1 |
use utf8; |
2 |
|
3 |
use Scalar::Util (); |
4 |
|
5 |
package game::goclock; |
6 |
|
7 |
# Lo and Behold! I admit it! The rounding stuff etc.. in goclock |
8 |
# is completely borked. |
9 |
|
10 |
use Time::HiRes (); |
11 |
|
12 |
use KGS::Constants; |
13 |
|
14 |
use Glib::Object::Subclass |
15 |
Gtk2::Label; |
16 |
|
17 |
sub INIT_INSTANCE { |
18 |
my $self = shift; |
19 |
|
20 |
$self->signal_connect (destroy => sub { $_[0]->stop }); |
21 |
|
22 |
$self->{set} = sub { }; |
23 |
$self->{format} = sub { "???" }; |
24 |
} |
25 |
|
26 |
sub configure { |
27 |
my ($self, $timesys, $main, $interval, $count) = @_; |
28 |
|
29 |
if ($timesys == TIMESYS_ABSOLUTE) { |
30 |
$self->{set} = sub { $self->{time} = $_[0] }; |
31 |
$self->{format} = sub { |
32 |
if ($_[0] <= 0) { |
33 |
"TIMEOUT"; |
34 |
} else { |
35 |
util::format_time $_[0]; |
36 |
} |
37 |
}; |
38 |
|
39 |
} elsif ($timesys == TIMESYS_BYO_YOMI) { |
40 |
my $low = $interval * $count; |
41 |
|
42 |
$self->{set} = sub { $self->{time} = $_[0] }; |
43 |
|
44 |
$self->{format} = sub { |
45 |
if ($_[0] <= 0) { |
46 |
"TIMEOUT"; |
47 |
} elsif ($_[0] > $low) { |
48 |
util::format_time $_[0] - $low; |
49 |
} else { |
50 |
sprintf "%s (%d)", |
51 |
util::format_time int (($_[0] - 1) % $interval + 1), |
52 |
($_[0] - 1) / $interval; |
53 |
} |
54 |
}; |
55 |
|
56 |
} elsif ($timesys == TIMESYS_CANADIAN) { |
57 |
$self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
58 |
|
59 |
$self->{format} = sub { |
60 |
if ($_[0] <= 0) { |
61 |
"TIMEOUT"; |
62 |
} elsif (!$self->{moves}) { |
63 |
util::format_time $_[0] - $low; |
64 |
} else { |
65 |
my $time = int (($_[0] - 1) % $interval + 1); |
66 |
|
67 |
sprintf "%s/%d =%d", |
68 |
util::format_time $time, |
69 |
$self->{moves}, |
70 |
$self->{moves} > 1 |
71 |
? $time / $self->{moves} |
72 |
: $interval; |
73 |
} |
74 |
}; |
75 |
|
76 |
} else { |
77 |
# none, or unknown |
78 |
$self->{set} = sub { }; |
79 |
$self->{format} = sub { "-" } |
80 |
} |
81 |
} |
82 |
|
83 |
sub refresh { |
84 |
my ($self, $timestamp) = @_; |
85 |
my $timer = $self->{time} + $self->{start} - $timestamp; |
86 |
|
87 |
# we round the timer value slightly... the protocol isn't exact anyways, |
88 |
# and this gives smoother timers ;) |
89 |
my $timer2 = int $timer + 0.4; |
90 |
|
91 |
$self->set_text ($self->{format}->($timer2)); |
92 |
|
93 |
$timer - int $timer; |
94 |
} |
95 |
|
96 |
sub set_time { |
97 |
my ($self, $time, $moves) = @_; |
98 |
|
99 |
# we ignore requests to re-set the time of a running clock. |
100 |
# this is the easiest way to ensure that commentary etc. |
101 |
# doesn't re-set the clock. yes, this is frickle design, |
102 |
# but I think the protocol is to blame here, which gives |
103 |
# very little time information. (cgoban2 also has had quite |
104 |
# a lot of small time update problems...) |
105 |
unless ($self->{timeout}) { |
106 |
$self->{set}->($time, $moves); |
107 |
$self->refresh ($self->{start}); |
108 |
} |
109 |
} |
110 |
|
111 |
sub start { |
112 |
my ($self, $when) = @_; |
113 |
|
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$self->stop; |
115 |
|
116 |
$self->{start} = $when; |
117 |
|
118 |
my $timeout; $timeout = sub { |
119 |
my $next = $self->refresh (Time::HiRes::time) * 1000; |
120 |
$next += 1000 if $next < 0; |
121 |
$self->{timeout} = add Glib::Timeout $next, $timeout; |
122 |
0; |
123 |
}; |
124 |
|
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$timeout->(); |
126 |
} |
127 |
|
128 |
sub stop { |
129 |
my ($self) = @_; |
130 |
|
131 |
remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
132 |
} |
133 |
|
134 |
package game::userpanel; |
135 |
|
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use Glib::Object::Subclass |
137 |
Gtk2::HBox, |
