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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.136
Committed: Tue Jun 8 17:50:12 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.135: +1 -8 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179 elmex 1.132 unless ($::config{suppress_userpic}) {
180 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data undef);
181     }
182 pcg 1.33 $self->{imagebox}->show_all;
183 pcg 1.32
184 pcg 1.52 if ($user->has_pic) {
185     # the big picture...
186 pcg 1.69 $app->userpic ($user->{name}, sub {
187 pcg 1.52 return unless $self->{imagebox};
188 pcg 1.69
189 pcg 1.52 if ($_[0]) {
190     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
191 elmex 1.132 unless ($::config{suppress_userpic}) {
192 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data $_[0]);
193     }
194 pcg 1.52 $self->{imagebox}->show_all;
195     }
196     });
197     }
198 pcg 1.26 }
199    
200 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
201 pcg 1.23 }
202    
203 pcg 1.102 sub set_captures {
204     my ($self, $captures) = @_;
205    
206     $self->{info}->set_text ("$captures pris.");
207     }
208    
209     sub set_timer {
210 root 1.106 my ($self, $start, $time, $moves) = @_;
211 pcg 1.23
212 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
213 pcg 1.23 }
214    
215 root 1.111 ### GAME WINDOW #############################################################
216    
217 pcg 1.1 package game;
218    
219 pcg 1.83 use Scalar::Util qw(weaken);
220    
221 pcg 1.1 use KGS::Constants;
222     use KGS::Game::Board;
223    
224 pcg 1.74 use Gtk2::GoBoard;
225 pcg 1.97 use Gtk2::GoBoard::Constants;
226 pcg 1.74
227 pcg 1.102 use base KGS::Game;
228     use base KGS::Listener::Game;
229    
230 pcg 1.83 use Glib::Object::Subclass
231     Gtk2::Window;
232    
233 pcg 1.15 use POSIX qw(ceil);
234    
235 pcg 1.1 sub new {
236 pcg 1.83 my ($self, %arg) = @_;
237 root 1.121
238 pcg 1.83 $self = $self->Glib::Object::new;
239     $self->{$_} = delete $arg{$_} for keys %arg;
240 pcg 1.1
241 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
242 root 1.126 $self->set (allow_shrink => 1);
243 pcg 1.1
244 pcg 1.87 $self->signal_connect (destroy => sub {
245     $self->unlisten;
246     delete $self->{app}{game}{$self->{channel}};
247     %{$_[0]} = ();
248     });#d#
249 pcg 1.1
250 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
251 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
252 pcg 1.1
253 pcg 1.36 # LEFT PANE
254    
255 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
256 pcg 1.31
257 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
258 pcg 1.1
259 pcg 1.31 # board box (aspect/canvas)
260    
261 pcg 1.91 # RIGHT PANE
262    
263     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
264     $hpane->set (position_set => 1);
265    
266     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
267 pcg 1.1
268     {
269 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
270 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
271 pcg 1.66
272     $vbox->add (my $hbox = new Gtk2::HBox);
273    
274 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
275 pcg 1.1
276 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
277 pcg 1.2
278 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
279 pcg 1.2 $scale->set_draw_value (0);
280 pcg 1.30 $scale->set_digits (0);
281 pcg 1.1
282 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
283     $self->{showmove} = int $self->{moveadj}->get_value;
284     $self->update_board;
285     });
286 pcg 1.1 }
287 pcg 1.31
288 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
289 pcg 1.82
290 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
291     for COLOUR_WHITE, COLOUR_BLACK;
292 pcg 1.100
293     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
294    
295 pcg 1.101 $buttonbox->add ($self->{button_pass} =
296 root 1.135 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1));
297 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
298     $self->{board_click}->(255, 255) if $self->{board_click};
299     });
300 pcg 1.102 $buttonbox->add ($self->{button_undo} =
301 root 1.135 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1));
302 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
303     $self->send (req_undo => channel => $self->{channel});
304     });
305     $buttonbox->add ($self->{button_resign} =
306 root 1.135 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1));
307 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
308     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
309     });
310 pcg 1.1
311 root 1.136 $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0);
312 pcg 1.73
313 root 1.135 $self->{chat}->signal_connect (tag_event => sub {
