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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.46
Committed: Thu Jun 5 06:01:01 2003 UTC (20 years, 11 months ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.45: +4 -3 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.23 package game::goclock;
4    
5 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
6     # is completely borked.
7    
8 pcg 1.23 use Time::HiRes ();
9    
10     use KGS::Constants;
11    
12     use base gtk::widget;
13    
14     sub new {
15     my $class = shift;
16     my $self = $class->SUPER::new(@_);
17    
18     $self->{widget} = new Gtk2::Label;
19    
20     $self->{set} = sub { };
21     $self->{format} = sub { "ERROR" };
22    
23     $self;
24     }
25    
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.35 sprintf "%s/%d {%d}",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.37 $time / ($self->{moves} || 1);
61 pcg 1.34
62 pcg 1.23 }
63     };
64    
65     } else {
66     # none, or unknown
67     $self->{set} = sub { };
68     $self->{format} = sub { "---" }
69     }
70     }
71    
72     sub refresh {
73     my ($self, $timestamp) = @_;
74 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
75 pcg 1.36
76     # we round the timer value slightly... the protocol isn't exact anyways,
77     # and this gives smoother timers ;)
78 pcg 1.38 my @format = $self->{format}->(int ($timer + 0.4));
79 pcg 1.36 $self->{widget}->set_text ($self->{format}->(int ($timer + 0.4)));
80 pcg 1.23
81     $timer - int $timer;
82     }
83    
84     sub set_time {
85     my ($self, $time) = @_;
86    
87 pcg 1.27 # we ignore requests to re-set the time of a running clock.
88     # this is the easiest way to ensure that commentary etc.
89     # doesn't re-set the clock. yes, this is frickle design,
90 pcg 1.36 # but I think the protocol is to blame here, which gives
91 pcg 1.27 # very little time information. (cgoban2 also has had quite
92     # a lot of small time update problems...)
93     unless ($self->{timeout}) {
94     $self->{set}->($time->[0], $time->[1]);
95     $self->refresh ($self->{start});
96     }
97 pcg 1.23 }
98    
99     sub start {
100 pcg 1.36 my ($self, $when) = @_;
101 pcg 1.23
102 pcg 1.36 $self->stop;
103 pcg 1.23
104 pcg 1.36 $self->{start} = $when;
105 pcg 1.27
106 pcg 1.23 my $timeout; $timeout = sub {
107 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
108 pcg 1.27 $next += 1000 if $next < 0;
109 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
110     0;
111     };
112    
113     $timeout->();
114     }
115    
116     sub stop {
117     my ($self) = @_;
118    
119     remove Glib::Source delete $self->{timeout} if $self->{timeout};
120 pcg 1.24 }
121    
122     sub destroy {
123     my ($self) = @_;
124     $self->stop;
125     $self->SUPER::destroy;
126 pcg 1.23 }
127    
128     package game::userpanel;
129    
130     use base gtk::widget;
131    
132     sub new {
133     my $class = shift;
134     my $self = $class->SUPER::new(@_);
135    
136 pcg 1.26 $self->{widget} = new Gtk2::HBox;
137 pcg 1.23
138 pcg 1.26 $self->{widget}->add (my $vbox = new Gtk2::VBox);
139    
140     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
141     $vbox->add ($self->{info} = new Gtk2::Label "");
142     $vbox->add (($self->{clock} = new game::goclock)->widget);
143 pcg 1.23
144 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
145    
146 pcg 1.23 $self;
147     }
148    
149 pcg 1.37 sub configure {
150 pcg 1.38 my ($self, $user, $rules) = @_;
151 pcg 1.23
152 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
153     $self->{name}->set_text ($user->as_string);
154 pcg 1.26
155 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
156     $self->{imagebox}->add (gtk::image_from_data undef);
157 pcg 1.33 $self->{imagebox}->show_all;
158 pcg 1.32
159 pcg 1.26 # the big picture...
