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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.142
Committed: Sat Jul 2 00:47:41 2005 UTC (18 years, 10 months ago) by root
Content type: text/plain
Branch: MAIN
CVS Tags: HEAD
Changes since 1.141: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 root 1.111 ### GO CLOCK WIDGET #########################################################
6    
7 pcg 1.23 package game::goclock;
8    
9 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
10     # is completely borked.
11    
12 pcg 1.23 use Time::HiRes ();
13    
14     use KGS::Constants;
15    
16 pcg 1.82 use Glib::Object::Subclass
17     Gtk2::Label;
18 pcg 1.23
19 pcg 1.82 sub INIT_INSTANCE {
20     my $self = shift;
21 pcg 1.23
22 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
23 pcg 1.83
24 pcg 1.23 $self->{set} = sub { };
25 pcg 1.86 $self->{format} = sub { "???" };
26 pcg 1.82 }
27 pcg 1.23
28 root 1.106 sub FINALIZE_INSTANCE {
29     my $self = shift;
30    
31     $self->stop;
32     }
33    
34 pcg 1.38 sub configure {
35 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
36    
37     if ($timesys == TIMESYS_ABSOLUTE) {
38 pcg 1.105 $self->{format} = sub {
39 root 1.113 if ($_[0] < 0) {
40 pcg 1.105 "TIMEOUT";
41     } else {
42     util::format_time $_[0];
43     }
44     };
45 pcg 1.23
46     } elsif ($timesys == TIMESYS_BYO_YOMI) {
47     my $low = $interval * $count;
48    
49     $self->{format} = sub {
50 root 1.113 if ($_[0] < 0) {
51 pcg 1.105 "TIMEOUT";
52     } elsif ($_[0] > $low) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.34 sprintf "%s (%d)",
56 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
57 pcg 1.43 ($_[0] - 1) / $interval;
58 pcg 1.23 }
59     };
60    
61     } elsif ($timesys == TIMESYS_CANADIAN) {
62     $self->{format} = sub {
63 root 1.113 if ($_[0] < 0) {
64 pcg 1.105 "TIMEOUT";
65     } elsif (!$self->{moves}) {
66 pcg 1.37 util::format_time $_[0] - $low;
67 pcg 1.23 } else {
68 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
69    
70 pcg 1.62 sprintf "%s/%d =%d",
71 pcg 1.37 util::format_time $time,
72 pcg 1.34 $self->{moves},
73 pcg 1.75 $self->{moves} > 1
74     ? $time / $self->{moves}
75     : $interval;
76 pcg 1.23 }
77     };
78    
79     } else {
80     # none, or unknown
81 pcg 1.105 $self->{format} = sub { "-" }
82 pcg 1.23 }
83     }
84    
85     sub refresh {
86     my ($self, $timestamp) = @_;
87 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
88 pcg 1.102
89 pcg 1.36 # we round the timer value slightly... the protocol isn't exact anyways,
90     # and this gives smoother timers ;)
91 pcg 1.102 my $timer2 = int $timer + 0.4;
92    
93 pcg 1.105 $self->set_text ($self->{format}->($timer2));
94 pcg 1.23
95     $timer - int $timer;
96     }
97    
98     sub set_time {
99 root 1.106 my ($self, $start, $time, $moves) = @_;
100    
101     $self->{time} = $time;
102     $self->{moves} = $moves;
103 pcg 1.23
104 root 1.106 if ($start) {
105     $self->{start} = $start;
106     $self->start;
107     } else {
108     $self->stop;
109 pcg 1.27 $self->refresh ($self->{start});
110     }
111 pcg 1.23 }
112    
113     sub start {
114 root 1.106 my ($self) = @_;
115 pcg 1.23
116 pcg 1.36 $self->stop;
117 pcg 1.23
118     my $timeout; $timeout = sub {
119 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
120 pcg 1.27 $next += 1000 if $next < 0;
121 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
122     0;
123     };
124    
125     $timeout->();
126     }
127    
128     sub stop {
129     my ($self) = @_;
130    
131     remove Glib::Source delete $self->{timeout} if $self->{timeout};
132 pcg 1.24 }
133    
134 root 1.111 ### USER PANEL ##############################################################
135    
136 pcg 1.23 package game::userpanel;
137    
138 root 1.113 use KGS::Constants;
139    
140 pcg 1.82 use Glib::Object::Subclass
141 root 1.113 Gtk2::Frame,
142 pcg 1.82 properties => [
143 root 1.113 Glib::ParamSpec->IV ("colour", "colour", "User Colour",
144     COLOUR_BLACK, COLOUR_WHITE, COLOUR_BLACK,
145     [qw(construct-only readable writable)]),
146 pcg 1.82 ];
147 pcg 1.23
148 pcg 1.82 sub INIT_INSTANCE {
149     my ($self) = @_;
150 pcg 1.23
151 root 1.128 $self->add ($self->{window} = my $window = new Gtk2::EventBox); # for bg
152    
153     $window->add (my $vbox = new Gtk2::VBox);
154 pcg 1.26
155 root 1.113 $vbox->pack_start (($self->{name} = new Gtk2::Label "-"), 1, 1, 0);
156     $vbox->pack_start (($self->{info} = new Gtk2::Label "-"), 1, 1, 0);
157     $vbox->pack_start (($self->{clock} = new game::goclock), 1, 1, 0);
158 pcg 1.23
159 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
160    
161 pcg 1.23 $self;
162 root 1.128 }
163    
164     sub SET_PROPERTY {
165     my ($self, $pspec, $value) = @_;
166    
167     $self->{$pspec->get_name} = $value;
168    
169     $self->set_name ("userpanel-$self->{colour}");
170 pcg 1.23 }
171    
172 pcg 1.37 sub configure {
173 pcg 1.69 my ($self, $app, $user, $rules) = @_;
174 pcg 1.23
175 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
176     $self->{name}->set_text ($user->as_string);
177 pcg 1.26
178 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
179 elmex 1.132 unless ($::config{suppress_userpic}) {
180 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data undef);
181     }
182 pcg 1.33 $self->{imagebox}->show_all;
183 pcg 1.32
184 pcg 1.52 if ($user->has_pic) {
185     # the big picture...
