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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.100
Committed: Sun May 30 03:24:47 2004 UTC (20 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.99: +16 -4 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 use utf8;
2
3 use Scalar::Util ();
4
5 package game::goclock;
6
7 # Lo and Behold! I admit it! The rounding stuff etc.. in goclock
8 # is completely borked.
9
10 use Time::HiRes ();
11
12 use KGS::Constants;
13
14 use Glib::Object::Subclass
15 Gtk2::Label;
16
17 sub INIT_INSTANCE {
18 my $self = shift;
19
20 $self->signal_connect (destroy => sub { $_[0]->stop });
21
22 $self->{set} = sub { };
23 $self->{format} = sub { "???" };
24 }
25
26 sub configure {
27 my ($self, $timesys, $main, $interval, $count) = @_;
28
29 if ($timesys == TIMESYS_ABSOLUTE) {
30 $self->{set} = sub { $self->{time} = $_[0] };
31 $self->{format} = sub { util::format_time $_[0] };
32
33 } elsif ($timesys == TIMESYS_BYO_YOMI) {
34 my $low = $interval * $count;
35
36 $self->{set} = sub { $self->{time} = $_[0] };
37
38 $self->{format} = sub {
39 if ($_[0] > $low) {
40 util::format_time $_[0] - $low;
41 } else {
42 sprintf "%s (%d)",
43 util::format_time int (($_[0] - 1) % $interval + 1),
44 ($_[0] - 1) / $interval;
45 }
46 };
47
48 } elsif ($timesys == TIMESYS_CANADIAN) {
49 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
50
51 $self->{format} = sub {
52 if (!$self->{moves}) {
53 util::format_time $_[0] - $low;
54 } else {
55 my $time = int (($_[0] - 1) % $interval + 1);
56
57 sprintf "%s/%d =%d",
58 util::format_time $time,
59 $self->{moves},
60 $self->{moves} > 1
61 ? $time / $self->{moves}
62 : $interval;
63 }
64 };
65
66 } else {
67 # none, or unknown
68 $self->{set} = sub { };
69 $self->{format} = sub { "---" }
70 }
71 }
72
73 sub refresh {
74 my ($self, $timestamp) = @_;
75 my $timer = $self->{time} + $self->{start} - $timestamp;
76
77 # we round the timer value slightly... the protocol isn't exact anyways,
78 # and this gives smoother timers ;)
79 my @format = $self->{format}->(int ($timer + 0.4));
80 $self->set_text ($self->{format}->(int ($timer + 0.4)));
81
82 $timer - int $timer;
83 }
84
85 sub set_time {
86 my ($self, $time) = @_;
87
88 # we ignore requests to re-set the time of a running clock.
89 # this is the easiest way to ensure that commentary etc.
90 # doesn't re-set the clock. yes, this is frickle design,
91 # but I think the protocol is to blame here, which gives
92 # very little time information. (cgoban2 also has had quite
93 # a lot of small time update problems...)
94 unless ($self->{timeout}) {
95 $self->{set}->($time->[0], $time->[1]);
96 $self->refresh ($self->{start});
97 }
98 }
99
100 sub start {
101 my ($self, $when) = @_;
102
103 $self->stop;
104
105 $self->{start} = $when;
106
107 my $timeout; $timeout = sub {
108 my $next = $self->refresh (Time::HiRes::time) * 1000;
109 $next += 1000 if $next < 0;
110 $self->{timeout} = add Glib::Timeout $next, $timeout;
111 0;
112 };
113
114 $timeout->();
115 }
116
117 sub stop {
118 my ($self) = @_;
119
120 remove Glib::Source delete $self->{timeout} if $self->{timeout};
121 }
122
123 package game::userpanel;
124
125 use Glib::Object::Subclass
126 Gtk2::HBox,
127 properties => [
128 Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]),
129 ];
130
131 sub INIT_INSTANCE {
132 my ($self) = @_;
133
134 $self->add (my $vbox = new Gtk2::VBox);
135
136 $vbox->add ($self->{name} = new Gtk2::Label $self->{name});
137 $vbox->add ($self->{info} = new Gtk2::Label "");
138 $vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock};
139
140 $vbox->add ($self->{imagebox} = new Gtk2::VBox);
141
142 $self;
143 }
144
145 sub configure {
146 my ($self, $app, $user, $rules) = @_;
147
148 if ($self->{name}->get_text ne $user->as_string) {
149 $self->{name}->set_text ($user->as_string);
150
151 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
152 $self->{imagebox}->add (gtk::image_from_data undef);
153 $self->{imagebox}->show_all;
154
155 if ($user->has_pic) {
156 # the big picture...