138 |
properties => [ |
139 |
Glib::ParamSpec->IV ("colour", "colour", "User Colour", 0, 1, 0, [qw(construct-only writable)]), |
140 |
]; |
141 |
|
142 |
sub INIT_INSTANCE { |
143 |
my ($self) = @_; |
144 |
|
145 |
$self->add (my $vbox = new Gtk2::VBox); |
146 |
|
147 |
$vbox->add ($self->{name} = new Gtk2::Label $self->{name}); |
148 |
$vbox->add ($self->{info} = new Gtk2::Label ""); |
149 |
$vbox->add ($self->{clock} = new game::goclock); Scalar::Util::weaken $self->{clock}; |
150 |
|
151 |
$vbox->add ($self->{imagebox} = new Gtk2::VBox); |
152 |
|
153 |
$self; |
154 |
} |
155 |
|
156 |
sub configure { |
157 |
my ($self, $app, $user, $rules) = @_; |
158 |
|
159 |
if ($self->{name}->get_text ne $user->as_string) { |
160 |
$self->{name}->set_text ($user->as_string); |
161 |
|
162 |
$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
163 |
$self->{imagebox}->add (gtk::image_from_data undef); |
164 |
$self->{imagebox}->show_all; |
165 |
|
166 |
if ($user->has_pic) { |
167 |
# the big picture... |
168 |
$app->userpic ($user->{name}, sub { |
169 |
return unless $self->{imagebox}; |
170 |
|
171 |
if ($_[0]) { |
172 |
$self->{imagebox}->remove ($_) for $self->{imagebox}->get_children; |
173 |
$self->{imagebox}->add (gtk::image_from_data $_[0]); |
174 |
$self->{imagebox}->show_all; |
175 |
} |
176 |
}); |
177 |
} |
178 |
} |
179 |
|
180 |
$self->{clock}->configure (@{$rules}{qw(timesys time interval count)}); |
181 |
} |
182 |
|
183 |
sub set_captures { |
184 |
my ($self, $captures) = @_; |
185 |
|
186 |
$self->{info}->set_text ("$captures pris."); |
187 |
} |
188 |
|
189 |
sub set_timer { |
190 |
my ($self, $when, $time, $moves) = @_; |
191 |
|
192 |
$self->{clock}->stop unless $when; |
193 |
$self->{clock}->set_time ($time, $moves); |
194 |
$self->{clock}->start ($when) if $when; |
195 |
} |
196 |
|
197 |
package game; |
198 |
|
199 |
use Scalar::Util qw(weaken); |
200 |
|
201 |
use KGS::Constants; |
202 |
use KGS::Game::Board; |
203 |
|
204 |
use Gtk2::GoBoard; |
205 |
use Gtk2::GoBoard::Constants; |
206 |
|
207 |
use base KGS::Game; |
208 |
use base KGS::Listener::Game; |
209 |
|
210 |
use Glib::Object::Subclass |
211 |
Gtk2::Window; |
212 |
|
213 |
use POSIX qw(ceil); |
214 |
|
215 |
sub new { |
216 |
my ($self, %arg) = @_; |
217 |
$self = $self->Glib::Object::new; |
218 |
$self->{$_} = delete $arg{$_} for keys %arg; |
219 |
|
220 |
gtk::state $self, "game::window", undef, window_size => [600, 500]; |
221 |
|
222 |
$self->signal_connect (destroy => sub { |
223 |
$self->unlisten; |
224 |
delete $self->{app}{game}{$self->{channel}}; |
225 |
%{$_[0]} = (); |
226 |
});#d# |
227 |
|
228 |
$self->add (my $hpane = new Gtk2::HPaned); |
229 |
gtk::state $hpane, "game::hpane", undef, position => 500; |
230 |
|
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# LEFT PANE |
232 |
|
233 |
$hpane->pack1 (($self->{left} = new Gtk2::VBox), 1, 0); |
234 |
|
235 |
$self->{boardbox} = new Gtk2::VBox; |
236 |
|
237 |
$hpane->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
238 |
|
239 |
# board box (aspect/canvas) |
240 |
|
241 |
#$self->{boardbox}->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
242 |
|
243 |
# RIGHT PANE |
244 |
|
245 |
$hpane->pack2 ((my $vbox = new Gtk2::VBox), 1, 1); |
246 |
$hpane->set (position_set => 1); |
247 |
|
248 |
$vbox->pack_start ((my $frame = new Gtk2::Frame), 0, 1, 0); |
249 |
|
250 |
{ |
251 |
$frame->add (my $vbox = new Gtk2::VBox); |
252 |
$vbox->add ($self->{title} = new Gtk2::Label $title); |
253 |
|
254 |
$vbox->add (my $hbox = new Gtk2::HBox); |
255 |
|
256 |
$hbox->pack_start (($self->{board_label} = new Gtk2::Label), 0, 1, 0); |
257 |
|
258 |
$self->{moveadj} = new Gtk2::Adjustment 1, 1, 1, 1, 5, 0; |
259 |
|
260 |