186 pcg 1.69 $app->userpic ($user->{name}, sub {
187 pcg 1.52 return unless $self->{imagebox};
188 pcg 1.69
189 pcg 1.52 if ($_[0]) {
190     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
191 elmex 1.132 unless ($::config{suppress_userpic}) {
192 elmex 1.131 $self->{imagebox}->add (gtk::image_from_data $_[0]);
193     }
194 pcg 1.52 $self->{imagebox}->show_all;
195     }
196     });
197     }
198 pcg 1.26 }
199    
200 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
201 pcg 1.23 }
202    
203 pcg 1.102 sub set_captures {
204     my ($self, $captures) = @_;
205    
206     $self->{info}->set_text ("$captures pris.");
207     }
208    
209     sub set_timer {
210 root 1.106 my ($self, $start, $time, $moves) = @_;
211 pcg 1.23
212 root 1.106 $self->{clock}->set_time ($start, $time, $moves);
213 pcg 1.23 }
214    
215 root 1.111 ### GAME WINDOW #############################################################
216    
217 pcg 1.1 package game;
218    
219 pcg 1.83 use Scalar::Util qw(weaken);
220    
221 pcg 1.1 use KGS::Constants;
222     use KGS::Game::Board;
223    
224 pcg 1.74 use Gtk2::GoBoard;
225 root 1.142 use Games::Go::SimpleBoard;
226 pcg 1.74
227 pcg 1.102 use base KGS::Game;
228     use base KGS::Listener::Game;
229    
230 pcg 1.83 use Glib::Object::Subclass
231     Gtk2::Window;
232    
233 pcg 1.15 use POSIX qw(ceil);
234    
235 pcg 1.1 sub new {
236 pcg 1.83 my ($self, %arg) = @_;
237 root 1.121
238 pcg 1.83 $self = $self->Glib::Object::new;
239     $self->{$_} = delete $arg{$_} for keys %arg;
240 pcg 1.1
241 root 1.121 gtk::state $self, "game::window", undef, window_size => [620, 460];
242 root 1.126 $self->set (allow_shrink => 1);
243 pcg 1.1
244 pcg 1.87 $self->signal_connect (destroy => sub {
245     $self->unlisten;
246     delete $self->{app}{game}{$self->{channel}};
247     %{$_[0]} = ();
248     });#d#
249 pcg 1.1
250 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
251 root 1.121 gtk::state $hpane, "game::hpane", undef, position => 420;
252 pcg 1.1
253 pcg 1.36 # LEFT PANE
254    
255 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
256 pcg 1.31
257 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
258 pcg 1.1
259 pcg 1.31 # board box (aspect/canvas)
260    
261 pcg 1.91 # RIGHT PANE
262    
263     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
264     $hpane->set (position_set => 1);
265    
266     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
267 pcg 1.1
268     {
269 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
270 root 1.113 $vbox->add ($self->{title} = new Gtk2::Label "-");
271 root 1.137 $self->{title}->set (visible => 0, no_show_all => 1); # workaround for refresh-bug
272 pcg 1.66
273     $vbox->add (my $hbox = new Gtk2::HBox);
274    
275 root 1.113 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 0, 0);
276 pcg 1.1
277 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
278 pcg 1.2
279 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
280 pcg 1.2 $scale->set_draw_value (0);
281 pcg 1.30 $scale->set_digits (0);
282 pcg 1.1
283 pcg 1.104 $self->{moveadj}->signal_connect (value_changed => sub {
284     $self->{showmove} = int $self->{moveadj}->get_value;
285     $self->update_board;
286     });
287 pcg 1.1 }
288 pcg 1.31
289 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
290 pcg 1.82
291 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
292     for COLOUR_WHITE, COLOUR_BLACK;
293 pcg 1.100
294     $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
295    
296 pcg 1.101 $buttonbox->add ($self->{button_pass} =
297 root 1.135 Gtk2::Button->Glib::Object::new (label => "Pass", visible => 0, no_show_all => 1));
298 pcg 1.101 $self->{button_pass}->signal_connect (clicked => sub {
299     $self->{board_click}->(255, 255) if $self->{board_click};
300     });
301 pcg 1.102 $buttonbox->add ($self->{button_undo} =
302 root 1.135 Gtk2::Button->Glib::Object::new (label => "Undo", visible => 0, no_show_all => 1));
303 pcg 1.102 $self->{button_undo}->signal_connect (clicked => sub {
304     $self->send (req_undo => channel => $self->{channel});
305     });
306     $buttonbox->add ($self->{button_resign} =
307 root 1.135 Gtk2::Button->Glib::Object::new (label => "Resign", visible => 0, no_show_all => 1));