314     my (undef, $tag, $event, $content) = @_;
315     });
316    
317 pcg 1.96 $self->set_channel ($self->{channel});
318 pcg 1.86
319 pcg 1.96 $self->show_all;
320 pcg 1.1
321     $self;
322     }
323    
324 pcg 1.96 sub set_channel {
325     my ($self, $channel) = @_;
326    
327     $self->{channel} = $channel;
328    
329     if ($self->{channel} > 0) {
330     $self->listen ($self->{conn});
331    
332     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
333     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
334    
335     $self->signal_connect (delete_event => sub { $self->part; 1 });
336     $self->{chat}->signal_connect (command => sub {
337     my ($chat, $cmd, $arg) = @_;
338     if ($cmd eq "rsave") {
339     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
340     } else {
341     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
342     }
343     });
344     }
345     }
346    
347 root 1.111 ### JOIN/LEAVE ##############################################################
348    
349     sub join {
350     my ($self) = @_;
351     return if $self->{joined};
352    
353     $self->SUPER::join;
354     }
355    
356 root 1.125 sub part {
357     my ($self) = @_;
358    
359     $self->hide;
360     $self->SUPER::part;
361     }
362    
363 root 1.111 sub event_join {
364     my ($self) = @_;
365    
366     $self->SUPER::event_join (@_);
367     $self->init_tree;
368     $self->event_update_game;
369     }
370    
371     sub event_part {
372     my ($self) = @_;
373    
374     $self->SUPER::event_part;
375     $self->destroy;
376     }
377    
378 root 1.112 sub event_quit {
379     my ($self) = @_;
380    
381     $self->SUPER::event_quit;
382     $self->destroy;
383     }
384    
385 root 1.111 ### USERS ###################################################################
386    
387     sub draw_users {
388     my ($self, $inlay) = @_;
389    
390     for (sort keys %{$self->{users}}) {
391 root 1.135 $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>");
392 root 1.111 }
393     }
394    
395 pcg 1.1 sub event_update_users {
396 pcg 1.18 my ($self, $add, $update, $remove) = @_;
397 pcg 1.1
398 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
399 pcg 1.70
400 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
401     for @$remove;
402    
403 pcg 1.88 $self->{users_inlay}->refresh;
404 pcg 1.57
405     my %important;
406 pcg 1.98 $important{$self->{black}{name}}++;
407     $important{$self->{white}{name}}++;
408     $important{$self->{owner}{name}}++;
409 pcg 1.57
410     if (my @users = grep $important{$_->{name}}, @$add) {
411 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
412     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
413 pcg 1.57 }
414     if (my @users = grep $important{$_->{name}}, @$remove) {
415 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
416 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
417 pcg 1.57 }
418 pcg 1.1 }
419    
420 root 1.111 ### GAME INFO ###############################################################
421    
422     sub draw_setup {
423     my ($self, $inlay) = @_;
424    
425     return unless $self->{joined};
426    
427     my $rules = $self->{rules};
428    
429     my $text = "";
430    
431     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
432     if $self->{teacher};
433    
434     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
435     if $self->{owner}->is_valid;
436    
437     if ($self->is_inprogress) {
438     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
439     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
440     }
441     $text .= "\nType: " . util::toxml $gametype{$self->type};
442    
443     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
444    
445     $text .= "\nTime: ";
446    
447     if ($rules->{timesys} == TIMESYS_NONE) {
448     $text .= "UNLIMITED";
449     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
450     $text .= util::format_time $rules->{time};
451     $text .= " ABS";
452     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
453     $text .= util::format_time $rules->{time};
454     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
455     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
456     $text .= util::format_time $rules->{time};
457     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
458     }
459    
460     $text .= "\nFlags:";
461     $text .= " private" if $self->is_private;
462     $text .= " started" if $self->is_inprogress;
463     $text .= " adjourned" if $self->is_adjourned;
464     $text .= " scored" if $self->is_scored;
465     $text .= " saved" if $self->is_saved;
466    
467     if ($self->is_inprogress) {
468     $text .= "\nHandicap: " . $self->{handicap};
469     $text .= "\nKomi: " . $self->{komi};