157 $app->userpic ($user->{name}, sub {
158 return unless $self->{imagebox};
159
160 if ($_[0]) {
161 $self->{imagebox}->remove ($_) for $self->{imagebox}->get_children;
162 $self->{imagebox}->add (gtk::image_from_data $_[0]);
163 $self->{imagebox}->show_all;
164 }
165 });
166 }
167 }
168
169 $self->{clock}->configure (@{$rules}{qw(timesys time interval count)});
170 }
171
172 sub set_state {
173 my ($self, $captures, $timer, $when) = @_;
174
175 $self->{clock}->stop unless $when;
176 $self->{clock}->set_time ($timer);
177 $self->{clock}->start ($when) if $when;
178
179 $self->{info}->set_text ("$captures pris.");
180 }
181
182 package game;
183
184 use Scalar::Util qw(weaken);
185
186 use KGS::Constants;
187 use KGS::Game::Board;
188
189 use Gtk2::GoBoard;
190 use Gtk2::GoBoard::Constants;
191
192 use Glib::Object::Subclass
193 Gtk2::Window;
194
195 use base KGS::Listener::Game;
196 use base KGS::Game;
197
198 use POSIX qw(ceil);
199
200 sub new {
201 my ($self, %arg) = @_;
202 $self = $self->Glib::Object::new;
203 $self->{$_} = delete $arg{$_} for keys %arg;
204
205 gtk::state $self, "game::window", undef, window_size => [600, 500];
206
207 $self->signal_connect (destroy => sub {
208 $self->unlisten;
209 delete $self->{app}{game}{$self->{channel}};
210 %{$_[0]} = ();
211 });#d#
212
213 $self->add (my $hpane = new Gtk2::HPaned);
214 gtk::state $hpane, "game::hpane", undef, position => 500;
215
216 # LEFT PANE
217
218 $hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0);
219
220 $self->{boardbox} = new Gtk2::VBox;
221
222 $hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1);
223
224 # board box (aspect/canvas)
225
226 #$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
227
228 # RIGHT PANE
229
230 $hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1);
231 $hpane->set (position_set => 1);
232
233 $vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0);
234
235 {
236 $frame->add (my $vbox = new Gtk2::VBox);
237 $vbox->add ($self->{title} = new Gtk2::Label $title);
238
239 $vbox->add (my $hbox = new Gtk2::HBox);
240
241 $hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0);
242
243 $self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0;
244
245 $hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0);
246 $scale->set_draw_value (0);
247 $scale->set_digits (0);
248
249 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
250 }
251
252 $vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
253
254 $hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_)
255 for COLOUR_WHITE, COLOUR_BLACK;
256
257 $vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0);
258
259 #$buttonbox->I#
260
261 $vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0);
262
263 $self->set_channel ($self->{channel});
264
265 $self->show_all;
266
267 $self;
268 }
269
270 sub set_channel {
271 my ($self, $channel) = @_;
272
273 $self->{channel} = $channel;
274
275 if ($self->{channel} > 0) {
276 $self->listen ($self->{conn});
277
278 $self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1);
279 $self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1);
280
281 $self->signal_connect (delete_event => sub { $self->part; 1 });
282 $self->{chat}->signal_connect (command => sub {
283 my ($chat, $cmd, $arg) = @_;
284 if ($cmd eq "rsave") {
285 Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d#
286 } else {
287 $self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self);
288 }
289 });
290 }
291 }
292
293 sub event_update_users {
294 my ($self, $add, $update, $remove) = @_;
295
296 # $self->{userlist}->update ($add, $update, $remove);
297
298 $self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy
299 for @$remove;
300
301 $self->{users_inlay}->refresh;
302
303 my %important;
304 $important{$self->{black}{name}}++;
305 $important{$self->{white}{name}}++;