308 pcg 1.102 $self->{button_resign}->signal_connect (clicked => sub {
309     $self->send (resign_game => channel => $self->{channel}, player => $self->{colour});
310     });
311 pcg 1.1
312 root 1.136 $vbox->pack_start (($self->{chat} = new chat app => $self->{app}), 1, 1, 0);
313 pcg 1.73
314 root 1.135 $self->{chat}->signal_connect (tag_event => sub {
315     my (undef, $tag, $event, $content) = @_;
316     });
317    
318 pcg 1.96 $self->set_channel ($self->{channel});
319 pcg 1.86
320 pcg 1.96 $self->show_all;
321 pcg 1.1
322     $self;
323     }
324    
325 pcg 1.96 sub set_channel {
326     my ($self, $channel) = @_;
327    
328     $self->{channel} = $channel;
329    
330 root 1.139 if (defined $self->{channel}) {
331 pcg 1.96 $self->listen ($self->{conn});
332    
333     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
334     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
335    
336     $self->signal_connect (delete_event => sub { $self->part; 1 });
337     $self->{chat}->signal_connect (command => sub {
338     my ($chat, $cmd, $arg) = @_;
339     if ($cmd eq "rsave") {
340 root 1.138 local $Storable::forgive_me = 1;
341     #Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
342     Storable::nstore { %$self }, $arg;#d#
343 pcg 1.96 } else {
344     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
345     }
346     });
347     }
348     }
349    
350 root 1.111 ### JOIN/LEAVE ##############################################################
351    
352     sub join {
353     my ($self) = @_;
354     return if $self->{joined};
355    
356     $self->SUPER::join;
357     }
358    
359 root 1.125 sub part {
360     my ($self) = @_;
361    
362     $self->hide;
363     $self->SUPER::part;
364     }
365    
366 root 1.111 sub event_join {
367     my ($self) = @_;
368    
369     $self->SUPER::event_join (@_);
370     $self->init_tree;
371     $self->event_update_game;
372     }
373    
374     sub event_part {
375     my ($self) = @_;
376    
377     $self->SUPER::event_part;
378     $self->destroy;
379     }
380    
381 root 1.112 sub event_quit {
382     my ($self) = @_;
383    
384     $self->SUPER::event_quit;
385     $self->destroy;
386     }
387    
388 root 1.111 ### USERS ###################################################################
389    
390     sub draw_users {
391     my ($self, $inlay) = @_;
392    
393     for (sort keys %{$self->{users}}) {
394 root 1.135 $inlay->append_text ("\t<user>" . $self->{users}{$_}->as_string . "</user>");
395 root 1.111 }
396     }
397    
398 pcg 1.1 sub event_update_users {
399 pcg 1.18 my ($self, $add, $update, $remove) = @_;
400 pcg 1.1
401 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
402 pcg 1.70
403 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
404     for @$remove;
405    
406 pcg 1.88 $self->{users_inlay}->refresh;
407 pcg 1.57
408     my %important;
409 pcg 1.98 $important{$self->{black}{name}}++;
410     $important{$self->{white}{name}}++;
411     $important{$self->{owner}{name}}++;
412 pcg 1.57
413     if (my @users = grep $important{$_->{name}}, @$add) {
414 root 1.124 $self->{chat}->append_text ("\n<leader>Joins:</leader>");
415     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
416 pcg 1.57 }
417     if (my @users = grep $important{$_->{name}}, @$remove) {
418 root 1.122 $self->{chat}->append_text ("\n<leader>Parts:</leader>");
419 root 1.124 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
420 pcg 1.57 }
421 pcg 1.1 }
422    
423 root 1.111 ### GAME INFO ###############################################################
424    
425     sub draw_setup {
426     my ($self, $inlay) = @_;
427    
428     return unless $self->{joined};
429    
430     my $rules = $self->{rules};
431    
432     my $text = "";
433    
434     $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
435     if $self->{teacher};
436    
437     $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
438     if $self->{owner}->is_valid;
439    
440     if ($self->is_inprogress) {
441     $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
442     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
443     }
