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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.133
Committed: Sun Jun 6 07:55:06 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.132: +2 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179 elmex 1.132 unless ($::config{suppress_userpic}) {
180 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data undef);
181     }
182 pcg 1.33 $self->{imagebox}->show_all;
183 pcg 1.32
184 pcg 1.52 if ($user->has_pic) {
185     # the big picture...
186 pcg 1.69 $app->userpic ($user->{name}, sub {
187 pcg 1.52 return unless $self->{imagebox};
188 pcg 1.69
189 pcg 1.52 if ($_[0]) {
190     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
191 elmex 1.132 unless ($::config{suppress_userpic}) {
192 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data $_[0]);
193     }
194 pcg 1.52 $self->{imagebox}->show_all;
195     }
196     });
197     }
198 pcg 1.26 }
199    
200 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
201 pcg 1.23 }
202    
203 pcg 1.102 sub set_captures {
204     my ($self, $captures) = @_;
205    
206     $self->{info}->set_text ("$captures pris.");
207     }
208    
209     sub set_timer {
210 root 1.106 my ($self, $start, $time, $moves) = @_;
211 pcg 1.23
212 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
213 pcg 1.23 }
214    
215 root 1.111 ### GAME WINDOW #############################################################
216    
217 pcg 1.1 package game;
218    
219 pcg 1.83 use Scalar::Util qw(weaken);
220    
221 pcg 1.1 use KGS::Constants;
222     use KGS::Game::Board;
223    
224 pcg 1.74 use Gtk2::GoBoard;
225 pcg 1.97 use Gtk2::GoBoard::Constants;
226 pcg 1.74
227 pcg 1.102 use base KGS::Game;
228     use base KGS::Listener::Game;
229    
230 pcg 1.83 use Glib::Object::Subclass
231     Gtk2::Window;
232    
233 pcg 1.15 use POSIX qw(ceil);
234    
235 pcg 1.1 sub new {
236 pcg 1.83 my ($self, %arg) = @_;
237 root 1.121
238 pcg 1.83 $self = $self->Glib::Object::new;
239     $self->{$_} = delete $arg{$_} for keys %arg;
240 pcg 1.1
241 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
242 root 1.126 $self->set (allow_shrink => 1);
243 pcg 1.1
244 pcg 1.87 $self->signal_connect (destroy => sub {
245     $self->unlisten;
246     delete $self->{app}{game}{$self->{channel}};
247     %{$_[0]} = ();
248     });#d#
249 pcg 1.1
250 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
251 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
252 pcg 1.1
253 pcg 1.36 # LEFT PANE
254    
255 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
256 pcg 1.31
257 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
258 pcg 1.1
259 pcg 1.31 # board box (aspect/canvas)
260    
261 pcg 1.91 # RIGHT PANE
262    
263     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
264     $hpane->set (position_set => 1);
265    
266     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
267 pcg 1.1
268     {
269 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
270 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
271 pcg 1.66
272     $vbox->add (my $hbox = new Gtk2::HBox);
273    
274 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
275 pcg 1.1
276 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
277 pcg 1.2
278 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
279 pcg 1.2 $scale->set_draw_value (0);
280 pcg 1.30 $scale->set_digits (0);
281 pcg 1.1
282 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
283     $self->{showmove} = int $self->{moveadj}->get_value;
284     $self->update_board;
285     });
286 pcg 1.1 }
287 pcg 1.31
288 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
289 pcg 1.82
290 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
291     for COLOUR_WHITE, COLOUR_BLACK;
292 pcg 1.100
293     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
294    
295 pcg 1.101 $buttonbox->add ($self->{button_pass} =
296 root 1.118 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0));
297 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
298     $self->{board_click}->(255, 255) if $self->{board_click};
299     });
300 root 1.118 eval { $self->{button_pass}->set (no_show_all => 1) }; # workaround for gtk+-2.2
301 pcg 1.102 $buttonbox->add ($self->{button_undo} =
302 root 1.118 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0));
303 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
304     $self->send (req_undo => channel => $self->{channel});
305     });
306 root 1.118 eval { $self->{button_undo}->set (no_show_all => 1) }; # workaround for gtk+-2.2
307 pcg 1.102 $buttonbox->add ($self->{button_resign} =
308 root 1.118 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0));
309 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
310     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
311     });
