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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.135
Committed: Tue Jun 8 17:35:00 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.134: +15 -7 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179 elmex 1.132 unless ($::config{suppress_userpic}) {
180 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data undef);
181     }
182 pcg 1.33 $self->{imagebox}->show_all;
183 pcg 1.32
184 pcg 1.52 if ($user->has_pic) {
185     # the big picture...
186 pcg 1.69 $app->userpic ($user->{name}, sub {
187 pcg 1.52 return unless $self->{imagebox};
188 pcg 1.69
189 pcg 1.52 if ($_[0]) {
190     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
191 elmex 1.132 unless ($::config{suppress_userpic}) {
192 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data $_[0]);
193     }
194 pcg 1.52 $self->{imagebox}->show_all;
195     }
196     });
197     }
198 pcg 1.26 }
199    
200 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
201 pcg 1.23 }
202    
203 pcg 1.102 sub set_captures {
204     my ($self, $captures) = @_;
205    
206     $self->{info}->set_text ("$captures pris.");
207     }
208    
209     sub set_timer {
210 root 1.106 my ($self, $start, $time, $moves) = @_;
211 pcg 1.23
212 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
213 pcg 1.23 }
214    
215 root 1.111 ### GAME WINDOW #############################################################
216    
217 pcg 1.1 package game;
218    
219 pcg 1.83 use Scalar::Util qw(weaken);
220    
221 pcg 1.1 use KGS::Constants;
222     use KGS::Game::Board;
223    
224 pcg 1.74 use Gtk2::GoBoard;
225 pcg 1.97 use Gtk2::GoBoard::Constants;
226 pcg 1.74
227 pcg 1.102 use base KGS::Game;
228     use base KGS::Listener::Game;
229    
230 pcg 1.83 use Glib::Object::Subclass
231     Gtk2::Window;
232    
233 pcg 1.15 use POSIX qw(ceil);
234    
235 pcg 1.1 sub new {
236 pcg 1.83 my ($self, %arg) = @_;
237 root 1.121
238 pcg 1.83 $self = $self->Glib::Object::new;
239     $self->{$_} = delete $arg{$_} for keys %arg;
240 pcg 1.1
241 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
242 root 1.126 $self->set (allow_shrink => 1);
243 pcg 1.1
244 pcg 1.87 $self->signal_connect (destroy => sub {
245     $self->unlisten;
246     delete $self->{app}{game}{$self->{channel}};
247     %{$_[0]} = ();
248     });#d#
249 pcg 1.1
250 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
251 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
252 pcg 1.1
253 pcg 1.36 # LEFT PANE
254    
255 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
256 pcg 1.31
257 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
258 pcg 1.1
259 pcg 1.31 # board box (aspect/canvas)
260    
261 pcg 1.91 # RIGHT PANE
262    
263     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
264     $hpane->set (position_set => 1);
265    
266     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
267 pcg 1.1
268     {
269 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
270 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
271 pcg 1.66
272     $vbox->add (my $hbox = new Gtk2::HBox);
273    
274 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
275 pcg 1.1
276 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
277 pcg 1.2
278 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
279 pcg 1.2 $scale->set_draw_value (0);
280 pcg 1.30 $scale->set_digits (0);
281 pcg 1.1
282 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
283     $self->{showmove} = int $self->{moveadj}->get_value;
284     $self->update_board;
285     });
286 pcg 1.1 }
287 pcg 1.31
288 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
289 pcg 1.82
290 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
291     for COLOUR_WHITE, COLOUR_BLACK;
292 pcg 1.100
293     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
294    
295 pcg 1.101 $buttonbox->add ($self->{button_pass} =
296 root 1.135 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1));
297 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
298     $self->{board_click}->(255, 255) if $self->{board_click};
299     });
300 pcg 1.102 $buttonbox->add ($self->{button_undo} =
301 root 1.135 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1));
302 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
303     $self->send (req_undo => channel => $self->{channel});
304     });
305     $buttonbox->add ($self->{button_resign} =
306 root 1.135 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1));
307 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
308     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
309     });
310 pcg 1.1
311 root 1.121 $vbox->pack_start (($self->{chat} = new chat), 1, 1, 0);
312 pcg 1.73
313 root 1.135 $self->{chat}->signal_connect (tag_event => sub {
314     my (undef, $tag, $event, $content) = @_;
315    
