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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.25
Committed: Sun Jun 1 11:02:41 2003 UTC (21 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.24: +13 -2 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.23 package game::goclock;
2    
3     use Time::HiRes ();
4    
5     use KGS::Constants;
6    
7     use base gtk::widget;
8    
9     sub new {
10     my $class = shift;
11     my $self = $class->SUPER::new(@_);
12    
13     $self->{widget} = new Gtk2::Label;
14    
15     $self->{set} = sub { };
16     $self->{format} = sub { "ERROR" };
17    
18     $self;
19     }
20    
21     sub append_text {
22     my ($self, $text) = @_;
23    
24     $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25     }
26    
27     sub format_time {
28     my ($time) = @_;
29    
30     $time > 60*60
31     ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32     : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33     }
34    
35     sub set_rules {
36     my ($self, $timesys, $main, $interval, $count) = @_;
37    
38     if ($timesys == TIMESYS_ABSOLUTE) {
39     $self->{set} = sub { $self->{time} = $_[0] };
40     $self->{format} = sub { format_time $_[0] };
41    
42     } elsif ($timesys == TIMESYS_BYO_YOMI) {
43     my $low = $interval * $count;
44    
45     $self->{set} = sub { $self->{time} = $_[0] };
46    
47     $self->{format} = sub {
48     if ($_[0] > $low) {
49     format_time $_[0];
50     } else {
51     sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52     }
53     };
54    
55     } elsif ($timesys == TIMESYS_CANADIAN) {
56     my $low = $interval;
57    
58     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59    
60     $self->{format} = sub {
61     if ($_[0] > $low) {
62     format_time $_[0];
63     } else {
64     sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65     }
66     };
67    
68     } else {
69     # none, or unknown
70     $self->{set} = sub { };
71     $self->{format} = sub { "---" }
72     }
73     }
74    
75     sub refresh {
76     my ($self, $timestamp) = @_;
77     my $timer = $self->{time} + $self->{start} - $timestamp;
78     $self->{widget}->set_text ($self->{format}->($timer));
79    
80     $timer - int $timer;
81     }
82    
83     sub set_time {
84     my ($self, $time) = @_;
85    
86     $self->{start} = $time->[0];
87     $self->{set}->($time->[1], $time->[2]);
88    
89     $self->refresh ($time->[0]);
90     }
91    
92     sub start {
93     my ($self) = @_;
94    
95     return if $self->{timeout};
96    
97     my $timeout; $timeout = sub {
98     my $next = int ($self->refresh (Time::HiRes::time) * 1000);
99     $self->{timeout} = add Glib::Timeout $next, $timeout;
100     0;
101     };
102    
103     $timeout->();
104     }
105    
106     sub stop {
107     my ($self) = @_;
108    
109     remove Glib::Source delete $self->{timeout} if $self->{timeout};
110 pcg 1.24 }
111    
112     sub destroy {
113     my ($self) = @_;
114     $self->stop;
115     $self->SUPER::destroy;
116 pcg 1.23 }
117    
118     package game::userpanel;
119    
120     use base gtk::widget;
121    
122     sub new {
123     my $class = shift;
124     my $self = $class->SUPER::new(@_);
125    
126     $self->{widget} = new Gtk2::VBox;
127    
128     $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name});
129     $self->{widget}->add ($self->{info} = new Gtk2::Label "");
130     $self->{widget}->add (($self->{clock} = new game::goclock)->widget);
131    
132     $self;
133     }
134    
135     sub set_rules {
136     my ($self, $rules) = @_;
137    
138     $self->{name}->set_text ($rules->{player}[$self->{colour}]);
139     $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
140     }
141    
142     sub set_state {
143     my ($self, $captures, $timer, $running) = @_;
144    
145     $self->{clock}->set_time ($timer);
146     $running ? $self->{clock}->start : $self->{clock}->stop;
147     $self->{info}->set_text ("$captures pris.");
148     }
149    
150 pcg 1.1 package game;
151    
152     use KGS::Constants;
153     use KGS::Game::Board;
154    
155     use base KGS::Listener::Game;
156     use base KGS::Game;
157    
158 pcg 1.4 use base gtk::widget;
159    
160 pcg 1.15 use POSIX qw(ceil);
161    
162 pcg 1.1 sub new {
163     my $self = shift;
164     $self = $self->SUPER::new(@_);
165    
166     $self->listen($self->{conn});
167    
168     $self->{window} = new Gtk2::Window 'toplevel';
169 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
170 pcg 1.1 $self->{window}->set_title("KGS Game $title");
171     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
172    
173 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
174 pcg 1.22 $self->part;
175 pcg 1.25 $self->destroy;
176 pcg 1.4 1;
177     });
178 pcg 1.1
179 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
180     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
181 pcg 1.1
182 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
183 pcg 1.1
184     $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
185    
186     {
187 pcg 1.6 # grrr...
