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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.99
Committed: Sun May 30 03:03:38 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.98: +26 -27 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 pcg 1.36 use utf8;
2    
3 pcg 1.82 use Scalar::Util ();
4    
5 pcg 1.23 package game::goclock;
6    
7 pcg 1.37 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8     # is completely borked.
9    
10 pcg 1.23 use Time::HiRes ();
11    
12     use KGS::Constants;
13    
14 pcg 1.82 use Glib::Object::Subclass
15     Gtk2::Label;
16 pcg 1.23
17 pcg 1.82 sub INIT_INSTANCE {
18     my $self = shift;
19 pcg 1.23
20 pcg 1.84 $self->signal_connect (destroy => sub { $_[0]->stop });
21 pcg 1.83
22 pcg 1.23 $self->{set} = sub { };
23 pcg 1.86 $self->{format} = sub { "???" };
24 pcg 1.82 }
25 pcg 1.23
26 pcg 1.38 sub configure {
27 pcg 1.23 my ($self, $timesys, $main, $interval, $count) = @_;
28    
29     if ($timesys == TIMESYS_ABSOLUTE) {
30     $self->{set} = sub { $self->{time} = $_[0] };
31 pcg 1.37 $self->{format} = sub { util::format_time $_[0] };
32 pcg 1.23
33     } elsif ($timesys == TIMESYS_BYO_YOMI) {
34     my $low = $interval * $count;
35    
36     $self->{set} = sub { $self->{time} = $_[0] };
37    
38     $self->{format} = sub {
39     if ($_[0] > $low) {
40 pcg 1.37 util::format_time $_[0] - $low;
41 pcg 1.23 } else {
42 pcg 1.34 sprintf "%s (%d)",
43 pcg 1.37 util::format_time int (($_[0] - 1) % $interval + 1),
44 pcg 1.43 ($_[0] - 1) / $interval;
45 pcg 1.23 }
46     };
47    
48     } elsif ($timesys == TIMESYS_CANADIAN) {
49     $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50    
51     $self->{format} = sub {
52 pcg 1.34 if (!$self->{moves}) {
53 pcg 1.37 util::format_time $_[0] - $low;
54 pcg 1.23 } else {
55 pcg 1.38 my $time = int (($_[0] - 1) % $interval + 1);
56    
57 pcg 1.62 sprintf "%s/%d =%d",
58 pcg 1.37 util::format_time $time,
59 pcg 1.34 $self->{moves},
60 pcg 1.75 $self->{moves} > 1
61     ? $time / $self->{moves}
62     : $interval;
63 pcg 1.23 }
64     };
65    
66     } else {
67     # none, or unknown
68     $self->{set} = sub { };
69     $self->{format} = sub { "---" }
70     }
71     }
72    
73     sub refresh {
74     my ($self, $timestamp) = @_;
75 pcg 1.38 my $timer = $self->{time} + $self->{start} - $timestamp;
76 pcg 1.36
77     # we round the timer value slightly... the protocol isn't exact anyways,
78     # and this gives smoother timers ;)
79 pcg 1.38 my @format = $self->{format}->(int ($timer + 0.4));
80 pcg 1.82 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81 pcg 1.23
82     $timer - int $timer;
83     }
84    
85     sub set_time {
86     my ($self, $time) = @_;
87    
88 pcg 1.27 # we ignore requests to re-set the time of a running clock.
89     # this is the easiest way to ensure that commentary etc.
90     # doesn't re-set the clock. yes, this is frickle design,
91 pcg 1.36 # but I think the protocol is to blame here, which gives
92 pcg 1.27 # very little time information. (cgoban2 also has had quite
93     # a lot of small time update problems...)
