ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/kgsueme/kgsueme/game.pl
Revision: 1.24
Committed: Sun Jun 1 10:13:28 2003 UTC (20 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.23: +6 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.23 package game::goclock;
2    
3     use Time::HiRes ();
4    
5     use KGS::Constants;
6    
7     use base gtk::widget;
8    
9     sub new {
10     my $class = shift;
11     my $self = $class->SUPER::new(@_);
12    
13     $self->{widget} = new Gtk2::Label;
14    
15     $self->{set} = sub { };
16     $self->{format} = sub { "ERROR" };
17    
18     $self;
19     }
20    
21     sub append_text {
22     my ($self, $text) = @_;
23    
24     $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25     }
26    
27     sub format_time {
28     my ($time) = @_;
29    
30     $time > 60*60
31     ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32     : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33     }
34    
35     sub set_rules {
36     my ($self, $timesys, $main, $interval, $count) = @_;
37    
38     if ($timesys == TIMESYS_ABSOLUTE) {
39     $self->{set} = sub { $self->{time} = $_[0] };
40     $self->{format} = sub { format_time $_[0] };
41    
42     } elsif ($timesys == TIMESYS_BYO_YOMI) {
43     my $low = $interval * $count;
44    
45     $self->{set} = sub { $self->{time} = $_[0] };
46    
47     $self->{format} = sub {
48     if ($_[0] > $low) {
49     format_time $_[0];
50     } else {
51     sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52     }
53     };
54    
55     } elsif ($timesys == TIMESYS_CANADIAN) {
56     my $low = $interval;
57    
58     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59    
60     $self->{format} = sub {
61     if ($_[0] > $low) {
62     format_time $_[0];
63     } else {
64     sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65     }
66     };
67    
68     } else {
69     # none, or unknown
70     $self->{set} = sub { };
71     $self->{format} = sub { "---" }
72     }
73     }
74    
75     sub refresh {
76     my ($self, $timestamp) = @_;
77     my $timer = $self->{time} + $self->{start} - $timestamp;
78     $self->{widget}->set_text ($self->{format}->($timer));
79    
80     $timer - int $timer;
81     }
82    
83     sub set_time {
84     my ($self, $time) = @_;
85    
86     $self->{start} = $time->[0];
87     $self->{set}->($time->[1], $time->[2]);
88    
89     $self->refresh ($time->[0]);
90     }
91    
92     sub start {
93     my ($self) = @_;
94    
95     return if $self->{timeout};
96    
97     my $timeout; $timeout = sub {
98     my $next = int ($self->refresh (Time::HiRes::time) * 1000);
99     $self->{timeout} = add Glib::Timeout $next, $timeout;
100     0;
101     };
102    
103     $timeout->();
104     }
105    
106     sub stop {
107     my ($self) = @_;
108    
109     remove Glib::Source delete $self->{timeout} if $self->{timeout};
110 pcg 1.24 }
111    
112     sub destroy {
113     my ($self) = @_;
114     $self->stop;
115     $self->SUPER::destroy;
116 pcg 1.23 }
117    
118     package game::userpanel;
119    
120     use base gtk::widget;
121    
122     sub new {
123     my $class = shift;
124     my $self = $class->SUPER::new(@_);
125    
126     $self->{widget} = new Gtk2::VBox;
127    
128     $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name});
129     $self->{widget}->add ($self->{info} = new Gtk2::Label "");
130     $self->{widget}->add (($self->{clock} = new game::goclock)->widget);
131    
132     $self;
133     }
134    
135     sub set_rules {
136     my ($self, $rules) = @_;
137    
138     $self->{name}->set_text ($rules->{player}[$self->{colour}]);
139     $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
140     }
141    
142     sub set_state {
143     my ($self, $captures, $timer, $running) = @_;
144    
145     $self->{clock}->set_time ($timer);
146     $running ? $self->{clock}->start : $self->{clock}->stop;
147     $self->{info}->set_text ("$captures pris.");
148     }
149    
150 pcg 1.1 package game;
151    
152     use KGS::Constants;
153     use KGS::Game::Board;
154    
155     use base KGS::Listener::Game;
156     use base KGS::Game;
157    
158 pcg 1.4 use base gtk::widget;
159    
160 pcg 1.15 use POSIX qw(ceil);
161    
162 pcg 1.1 sub new {
163     my $self = shift;
164     $self = $self->SUPER::new(@_);
165    
166     $self->listen($self->{conn});
167    
168     $self->{window} = new Gtk2::Window 'toplevel';
169 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
170 pcg 1.1 $self->{window}->set_title("KGS Game $title");
171     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
172    
173 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
174 pcg 1.22 $self->part;
175 pcg 1.4 1;
176     });
177 pcg 1.1
178 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
179     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
180 pcg 1.1
181 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
182 pcg 1.1
183     $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
184    
185     {
186 pcg 1.6 # grrr...