312 root 1.118 eval { $self->{button_resign}->set (no_show_all => 1) }; # workaround for gtk+-2.2
313 pcg 1.1
314 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
315 pcg 1.73
316 pcg 1.96 $self->set_channel ($self->{channel});
317 pcg 1.86
318 pcg 1.96 $self->show_all;
319 pcg 1.1
320     $self;
321     }
322    
323 pcg 1.96 sub set_channel {
324     my ($self, $channel) = @_;
325    
326     $self->{channel} = $channel;
327    
328     if ($self->{channel} > 0) {
329     $self->listen ($self->{conn});
330    
331     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
332     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
333    
334     $self->signal_connect (delete_event => sub { $self->part; 1 });
335     $self->{chat}->signal_connect (command => sub {
336     my ($chat, $cmd, $arg) = @_;
337     if ($cmd eq "rsave") {
338     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
339     } else {
340     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
341     }
342     });
343     }
344     }
345    
346 root 1.111 ### JOIN/LEAVE ##############################################################
347    
348     sub join {
349     my ($self) = @_;
350     return if $self->{joined};
351    
352     $self->SUPER::join;
353     }
354    
355 root 1.125 sub part {
356     my ($self) = @_;
357    
358     $self->hide;
359     $self->SUPER::part;
360     }
361    
362 root 1.111 sub event_join {
363     my ($self) = @_;
364    
365     $self->SUPER::event_join (@_);
366     $self->init_tree;
367     $self->event_update_game;
368     }
369    
370     sub event_part {
371     my ($self) = @_;
372    
373     $self->SUPER::event_part;
374     $self->destroy;
375     }
376    
377 root 1.112 sub event_quit {
378     my ($self) = @_;
379    
380     $self->SUPER::event_quit;
381     $self->destroy;
382     }
383    
384 root 1.111 ### USERS ###################################################################
385    
386     sub draw_users {
387     my ($self, $inlay) = @_;
388    
389     for (sort keys %{$self->{users}}) {
390     $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
391     }
392     }
393    
394 pcg 1.1 sub event_update_users {
395 pcg 1.18 my ($self, $add, $update, $remove) = @_;
396 pcg 1.1
397 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
398 pcg 1.70
399 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
400     for @$remove;
401    
402 pcg 1.88 $self->{users_inlay}->refresh;
403 pcg 1.57
404     my %important;
405 pcg 1.98 $important{$self->{black}{name}}++;
406     $important{$self->{white}{name}}++;
407     $important{$self->{owner}{name}}++;
408 pcg 1.57
409     if (my @users = grep $important{$_->{name}}, @$add) {
410 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
411     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
412 pcg 1.57 }
413     if (my @users = grep $important{$_->{name}}, @$remove) {
414 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
415 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
416 pcg 1.57 }
417 pcg 1.1 }
418    
419 root 1.111 ### GAME INFO ###############################################################
420    
421     sub draw_setup {
422     my ($self, $inlay) = @_;
423    
424     return unless $self->{joined};
425    
426     my $rules = $self->{rules};
427    
428     my $text = "";
429    
430     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
431     if $self->{teacher};
432    
433     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
434     if $self->{owner}->is_valid;
435    
436     if ($self->is_inprogress) {
437     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
438     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
439     }
440     $text .= "\nType: " . util::toxml $gametype{$self->type};
441    
442     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
443    
444     $text .= "\nTime: ";
445    
446     if ($rules->{timesys} == TIMESYS_NONE) {
447     $text .= "UNLIMITED";
448     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
449     $text .= util::format_time $rules->{time};
450     $text .= " ABS";
451     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
452     $text .= util::format_time $rules->{time};
453     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
454     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
455     $text .= util::format_time $rules->{time};
456     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
457     }
458    
459     $text .= "\nFlags:";
460     $text .= " private" if $self->is_private;
461     $text .= " started" if $self->is_inprogress;
462     $text .= " adjourned" if $self->is_adjourned;
463     $text .= " scored" if $self->is_scored;
464     $text .= " saved" if $self->is_saved;
465    
466     if ($self->is_inprogress) {
