1.48 $self->{moveadj}->value ($move);
730     $self->{moveadj}->value_changed;
731 pcg 1.30 }
732     }
733 pcg 1.29 }
734    
735     sub event_update_comments {
736     my ($self, $node, $comment, $newnode) = @_;
737 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
738 pcg 1.29
739 pcg 1.30 my $text;
740    
741 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
742 pcg 1.29 if $newnode;
743    
744 pcg 1.30 for (split /\n/, $comment) {
745     $text .= "\n";
746 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
747 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
748 pcg 1.30 }
749 pcg 1.40
750     # coords only for 19x19 so far
751     $_ = util::toxml $_;
752 pcg 1.39 s{
753     (
754     \b
755     (?:[bw])?
756     [, ]{0,2}
757 pcg 1.41 [a-hj-t] # valid for upto 19x19
758 pcg 1.40 \s?
759 pcg 1.42 [1-9]?[0-9]
760 pcg 1.40 \b
761 pcg 1.39 )
762     }{
763     "<coord>$1</coord>";
764     }sgexi;
765    
766 pcg 1.30 $text .= $_;
767     }
768    
769 pcg 1.73 $self->{chat}->append_text ($text);
770 pcg 1.1 }
771    
772     sub event_move {
773     my ($self, $pass) = @_;
774 root 1.107
775 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
776 pcg 1.25 }
777    
778 root 1.111 ### GAMEPLAY EVENTS #########################################################
779 pcg 1.38
780 pcg 1.100 sub event_resign_game {
781     my ($self, $player) = @_;
782 pcg 1.54
783     sound::play 3, "resign";
784 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
785 pcg 1.39 . "\n<user>"
786 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
787 root 1.113 . "</user> resigned."
788     . "\n<user>"
789     . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
790     . "</user> wins the game."
791     . "</infoblock>");
792 pcg 1.38 }
793    
794 root 1.113 sub event_time_win {
795 pcg 1.100 my ($self, $player) = @_;
796    
797     sound::play 3, "timewin";
798 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
799 pcg 1.100 . "\n<user>"
800 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
801     . "</user> ran out of time and lost."
802     . "\n<user>"
803 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
804 root 1.113 . "</user> wins the game."
805     . "</infoblock>");
806     }
807    
808     sub event_owner_left {
809     my ($self) = @_;
810    
811     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
812     . "\nThe owner of this game left.</infoblock>");
813     }
814    
815     sub event_teacher_left {
816     my ($self) = @_;
817    
818     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
819     . "\nThe teacher left the game.</infoblock>");
820 pcg 1.100 }
821    
822 pcg 1.102 sub event_done {
823     my ($self) = @_;
824    
825     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
826 root 1.108 sound::play 2, "info" unless $inlay->{count};
827 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
828     . "\nYour opponent pressed done. Now it's up to you.");
829 pcg 1.102 }
830 root 1.107 if ($self->{doneid} & 0x80000000) {
831 root 1.108 sound::play 2, "info" unless $inlay->{count};
832 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
833 root 1.108 . "\nThe board has changed.");
834 root 1.107 }
835    
836     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
837    
838     $self->{chat}->set_end;
839 pcg 1.102 }
840    
841 pcg 1.38 sub inject_final_result {
842     my ($self, $msg) = @_;
843    
844 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
845 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
846     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
847 pcg 1.42 . "</infoblock>"
848 pcg 1.38 );
849 pcg 1.37 }
850    
851 pcg 1.98 sub inject_req_undo {
852     my ($self, $msg) = @_;
853    
854     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
855     return if $inlay->{ignore};
856    
857 root 1.107 sound::play 2, "warning" unless $inlay->{count};
858 pcg 1.98 $inlay->{count}++;