$hbox->pack_start ((my $scale = new Gtk2::HScale $self->{moveadj}), 1, 1, 0); |
261 |
$scale->set_draw_value (0); |
262 |
$scale->set_digits (0); |
263 |
|
264 |
$self->{moveadj}->signal_connect (value_changed => sub { |
265 |
$self->{showmove} = int $self->{moveadj}->get_value; |
266 |
$self->update_board; |
267 |
}); |
268 |
} |
269 |
|
270 |
$vbox->pack_start ((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
271 |
|
272 |
$hbox->add ($self->{userpanel}[$_] = new game::userpanel colour => $_) |
273 |
for COLOUR_WHITE, COLOUR_BLACK; |
274 |
|
275 |
$vbox->pack_start ((my $buttonbox = new Gtk2::HButtonBox), 0, 1, 0); |
276 |
|
277 |
$buttonbox->add ($self->{button_pass} = |
278 |
Gtk2::Button->Glib::Object::new (label => "Pass", no_show_all => 1, visible => 0)); |
279 |
$self->{button_pass}->signal_connect (clicked => sub { |
280 |
$self->{board_click}->(255, 255) if $self->{board_click}; |
281 |
}); |
282 |
$buttonbox->add ($self->{button_undo} = |
283 |
Gtk2::Button->Glib::Object::new (label => "Undo", no_show_all => 1, visible => 0)); |
284 |
$self->{button_undo}->signal_connect (clicked => sub { |
285 |
$self->send (req_undo => channel => $self->{channel}); |
286 |
}); |
287 |
$buttonbox->add ($self->{button_resign} = |
288 |
Gtk2::Button->Glib::Object::new (label => "Resign", no_show_all => 1, visible => 0)); |
289 |
$self->{button_resign}->signal_connect (clicked => sub { |
290 |
$self->send (resign_game => channel => $self->{channel}, player => $self->{colour}); |
291 |
}); |
292 |
|
293 |
$vbox->pack_start (($self->{chat} = new superchat), 1, 1, 0); |
294 |
|
295 |
$self->set_channel ($self->{channel}); |
296 |
|
297 |
$self->show_all; |
298 |
|
299 |
$self; |
300 |
} |
301 |
|
302 |
sub set_channel { |
303 |
my ($self, $channel) = @_; |
304 |
|
305 |
$self->{channel} = $channel; |
306 |
|
307 |
if ($self->{channel} > 0) { |
308 |
$self->listen ($self->{conn}); |
309 |
|
310 |
$self->{rules_inlay} = $self->{chat}->new_switchable_inlay ("Game Setup:", sub { $self->draw_setup (@_) }, 1); |
311 |
$self->{users_inlay} = $self->{chat}->new_switchable_inlay ("Users:", sub { $self->draw_users (@_) }, 1); |
312 |
|
313 |
$self->signal_connect (delete_event => sub { $self->part; 1 }); |
314 |
$self->{chat}->signal_connect (command => sub { |
315 |
my ($chat, $cmd, $arg) = @_; |
316 |
if ($cmd eq "rsave") { |
317 |
Storable::nstore { tree => $self->{tree}, curnode => $self->{curnode}, move => $self->{move} }, $arg;#d# |
318 |
} else { |
319 |
$self->{app}->do_command ($chat, $cmd, $arg, userlist => $self->{userlist}, game => $self); |
320 |
} |
321 |
}); |
322 |
} |
323 |
} |
324 |
|
325 |
sub event_update_users { |
326 |
my ($self, $add, $update, $remove) = @_; |
327 |
|
328 |
# $self->{userlist}->update ($add, $update, $remove); |
329 |
|
330 |
$self->{challenge}{$_->{name}} && (delete $self->{challenge}{$_->{name}})->{inlay}->destroy |
331 |
for @$remove; |
332 |
|
333 |
$self->{users_inlay}->refresh; |
334 |
|
335 |
my %important; |
336 |
$important{$self->{black}{name}}++; |
337 |
$important{$self->{white}{name}}++; |
338 |
$important{$self->{owner}{name}}++; |
339 |
|
340 |
if (my @users = grep $important{$_->{name}}, @$add) { |
341 |
$self->{chat}->append_text ("\n<header>Joins:</header>"); |
342 |
$self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
343 |
} |
344 |
if (my @users = grep $important{$_->{name}}, @$remove) { |
345 |
$self->{chat}->append_text ("\n<header>Parts:</header>"); |
346 |
$self->{chat}->append_text (" <user>" . $_->as_string . "</user>") for @users; |
347 |
} |
348 |
} |
349 |
|
350 |
sub join { |
351 |
my ($self) = @_; |
352 |
return if $self->{joined}; |
353 |
|
354 |
$self->SUPER::join; |
355 |
} |
356 |
|
357 |
sub update_cursor { |
358 |
my ($self) = @_; |
359 |