94     unless ($self->{timeout}) {
95     $self->{set}->($time->[0], $time->[1]);
96     $self->refresh ($self->{start});
97     }
98 pcg 1.23 }
99    
100     sub start {
101 pcg 1.36 my ($self, $when) = @_;
102 pcg 1.23
103 pcg 1.36 $self->stop;
104 pcg 1.23
105 pcg 1.36 $self->{start} = $when;
106 pcg 1.27
107 pcg 1.23 my $timeout; $timeout = sub {
108 pcg 1.36 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 pcg 1.27 $next += 1000 if $next < 0;
110 pcg 1.23 $self->{timeout} = add Glib::Timeout $next, $timeout;
111     0;
112     };
113    
114     $timeout->();
115     }
116    
117     sub stop {
118     my ($self) = @_;
119    
120     remove Glib::Source delete $self->{timeout} if $self->{timeout};
121 pcg 1.24 }
122    
123 pcg 1.23 package game::userpanel;
124    
125 pcg 1.82 use Glib::Object::Subclass
126     Gtk2::HBox,
127     properties => [
128     Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129     ];
130 pcg 1.23
131 pcg 1.82 sub INIT_INSTANCE {
132     my ($self) = @_;
133 pcg 1.23
134 pcg 1.82 $self->add (my $vbox = new Gtk2::VBox);
135 pcg 1.26
136     $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137     $vbox->add ($self->{info} = new Gtk2::Label "");
138 pcg 1.82 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139 pcg 1.23
140 pcg 1.32 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141    
142 pcg 1.23 $self;
143     }
144    
145 pcg 1.37 sub configure {
146 pcg 1.69 my ($self, $app, $user, $rules) = @_;
147 pcg 1.23
148 pcg 1.38 if ($self->{name}->get_text ne $user->as_string) {
149     $self->{name}->set_text ($user->as_string);
150 pcg 1.26
151 pcg 1.32 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152     $self->{imagebox}->add (gtk::image_from_data undef);
153 pcg 1.33 $self->{imagebox}->show_all;
154 pcg 1.32
155 pcg 1.52 if ($user->has_pic) {
156     # the big picture...
157 pcg 1.69 $app->userpic ($user->{name}, sub {
158 pcg 1.52 return unless $self->{imagebox};
159 pcg 1.69
160 pcg 1.52 if ($_[0]) {
161     $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162     $self->{imagebox}->add (gtk::image_from_data $_[0]);
163     $self->{imagebox}->show_all;
164     }
165     });
166     }
167 pcg 1.26 }
168    
169 pcg 1.38 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170 pcg 1.23 }
171    
172     sub set_state {
173 pcg 1.36 my ($self, $captures, $timer, $when) = @_;
174 pcg 1.23
175 pcg 1.36 $self->{clock}->stop unless $when;
176 pcg 1.23 $self->{clock}->set_time ($timer);
177 pcg 1.36 $self->{clock}->start ($when) if $when;
178 pcg 1.27
179 pcg 1.23 $self->{info}->set_text ("$captures pris.");
180     }
181    
182 pcg 1.1 package game;
183    
184 pcg 1.83 use Scalar::Util qw(weaken);
185    
186 pcg 1.1 use KGS::Constants;
187     use KGS::Game::Board;
188    
189 pcg 1.74 use Gtk2::GoBoard;
190 pcg 1.97 use Gtk2::GoBoard::Constants;
191 pcg 1.74
192 pcg 1.83 use Glib::Object::Subclass
193     Gtk2::Window;
194    
195 pcg 1.1 use base KGS::Listener::Game;
196     use base KGS::Game;
197    
198 pcg 1.15 use POSIX qw(ceil);
199    
200 pcg 1.1 sub new {
201 pcg 1.83 my ($self, %arg) = @_;
202     $self = $self->Glib::Object::new;
203     $self->{$_} = delete $arg{$_} for keys %arg;
204 pcg 1.1
205 pcg 1.83 gtk::state $self, "game::window", undef, window_size => [600, 500];
206 pcg 1.1
207 pcg 1.87 $self->signal_connect (destroy => sub {
208     $self->unlisten;
209     delete $self->{app}{game}{$self->{channel}};
210     %{$_[0]} = ();
211     });#d#
212 pcg 1.1
213 pcg 1.83 $self->add (my $hpane = new Gtk2::HPaned);
214     gtk::state $hpane, "game::hpane", undef, position => 500;
215 pcg 1.1
216 pcg 1.36 # LEFT PANE
217    
218 pcg 1.83 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219 pcg 1.31
220     $self->{boardbox} = new Gtk2::VBox;
221    
222 pcg 1.83 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
223 pcg 1.1
224 pcg 1.31 # board box (aspect/canvas)
225    