306 $important{$self->{owner}{name}}++;
307
308 if (my @users = grep $important{$_->{name}}, @$add) {
309 $self->{chat}->append_text ("\n<header>Joins:</header>");
310 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
311 }
312 if (my @users = grep $important{$_->{name}}, @$remove) {
313 $self->{chat}->append_text ("\n<header>Parts:</header>");
314 $self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users;
315 }
316 }
317
318 sub join {
319 my ($self) = @_;
320 return if $self->{joined};
321
322 $self->SUPER::join;
323 }
324
325 sub update_cursor {
326 my ($self) = @_;
327
328 my $move = int $self->{moveadj}->get_value;
329 my $cb;
330
331 warn sprintf "move %d spath %d\n", $move, scalar @{$self->{path}};#d#
332 warn "isact " . $self->is_active;#d#
333 warn "flags $self->{flags}\n";#d#
334 warn "handi $self->{handicap}\n";#d#
335
336 my $running = $move == @{$self->{path}}; # && $self->is_active;
337
338 delete $self->{board_click};
339
340 warn "plaiyng $self->{playing} running $running last $self->{cur_board}{last}\n";#d#
341 if ($self->{teacher} eq $self->{app}{conn}) {
342 #TODO# # teaching mode not implemented
343 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
344 } elsif (!$self->{playing} || !$running) {
345 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
346 #TODO# # implement coordinate-grabbing
347 } elsif ($self->{black}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_WHITE) {
348 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_B | MARK_GRAYED);
349 $self->{board_click} = sub {
350 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
351 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
352 delete $self->{board_click};
353 };
354 } elsif ($self->{white}{name} eq $self->{conn}{name} && $self->{cur_board}{last} == COLOUR_BLACK) {
355 $self->{board}->set (cursor_mask => MARK_B | MARK_W, cursor_value => MARK_W | MARK_GRAYED);
356 $self->{board_click} = sub {
357 $self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]);
358 $self->{board}->set (cursor_mask => 0, cursor_value => 0);
359 delete $self->{board_click};
360 };
361 }
362 }
363
364 sub update_board {
365 my ($self) = @_;
366 return unless $self->{path};
367
368 my $move = int $self->{moveadj}->get_value;
369
370 my $running = $move == @{$self->{path}} && !$self->{teacher};
371
372 $self->{board_label}->set_text ("Move " . ($move - 1));
373
374 $self->{cur_board} = new KGS::Game::Board $self->{size};
375 $self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
376
377 for my $colour (COLOUR_WHITE, COLOUR_BLACK) {
378 $self->{userpanel}[$colour]->set_state (
379 $self->{cur_board}{captures}[$colour],
380 $self->{cur_board}{timer}[$colour],
381 ($running && $self->{lastmove_colour} == !$colour)
382 ? $self->{lastmove_time} : 0
383 );
384 }
385
386 $self->{board}->set_board ($self->{cur_board});
387
388 $self->update_cursor;
389 }
390
391 sub event_update_tree {
392 my ($self) = @_;
393
394 $self->{path} = $self->get_path;
395
396 if ($self->{moveadj}) {
397 my $upper = $self->{moveadj}->upper;
398 my $pos = $self->{moveadj}->get_value;
399 my $move = scalar @{$self->{path}};
400
401 $self->{moveadj}->upper ($move);
402
403 $self->{moveadj}->changed;
404 if ($pos == $upper) {
405 $self->{moveadj}->value ($move);
406 $self->{moveadj}->value_changed;
407 }
408 }
409 }
410
411 sub event_update_comments {
412 my ($self, $node, $comment, $newnode) = @_;
413 $self->SUPER::event_update_comments($node, $comment, $newnode);
414
415 my $text;
416
417 $text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>"
418 if $newnode;
419
420 for (split /\n/, $comment) {
421 $text .= "\n";
422 if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) {
423 $text .= "<user>" . (util::toxml $1) . "</user>:";
424 }
425
426 # coords only for 19x19 so far
427 $_ = util::toxml $_;
428 s{
429 (
430 \b
431 (?:[bw])?