|
360 |
my $running = $self->{showmove} == @{$self->{path}} && $self->is_active; |
361 |
|
362 |
delete $self->{board_click}; |
363 |
|
364 |
if ($self->{teacher} eq $self->{app}{conn}) { |
365 |
#TODO# # teaching mode not implemented |
366 |
$self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
367 |
$self->{button_undo}->hide; |
368 |
$self->{button_resign}->hide; |
369 |
$self->{board}->set (cursor => undef); |
370 |
|
371 |
} elsif ($running && $self->{colour} != COLOUR_NONE) { |
372 |
# during game |
373 |
$self->{button_undo}->show; |
374 |
$self->{button_resign}->show; |
375 |
|
376 |
if ($self->{cur_board}{score}) { |
377 |
# during scoring |
378 |
$self->{button_pass}->set (label => "Done", sensitive => 1, visible => 1); |
379 |
$self->{board}->set (cursor => sub { |
380 |
$_[0] & (MARK_B | MARK_W) |
381 |
? $_[0] ^ MARK_GRAYED |
382 |
: $_[0]; |
383 |
}); |
384 |
$self->{board_click} = sub { |
385 |
if ($_[0] == 255) { |
386 |
$self->{button_pass}->sensitive (0); |
387 |
$self->done; |
388 |
} else { |
389 |
$self->send (mark_dead => |
390 |
channel => $self->{channel}, |
391 |
x => $_[0], |
392 |
y => $_[1], |
393 |
dead => !($self->{cur_board}{board}[$_[0]][$_[1]] & MARK_GRAYED), |
394 |
); |
395 |
} |
396 |
}; |
397 |
|
398 |
} elsif (1 - $self->{colour} == $self->{cur_board}{last}) { |
399 |
# normal move |
400 |
$self->{button_pass}->set (label => "Pass", sensitive => 1, visible => 1); |
401 |
$self->{board}->set (cursor => sub { |
402 |
# if is_valid_move oder so#TODO# |
403 |
$_[0] & (MARK_B | MARK_W) |
404 |
? $_[0] |
405 |
: $_[0] | MARK_GRAYED | ($self->{colour} == COLOUR_WHITE ? MARK_W : MARK_B); |
406 |
}); |
407 |
$self->{board_click} = sub { |
408 |
$self->send (game_move => channel => $self->{channel}, x => $_[0], y => $_[1]); |
409 |
$self->{board}->set (cursor => undef); |
410 |
delete $self->{board_click}; |
411 |
$self->{button_pass}->sensitive (0); |
412 |
}; |
413 |
} else { |
414 |
$self->{button_pass}->set (label => "Pass", sensitive => 0, visible => 1); |
415 |
} |
416 |
} else { |
417 |
$self->{button_undo}->hide; |
418 |
$self->{button_resign}->hide; |
419 |
$self->{button_pass}->hide; |
420 |
$self->{board}->set (cursor => undef); |
421 |
#TODO# # implement coordinate-grabbing |
422 |
} |
423 |
} |
424 |
|
425 |
sub update_timers { |
426 |
my ($self, $timers) = @_; |
427 |
|
428 |
my $running = $self->{showmove} == @{$self->{path}} && !$self->{teacher}; |
429 |
|
430 |
for my $colour (COLOUR_BLACK, COLOUR_WHITE) { |
431 |
my $t = $timers->[$colour]; |
432 |
$self->{userpanel}[$colour]->set_timer ( |
433 |
$running && $self->{lastmove_colour} == 1 - $colour && $t->[0], |
434 |
$t->[1], $t->[2]); |
435 |
} |
436 |
} |
437 |
|
438 |
sub update_board { |
439 |
my ($self) = @_; |
440 |
return unless $self->{path}; |
441 |
|
442 |
$self->{board_label}->set_text ("Move " . ($self->{showmove} - 1)); |
443 |
|
444 |
$self->{cur_board} = new KGS::Game::Board $self->{size}; |
445 |
$self->{cur_board}->interpret_path ([@{$self->{path}}[0 .. $self->{showmove} - 1]]); |
446 |
|
447 |
$self->{userpanel}[$_]->set_captures ($self->{cur_board}{captures}[$_]) |
448 |
for COLOUR_WHITE, COLOUR_BLACK; |
449 |
|
450 |
if ($self->{showmove} == @{$self->{path}}) { |
451 |
$self->{timers} = [ |
452 |
[$self->{lastmove_time}, @{$self->{cur_board}{timer}[0]}], |
453 |
[$self->{lastmove_time}, @{$self->{cur_board}{timer}[1]}], |
454 |
]; |
455 |
$self->update_timers ($self->{timers}); |
456 |
} else { |
457 |
$self->update_timers ([ |
458 |
[0, @{$self->{cur_board}{timer}[0]}], |
459 |
[0, @{$self->{cur_board}{timer}[1]}], |
460 |
]); |
461 |
} |
462 |
|
463 |
$self->{board}->set_board ($self->{cur_board}); |
464 |
|
465 |
if ($self->{cur_board}{score}) { |
466 |