188 pcg 1.1 $frame->add(my $vbox = new Gtk2::VBox);
189     $vbox->add($self->{title} = new Gtk2::Label $title);
190    
191 pcg 1.9 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
192 pcg 1.2
193 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
194 pcg 1.2 $scale->set_draw_value (0);
195 pcg 1.1
196 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
197 pcg 1.1 }
198    
199 pcg 1.20 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
200     $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
201 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
202    
203     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
204 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
205 pcg 1.1
206     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
207     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
208    
209 pcg 1.23 # RIGHT PANE
210    
211 pcg 1.4 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
212     $self->{hpane}->set(position_set => 1);
213     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
214 pcg 1.1
215 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
216 pcg 1.1 $sw->set_policy("automatic", "always");
217    
218 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
219 pcg 1.1
220 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
221 pcg 1.23
222     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
223     $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget);
224     $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget);
225 pcg 1.1
226     $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
227 pcg 1.7 $sw->set_policy("never", "always");
228 pcg 1.1
229 pcg 1.2 $sw->add(($self->{text} = new gtk::text)->widget);
230 pcg 1.1
231     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
232     $self->{entry}->signal_connect(activate => sub {
233     my $text = $self->{entry}->get_text;
234 pcg 1.10 $self->say($text) if $text =~ /\S/;
235 pcg 1.1 $self->{entry}->set_text("");
236     });
237    
238     $self;
239     }
240    
241     sub event_update_users {
242 pcg 1.18 my ($self, $add, $update, $remove) = @_;
243 pcg 1.1
244 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
245 pcg 1.1 }
246    
247     sub join {
248     my ($self) = @_;
249 pcg 1.21 return if $self->{joined};
250    
251 pcg 1.1 $self->SUPER::join;
252    
253     $self->{window}->show_all;
254     }
255    
256     sub part {
257     my ($self) = @_;
258 pcg 1.22
259 pcg 1.1 $self->SUPER::part;
260 pcg 1.22 $self->destroy;
261 pcg 1.1 }
262    
263     sub configure_event {
264 pcg 1.2 my ($widget, $event, $self) = @_;
265 pcg 1.1 delete $self->{stack};
266     delete $self->{pixbuf};
267     delete $self->{board_shown};
268     delete $self->{background};
269     $self->repaint_board;
270 pcg 1.6 0;
271     }
272    
273     sub expose_event {
274     my ($widget, $event, $self) = @_;
275    
276     $self->{pixbuf} or return;
277    
278     my $area = $event->area;
279    
280 pcg 1.19 $self->redraw ($area);
281 pcg 1.6
282     0;
283 pcg 1.1 }
284    
285 pcg 1.2 # something Gtk2 fixed
286     sub INTERP_NEAREST (){ 'nearest' }
287     sub INTERP_TILES (){ 'tiles' }
288     sub INTERP_BILINEAR (){ 'bilinear' }
289     sub INTERP_HYPER (){ 'hyper' }
290 pcg 1.1
291     sub new_pixbuf {
292 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
293 pcg 1.1
294     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
295 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
296 pcg 1.1
297     $pixbuf;
298     }
299    
300     sub scale_pixbuf {
301     my ($src, $w, $h, $mode) = @_;
302    
303     my $dst = new_pixbuf $w, $h, 1;
304    
305     $src->scale(
306     $dst, 0, 0, $w, $h, 0, 0,
307     $w / $src->get_width, $h / $src->get_height,
308     $mode,
309     );
310    
311     $dst;
312     }
313    
314     # create a stack of stones
315     sub create_stack {
316     my ($self, $mark, $size, $rand) = @_;
317    
318 pcg 1.10 my $shadow = $size * 0.05;
319 pcg 1.1
320     my $c = \$self->{stack}{$mark};
321     unless ($$c) {
322     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
323 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
324 pcg 1.1
325     # zeroeth the shadow
326     if ($mark & (MARK_B | MARK_W)) {
327 pcg 1.14 $::shadow_img->composite (
328     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
329 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
330 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
331 pcg 1.1 );
332     }
333    
334     # first the big stones (handicap stones different for effect)
335     for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
336     [MARK_W, $mark & MARK_MOVE ? 255 : 192],
337     [MARK_GRAY_B, 128],
338     [MARK_GRAY_W, 128]) {
339     my ($mask, $alpha) = @$_;
340     if ($mark & $mask) {