470     $text .= "\nSize: " . $self->size_string;
471     }
472    
473     if ($self->is_scored) {
474     $text .= "\nResult: " . $self->score_string;
475     }
476    
477     $inlay->append_text ("<infoblock>$text</infoblock>");
478    
479     }
480    
481     sub event_update_game {
482 pcg 1.1 my ($self) = @_;
483 pcg 1.21
484 root 1.111 $self->SUPER::event_update_game;
485    
486     return unless $self->{joined};
487    
488     $self->{colour} = $self->player_colour ($self->{conn}{name});
489    
490     $self->{user}[COLOUR_BLACK] = $self->{black};
491     $self->{user}[COLOUR_WHITE] = $self->{white};
492    
493     # show board
494     if ($self->is_inprogress) {
495 root 1.113 if (!$self->{board}) {
496     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
497 root 1.111 $self->{board}->signal_connect (button_release => sub {
498 root 1.114 return unless $self->{cur_board};
499 root 1.111 if ($_[1] == 1) {
500     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
501     }
502     });
503 root 1.113 $self->{board}->show_all;
504 root 1.111 }
505     if (my $ch = delete $self->{challenge}) {
506     $_->{inlay}->destroy for values %$ch;
507     }
508     $self->update_cursor;
509     }
510    
511 root 1.113 my $title = defined $self->{channel}
512     ? $self->owner->as_string . " " . $self->opponent_string
513     : "Game Window";
514     $self->set_title ("KGS Game $title");
515     $self->{title}->set_text ($title); # title gets redrawn wrongly
516 root 1.111
517     $self->{rules_inlay}->refresh;
518 root 1.113
519     if (exists $self->{teacher}) {
520     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
521     $self->{teacher_inlay}->clear;
522     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
523     . (util::toxml $self->{teacher}) . "</user>");
524     } elsif ($self->{teacher_inlay}) {
525     (delete $self->{teacher_inlay})->clear;
526     }
527 root 1.114
528     $self->update_cursor;
529 root 1.111 }
530    
531     sub event_update_rules {
532     my ($self, $rules) = @_;
533    
534     $self->{rules} = $rules;
535    
536     if ($self->{user}) {
537 root 1.113 # todo. gets drawn wrongly
538    
539 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
540     for COLOUR_BLACK, COLOUR_WHITE;
541     }
542    
543     sound::play 3, "gamestart";
544     $self->{rules_inlay}->refresh;
545     }
546    
547     ### BOARD DISPLAY ###########################################################
548    
549     sub update_timers {
550     my ($self, $timers) = @_;
551    
552     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
553    
554     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
555     my $t = $timers->[$colour];
556     $self->{userpanel}[$colour]->set_timer (
557     $running && $colour == $self->{whosemove} && $t->[0],
558     $t->[1] || $self->{rules}{time}
559     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
560     && $self->{rules}{interval} * $self->{rules}{count}),
561 root 1.113 $t->[2]);
562 root 1.111 }
563     }
564    
565     sub inject_set_gametime {
566     my ($self, $msg) = @_;
567    
568     $self->{timers} = [
569     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
570     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
571     ];
572    
573     $self->update_timers ($self->{timers})
574     if $self->{showmove} == @{$self->{path}};
575 pcg 1.1 }
576    
577 pcg 1.97 sub update_cursor {
578     my ($self) = @_;
579    
580 root 1.114 return unless $self->{cur_board};
581    
582 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
583     if ($self->{curnode}{move} == 0) {
584     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
585     } else {
586     $self->{whosemove} = 1 - $self->{cur_board}{last};
587     }
588     } else {
589     # Chinese, Aga, NZ all have manual placement
590     if ($self->{curnode}{move} < $self->{handicap}) {
591     $self->{whosemove} = COLOUR_BLACK;
592     } elsif ($self->{curnode}{move} == $self->{handicap}) {
593     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
594     } else {
595     $self->{whosemove} = 1 - $self->{cur_board}{last};
596     }
597     }
598    
599 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
600 pcg 1.99
601     delete $self->{board_click};
602    
603     if ($self->{teacher} eq $self->{app}{conn}) {
604     #TODO# # teaching mode not implemented
605 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
606     $self->{button_pass}->show;
607 pcg 1.102 $self->{button_undo}->hide;
608     $self->{button_resign}->hide;
609 pcg 1.101 $self->{board}->set (cursor => undef);
610    
611     } elsif ($running && $self->{colour} != COLOUR_NONE) {
612     # during game
613 pcg 1.102 $self->{button_undo}->show;