$self->{score_inlay} ||= $self->{chat}->new_inlay; |
467 |
$self->{score_inlay}->clear; |
468 |
$self->{score_inlay}->append_text ("\n<header>Scoring</header>" |
469 |
. "\n<score>" |
470 |
. "White: $self->{cur_board}{score}[COLOUR_WHITE], " |
471 |
. "Black: $self->{cur_board}{score}[COLOUR_BLACK]" |
472 |
. "</score>"); |
473 |
} elsif ($self->{score_inlay}) { |
474 |
(delete $self->{score_inlay})->clear; |
475 |
} |
476 |
|
477 |
$self->update_cursor; |
478 |
} |
479 |
|
480 |
sub event_update_tree { |
481 |
my ($self) = @_; |
482 |
|
483 |
$self->{path} = $self->get_path; |
484 |
|
485 |
if ($self->{moveadj}) { |
486 |
my $upper = $self->{moveadj}->upper; |
487 |
my $pos = $self->{moveadj}->get_value; |
488 |
my $move = scalar @{$self->{path}}; |
489 |
|
490 |
$self->{moveadj}->upper ($move); |
491 |
|
492 |
$self->{moveadj}->changed; |
493 |
if ($pos == $upper) { |
494 |
$self->{moveadj}->value ($move); |
495 |
$self->{moveadj}->value_changed; |
496 |
} |
497 |
} |
498 |
} |
499 |
|
500 |
sub event_update_comments { |
501 |
my ($self, $node, $comment, $newnode) = @_; |
502 |
$self->SUPER::event_update_comments($node, $comment, $newnode); |
503 |
|
504 |
my $text; |
505 |
|
506 |
$text .= "\n<header>Move <move>$node->{move}</move>, Node <node>$node->{id}</node></header>" |
507 |
if $newnode; |
508 |
|
509 |
for (split /\n/, $comment) { |
510 |
$text .= "\n"; |
511 |
if (s/^([0-9a-zA-Z]+ \[[0-9dkp\?\-]+\])://) { |
512 |
$text .= "<user>" . (util::toxml $1) . "</user>:"; |
513 |
} |
514 |
|
515 |
# coords only for 19x19 so far |
516 |
$_ = util::toxml $_; |
517 |
s{ |
518 |
( |
519 |
\b |
520 |
(?:[bw])? |
521 |
[, ]{0,2} |
522 |
[a-hj-t] # valid for upto 19x19 |
523 |
\s? |
524 |
[1-9]?[0-9] |
525 |
\b |
526 |
) |
527 |
}{ |
528 |
"<coord>$1</coord>"; |
529 |
}sgexi; |
530 |
|
531 |
$text .= $_; |
532 |
} |
533 |
|
534 |
$self->{chat}->append_text ($text); |
535 |
} |
536 |
|
537 |
sub event_join { |
538 |
my ($self) = @_; |
539 |
|
540 |
$self->SUPER::event_join (@_); |
541 |
$self->init_tree; |
542 |
$self->event_update_game; |
543 |
} |
544 |
|
545 |
sub event_part { |
546 |
my ($self) = @_; |
547 |
|
548 |
$self->SUPER::event_part; |
549 |
$self->destroy; |
550 |
} |
551 |
|
552 |
sub event_move { |
553 |
my ($self, $pass) = @_; |
554 |
sound::play 1, $pass ? "pass" : "move"; |
555 |
|
556 |
if ($self->{undo_inlay}) { |
557 |
(delete $self->{undo_inlay})->clear; |
558 |
} |
559 |
} |
560 |
|
561 |
sub event_update_game { |
562 |
my ($self) = @_; |
563 |
|
564 |
$self->SUPER::event_update_game; |
565 |
|
566 |
return unless $self->{joined}; |
567 |
|
568 |
$self->{colour} = $self->player_colour ($self->{conn}{name}); |
569 |
|
570 |
my $title = defined $self->{channel} |
571 |
? $self->owner->as_string . " " . $self->opponent_string |
572 |
: "Game Window"; |
573 |
$self->set_title ("KGS Game $title"); |
574 |
$self->{title}->set_text ($title); |
575 |
|
576 |
$self->{user}[COLOUR_BLACK] = $self->{black}; |
577 |
$self->{user}[COLOUR_WHITE] = $self->{white}; |
578 |
|
579 |
# show board |
580 |
if ($self->is_inprogress) { |
581 |
if (!$self->{boardbox}->parent) { |
582 |
$self->{boardbox}->add ($self->{board} = new Gtk2::GoBoard size => $self->{size}); |
583 |
$self->{left}->add ($self->{boardbox}); |
584 |
$self->{board}->signal_connect (button_release => sub { |
585 |
if ($_[1] == 1) { |
586 |
$self->{board_click}->($_[2], $_[3]) if $self->{board_click}; |
587 |
} |
588 |
}); |
589 |
} |
590 |
if (my $ch = delete $self->{challenge}) { |
591 |
$_->{inlay}->destroy for values %$ch; |
592 |
} |
593 |
$self->update_cursor; |
594 |
} |
595 |
|
596 |
$self->{left}->show_all; |
597 |
|
598 |
$self->{rules_inlay}->refresh; |
599 |
|
600 |
} |
601 |
|
602 |
sub draw_setup { |
603 |
