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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.26
Committed: Sun Jun 1 13:09:47 2003 UTC (20 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.25: +30 -16 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.23 package game::goclock;
2    
3     use Time::HiRes ();
4    
5     use KGS::Constants;
6    
7     use base gtk::widget;
8    
9     sub new {
10     my $class = shift;
11     my $self = $class->SUPER::new(@_);
12    
13     $self->{widget} = new Gtk2::Label;
14    
15     $self->{set} = sub { };
16     $self->{format} = sub { "ERROR" };
17    
18     $self;
19     }
20    
21     sub append_text {
22     my ($self, $text) = @_;
23    
24     $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25     }
26    
27     sub format_time {
28     my ($time) = @_;
29    
30     $time > 60*60
31     ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32     : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33     }
34    
35     sub set_rules {
36     my ($self, $timesys, $main, $interval, $count) = @_;
37    
38     if ($timesys == TIMESYS_ABSOLUTE) {
39     $self->{set} = sub { $self->{time} = $_[0] };
40     $self->{format} = sub { format_time $_[0] };
41    
42     } elsif ($timesys == TIMESYS_BYO_YOMI) {
43     my $low = $interval * $count;
44    
45     $self->{set} = sub { $self->{time} = $_[0] };
46    
47     $self->{format} = sub {
48     if ($_[0] > $low) {
49     format_time $_[0];
50     } else {
51     sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52     }
53     };
54    
55     } elsif ($timesys == TIMESYS_CANADIAN) {
56     my $low = $interval;
57    
58     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59    
60     $self->{format} = sub {
61     if ($_[0] > $low) {
62     format_time $_[0];
63     } else {
64     sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65     }
66     };
67    
68     } else {
69     # none, or unknown
70     $self->{set} = sub { };
71     $self->{format} = sub { "---" }
72     }
73     }
74    
75     sub refresh {
76     my ($self, $timestamp) = @_;
77     my $timer = $self->{time} + $self->{start} - $timestamp;
78     $self->{widget}->set_text ($self->{format}->($timer));
79    
80     $timer - int $timer;
81     }
82    
83     sub set_time {
84     my ($self, $time) = @_;
85    
86     $self->{start} = $time->[0];
87     $self->{set}->($time->[1], $time->[2]);
88    
89     $self->refresh ($time->[0]);
90     }
91    
92     sub start {
93     my ($self) = @_;
94    
95     return if $self->{timeout};
96    
97     my $timeout; $timeout = sub {
98     my $next = int ($self->refresh (Time::HiRes::time) * 1000);
99     $self->{timeout} = add Glib::Timeout $next, $timeout;
100     0;
101     };
102    
103     $timeout->();
104     }
105    
106     sub stop {
107     my ($self) = @_;
108    
109     remove Glib::Source delete $self->{timeout} if $self->{timeout};
110 pcg 1.24 }
111    
112     sub destroy {
113     my ($self) = @_;
114     $self->stop;
115     $self->SUPER::destroy;
116 pcg 1.23 }
117    
118     package game::userpanel;
119    
120     use base gtk::widget;
121    
122     sub new {
123     my $class = shift;
124     my $self = $class->SUPER::new(@_);
125    
126 pcg 1.26 $self->{widget} = new Gtk2::HBox;
127 pcg 1.23
128 pcg 1.26 $self->{widget}->add (my $vbox = new Gtk2::VBox);
129    
130     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
131     $vbox->add ($self->{info} = new Gtk2::Label "");
132     $vbox->add (($self->{clock} = new game::goclock)->widget);
133 pcg 1.23
134     $self;
135     }
136    
137     sub set_rules {
138     my ($self, $rules) = @_;
139    
140 pcg 1.26 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) {
141     $self->{name}->set_text ($rules->{player}[$self->{colour}]);
142    
143     # the big picture...