226 pcg 1.91 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227    
228     # RIGHT PANE
229    
230     $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231     $hpane->set (position_set => 1);
232    
233     $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
234 pcg 1.1
235     {
236 pcg 1.66 $frame->add (my $vbox = new Gtk2::VBox);
237     $vbox->add ($self->{title} = new Gtk2::Label $title);
238    
239     $vbox->add (my $hbox = new Gtk2::HBox);
240    
241     $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242 pcg 1.1
243 pcg 1.63 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
244 pcg 1.2
245 pcg 1.66 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
246 pcg 1.2 $scale->set_draw_value (0);
247 pcg 1.30 $scale->set_digits (0);
248 pcg 1.1
249 pcg 1.23 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
250 pcg 1.1 }
251 pcg 1.31
252 pcg 1.83 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
253 pcg 1.82
254 pcg 1.83 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
255     for COLOUR_WHITE, COLOUR_BLACK;
256 pcg 1.1
257 pcg 1.86 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
258 pcg 1.73
259 pcg 1.96 $self->set_channel ($self->{channel});
260 pcg 1.86
261 pcg 1.96 $self->show_all;
262 pcg 1.1
263     $self;
264     }
265    
266 pcg 1.96 sub set_channel {
267     my ($self, $channel) = @_;
268    
269     $self->{channel} = $channel;
270    
271     if ($self->{channel} > 0) {
272     $self->listen ($self->{conn});
273    
274     $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
275     $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
276    
277     $self->signal_connect (delete_event => sub { $self->part; 1 });
278     $self->{chat}->signal_connect (command => sub {
279     my ($chat, $cmd, $arg) = @_;
280     if ($cmd eq "rsave") {
281     Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
282     } else {
283     $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
284     }
285     });
286     }
287     }
288    
289 pcg 1.1 sub event_update_users {
290 pcg 1.18 my ($self, $add, $update, $remove) = @_;
291 pcg 1.1
292 pcg 1.88 # $self->{userlist}->update ($add, $update, $remove);
293 pcg 1.70
294 pcg 1.97 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
295     for @$remove;
296    
297 pcg 1.88 $self->{users_inlay}->refresh;
298 pcg 1.57
299     my %important;
300 pcg 1.98 $important{$self->{black}{name}}++;
301     $important{$self->{white}{name}}++;
302     $important{$self->{owner}{name}}++;
303 pcg 1.57
304     if (my @users = grep $important{$_->{name}}, @$add) {
305 pcg 1.73 $self->{chat}->append_text ("\n<header>Joins:</header>");
306     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
307 pcg 1.57 }
308     if (my @users = grep $important{$_->{name}}, @$remove) {
309 pcg 1.73 $self->{chat}->append_text ("\n<header>Parts:</header>");
310     $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 pcg 1.57 }
312 pcg 1.1 }
313    
314     sub join {
315     my ($self) = @_;
316 pcg 1.21 return if $self->{joined};
317    
318 pcg 1.1 $self->SUPER::join;
319     }
320    
321 pcg 1.97 sub update_cursor {
322     my ($self) = @_;
323    
324     my $move = int $self->{moveadj}->get_value;
325     my $cb;
326    
327 pcg 1.99 warn sprintf "move %d spath %d\n", $move, scalar @{$self->{path}};#d#
328     warn "isact " . $self->is_active;#d#
329     warn "flags $self->{flags}\n";#d#
330     warn "handi $self->{handicap}\n";#d#
331    
332     my $running = $move == @{$self->{path}}; # && $self->is_active;
333    
334     delete $self->{board_click};
335    
336     warn "plaiyng $self->{playing} running $running last $self->{cur_board}{last}\n";#d#
337     if ($self->{teacher} eq $self->{app}{conn}) {
338     #TODO# # teaching mode not implemented
339     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
340     } elsif (!$self->{playing} || !$running) {
341 pcg 1.97 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
