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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.137
Committed: Sat Jun 12 06:14:36 2004 UTC (19 years, 11 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.136: +2 -0 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179 elmex 1.132 unless ($::config{suppress_userpic}) {
180 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data undef);
181     }
182 pcg 1.33 $self->{imagebox}->show_all;
183 pcg 1.32
184 pcg 1.52 if ($user->has_pic) {
185     # the big picture...
186 pcg 1.69 $app->userpic ($user->{name}, sub {
187 pcg 1.52 return unless $self->{imagebox};
188 pcg 1.69
189 pcg 1.52 if ($_[0]) {
190     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
191 elmex 1.132 unless ($::config{suppress_userpic}) {
192 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data $_[0]);
193     }
194 pcg 1.52 $self->{imagebox}->show_all;
195     }
196     });
197     }
198 pcg 1.26 }
199    
200 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
201 pcg 1.23 }
202    
203 pcg 1.102 sub set_captures {
204     my ($self, $captures) = @_;
205    
206     $self->{info}->set_text ("$captures pris.");
207     }
208    
209     sub set_timer {
210 root 1.106 my ($self, $start, $time, $moves) = @_;
211 pcg 1.23
212 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
213 pcg 1.23 }
214    
215 root 1.111 ### GAME WINDOW #############################################################
216    
217 pcg 1.1 package game;
218    
219 pcg 1.83 use Scalar::Util qw(weaken);
220    
221 pcg 1.1 use KGS::Constants;
222     use KGS::Game::Board;
223    
224 pcg 1.74 use Gtk2::GoBoard;
225 pcg 1.97 use Gtk2::GoBoard::Constants;
226 pcg 1.74
227 pcg 1.102 use base KGS::Game;
228     use base KGS::Listener::Game;
229    
230 pcg 1.83 use Glib::Object::Subclass
231     Gtk2::Window;
232    
233 pcg 1.15 use POSIX qw(ceil);
234    
235 pcg 1.1 sub new {
236 pcg 1.83 my ($self, %arg) = @_;
237 root 1.121
238 pcg 1.83 $self = $self->Glib::Object::new;
239     $self->{$_} = delete $arg{$_} for keys %arg;
240 pcg 1.1
241 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
242 root 1.126 $self->set (allow_shrink => 1);
243 pcg 1.1
244 pcg 1.87 $self->signal_connect (destroy => sub {
245     $self->unlisten;
246     delete $self->{app}{game}{$self->{channel}};
247     %{$_[0]} = ();
248     });#d#
249 pcg 1.1
250 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
251 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
252 pcg 1.1
253 pcg 1.36 # LEFT PANE
254    
255 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
256 pcg 1.31
257 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
258 pcg 1.1
259 pcg 1.31 # board box (aspect/canvas)
260    
261 pcg 1.91 # RIGHT PANE
262    
263     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
264     $hpane->set (position_set => 1);
265    
266     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
267 pcg 1.1
268     {
269 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
270 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
271 root 1.137 $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug
272 pcg 1.66
273     $vbox->add (my $hbox = new Gtk2::HBox);
274    
275 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
276 pcg 1.1
277 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
278 pcg 1.2
279 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
280 pcg 1.2 $scale->set_draw_value (0);
281 pcg 1.30 $scale->set_digits (0);
282 pcg 1.1
283 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
284     $self->{showmove} = int $self->{moveadj}->get_value;
285     $self->update_board;
286     });
287 pcg 1.1 }
288 pcg 1.31
289 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
290 pcg 1.82
291 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
292     for COLOUR_WHITE, COLOUR_BLACK;
293 pcg 1.100
294     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
295    
296 pcg 1.101 $buttonbox->add ($self->{button_pass} =
297 root 1.135 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1));
298 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
299     $self->{board_click}->(255, 255) if $self->{board_click};
300     });
301 pcg 1.102 $buttonbox->add ($self->{button_undo} =
302 root 1.135 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1));
303 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
304     $self->send (req_undo => channel => $self->{channel});
305     });
306     $buttonbox->add ($self->{button_resign} =
307 root 1.135 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1));
308 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
309     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
310     });
311 pcg 1.1
312 root 1.136 $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0);
313 pcg 1.73
