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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.35
Committed: Tue Jun 3 04:46:47 2003 UTC (21 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.34: +1 -1 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.23 package game::goclock;
2    
3     use Time::HiRes ();
4    
5     use KGS::Constants;
6    
7     use base gtk::widget;
8    
9     sub new {
10     my $class = shift;
11     my $self = $class->SUPER::new(@_);
12    
13     $self->{widget} = new Gtk2::Label;
14    
15     $self->{set} = sub { };
16     $self->{format} = sub { "ERROR" };
17    
18     $self;
19     }
20    
21 pcg 1.34 sub format_time($) {
22 pcg 1.23 my ($time) = @_;
23    
24     $time > 60*60
25     ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
26     : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
27     }
28    
29     sub set_rules {
30     my ($self, $timesys, $main, $interval, $count) = @_;
31    
32     if ($timesys == TIMESYS_ABSOLUTE) {
33     $self->{set} = sub { $self->{time} = $_[0] };
34     $self->{format} = sub { format_time $_[0] };
35    
36     } elsif ($timesys == TIMESYS_BYO_YOMI) {
37     my $low = $interval * $count;
38    
39     $self->{set} = sub { $self->{time} = $_[0] };
40    
41     $self->{format} = sub {
42     if ($_[0] > $low) {
43 pcg 1.27 format_time $_[0] - $low;
44 pcg 1.23 } else {
45 pcg 1.34 sprintf "%s (%d)",
46     format_time int ($_[0] % $interval) || $interval,
47     $_[0] / $interval;
48 pcg 1.23 }
49     };
50    
51     } elsif ($timesys == TIMESYS_CANADIAN) {
52     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
53    
54     $self->{format} = sub {
55 pcg 1.34 if (!$self->{moves}) {
56 pcg 1.27 format_time $_[0] - $low;
57 pcg 1.23 } else {
58 pcg 1.34 my $time = int($_[0] % $interval) || $interval;
59 pcg 1.35 sprintf "%s/%d {%d}",
60 pcg 1.34 format_time $time,
61     $self->{moves},
62     int ($time / ($self->{moves} || 1));
63    
64 pcg 1.23 }
65     };
66    
67     } else {
68     # none, or unknown
69     $self->{set} = sub { };
70     $self->{format} = sub { "---" }
71     }
72     }
73    
74     sub refresh {
75     my ($self, $timestamp) = @_;
76     my $timer = $self->{time} + $self->{start} - $timestamp;
77     $self->{widget}->set_text ($self->{format}->($timer));
78    
79     $timer - int $timer;
80     }
81    
82     sub set_time {
83     my ($self, $time) = @_;
84    
85 pcg 1.27 # we ignore requests to re-set the time of a running clock.
86     # this is the easiest way to ensure that commentary etc.
87     # doesn't re-set the clock. yes, this is frickle design,
88     # but I think the protoocl is to blame here, which gives
89     # very little time information. (cgoban2 also has had quite
90     # a lot of small time update problems...)
91     unless ($self->{timeout}) {
92     $self->{set}->($time->[0], $time->[1]);
93     $self->refresh ($self->{start});
94     }
95 pcg 1.23 }
96    
97     sub start {
98     my ($self) = @_;
99    
100     return if $self->{timeout};
101    
102 pcg 1.27 # this is correct, since we assume the last message triggered a start
103     $self->{start} = $KGS::Protocol::NOW;
104    
105 pcg 1.23 my $timeout; $timeout = sub {
106 pcg 1.27 # -100 means we run the timer a bit earlier to avoid 10.99 => 10s roundings.
107     # we "could" cheat by precalculating the time, but I feel uneasy about both
108     # ways to cheat.
109     my $next = int ($self->refresh (Time::HiRes::time) * 1000) - 100;
110     $next += 1000 if $next < 0;
111 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
112     0;
113     };
114    
115     $timeout->();
116     }
117    
118     sub stop {
119     my ($self) = @_;
120    
121     remove Glib::Source delete $self->{timeout} if $self->{timeout};
122 pcg 1.24 }
123    
124     sub destroy {
125     my ($self) = @_;
126     $self->stop;
127     $self->SUPER::destroy;
128 pcg 1.23 }
129    
130     package game::userpanel;
131    
132     use base gtk::widget;
133    
134     sub new {
135     my $class = shift;
136     my $self = $class->SUPER::new(@_);
137    
138 pcg 1.26 $self->{widget} = new Gtk2::HBox;
139 pcg 1.23
140 pcg 1.26 $self->{widget}->add (my $vbox = new Gtk2::VBox);
141    
142     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
143     $vbox->add ($self->{info} = new Gtk2::Label "");
144     $vbox->add (($self->{clock} = new game::goclock)->widget);
145 pcg 1.23
146 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
147    
148 pcg 1.23 $self;
149     }
150    
151     sub set_rules {
152     my ($self, $rules) = @_;
153    
154 pcg 1.26 if ($self->{name}->get_text ne $rules->{player}[$self->{colour}]) {
155     $self->{name}->set_text ($rules->{player}[$self->{colour}]);
156    
157 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
158     $self->{imagebox}->add (gtk::image_from_data undef);
159 pcg 1.33 $self->{imagebox}->show_all;
160 pcg 1.32
161 pcg 1.26 # the big picture...