444     $text .= "\nType: " . util::toxml $gametype{$self->type};
445    
446     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
447    
448     $text .= "\nTime: ";
449    
450     if ($rules->{timesys} == TIMESYS_NONE) {
451     $text .= "UNLIMITED";
452     } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
453     $text .= util::format_time $rules->{time};
454     $text .= " ABS";
455     } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
456     $text .= util::format_time $rules->{time};
457     $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
458     } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
459     $text .= util::format_time $rules->{time};
460     $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
461     }
462    
463     $text .= "\nFlags:";
464     $text .= " private" if $self->is_private;
465     $text .= " started" if $self->is_inprogress;
466     $text .= " adjourned" if $self->is_adjourned;
467     $text .= " scored" if $self->is_scored;
468     $text .= " saved" if $self->is_saved;
469    
470     if ($self->is_inprogress) {
471     $text .= "\nHandicap: " . $self->{handicap};
472     $text .= "\nKomi: " . $self->{komi};
473     $text .= "\nSize: " . $self->size_string;
474     }
475    
476     if ($self->is_scored) {
477     $text .= "\nResult: " . $self->score_string;
478     }
479    
480     $inlay->append_text ("<infoblock>$text</infoblock>");
481    
482     }
483    
484     sub event_update_game {
485 pcg 1.1 my ($self) = @_;
486 pcg 1.21
487 root 1.111 $self->SUPER::event_update_game;
488    
489     return unless $self->{joined};
490    
491     $self->{colour} = $self->player_colour ($self->{conn}{name});
492    
493     $self->{user}[COLOUR_BLACK] = $self->{black};
494     $self->{user}[COLOUR_WHITE] = $self->{white};
495    
496     # show board
497     if ($self->is_inprogress) {
498 root 1.113 if (!$self->{board}) {
499     $self->{left}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
500 root 1.111 $self->{board}->signal_connect (button_release => sub {
501 root 1.114 return unless $self->{cur_board};
502 root 1.111 if ($_[1] == 1) {
503     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
504     }
505     });
506 root 1.113 $self->{board}->show_all;
507 root 1.111 }
508     if (my $ch = delete $self->{challenge}) {
509     $_->{inlay}->destroy for values %$ch;
510     }
511     $self->update_cursor;
512     }
513    
514 root 1.113 my $title = defined $self->{channel}
515     ? $self->owner->as_string . " " . $self->opponent_string
516     : "Game Window";
517     $self->set_title ("KGS Game $title");
518     $self->{title}->set_text ($title); # title gets redrawn wrongly
519 root 1.137 $self->{title}->show; # workaround for refresh-bug
520 root 1.111
521     $self->{rules_inlay}->refresh;
522 root 1.113
523     if (exists $self->{teacher}) {
524     $self->{teacher_inlay} ||= $self->{chat}->new_inlay;
525     $self->{teacher_inlay}->clear;
526     $self->{teacher_inlay}->append_text ("\n<header>Teacher:</header> <user>"
527     . (util::toxml $self->{teacher}) . "</user>");
528     } elsif ($self->{teacher_inlay}) {
529     (delete $self->{teacher_inlay})->clear;
530     }
531 root 1.114
532     $self->update_cursor;
533 root 1.111 }
534    
535     sub event_update_rules {
536     my ($self, $rules) = @_;
537    
538     $self->{rules} = $rules;
539    
540     if ($self->{user}) {
541 root 1.113 # todo. gets drawn wrongly
542    
543 root 1.111 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
544     for COLOUR_BLACK, COLOUR_WHITE;
545     }
546    
547     sound::play 3, "gamestart";
548     $self->{rules_inlay}->refresh;
549     }
550    
551     ### BOARD DISPLAY ###########################################################
552    
553     sub update_timers {
554     my ($self, $timers) = @_;
555    
556     my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher};
557    
558     for my $colour (COLOUR_BLACK, COLOUR_WHITE) {
559     my $t = $timers->[$colour];
560     $self->{userpanel}[$colour]->set_timer (
561     $running && $colour == $self->{whosemove} && $t->[0],
562     $t->[1] || $self->{rules}{time}
563     + ($self->{rules}{timesys} == TIMESYS_BYO_YOMI