my ($self, $inlay) = @_; |
604 |
|
605 |
return unless $self->{joined}; |
606 |
|
607 |
my $rules = $self->{rules}; |
608 |
|
609 |
my $text = ""; |
610 |
|
611 |
$text .= "\nTeacher: <user>" . (util::toxml $self->{teacher}) . "</user>" |
612 |
if $self->{teacher}; |
613 |
|
614 |
$text .= "\nOwner: <user>" . (util::toxml $self->{owner}->as_string) . "</user>" |
615 |
if $self->{owner}->is_valid; |
616 |
|
617 |
if ($self->is_inprogress) { |
618 |
$text .= "\nPlayers: <user>" . (util::toxml $self->{white}->as_string) . "</user>" |
619 |
. " vs. <user>" . (util::toxml $self->{black}->as_string) . "</user>"; |
620 |
} |
621 |
$text .= "\nType: " . util::toxml $gametype{$self->type}; |
622 |
|
623 |
$text .= "\nRuleset: " . $ruleset{$rules->{ruleset}}; |
624 |
|
625 |
$text .= "\nTime: "; |
626 |
|
627 |
if ($rules->{timesys} == TIMESYS_NONE) { |
628 |
$text .= "UNLIMITED"; |
629 |
} elsif ($rules->{timesys} == TIMESYS_ABSOLUTE) { |
630 |
$text .= util::format_time $rules->{time}; |
631 |
$text .= " ABS"; |
632 |
} elsif ($rules->{timesys} == TIMESYS_BYO_YOMI) { |
633 |
$text .= util::format_time $rules->{time}; |
634 |
$text .= sprintf " + %s (%d) BY", util::format_time $rules->{interval}, $rules->{count}; |
635 |
} elsif ($rules->{timesys} == TIMESYS_CANADIAN) { |
636 |
$text .= util::format_time $rules->{time}; |
637 |
$text .= sprintf " + %s/%d CAN", util::format_time $rules->{interval}, $rules->{count}; |
638 |
} |
639 |
|
640 |
$text .= "\nFlags:"; |
641 |
$text .= " private" if $self->is_private; |
642 |
$text .= " started" if $self->is_inprogress; |
643 |
$text .= " adjourned" if $self->is_adjourned; |
644 |
$text .= " scored" if $self->is_scored; |
645 |
$text .= " saved" if $self->is_saved; |
646 |
|
647 |
if ($self->is_inprogress) { |
648 |
$text .= "\nHandicap: " . $self->{handicap}; |
649 |
$text .= "\nKomi: " . $self->{komi}; |
650 |
$text .= "\nSize: " . $self->size_string; |
651 |
} |
652 |
|
653 |
if ($self->is_scored) { |
654 |
$text .= "\nResult: " . $self->score_string; |
655 |
} |
656 |
|
657 |
$inlay->append_text ("<infoblock>$text</infoblock>"); |
658 |
|
659 |
} |
660 |
|
661 |
sub event_update_rules { |
662 |
my ($self, $rules) = @_; |
663 |
|
664 |
$self->{rules} = $rules; |
665 |
|
666 |
if ($self->{user}) { |
667 |
$self->{userpanel}[$_]->configure ($self->{app}, $self->{user}[$_], $rules) |
668 |
for COLOUR_BLACK, COLOUR_WHITE; |
669 |
} |
670 |
|
671 |
sound::play 3, "gamestart"; |
672 |
|
673 |
$self->{rules_inlay}->refresh; |
674 |
} |
675 |
|
676 |
sub event_resign_game { |
677 |
my ($self, $player) = @_; |
678 |
|
679 |
sound::play 3, "resign"; |
680 |
$self->{chat}->append_text ("\n<infoblock><header>Resign</header>" |
681 |
. "\n<user>" |
682 |
. (util::toxml $self->{user}[$msg->{player}]->as_string) |
683 |
. "</user> resigned.</infoblock>"); |
684 |
} |
685 |
|
686 |
sub event_out_of_time { |
687 |
my ($self, $player) = @_; |
688 |
|
689 |
sound::play 3, "timewin"; |
690 |
$self->{chat}->append_text ("\n<infoblock><header>Out of Time</header>" |
691 |
. "\n<user>" |
692 |
. (util::toxml $self->{user}[$msg->{player}]->as_string) |
693 |
. "</user> ran out of time and lost.</infoblock>"); |
694 |
} |
695 |
|
696 |
sub event_done { |
697 |
my ($self) = @_; |
698 |
|
699 |
if ($self->{done}[1 - $self->{colour}] && !$self->{done}[$self->{colour}]) { |
700 |
$self->{chat}->append_text ("\n<infoblock><header>Done</header>" |
701 |
. "\nYour opponent pressed done."); |
702 |
} |
703 |
} |
704 |
|
705 |
sub inject_final_result { |
706 |
my ($self, $msg) = @_; |
707 |
|
708 |
$self->{chat}->append_text ("<infoblock>\n<header>Game Over</header>" |
709 |
. "\nWhite Score " . (util::toxml $msg->{whitescore}->as_string) |
710 |
. "\nBlack Score " . (util::toxml $msg->{blackscore}->as_string) |