467     $text .= "\nHandicap: " . $self->{handicap};
468     $text .= "\nKomi: " . $self->{komi};
469     $text .= "\nSize: " . $self->size_string;
470     }
471    
472     if ($self->is_scored) {
473     $text .= "\nResult: " . $self->score_string;
474     }
475    
476     $inlay->append_text ("<infoblock>$text</infoblock>");
477    
478     }
479    
480     sub event_update_game {
481 pcg 1.1 my ($self) = @_;
482 pcg 1.21
483 root 1.111 $self->SUPER::event_update_game;
484    
485     return unless $self->{joined};
486    
487     $self->{colour} = $self->player_colour ($self->{conn}{name});
488    
489     $self->{user}[COLOUR_BLACK] = $self->{black};
490     $self->{user}[COLOUR_WHITE] = $self->{white};
491    
492     # show board
493     if ($self->is_inprogress) {
494 root 1.113 if (!$self->{board}) {
495     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
496 root 1.111 $self->{board}->signal_connect (button_release => sub {
497 root 1.114 return unless $self->{cur_board};
498 root 1.111 if ($_[1] == 1) {
499     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
500     }
501     });
502 root 1.113 $self->{board}->show_all;
503 root 1.111 }
504     if (my $ch = delete $self->{challenge}) {
505     $_->{inlay}->destroy for values %$ch;
506     }
507     $self->update_cursor;
508     }
509    
510 root 1.113 my $title = defined $self->{channel}
511     ? $self->owner->as_string . " " . $self->opponent_string
512     : "Game Window";
513     $self->set_title ("KGS Game $title");
514     $self->{title}->set_text ($title); # title gets redrawn wrongly
515 root 1.111
516     $self->{rules_inlay}->refresh;
517 root 1.113
518     if (exists $self->{teacher}) {
519     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
520     $self->{teacher_inlay}->clear;
521     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
522     . (util::toxml $self->{teacher}) . "</user>");
523     } elsif ($self->{teacher_inlay}) {
524     (delete $self->{teacher_inlay})->clear;
525     }
526 root 1.114
527     $self->update_cursor;
528 root 1.111 }
529    
530     sub event_update_rules {
531     my ($self, $rules) = @_;
532    
533     $self->{rules} = $rules;
534    
535     if ($self->{user}) {
536 root 1.113 # todo. gets drawn wrongly
537    
538 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
539     for COLOUR_BLACK, COLOUR_WHITE;
540     }
541    
542     sound::play 3, "gamestart";
543     $self->{rules_inlay}->refresh;
544     }
545    
546     ### BOARD DISPLAY ###########################################################
547    
548     sub update_timers {
549     my ($self, $timers) = @_;
550    
551     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
552    
553     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
554     my $t = $timers->[$colour];
555     $self->{userpanel}[$colour]->set_timer (
556     $running && $colour == $self->{whosemove} && $t->[0],
557     $t->[1] || $self->{rules}{time}
558     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
559     && $self->{rules}{interval} * $self->{rules}{count}),
560 root 1.113 $t->[2]);
561 root 1.111 }
562     }
563    
564     sub inject_set_gametime {
565     my ($self, $msg) = @_;
566    
567     $self->{timers} = [
568     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
569     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
570     ];
571    
572     $self->update_timers ($self->{timers})
573     if $self->{showmove} == @{$self->{path}};
574 pcg 1.1 }
575    
576 pcg 1.97 sub update_cursor {
577     my ($self) = @_;
578    
579 root 1.114 return unless $self->{cur_board};
580    
581 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
582     if ($self->{curnode}{move} == 0) {
583     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
584     } else {
585     $self->{whosemove} = 1 - $self->{cur_board}{last};
586     }
587     } else {
588     # Chinese, Aga, NZ all have manual placement
589     if ($self->{curnode}{move} < $self->{handicap}) {
590     $self->{whosemove} = COLOUR_BLACK;
591     } elsif ($self->{curnode}{move} == $self->{handicap}) {
592     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
593     } else {
594     $self->{whosemove} = 1 - $self->{cur_board}{last};
595     }
596     }
597    
598 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
599 pcg 1.99
600     delete $self->{board_click};
601    
602     if ($self->{teacher} eq $self->{app}{conn}) {
603     #TODO# # teaching mode not implemented
604 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
605     $self->{button_pass}->show;
606 pcg 1.102 $self->{button_undo}->hide;
607     $self->{button_resign}->hide;
608 pcg 1.101 $self->{board}->set (cursor => undef);
609    
610     } elsif ($running && $self->{colour} != COLOUR_NONE) {
611     # during game