162     appwin::userpic ($rules->{player}[$self->{colour}], sub {
163 pcg 1.34 return unless $self->{imagebox};
164 pcg 1.32 if ($_[0]) {
165     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
166     $self->{imagebox}->add (gtk::image_from_data $_[0]);
167     $self->{imagebox}->show_all;
168     }
169 pcg 1.26 });
170     }
171    
172 pcg 1.23 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
173     }
174    
175     sub set_state {
176     my ($self, $captures, $timer, $running) = @_;
177    
178 pcg 1.27 $self->{clock}->stop unless $running;
179 pcg 1.23 $self->{clock}->set_time ($timer);
180 pcg 1.27 $self->{clock}->start if $running;
181    
182 pcg 1.23 $self->{info}->set_text ("$captures pris.");
183     }
184    
185 pcg 1.1 package game;
186    
187     use KGS::Constants;
188     use KGS::Game::Board;
189    
190     use base KGS::Listener::Game;
191     use base KGS::Game;
192    
193 pcg 1.4 use base gtk::widget;
194    
195 pcg 1.15 use POSIX qw(ceil);
196    
197 pcg 1.1 sub new {
198     my $self = shift;
199     $self = $self->SUPER::new(@_);
200    
201     $self->listen($self->{conn});
202    
203     $self->{window} = new Gtk2::Window 'toplevel';
204 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
205 pcg 1.1 $self->{window}->set_title("KGS Game $title");
206     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
207    
208 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
209 pcg 1.22 $self->part;
210 pcg 1.25 $self->destroy;
211 pcg 1.4 1;
212     });
213 pcg 1.1
214 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
215     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
216 pcg 1.1
217 pcg 1.31 $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 1);
218    
219     $self->{boardbox} = new Gtk2::VBox;
220    
221 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 pcg 1.1
223 pcg 1.31 # challenge
224    
225     $self->{challenge} = new challenge channel => $self->{channel};
226    
227     # board box (aspect/canvas)
228    
229     $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
230 pcg 1.1
231     {
232     $frame->add(my $vbox = new Gtk2::VBox);
233     $vbox->add($self->{title} = new Gtk2::Label $title);
234    
235 pcg 1.30 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0;
236 pcg 1.2
237 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
238 pcg 1.2 $scale->set_draw_value (0);
239 pcg 1.30 $scale->set_digits (0);
240 pcg 1.1
241 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
242 pcg 1.1 }
243 pcg 1.31
244     $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
245 pcg 1.20 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
246 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
247    
248     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
249 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
250 pcg 1.1
251     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
252     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
253    
254 pcg 1.23 # RIGHT PANE
255    
256 pcg 1.4 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
257     $self->{hpane}->set(position_set => 1);
258     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
259 pcg 1.1
260 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
261 pcg 1.1 $sw->set_policy("automatic", "always");
262    
263 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
264 pcg 1.1
265 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
266 pcg 1.23
267     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
268 pcg 1.26 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget);
269     $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget);
270 pcg 1.1
271 pcg 1.30 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0);
272 pcg 1.1
273     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
274     $self->{entry}->signal_connect(activate => sub {
275     my $text = $self->{entry}->get_text;
276 pcg 1.10 $self->say($text) if $text =~ /\S/;
277 pcg 1.1 $self->{entry}->set_text("");
278     });
279    
280 pcg 1.31 $self->event_update_game;
281 pcg 1.1 $self;
282     }
283    
284     sub event_update_users {
285 pcg 1.18 my ($self, $add, $update, $remove) = @_;
286 pcg 1.1
287 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
288 pcg 1.1 }
289    
290     sub join {
291     my ($self) = @_;
292 pcg 1.21 return if $self->{joined};
293    
294 pcg 1.1 $self->SUPER::join;
295    
296     $self->{window}->show_all;
297     }
298    
299     sub part {
300     my ($self) = @_;
301 pcg 1.22
302 pcg 1.1 $self->SUPER::part;
303 pcg 1.22 $self->destroy;
304 pcg 1.1 }
305    
306     sub configure_event {
307 pcg 1.2 my ($widget, $event, $self) = @_;
308 pcg 1.1 delete $self->{stack};
309     delete $self->{pixbuf};
310     delete $self->{board_shown};
311     delete $self->{background};