711 |
. "</infoblock>" |
712 |
); |
713 |
} |
714 |
|
715 |
sub inject_set_gametime { |
716 |
my ($self, $msg) = @_; |
717 |
|
718 |
$self->{timers} = [ |
719 |
[$msg->{NOW}, $msg->{black_time}, $msg->{black_moves}], |
720 |
[$msg->{NOW}, $msg->{white_time}, $msg->{white_moves}], |
721 |
]; |
722 |
|
723 |
$self->update_timers ($self->{timers}) |
724 |
if $self->{showmove} == @{$self->{path}}; |
725 |
} |
726 |
|
727 |
sub inject_req_undo { |
728 |
my ($self, $msg) = @_; |
729 |
|
730 |
my $inlay = $self->{undo_inlay} ||= $self->{chat}->new_inlay; |
731 |
return if $inlay->{ignore}; |
732 |
|
733 |
sound::play 3, "warning" unless $inlay->{count}; |
734 |
$inlay->{count}++; |
735 |
|
736 |
$inlay->clear; |
737 |
$inlay->append_text ("\n<undo>Undo requested ($inlay->{count} times)</undo>\n"); |
738 |
$inlay->append_button ("Grant", sub { |
739 |
$inlay->clear; |
740 |
$self->send (grant_undo => channel => $self->{channel}); |
741 |
}); |
742 |
$inlay->append_button ("Ignore", sub { |
743 |
$inlay->clear; |
744 |
$inlay->{ignore} = 1; |
745 |
# but leave inlay, so further undo requests get counted |
746 |
}); |
747 |
|
748 |
$self->{chat}->set_end; |
749 |
} |
750 |
|
751 |
sub inject_new_game { |
752 |
my ($self, $msg) = @_; |
753 |
|
754 |
$self->{chat}->append_text ("\n<header>ACK from server ($msg->{cid} == $self->{cid})</header>"); |
755 |
delete $self->{cid}; |
756 |
} |
757 |
|
758 |
sub draw_challenge { |
759 |
my ($self, $id) = @_; |
760 |
|
761 |
my $info = $self->{challenge}{$id}; |
762 |
my $inlay = $info->{inlay}; |
763 |
my $rules = $info->{rules}; |
764 |
|
765 |
my $as_black = $info->{black}{name} eq $self->{conn}{name} ? 1 : 0;; |
766 |
my $opponent = $as_black ? $info->{white} : $info->{black}; |
767 |
|
768 |
my ($size, $time, $interval, $count); |
769 |
|
770 |
if (!$self->{channel}) { |
771 |
$inlay->append_text ("\nNotes: "); |
772 |
$inlay->append_entry (\$info->{notes}, 20, ""); |
773 |
$inlay->append_text ("\nGlobal Offer: "); |
774 |
$inlay->append_optionmenu (\$info->{flags}, |
775 |
0 => "No", |
776 |
2 => "Yes", |
777 |
); |
778 |
} else { |
779 |
$inlay->append_text ("\nNotes: " . util::toxml $info->{notes}); |
780 |
} |
781 |
|
782 |
$inlay->append_text ("\nType: "); |
783 |
$inlay->append_optionmenu ( |
784 |
\$info->{gametype}, |
785 |
GAMETYPE_DEMONSTRATION , "Demonstration", |
786 |
GAMETYPE_DEMONSTRATION | GAMETYPE_PRIVATE, "Demonstration (P)", |
787 |
GAMETYPE_TEACHING , "Teaching", |
788 |
GAMETYPE_TEACHING | GAMETYPE_PRIVATE, "Teaching (P)", |
789 |
GAMETYPE_SIMUL , "Simul (not yet!)", |
790 |
GAMETYPE_FREE , "Free", |
791 |
GAMETYPE_RATED , "Rated", |
792 |
sub { |
793 |
$size->set_history (2) if $_[0] eq GAMETYPE_RATED; |
794 |
}, |
795 |
); |
796 |
|
797 |
if ($self->{channel}) { |
798 |
$inlay->append_text ("\nMy Colour: "); |
799 |
$inlay->append_optionmenu ( |
800 |
\$as_black, |
801 |
0 => "White", |
802 |
1 => "Black", |
803 |
sub { |
804 |
if ($info->{$_[0] ? "black" : "white"}{name} ne $self->{conn}{name}) { |
805 |
($info->{black}, $info->{white}) = ($info->{white}, $info->{black}); |
806 |
} |
807 |
} |
808 |
); |
809 |
} |
810 |
|
811 |
$inlay->append_text ("\nRuleset: "); |
812 |
$inlay->append_optionmenu ( |
813 |
\$info->{rules}{ruleset}, |
814 |
RULESET_JAPANESE , "Japanese", |
815 |
RULESET_CHINESE , "Chinese", |
816 |
RULESET_AGA , "AGA", |
817 |
RULESET_NEW_ZEALAND, "New Zealand", |
818 |
); |
819 |
|
820 |
$inlay->append_text ("\nSize: "); |
821 |
$size = $inlay->append_optionmenu ( |
822 |
\$info->{rules}{size}, 9 => 9, 13 => 13, 19 => 19, map +($_, $_), 2..38 |
823 |
); |
824 |
|
825 |
if ($self->{channel}) { |
826 |
$inlay->append_text ("\nHandicap: "); |
827 |
$inlay->append_optionmenu (\$info->{rules}{handicap}, map +($_, $_), 0..9); |