314 root 1.135 $self->{chat}->signal_connect (tag_event => sub {
315     my (undef, $tag, $event, $content) = @_;
316     });
317    
318 pcg 1.96 $self->set_channel ($self->{channel});
319 pcg 1.86
320 pcg 1.96 $self->show_all;
321 pcg 1.1
322     $self;
323     }
324    
325 pcg 1.96 sub set_channel {
326     my ($self, $channel) = @_;
327    
328     $self->{channel} = $channel;
329    
330     if ($self->{channel} > 0) {
331     $self->listen ($self->{conn});
332    
333     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
334     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
335    
336     $self->signal_connect (delete_event => sub { $self->part; 1 });
337     $self->{chat}->signal_connect (command => sub {
338     my ($chat, $cmd, $arg) = @_;
339     if ($cmd eq "rsave") {
340     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
341     } else {
342     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
343     }
344     });
345     }
346     }
347    
348 root 1.111 ### JOIN/LEAVE ##############################################################
349    
350     sub join {
351     my ($self) = @_;
352     return if $self->{joined};
353    
354     $self->SUPER::join;
355     }
356    
357 root 1.125 sub part {
358     my ($self) = @_;
359    
360     $self->hide;
361     $self->SUPER::part;
362     }
363    
364 root 1.111 sub event_join {
365     my ($self) = @_;
366    
367     $self->SUPER::event_join (@_);
368     $self->init_tree;
369     $self->event_update_game;
370     }
371    
372     sub event_part {
373     my ($self) = @_;
374    
375     $self->SUPER::event_part;
376     $self->destroy;
377     }
378    
379 root 1.112 sub event_quit {
380     my ($self) = @_;
381    
382     $self->SUPER::event_quit;
383     $self->destroy;
384     }
385    
386 root 1.111 ### USERS ###################################################################
387    
388     sub draw_users {
389     my ($self, $inlay) = @_;
390    
391     for (sort keys %{$self->{users}}) {
392 root 1.135 $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>");
393 root 1.111 }
394     }
395    
396 pcg 1.1 sub event_update_users {
397 pcg 1.18 my ($self, $add, $update, $remove) = @_;
398 pcg 1.1
399 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
400 pcg 1.70
401 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
402     for @$remove;
403    
404 pcg 1.88 $self->{users_inlay}->refresh;
405 pcg 1.57
406     my %important;
407 pcg 1.98 $important{$self->{black}{name}}++;
408     $important{$self->{white}{name}}++;
409     $important{$self->{owner}{name}}++;
410 pcg 1.57
411     if (my @users = grep $important{$_->{name}}, @$add) {
412 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
413     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
414 pcg 1.57 }
415     if (my @users = grep $important{$_->{name}}, @$remove) {
416 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
417 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
418 pcg 1.57 }
419 pcg 1.1 }
420    
421 root 1.111 ### GAME INFO ###############################################################
422    
423     sub draw_setup {
424     my ($self, $inlay) = @_;
425    
426     return unless $self->{joined};
427    
428     my $rules = $self->{rules};
429    
430     my $text = "";
431    
432     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
433     if $self->{teacher};
434    
435     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
436     if $self->{owner}->is_valid;
437    
438     if ($self->is_inprogress) {
439     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
440     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
441     }
442     $text .= "\nType: " . util::toxml $gametype{$self->type};
443    
444     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
445    
446     $text .= "\nTime: ";
447    
448     if ($rules->{timesys} == TIMESYS_NONE) {
449     $text .= "UNLIMITED";
450     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
451     $text .= util::format_time $rules->{time};
452     $text .= " ABS";
453     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
454     $text .= util::format_time $rules->{time};
455     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
456     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
457     $text .= util::format_time $rules->{time};
458     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
459     }
460    
461     $text .= "\nFlags:";
462     $text .= " private" if $self->is_private;
463     $text .= " started" if $self->is_inprogress;
464     $text .= " adjourned" if $self->is_adjourned;
465     $text .= " scored" if $self->is_scored;
466     $text .= " saved" if $self->is_saved;
467    
468     if ($self->is_inprogress) {
469     $text .= "\nHandicap: " . $self->{handicap};