859 pcg 1.101
860 pcg 1.98 $inlay->clear;
861     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
862     $inlay->append_button ("Grant", sub {
863 root 1.106 (delete $self->{undo_inlay})->clear;
864 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
865     });
866     $inlay->append_button ("Ignore", sub {
867     $inlay->clear;
868     $inlay->{ignore} = 1;
869     # but leave inlay, so further undo requests get counted
870     });
871    
872 pcg 1.101 $self->{chat}->set_end;
873 pcg 1.98 }
874    
875 pcg 1.97 sub inject_new_game {
876     my ($self, $msg) = @_;
877    
878 root 1.107 if ($msg->{cid} != $self->{cid}) {
879     $self->part;
880     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
881     }
882    
883     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
884 pcg 1.97 delete $self->{cid};
885     }
886    
887 root 1.111 ### CHALLENGE HANDLING ######################################################
888    
889 pcg 1.86 sub draw_challenge {
890 pcg 1.97 my ($self, $id) = @_;
891 pcg 1.86
892 pcg 1.98 my $info = $self->{challenge}{$id};
893     my $inlay = $info->{inlay};
894     my $rules = $info->{rules};
895 pcg 1.97
896 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
897     my $opponent = $as_black ? $info->{white} : $info->{black};
898 pcg 1.86
899 root 1.106 my ($size, $time, $interval, $count, $type);
900 pcg 1.97
901     if (!$self->{channel}) {
902     $inlay->append_text ("\nNotes: ");
903 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
904 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
905 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
906 pcg 1.97 0 => "No",
907     2 => "Yes",
908     );
909     } else {
910 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
911 pcg 1.97 }
912    
913     $inlay->append_text ("\nType: ");
914 root 1.106 $type = $inlay->append_optionmenu (
915 pcg 1.98 \$info->{gametype},
916 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
917     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
918     GAMETYPE_TEACHING , "Teaching (not yet)",
919     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
920 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
921     GAMETYPE_FREE , "Free",
922     GAMETYPE_RATED , "Rated",
923     sub {
924     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
925     },
926     );
927    
928     if ($self->{channel}) {
929     $inlay->append_text ("\nMy Colour: ");
930     $inlay->append_optionmenu (
931     \$as_black,
932     0 => "White",
933     1 => "Black",
934     sub {
935 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
936     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
937 pcg 1.97 }
938     }
939     );
940     }
941 pcg 1.86
942 pcg 1.97 $inlay->append_text ("\nRuleset: ");
943     $inlay->append_optionmenu (
944 pcg 1.98 \$info->{rules}{ruleset},
945 pcg 1.97 RULESET_JAPANESE , "Japanese",
946     RULESET_CHINESE , "Chinese",
947     RULESET_AGA , "AGA",
948     RULESET_NEW_ZEALAND, "New Zealand",
949     );
950    
951     $inlay->append_text ("\nSize: ");
952     $size = $inlay->append_optionmenu (
953 root 1.106 \$info->{rules}{size},
954     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
955     sub {
956     $type->set_history (5) # reset to free
957     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
958     },
959 pcg 1.97 );
960    
961     if ($self->{channel}) {
962     $inlay->append_text ("\nHandicap: ");
963 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
964 pcg 1.97
965     $inlay->append_text ("\nKomi: ");
966 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
967 pcg 1.97 }
968    
969     $inlay->append_text ("\nTimesys: ");
970     $inlay->append_optionmenu (
971 pcg 1.98 \$info->{rules}{timesys},
972 pcg 1.97 &TIMESYS_NONE => "None",
973     &TIMESYS_ABSOLUTE => "Absolute",
974     &TIMESYS_BYO_YOMI => "Byo Yomi",
975     &TIMESYS_CANADIAN => "Canadian",