160 pcg 1.38 appwin::userpic ($user->{name}, sub {
161 pcg 1.34 return unless $self->{imagebox};
162 pcg 1.32 if ($_[0]) {
163     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
164     $self->{imagebox}->add (gtk::image_from_data $_[0]);
165     $self->{imagebox}->show_all;
166     }
167 pcg 1.26 });
168     }
169    
170 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
171 pcg 1.23 }
172    
173     sub set_state {
174 pcg 1.36 my ($self, $captures, $timer, $when) = @_;
175 pcg 1.23
176 pcg 1.36 $self->{clock}->stop unless $when;
177 pcg 1.23 $self->{clock}->set_time ($timer);
178 pcg 1.36 $self->{clock}->start ($when) if $when;
179 pcg 1.27
180 pcg 1.23 $self->{info}->set_text ("$captures pris.");
181     }
182    
183 pcg 1.1 package game;
184    
185     use KGS::Constants;
186     use KGS::Game::Board;
187    
188     use base KGS::Listener::Game;
189     use base KGS::Game;
190    
191 pcg 1.4 use base gtk::widget;
192    
193 pcg 1.15 use POSIX qw(ceil);
194    
195 pcg 1.1 sub new {
196     my $self = shift;
197     $self = $self->SUPER::new(@_);
198    
199     $self->listen($self->{conn});
200    
201     $self->{window} = new Gtk2::Window 'toplevel';
202 pcg 1.5 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
203 pcg 1.1 $self->{window}->set_title("KGS Game $title");
204     gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
205    
206 pcg 1.4 $self->{window}->signal_connect(delete_event => sub {
207 pcg 1.22 $self->part;
208 pcg 1.25 $self->destroy;
209 pcg 1.4 1;
210     });
211 pcg 1.1
212 pcg 1.4 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
213     gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
214 pcg 1.1
215 pcg 1.36 # LEFT PANE
216    
217     $self->{hpane}->pack1(($self->{left} = new Gtk2::VBox), 1, 0);
218 pcg 1.31
219     $self->{boardbox} = new Gtk2::VBox;
220    
221 pcg 1.4 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
222 pcg 1.1
223 pcg 1.31 # challenge
224    
225     $self->{challenge} = new challenge channel => $self->{channel};
226    
227     # board box (aspect/canvas)
228    
229     $self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
230 pcg 1.1
231     {
232     $frame->add(my $vbox = new Gtk2::VBox);
233     $vbox->add($self->{title} = new Gtk2::Label $title);
234    
235 pcg 1.30 $self->{moveadj} = new Gtk2::Adjustment 0, 0, 0, 1, 1, 0;
236 pcg 1.2
237 pcg 1.1 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
238 pcg 1.2 $scale->set_draw_value (0);
239 pcg 1.30 $scale->set_digits (0);
240 pcg 1.1
241 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
242 pcg 1.1 }
243 pcg 1.31
244     $self->{boardbox}->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
245 pcg 1.20 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
246 pcg 1.19 $self->{board_label} = $aspect_frame->get_label_widget;
247    
248     $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
249 pcg 1.21 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
250 pcg 1.1
251     $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
252     $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
253    
254 pcg 1.23 # RIGHT PANE
255    
256 pcg 1.36 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 1, 1);
257 pcg 1.4 $self->{hpane}->set(position_set => 1);
258     gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
259 pcg 1.1
260 pcg 1.4 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
261 pcg 1.1 $sw->set_policy("automatic", "always");
262    
263 pcg 1.18 $sw->add(($self->{userlist} = new userlist)->widget);
264 pcg 1.1
265 pcg 1.4 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
266 pcg 1.23