187 pcg 1.1 $frame->add(my $vbox = new Gtk2::VBox);
188     $vbox->add($self->{title} = new Gtk2::Label $title);
189    
190 pcg 1.9 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
191 pcg 1.2
192 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
193 pcg 1.2 $scale->set_draw_value (0);
194 pcg 1.1
195 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
196 pcg 1.1 }
197    
198 pcg 1.20 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
199     $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
200 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
201    
202     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
203 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
204 pcg 1.1
205     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
206     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
207    
208 pcg 1.23 # RIGHT PANE
209    
210 pcg 1.4 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
211     $self->{hpane}->set(position_set => 1);
212     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
213 pcg 1.1
214 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
215 pcg 1.1 $sw->set_policy("automatic", "always");
216    
217 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
218 pcg 1.1
219 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
220 pcg 1.23
221     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
222     $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget);
223     $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget);
224 pcg 1.1
225     $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
226 pcg 1.7 $sw->set_policy("never", "always");
227 pcg 1.1
228 pcg 1.2 $sw->add(($self->{text} = new gtk::text)->widget);
229 pcg 1.1
230     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
231     $self->{entry}->signal_connect(activate => sub {
232     my $text = $self->{entry}->get_text;
233 pcg 1.10 $self->say($text) if $text =~ /\S/;
234 pcg 1.1 $self->{entry}->set_text("");
235     });
236    
237     $self;
238     }
239    
240     sub event_update_users {
241 pcg 1.18 my ($self, $add, $update, $remove) = @_;
242 pcg 1.1
243 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
244 pcg 1.1 }
245    
246     sub join {
247     my ($self) = @_;
248 pcg 1.21 return if $self->{joined};
249    
250 pcg 1.1 $self->SUPER::join;
251    
252     $self->{window}->show_all;
253     }
254    
255     sub part {
256     my ($self) = @_;
257 pcg 1.22
258 pcg 1.1 $self->SUPER::part;
259 pcg 1.22 $self->destroy;
260 pcg 1.1 }
261    
262     sub configure_event {
263 pcg 1.2 my ($widget, $event, $self) = @_;
264 pcg 1.1 delete $self->{stack};
265     delete $self->{pixbuf};
266     delete $self->{board_shown};
267     delete $self->{background};
268     $self->repaint_board;
269 pcg 1.6 0;
270     }
271    
272     sub expose_event {
273     my ($widget, $event, $self) = @_;
274    
275     $self->{pixbuf} or return;
276    
277     my $area = $event->area;
278    
279 pcg 1.19 $self->redraw ($area);
280 pcg 1.6
281     0;
282 pcg 1.1 }
283    
284 pcg 1.2 # something Gtk2 fixed
285     sub INTERP_NEAREST (){ 'nearest' }
286     sub INTERP_TILES (){ 'tiles' }
287     sub INTERP_BILINEAR (){ 'bilinear' }
288     sub INTERP_HYPER (){ 'hyper' }
289 pcg 1.1
290     sub new_pixbuf {
291 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
292 pcg 1.1
293     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
294 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
295 pcg 1.1
296     $pixbuf;
297     }
298    
299     sub scale_pixbuf {
300     my ($src, $w, $h, $mode) = @_;
301    
302     my $dst = new_pixbuf $w, $h, 1;
303    
304     $src->scale(
305     $dst, 0, 0, $w, $h, 0, 0,
306     $w / $src->get_width, $h / $src->get_height,
307     $mode,
308     );
309    
310     $dst;
311     }
312    
313     # create a stack of stones
314     sub create_stack {
315     my ($self, $mark, $size, $rand) = @_;
316    
317 pcg 1.10 my $shadow = $size * 0.05;
318 pcg 1.1
319     my $c = \$self->{stack}{$mark};
320     unless ($$c) {
321     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
322 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
323 pcg 1.1
324     # zeroeth the shadow
325     if ($mark & (MARK_B | MARK_W)) {
326 pcg 1.14 $::shadow_img->composite (
327     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
328 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
329 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
330 pcg 1.1 );
331     }
332    
333     # first the big stones (handicap stones different for effect)
334     for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
335     [MARK_W, $mark & MARK_MOVE ? 255 : 192],
336     [MARK_GRAY_B, 128],
337     [MARK_GRAY_W, 128]) {