614     $self->{button_resign}->show;
615 pcg 1.101
616     if ($self->{cur_board}{score}) {
617     # during scoring
618 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
619     $self->{button_pass}->show;
620 pcg 1.101 $self->{board}->set (cursor => sub {
621     $_[0] & (MARK_B | MARK_W)
622     ? $_[0] ^ MARK_GRAYED
623     : $_[0];
624     });
625     $self->{board_click} = sub {
626     if ($_[0] == 255) {
627     $self->{button_pass}->sensitive (0);
628     $self->done;
629     } else {
630     $self->send (mark_dead =>
631     channel => $self->{channel},
632     x => $_[0],
633     y => $_[1],
634     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
635     );
636     }
637     };
638    
639 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
640 pcg 1.101 # normal move
641 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
642     $self->{button_pass}->show;
643 pcg 1.101 $self->{board}->set (cursor => sub {
644 root 1.114 $self->{cur_board}
645     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
646     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
647     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
648     : $_[0];
649 pcg 1.101 });
650     $self->{board_click} = sub {
651 root 1.114 return unless
652 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
653 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
654 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
655     $self->{board}->set (cursor => undef);
656     delete $self->{board_click};
657     $self->{button_pass}->sensitive (0);
658     };
659     } else {
660 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
661     $self->{button_pass}->show;
662 root 1.106 $self->{board}->set (cursor => undef);
663 pcg 1.101 }
664     } else {
665 pcg 1.102 $self->{button_undo}->hide;
666     $self->{button_resign}->hide;
667 pcg 1.101 $self->{button_pass}->hide;
668     $self->{board}->set (cursor => undef);
669 pcg 1.99 #TODO# # implement coordinate-grabbing
670 pcg 1.97 }
671     }
672    
673 pcg 1.23 sub update_board {
674     my ($self) = @_;
675 root 1.114
676 pcg 1.23 return unless $self->{path};
677    
678 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
679    
680     $self->{cur_board} = new KGS::Game::Board $self->{size};
681     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
682    
683 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
684     for COLOUR_WHITE, COLOUR_BLACK;
685    
686 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
687 pcg 1.97
688 pcg 1.105 if ($self->{cur_board}{score}) {
689     $self->{score_inlay} ||= $self->{chat}->new_inlay;
690     $self->{score_inlay}->clear;
691     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
692     . "\n<score>"
693     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
694     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
695     . "</score>");
696     } elsif ($self->{score_inlay}) {
697     (delete $self->{score_inlay})->clear;
698     }
699 root 1.120
700     $self->update_cursor;
701    
702 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
703     $self->{timers} = [
704     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
705     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
706     ];
707     $self->update_timers ($self->{timers});
708     } else {
709     $self->update_timers ([
710     [0, @{$self->{cur_board}{timer}[0]}],
711     [0, @{$self->{cur_board}{timer}[1]}],
712     ]);
713     }
714    
715 pcg 1.23 }
716    
717 pcg 1.1 sub event_update_tree {
718     my ($self) = @_;
719    
720 root 1.106 (delete $self->{undo_inlay})->clear
721     if $self->{undo_inlay};
722    
723 pcg 1.1 $self->{path} = $self->get_path;
724 pcg 1.30
725     if ($self->{moveadj}) {
726     my $upper = $self->{moveadj}->upper;
727     my $pos = $self->{moveadj}->get_value;
728 pcg 1.48 my $move = scalar @{$self->{path}};
729 pcg 1.30
730 pcg 1.48 $self->{moveadj}->upper ($move);
731 pcg 1.30
732     $self->{moveadj}->changed;
733     if ($pos == $upper) {
734 pcg 1.48 $self->{moveadj}->value ($move);
735     $self->{moveadj}->value_changed;
736 pcg 1.30 }
737     }
738 pcg 1.29 }
739    
740     sub event_update_comments {
741     my ($self, $node, $comment, $newnode) = @_;
742 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
743 pcg 1.29
744 pcg 1.30 my $text;
745    
746 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
747 pcg 1.29 if $newnode;
748    
749 pcg 1.30 for (split /\n/, $comment) {
750     $text .= "\n";
751 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
752 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
753 pcg 1.30 }
754 pcg 1.40
755     # coords only for 19x19 so far
756     $_ = util::toxml $_;
757 pcg 1.39 s{
758     (
759     \b
760     (?:[bw])?
