1 |
package game::goclock; |
2 |
|
3 |
use Time::HiRes (); |
4 |
|
5 |
use KGS::Constants; |
6 |
|
7 |
use base gtk::widget; |
8 |
|
9 |
sub new { |
10 |
my $class = shift; |
11 |
my $self = $class->SUPER::new(@_); |
12 |
|
13 |
$self->{widget} = new Gtk2::Label; |
14 |
|
15 |
$self->{set} = sub { }; |
16 |
$self->{format} = sub { "ERROR" }; |
17 |
|
18 |
$self; |
19 |
} |
20 |
|
21 |
sub append_text { |
22 |
my ($self, $text) = @_; |
23 |
|
24 |
$self->{buffer}->insert ($self->{buffer}->get_end_iter, $text); |
25 |
} |
26 |
|
27 |
sub format_time { |
28 |
my ($time) = @_; |
29 |
|
30 |
$time > 60*60 |
31 |
? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60 |
32 |
: sprintf "%d:%02d", $time / 60 % 60, $time % 60; |
33 |
} |
34 |
|
35 |
sub set_rules { |
36 |
my ($self, $timesys, $main, $interval, $count) = @_; |
37 |
|
38 |
if ($timesys == TIMESYS_ABSOLUTE) { |
39 |
$self->{set} = sub { $self->{time} = $_[0] }; |
40 |
$self->{format} = sub { format_time $_[0] }; |
41 |
|
42 |
} elsif ($timesys == TIMESYS_BYO_YOMI) { |
43 |
my $low = $interval * $count; |
44 |
|
45 |
$self->{set} = sub { $self->{time} = $_[0] }; |
46 |
|
47 |
$self->{format} = sub { |
48 |
if ($_[0] > $low) { |
49 |
format_time $_[0]; |
50 |
} else { |
51 |
sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval; |
52 |
} |
53 |
}; |
54 |
|
55 |
} elsif ($timesys == TIMESYS_CANADIAN) { |
56 |
my $low = $interval; |
57 |
|
58 |
$self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] }; |
59 |
|
60 |
$self->{format} = sub { |
61 |
if ($_[0] > $low) { |
62 |
format_time $_[0]; |
63 |
} else { |
64 |
sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves}; |
65 |
} |
66 |
}; |
67 |
|
68 |
} else { |
69 |
# none, or unknown |
70 |
$self->{set} = sub { }; |
71 |
$self->{format} = sub { "---" } |
72 |
} |
73 |
} |
74 |
|
75 |
sub refresh { |
76 |
my ($self, $timestamp) = @_; |
77 |
my $timer = $self->{time} + $self->{start} - $timestamp; |
78 |
$self->{widget}->set_text ($self->{format}->($timer)); |
79 |
|
80 |
$timer - int $timer; |
81 |
} |
82 |
|
83 |
sub set_time { |
84 |
my ($self, $time) = @_; |
85 |
|
86 |
$self->{start} = $time->[0]; |
87 |
$self->{set}->($time->[1], $time->[2]); |
88 |
|
89 |
$self->refresh ($time->[0]); |
90 |
} |
91 |
|
92 |
sub start { |
93 |
my ($self) = @_; |
94 |
|
95 |
return if $self->{timeout}; |
96 |
|
97 |
my $timeout; $timeout = sub { |
98 |
my $next = int ($self->refresh (Time::HiRes::time) * 1000); |
99 |
$self->{timeout} = add Glib::Timeout $next, $timeout; |
100 |
0; |
101 |
}; |
102 |
|
103 |
$timeout->(); |
104 |
} |
105 |
|
106 |
sub stop { |
107 |
my ($self) = @_; |
108 |
|
109 |
remove Glib::Source delete $self->{timeout} if $self->{timeout}; |
110 |
} |
111 |
|
112 |
sub destroy { |
113 |
my ($self) = @_; |
114 |
$self->stop; |
115 |
$self->SUPER::destroy; |
116 |
} |
117 |
|
118 |
package game::userpanel; |
119 |
|
120 |
use base gtk::widget; |
121 |
|
122 |
sub new { |
123 |
my $class = shift; |
124 |
my $self = $class->SUPER::new(@_); |
125 |
|
126 |
$self->{widget} = new Gtk2::VBox; |
127 |
|
128 |
$self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name}); |
129 |
$self->{widget}->add ($self->{info} = new Gtk2::Label ""); |
130 |
$self->{widget}->add (($self->{clock} = new game::goclock)->widget); |