338     my ($mask, $alpha) = @$_;
339     if ($mark & $mask) {
340     $stone->composite (
341 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
342 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
343 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
344 pcg 1.1 );
345     }
346     }
347    
348 pcg 1.12 # then the small stones
349 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
350     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
351     my ($mask, $img) = @$_;
352     if ($mark & $mask) {
353     $img->composite (
354 pcg 1.15 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
355 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
356 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
357 pcg 1.1 );
358     }
359     }
360    
361     # and lastly any markers
362     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
363    
364     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
365     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
366     [MARK_SQUARE, $::square_img[$dark_bg]]) {
367     my ($mask, $img) = @$_;
368     if ($mark & $mask) {
369     $img->composite (
370     $base, 0, 0, $size, $size, -0.5, -0.5,
371     $size / $img->get_width, $size / $img->get_height,
372 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
373 pcg 1.1 );
374     }
375     }
376    
377     push @$$c, $base;
378     }
379     }
380    
381     $$c->[$rand % @$$c];
382     }
383    
384     sub pixbuf_text {
385     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
386    
387     my @c = grep $_,
388     map $::font[$colour][$::fontmap{$_}],
389     split //, $text;
390    
391     if (@c) {
392     my $spacing = $height * 0.1;
393     my $s = $height / List::Util::max map $_->get_height, @c;
394     my $W = List::Util::sum map $_->get_width, @c;
395    
396     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
397     $y -= $height * 0.5;
398    
399     for (@c) {
400     my $w = $_->get_width * $s;
401 pcg 1.17 # +2 == don't fight the rounding
402 pcg 1.1 $_->composite ($pixbuf,
403 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
404 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
405    
406     $x += $w + $spacing;
407     }
408     }
409     }
410    
411     sub pixbuf_rect {
412     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
413 pcg 1.2 # we fake lines by... a horrible method :/
414     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
415     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
416     INTERP_NEAREST, $alpha);
417 pcg 1.1 }
418    
419     sub repaint_board {
420     my ($self) = @_;
421     my $canvas = $self->{canvas};
422     my $expose_area = undef;
423    
424     return $expose_area unless $self->{board};
425    
426 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
427 pcg 1.19
428     die "FATAL: board aspect ratio != 1" unless $w == $h;
429 pcg 1.1
430 pcg 1.19 my $s = $w;
431 pcg 1.6
432 pcg 1.19 return unless $s >= 200;
433 pcg 1.1
434     my $size = $self->{size};
435    
436 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
437     # do no need to do the nifty recursive screen updates that goban2 does
438 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
439     my $s2 = $s - $border * 2;
440 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
441 pcg 1.1 my $ofs = int ($edge / 2);
442    
443     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
444    
445     my $pixbuf;
446    
447     my $oldboard;
448    
449     if ($self->{background}) {
450     if ($oldboard = $self->{board_shown}) {
451     $pixbuf = $self->{pixbuf};
452     } else {
453     $pixbuf = $self->{background}->copy;
454 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
455 pcg 1.1 }
456     } else {
457 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
458 pcg 1.1
459     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
460    
461     if ($s < $bw && $s < $bh) {
462 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
463 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
464     } else {
465     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
466     }
467    
468     my $linew = int ($s / 25 / $size);
469    
470     # ornamental border... we have time to waste :/
471 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
472     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
473     pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
474     pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
475 pcg 1.1
476     for my $i (1 .. $size) {
477 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
478     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
479 pcg 1.1
480     # 38 max, but we allow a bit more