828 |
|
829 |
$inlay->append_text ("\nKomi: "); |
830 |
$inlay->append_entry (\$info->{rules}{komi}, 5); |
831 |
} |
832 |
|
833 |
$inlay->append_text ("\nTimesys: "); |
834 |
$inlay->append_optionmenu ( |
835 |
\$info->{rules}{timesys}, |
836 |
&TIMESYS_NONE => "None", |
837 |
&TIMESYS_ABSOLUTE => "Absolute", |
838 |
&TIMESYS_BYO_YOMI => "Byo Yomi", |
839 |
&TIMESYS_CANADIAN => "Canadian", |
840 |
sub { |
841 |
my ($new) = @_; |
842 |
|
843 |
if ($new eq TIMESYS_NONE) { |
844 |
$time->hide; |
845 |
$interval->hide; |
846 |
$count->hide; |
847 |
} else { |
848 |
$time->show; |
849 |
$time->set_text ($self->{app}{defaults}{time}); |
850 |
if ($new eq TIMESYS_ABSOLUTE) { |
851 |
$interval->hide; |
852 |
$count->hide; |
853 |
} else { |
854 |
$interval->show; |
855 |
$count->show; |
856 |
if ($new eq TIMESYS_BYO_YOMI) { |
857 |
$interval->set_text ($self->{app}{defaults}{byo_time}); |
858 |
$count->set_text ($self->{app}{defaults}{byo_period}); |
859 |
} elsif ($new eq TIMESYS_CANADIAN) { |
860 |
$interval->set_text ($self->{app}{defaults}{can_time}); |
861 |
$count->set_text ($self->{app}{defaults}{can_period}); |
862 |
} |
863 |
} |
864 |
} |
865 |
} |
866 |
); |
867 |
|
868 |
$inlay->append_text ("\nMain Time: "); |
869 |
$time = $inlay->append_entry (\$info->{rules}{time}, 5); |
870 |
$inlay->append_text ("\nInterval: "); |
871 |
$interval = $inlay->append_entry (\$info->{rules}{interval}, 3); |
872 |
$inlay->append_text ("\nPeriods/Stones: "); |
873 |
$count = $inlay->append_entry (\$info->{rules}{count}, 2); |
874 |
|
875 |
$inlay->append_text ("\n"); |
876 |
|
877 |
if (!$self->{channel}) { |
878 |
$inlay->append_button ("Create Challenge", sub { |
879 |
$inlay->clear; |
880 |
$self->{cid} = $self->{conn}->alloc_clientid; |
881 |
$self->send (new_game => |
882 |
channel => delete $self->{roomid}, |
883 |
gametype => $info->{gametype}, |
884 |
cid => $self->{cid}, |
885 |
flags => $info->{flags}, |
886 |
rules => $info->{rules}, |
887 |
notes => $info->{notes}, |
888 |
); |
889 |
}); |
890 |
} else { |
891 |
$inlay->append_button ("OK", sub { |
892 |
$inlay->clear; |
893 |
$self->send (challenge => |
894 |
channel => $self->{channel}, |
895 |
black => $info->{black}, |
896 |
white => $info->{white}, |
897 |
gametype => $info->{gametype}, |
898 |
cid => $info->{cid}, |
899 |
rules => $info->{rules}, |
900 |
); |
901 |
}); |
902 |
if (exists $self->{challenge}{""}) { |
903 |
$inlay->append_button ("Reject", sub { |
904 |
$inlay->clear; |
905 |
$self->send (reject_challenge => |
906 |
channel => $self->{channel}, |
907 |
name => $opponent->{name}, |
908 |
gametype => $info->{gametype}, |
909 |
cid => $info->{cid}, |
910 |
rules => $info->{rules}, |
911 |
); |
912 |
}); |
913 |
} |
914 |
} |
915 |
} |
916 |
|
917 |
sub draw_users { |
918 |
my ($self, $inlay) = @_; |
919 |
|
920 |
for (sort keys %{$self->{users}}) { |
921 |
$inlay->append_text (" <user>" . $self->{users}{$_}->as_string . "</user>"); |
922 |
} |
923 |
} |
924 |
|
925 |
sub event_challenge { |
926 |
my ($self, $info) = @_; |
927 |
|
928 |
my $as_black = $info->{black}->{name} eq $self->{conn}{name}; |
929 |
my $opponent = $as_black ? $info->{white} : $info->{black}; |
930 |
|
931 |
my $id = $opponent->{name}; |
932 |
|
933 |
$self->{challenge}{$id} = $info; |
934 |
$self->{challenge}{$id}{inlay} = $self->{chat}->new_switchable_inlay ( |
935 |
exists $self->{challenge}{""} |
936 |
? "Challenge from $opponent->{name}" |
937 |
: "Challenge to $opponent->{name}", |
938 |
sub { |
939 |
$self->{challenge}{$id}{inlay} = $_[0]; |
940 |
$self->draw_challenge ($id); |
941 |
}, |
942 |
!exists $self->{challenge}{""} # only open when not offerer |
943 |
); |
944 |
} |
945 |
|
946 |
1; |
947 |
|