341     $stone->composite (
342 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
343 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
344 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
345 pcg 1.1 );
346     }
347     }
348    
349 pcg 1.12 # then the small stones
350 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
351     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
352     my ($mask, $img) = @$_;
353     if ($mark & $mask) {
354     $img->composite (
355 pcg 1.15 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
356 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
357 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
358 pcg 1.1 );
359     }
360     }
361    
362     # and lastly any markers
363     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
364    
365     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
366     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
367     [MARK_SQUARE, $::square_img[$dark_bg]]) {
368     my ($mask, $img) = @$_;
369     if ($mark & $mask) {
370     $img->composite (
371     $base, 0, 0, $size, $size, -0.5, -0.5,
372     $size / $img->get_width, $size / $img->get_height,
373 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
374 pcg 1.1 );
375     }
376     }
377    
378     push @$$c, $base;
379     }
380     }
381    
382     $$c->[$rand % @$$c];
383     }
384    
385     sub pixbuf_text {
386     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
387    
388     my @c = grep $_,
389     map $::font[$colour][$::fontmap{$_}],
390     split //, $text;
391    
392     if (@c) {
393     my $spacing = $height * 0.1;
394     my $s = $height / List::Util::max map $_->get_height, @c;
395     my $W = List::Util::sum map $_->get_width, @c;
396    
397     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
398     $y -= $height * 0.5;
399    
400     for (@c) {
401     my $w = $_->get_width * $s;
402 pcg 1.17 # +2 == don't fight the rounding
403 pcg 1.1 $_->composite ($pixbuf,
404 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
405 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
406    
407     $x += $w + $spacing;
408     }
409     }
410     }
411    
412     sub pixbuf_rect {
413     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
414 pcg 1.2 # we fake lines by... a horrible method :/
415     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
416     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
417     INTERP_NEAREST, $alpha);
418 pcg 1.1 }
419    
420     sub repaint_board {
421     my ($self) = @_;
422     my $canvas = $self->{canvas};
423     my $expose_area = undef;
424    
425     return $expose_area unless $self->{board};
426    
427 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
428 pcg 1.19
429     die "FATAL: board aspect ratio != 1" unless $w == $h;
430 pcg 1.1
431 pcg 1.19 my $s = $w;
432 pcg 1.6
433 pcg 1.19 return unless $s >= 200;
434 pcg 1.1
435     my $size = $self->{size};
436    
437 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
438     # do no need to do the nifty recursive screen updates that goban2 does
439 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
440     my $s2 = $s - $border * 2;
441 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
442 pcg 1.1 my $ofs = int ($edge / 2);
443    
444     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
445    
446     my $pixbuf;
447    
448     my $oldboard;
449    
450     if ($self->{background}) {
451     if ($oldboard = $self->{board_shown}) {
452     $pixbuf = $self->{pixbuf};
453     } else {
454     $pixbuf = $self->{background}->copy;
455 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
456 pcg 1.1 }
457     } else {
458 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
459 pcg 1.1
460     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
461    
462     if ($s < $bw && $s < $bh) {
463 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
464 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
465     } else {
466     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
467     }
468    
469     my $linew = int ($s / 25 / $size);
470    
471     # ornamental border... we have time to waste :/
472 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
473     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
474     pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
475     pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
476 pcg 1.1
477     for my $i (1 .. $size) {
478 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
479     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
480 pcg 1.1
481     # 38 max, but we allow a bit more
482     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
483     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
484    
485     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