342 pcg 1.99 #TODO# # implement coordinate-grabbing
343     } elsif ($self->{black}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_WHITE) {
344 pcg 1.97 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
345 pcg 1.99 $self->{board_click} = sub {
346     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
347     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
348     delete $self->{board_click};
349 pcg 1.97 };
350 pcg 1.99 } elsif ($self->{white}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_BLACK) {
351 pcg 1.97 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
352 pcg 1.99 $self->{board_click} = sub {
353     $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
354     $self->{board}->set (cursor_mask => 0, cursor_value => 0);
355     delete $self->{board_click};
356 pcg 1.97 };
357     }
358     }
359    
360 pcg 1.23 sub update_board {
361     my ($self) = @_;
362     return unless $self->{path};
363    
364 pcg 1.58 my $move = int $self->{moveadj}->get_value;
365 pcg 1.23
366 pcg 1.99 my $running = $move == @{$self->{path}} && !$self->{teacher};
367 pcg 1.23
368 pcg 1.58 $self->{board_label}->set_text ("Move " . ($move - 1));
369 pcg 1.23
370 pcg 1.64 $self->{cur_board} = new KGS::Game::Board $self->{size};
371     $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
372 pcg 1.47
373 pcg 1.78 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
374 pcg 1.58 $self->{userpanel}[$colour]->set_state (
375 pcg 1.64 $self->{cur_board}{captures}[$colour],
376     $self->{cur_board}{timer}[$colour],
377 pcg 1.58 ($running && $self->{lastmove_colour} == !$colour)
378     ? $self->{lastmove_time} : 0
379     );
380     }
381 pcg 1.23
382 pcg 1.64 $self->{board}->set_board ($self->{cur_board});
383 pcg 1.97
384     $self->update_cursor;
385 pcg 1.23 }
386    
387 pcg 1.1 sub event_update_tree {
388     my ($self) = @_;
389    
390     $self->{path} = $self->get_path;
391 pcg 1.30
392     if ($self->{moveadj}) {
393     my $upper = $self->{moveadj}->upper;
394     my $pos = $self->{moveadj}->get_value;
395 pcg 1.48 my $move = scalar @{$self->{path}};
396 pcg 1.30
397 pcg 1.48 $self->{moveadj}->upper ($move);
398 pcg 1.30
399     $self->{moveadj}->changed;
400     if ($pos == $upper) {
401 pcg 1.48 $self->{moveadj}->value ($move);
402     $self->{moveadj}->value_changed;
403 pcg 1.30 }
404     }
405 pcg 1.29 }
406    
407     sub event_update_comments {
408     my ($self, $node, $comment, $newnode) = @_;
409     $self->SUPER::event_update_comments($node, $comment, $newnode);
410    
411 pcg 1.30 my $text;
412    
413 pcg 1.34 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
414 pcg 1.29 if $newnode;
415    
416 pcg 1.30 for (split /\n/, $comment) {
417     $text .= "\n";
418 pcg 1.40 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
419 pcg 1.30 $text .= "<user>" . (util::toxml $1) . "</user>:";
420     }
421 pcg 1.40
422     # coords only for 19x19 so far
423     $_ = util::toxml $_;
424 pcg 1.39 s{
425     (
426     \b
427     (?:[bw])?
428     [, ]{0,2}
429 pcg 1.41 [a-hj-t] # valid for upto 19x19
430 pcg 1.40 \s?
431 pcg 1.42 [1-9]?[0-9]
432 pcg 1.40 \b
433 pcg 1.39 )
434     }{
435     "<coord>$1</coord>";
436     }sgexi;
437    
438 pcg 1.30 $text .= $_;
439     }
440    
441 pcg 1.73 $self->{chat}->append_text ($text);
442 pcg 1.1 }
443    
444 pcg 1.31 sub event_join {
445     my ($self) = @_;
446 pcg 1.83
447     $self->SUPER::event_join (@_);
448 pcg 1.97 $self->init_tree;
449 pcg 1.83 $self->event_update_game;
450 pcg 1.31 }
451    
452 pcg 1.1 sub event_part {
453     my ($self) = @_;
454 pcg 1.83
455 pcg 1.1 $self->SUPER::event_part;
456 pcg 1.50 $self->destroy;
457 pcg 1.1 }
458    
459     sub event_move {
460     my ($self, $pass) = @_;
461     sound::play 1, $pass ? "pass" : "move";
462 pcg 1.98
463     if ($self->{undo_inlay}) {
464     (delete $self->{undo_inlay})->clear;
465     }
466 pcg 1.25 }
467    