564     && $self->{rules}{interval} * $self->{rules}{count}),
565 root 1.113 $t->[2]);
566 root 1.111 }
567     }
568    
569     sub inject_set_gametime {
570     my ($self, $msg) = @_;
571    
572     $self->{timers} = [
573     [$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}],
574     [$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}],
575     ];
576    
577     $self->update_timers ($self->{timers})
578     if $self->{showmove} == @{$self->{path}};
579 pcg 1.1 }
580    
581 pcg 1.97 sub update_cursor {
582     my ($self) = @_;
583    
584 root 1.114 return unless $self->{cur_board};
585    
586 root 1.130 if ($self->{rules}{ruleset} == RULESET_JAPANESE) {
587     if ($self->{curnode}{move} == 0) {
588     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
589     } else {
590     $self->{whosemove} = 1 - $self->{cur_board}{last};
591     }
592     } else {
593     # Chinese, Aga, NZ all have manual placement
594     if ($self->{curnode}{move} < $self->{handicap}) {
595     $self->{whosemove} = COLOUR_BLACK;
596     } elsif ($self->{curnode}{move} == $self->{handicap}) {
597     $self->{whosemove} = $self->{handicap} ? COLOUR_WHITE : COLOUR_BLACK;
598     } else {
599     $self->{whosemove} = 1 - $self->{cur_board}{last};
600     }
601     }
602    
603 pcg 1.104 my $running = $self->{showmove} == @{$self->{path}} && $self->is_active;
604 pcg 1.99
605     delete $self->{board_click};
606    
607     if ($self->{teacher} eq $self->{app}{conn}) {
608     #TODO# # teaching mode not implemented
609 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
610     $self->{button_pass}->show;
611 pcg 1.102 $self->{button_undo}->hide;
612     $self->{button_resign}->hide;
613 pcg 1.101 $self->{board}->set (cursor => undef);
614    
615     } elsif ($running && $self->{colour} != COLOUR_NONE) {
616     # during game
617 pcg 1.102 $self->{button_undo}->show;
618     $self->{button_resign}->show;
619 pcg 1.101
620     if ($self->{cur_board}{score}) {
621     # during scoring
622 root 1.127 $self->{button_pass}->set (label => "Done", sensitive => 1);
623     $self->{button_pass}->show;
624 pcg 1.101 $self->{board}->set (cursor => sub {
625     $_[0] & (MARK_B | MARK_W)
626     ? $_[0] ^ MARK_GRAYED
627     : $_[0];
628     });
629     $self->{board_click} = sub {
630     if ($_[0] == 255) {
631     $self->{button_pass}->sensitive (0);
632     $self->done;
633     } else {
634     $self->send (mark_dead =>
635     channel => $self->{channel},
636     x => $_[0],
637     y => $_[1],
638     dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED),
639     );
640     }
641     };
642    
643 root 1.106 } elsif ($self->{colour} == $self->{whosemove}) {
644 pcg 1.101 # normal move
645 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 1);
646     $self->{button_pass}->show;
647 pcg 1.101 $self->{board}->set (cursor => sub {
648 root 1.114 $self->{cur_board}
649     && $self->{cur_board}->is_valid_move ($self->{colour}, $_[1], $_[2],
650     $self->{rules}{ruleset} == RULESET_NEW_ZEALAND)
651     ? $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B)
652     : $_[0];
653 pcg 1.101 });
654     $self->{board_click} = sub {
655 root 1.114 return unless
656 root 1.129 $self->{cur_board}->is_valid_move ($self->{colour}, $_[0], $_[1],
657 root 1.114 $self->{rules}{ruleset} == RULESET_NEW_ZEALAND);
658 pcg 1.101 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
659     $self->{board}->set (cursor => undef);
660     delete $self->{board_click};
661     $self->{button_pass}->sensitive (0);
662     };
663     } else {
664 root 1.127 $self->{button_pass}->set (label => "Pass", sensitive => 0);
665     $self->{button_pass}->show;
666 root 1.106 $self->{board}->set (cursor => undef);
667 pcg 1.101 }
668     } else {
669 pcg 1.102 $self->{button_undo}->hide;
670     $self->{button_resign}->hide;
671 pcg 1.101 $self->{button_pass}->hide;
672     $self->{board}->set (cursor => undef);
673 pcg 1.99 #TODO# # implement coordinate-grabbing
674 pcg 1.97 }
675     }
676    
677 pcg 1.23 sub update_board {
678     my ($self) = @_;
679 root 1.114
680 pcg 1.23 return unless $self->{path};
681    
682 root 1.119 $self->{board_label}->set_text ("Move " . ($self->{showmove} - 1));