312     $self->repaint_board;
313 pcg 1.6 0;
314     }
315    
316     sub expose_event {
317     my ($widget, $event, $self) = @_;
318    
319     $self->{pixbuf} or return;
320    
321     my $area = $event->area;
322    
323 pcg 1.19 $self->redraw ($area);
324 pcg 1.6
325     0;
326 pcg 1.1 }
327    
328 pcg 1.2 # something Gtk2 fixed
329     sub INTERP_NEAREST (){ 'nearest' }
330     sub INTERP_TILES (){ 'tiles' }
331     sub INTERP_BILINEAR (){ 'bilinear' }
332     sub INTERP_HYPER (){ 'hyper' }
333 pcg 1.1
334     sub new_pixbuf {
335 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
336 pcg 1.1
337     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
338 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
339 pcg 1.1
340     $pixbuf;
341     }
342    
343     sub scale_pixbuf {
344     my ($src, $w, $h, $mode) = @_;
345    
346     my $dst = new_pixbuf $w, $h, 1;
347    
348     $src->scale(
349     $dst, 0, 0, $w, $h, 0, 0,
350     $w / $src->get_width, $h / $src->get_height,
351     $mode,
352     );
353    
354     $dst;
355     }
356    
357     # create a stack of stones
358     sub create_stack {
359     my ($self, $mark, $size, $rand) = @_;
360    
361 pcg 1.10 my $shadow = $size * 0.05;
362 pcg 1.1
363     my $c = \$self->{stack}{$mark};
364     unless ($$c) {
365     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
366 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
367 pcg 1.1
368     # zeroeth the shadow
369     if ($mark & (MARK_B | MARK_W)) {
370 pcg 1.27 # the -0.5's are a mystery to me
371 pcg 1.14 $::shadow_img->composite (
372     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
373 pcg 1.27 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height,
374 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
375 pcg 1.1 );
376     }
377    
378     # first the big stones (handicap stones different for effect)
379     for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
380     [MARK_W, $mark & MARK_MOVE ? 255 : 192],
381     [MARK_GRAY_B, 128],
382     [MARK_GRAY_W, 128]) {
383     my ($mask, $alpha) = @$_;
384     if ($mark & $mask) {
385     $stone->composite (
386 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
387 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
388 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
389 pcg 1.1 );
390     }
391     }
392    
393 pcg 1.12 # then the small stones
394 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
395     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
396     my ($mask, $img) = @$_;
397     if ($mark & $mask) {
398     $img->composite (
399 pcg 1.27 $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2,
400 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
401 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
402 pcg 1.1 );
403     }
404     }
405    
406     # and lastly any markers
407     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
408    
409     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
410     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
411     [MARK_SQUARE, $::square_img[$dark_bg]]) {
412     my ($mask, $img) = @$_;
413     if ($mark & $mask) {
414     $img->composite (
415 pcg 1.27 $base, 0, 0, $size, $size, 0, 0,
416 pcg 1.1 $size / $img->get_width, $size / $img->get_height,
417 pcg 1.27 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
418 pcg 1.1 );
419     }
420     }
421    
422     push @$$c, $base;
423     }
424     }
425    
426     $$c->[$rand % @$$c];
427     }
428    
429     sub pixbuf_text {
430     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
431    
432     my @c = grep $_,
433     map $::font[$colour][$::fontmap{$_}],
434     split //, $text;
435    
436     if (@c) {
437     my $spacing = $height * 0.1;
438     my $s = $height / List::Util::max map $_->get_height, @c;
439     my $W = List::Util::sum map $_->get_width, @c;
440    
441     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
442     $y -= $height * 0.5;
443    
444     for (@c) {
445     my $w = $_->get_width * $s;
446 pcg 1.17 # +2 == don't fight the rounding
447 pcg 1.1 $_->composite ($pixbuf,
448 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
449 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
450    
451     $x += $w + $spacing;
452     }
453     }
454     }
455    
456     sub pixbuf_rect {
457     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
458 pcg 1.2 # we fake lines by... a horrible method :/
459     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
460     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
461     INTERP_NEAREST, $alpha);
462 pcg 1.1 }
463    
464     sub repaint_board {
465     my ($self) = @_;
466     my $canvas = $self->{canvas};
467     my $expose_area = undef;
468    