316     if ($tag eq "user" && $event->type eq "button-release") {
317     if ($event->button == 1) {
318     $content =~ /^(\S+)/;
319     $self->{app}->open_user ($1);
320     }
321     }
322     });
323    
324 pcg 1.96 $self->set_channel ($self->{channel});
325 pcg 1.86
326 pcg 1.96 $self->show_all;
327 pcg 1.1
328     $self;
329     }
330    
331 pcg 1.96 sub set_channel {
332     my ($self, $channel) = @_;
333    
334     $self->{channel} = $channel;
335    
336     if ($self->{channel} > 0) {
337     $self->listen ($self->{conn});
338    
339     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
340     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
341    
342     $self->signal_connect (delete_event => sub { $self->part; 1 });
343     $self->{chat}->signal_connect (command => sub {
344     my ($chat, $cmd, $arg) = @_;
345     if ($cmd eq "rsave") {
346     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
347     } else {
348     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
349     }
350     });
351     }
352     }
353    
354 root 1.111 ### JOIN/LEAVE ##############################################################
355    
356     sub join {
357     my ($self) = @_;
358     return if $self->{joined};
359    
360     $self->SUPER::join;
361     }
362    
363 root 1.125 sub part {
364     my ($self) = @_;
365    
366     $self->hide;
367     $self->SUPER::part;
368     }
369    
370 root 1.111 sub event_join {
371     my ($self) = @_;
372    
373     $self->SUPER::event_join (@_);
374     $self->init_tree;
375     $self->event_update_game;
376     }
377    
378     sub event_part {
379     my ($self) = @_;
380    
381     $self->SUPER::event_part;
382     $self->destroy;
383     }
384    
385 root 1.112 sub event_quit {
386     my ($self) = @_;
387    
388     $self->SUPER::event_quit;
389     $self->destroy;
390     }
391    
392 root 1.111 ### USERS ###################################################################
393    
394     sub draw_users {
395     my ($self, $inlay) = @_;
396    
397     for (sort keys %{$self->{users}}) {
398 root 1.135 $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>");
399 root 1.111 }
400     }
401    
402 pcg 1.1 sub event_update_users {
403 pcg 1.18 my ($self, $add, $update, $remove) = @_;
404 pcg 1.1
405 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
406 pcg 1.70
407 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
408     for @$remove;
409    
410 pcg 1.88 $self->{users_inlay}->refresh;
411 pcg 1.57
412     my %important;
413 pcg 1.98 $important{$self->{black}{name}}++;
414     $important{$self->{white}{name}}++;
415     $important{$self->{owner}{name}}++;
416 pcg 1.57
417     if (my @users = grep $important{$_->{name}}, @$add) {
418 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
419     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
420 pcg 1.57 }
421     if (my @users = grep $important{$_->{name}}, @$remove) {
422 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
423 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
424 pcg 1.57 }
425 pcg 1.1 }
426    
427 root 1.111 ### GAME INFO ###############################################################
428    
429     sub draw_setup {
430     my ($self, $inlay) = @_;
431    
432     return unless $self->{joined};
433    
434     my $rules = $self->{rules};
435    
436     my $text = "";
437    
438     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
439     if $self->{teacher};
440    
441     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
442     if $self->{owner}->is_valid;
443    
444     if ($self->is_inprogress) {
445     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
446     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
447     }
448     $text .= "\nType: " . util::toxml $gametype{$self->type};
449    
450     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
451    
452     $text .= "\nTime: ";
453    
454     if ($rules->{timesys} == TIMESYS_NONE) {
455     $text .= "UNLIMITED";
456     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
457     $text .= util::format_time $rules->{time};
458     $text .= " ABS";
459     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
460     $text .= util::format_time $rules->{time};
461     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
462     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
463     $text .= util::format_time $rules->{time};
464     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
465     }
466    
467     $text .= "\nFlags:";
468     $text .= " private" if $self->is_private;
469     $text .= " started" if $self->is_inprogress;
470     $text .= " adjourned" if $self->is_adjourned;
471     $text .= " scored" if $self->is_scored;
472     $text .= " saved" if $self->is_saved;
473    