144     appwin::userpic ($rules->{player}[$self->{colour}], sub {
145     $self->{widget}->add (gtk::image_from_data $_[0]) if $_[0];
146     $self->{widget}->show_all;
147     # undef => show sth. funny
148     });
149     }
150    
151 pcg 1.23 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
152     }
153    
154     sub set_state {
155     my ($self, $captures, $timer, $running) = @_;
156    
157     $self->{clock}->set_time ($timer);
158     $running ? $self->{clock}->start : $self->{clock}->stop;
159     $self->{info}->set_text ("$captures pris.");
160     }
161    
162 pcg 1.1 package game;
163    
164     use KGS::Constants;
165     use KGS::Game::Board;
166    
167     use base KGS::Listener::Game;
168     use base KGS::Game;
169    
170 pcg 1.4 use base gtk::widget;
171    
172 pcg 1.15 use POSIX qw(ceil);
173    
174 pcg 1.1 sub new {
175     my $self = shift;
176     $self = $self->SUPER::new(@_);
177    
178     $self->listen($self->{conn});
179    
180     $self->{window} = new Gtk2::Window 'toplevel';
181 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
182 pcg 1.1 $self->{window}->set_title("KGS Game $title");
183     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
184    
185 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
186 pcg 1.22 $self->part;
187 pcg 1.25 $self->destroy;
188 pcg 1.4 1;
189     });
190 pcg 1.1
191 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
192     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
193 pcg 1.1
194 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
195 pcg 1.1
196     $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
197    
198     {
199 pcg 1.6 # grrr...
200 pcg 1.1 $frame->add(my $vbox = new Gtk2::VBox);
201     $vbox->add($self->{title} = new Gtk2::Label $title);
202    
203 pcg 1.9 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
204 pcg 1.2
205 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
206 pcg 1.2 $scale->set_draw_value (0);
207 pcg 1.1
208 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
209 pcg 1.1 }
210    
211 pcg 1.20 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
212     $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
213 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
214    
215     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
216 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
217 pcg 1.1
218     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
219     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
220    
221 pcg 1.23 # RIGHT PANE
222    
223 pcg 1.4 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
224     $self->{hpane}->set(position_set => 1);
225     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
226 pcg 1.1
227 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
228 pcg 1.1 $sw->set_policy("automatic", "always");
229    
230 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
231 pcg 1.1
232 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
233 pcg 1.23
234     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
235 pcg 1.26 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget);
236     $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget);
237 pcg 1.1
238     $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
239 pcg 1.7 $sw->set_policy("never", "always");
240 pcg 1.1
241 pcg 1.2 $sw->add(($self->{text} = new gtk::text)->widget);
242 pcg 1.1
243     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
244     $self->{entry}->signal_connect(activate => sub {
245     my $text = $self->{entry}->get_text;
246 pcg 1.10 $self->say($text) if $text =~ /\S/;
247 pcg 1.1 $self->{entry}->set_text("");
248     });
249    
250     $self;
251     }
252    
253     sub event_update_users {
254 pcg 1.18 my ($self, $add, $update, $remove) = @_;
255 pcg 1.1
256 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
257 pcg 1.1 }
258    
259     sub join {
260     my ($self) = @_;
261 pcg 1.21 return if $self->{joined};
262    
263 pcg 1.1 $self->SUPER::join;
264    
265     $self->{window}->show_all;
266     }
267    
268     sub part {
269     my ($self) = @_;
270 pcg 1.22
271 pcg 1.1 $self->SUPER::part;
272 pcg 1.22 $self->destroy;
273 pcg 1.1 }
274    
275     sub configure_event {
276 pcg 1.2 my ($widget, $event, $self) = @_;
277 pcg 1.1 delete $self->{stack};
278     delete $self->{pixbuf};
279     delete $self->{board_shown};
280     delete $self->{background};
281     $self->repaint_board;
282 pcg 1.6 0;
283     }
284    
285     sub expose_event {
286     my ($widget, $event, $self) = @_;
287    
288     $self->{pixbuf} or return;
289    
290     my $area = $event->area;
291    
292 pcg 1.19 $self->redraw ($area);
293 pcg 1.6
294     0;
295 pcg 1.1 }
296    
297 pcg 1.2 # something Gtk2 fixed
298     sub INTERP_NEAREST (){ 'nearest' }
299     sub INTERP_TILES (){ 'tiles' }
300     sub INTERP_BILINEAR (){ 'bilinear' }
301     sub INTERP_HYPER (){ 'hyper' }
302 pcg 1.1
303     sub new_pixbuf {
304 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
305 pcg 1.1
306     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
307 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
308 pcg 1.1
309     $pixbuf;
310     }
311    
312     sub scale_pixbuf {
313     my ($src, $w, $h, $mode) = @_;
314    
315     my $dst = new_pixbuf $w, $h, 1;
316    
317     $src->scale(
318     $dst, 0, 0, $w, $h, 0, 0,
319     $w / $src->get_width, $h / $src->get_height,