432 [, ]{0,2}
433 [a-hj-t] # valid for upto 19x19
434 \s?
435 [1-9]?[0-9]
436 \b
437 )
438 }{
439 "<coord>$1</coord>";
440 }sgexi;
441
442 $text .= $_;
443 }
444
445 $self->{chat}->append_text ($text);
446 }
447
448 sub event_join {
449 my ($self) = @_;
450
451 $self->SUPER::event_join (@_);
452 $self->init_tree;
453 $self->event_update_game;
454 }
455
456 sub event_part {
457 my ($self) = @_;
458
459 $self->SUPER::event_part;
460 $self->destroy;
461 }
462
463 sub event_move {
464 my ($self, $pass) = @_;
465 sound::play 1, $pass ? "pass" : "move";
466
467 if ($self->{undo_inlay}) {
468 (delete $self->{undo_inlay})->clear;
469 }
470 }
471
472 sub event_update_game {
473 my ($self) = @_;
474
475 $self->SUPER::event_update_game;
476
477 return unless $self->{joined};
478
479 $self->{playing} = $self->{teacher} eq $self->{conn}{name}
480 || $self->is_playing ($self->{conn}{name});
481
482 my $title = defined $self->{channel}
483 ? $self->owner->as_string . " " . $self->opponent_string
484 : "Game Window";
485 $self->set_title("KGS Game $title");
486 $self->{title}->set_text ($title);
487
488 $self->{user}[COLOUR_BLACK] = $self->{black};
489 $self->{user}[COLOUR_WHITE] = $self->{white};
490
491 # show board
492 if ($self->is_inprogress) {
493 if (!$self->{boardbox}->parent) {
494 $self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size});
495 $self->{left}->add ($self->{boardbox});
496 $self->{board}->signal_connect (button_release => sub {
497 if ($_[1] == 1) {
498 $self->{board_click}->($_[2], $_[3]) if $self->{board_click};
499 }
500 });
501 }
502 if (my $ch = delete $self->{challenge}) {
503 $_->{inlay}->destroy for values %$ch;
504 }
505 $self->update_cursor;
506 }
507
508 $self->{left}->show_all;
509
510 $self->{rules_inlay}->refresh;
511
512 }
513
514 sub draw_setup {
515 my ($self, $inlay) = @_;
516
517 return unless $self->{joined};
518
519 my $rules = $self->{rules};
520
521 my $text = "";
522
523 $text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>"
524 if $self->{teacher};
525
526 $text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>"
527 if $self->{owner}->is_valid;
528
529 if ($self->is_inprogress) {
530 $text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>"
531 . " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>";
532 }
533 $text .= "\nType: " . util::toxml $gametype{$self->type};
534
535 $text .= "\nRuleset: " . $ruleset{$rules->{ruleset}};
536
537 $text .= "\nTime: ";
538
539 if ($rules->{timesys} == TIMESYS_NONE) {
540 $text .= "UNLIMITED";
541 } elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) {
542 $text .= util::format_time $rules->{time};
543 $text .= " ABS";
544 } elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) {
545 $text .= util::format_time $rules->{time};
546 $text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count};
547 } elsif ($rules->{timesys} == TIMESYS_CANADIAN) {
548 $text .= util::format_time $rules->{time};
549 $text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count};
550 }
551
552 $text .= "\nFlags:";
553 $text .= " private" if $self->is_private;
554 $text .= " started" if $self->is_inprogress;
555 $text .= " adjourned" if $self->is_adjourned;
556 $text .= " scored" if $self->is_scored;
557 $text .= " saved" if $self->is_saved;
558
559 if ($self->is_inprogress) {
560 $text .= "\nHandicap: " . $self->{handicap};
561 $text .= "\nKomi: " . $self->{komi};
562 $text .= "\nSize: " . $self->size_string;
563 }
564
565 if ($self->is_scored) {
566 $text .= "\nResult: " . $self->score_string;
567 }
568
569 $inlay->append_text ("<infoblock>$text</infoblock>");
570
571 }
572
573 sub event_update_rules {