474     if ($self->is_inprogress) {
475     $text .= "\nHandicap: " . $self->{handicap};
476     $text .= "\nKomi: " . $self->{komi};
477     $text .= "\nSize: " . $self->size_string;
478     }
479    
480     if ($self->is_scored) {
481     $text .= "\nResult: " . $self->score_string;
482     }
483    
484     $inlay->append_text ("<infoblock>$text</infoblock>");
485    
486     }
487    
488     sub event_update_game {
489 pcg 1.1 my ($self) = @_;
490 pcg 1.21
491 root 1.111 $self->SUPER::event_update_game;
492    
493     return unless $self->{joined};
494    
495     $self->{colour} = $self->player_colour ($self->{conn}{name});
496    
497     $self->{user}[COLOUR_BLACK] = $self->{black};
498     $self->{user}[COLOUR_WHITE] = $self->{white};
499    
500     # show board
501     if ($self->is_inprogress) {
502 root 1.113 if (!$self->{board}) {
503     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
504 root 1.111 $self->{board}->signal_connect (button_release => sub {
505 root 1.114 return unless $self->{cur_board};
506 root 1.111 if ($_[1] == 1) {
507     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
508     }
509     });
510 root 1.113 $self->{board}->show_all;
511 root 1.111 }
512     if (my $ch = delete $self->{challenge}) {
513     $_->{inlay}->destroy for values %$ch;
514     }
515     $self->update_cursor;
516     }
517    
518 root 1.113 my $title = defined $self->{channel}
519     ? $self->owner->as_string . " " . $self->opponent_string
520     : "Game Window";
521     $self->set_title ("KGS Game $title");
522     $self->{title}->set_text ($title); # title gets redrawn wrongly
523 root 1.111
524     $self->{rules_inlay}->refresh;
525 root 1.113
526     if (exists $self->{teacher}) {
527     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
528     $self->{teacher_inlay}->clear;
529     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
530     . (util::toxml $self->{teacher}) . "</user>");
531     } elsif ($self->{teacher_inlay}) {
532     (delete $self->{teacher_inlay})->clear;
533     }
534 root 1.114
535     $self->update_cursor;
536 root 1.111 }
537    
538     sub event_update_rules {
539     my ($self, $rules) = @_;
540    
541     $self->{rules} = $rules;
542    
543     if ($self->{user}) {
544 root 1.113 # todo. gets drawn wrongly
545    
546 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
547     for COLOUR_BLACK, COLOUR_WHITE;
548     }
549    
550     sound::play 3, "gamestart";
551     $self->{rules_inlay}->refresh;
552     }
553    
554     ### BOARD DISPLAY ###########################################################
555    
556     sub update_timers {
557     my ($self, $timers) = @_;
558    
559     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
560    
561     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
562     my $t = $timers->[$colour];
563     $self->{userpanel}[$colour]->set_timer (
564     $running && $colour == $self->{whosemove} && $t->[0],
565     $t->[1] || $self->{rules}{time}
566     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
567     && $self->{rules}{interval} * $self->{rules}{count}),
568 root 1.113 $t->[2]);
569 root 1.111 }
570     }
571    
572     sub inject_set_gametime {
573     my ($self, $msg) = @_;
574    
575     $self->{timers} = [
576     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
577     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
578     ];
579    
580     $self->update_timers ($self->{timers})
581     if $self->{showmove} == @{$self->{path}};
582 pcg 1.1 }
583    
584 pcg 1.97 sub update_cursor {
585     my ($self) = @_;
586    
587 root 1.114 return unless $self->{cur_board};
588    
589 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
590     if ($self->{curnode}{move} == 0) {
591     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
592     } else {
593     $self->{whosemove} = 1 - $self->{cur_board}{last};
594     }
595     } else {
596     # Chinese, Aga, NZ all have manual placement
597     if ($self->{curnode}{move} < $self->{handicap}) {
598     $self->{whosemove} = COLOUR_BLACK;
599     } elsif ($self->{curnode}{move} == $self->{handicap}) {
600     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
601     } else {
602     $self->{whosemove} = 1 - $self->{cur_board}{last};
603     }
604     }
605    
606 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
607 pcg 1.99
608     delete $self->{board_click};
609    
610     if ($self->{teacher} eq $self->{app}{conn}) {
611     #TODO# # teaching mode not implemented
612 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
613     $self->{button_pass}->show;
614 pcg 1.102 $self->{button_undo}->hide;
615     $self->{button_resign}->hide;
616 pcg 1.101 $self->{board}->set (cursor => undef);
617    
618     } elsif ($running && $self->{colour} != COLOUR_NONE) {
619     # during game