481     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
482     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
483    
484     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
485     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
486     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
487     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
488    
489     $a++;
490     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
491     }
492    
493 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
494 pcg 1.1 $self->{background} = $pixbuf;
495     $pixbuf = $pixbuf->copy;
496     }
497     }
498    
499     $self->{pixbuf} = $pixbuf;
500    
501     # hoshi-points(!)#d#
502     # caching of empty board gfx(!)#d#
503    
504     for my $x (1 .. $size) {
505     for my $y (1 .. $size) {
506     my $rand = ($x ^ $y ^ 0x5555);
507    
508     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
509    
510     if ($::config->{randomize}) {
511     $dx += ($rand % 7) - 3;
512     $dy += ($rand / 3 % 7) - 3;
513     }
514    
515 pcg 1.10 my $shadow = $edge * 0.05;
516 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
517    
518     my $mark = $self->{board}{board}[$x-1][$y-1];
519     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
520    
521     if ($oldboard) {
522     next if $old == $mark; # no change
523    
524     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
525     $expose_area = $expose_area
526 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
527     : new Gtk2::Gdk::Rectangle @$area;
528 pcg 1.1 }
529    
530     if ($mark) {
531     my $pb = $self->create_stack($mark, $edge, $rand);
532    
533     $pb->composite ($pixbuf, @$area,
534     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
535    
536     # labels are handled here because they are quite rare
537     if ($mark & MARK_LABEL) {
538     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
539    
540     if ($white) {
541     pixbuf_text $pixbuf, 0,
542     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
543     $self->{board}{label}[$x-1][$y-1];
544     }
545     pixbuf_text $pixbuf, $white,
546     $k[$x], $k[$y], $ofs * 0.7,
547     $self->{board}{label}[$x-1][$y-1];
548     }
549    
550     # old pixmap&mask-way. that was fast ;(
551     #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
552    
553     #$gc->set_clip_mask ($bm);
554     #$gc->set_clip_origin ($dx, $dy);
555     #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
556     }
557     }
558     }
559    
560     $self->{board_shown} = Storable::dclone $self->{board};
561     #d# save
562     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
563    
564     $expose_area;
565     }
566    
567 pcg 1.2 sub redraw {
568 pcg 1.1 my ($self, $area) = @_;
569    
570     if ($area && $self->{pixbuf}) {
571 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
572 pcg 1.1
573 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
574 pcg 1.19 $x, $y, $x, $y, $w, $h,
575 pcg 1.2 "normal", 0, 0);
576 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
577 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
578 pcg 1.1 }
579     }
580    
581 pcg 1.23 sub update_board {
582     my ($self) = @_;
583     return unless $self->{path};
584    
585     $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
586    
587     my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
588    
589     my $running = $move == @{$self->{path}};
590    
591     $self->{board_label}->set_text ("Move $move");
592    
593     $self->{board} = new KGS::Game::Board $self->{size};
594     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
595    
596     $self->{user0}->set_state ($self->{board}{captures}[0],
597     $self->{board}{timer}[0],
598     $running && $self->{board}{last} == WHITE);
599     $self->{user1}->set_state ($self->{board}{captures}[1],
600     $self->{board}{timer}[1],
601     $running && $self->{board}{last} == BLACK);
602    
603     $self->redraw ($self->repaint_board);
604    
605     $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
606     }
607    
608 pcg 1.1 sub event_update_tree {
609     my ($self) = @_;
610    
611     $self->{path} = $self->get_path;
612 pcg 1.23 $self->{user0}->set_rules ($self->{path}[0]);
613     $self->{user1}->set_rules ($self->{path}[0]);
614    
615 pcg 1.6 $self->{moveadj}->value_changed if $self->{moveadj};
616 pcg 1.1 }
617    
618     sub event_part {
619     my ($self) = @_;
620     $self->SUPER::event_part;
621 pcg 1.4 delete $appwin::gamelist->{game}{$self->{channel}};
622     $self->destroy;
623 pcg 1.1 }
624    
625     sub event_move {
626     my ($self, $pass) = @_;
627     sound::play 1, $pass ? "pass" : "move";
628     }
629    
630     1;
631