469     return $expose_area unless $self->{board};
470    
471 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
472 pcg 1.19
473     die "FATAL: board aspect ratio != 1" unless $w == $h;
474 pcg 1.1
475 pcg 1.19 my $s = $w;
476 pcg 1.6
477 pcg 1.19 return unless $s >= 200;
478 pcg 1.1
479     my $size = $self->{size};
480    
481 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
482     # do no need to do the nifty recursive screen updates that goban2 does
483 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
484     my $s2 = $s - $border * 2;
485 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
486 pcg 1.1 my $ofs = int ($edge / 2);
487    
488     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
489    
490     my $pixbuf;
491    
492     my $oldboard;
493    
494     if ($self->{background}) {
495     if ($oldboard = $self->{board_shown}) {
496     $pixbuf = $self->{pixbuf};
497     } else {
498     $pixbuf = $self->{background}->copy;
499 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
500 pcg 1.1 }
501     } else {
502 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
503 pcg 1.1
504     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
505    
506     if ($s < $bw && $s < $bh) {
507 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
508 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
509     } else {
510     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
511     }
512    
513 pcg 1.27 my $linew = int ($s / 40 / $size);
514 pcg 1.1
515     # ornamental border... we have time to waste :/
516 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
517     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
518 pcg 1.27 pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
519     pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
520 pcg 1.1
521     for my $i (1 .. $size) {
522 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
523     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
524 pcg 1.1
525     # 38 max, but we allow a bit more
526     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
527     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
528    
529     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
530     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
531     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
532     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
533    
534     $a++;
535     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
536     }
537    
538 pcg 1.27 # hoshi points
539     my $hoshi = sub {
540     my ($x, $y) = @_;
541     my $hs = int ($edge / 4) | 1;
542     $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2;
543    
544     # we use the shadow mask... not perfect, but I want to finish this
545     $::shadow_img->composite ($pixbuf,
546     $x, $y, $hs + 1, $hs + 1, $x, $y,
547     $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height,
548     $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
549     };
550    
551     my $h1 = $size < 10 ? 3 : 4; # corner / edge offset
552     $hoshi->($h1, $h1);
553     $hoshi->($size - $h1 + 1, $h1);
554     $hoshi->($h1, $size - $h1 + 1);
555     $hoshi->($size - $h1 + 1, $size - $h1 + 1);
556    
557     if ($size % 2) { # on odd boards, also the remaining 5
558     my $h2 = ($size + 1) / 2;
559     if ($size > 10) {
560     $hoshi->($h1, $h2);
561     $hoshi->($size - $h1 + 1, $h2);
562     $hoshi->($h2, $size - $h1 + 1);
563     $hoshi->($h2, $h1);
564     }
565     # the tengen
566     $hoshi->($h2, $h2);
567     }
568    
569 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
570 pcg 1.1 $self->{background} = $pixbuf;
571     $pixbuf = $pixbuf->copy;
572     }
573     }
574    
575     $self->{pixbuf} = $pixbuf;
576    
577     # hoshi-points(!)#d#
578     # caching of empty board gfx(!)#d#
579    
580     for my $x (1 .. $size) {
581     for my $y (1 .. $size) {
582     my $rand = ($x ^ $y ^ 0x5555);
583    
584     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
585    
586     if ($::config->{randomize}) {
587     $dx += ($rand % 7) - 3;
588     $dy += ($rand / 3 % 7) - 3;
589     }
590    
591 pcg 1.10 my $shadow = $edge * 0.05;
592 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
593    
594     my $mark = $self->{board}{board}[$x-1][$y-1];
595     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
596    
597     if ($oldboard) {
598     next if $old == $mark; # no change
599    
600     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
601     $expose_area = $expose_area
602 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
603     : new Gtk2::Gdk::Rectangle @$area;
604 pcg 1.1 }
605    
606     if ($mark) {
607     my $pb = $self->create_stack($mark, $edge, $rand);
608    
609     $pb->composite ($pixbuf, @$area,