620 pcg 1.102 $self->{button_undo}->show;
621     $self->{button_resign}->show;
622 pcg 1.101
623     if ($self->{cur_board}{score}) {
624     # during scoring
625 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
626     $self->{button_pass}->show;
627 pcg 1.101 $self->{board}->set (cursor => sub {
628     $_[0] & (MARK_B | MARK_W)
629     ? $_[0] ^ MARK_GRAYED
630     : $_[0];
631     });
632     $self->{board_click} = sub {
633     if ($_[0] == 255) {
634     $self->{button_pass}->sensitive (0);
635     $self->done;
636     } else {
637     $self->send (mark_dead =>
638     channel => $self->{channel},
639     x => $_[0],
640     y => $_[1],
641     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
642     );
643     }
644     };
645    
646 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
647 pcg 1.101 # normal move
648 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
649     $self->{button_pass}->show;
650 pcg 1.101 $self->{board}->set (cursor => sub {
651 root 1.114 $self->{cur_board}
652     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
653     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
654     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
655     : $_[0];
656 pcg 1.101 });
657     $self->{board_click} = sub {
658 root 1.114 return unless
659 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
660 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
661 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
662     $self->{board}->set (cursor => undef);
663     delete $self->{board_click};
664     $self->{button_pass}->sensitive (0);
665     };
666     } else {
667 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
668     $self->{button_pass}->show;
669 root 1.106 $self->{board}->set (cursor => undef);
670 pcg 1.101 }
671     } else {
672 pcg 1.102 $self->{button_undo}->hide;
673     $self->{button_resign}->hide;
674 pcg 1.101 $self->{button_pass}->hide;
675     $self->{board}->set (cursor => undef);
676 pcg 1.99 #TODO# # implement coordinate-grabbing
677 pcg 1.97 }
678     }
679    
680 pcg 1.23 sub update_board {
681     my ($self) = @_;
682 root 1.114
683 pcg 1.23 return unless $self->{path};
684    
685 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
686    
687     $self->{cur_board} = new KGS::Game::Board $self->{size};
688     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
689    
690 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
691     for COLOUR_WHITE, COLOUR_BLACK;
692    
693 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
694 pcg 1.97
695 pcg 1.105 if ($self->{cur_board}{score}) {
696     $self->{score_inlay} ||= $self->{chat}->new_inlay;
697     $self->{score_inlay}->clear;
698     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
699     . "\n<score>"
700     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
701     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
702     . "</score>");
703     } elsif ($self->{score_inlay}) {
704     (delete $self->{score_inlay})->clear;
705     }
706 root 1.120
707     $self->update_cursor;
708    
709 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
710     $self->{timers} = [
711     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
712     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
713     ];
714     $self->update_timers ($self->{timers});
715     } else {
716     $self->update_timers ([
717     [0, @{$self->{cur_board}{timer}[0]}],
718     [0, @{$self->{cur_board}{timer}[1]}],
719     ]);
720     }
721    
722 pcg 1.23 }
723    
724 pcg 1.1 sub event_update_tree {
725     my ($self) = @_;
726    
727 root 1.106 (delete $self->{undo_inlay})->clear
728     if $self->{undo_inlay};
729    
730 pcg 1.1 $self->{path} = $self->get_path;
731 pcg 1.30
732     if ($self->{moveadj}) {
733     my $upper = $self->{moveadj}->upper;
734     my $pos = $self->{moveadj}->get_value;
735 pcg 1.48 my $move = scalar @{$self->{path}};
736 pcg 1.30
737 pcg 1.48 $self->{moveadj}->upper ($move);
738 pcg 1.30
739     $self->{moveadj}->changed;
740     if ($pos == $upper) {
741 pcg 1.48 $self->{moveadj}->value ($move);
742     $self->{moveadj}->value_changed;
743 pcg 1.30 }
744     }
745 pcg 1.29 }
746    
747     sub event_update_comments {
748     my ($self, $node, $comment, $newnode) = @_;
749 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
750 pcg 1.29
751 pcg 1.30 my $text;
752    
753 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
754 pcg 1.29 if $newnode;
755    
756 pcg 1.30 for (split /\n/, $comment) {
757     $text .= "\n";
758 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
759 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
760 pcg 1.30 }
761 pcg 1.40
762     # coords only for 19x19 so far
763     $_ = util::toxml $_;
764 pcg 1.39 s{
765     (
766     \b
767     (?:[bw])?