976     sub {
977     my ($new) = @_;
978    
979     if ($new eq TIMESYS_NONE) {
980     $time->hide;
981     $interval->hide;
982     $count->hide;
983     } else {
984     $time->show;
985     $time->set_text ($self->{app}{defaults}{time});
986     if ($new eq TIMESYS_ABSOLUTE) {
987     $interval->hide;
988     $count->hide;
989     } else {
990     $interval->show;
991     $count->show;
992     if ($new eq TIMESYS_BYO_YOMI) {
993     $interval->set_text ($self->{app}{defaults}{byo_time});
994     $count->set_text ($self->{app}{defaults}{byo_period});
995     } elsif ($new eq TIMESYS_CANADIAN) {
996     $interval->set_text ($self->{app}{defaults}{can_time});
997     $count->set_text ($self->{app}{defaults}{can_period});
998     }
999     }
1000     }
1001     }
1002     );
1003    
1004     $inlay->append_text ("\nMain Time: ");
1005 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1006 pcg 1.97 $inlay->append_text ("\nInterval: ");
1007 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1008 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1009 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1010 pcg 1.97
1011     $inlay->append_text ("\n");
1012    
1013     if (!$self->{channel}) {
1014     $inlay->append_button ("Create Challenge", sub {
1015     $inlay->clear;
1016     $self->{cid} = $self->{conn}->alloc_clientid;
1017     $self->send (new_game =>
1018 pcg 1.98 channel => delete $self->{roomid},
1019     gametype => $info->{gametype},
1020     cid => $self->{cid},
1021     flags => $info->{flags},
1022     rules => $info->{rules},
1023     notes => $info->{notes},
1024 pcg 1.97 );
1025     });
1026     } else {
1027     $inlay->append_button ("OK", sub {
1028     $inlay->clear;
1029     $self->send (challenge =>
1030 pcg 1.98 channel => $self->{channel},
1031     black => $info->{black},
1032     white => $info->{white},
1033     gametype => $info->{gametype},
1034     cid => $info->{cid},
1035     rules => $info->{rules},
1036 pcg 1.97 );
1037     });
1038     if (exists $self->{challenge}{""}) {
1039     $inlay->append_button ("Reject", sub {
1040     $inlay->clear;
1041     $self->send (reject_challenge =>
1042 pcg 1.98 channel => $self->{channel},
1043     name => $opponent->{name},
1044     gametype => $info->{gametype},
1045     cid => $info->{cid},
1046     rules => $info->{rules},
1047 pcg 1.97 );
1048     });
1049     }
1050     }
1051 pcg 1.86 }
1052    
1053 root 1.111 sub new_game_challenge {
1054     my ($self) = @_;
1055    
1056     my $d = $self->{app}{defaults};
1057    
1058     $self->{challenge}{""} = {
1059     gametype => $d->{gametype},
1060     flags => 0,
1061     notes => $d->{stones},
1062     rules => {
1063     ruleset => $d->{ruleset},
1064     size => $d->{size},
1065     timesys => $d->{timesys},
1066     time => $d->{time},
1067     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1068     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1069     },
1070 pcg 1.88
1071 root 1.111 inlay => $self->{chat}->new_inlay,
1072     };
1073     $self->draw_challenge ("");
1074 pcg 1.88 }
1075    
1076 pcg 1.68 sub event_challenge {
1077 pcg 1.98 my ($self, $info) = @_;
1078 pcg 1.68
1079 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1080     my $opponent = $as_black ? $info->{white} : $info->{black};
1081 pcg 1.86
1082 pcg 1.97 my $id = $opponent->{name};
1083 root 1.108
1084     sound::play 2, "info";
1085 pcg 1.86
1086 pcg 1.98 $self->{challenge}{$id} = $info;
1087     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1088     exists $self->{challenge}{""}
1089 root 1.110 ? "Challenge from " . $opponent->as_string
1090     : "Challenge to " . $opponent->as_string,
1091 pcg 1.97 sub {
1092     $self->{challenge}{$id}{inlay} = $_[0];
1093     $self->draw_challenge ($id);
1094     },
1095 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1096 pcg 1.97 );
1097 pcg 1.68 }
1098    
1099 pcg 1.1 1;
1100