761     [, ]{0,2}
762 pcg 1.41 [a-hj-t] # valid for upto 19x19
763 pcg 1.40 \s?
764 pcg 1.42 [1-9]?[0-9]
765 pcg 1.40 \b
766 pcg 1.39 )
767     }{
768     "<coord>$1</coord>";
769     }sgexi;
770    
771 pcg 1.30 $text .= $_;
772     }
773    
774 pcg 1.73 $self->{chat}->append_text ($text);
775 pcg 1.1 }
776    
777     sub event_move {
778     my ($self, $pass) = @_;
779 root 1.107
780 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
781 pcg 1.25 }
782    
783 root 1.111 ### GAMEPLAY EVENTS #########################################################
784 pcg 1.38
785 pcg 1.100 sub event_resign_game {
786     my ($self, $player) = @_;
787 pcg 1.54
788     sound::play 3, "resign";
789 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
790 pcg 1.39 . "\n<user>"
791 root 1.133 . (util::toxml $self->{user}[$player]->as_string)
792 root 1.113 . "</user> resigned."
793     . "\n<user>"
794 root 1.133 . (util::toxml $self->{user}[1 - $player]->as_string)
795 root 1.113 . "</user> wins the game."
796     . "</infoblock>");
797 pcg 1.38 }
798    
799 root 1.134 sub event_out_of_time {
800 pcg 1.100 my ($self, $player) = @_;
801    
802     sound::play 3, "timewin";
803 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
804 pcg 1.100 . "\n<user>"
805 root 1.134 . (util::toxml $self->{user}[$msg->{player}]->as_string)
806 root 1.113 . "</user> ran out of time and lost."
807     . "\n<user>"
808 root 1.134 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
809 root 1.113 . "</user> wins the game."
810     . "</infoblock>");
811     }
812    
813     sub event_owner_left {
814     my ($self) = @_;
815    
816     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
817     . "\nThe owner of this game left.</infoblock>");
818     }
819    
820     sub event_teacher_left {
821     my ($self) = @_;
822    
823     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
824     . "\nThe teacher left the game.</infoblock>");
825 pcg 1.100 }
826    
827 pcg 1.102 sub event_done {
828     my ($self) = @_;
829    
830     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
831 root 1.108 sound::play 2, "info" unless $inlay->{count};
832 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
833     . "\nYour opponent pressed done. Now it's up to you.");
834 pcg 1.102 }
835 root 1.107 if ($self->{doneid} & 0x80000000) {
836 root 1.108 sound::play 2, "info" unless $inlay->{count};
837 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
838 root 1.108 . "\nThe board has changed.");
839 root 1.107 }
840    
841     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
842    
843     $self->{chat}->set_end;
844 pcg 1.102 }
845    
846 pcg 1.38 sub inject_final_result {
847     my ($self, $msg) = @_;
848    
849 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
850 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
851     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
852 pcg 1.42 . "</infoblock>"
853 pcg 1.38 );
854 pcg 1.37 }
855    
856 pcg 1.98 sub inject_req_undo {
857     my ($self, $msg) = @_;
858    
859     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
860     return if $inlay->{ignore};
861    
862 root 1.107 sound::play 2, "warning" unless $inlay->{count};
863 pcg 1.98 $inlay->{count}++;
864 pcg 1.101
865 pcg 1.98 $inlay->clear;
866     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
867     $inlay->append_button ("Grant", sub {
868 root 1.106 (delete $self->{undo_inlay})->clear;
869 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
870     });
871     $inlay->append_button ("Ignore", sub {
872     $inlay->clear;
873     $inlay->{ignore} = 1;
874     # but leave inlay, so further undo requests get counted
875     });