267     $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
268 pcg 1.26 $hbox->add (($self->{userpanel}[WHITE] = new game::userpanel colour => WHITE)->widget);
269     $hbox->add (($self->{userpanel}[BLACK] = new game::userpanel colour => BLACK)->widget);
270 pcg 1.1
271 pcg 1.30 $vbox->pack_start(($self->{text} = new gtk::text)->widget, 1, 1, 0);
272 pcg 1.1
273     $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
274     $self->{entry}->signal_connect(activate => sub {
275     my $text = $self->{entry}->get_text;
276 pcg 1.10 $self->say($text) if $text =~ /\S/;
277 pcg 1.1 $self->{entry}->set_text("");
278     });
279    
280 pcg 1.31 $self->event_update_game;
281 pcg 1.1 $self;
282     }
283    
284     sub event_update_users {
285 pcg 1.18 my ($self, $add, $update, $remove) = @_;
286 pcg 1.1
287 pcg 1.18 $self->{userlist}->update ($add, $update, $remove);
288 pcg 1.1 }
289    
290     sub join {
291     my ($self) = @_;
292 pcg 1.21 return if $self->{joined};
293    
294 pcg 1.1 $self->SUPER::join;
295    
296     $self->{window}->show_all;
297     }
298    
299     sub part {
300     my ($self) = @_;
301 pcg 1.22
302 pcg 1.1 $self->SUPER::part;
303 pcg 1.22 $self->destroy;
304 pcg 1.1 }
305    
306     sub configure_event {
307 pcg 1.2 my ($widget, $event, $self) = @_;
308 pcg 1.1 delete $self->{stack};
309     delete $self->{pixbuf};
310     delete $self->{board_shown};
311     delete $self->{background};
312     $self->repaint_board;
313 pcg 1.6 0;
314     }
315    
316     sub expose_event {
317     my ($widget, $event, $self) = @_;
318    
319     $self->{pixbuf} or return;
320    
321     my $area = $event->area;
322    
323 pcg 1.19 $self->redraw ($area);
324 pcg 1.6
325     0;
326 pcg 1.1 }
327    
328 pcg 1.2 # something Gtk2 fixed
329     sub INTERP_NEAREST (){ 'nearest' }
330     sub INTERP_TILES (){ 'tiles' }
331     sub INTERP_BILINEAR (){ 'bilinear' }
332     sub INTERP_HYPER (){ 'hyper' }
333 pcg 1.1
334     sub new_pixbuf {
335 pcg 1.2 my ($w, $h, $alpha, $fill) = @_;
336 pcg 1.1
337     my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
338 pcg 1.2 $pixbuf->fill ($fill) if defined $fill;
339 pcg 1.1
340     $pixbuf;
341     }
342    
343     sub scale_pixbuf {
344     my ($src, $w, $h, $mode) = @_;
345    
346     my $dst = new_pixbuf $w, $h, 1;
347    
348     $src->scale(
349     $dst, 0, 0, $w, $h, 0, 0,
350     $w / $src->get_width, $h / $src->get_height,
351     $mode,
352     );
353    
354     $dst;
355     }
356    
357     # create a stack of stones
358     sub create_stack {
359     my ($self, $mark, $size, $rand) = @_;
360    
361 pcg 1.10 my $shadow = $size * 0.05;
362 pcg 1.1
363     my $c = \$self->{stack}{$mark};
364     unless ($$c) {
365     for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
366 pcg 1.2 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
367 pcg 1.1
368     # zeroeth the shadow
369     if ($mark & (MARK_B | MARK_W)) {
370 pcg 1.27 # the -0.5's are a mystery to me
371 pcg 1.14 $::shadow_img->composite (
372     $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
373 pcg 1.27 $size / $::shadow_img->get_width, $size / $::shadow_img->get_height,
374 pcg 1.12 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
375 pcg 1.1 );
376     }
377    
378 pcg 1.38 # first the big stones (handicap stones could be different)
379     for ([MARK_B, $mark & MARK_MOVE ? 255 : 255],
380     [MARK_W, $mark & MARK_MOVE ? 255 : 255],
381 pcg 1.1 [MARK_GRAY_B, 128],
382     [MARK_GRAY_W, 128]) {
383     my ($mask, $alpha) = @$_;
384     if ($mark & $mask) {
385     $stone->composite (
386 pcg 1.11 $base, 0, 0, $size, $size, 0, 0,