468     sub event_update_game {
469     my ($self) = @_;
470 pcg 1.95
471 pcg 1.25 $self->SUPER::event_update_game;
472 pcg 1.36
473 pcg 1.83 return unless $self->{joined};
474 pcg 1.71
475 pcg 1.97 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
476     || $self->is_playing ($self->{conn}{name});
477    
478 pcg 1.67 my $title = defined $self->{channel}
479     ? $self->owner->as_string . " " . $self->opponent_string
480     : "Game Window";
481 pcg 1.83 $self->set_title("KGS Game $title");
482 pcg 1.55 $self->{title}->set_text ($title);
483 pcg 1.53
484 pcg 1.98 $self->{user}[COLOUR_BLACK] = $self->{black};
485     $self->{user}[COLOUR_WHITE] = $self->{white};
486 pcg 1.37
487 pcg 1.38 # show board
488 pcg 1.80 if ($self->is_inprogress) {
489 pcg 1.92 if (!$self->{boardbox}->parent) {
490     $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
491     $self->{left}->add ($self->{boardbox});
492 pcg 1.97 $self->{board}->signal_connect (button_release => sub {
493     warn "XXX @_\n";#d#
494     if ($_[1] == 1) {
495     $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
496     }
497     });
498 pcg 1.92 }
499 pcg 1.86 if (my $ch = delete $self->{challenge}) {
500 pcg 1.98 $_->{inlay}->destroy for values %$ch;
501 pcg 1.86 }
502 pcg 1.97 $self->update_cursor;
503 pcg 1.38 }
504 pcg 1.86
505 pcg 1.38 $self->{left}->show_all;
506    
507 pcg 1.95 $self->{rules_inlay}->refresh;
508 pcg 1.53
509 pcg 1.25 }
510    
511 pcg 1.95 sub draw_setup {
512 pcg 1.86 my ($self, $inlay) = @_;
513 pcg 1.37
514 pcg 1.96 return unless $self->{joined};
515    
516 pcg 1.86 my $rules = $self->{rules};
517 pcg 1.54
518 pcg 1.86 my $text = "";
519 pcg 1.37
520 pcg 1.96 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
521     if $self->{teacher};
522    
523 pcg 1.98 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
524     if $self->{owner}->is_valid;
525 pcg 1.96
526     if ($self->is_inprogress) {
527 pcg 1.98 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
528     . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
529 pcg 1.96 }
530     $text .= "\nType: " . util::toxml $gametype{$self->type};
531 pcg 1.95
532 pcg 1.37 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
533    
534 pcg 1.38 $text .= "\nTime: ";
535 pcg 1.37
536 pcg 1.38 if ($rules->{timesys} == TIMESYS_NONE) {
537 pcg 1.46 $text .= "UNLIMITED";
538 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
539     $text .= util::format_time $rules->{time};
540 pcg 1.46 $text .= " ABS";
541 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
542 pcg 1.79 $text .= util::format_time $rules->{time};
543 pcg 1.46 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
544 pcg 1.38 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
545     $text .= util::format_time $rules->{time};
546 pcg 1.46 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
547 pcg 1.37 }
548    
549 pcg 1.95 $text .= "\nFlags:";
550 pcg 1.96 $text .= " private" if $self->is_private;
551 pcg 1.95 $text .= " started" if $self->is_inprogress;
552     $text .= " adjourned" if $self->is_adjourned;
553     $text .= " scored" if $self->is_scored;
554     $text .= " saved" if $self->is_saved;
555    
556     if ($self->is_inprogress) {
557     $text .= "\nHandicap: " . $self->{handicap};
558     $text .= "\nKomi: " . $self->{komi};
559     $text .= "\nSize: " . $self->size_string;
560     }
561    
562     if ($self->is_scored) {
563     $text .= "\nResult: " . $self->score_string;
564     }
565    
566 pcg 1.86 $inlay->append_text ("<infoblock>$text</infoblock>");
567 pcg 1.95
568 pcg 1.86 }
569    
570     sub event_update_rules {
571     my ($self, $rules) = @_;
572    
573     $self->{rules} = $rules;
574    
575     if ($self->{user}) {
576     $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
577     for COLOUR_BLACK, COLOUR_WHITE;
578     }
579    
580     sound::play 3, "gamestart";
581    
582 pcg 1.89 $self->{rules_inlay}->refresh;