768     [, ]{0,2}
769 pcg 1.41 [a-hj-t] # valid for upto 19x19
770 pcg 1.40 \s?
771 pcg 1.42 [1-9]?[0-9]
772 pcg 1.40 \b
773 pcg 1.39 )
774     }{
775     "<coord>$1</coord>";
776     }sgexi;
777    
778 pcg 1.30 $text .= $_;
779     }
780    
781 pcg 1.73 $self->{chat}->append_text ($text);
782 pcg 1.1 }
783    
784     sub event_move {
785     my ($self, $pass) = @_;
786 root 1.107
787 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
788 pcg 1.25 }
789    
790 root 1.111 ### GAMEPLAY EVENTS #########################################################
791 pcg 1.38
792 pcg 1.100 sub event_resign_game {
793     my ($self, $player) = @_;
794 pcg 1.54
795     sound::play 3, "resign";
796 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
797 pcg 1.39 . "\n<user>"
798 root 1.133 . (util::toxml $self->{user}[$player]->as_string)
799 root 1.113 . "</user> resigned."
800     . "\n<user>"
801 root 1.133 . (util::toxml $self->{user}[1 - $player]->as_string)
802 root 1.113 . "</user> wins the game."
803     . "</infoblock>");
804 pcg 1.38 }
805    
806 root 1.134 sub event_out_of_time {
807 pcg 1.100 my ($self, $player) = @_;
808    
809     sound::play 3, "timewin";
810 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
811 pcg 1.100 . "\n<user>"
812 root 1.134 . (util::toxml $self->{user}[$msg->{player}]->as_string)
813 root 1.113 . "</user> ran out of time and lost."
814     . "\n<user>"
815 root 1.134 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
816 root 1.113 . "</user> wins the game."
817     . "</infoblock>");
818     }
819    
820     sub event_owner_left {
821     my ($self) = @_;
822    
823     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
824     . "\nThe owner of this game left.</infoblock>");
825     }
826    
827     sub event_teacher_left {
828     my ($self) = @_;
829    
830     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
831     . "\nThe teacher left the game.</infoblock>");
832 pcg 1.100 }
833    
834 pcg 1.102 sub event_done {
835     my ($self) = @_;
836    
837     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
838 root 1.108 sound::play 2, "info" unless $inlay->{count};
839 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
840     . "\nYour opponent pressed done. Now it's up to you.");
841 pcg 1.102 }
842 root 1.107 if ($self->{doneid} & 0x80000000) {
843 root 1.108 sound::play 2, "info" unless $inlay->{count};
844 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
845 root 1.108 . "\nThe board has changed.");
846 root 1.107 }
847    
848     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
849    
850     $self->{chat}->set_end;
851 pcg 1.102 }
852    
853 pcg 1.38 sub inject_final_result {
854     my ($self, $msg) = @_;
855    
856 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
857 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
858     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
859 pcg 1.42 . "</infoblock>"
860 pcg 1.38 );
861 pcg 1.37 }
862    
863 pcg 1.98 sub inject_req_undo {
864     my ($self, $msg) = @_;
865    
866     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
867     return if $inlay->{ignore};
868    
869 root 1.107 sound::play 2, "warning" unless $inlay->{count};
870 pcg 1.98 $inlay->{count}++;
871 pcg 1.101
872 pcg 1.98 $inlay->clear;
873     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
874     $inlay->append_button ("Grant", sub {
875 root 1.106 (delete $self->{undo_inlay})->clear;
876 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
877     });
878     $inlay->append_button ("Ignore", sub {
879     $inlay->clear;
880     $inlay->{ignore} = 1;
881     # but leave inlay, so further undo requests get counted
882     });