387 pcg 1.1 $size / $stone->get_width, $size / $stone->get_height,
388 pcg 1.2 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
389 pcg 1.1 );
390     }
391     }
392    
393 pcg 1.12 # then the small stones
394 pcg 1.1 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
395     [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
396     my ($mask, $img) = @$_;
397     if ($mark & $mask) {
398     $img->composite (
399 pcg 1.27 $base, (int ($size / 4)) x2, (ceil ($size / 2 + 1)) x2, ($size / 4) x2,
400 pcg 1.1 $size / $img->get_width / 2, $size / $img->get_height / 2,
401 pcg 1.15 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
402 pcg 1.1 );
403     }
404     }
405    
406     # and lastly any markers
407     my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
408    
409     for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
410     [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
411     [MARK_SQUARE, $::square_img[$dark_bg]]) {
412     my ($mask, $img) = @$_;
413     if ($mark & $mask) {
414     $img->composite (
415 pcg 1.27 $base, 0, 0, $size, $size, 0, 0,
416 pcg 1.1 $size / $img->get_width, $size / $img->get_height,
417 pcg 1.27 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
418 pcg 1.1 );
419     }
420     }
421    
422     push @$$c, $base;
423     }
424     }
425    
426     $$c->[$rand % @$$c];
427     }
428    
429     sub pixbuf_text {
430     my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
431    
432     my @c = grep $_,
433     map $::font[$colour][$::fontmap{$_}],
434     split //, $text;
435    
436     if (@c) {
437     my $spacing = $height * 0.1;
438     my $s = $height / List::Util::max map $_->get_height, @c;
439     my $W = List::Util::sum map $_->get_width, @c;
440    
441     $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
442     $y -= $height * 0.5;
443    
444     for (@c) {
445     my $w = $_->get_width * $s;
446 pcg 1.17 # +2 == don't fight the rounding
447 pcg 1.1 $_->composite ($pixbuf,
448 pcg 1.17 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
449 pcg 1.1 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
450    
451     $x += $w + $spacing;
452     }
453     }
454     }
455    
456     sub pixbuf_rect {
457     my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
458 pcg 1.2 # we fake lines by... a horrible method :/
459     my $colour_pb = new_pixbuf 1, 1, 0, $colour;
460     $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
461     INTERP_NEAREST, $alpha);
462 pcg 1.1 }
463    
464     sub repaint_board {
465     my ($self) = @_;
466     my $canvas = $self->{canvas};
467     my $expose_area = undef;
468    
469     return $expose_area unless $self->{board};
470    
471 pcg 1.2 my ($w, $h) = ($canvas->allocation->values)[2,3];
472 pcg 1.19
473     die "FATAL: board aspect ratio != 1" unless $w == $h;
474 pcg 1.1
475 pcg 1.19 my $s = $w;
476 pcg 1.6
477 pcg 1.19 return unless $s >= 200;
478 pcg 1.1
479     my $size = $self->{size};
480    
481 pcg 1.16 # we leave enough space for the shadows.. I like smaller stones, and we
482     # do no need to do the nifty recursive screen updates that goban2 does
483 pcg 1.1 my $border = int ($s / ($size + 3) * 0.5);
484     my $s2 = $s - $border * 2;
485 pcg 1.10 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
486 pcg 1.1 my $ofs = int ($edge / 2);
487    
488     my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
489    
490     my $pixbuf;
491    
492     my $oldboard;
493    
494     if ($self->{background}) {
495     if ($oldboard = $self->{board_shown}) {
496     $pixbuf = $self->{pixbuf};
497     } else {