320     $mode,
321     );
322    
323     $dst;
324     }
325    
326     # create a stack of stones
327     sub create_stack {
328     my ($self, $mark, $size, $rand) = @_;
329    
330 pcg 1.10 my $shadow = $size * 0.05;
331 pcg 1.1
332     my $c = \$self->{stack}{$mark};
333     unless ($$c) {
334     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
335 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
336 pcg 1.1
337     # zeroeth the shadow
338     if ($mark & (MARK_B | MARK_W)) {
339 pcg 1.14 $::shadow_img->composite (
340     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
341 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
342 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
343 pcg 1.1 );
344     }
345    
346     # first the big stones (handicap stones different for effect)
347     for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
348     [MARK_W, $mark & MARK_MOVE ? 255 : 192],
349     [MARK_GRAY_B, 128],
350     [MARK_GRAY_W, 128]) {
351     my ($mask, $alpha) = @$_;
352     if ($mark & $mask) {
353     $stone->composite (
354 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
355 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
356 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
357 pcg 1.1 );
358     }
359     }
360    
361 pcg 1.12 # then the small stones
362 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
363     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
364     my ($mask, $img) = @$_;
365     if ($mark & $mask) {
366     $img->composite (
367 pcg 1.15 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
368 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
369 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
370 pcg 1.1 );
371     }
372     }
373    
374     # and lastly any markers
375     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
376    
377     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
378     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
379     [MARK_SQUARE, $::square_img[$dark_bg]]) {
380     my ($mask, $img) = @$_;
381     if ($mark & $mask) {
382     $img->composite (
383     $base, 0, 0, $size, $size, -0.5, -0.5,
384     $size / $img->get_width, $size / $img->get_height,
385 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
386 pcg 1.1 );
387     }
388     }
389    
390     push @$$c, $base;
391     }
392     }
393    
394     $$c->[$rand % @$$c];
395     }
396    
397     sub pixbuf_text {
398     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
399    
400     my @c = grep $_,
401     map $::font[$colour][$::fontmap{$_}],
402     split //, $text;
403    
404     if (@c) {
405     my $spacing = $height * 0.1;
406     my $s = $height / List::Util::max map $_->get_height, @c;
407     my $W = List::Util::sum map $_->get_width, @c;
408    
409     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
410     $y -= $height * 0.5;
411    
412     for (@c) {
413     my $w = $_->get_width * $s;
414 pcg 1.17 # +2 == don't fight the rounding
415 pcg 1.1 $_->composite ($pixbuf,
416 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
417 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
418    
419     $x += $w + $spacing;
420     }
421     }
422     }
423    
424     sub pixbuf_rect {
425     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
426 pcg 1.2 # we fake lines by... a horrible method :/
427     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
428     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
429     INTERP_NEAREST, $alpha);
430 pcg 1.1 }
431    
432     sub repaint_board {
433     my ($self) = @_;
434     my $canvas = $self->{canvas};
435     my $expose_area = undef;
436    
437     return $expose_area unless $self->{board};
438    
439 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
440 pcg 1.19
441     die "FATAL: board aspect ratio != 1" unless $w == $h;
442 pcg 1.1
443 pcg 1.19 my $s = $w;
444 pcg 1.6
445 pcg 1.19 return unless $s >= 200;
446 pcg 1.1
447     my $size = $self->{size};
448    
449 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
450     # do no need to do the nifty recursive screen updates that goban2 does
451 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
452     my $s2 = $s - $border * 2;
453 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
454 pcg 1.1 my $ofs = int ($edge / 2);
455    
456     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
457    
458     my $pixbuf;
459    
460     my $oldboard;
461    
462     if ($self->{background}) {
463     if ($oldboard = $self->{board_shown}) {
464     $pixbuf = $self->{pixbuf};
465     } else {
466     $pixbuf = $self->{background}->copy;
467 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
468 pcg 1.1 }
469     } else {
470 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
471 pcg 1.1
472     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
473    
474     if ($s < $bw && $s < $bh) {
475 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
476 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
477     } else {
478     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
479     }
480    
481     my $linew = int ($s / 25 / $size);
482    
483     # ornamental border... we have time to waste :/
484 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
485     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
486     pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