470     $text .= "\nKomi: " . $self->{komi};
471     $text .= "\nSize: " . $self->size_string;
472     }
473    
474     if ($self->is_scored) {
475     $text .= "\nResult: " . $self->score_string;
476     }
477    
478     $inlay->append_text ("<infoblock>$text</infoblock>");
479    
480     }
481    
482     sub event_update_game {
483 pcg 1.1 my ($self) = @_;
484 pcg 1.21
485 root 1.111 $self->SUPER::event_update_game;
486    
487     return unless $self->{joined};
488    
489     $self->{colour} = $self->player_colour ($self->{conn}{name});
490    
491     $self->{user}[COLOUR_BLACK] = $self->{black};
492     $self->{user}[COLOUR_WHITE] = $self->{white};
493    
494     # show board
495     if ($self->is_inprogress) {
496 root 1.113 if (!$self->{board}) {
497     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
498 root 1.111 $self->{board}->signal_connect (button_release => sub {
499 root 1.114 return unless $self->{cur_board};
500 root 1.111 if ($_[1] == 1) {
501     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
502     }
503     });
504 root 1.113 $self->{board}->show_all;
505 root 1.111 }
506     if (my $ch = delete $self->{challenge}) {
507     $_->{inlay}->destroy for values %$ch;
508     }
509     $self->update_cursor;
510     }
511    
512 root 1.113 my $title = defined $self->{channel}
513     ? $self->owner->as_string . " " . $self->opponent_string
514     : "Game Window";
515     $self->set_title ("KGS Game $title");
516     $self->{title}->set_text ($title); # title gets redrawn wrongly
517 root 1.137 $self->{title}->show; # workaround for refresh-bug
518 root 1.111
519     $self->{rules_inlay}->refresh;
520 root 1.113
521     if (exists $self->{teacher}) {
522     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
523     $self->{teacher_inlay}->clear;
524     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
525     . (util::toxml $self->{teacher}) . "</user>");
526     } elsif ($self->{teacher_inlay}) {
527     (delete $self->{teacher_inlay})->clear;
528     }
529 root 1.114
530     $self->update_cursor;
531 root 1.111 }
532    
533     sub event_update_rules {
534     my ($self, $rules) = @_;
535    
536     $self->{rules} = $rules;
537    
538     if ($self->{user}) {
539 root 1.113 # todo. gets drawn wrongly
540    
541 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
542     for COLOUR_BLACK, COLOUR_WHITE;
543     }
544    
545     sound::play 3, "gamestart";
546     $self->{rules_inlay}->refresh;
547     }
548    
549     ### BOARD DISPLAY ###########################################################
550    
551     sub update_timers {
552     my ($self, $timers) = @_;
553    
554     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
555    
556     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
557     my $t = $timers->[$colour];
558     $self->{userpanel}[$colour]->set_timer (
559     $running && $colour == $self->{whosemove} && $t->[0],
560     $t->[1] || $self->{rules}{time}
561     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
562     && $self->{rules}{interval} * $self->{rules}{count}),
563 root 1.113 $t->[2]);
564 root 1.111 }
565     }
566    
567     sub inject_set_gametime {
568     my ($self, $msg) = @_;
569    
570     $self->{timers} = [
571     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
572     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
573     ];
574    
575     $self->update_timers ($self->{timers})
576     if $self->{showmove} == @{$self->{path}};
577 pcg 1.1 }
578    
579 pcg 1.97 sub update_cursor {
580     my ($self) = @_;
581    
582 root 1.114 return unless $self->{cur_board};
583    
584 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
585     if ($self->{curnode}{move} == 0) {
586     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
587     } else {
588     $self->{whosemove} = 1 - $self->{cur_board}{last};
589     }
590     } else {
591     # Chinese, Aga, NZ all have manual placement
592     if ($self->{curnode}{move} < $self->{handicap}) {
593     $self->{whosemove} = COLOUR_BLACK;
594     } elsif ($self->{curnode}{move} == $self->{handicap}) {
595     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
596     } else {
597     $self->{whosemove} = 1 - $self->{cur_board}{last};
598     }
599     }
600    
601 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
602 pcg 1.99
603     delete $self->{board_click};
604    
605     if ($self->{teacher} eq $self->{app}{conn}) {
606     #TODO# # teaching mode not implemented
607 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
608     $self->{button_pass}->show;
609 pcg 1.102 $self->{button_undo}->hide;
610     $self->{button_resign}->hide;
611 pcg 1.101 $self->{board}->set (cursor => undef);
612    
613     } elsif ($running && $self->{colour} != COLOUR_NONE) {
614     # during game