498     $pixbuf = $self->{background}->copy;
499 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
500 pcg 1.1 }
501     } else {
502 pcg 1.5 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
503 pcg 1.1
504     my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
505    
506     if ($s < $bw && $s < $bh) {
507 pcg 1.2 $pixbuf = new_pixbuf $s, $s, 0;
508 pcg 1.1 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
509     } else {
510     $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
511     }
512    
513 pcg 1.27 my $linew = int ($s / 40 / $size);
514 pcg 1.1
515     # ornamental border... we have time to waste :/
516 pcg 1.2 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
517     pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
518 pcg 1.27 pixbuf_rect $pixbuf, 0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
519     pixbuf_rect $pixbuf, 0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
520 pcg 1.1
521     for my $i (1 .. $size) {
522 pcg 1.2 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
523     pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
524 pcg 1.1
525     # 38 max, but we allow a bit more
526     my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
527     AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
528    
529     pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
530     pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
531     pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
532     pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
533    
534     $a++;
535     $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
536     }
537    
538 pcg 1.27 # hoshi points
539     my $hoshi = sub {
540     my ($x, $y) = @_;
541     my $hs = int ($edge / 4) | 1;
542     $x = $k[$x] - $hs / 2; $y = $k[$y] - $hs / 2;
543    
544     # we use the shadow mask... not perfect, but I want to finish this
545     $::shadow_img->composite ($pixbuf,
546     $x, $y, $hs + 1, $hs + 1, $x, $y,
547     $hs / $::shadow_img->get_width, $hs / $::shadow_img->get_height,
548     $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
549     };
550    
551     my $h1 = $size < 10 ? 3 : 4; # corner / edge offset
552     $hoshi->($h1, $h1);
553     $hoshi->($size - $h1 + 1, $h1);
554     $hoshi->($h1, $size - $h1 + 1);
555     $hoshi->($size - $h1 + 1, $size - $h1 + 1);
556    
557     if ($size % 2) { # on odd boards, also the remaining 5
558     my $h2 = ($size + 1) / 2;
559     if ($size > 10) {
560     $hoshi->($h1, $h2);
561     $hoshi->($size - $h1 + 1, $h2);
562     $hoshi->($h2, $size - $h1 + 1);
563     $hoshi->($h2, $h1);
564     }
565     # the tengen
566     $hoshi->($h2, $h2);
567     }
568    
569 pcg 1.21 unless ($::config->{conserve_memory} > 1) {
570 pcg 1.1 $self->{background} = $pixbuf;
571     $pixbuf = $pixbuf->copy;
572     }
573     }
574    
575     $self->{pixbuf} = $pixbuf;
576    
577     for my $x (1 .. $size) {
578     for my $y (1 .. $size) {
579     my $rand = ($x ^ $y ^ 0x5555);
580    
581     my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
582    
583     if ($::config->{randomize}) {
584     $dx += ($rand % 7) - 3;
585     $dy += ($rand / 3 % 7) - 3;
586     }
587    
588 pcg 1.10 my $shadow = $edge * 0.05;
589 pcg 1.1 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
590    
591     my $mark = $self->{board}{board}[$x-1][$y-1];
592     my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
593    
594     if ($oldboard) {
595     next if $old == $mark; # no change
596    
597     $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
598     $expose_area = $expose_area