612 pcg 1.102 $self->{button_undo}->show;
613     $self->{button_resign}->show;
614 pcg 1.101
615     if ($self->{cur_board}{score}) {
616     # during scoring
617 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
618     $self->{button_pass}->show;
619 pcg 1.101 $self->{board}->set (cursor => sub {
620     $_[0] & (MARK_B | MARK_W)
621     ? $_[0] ^ MARK_GRAYED
622     : $_[0];
623     });
624     $self->{board_click} = sub {
625     if ($_[0] == 255) {
626     $self->{button_pass}->sensitive (0);
627     $self->done;
628     } else {
629     $self->send (mark_dead =>
630     channel => $self->{channel},
631     x => $_[0],
632     y => $_[1],
633     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
634     );
635     }
636     };
637    
638 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
639 pcg 1.101 # normal move
640 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
641     $self->{button_pass}->show;
642 pcg 1.101 $self->{board}->set (cursor => sub {
643 root 1.114 $self->{cur_board}
644     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
645     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
646     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
647     : $_[0];
648 pcg 1.101 });
649     $self->{board_click} = sub {
650 root 1.114 return unless
651 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
652 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
653 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
654     $self->{board}->set (cursor => undef);
655     delete $self->{board_click};
656     $self->{button_pass}->sensitive (0);
657     };
658     } else {
659 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
660     $self->{button_pass}->show;
661 root 1.106 $self->{board}->set (cursor => undef);
662 pcg 1.101 }
663     } else {
664 pcg 1.102 $self->{button_undo}->hide;
665     $self->{button_resign}->hide;
666 pcg 1.101 $self->{button_pass}->hide;
667     $self->{board}->set (cursor => undef);
668 pcg 1.99 #TODO# # implement coordinate-grabbing
669 pcg 1.97 }
670     }
671    
672 pcg 1.23 sub update_board {
673     my ($self) = @_;
674 root 1.114
675 pcg 1.23 return unless $self->{path};
676    
677 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
678    
679     $self->{cur_board} = new KGS::Game::Board $self->{size};
680     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
681    
682 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
683     for COLOUR_WHITE, COLOUR_BLACK;
684    
685 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
686 pcg 1.97
687 pcg 1.105 if ($self->{cur_board}{score}) {
688     $self->{score_inlay} ||= $self->{chat}->new_inlay;
689     $self->{score_inlay}->clear;
690     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
691     . "\n<score>"
692     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
693     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
694     . "</score>");
695     } elsif ($self->{score_inlay}) {
696     (delete $self->{score_inlay})->clear;
697     }
698 root 1.120
699     $self->update_cursor;
700    
701 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
702     $self->{timers} = [
703     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
704     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
705     ];
706     $self->update_timers ($self->{timers});
707     } else {
708     $self->update_timers ([
709     [0, @{$self->{cur_board}{timer}[0]}],
710     [0, @{$self->{cur_board}{timer}[1]}],
711     ]);
712     }
713    
714 pcg 1.23 }
715    
716 pcg 1.1 sub event_update_tree {
717     my ($self) = @_;
718    
719 root 1.106 (delete $self->{undo_inlay})->clear
720     if $self->{undo_inlay};
721    
722 pcg 1.1 $self->{path} = $self->get_path;
723 pcg 1.30
724     if ($self->{moveadj}) {
725     my $upper = $self->{moveadj}->upper;
726     my $pos = $self->{moveadj}->get_value;
727 pcg 1.48 my $move = scalar @{$self->{path}};
728 pcg 1.30
729 pcg 1.48 $self->{moveadj}->upper ($move);
730 pcg 1.30
731     $self->{moveadj}->changed;
732     if ($pos == $upper) {
733 pcg 1.48 $self->{moveadj}->value ($move);
734     $self->{moveadj}->value_changed;
735 pcg 1.30 }
736     }
737 pcg 1.29 }
738    
739     sub event_update_comments {
740     my ($self, $node, $comment, $newnode) = @_;
741 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
742 pcg 1.29
743 pcg 1.30 my $text;
744    
745 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
746 pcg 1.29 if $newnode;
747    
748 pcg 1.30 for (split /\n/, $comment) {
749     $text .= "\n";
750 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
751 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
752 pcg 1.30 }
753 pcg 1.40
754     # coords only for 19x19 so far
755     $_ = util::toxml $_;
756 pcg 1.39 s{
757     (
758     \b
759     (?:[bw])?