883    
884 pcg 1.101 $self->{chat}->set_end;
885 pcg 1.98 }
886    
887 pcg 1.97 sub inject_new_game {
888     my ($self, $msg) = @_;
889    
890 root 1.107 if ($msg->{cid} != $self->{cid}) {
891     $self->part;
892     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
893     }
894    
895     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
896 pcg 1.97 delete $self->{cid};
897     }
898    
899 root 1.111 ### CHALLENGE HANDLING ######################################################
900    
901 pcg 1.86 sub draw_challenge {
902 pcg 1.97 my ($self, $id) = @_;
903 pcg 1.86
904 pcg 1.98 my $info = $self->{challenge}{$id};
905     my $inlay = $info->{inlay};
906     my $rules = $info->{rules};
907 pcg 1.97
908 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
909     my $opponent = $as_black ? $info->{white} : $info->{black};
910 pcg 1.86
911 root 1.106 my ($size, $time, $interval, $count, $type);
912 pcg 1.97
913     if (!$self->{channel}) {
914     $inlay->append_text ("\nNotes: ");
915 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
916 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
917 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
918 pcg 1.97 0 => "No",
919     2 => "Yes",
920     );
921     } else {
922 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
923 pcg 1.97 }
924    
925     $inlay->append_text ("\nType: ");
926 root 1.106 $type = $inlay->append_optionmenu (
927 pcg 1.98 \$info->{gametype},
928 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
929     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
930     GAMETYPE_TEACHING , "Teaching (not yet)",
931     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
932 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
933     GAMETYPE_FREE , "Free",
934     GAMETYPE_RATED , "Rated",
935     sub {
936     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
937     },
938     );
939    
940     if ($self->{channel}) {
941     $inlay->append_text ("\nMy Colour: ");
942     $inlay->append_optionmenu (
943     \$as_black,
944     0 => "White",
945     1 => "Black",
946     sub {
947 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
948     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
949 pcg 1.97 }
950     }
951     );
952     }
953 pcg 1.86
954 pcg 1.97 $inlay->append_text ("\nRuleset: ");
955     $inlay->append_optionmenu (
956 pcg 1.98 \$info->{rules}{ruleset},
957 pcg 1.97 RULESET_JAPANESE , "Japanese",
958     RULESET_CHINESE , "Chinese",
959     RULESET_AGA , "AGA",
960     RULESET_NEW_ZEALAND, "New Zealand",
961     );
962    
963     $inlay->append_text ("\nSize: ");
964     $size = $inlay->append_optionmenu (
965 root 1.106 \$info->{rules}{size},
966     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
967     sub {
968     $type->set_history (5) # reset to free
969     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
970     },
971 pcg 1.97 );
972    
973     if ($self->{channel}) {
974     $inlay->append_text ("\nHandicap: ");
975 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
976 pcg 1.97
977     $inlay->append_text ("\nKomi: ");
978 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
979 pcg 1.97 }
980    
981     $inlay->append_text ("\nTimesys: ");
982     $inlay->append_optionmenu (
983 pcg 1.98 \$info->{rules}{timesys},
984 pcg 1.97 &TIMESYS_NONE => "None",
985     &TIMESYS_ABSOLUTE => "Absolute",
986     &TIMESYS_BYO_YOMI => "Byo Yomi",
987     &TIMESYS_CANADIAN => "Canadian",
988     sub {
989     my ($new) = @_;
990    
991     if ($new eq TIMESYS_NONE) {
992     $time->hide;
993     $interval->hide;
994     $count->hide;
995     } else {
996     $time->show;
997     $time->set_text ($self->{app}{defaults}{time});