683    
684     $self->{cur_board} = new KGS::Game::Board $self->{size};
685     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]);
686    
687 root 1.114 $self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_])
688     for COLOUR_WHITE, COLOUR_BLACK;
689    
690 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
691 pcg 1.97
692 pcg 1.105 if ($self->{cur_board}{score}) {
693     $self->{score_inlay} ||= $self->{chat}->new_inlay;
694     $self->{score_inlay}->clear;
695     $self->{score_inlay}->append_text ("\n<header>Scoring</header>"
696     . "\n<score>"
697     . "White: $self->{cur_board}{score}[COLOUR_WHITE], "
698     . "Black: $self->{cur_board}{score}[COLOUR_BLACK]"
699     . "</score>");
700     } elsif ($self->{score_inlay}) {
701     (delete $self->{score_inlay})->clear;
702     }
703 root 1.120
704     $self->update_cursor;
705    
706 root 1.130 if ($self->{showmove} == @{$self->{path}}) {
707     $self->{timers} = [
708     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}],
709     [$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}],
710     ];
711     $self->update_timers ($self->{timers});
712     } else {
713     $self->update_timers ([
714     [0, @{$self->{cur_board}{timer}[0]}],
715     [0, @{$self->{cur_board}{timer}[1]}],
716     ]);
717     }
718    
719 pcg 1.23 }
720    
721 pcg 1.1 sub event_update_tree {
722     my ($self) = @_;
723    
724 root 1.106 (delete $self->{undo_inlay})->clear
725     if $self->{undo_inlay};
726    
727 pcg 1.1 $self->{path} = $self->get_path;
728 pcg 1.30
729     if ($self->{moveadj}) {
730     my $upper = $self->{moveadj}->upper;
731     my $pos = $self->{moveadj}->get_value;
732 pcg 1.48 my $move = scalar @{$self->{path}};
733 pcg 1.30
734 pcg 1.48 $self->{moveadj}->upper ($move);
735 pcg 1.30
736     $self->{moveadj}->changed;
737     if ($pos == $upper) {
738 pcg 1.48 $self->{moveadj}->value ($move);
739     $self->{moveadj}->value_changed;
740 pcg 1.30 }
741     }
742 pcg 1.29 }
743    
744     sub event_update_comments {
745     my ($self, $node, $comment, $newnode) = @_;
746 root 1.130 $self->SUPER::event_update_comments ($node, $comment, $newnode);
747 pcg 1.29
748 pcg 1.30 my $text;
749    
750 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
751 pcg 1.29 if $newnode;
752    
753 pcg 1.30 for (split /\n/, $comment) {
754     $text .= "\n";
755 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
756 root 1.123 $text .= "<user>" . (util::toxml $1) . "</user>:";
757 pcg 1.30 }
758 pcg 1.40
759     # coords only for 19x19 so far
760     $_ = util::toxml $_;
761 pcg 1.39 s{
762     (
763     \b
764     (?:[bw])?
765     [, ]{0,2}
766 pcg 1.41 [a-hj-t] # valid for upto 19x19
767 pcg 1.40 \s?
768 pcg 1.42 [1-9]?[0-9]
769 pcg 1.40 \b
770 pcg 1.39 )
771     }{
772     "<coord>$1</coord>";
773     }sgexi;
774    
775 pcg 1.30 $text .= $_;
776     }
777    
778 pcg 1.73 $self->{chat}->append_text ($text);
779 pcg 1.1 }
780    
781     sub event_move {
782     my ($self, $pass) = @_;
783 root 1.107
784 pcg 1.1 sound::play 1, $pass ? "pass" : "move";
785 pcg 1.25 }
786    
787 root 1.111 ### GAMEPLAY EVENTS #########################################################
788 pcg 1.38
789 pcg 1.100 sub event_resign_game {
790     my ($self, $player) = @_;
791 pcg 1.54
792     sound::play 3, "resign";
793 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
794 pcg 1.39 . "\n<user>"
795 root 1.133 . (util::toxml $self->{user}[$player]->as_string)
796 root 1.113 . "</user> resigned."
797     . "\n<user>"
798 root 1.133 . (util::toxml $self->{user}[1 - $player]->as_string)
799 root 1.113 . "</user> wins the game."
800     . "</infoblock>");
801 pcg 1.38 }
802    
803 root 1.134 sub event_out_of_time {
804 pcg 1.100 my ($self, $player) = @_;
805    
806     sound::play 3, "timewin";
807 pcg 1.104 $self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>"
808 pcg 1.100 . "\n<user>"
809 root 1.141 . (util::toxml $self->{user}[1 - $msg->{1 - player}]->as_string)
810 root 1.113 . "</user> ran out of time and lost."
811     . "\n<user>"
812 root 1.140 . (util::toxml $self->{user}[$msg->{player}]->as_string)
813 root 1.113 . "</user> wins the game."