760     [, ]{0,2}
761 pcg 1.41 [a-hj-t] # valid for upto 19x19
762 pcg 1.40 \s?
763 pcg 1.42 [1-9]?[0-9]
764 pcg 1.40 \b
765 pcg 1.39 )
766     }{
767     "<coord>$1</coord>";
768     }sgexi;
769    
770 pcg 1.30 $text .= $_;
771     }
772    
773 pcg 1.73 $self->{chat}->append_text ($text);
774 pcg 1.1 }
775    
776     sub event_move {
777     my ($self, $pass) = @_;
778 root 1.107
779 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
780 pcg 1.25 }
781    
782 root 1.111 ### GAMEPLAY EVENTS #########################################################
783 pcg 1.38
784 pcg 1.100 sub event_resign_game {
785     my ($self, $player) = @_;
786 pcg 1.54
787     sound::play 3, "resign";
788 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
789 pcg 1.39 . "\n<user>"
790 root 1.133 . (util::toxml $self->{user}[$player]->as_string)
791 root 1.113 . "</user> resigned."
792     . "\n<user>"
793 root 1.133 . (util::toxml $self->{user}[1 - $player]->as_string)
794 root 1.113 . "</user> wins the game."
795     . "</infoblock>");
796 pcg 1.38 }
797    
798 root 1.113 sub event_time_win {
799 pcg 1.100 my ($self, $player) = @_;
800    
801     sound::play 3, "timewin";
802 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
803 pcg 1.100 . "\n<user>"
804 root 1.113 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
805     . "</user> ran out of time and lost."
806     . "\n<user>"
807 pcg 1.100 . (util::toxml $self->{user}[$msg->{player}]->as_string)
808 root 1.113 . "</user> wins the game."
809     . "</infoblock>");
810     }
811    
812     sub event_owner_left {
813     my ($self) = @_;
814    
815     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
816     . "\nThe owner of this game left.</infoblock>");
817     }
818    
819     sub event_teacher_left {
820     my ($self) = @_;
821    
822     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
823     . "\nThe teacher left the game.</infoblock>");
824 pcg 1.100 }
825    
826 pcg 1.102 sub event_done {
827     my ($self) = @_;
828    
829     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
830 root 1.108 sound::play 2, "info" unless $inlay->{count};
831 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
832     . "\nYour opponent pressed done. Now it's up to you.");
833 pcg 1.102 }
834 root 1.107 if ($self->{doneid} & 0x80000000) {
835 root 1.108 sound::play 2, "info" unless $inlay->{count};
836 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
837 root 1.108 . "\nThe board has changed.");
838 root 1.107 }
839    
840     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
841    
842     $self->{chat}->set_end;
843 pcg 1.102 }
844    
845 pcg 1.38 sub inject_final_result {
846     my ($self, $msg) = @_;
847    
848 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
849 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
850     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
851 pcg 1.42 . "</infoblock>"
852 pcg 1.38 );
853 pcg 1.37 }
854    
855 pcg 1.98 sub inject_req_undo {
856     my ($self, $msg) = @_;
857    
858     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
859     return if $inlay->{ignore};
860    
861 root 1.107 sound::play 2, "warning" unless $inlay->{count};
862 pcg 1.98 $inlay->{count}++;
863 pcg 1.101
864 pcg 1.98 $inlay->clear;
865     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
866     $inlay->append_button ("Grant", sub {
867 root 1.106 (delete $self->{undo_inlay})->clear;
868 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
869     });
870     $inlay->append_button ("Ignore", sub {
871     $inlay->clear;
872     $inlay->{ignore} = 1;
873     # but leave inlay, so further undo requests get counted
874     });
875    