574 my ($self, $rules) = @_;
575
576 $self->{rules} = $rules;
577
578 if ($self->{user}) {
579 $self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules)
580 for COLOUR_BLACK, COLOUR_WHITE;
581 }
582
583 sound::play 3, "gamestart";
584
585 $self->{rules_inlay}->refresh;
586 }
587
588 sub event_resign_game {
589 my ($self, $player) = @_;
590
591 sound::play 3, "resign";
592 $self->{chat}->append_text ("\n<infoblock><header>Resign</header>"
593 . "\n<user>"
594 . (util::toxml $self->{user}[$msg->{player}]->as_string)
595 . "</user> resigned.</infoblock>");
596 }
597
598 sub event_out_of_time {
599 my ($self, $player) = @_;
600
601 sound::play 3, "timewin";
602 $self->{chat}->append_text ("\n<infoblock><header>Time Over</header>"
603 . "\n<user>"
604 . (util::toxml $self->{user}[$msg->{player}]->as_string)
605 . "</user> ran out of time.</infoblock>");
606 }
607
608 sub inject_final_result {
609 my ($self, $msg) = @_;
610
611 $self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>"
612 . "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string)
613 . "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string)
614 . "</infoblock>"
615 );
616 }
617
618 sub inject_req_undo {
619 my ($self, $msg) = @_;
620
621 my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay;
622 return if $inlay->{ignore};
623
624 $inlay->{count}++;
625 $inlay->clear;
626 $inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n");
627 $inlay->append_button ("Grant", sub {
628 $inlay->clear;
629 $self->send (grant_undo => channel => $self->{channel});
630 });
631 $inlay->append_button ("Ignore", sub {
632 $inlay->clear;
633 $inlay->{ignore} = 1;
634 # but leave inlay, so further undo requests get counted
635 });
636
637 }
638
639 sub inject_new_game {
640 my ($self, $msg) = @_;
641
642 $self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>");
643 delete $self->{cid};
644 }
645
646 sub draw_challenge {
647 my ($self, $id) = @_;
648
649 my $info = $self->{challenge}{$id};
650 my $inlay = $info->{inlay};
651 my $rules = $info->{rules};
652 warn "drawchal $id\n";#d#
653 # use PApp::Util; warn PApp::Util::dumpval $challenge;#d#
654
655 my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;;
656 my $opponent = $as_black ? $info->{white} : $info->{black};
657
658 my ($size, $time, $interval, $count);
659
660 if (!$self->{channel}) {
661 $inlay->append_text ("\nNotes: ");
662 $inlay->append_entry (\$info->{notes}, 20, "");
663 $inlay->append_text ("\nGlobal Offer: ");
664 $inlay->append_optionmenu (\$info->{flags},
665 0 => "No",
666 2 => "Yes",
667 );
668 } else {
669 $inlay->append_text ("\nNotes: " . util::toxml $info->{notes});
670 }
671
672 $inlay->append_text ("\nType: ");
673 $inlay->append_optionmenu (
674 \$info->{gametype},
675 GAMETYPE_DEMONSTRATION , "Demonstration",
676 GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)",
677 GAMETYPE_TEACHING , "Teaching",
678 GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)",
679 GAMETYPE_SIMUL , "Simul (not yet!)",
680 GAMETYPE_FREE , "Free",
681 GAMETYPE_RATED , "Rated",
682 sub {
683 $size->set_history (2) if $_[0] eq GAMETYPE_RATED;
684 },
685 );
686
687 if ($self->{channel}) {
688 $inlay->append_text ("\nMy Colour: ");
689 $inlay->append_optionmenu (
690 \$as_black,
691 0 => "White",
692 1 => "Black",
693 sub {
694 if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) {
695 ($info->{black}, $info->{white}) = ($info->{white}, $info->{black});
696 }
697 }
698 );
699 }
700
701 $inlay->append_text ("\nRuleset: ");
702 $inlay->append_optionmenu (
703 \$info->{rules}{ruleset},
704 RULESET_JAPANESE , "Japanese",
705 RULESET_CHINESE , "Chinese",