610     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
611    
612     # labels are handled here because they are quite rare
613     if ($mark & MARK_LABEL) {
614     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
615    
616     if ($white) {
617     pixbuf_text $pixbuf, 0,
618     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
619     $self->{board}{label}[$x-1][$y-1];
620     }
621     pixbuf_text $pixbuf, $white,
622     $k[$x], $k[$y], $ofs * 0.7,
623     $self->{board}{label}[$x-1][$y-1];
624     }
625     }
626     }
627     }
628    
629     $self->{board_shown} = Storable::dclone $self->{board};
630     #d# save
631     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
632    
633     $expose_area;
634     }
635    
636 pcg 1.2 sub redraw {
637 pcg 1.1 my ($self, $area) = @_;
638    
639     if ($area && $self->{pixbuf}) {
640 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
641 pcg 1.1
642 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
643 pcg 1.19 $x, $y, $x, $y, $w, $h,
644 pcg 1.2 "normal", 0, 0);
645 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
646 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
647 pcg 1.1 }
648     }
649    
650 pcg 1.23 sub update_board {
651     my ($self) = @_;
652     return unless $self->{path};
653    
654 pcg 1.30 my $move = int $self->{moveadj}->get_value;
655 pcg 1.23
656     my $running = $move == @{$self->{path}};
657    
658     $self->{board_label}->set_text ("Move $move");
659    
660     $self->{board} = new KGS::Game::Board $self->{size};
661     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
662    
663 pcg 1.26 $self->{userpanel}[WHITE]->set_state ($self->{board}{captures}[WHITE],
664     $self->{board}{timer}[WHITE],
665     $running && $self->{board}{last} == BLACK);
666     $self->{userpanel}[BLACK]->set_state ($self->{board}{captures}[BLACK],
667     $self->{board}{timer}[BLACK],
668     $running && $self->{board}{last} == WHITE);
669 pcg 1.23
670     $self->redraw ($self->repaint_board);
671     }
672    
673 pcg 1.1 sub event_update_tree {
674     my ($self) = @_;
675    
676     $self->{path} = $self->get_path;
677 pcg 1.30
678 pcg 1.26 $self->{userpanel}[WHITE]->set_rules ($self->{path}[0]); # should be onload only
679     $self->{userpanel}[BLACK]->set_rules ($self->{path}[0]); # should be onload only
680 pcg 1.23
681 pcg 1.30 if ($self->{moveadj}) {
682     my $upper = $self->{moveadj}->upper;
683     my $pos = $self->{moveadj}->get_value;
684    
685     $self->{moveadj}->upper (scalar @{$self->{path}});
686    
687     $self->{moveadj}->changed;
688     if ($pos == $upper) {
689     $self->{moveadj}->set_value (scalar @{$self->{path}});
690     } else {
691     $self->{moveadj}->value_changed;
692     }
693     }
694 pcg 1.29 }
695    
696     sub event_update_comments {
697     my ($self, $node, $comment, $newnode) = @_;
698     $self->SUPER::event_update_comments($node, $comment, $newnode);
699    
700 pcg 1.30 my $text;
701    
702 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
703 pcg 1.29 if $newnode;
704    
705 pcg 1.30 for (split /\n/, $comment) {
706     $text .= "\n";
707     if ($_ =~ s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
708     $text .= "<user>" . (util::toxml $1) . "</user>:";
709     }
710     $text .= $_;
711     }
712    
713     $self->{text}->append_text ($text);
714 pcg 1.1 }
715    
716 pcg 1.31 sub event_join {
717     my ($self) = @_;
718     $self->SUPER::event_join;
719     }
720    
721 pcg 1.1 sub event_part {
722     my ($self) = @_;
723     $self->SUPER::event_part;
724     }
725    
726     sub event_move {
727     my ($self, $pass) = @_;
728     sound::play 1, $pass ? "pass" : "move";
729 pcg 1.25 }
730    
731     sub event_update_game {
732     my ($self) = @_;
733     $self->SUPER::event_update_game;
734 pcg 1.31 warn "GAME UPDATE ".join (":", %$self);
735     warn "SAVED ".$self->is_saved;
736     warn "SCORED ".$self->is_scored;
737     warn "ADJ ".$self->is_adjourned;
738     warn "VALID ".$self->is_valid;
739     warn "MOVES ".$self->moves;
740     warn "TYPE ".$self->type;
741    
742     $self->{left}->remove ($_) for $self->{left}->get_children;
743     if ($self->is_valid) {
744     $self->{left}->add ($self->{boardbox});
745     (delete $self->{challenge})->destroy if $self->{challenge};
746     } else {
747 pcg 1.32 $self->{left}->add ($self->{challenge}->widget);
748 pcg 1.31 }
749     $self->{left}->show_all;
750 pcg 1.25 }
751    
752     sub destroy {
753     my ($self) = @_;
754 pcg 1.26 (delete $self->{userpanel}[WHITE])->destroy if $self->{userpanel}[WHITE];
755     (delete $self->{userpanel}[BLACK])->destroy if $self->{userpanel}[BLACK];
756 pcg 1.25 $self->SUPER::destroy;
757     delete $appwin::gamelist->{game}{$self->{channel}};
758 pcg 1.1 }
759    
760     1;
761