615 pcg 1.102 $self->{button_undo}->show;
616     $self->{button_resign}->show;
617 pcg 1.101
618     if ($self->{cur_board}{score}) {
619     # during scoring
620 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
621     $self->{button_pass}->show;
622 pcg 1.101 $self->{board}->set (cursor => sub {
623     $_[0] & (MARK_B | MARK_W)
624     ? $_[0] ^ MARK_GRAYED
625     : $_[0];
626     });
627     $self->{board_click} = sub {
628     if ($_[0] == 255) {
629     $self->{button_pass}->sensitive (0);
630     $self->done;
631     } else {
632     $self->send (mark_dead =>
633     channel => $self->{channel},
634     x => $_[0],
635     y => $_[1],
636     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
637     );
638     }
639     };
640    
641 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
642 pcg 1.101 # normal move
643 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
644     $self->{button_pass}->show;
645 pcg 1.101 $self->{board}->set (cursor => sub {
646 root 1.114 $self->{cur_board}
647     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
648     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
649     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
650     : $_[0];
651 pcg 1.101 });
652     $self->{board_click} = sub {
653 root 1.114 return unless
654 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
655 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
656 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
657     $self->{board}->set (cursor => undef);
658     delete $self->{board_click};
659     $self->{button_pass}->sensitive (0);
660     };
661     } else {
662 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
663     $self->{button_pass}->show;
664 root 1.106 $self->{board}->set (cursor => undef);
665 pcg 1.101 }
666     } else {
667 pcg 1.102 $self->{button_undo}->hide;
668     $self->{button_resign}->hide;
669 pcg 1.101 $self->{button_pass}->hide;
670     $self->{board}->set (cursor => undef);
671 pcg 1.99 #TODO# # implement coordinate-grabbing
672 pcg 1.97 }
673     }
674    
675 pcg 1.23 sub update_board {
676     my ($self) = @_;
677 root 1.114
678 pcg 1.23 return unless $self->{path};
679    
680 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
681    
682     $self->{cur_board} = new KGS::Game::Board $self->{size};
683     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
684    
685 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
686     for COLOUR_WHITE, COLOUR_BLACK;
687    
688 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
689 pcg 1.97
690 pcg 1.105 if ($self->{cur_board}{score}) {
691     $self->{score_inlay} ||= $self->{chat}->new_inlay;
692     $self->{score_inlay}->clear;
693     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
694     . "\n<score>"
695     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
696     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
697     . "</score>");
698     } elsif ($self->{score_inlay}) {
699     (delete $self->{score_inlay})->clear;
700     }
701 root 1.120
702     $self->update_cursor;
703    
704 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
705     $self->{timers} = [
706     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
707     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
708     ];
709     $self->update_timers ($self->{timers});
710     } else {
711     $self->update_timers ([
712     [0, @{$self->{cur_board}{timer}[0]}],
713     [0, @{$self->{cur_board}{timer}[1]}],
714     ]);
715     }
716    
717 pcg 1.23 }
718    
719 pcg 1.1 sub event_update_tree {
720     my ($self) = @_;
721    
722 root 1.106 (delete $self->{undo_inlay})->clear
723     if $self->{undo_inlay};
724    
725 pcg 1.1 $self->{path} = $self->get_path;
726 pcg 1.30
727     if ($self->{moveadj}) {
728     my $upper = $self->{moveadj}->upper;
729     my $pos = $self->{moveadj}->get_value;
730 pcg 1.48 my $move = scalar @{$self->{path}};
731 pcg 1.30
732 pcg 1.48 $self->{moveadj}->upper ($move);
733 pcg 1.30
734     $self->{moveadj}->changed;
735     if ($pos == $upper) {
736 pcg 1.48 $self->{moveadj}->value ($move);
737     $self->{moveadj}->value_changed;
738 pcg 1.30 }
739     }
740 pcg 1.29 }
741    
742     sub event_update_comments {
743     my ($self, $node, $comment, $newnode) = @_;
744 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
745 pcg 1.29
746 pcg 1.30 my $text;
747    
748 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
749 pcg 1.29 if $newnode;
750    
751 pcg 1.30 for (split /\n/, $comment) {
752     $text .= "\n";
753 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
754 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
755 pcg 1.30 }
756 pcg 1.40
757     # coords only for 19x19 so far
758     $_ = util::toxml $_;
759 pcg 1.39 s{
760     (
761     \b
762     (?:[bw])?