876 pcg 1.101 $self->{chat}->set_end;
877 pcg 1.98 }
878    
879 pcg 1.97 sub inject_new_game {
880     my ($self, $msg) = @_;
881    
882 root 1.107 if ($msg->{cid} != $self->{cid}) {
883     $self->part;
884     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
885     }
886    
887     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
888 pcg 1.97 delete $self->{cid};
889     }
890    
891 root 1.111 ### CHALLENGE HANDLING ######################################################
892    
893 pcg 1.86 sub draw_challenge {
894 pcg 1.97 my ($self, $id) = @_;
895 pcg 1.86
896 pcg 1.98 my $info = $self->{challenge}{$id};
897     my $inlay = $info->{inlay};
898     my $rules = $info->{rules};
899 pcg 1.97
900 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
901     my $opponent = $as_black ? $info->{white} : $info->{black};
902 pcg 1.86
903 root 1.106 my ($size, $time, $interval, $count, $type);
904 pcg 1.97
905     if (!$self->{channel}) {
906     $inlay->append_text ("\nNotes: ");
907 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
908 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
909 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
910 pcg 1.97 0 => "No",
911     2 => "Yes",
912     );
913     } else {
914 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
915 pcg 1.97 }
916    
917     $inlay->append_text ("\nType: ");
918 root 1.106 $type = $inlay->append_optionmenu (
919 pcg 1.98 \$info->{gametype},
920 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
921     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
922     GAMETYPE_TEACHING , "Teaching (not yet)",
923     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
924 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
925     GAMETYPE_FREE , "Free",
926     GAMETYPE_RATED , "Rated",
927     sub {
928     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
929     },
930     );
931    
932     if ($self->{channel}) {
933     $inlay->append_text ("\nMy Colour: ");
934     $inlay->append_optionmenu (
935     \$as_black,
936     0 => "White",
937     1 => "Black",
938     sub {
939 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
940     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
941 pcg 1.97 }
942     }
943     );
944     }
945 pcg 1.86
946 pcg 1.97 $inlay->append_text ("\nRuleset: ");
947     $inlay->append_optionmenu (
948 pcg 1.98 \$info->{rules}{ruleset},
949 pcg 1.97 RULESET_JAPANESE , "Japanese",
950     RULESET_CHINESE , "Chinese",
951     RULESET_AGA , "AGA",
952     RULESET_NEW_ZEALAND, "New Zealand",
953     );
954    
955     $inlay->append_text ("\nSize: ");
956     $size = $inlay->append_optionmenu (
957 root 1.106 \$info->{rules}{size},
958     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
959     sub {
960     $type->set_history (5) # reset to free
961     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
962     },
963 pcg 1.97 );
964    
965     if ($self->{channel}) {
966     $inlay->append_text ("\nHandicap: ");
967 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
968 pcg 1.97
969     $inlay->append_text ("\nKomi: ");
970 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
971 pcg 1.97 }
972    
973     $inlay->append_text ("\nTimesys: ");
974     $inlay->append_optionmenu (
975 pcg 1.98 \$info->{rules}{timesys},
976 pcg 1.97 &TIMESYS_NONE => "None",
977     &TIMESYS_ABSOLUTE => "Absolute",
978     &TIMESYS_BYO_YOMI => "Byo Yomi",
979     &TIMESYS_CANADIAN => "Canadian",
980     sub {
981     my ($new) = @_;
982    
983     if ($new eq TIMESYS_NONE) {
984     $time->hide;
985     $interval->hide;
986     $count->hide;
987     } else {
988     $time->show;
989     $time->set_text ($self->{app}{defaults}{time});