487     pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
488 pcg 1.1
489     for my $i (1 .. $size) {
490 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
491     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
492 pcg 1.1
493     # 38 max, but we allow a bit more
494     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
495     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
496    
497     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
498     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
499     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
500     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
501    
502     $a++;
503     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
504     }
505    
506 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
507 pcg 1.1 $self->{background} = $pixbuf;
508     $pixbuf = $pixbuf->copy;
509     }
510     }
511    
512     $self->{pixbuf} = $pixbuf;
513    
514     # hoshi-points(!)#d#
515     # caching of empty board gfx(!)#d#
516    
517     for my $x (1 .. $size) {
518     for my $y (1 .. $size) {
519     my $rand = ($x ^ $y ^ 0x5555);
520    
521     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
522    
523     if ($::config->{randomize}) {
524     $dx += ($rand % 7) - 3;
525     $dy += ($rand / 3 % 7) - 3;
526     }
527    
528 pcg 1.10 my $shadow = $edge * 0.05;
529 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
530    
531     my $mark = $self->{board}{board}[$x-1][$y-1];
532     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
533    
534     if ($oldboard) {
535     next if $old == $mark; # no change
536    
537     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
538     $expose_area = $expose_area
539 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
540     : new Gtk2::Gdk::Rectangle @$area;
541 pcg 1.1 }
542    
543     if ($mark) {
544     my $pb = $self->create_stack($mark, $edge, $rand);
545    
546     $pb->composite ($pixbuf, @$area,
547     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
548    
549     # labels are handled here because they are quite rare
550     if ($mark & MARK_LABEL) {
551     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
552    
553     if ($white) {
554     pixbuf_text $pixbuf, 0,
555     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
556     $self->{board}{label}[$x-1][$y-1];
557     }
558     pixbuf_text $pixbuf, $white,
559     $k[$x], $k[$y], $ofs * 0.7,
560     $self->{board}{label}[$x-1][$y-1];
561     }
562    
563     # old pixmap&mask-way. that was fast ;(
564     #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
565    
566     #$gc->set_clip_mask ($bm);
567     #$gc->set_clip_origin ($dx, $dy);
568     #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
569     }
570     }
571     }
572    
573     $self->{board_shown} = Storable::dclone $self->{board};
574     #d# save
575     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
576    
577     $expose_area;
578     }
579    
580 pcg 1.2 sub redraw {
581 pcg 1.1 my ($self, $area) = @_;
582    
583     if ($area && $self->{pixbuf}) {
584 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
585 pcg 1.1
586 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
587 pcg 1.19 $x, $y, $x, $y, $w, $h,
588 pcg 1.2 "normal", 0, 0);
589 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
590 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
591 pcg 1.1 }
592     }
593    
594 pcg 1.23 sub update_board {
595     my ($self) = @_;
596     return unless $self->{path};
597    
598     $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
599    
600     my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
601    
602     my $running = $move == @{$self->{path}};
603    
604     $self->{board_label}->set_text ("Move $move");
605    
606     $self->{board} = new KGS::Game::Board $self->{size};
607     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
608    
609 pcg 1.26 $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE],
610     $self->{board}{timer}[WHITE],
611     $running && $self->{board}{last} == BLACK);
612     $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK],
613     $self->{board}{timer}[BLACK],
614     $running && $self->{board}{last} == WHITE);
615 pcg 1.23
616     $self->redraw ($self->repaint_board);
617    
618 pcg 1.26 $self->{text}->set_text ($self->{board}{comment});
619 pcg 1.23 }
620    
621 pcg 1.1 sub event_update_tree {
622     my ($self) = @_;
623    
624     $self->{path} = $self->get_path;
625 pcg 1.26 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
626     $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
627 pcg 1.23
628 pcg 1.6 $self->{moveadj}->value_changed if $self->{moveadj};
629 pcg 1.1 }
630    
631     sub event_part {
632     my ($self) = @_;
633     $self->SUPER::event_part;
634     }
635    
636     sub event_move {
637     my ($self, $pass) = @_;
638     sound::play 1, $pass ? "pass" : "move";
639 pcg 1.25 }
640    
641     sub event_update_game {
642     my ($self) = @_;
643     $self->SUPER::event_update_game;
644     warn "UPDATE GAME";#d#
645     }
646    
647     sub destroy {
648     my ($self) = @_;
649 pcg 1.26 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE];
650     (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK];
651 pcg 1.25 $self->SUPER::destroy;
652     delete $appwin::gamelist->{game}{$self->{channel}};
653 pcg 1.1 }
654    
655     1;
656