599 pcg 1.2 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
600     : new Gtk2::Gdk::Rectangle @$area;
601 pcg 1.1 }
602    
603     if ($mark) {
604     my $pb = $self->create_stack($mark, $edge, $rand);
605    
606     $pb->composite ($pixbuf, @$area,
607     $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
608    
609     # labels are handled here because they are quite rare
610     if ($mark & MARK_LABEL) {
611     my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
612    
613     if ($white) {
614     pixbuf_text $pixbuf, 0,
615     $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
616     $self->{board}{label}[$x-1][$y-1];
617     }
618     pixbuf_text $pixbuf, $white,
619     $k[$x], $k[$y], $ofs * 0.7,
620     $self->{board}{label}[$x-1][$y-1];
621     }
622     }
623     }
624     }
625    
626     $self->{board_shown} = Storable::dclone $self->{board};
627     #d# save
628     #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
629    
630     $expose_area;
631     }
632    
633 pcg 1.2 sub redraw {
634 pcg 1.1 my ($self, $area) = @_;
635    
636     if ($area && $self->{pixbuf}) {
637 pcg 1.2 my ($x, $y, $w, $h) = $area->values;
638 pcg 1.1
639 pcg 1.2 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
640 pcg 1.19 $x, $y, $x, $y, $w, $h,
641 pcg 1.2 "normal", 0, 0);
642 pcg 1.1 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
643 pcg 1.19 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
644 pcg 1.1 }
645     }
646    
647 pcg 1.23 sub update_board {
648     my ($self) = @_;
649     return unless $self->{path};
650    
651 pcg 1.30 my $move = int $self->{moveadj}->get_value;
652 pcg 1.23
653 pcg 1.44 warn "update_board called $move\n";#d#
654    
655 pcg 1.23 my $running = $move == @{$self->{path}};
656    
657     $self->{board_label}->set_text ("Move $move");
658    
659     $self->{board} = new KGS::Game::Board $self->{size};
660     $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
661    
662 pcg 1.36 for my $colour (WHITE, BLACK) {
663     $self->{userpanel}[$colour]->set_state (
664     $self->{board}{captures}[$colour],
665     $self->{board}{timer}[$colour],
666 pcg 1.45 ($running && $self->{lastmove_colour} == $colour)
667 pcg 1.36 ? $self->{lastmove_time} : 0
668     );
669     }
670 pcg 1.23
671     $self->redraw ($self->repaint_board);
672     }
673    
674 pcg 1.1 sub event_update_tree {
675     my ($self) = @_;
676    
677     $self->{path} = $self->get_path;
678 pcg 1.30
679     if ($self->{moveadj}) {
680     my $upper = $self->{moveadj}->upper;
681     my $pos = $self->{moveadj}->get_value;
682    
683     $self->{moveadj}->upper (scalar @{$self->{path}});
684    
685 pcg 1.42 warn "UPDATE_TREE $pos,$upper";#d#
686 pcg 1.30 $self->{moveadj}->changed;
687     if ($pos == $upper) {
688     $self->{moveadj}->set_value (scalar @{$self->{path}});
689     } else {
690 pcg 1.45 $self->update_board;
691 pcg 1.30 }
692     }
693 pcg 1.29 }
694    
695     sub event_update_comments {
696     my ($self, $node, $comment, $newnode) = @_;
697     $self->SUPER::event_update_comments($node, $comment, $newnode);
698    
699 pcg 1.30 my $text;
700    
701 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
702 pcg 1.29 if $newnode;
703    
704 pcg 1.30 for (split /\n/, $comment) {
705     $text .= "\n";
706 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
707 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
708     }
709 pcg 1.40
710     # coords only for 19x19 so far
711     $_ = util::toxml $_;
712 pcg 1.39 s{
713     (
714     \b
715     (?:[bw])?
716     [, ]{0,2}
717 pcg 1.41 [a-hj-t] # valid for upto 19x19
718 pcg 1.40 \s?