876    
877 pcg 1.101 $self->{chat}->set_end;
878 pcg 1.98 }
879    
880 pcg 1.97 sub inject_new_game {
881     my ($self, $msg) = @_;
882    
883 root 1.107 if ($msg->{cid} != $self->{cid}) {
884     $self->part;
885     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
886     }
887    
888     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
889 pcg 1.97 delete $self->{cid};
890     }
891    
892 root 1.111 ### CHALLENGE HANDLING ######################################################
893    
894 pcg 1.86 sub draw_challenge {
895 pcg 1.97 my ($self, $id) = @_;
896 pcg 1.86
897 pcg 1.98 my $info = $self->{challenge}{$id};
898     my $inlay = $info->{inlay};
899     my $rules = $info->{rules};
900 pcg 1.97
901 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
902     my $opponent = $as_black ? $info->{white} : $info->{black};
903 pcg 1.86
904 root 1.106 my ($size, $time, $interval, $count, $type);
905 pcg 1.97
906     if (!$self->{channel}) {
907     $inlay->append_text ("\nNotes: ");
908 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
909 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
910 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
911 pcg 1.97 0 => "No",
912     2 => "Yes",
913     );
914     } else {
915 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
916 pcg 1.97 }
917    
918     $inlay->append_text ("\nType: ");
919 root 1.106 $type = $inlay->append_optionmenu (
920 pcg 1.98 \$info->{gametype},
921 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
922     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
923     GAMETYPE_TEACHING , "Teaching (not yet)",
924     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
925 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
926     GAMETYPE_FREE , "Free",
927     GAMETYPE_RATED , "Rated",
928     sub {
929     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
930     },
931     );
932    
933     if ($self->{channel}) {
934     $inlay->append_text ("\nMy Colour: ");
935     $inlay->append_optionmenu (
936     \$as_black,
937     0 => "White",
938     1 => "Black",
939     sub {
940 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
941     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
942 pcg 1.97 }
943     }
944     );
945     }
946 pcg 1.86
947 pcg 1.97 $inlay->append_text ("\nRuleset: ");
948     $inlay->append_optionmenu (
949 pcg 1.98 \$info->{rules}{ruleset},
950 pcg 1.97 RULESET_JAPANESE , "Japanese",
951     RULESET_CHINESE , "Chinese",
952     RULESET_AGA , "AGA",
953     RULESET_NEW_ZEALAND, "New Zealand",
954     );
955    
956     $inlay->append_text ("\nSize: ");
957     $size = $inlay->append_optionmenu (
958 root 1.106 \$info->{rules}{size},
959     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
960     sub {
961     $type->set_history (5) # reset to free
962     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
963     },
964 pcg 1.97 );
965    
966     if ($self->{channel}) {
967     $inlay->append_text ("\nHandicap: ");
968 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
969 pcg 1.97
970     $inlay->append_text ("\nKomi: ");
971 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
972 pcg 1.97 }
973    
974     $inlay->append_text ("\nTimesys: ");
975     $inlay->append_optionmenu (
976 pcg 1.98 \$info->{rules}{timesys},
977 pcg 1.97 &TIMESYS_NONE => "None",
978     &TIMESYS_ABSOLUTE => "Absolute",
979     &TIMESYS_BYO_YOMI => "Byo Yomi",
980     &TIMESYS_CANADIAN => "Canadian",
981     sub {
982     my ($new) = @_;
983    
984     if ($new eq TIMESYS_NONE) {
985     $time->hide;
986     $interval->hide;
987     $count->hide;
988     } else {
989     $time->show;
990     $time->set_text ($self->{app}{defaults}{time});