763     [, ]{0,2}
764 pcg 1.41 [a-hj-t] # valid for upto 19x19
765 pcg 1.40 \s?
766 pcg 1.42 [1-9]?[0-9]
767 pcg 1.40 \b
768 pcg 1.39 )
769     }{
770     "<coord>$1</coord>";
771     }sgexi;
772    
773 pcg 1.30 $text .= $_;
774     }
775    
776 pcg 1.73 $self->{chat}->append_text ($text);
777 pcg 1.1 }
778    
779     sub event_move {
780     my ($self, $pass) = @_;
781 root 1.107
782 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
783 pcg 1.25 }
784    
785 root 1.111 ### GAMEPLAY EVENTS #########################################################
786 pcg 1.38
787 pcg 1.100 sub event_resign_game {
788     my ($self, $player) = @_;
789 pcg 1.54
790     sound::play 3, "resign";
791 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
792 pcg 1.39 . "\n<user>"
793 root 1.133 . (util::toxml $self->{user}[$player]->as_string)
794 root 1.113 . "</user> resigned."
795     . "\n<user>"
796 root 1.133 . (util::toxml $self->{user}[1 - $player]->as_string)
797 root 1.113 . "</user> wins the game."
798     . "</infoblock>");
799 pcg 1.38 }
800    
801 root 1.134 sub event_out_of_time {
802 pcg 1.100 my ($self, $player) = @_;
803    
804     sound::play 3, "timewin";
805 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
806 pcg 1.100 . "\n<user>"
807 root 1.134 . (util::toxml $self->{user}[$msg->{player}]->as_string)
808 root 1.113 . "</user> ran out of time and lost."
809     . "\n<user>"
810 root 1.134 . (util::toxml $self->{user}[1 - $msg->{player}]->as_string)
811 root 1.113 . "</user> wins the game."
812     . "</infoblock>");
813     }
814    
815     sub event_owner_left {
816     my ($self) = @_;
817    
818     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
819     . "\nThe owner of this game left.</infoblock>");
820     }
821    
822     sub event_teacher_left {
823     my ($self) = @_;
824    
825     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
826     . "\nThe teacher left the game.</infoblock>");
827 pcg 1.100 }
828    
829 pcg 1.102 sub event_done {
830     my ($self) = @_;
831    
832     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
833 root 1.108 sound::play 2, "info" unless $inlay->{count};
834 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
835     . "\nYour opponent pressed done. Now it's up to you.");
836 pcg 1.102 }
837 root 1.107 if ($self->{doneid} & 0x80000000) {
838 root 1.108 sound::play 2, "info" unless $inlay->{count};
839 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
840 root 1.108 . "\nThe board has changed.");
841 root 1.107 }
842    
843     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
844    
845     $self->{chat}->set_end;
846 pcg 1.102 }
847    
848 pcg 1.38 sub inject_final_result {
849     my ($self, $msg) = @_;
850    
851 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
852 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
853     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
854 pcg 1.42 . "</infoblock>"
855 pcg 1.38 );
856 pcg 1.37 }
857    
858 pcg 1.98 sub inject_req_undo {
859     my ($self, $msg) = @_;
860    
861     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
862     return if $inlay->{ignore};
863    
864 root 1.107 sound::play 2, "warning" unless $inlay->{count};
865 pcg 1.98 $inlay->{count}++;
866 pcg 1.101
867 pcg 1.98 $inlay->clear;
868     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
869     $inlay->append_button ("Grant", sub {
870 root 1.106 (delete $self->{undo_inlay})->clear;
871 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
872     });
873     $inlay->append_button ("Ignore", sub {
874     $inlay->clear;
875     $inlay->{ignore} = 1;
876     # but leave inlay, so further undo requests get counted
877     });