814     . "</infoblock>");
815     }
816    
817     sub event_owner_left {
818     my ($self) = @_;
819    
820     $self->{chat}->append_text ("\n<infoblock><header>Owner left</header>"
821     . "\nThe owner of this game left.</infoblock>");
822     }
823    
824     sub event_teacher_left {
825     my ($self) = @_;
826    
827     $self->{chat}->append_text ("\n<infoblock><header>Teacher left</header>"
828     . "\nThe teacher left the game.</infoblock>");
829 pcg 1.100 }
830    
831 pcg 1.102 sub event_done {
832     my ($self) = @_;
833    
834     if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) {
835 root 1.108 sound::play 2, "info" unless $inlay->{count};
836 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done</header>"
837     . "\nYour opponent pressed done. Now it's up to you.");
838 pcg 1.102 }
839 root 1.107 if ($self->{doneid} & 0x80000000) {
840 root 1.108 sound::play 2, "info" unless $inlay->{count};
841 root 1.107 $self->{chat}->append_text ("\n<infoblock><header>Press Done Again</header>"
842 root 1.108 . "\nThe board has changed.");
843 root 1.107 }
844    
845     $self->{button_pass}->sensitive (!$self->{done}[$self->{colour}]);
846    
847     $self->{chat}->set_end;
848 pcg 1.102 }
849    
850 pcg 1.38 sub inject_final_result {
851     my ($self, $msg) = @_;
852    
853 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
854 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
855     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
856 pcg 1.42 . "</infoblock>"
857 pcg 1.38 );
858 pcg 1.37 }
859    
860 pcg 1.98 sub inject_req_undo {
861     my ($self, $msg) = @_;
862    
863     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
864     return if $inlay->{ignore};
865    
866 root 1.107 sound::play 2, "warning" unless $inlay->{count};
867 pcg 1.98 $inlay->{count}++;
868 pcg 1.101
869 pcg 1.98 $inlay->clear;
870     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
871     $inlay->append_button ("Grant", sub {
872 root 1.106 (delete $self->{undo_inlay})->clear;
873 pcg 1.98 $self->send (grant_undo => channel => $self->{channel});
874     });
875     $inlay->append_button ("Ignore", sub {
876     $inlay->clear;
877     $inlay->{ignore} = 1;
878     # but leave inlay, so further undo requests get counted
879     });
880    
881 pcg 1.101 $self->{chat}->set_end;
882 pcg 1.98 }
883    
884 pcg 1.97 sub inject_new_game {
885     my ($self, $msg) = @_;
886    
887 root 1.107 if ($msg->{cid} != $self->{cid}) {
888     $self->part;
889     warn "ERROR: challenge id mismatch, PLEASE REPORT, especially the circumstances (many games open? etc..)\n";#d#
890     }
891    
892     $self->{chat}->append_text ("\n<header>Game successfully created on server.</header>");
893 pcg 1.97 delete $self->{cid};
894     }
895    
896 root 1.111 ### CHALLENGE HANDLING ######################################################
897    
898 pcg 1.86 sub draw_challenge {
899 pcg 1.97 my ($self, $id) = @_;
900 pcg 1.86
901 pcg 1.98 my $info = $self->{challenge}{$id};
902     my $inlay = $info->{inlay};
903     my $rules = $info->{rules};
904 pcg 1.97
905 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
906     my $opponent = $as_black ? $info->{white} : $info->{black};
907 pcg 1.86
908 root 1.106 my ($size, $time, $interval, $count, $type);
909 pcg 1.97
910 root 1.139 if (!defined $self->{channel}) {
911 pcg 1.97 $inlay->append_text ("\nNotes: ");
912 root 1.125 $inlay->append_widget (gtk::textentry \$info->{notes}, 20, "");
913 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
914 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
915 pcg 1.97 0 => "No",
916     2 => "Yes",
917     );
918     } else {
919 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
920 pcg 1.97 }
921    
922     $inlay->append_text ("\nType: ");
923 root 1.106 $type = $inlay->append_optionmenu (
924 pcg 1.98 \$info->{gametype},
925 root 1.106 GAMETYPE_DEMONSTRATION , "Demonstration (not yet)",
926     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P) (not yet)",
927     GAMETYPE_TEACHING , "Teaching (not yet)",
928     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P) (not yet)",
929 pcg 1.97 GAMETYPE_SIMUL , "Simul (not yet!)",
930     GAMETYPE_FREE , "Free",
931     GAMETYPE_RATED , "Rated",
932     sub {
933     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
934     },
935     );
936    
937 root 1.139 if (defined $self->{channel}) {
938 pcg 1.97 $inlay->append_text ("\nMy Colour: ");
939     $inlay->append_optionmenu (
940     \$as_black,
941     0 => "White",
942     1 => "Black",
943     sub {
944 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
945     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
946 pcg 1.97 }
947     }
948     );
949     }
950 pcg 1.86
951 pcg 1.97 $inlay->append_text ("\nRuleset: ");
952     $inlay->append_optionmenu (
953 pcg 1.98 \$info->{rules}{ruleset},
954 pcg 1.97 RULESET_JAPANESE , "Japanese",
955     RULESET_CHINESE , "Chinese",
956     RULESET_AGA , "AGA",
957     RULESET_NEW_ZEALAND, "New Zealand",
958     );
959    