991     if ($new eq TIMESYS_ABSOLUTE) {
992     $interval->hide;
993     $count->hide;
994     } else {
995     $interval->show;
996     $count->show;
997     if ($new eq TIMESYS_BYO_YOMI) {
998     $interval->set_text ($self->{app}{defaults}{byo_time});
999     $count->set_text ($self->{app}{defaults}{byo_period});
1000     } elsif ($new eq TIMESYS_CANADIAN) {
1001     $interval->set_text ($self->{app}{defaults}{can_time});
1002     $count->set_text ($self->{app}{defaults}{can_period});
1003     }
1004     }
1005     }
1006     }
1007     );
1008    
1009     $inlay->append_text ("\nMain Time: ");
1010 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1011 pcg 1.97 $inlay->append_text ("\nInterval: ");
1012 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1013 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1014 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1015 pcg 1.97
1016     $inlay->append_text ("\n");
1017    
1018     if (!$self->{channel}) {
1019     $inlay->append_button ("Create Challenge", sub {
1020     $inlay->clear;
1021     $self->{cid} = $self->{conn}->alloc_clientid;
1022     $self->send (new_game =>
1023 pcg 1.98 channel => delete $self->{roomid},
1024     gametype => $info->{gametype},
1025     cid => $self->{cid},
1026     flags => $info->{flags},
1027     rules => $info->{rules},
1028     notes => $info->{notes},
1029 pcg 1.97 );
1030     });
1031     } else {
1032     $inlay->append_button ("OK", sub {
1033     $inlay->clear;
1034     $self->send (challenge =>
1035 pcg 1.98 channel => $self->{channel},
1036     black => $info->{black},
1037     white => $info->{white},
1038     gametype => $info->{gametype},
1039     cid => $info->{cid},
1040     rules => $info->{rules},
1041 pcg 1.97 );
1042     });
1043     if (exists $self->{challenge}{""}) {
1044     $inlay->append_button ("Reject", sub {
1045     $inlay->clear;
1046     $self->send (reject_challenge =>
1047 pcg 1.98 channel => $self->{channel},
1048     name => $opponent->{name},
1049     gametype => $info->{gametype},
1050     cid => $info->{cid},
1051     rules => $info->{rules},
1052 pcg 1.97 );
1053     });
1054     }
1055     }
1056 pcg 1.86 }
1057    
1058 root 1.111 sub new_game_challenge {
1059     my ($self) = @_;
1060    
1061     my $d = $self->{app}{defaults};
1062    
1063     $self->{challenge}{""} = {
1064     gametype => $d->{gametype},
1065     flags => 0,
1066     notes => $d->{stones},
1067     rules => {
1068     ruleset => $d->{ruleset},
1069     size => $d->{size},
1070     timesys => $d->{timesys},
1071     time => $d->{time},
1072     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1073     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1074     },
1075 pcg 1.88
1076 root 1.111 inlay => $self->{chat}->new_inlay,
1077     };
1078     $self->draw_challenge ("");
1079 pcg 1.88 }
1080    
1081 pcg 1.68 sub event_challenge {
1082 pcg 1.98 my ($self, $info) = @_;
1083 pcg 1.68
1084 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1085     my $opponent = $as_black ? $info->{white} : $info->{black};
1086 pcg 1.86
1087 pcg 1.97 my $id = $opponent->{name};
1088 root 1.108
1089     sound::play 2, "info";
1090 pcg 1.86
1091 pcg 1.98 $self->{challenge}{$id} = $info;
1092     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1093     exists $self->{challenge}{""}
1094 root 1.110 ? "Challenge from " . $opponent->as_string
1095     : "Challenge to " . $opponent->as_string,
1096 pcg 1.97 sub {
1097     $self->{challenge}{$id}{inlay} = $_[0];
1098     $self->draw_challenge ($id);
1099     },
1100 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1101 pcg 1.97 );
1102 pcg 1.68 }
1103    
1104 pcg 1.1 1;
1105