131 |
|
132 |
$self; |
133 |
} |
134 |
|
135 |
sub set_rules { |
136 |
my ($self, $rules) = @_; |
137 |
|
138 |
$self->{name}->set_text ($rules->{player}[$self->{colour}]); |
139 |
$self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)}); |
140 |
} |
141 |
|
142 |
sub set_state { |
143 |
my ($self, $captures, $timer, $running) = @_; |
144 |
|
145 |
$self->{clock}->set_time ($timer); |
146 |
$running ? $self->{clock}->start : $self->{clock}->stop; |
147 |
$self->{info}->set_text ("$captures pris."); |
148 |
} |
149 |
|
150 |
package game; |
151 |
|
152 |
use KGS::Constants; |
153 |
use KGS::Game::Board; |
154 |
|
155 |
use base KGS::Listener::Game; |
156 |
use base KGS::Game; |
157 |
|
158 |
use base gtk::widget; |
159 |
|
160 |
use POSIX qw(ceil); |
161 |
|
162 |
sub new { |
163 |
my $self = shift; |
164 |
$self = $self->SUPER::new(@_); |
165 |
|
166 |
$self->listen($self->{conn}); |
167 |
|
168 |
$self->{window} = new Gtk2::Window 'toplevel'; |
169 |
my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window"; |
170 |
$self->{window}->set_title("KGS Game $title"); |
171 |
gtk::state $self->{window}, "game::window", undef, window_size => [600, 500]; |
172 |
|
173 |
$self->{window}->signal_connect(delete_event => sub { |
174 |
$self->part; |
175 |
1; |
176 |
}); |
177 |
|
178 |
$self->{window}->add($self->{hpane} = new Gtk2::HPaned); |
179 |
gtk::state $self->{hpane}, "game::hpane", undef, position => 500; |
180 |
|
181 |
$self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1); |
182 |
|
183 |
$vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0); |
184 |
|
185 |
{ |
186 |
# grrr... |
187 |
$frame->add(my $vbox = new Gtk2::VBox); |
188 |
$vbox->add($self->{title} = new Gtk2::Label $title); |
189 |
|
190 |
$self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0; |
191 |
|
192 |
$vbox->add(my $scale = new Gtk2::HScale $self->{moveadj}); |
193 |
$scale->set_draw_value (0); |
194 |
|
195 |
$self->{moveadj}->signal_connect (value_changed => sub { $self->update_board }); |
196 |
} |
197 |
|
198 |
$vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0); |
199 |
$aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5); |
200 |
$self->{board_label} = $aspect_frame->get_label_widget; |
201 |
|
202 |
$aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea); |
203 |
$self->{canvas}->double_buffered (0) if $::config->{conserve_memory}; |
204 |
|
205 |
$self->{canvas}->signal_connect(configure_event => \&configure_event, $self); |
206 |
$self->{canvas}->signal_connect(expose_event => \&expose_event, $self); |
207 |
|
208 |
# RIGHT PANE |
209 |
|
210 |
$self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0); |
211 |
$self->{hpane}->set(position_set => 1); |
212 |
gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80; |
213 |
|
214 |
$self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow); |
215 |
$sw->set_policy("automatic", "always"); |
216 |
|
217 |
$sw->add(($self->{userlist} = new userlist)->widget); |
218 |
|
219 |
$self->{vpane}->add(my $vbox = new Gtk2::VBox); |
220 |
|
221 |
$vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0); |
222 |
$hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget); |
223 |
$hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget); |
224 |
|
225 |
$vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0); |
226 |
$sw->set_policy("never", "always"); |
227 |
|
228 |
$sw->add(($self->{text} = new gtk::text)->widget); |
229 |
|
230 |
$vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0); |
231 |
$self->{entry}->signal_connect(activate => sub { |
232 |
my $text = $self->{entry}->get_text; |
233 |
$self->say($text) if $text =~ /\S/; |
234 |
$self->{entry}->set_text(""); |
235 |
}); |
236 |
|
237 |
$self; |
238 |
} |
239 |
|
240 |
sub event_update_users { |
241 |
my ($self, $add, $update, $remove) = @_; |
242 |
|
243 |
$self->{userlist}->update ($add, $update, $remove); |
244 |
} |
245 |
|
246 |
sub join { |
247 |
my ($self) = @_; |
248 |
return if $self->{joined}; |
249 |
|
250 |
$self->SUPER::join; |
251 |
|
252 |
$self->{window}->show_all; |
253 |
} |
254 |
|
255 |
sub part { |
256 |
my ($self) = @_; |
257 |
|
258 |
$self->SUPER::part; |
259 |
$self->destroy; |
260 |
} |
261 |
|
262 |
sub configure_event { |
263 |
my ($widget, $event, $self) = @_; |
264 |
delete $self->{stack}; |
265 |
delete $self->{pixbuf}; |
266 |
delete $self->{board_shown}; |
267 |
delete $self->{background}; |
268 |
$self->repaint_board; |
269 |
0; |
270 |
} |
271 |
|
272 |
sub expose_event { |
273 |
my ($widget, $event, $self) = @_; |
274 |
|
275 |
$self->{pixbuf} or return; |
276 |
|
277 |
my $area = $event->area; |
278 |
|
279 |
$self->redraw ($area); |
280 |
|
281 |
0; |
282 |
} |
283 |
|
284 |
# something Gtk2 fixed |
285 |
sub INTERP_NEAREST (){ 'nearest' } |
286 |
sub INTERP_TILES (){ 'tiles' } |
287 |
sub INTERP_BILINEAR (){ 'bilinear' } |
288 |
sub INTERP_HYPER (){ 'hyper' } |
289 |
|
290 |
sub new_pixbuf { |
291 |
my ($w, $h, $alpha, $fill) = @_; |
292 |
|
293 |
my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h; |
294 |
$pixbuf->fill ($fill) if defined $fill; |
295 |
|
296 |
$pixbuf; |
297 |
} |
298 |
|
299 |
sub scale_pixbuf { |
300 |
my ($src, $w, $h, $mode) = @_; |
301 |
|
302 |
my $dst = new_pixbuf $w, $h, 1; |
303 |
|
304 |
$src->scale( |
305 |
$dst, 0, 0, $w, $h, 0, 0, |
306 |
$w / $src->get_width, $h / $src->get_height, |
307 |
$mode, |
308 |
); |
309 |
|
310 |
$dst; |
311 |
} |
312 |
|
313 |
# create a stack of stones |
314 |
sub create_stack { |
315 |
my ($self, $mark, $size, $rand) = @_; |
316 |
|
317 |
my $shadow = $size * 0.05; |
318 |
|
319 |
my $c = \$self->{stack}{$mark}; |
320 |
unless ($$c) { |
321 |
for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) { |
322 |
my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000; |
323 |
|
324 |
# zeroeth the shadow |
325 |
if ($mark & (MARK_B | MARK_W)) { |
326 |
$::shadow_img->composite ( |
327 |
$base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5, |
328 |
$size / $stone->get_width, $size / $stone->get_height, |
329 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192 |
330 |
); |
331 |
} |
332 |
|
333 |
# first the big stones (handicap stones different for effect) |
334 |
for ([MARK_B, $mark & MARK_MOVE ? 255 : 192], |
335 |
[MARK_W, $mark & MARK_MOVE ? 255 : 192], |
336 |
[MARK_GRAY_B, 128], |
337 |
[MARK_GRAY_W, 128]) { |
338 |
my ($mask, $alpha) = @$_; |
339 |
if ($mark & $mask) { |
340 |
$stone->composite ( |
341 |
$base, 0, 0, $size, $size, 0, 0, |
342 |
$size / $stone->get_width, $size / $stone->get_height, |