960     $inlay->append_text ("\nSize: ");
961     $size = $inlay->append_optionmenu (
962 root 1.106 \$info->{rules}{size},
963     (9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38),
964     sub {
965     $type->set_history (5) # reset to free
966     if $_[0] != 19 && $info->{gametype} == GAMETYPE_RATED;
967     },
968 pcg 1.97 );
969    
970 root 1.139 if (defined $self->{channel}) {
971 pcg 1.97 $inlay->append_text ("\nHandicap: ");
972 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
973 pcg 1.97
974     $inlay->append_text ("\nKomi: ");
975 root 1.125 $inlay->append_widget (gtk::numentry \$info->{rules}{komi}, 5);
976 pcg 1.97 }
977    
978     $inlay->append_text ("\nTimesys: ");
979     $inlay->append_optionmenu (
980 pcg 1.98 \$info->{rules}{timesys},
981 pcg 1.97 &TIMESYS_NONE => "None",
982     &TIMESYS_ABSOLUTE => "Absolute",
983     &TIMESYS_BYO_YOMI => "Byo Yomi",
984     &TIMESYS_CANADIAN => "Canadian",
985     sub {
986     my ($new) = @_;
987    
988     if ($new eq TIMESYS_NONE) {
989     $time->hide;
990     $interval->hide;
991     $count->hide;
992     } else {
993     $time->show;
994     $time->set_text ($self->{app}{defaults}{time});
995     if ($new eq TIMESYS_ABSOLUTE) {
996     $interval->hide;
997     $count->hide;
998     } else {
999     $interval->show;
1000     $count->show;
1001     if ($new eq TIMESYS_BYO_YOMI) {
1002     $interval->set_text ($self->{app}{defaults}{byo_time});
1003     $count->set_text ($self->{app}{defaults}{byo_period});
1004     } elsif ($new eq TIMESYS_CANADIAN) {
1005     $interval->set_text ($self->{app}{defaults}{can_time});
1006     $count->set_text ($self->{app}{defaults}{can_period});
1007     }
1008     }
1009     }
1010     }
1011     );
1012    
1013     $inlay->append_text ("\nMain Time: ");
1014 root 1.125 $time = $inlay->append_widget (gtk::timeentry \$info->{rules}{time}, 5);
1015 pcg 1.97 $inlay->append_text ("\nInterval: ");
1016 root 1.125 $interval = $inlay->append_widget (gtk::timeentry \$info->{rules}{interval}, 5);
1017 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
1018 root 1.125 $count = $inlay->append_widget (gtk::numentry \$info->{rules}{count}, 5);
1019 pcg 1.97
1020     $inlay->append_text ("\n");
1021    
1022 root 1.139 if (!defined $self->{channel}) {
1023 pcg 1.97 $inlay->append_button ("Create Challenge", sub {
1024     $inlay->clear;
1025     $self->{cid} = $self->{conn}->alloc_clientid;
1026     $self->send (new_game =>
1027 pcg 1.98 channel => delete $self->{roomid},
1028     gametype => $info->{gametype},
1029     cid => $self->{cid},
1030     flags => $info->{flags},
1031     rules => $info->{rules},
1032     notes => $info->{notes},
1033 pcg 1.97 );
1034     });
1035     } else {
1036     $inlay->append_button ("OK", sub {
1037     $inlay->clear;
1038     $self->send (challenge =>
1039 pcg 1.98 channel => $self->{channel},
1040     black => $info->{black},
1041     white => $info->{white},
1042     gametype => $info->{gametype},
1043     cid => $info->{cid},
1044     rules => $info->{rules},
1045 pcg 1.97 );
1046     });
1047     if (exists $self->{challenge}{""}) {
1048     $inlay->append_button ("Reject", sub {
1049     $inlay->clear;
1050     $self->send (reject_challenge =>
1051 pcg 1.98 channel => $self->{channel},
1052     name => $opponent->{name},
1053     gametype => $info->{gametype},
1054     cid => $info->{cid},
1055     rules => $info->{rules},
1056 pcg 1.97 );
1057     });
1058     }
1059     }
1060 pcg 1.86 }
1061    
1062 root 1.111 sub new_game_challenge {
1063     my ($self) = @_;
1064    
1065     my $d = $self->{app}{defaults};
1066    
1067     $self->{challenge}{""} = {
1068     gametype => $d->{gametype},
1069     flags => 0,
1070     notes => $d->{stones},
1071     rules => {
1072     ruleset => $d->{ruleset},
1073     size => $d->{size},
1074     timesys => $d->{timesys},
1075     time => $d->{time},
1076     interval => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_time} : $d->{can_time},
1077     count => $d->{timesys} == TIMESYS_BYO_YOMI ? $d->{byo_periods} : $d->{can_stones},
1078     },
1079 pcg 1.88
1080 root 1.111 inlay => $self->{chat}->new_inlay,
1081     };
1082     $self->draw_challenge ("");
1083 pcg 1.88 }
1084    
1085 pcg 1.68 sub event_challenge {
1086 pcg 1.98 my ($self, $info) = @_;
1087 pcg 1.68
1088 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
1089     my $opponent = $as_black ? $info->{white} : $info->{black};
1090 pcg 1.86
1091 pcg 1.97 my $id = $opponent->{name};
1092 root 1.108
1093     sound::play 2, "info";
1094 pcg 1.86
1095 pcg 1.98 $self->{challenge}{$id} = $info;
1096     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
1097     exists $self->{challenge}{""}
1098 root 1.110 ? "Challenge from " . $opponent->as_string
1099     : "Challenge to " . $opponent->as_string,
1100 pcg 1.97 sub {
1101     $self->{challenge}{$id}{inlay} = $_[0];
1102     $self->draw_challenge ($id);
1103     },
1104 pcg 1.101 !exists $self->{challenge}{""} # only open when not offerer
1105 pcg 1.97 );
1106 pcg 1.68 }
1107    
1108 pcg 1.1 1;
1109