878    
879 pcg 1.101 $self->{chat}->set_end;
880 pcg 1.98 }
881    
882 pcg 1.97 sub inject_new_game {
883     my ($self, $msg) = @_;
884    
885 root 1.107 if ($msg->{cid} != $self->{cid}) {
886     $self->part;
887     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
888     }
889    
890     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
891 pcg 1.97 delete $self->{cid};
892     }
893    
894 root 1.111 ### CHALLENGE HANDLING ######################################################
895    
896 pcg 1.86 sub draw_challenge {
897 pcg 1.97 my ($self, $id) = @_;
898 pcg 1.86
899 pcg 1.98 my $info = $self->{challenge}{$id};
900     my $inlay = $info->{inlay};
901     my $rules = $info->{rules};
902 pcg 1.97
903 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
904     my $opponent = $as_black ? $info->{white} : $info->{black};
905 pcg 1.86
906 root 1.106 my ($size, $time, $interval, $count, $type);
907 pcg 1.97
908     if (!$self->{channel}) {
909     $inlay->append_text ("\nNotes: ");
910 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
911 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
912 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
913 pcg 1.97 0 => "No",
914     2 => "Yes",
915     );
916     } else {
917 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
918 pcg 1.97 }
919    
920     $inlay->append_text ("\nType: ");
921 root 1.106 $type = $inlay->append_optionmenu (
922 pcg 1.98 \$info->{gametype},
923 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
924     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
925     GAMETYPE_TEACHING , "Teaching (not yet)",
926     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
927 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
928     GAMETYPE_FREE , "Free",
929     GAMETYPE_RATED , "Rated",
930     sub {
931     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
932     },
933     );
934    
935     if ($self->{channel}) {
936     $inlay->append_text ("\nMy Colour: ");
937     $inlay->append_optionmenu (
938     \$as_black,
939     0 => "White",
940     1 => "Black",
941     sub {
942 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
943     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
944 pcg 1.97 }
945     }
946     );
947     }
948 pcg 1.86
949 pcg 1.97 $inlay->append_text ("\nRuleset: ");
950     $inlay->append_optionmenu (
951 pcg 1.98 \$info->{rules}{ruleset},
952 pcg 1.97 RULESET_JAPANESE , "Japanese",
953     RULESET_CHINESE , "Chinese",
954     RULESET_AGA , "AGA",
955     RULESET_NEW_ZEALAND, "New Zealand",
956     );
957    
958     $inlay->append_text ("\nSize: ");
959     $size = $inlay->append_optionmenu (
960 root 1.106 \$info->{rules}{size},
961     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
962     sub {
963     $type->set_history (5) # reset to free
964     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
965     },
966 pcg 1.97 );
967    
968     if ($self->{channel}) {
969     $inlay->append_text ("\nHandicap: ");
970 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
971 pcg 1.97
972     $inlay->append_text ("\nKomi: ");
973 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
974 pcg 1.97 }
975    
976     $inlay->append_text ("\nTimesys: ");
977     $inlay->append_optionmenu (
978 pcg 1.98 \$info->{rules}{timesys},
979 pcg 1.97 &TIMESYS_NONE => "None",
980     &TIMESYS_ABSOLUTE => "Absolute",
981     &TIMESYS_BYO_YOMI => "Byo Yomi",
982     &TIMESYS_CANADIAN => "Canadian",
983     sub {
984     my ($new) = @_;
985    
986     if ($new eq TIMESYS_NONE) {
987     $time->hide;
988     $interval->hide;
989     $count->hide;
990     } else {
991     $time->show;
992     $time->set_text ($self->{app}{defaults}{time});