990     if ($new eq TIMESYS_ABSOLUTE) {
991     $interval->hide;
992     $count->hide;
993     } else {
994     $interval->show;
995     $count->show;
996     if ($new eq TIMESYS_BYO_YOMI) {
997     $interval->set_text ($self->{app}{defaults}{byo_time});
998     $count->set_text ($self->{app}{defaults}{byo_period});
999     } elsif ($new eq TIMESYS_CANADIAN) {
1000     $interval->set_text ($self->{app}{defaults}{can_time});
1001     $count->set_text ($self->{app}{defaults}{can_period});
1002     }
1003     }
1004     }
1005     }
1006     );
1007    
1008     $inlay->append_text ("\nMain Time: ");
1009 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1010 pcg 1.97 $inlay->append_text ("\nInterval: ");
1011 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1012 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1013 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1014 pcg 1.97
1015     $inlay->append_text ("\n");
1016    
1017     if (!$self->{channel}) {
1018     $inlay->append_button ("Create Challenge", sub {
1019     $inlay->clear;
1020     $self->{cid} = $self->{conn}->alloc_clientid;
1021     $self->send (new_game =>
1022 pcg 1.98 channel => delete $self->{roomid},
1023     gametype => $info->{gametype},
1024     cid => $self->{cid},
1025     flags => $info->{flags},
1026     rules => $info->{rules},
1027     notes => $info->{notes},
1028 pcg 1.97 );
1029     });
1030     } else {
1031     $inlay->append_button ("OK", sub {
1032     $inlay->clear;
1033     $self->send (challenge =>
1034 pcg 1.98 channel => $self->{channel},
1035     black => $info->{black},
1036     white => $info->{white},
1037     gametype => $info->{gametype},
1038     cid => $info->{cid},
1039     rules => $info->{rules},
1040 pcg 1.97 );
1041     });
1042     if (exists $self->{challenge}{""}) {
1043     $inlay->append_button ("Reject", sub {
1044     $inlay->clear;
1045     $self->send (reject_challenge =>
1046 pcg 1.98 channel => $self->{channel},
1047     name => $opponent->{name},
1048     gametype => $info->{gametype},
1049     cid => $info->{cid},
1050     rules => $info->{rules},
1051 pcg 1.97 );
1052     });
1053     }
1054     }
1055 pcg 1.86 }
1056    
1057 root 1.111 sub new_game_challenge {
1058     my ($self) = @_;
1059    
1060     my $d = $self->{app}{defaults};
1061    
1062     $self->{challenge}{""} = {
1063     gametype => $d->{gametype},
1064     flags => 0,
1065     notes => $d->{stones},
1066     rules => {
1067     ruleset => $d->{ruleset},
1068     size => $d->{size},
1069     timesys => $d->{timesys},
1070     time => $d->{time},
1071     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1072     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1073     },
1074 pcg 1.88
1075 root 1.111 inlay => $self->{chat}->new_inlay,
1076     };
1077     $self->draw_challenge ("");
1078 pcg 1.88 }
1079    
1080 pcg 1.68 sub event_challenge {
1081 pcg 1.98 my ($self, $info) = @_;
1082 pcg 1.68
1083 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1084     my $opponent = $as_black ? $info->{white} : $info->{black};
1085 pcg 1.86
1086 pcg 1.97 my $id = $opponent->{name};
1087 root 1.108
1088     sound::play 2, "info";
1089 pcg 1.86
1090 pcg 1.98 $self->{challenge}{$id} = $info;
1091     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1092     exists $self->{challenge}{""}
1093 root 1.110 ? "Challenge from " . $opponent->as_string
1094     : "Challenge to " . $opponent->as_string,
1095 pcg 1.97 sub {
1096     $self->{challenge}{$id}{inlay} = $_[0];
1097     $self->draw_challenge ($id);
1098     },
1099 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1100 pcg 1.97 );
1101 pcg 1.68 }
1102    
1103 pcg 1.1 1;
1104