583 pcg 1.38 }
584    
585     sub inject_resign_game {
586     my ($self, $msg) = @_;
587 pcg 1.54
588     sound::play 3, "resign";
589 pcg 1.38
590 pcg 1.73 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
591 pcg 1.39 . "\n<user>"
592 pcg 1.38 . (util::toxml $self->{user}[$msg->{player}]->as_string)
593     . "</user> resigned.</infoblock>");
594     }
595    
596     sub inject_final_result {
597     my ($self, $msg) = @_;
598    
599 pcg 1.73 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
600 pcg 1.38 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
601     . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
602 pcg 1.42 . "</infoblock>"
603 pcg 1.38 );
604 pcg 1.37 }
605    
606 pcg 1.98 sub inject_req_undo {
607     my ($self, $msg) = @_;
608    
609     my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
610     return if $inlay->{ignore};
611    
612     $inlay->{count}++;
613     $inlay->clear;
614     $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
615     $inlay->append_button ("Grant", sub {
616     $inlay->clear;
617     $self->send (grant_undo => channel => $self->{channel});
618     });
619     $inlay->append_button ("Ignore", sub {
620     $inlay->clear;
621     $inlay->{ignore} = 1;
622     # but leave inlay, so further undo requests get counted
623     });
624    
625     }
626    
627 pcg 1.97 sub inject_new_game {
628     my ($self, $msg) = @_;
629    
630     $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
631     delete $self->{cid};
632     }
633    
634 pcg 1.86 sub draw_challenge {
635 pcg 1.97 my ($self, $id) = @_;
636 pcg 1.86
637 pcg 1.98 my $info = $self->{challenge}{$id};
638     my $inlay = $info->{inlay};
639     my $rules = $info->{rules};
640     warn "drawchal $id\n";#d#
641     # use PApp::Util; warn PApp::Util::dumpval $challenge;#d#
642 pcg 1.97
643 pcg 1.98 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
644     my $opponent = $as_black ? $info->{white} : $info->{black};
645 pcg 1.86
646 pcg 1.97 my ($size, $time, $interval, $count);
647    
648     if (!$self->{channel}) {
649     $inlay->append_text ("\nNotes: ");
650 pcg 1.98 $inlay->append_entry (\$info->{notes}, 20, "");
651 pcg 1.97 $inlay->append_text ("\nGlobal Offer: ");
652 pcg 1.98 $inlay->append_optionmenu (\$info->{flags},
653 pcg 1.97 0 => "No",
654     2 => "Yes",
655     );
656     } else {
657 pcg 1.98 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
658 pcg 1.97 }
659    
660     $inlay->append_text ("\nType: ");
661     $inlay->append_optionmenu (
662 pcg 1.98 \$info->{gametype},
663 pcg 1.97 GAMETYPE_DEMONSTRATION , "Demonstration",
664     GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
665     GAMETYPE_TEACHING , "Teaching",
666     GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
667     GAMETYPE_SIMUL , "Simul (not yet!)",
668     GAMETYPE_FREE , "Free",
669     GAMETYPE_RATED , "Rated",
670     sub {
671     $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
672     },
673     );
674    
675     if ($self->{channel}) {
676     $inlay->append_text ("\nMy Colour: ");
677     $inlay->append_optionmenu (
678     \$as_black,
679     0 => "White",
680     1 => "Black",
681     sub {
682 pcg 1.98 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
683     ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
684 pcg 1.97 }
685     }
686     );
687     }
688 pcg 1.86
689 pcg 1.97 $inlay->append_text ("\nRuleset: ");
690     $inlay->append_optionmenu (
691 pcg 1.98 \$info->{rules}{ruleset},
692 pcg 1.97 RULESET_JAPANESE , "Japanese",
693     RULESET_CHINESE , "Chinese",
694     RULESET_AGA , "AGA",
695     RULESET_NEW_ZEALAND, "New Zealand",
696     );
697    
698     $inlay->append_text ("\nSize: ");
699     $size = $inlay->append_optionmenu (
700 pcg 1.98 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
701 pcg 1.97 );
702    
703     if ($self->{channel}) {
704     $inlay->append_text ("\nHandicap: ");