486     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
487     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
488     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
489    
490     $a++;
491     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
492     }
493    
494 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
495 pcg 1.1 $self->{background} = $pixbuf;
496     $pixbuf = $pixbuf->copy;
497     }
498     }
499    
500     $self->{pixbuf} = $pixbuf;
501    
502     # hoshi-points(!)#d#
503     # caching of empty board gfx(!)#d#
504    
505     for my $x (1 .. $size) {
506     for my $y (1 .. $size) {
507     my $rand = ($x ^ $y ^ 0x5555);
508    
509     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
510    
511     if ($::config->{randomize}) {
512     $dx += ($rand % 7) - 3;
513     $dy += ($rand / 3 % 7) - 3;
514     }
515    
516 pcg 1.10 my $shadow = $edge * 0.05;
517 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
518    
519     my $mark = $self->{board}{board}[$x-1][$y-1];
520     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
521    
522     if ($oldboard) {
523     next if $old == $mark; # no change
524    
525     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
526     $expose_area = $expose_area
527 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
528     : new Gtk2::Gdk::Rectangle @$area;
529 pcg 1.1 }
530    
531     if ($mark) {
532     my $pb = $self->create_stack($mark, $edge, $rand);
533    
534     $pb->composite ($pixbuf, @$area,
535     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
536    
537     # labels are handled here because they are quite rare
538     if ($mark & MARK_LABEL) {
539     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
540    
541     if ($white) {
542     pixbuf_text $pixbuf, 0,
543     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
544     $self->{board}{label}[$x-1][$y-1];
545     }
546     pixbuf_text $pixbuf, $white,
547     $k[$x], $k[$y], $ofs * 0.7,
548     $self->{board}{label}[$x-1][$y-1];
549     }
550    
551     # old pixmap&mask-way. that was fast ;(
552     #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
553    
554     #$gc->set_clip_mask ($bm);
555     #$gc->set_clip_origin ($dx, $dy);
556     #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
557     }
558     }
559     }
560    
561     $self->{board_shown} = Storable::dclone $self->{board};
562     #d# save
563     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
564    
565     $expose_area;
566     }
567    
568 pcg 1.2 sub redraw {
569 pcg 1.1 my ($self, $area) = @_;
570    
571     if ($area && $self->{pixbuf}) {
572 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
573 pcg 1.1
574 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
575 pcg 1.19 $x, $y, $x, $y, $w, $h,
576 pcg 1.2 "normal", 0, 0);
577 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
578 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
579 pcg 1.1 }
580     }
581    
582 pcg 1.23 sub update_board {
583     my ($self) = @_;
584     return unless $self->{path};
585    
586     $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
587    
588     my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
589    
590     my $running = $move == @{$self->{path}};
591    
592     $self->{board_label}->set_text ("Move $move");
593    
594     $self->{board} = new KGS::Game::Board $self->{size};
595     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
596    
597     $self->{user0}->set_state ($self->{board}{captures}[0],
598     $self->{board}{timer}[0],
599     $running && $self->{board}{last} == WHITE);
600     $self->{user1}->set_state ($self->{board}{captures}[1],
601     $self->{board}{timer}[1],
602     $running && $self->{board}{last} == BLACK);
603    
604     $self->redraw ($self->repaint_board);
605    
606     $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
607     }
608    
609 pcg 1.1 sub event_update_tree {
610     my ($self) = @_;
611    
612     $self->{path} = $self->get_path;
613 pcg 1.23 $self->{user0}->set_rules ($self->{path}[0]);
614     $self->{user1}->set_rules ($self->{path}[0]);
615    
616 pcg 1.6 $self->{moveadj}->value_changed if $self->{moveadj};
617 pcg 1.1 }
618    
619     sub event_part {
620     my ($self) = @_;
621     $self->SUPER::event_part;
622     }
623    
624     sub event_move {
625     my ($self, $pass) = @_;
626     sound::play 1, $pass ? "pass" : "move";
627 pcg 1.25 }
628    
629     sub event_update_game {
630     my ($self) = @_;
631     $self->SUPER::event_update_game;
632     warn "UPDATE GAME";#d#
633     }
634    
635     sub destroy {
636     my ($self) = @_;
637     $self->SUPER::destroy;
638     delete $appwin::gamelist->{game}{$self->{channel}};
639 pcg 1.1 }
640    
641     1;
642