706 RULESET_AGA , "AGA",
707 RULESET_NEW_ZEALAND, "New Zealand",
708 );
709
710 $inlay->append_text ("\nSize: ");
711 $size = $inlay->append_optionmenu (
712 \$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38
713 );
714
715 if ($self->{channel}) {
716 $inlay->append_text ("\nHandicap: ");
717 $inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9);
718
719 $inlay->append_text ("\nKomi: ");
720 $inlay->append_entry (\$info->{rules}{komi}, 5);
721 }
722
723 $inlay->append_text ("\nTimesys: ");
724 $inlay->append_optionmenu (
725 \$info->{rules}{timesys},
726 &TIMESYS_NONE => "None",
727 &TIMESYS_ABSOLUTE => "Absolute",
728 &TIMESYS_BYO_YOMI => "Byo Yomi",
729 &TIMESYS_CANADIAN => "Canadian",
730 sub {
731 my ($new) = @_;
732
733 if ($new eq TIMESYS_NONE) {
734 $time->hide;
735 $interval->hide;
736 $count->hide;
737 } else {
738 $time->show;
739 $time->set_text ($self->{app}{defaults}{time});
740 if ($new eq TIMESYS_ABSOLUTE) {
741 $interval->hide;
742 $count->hide;
743 } else {
744 $interval->show;
745 $count->show;
746 if ($new eq TIMESYS_BYO_YOMI) {
747 $interval->set_text ($self->{app}{defaults}{byo_time});
748 $count->set_text ($self->{app}{defaults}{byo_period});
749 } elsif ($new eq TIMESYS_CANADIAN) {
750 $interval->set_text ($self->{app}{defaults}{can_time});
751 $count->set_text ($self->{app}{defaults}{can_period});
752 }
753 }
754 }
755 }
756 );
757
758 $inlay->append_text ("\nMain Time: ");
759 $time = $inlay->append_entry (\$info->{rules}{time}, 5);
760 $inlay->append_text ("\nInterval: ");
761 $interval = $inlay->append_entry (\$info->{rules}{interval}, 3);
762 $inlay->append_text ("\nPeriods/Stones: ");
763 $count = $inlay->append_entry (\$info->{rules}{count}, 2);
764
765 $inlay->append_text ("\n");
766
767 if (!$self->{channel}) {
768 $inlay->append_button ("Create Challenge", sub {
769 $inlay->clear;
770 $self->{cid} = $self->{conn}->alloc_clientid;
771 $self->send (new_game =>
772 channel => delete $self->{roomid},
773 gametype => $info->{gametype},
774 cid => $self->{cid},
775 flags => $info->{flags},
776 rules => $info->{rules},
777 notes => $info->{notes},
778 );
779 });
780 } else {
781 $inlay->append_button ("OK", sub {
782 $inlay->clear;
783 $self->send (challenge =>
784 channel => $self->{channel},
785 black => $info->{black},
786 white => $info->{white},
787 gametype => $info->{gametype},
788 cid => $info->{cid},
789 rules => $info->{rules},
790 );
791 });
792 if (exists $self->{challenge}{""}) {
793 $inlay->append_button ("Reject", sub {
794 $inlay->clear;
795 $self->send (reject_challenge =>
796 channel => $self->{channel},
797 name => $opponent->{name},
798 gametype => $info->{gametype},
799 cid => $info->{cid},
800 rules => $info->{rules},
801 );
802 });
803 }
804 }
805 }
806
807 sub draw_users {
808 my ($self, $inlay) = @_;
809
810 for (sort keys %{$self->{users}}) {
811 $inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>");
812 }
813 }
814
815 sub event_challenge {
816 my ($self, $info) = @_;
817
818 my $as_black = $info->{black}->{name} eq $self->{conn}{name};
819 my $opponent = $as_black ? $info->{white} : $info->{black};
820
821 my $id = $opponent->{name};
822
823 warn "challenge from $opponent->{name}\n";#d#
824
825 $self->{challenge}{$id} = $info;
826 $self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay (
827 exists $self->{challenge}{""}
828 ? "Challenge from $opponent->{name}"
829 : "Challenge to $opponent->{name}",
830 sub {
831 $self->{challenge}{$id}{inlay} = $_[0];
832 $self->draw_challenge ($id);
833 },
834 1 || !exists $self->{challenge}{""} # only open when not offerer
835 );
836 }
837
838 1;
839