705 pcg 1.98 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
706 pcg 1.97
707     $inlay->append_text ("\nKomi: ");
708 pcg 1.98 $inlay->append_entry (\$info->{rules}{komi}, 5);
709 pcg 1.97 }
710    
711     $inlay->append_text ("\nTimesys: ");
712     $inlay->append_optionmenu (
713 pcg 1.98 \$info->{rules}{timesys},
714 pcg 1.97 &TIMESYS_NONE => "None",
715     &TIMESYS_ABSOLUTE => "Absolute",
716     &TIMESYS_BYO_YOMI => "Byo Yomi",
717     &TIMESYS_CANADIAN => "Canadian",
718     sub {
719     my ($new) = @_;
720    
721     if ($new eq TIMESYS_NONE) {
722     $time->hide;
723     $interval->hide;
724     $count->hide;
725     } else {
726     $time->show;
727     $time->set_text ($self->{app}{defaults}{time});
728     if ($new eq TIMESYS_ABSOLUTE) {
729     $interval->hide;
730     $count->hide;
731     } else {
732     $interval->show;
733     $count->show;
734     if ($new eq TIMESYS_BYO_YOMI) {
735     $interval->set_text ($self->{app}{defaults}{byo_time});
736     $count->set_text ($self->{app}{defaults}{byo_period});
737     } elsif ($new eq TIMESYS_CANADIAN) {
738     $interval->set_text ($self->{app}{defaults}{can_time});
739     $count->set_text ($self->{app}{defaults}{can_period});
740     }
741     }
742     }
743     }
744     );
745    
746     $inlay->append_text ("\nMain Time: ");
747 pcg 1.98 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
748 pcg 1.97 $inlay->append_text ("\nInterval: ");
749 pcg 1.98 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
750 pcg 1.97 $inlay->append_text ("\nPeriods/Stones: ");
751 pcg 1.98 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
752 pcg 1.97
753     $inlay->append_text ("\n");
754    
755     if (!$self->{channel}) {
756     $inlay->append_button ("Create Challenge", sub {
757     $inlay->clear;
758     $self->{cid} = $self->{conn}->alloc_clientid;
759     $self->send (new_game =>
760 pcg 1.98 channel => delete $self->{roomid},
761     gametype => $info->{gametype},
762     cid => $self->{cid},
763     flags => $info->{flags},
764     rules => $info->{rules},
765     notes => $info->{notes},
766 pcg 1.97 );
767     });
768     } else {
769     $inlay->append_button ("OK", sub {
770     $inlay->clear;
771     $self->send (challenge =>
772 pcg 1.98 channel => $self->{channel},
773     black => $info->{black},
774     white => $info->{white},
775     gametype => $info->{gametype},
776     cid => $info->{cid},
777     rules => $info->{rules},
778 pcg 1.97 );
779     });
780     if (exists $self->{challenge}{""}) {
781     $inlay->append_button ("Reject", sub {
782     $inlay->clear;
783     $self->send (reject_challenge =>
784 pcg 1.98 channel => $self->{channel},
785     name => $opponent->{name},
786     gametype => $info->{gametype},
787     cid => $info->{cid},
788     rules => $info->{rules},
789 pcg 1.97 );
790     });
791     }
792     }
793 pcg 1.86 }
794    
795 pcg 1.88 sub draw_users {
796     my ($self, $inlay) = @_;
797    
798     for (sort keys %{$self->{users}}) {
799 pcg 1.90 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
800 pcg 1.88 }
801     }
802    
803 pcg 1.68 sub event_challenge {
804 pcg 1.98 my ($self, $info) = @_;
805 pcg 1.68
806 pcg 1.98 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
807     my $opponent = $as_black ? $info->{white} : $info->{black};
808 pcg 1.86
809 pcg 1.97 my $id = $opponent->{name};
810 pcg 1.86
811 pcg 1.98 warn "challenge from $opponent->{name}\n";#d#
812    
813     $self->{challenge}{$id} = $info;
814     $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
815     exists $self->{challenge}{""}
816     ? "Challenge from $opponent->{name}"
817     : "Challenge to $opponent->{name}",
818 pcg 1.97 sub {
819     $self->{challenge}{$id}{inlay} = $_[0];
820     $self->draw_challenge ($id);
821     },
822 pcg 1.98 1 || !exists $self->{challenge}{""} # only open when not offerer
823 pcg 1.97 );
824 pcg 1.68 }
825    
826 pcg 1.1 1;
827