998     if ($new eq TIMESYS_ABSOLUTE) {
999     $interval->hide;
1000     $count->hide;
1001     } else {
1002     $interval->show;
1003     $count->show;
1004     if ($new eq TIMESYS_BYO_YOMI) {
1005     $interval->set_text ($self->{app}{defaults}{byo_time});
1006     $count->set_text ($self->{app}{defaults}{byo_period});
1007     } elsif ($new eq TIMESYS_CANADIAN) {
1008     $interval->set_text ($self->{app}{defaults}{can_time});
1009     $count->set_text ($self->{app}{defaults}{can_period});
1010     }
1011     }
1012     }
1013     }
1014     );
1015    
1016     $inlay->append_text ("\nMain Time: ");
1017 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1018 pcg 1.97 $inlay->append_text ("\nInterval: ");
1019 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1020 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1021 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1022 pcg 1.97
1023     $inlay->append_text ("\n");
1024    
1025     if (!$self->{channel}) {
1026     $inlay->append_button ("Create Challenge", sub {
1027     $inlay->clear;
1028     $self->{cid} = $self->{conn}->alloc_clientid;
1029     $self->send (new_game =>
1030 pcg 1.98 channel => delete $self->{roomid},
1031     gametype => $info->{gametype},
1032     cid => $self->{cid},
1033     flags => $info->{flags},
1034     rules => $info->{rules},
1035     notes => $info->{notes},
1036 pcg 1.97 );
1037     });
1038     } else {
1039     $inlay->append_button ("OK", sub {
1040     $inlay->clear;
1041     $self->send (challenge =>
1042 pcg 1.98 channel => $self->{channel},
1043     black => $info->{black},
1044     white => $info->{white},
1045     gametype => $info->{gametype},
1046     cid => $info->{cid},
1047     rules => $info->{rules},
1048 pcg 1.97 );
1049     });
1050     if (exists $self->{challenge}{""}) {
1051     $inlay->append_button ("Reject", sub {
1052     $inlay->clear;
1053     $self->send (reject_challenge =>
1054 pcg 1.98 channel => $self->{channel},
1055     name => $opponent->{name},
1056     gametype => $info->{gametype},
1057     cid => $info->{cid},
1058     rules => $info->{rules},
1059 pcg 1.97 );
1060     });
1061     }
1062     }
1063 pcg 1.86 }
1064    
1065 root 1.111 sub new_game_challenge {
1066     my ($self) = @_;
1067    
1068     my $d = $self->{app}{defaults};
1069    
1070     $self->{challenge}{""} = {
1071     gametype => $d->{gametype},
1072     flags => 0,
1073     notes => $d->{stones},
1074     rules => {
1075     ruleset => $d->{ruleset},
1076     size => $d->{size},
1077     timesys => $d->{timesys},
1078     time => $d->{time},
1079     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1080     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1081     },
1082 pcg 1.88
1083 root 1.111 inlay => $self->{chat}->new_inlay,
1084     };
1085     $self->draw_challenge ("");
1086 pcg 1.88 }
1087    
1088 pcg 1.68 sub event_challenge {
1089 pcg 1.98 my ($self, $info) = @_;
1090 pcg 1.68
1091 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1092     my $opponent = $as_black ? $info->{white} : $info->{black};
1093 pcg 1.86
1094 pcg 1.97 my $id = $opponent->{name};
1095 root 1.108
1096     sound::play 2, "info";
1097 pcg 1.86
1098 pcg 1.98 $self->{challenge}{$id} = $info;
1099     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1100     exists $self->{challenge}{""}
1101 root 1.110 ? "Challenge from " . $opponent->as_string
1102     : "Challenge to " . $opponent->as_string,
1103 pcg 1.97 sub {
1104     $self->{challenge}{$id}{inlay} = $_[0];
1105     $self->draw_challenge ($id);
1106     },
1107 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1108 pcg 1.97 );
1109 pcg 1.68 }
1110    
1111 pcg 1.1 1;
1112