993     if ($new eq TIMESYS_ABSOLUTE) {
994     $interval->hide;
995     $count->hide;
996     } else {
997     $interval->show;
998     $count->show;
999     if ($new eq TIMESYS_BYO_YOMI) {
1000     $interval->set_text ($self->{app}{defaults}{byo_time});
1001     $count->set_text ($self->{app}{defaults}{byo_period});
1002     } elsif ($new eq TIMESYS_CANADIAN) {
1003     $interval->set_text ($self->{app}{defaults}{can_time});
1004     $count->set_text ($self->{app}{defaults}{can_period});
1005     }
1006     }
1007     }
1008     }
1009     );
1010    
1011     $inlay->append_text ("\nMain Time: ");
1012 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1013 pcg 1.97 $inlay->append_text ("\nInterval: ");
1014 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1015 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1016 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1017 pcg 1.97
1018     $inlay->append_text ("\n");
1019    
1020     if (!$self->{channel}) {
1021     $inlay->append_button ("Create Challenge", sub {
1022     $inlay->clear;
1023     $self->{cid} = $self->{conn}->alloc_clientid;
1024     $self->send (new_game =>
1025 pcg 1.98 channel => delete $self->{roomid},
1026     gametype => $info->{gametype},
1027     cid => $self->{cid},
1028     flags => $info->{flags},
1029     rules => $info->{rules},
1030     notes => $info->{notes},
1031 pcg 1.97 );
1032     });
1033     } else {
1034     $inlay->append_button ("OK", sub {
1035     $inlay->clear;
1036     $self->send (challenge =>
1037 pcg 1.98 channel => $self->{channel},
1038     black => $info->{black},
1039     white => $info->{white},
1040     gametype => $info->{gametype},
1041     cid => $info->{cid},
1042     rules => $info->{rules},
1043 pcg 1.97 );
1044     });
1045     if (exists $self->{challenge}{""}) {
1046     $inlay->append_button ("Reject", sub {
1047     $inlay->clear;
1048     $self->send (reject_challenge =>
1049 pcg 1.98 channel => $self->{channel},
1050     name => $opponent->{name},
1051     gametype => $info->{gametype},
1052     cid => $info->{cid},
1053     rules => $info->{rules},
1054 pcg 1.97 );
1055     });
1056     }
1057     }
1058 pcg 1.86 }
1059    
1060 root 1.111 sub new_game_challenge {
1061     my ($self) = @_;
1062    
1063     my $d = $self->{app}{defaults};
1064    
1065     $self->{challenge}{""} = {
1066     gametype => $d->{gametype},
1067     flags => 0,
1068     notes => $d->{stones},
1069     rules => {
1070     ruleset => $d->{ruleset},
1071     size => $d->{size},
1072     timesys => $d->{timesys},
1073     time => $d->{time},
1074     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1075     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1076     },
1077 pcg 1.88
1078 root 1.111 inlay => $self->{chat}->new_inlay,
1079     };
1080     $self->draw_challenge ("");
1081 pcg 1.88 }
1082    
1083 pcg 1.68 sub event_challenge {
1084 pcg 1.98 my ($self, $info) = @_;
1085 pcg 1.68
1086 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1087     my $opponent = $as_black ? $info->{white} : $info->{black};
1088 pcg 1.86
1089 pcg 1.97 my $id = $opponent->{name};
1090 root 1.108
1091     sound::play 2, "info";
1092 pcg 1.86
1093 pcg 1.98 $self->{challenge}{$id} = $info;
1094     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1095     exists $self->{challenge}{""}
1096 root 1.110 ? "Challenge from " . $opponent->as_string
1097     : "Challenge to " . $opponent->as_string,
1098 pcg 1.97 sub {
1099     $self->{challenge}{$id}{inlay} = $_[0];
1100     $self->draw_challenge ($id);
1101     },
1102 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1103 pcg 1.97 );
1104 pcg 1.68 }
1105    
1106 pcg 1.1 1;
1107