719 pcg 1.42 [1-9]?[0-9]
720 pcg 1.40 \b
721 pcg 1.39 )
722     }{
723     "<coord>$1</coord>";
724     }sgexi;
725    
726 pcg 1.30 $text .= $_;
727     }
728    
729     $self->{text}->append_text ($text);
730 pcg 1.1 }
731    
732 pcg 1.31 sub event_join {
733     my ($self) = @_;
734     $self->SUPER::event_join;
735     }
736    
737 pcg 1.1 sub event_part {
738     my ($self) = @_;
739     $self->SUPER::event_part;
740     }
741    
742     sub event_move {
743     my ($self, $pass) = @_;
744     sound::play 1, $pass ? "pass" : "move";
745 pcg 1.25 }
746    
747     sub event_update_game {
748     my ($self) = @_;
749     $self->SUPER::event_update_game;
750 pcg 1.36
751 pcg 1.37 $self->{user}[BLACK] = $self->{user1};
752     $self->{user}[WHITE] = $self->{user2};
753    
754 pcg 1.38 # show board
755    
756     $self->{left}->remove ($_) for $self->{left}->get_children;
757     if ($self->is_valid) {
758     $self->{left}->add ($self->{boardbox});
759     (delete $self->{challenge})->destroy if $self->{challenge};
760     } else {
761     $self->{left}->add ($self->{challenge}->widget);
762     }
763     $self->{left}->show_all;
764    
765     # view text
766    
767 pcg 1.36 $text = "\n<header>Game Update</header>";
768    
769     $text .= "\nType: " . (util::toxml $gametype{$self->type})
770     . " (" . (util::toxml $gameopt{$self->option}) . ")";
771     $text .= "\nFlags:";
772     $text .= " valid" if $self->is_valid;
773     $text .= " adjourned" if $self->is_adjourned;
774     $text .= " scored" if $self->is_scored;
775     $text .= " saved" if $self->is_saved;
776    
777 pcg 1.37 $text .= "\nWhite: <user>" . (util::toxml $self->{user2}->as_string) . "</user>";
778     $text .= "\nBlack: <user>" . (util::toxml $self->{user1}->as_string) . "</user>";
779 pcg 1.36 $text .= "\nOwner: <user>" . (util::toxml $self->{user3}->as_string) . "</user>" if $self->{user3}->is_valid;
780    
781     if ($self->is_valid) {
782     $text .= "\nHandicap: " . $self->{handicap};
783     $text .= "\nKomi: " . $self->{komi};
784     $text .= "\nSize: " . $self->size_string;
785     }
786    
787 pcg 1.38 $self->{text}->append_text ("<infoblock>$text</infoblock>");
788 pcg 1.25 }
789    
790 pcg 1.37 sub event_update_rules {
791     my ($self, $rules) = @_;
792    
793 pcg 1.38 $self->{userpanel}[$_]->configure ($self->{user}[$_], $rules)
794     for BLACK, WHITE;
795 pcg 1.37
796     my $text = "\n<header>Game Rules</header>";
797    
798     $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
799    
800 pcg 1.38 $text .= "\nTime: ";
801 pcg 1.37
802 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
803 pcg 1.46 $text .= "UNLIMITED";
804 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
805     $text .= util::format_time $rules->{time};
806 pcg 1.46 $text .= " ABS";
807 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
808     $text .= util::format_time $rules->{time} - $rules->{interval} * $rules->{count};
809 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
810 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
811     $text .= util::format_time $rules->{time};
812 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
813 pcg 1.37 }
814    
815 pcg 1.38 $self->{text}->append_text ("<infoblock>$text</infoblock>");
816     }
817    
818     sub inject_resign_game {
819     my ($self, $msg) = @_;
820    
821 pcg 1.39 $self->{text}->append_text ("\n<infoblock><header>Resign</header>"
822     . "\n<user>"
823 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
824     . "</user> resigned.</infoblock>");
825     }
826    
827     sub inject_final_result {
828     my ($self, $msg) = @_;
829    
830 pcg 1.42 $self->{text}->append_text ("<infoblock>\n<header>Game Over</header>"
831 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
832     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
833 pcg 1.42 . "</infoblock>"
834 pcg 1.38 );
835 pcg 1.37 }
836    
837 pcg 1.25 sub destroy {
838     my ($self) = @_;
839 pcg 1.37 $self->{userpanel}[$_] && (delete $self->{userpanel}[$_])->destroy
840     for BLACK, WHITE;
841 pcg 1.25 $self->SUPER::destroy;
842     delete $appwin::gamelist->{game}{$self->{channel}};
843 pcg 1.1 }
844    
845     1;
846