343 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha |
344 |
); |
345 |
} |
346 |
} |
347 |
|
348 |
# then the small stones |
349 |
for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]], |
350 |
[MARK_SMALL_W, $::white_img[$rand % @::white_img]]) { |
351 |
my ($mask, $img) = @$_; |
352 |
if ($mark & $mask) { |
353 |
$img->composite ( |
354 |
$base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2, |
355 |
$size / $img->get_width / 2, $size / $img->get_height / 2, |
356 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224 |
357 |
); |
358 |
} |
359 |
} |
360 |
|
361 |
# and lastly any markers |
362 |
my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B)); |
363 |
|
364 |
for ([MARK_CIRCLE, $::circle_img[$dark_bg]], |
365 |
[MARK_TRIANGLE, $::triangle_img[$dark_bg]], |
366 |
[MARK_SQUARE, $::square_img[$dark_bg]]) { |
367 |
my ($mask, $img) = @$_; |
368 |
if ($mark & $mask) { |
369 |
$img->composite ( |
370 |
$base, 0, 0, $size, $size, -0.5, -0.5, |
371 |
$size / $img->get_width, $size / $img->get_height, |
372 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255 |
373 |
); |
374 |
} |
375 |
} |
376 |
|
377 |
push @$$c, $base; |
378 |
} |
379 |
} |
380 |
|
381 |
$$c->[$rand % @$$c]; |
382 |
} |
383 |
|
384 |
sub pixbuf_text { |
385 |
my ($pixbuf, $colour, $x, $y, $height, $text) = @_; |
386 |
|
387 |
my @c = grep $_, |
388 |
map $::font[$colour][$::fontmap{$_}], |
389 |
split //, $text; |
390 |
|
391 |
if (@c) { |
392 |
my $spacing = $height * 0.1; |
393 |
my $s = $height / List::Util::max map $_->get_height, @c; |
394 |
my $W = List::Util::sum map $_->get_width, @c; |
395 |
|
396 |
$x -= ($W * $s + $spacing * (@c - 1)) * 0.5; |
397 |
$y -= $height * 0.5; |
398 |
|
399 |
for (@c) { |
400 |
my $w = $_->get_width * $s; |
401 |
# +2 == don't fight the rounding |
402 |
$_->composite ($pixbuf, |
403 |
$x, $y, $w+2, $height+2, $x, $y, $s, $s, |
404 |
$::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255); |
405 |
|
406 |
$x += $w + $spacing; |
407 |
} |
408 |
} |
409 |
} |
410 |
|
411 |
sub pixbuf_rect { |
412 |
my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_; |
413 |
# we fake lines by... a horrible method :/ |
414 |
my $colour_pb = new_pixbuf 1, 1, 0, $colour; |
415 |
$colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1, |
416 |
INTERP_NEAREST, $alpha); |
417 |
} |
418 |
|
419 |
sub repaint_board { |
420 |
my ($self) = @_; |
421 |
my $canvas = $self->{canvas}; |
422 |
my $expose_area = undef; |
423 |
|
424 |
return $expose_area unless $self->{board}; |
425 |
|
426 |
my ($w, $h) = ($canvas->allocation->values)[2,3]; |
427 |
|
428 |
die "FATAL: board aspect ratio != 1" unless $w == $h; |
429 |
|
430 |
my $s = $w; |
431 |
|
432 |
return unless $s >= 200; |
433 |
|
434 |
my $size = $self->{size}; |
435 |
|
436 |
# we leave enough space for the shadows.. I like smaller stones, and we |
437 |
# do no need to do the nifty recursive screen updates that goban2 does |
438 |
my $border = int ($s / ($size + 3) * 0.5); |
439 |
my $s2 = $s - $border * 2; |
440 |
my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0); |
441 |
my $ofs = int ($edge / 2); |
442 |
|
443 |
my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size; |
444 |
|
445 |
my $pixbuf; |
446 |
|
447 |
my $oldboard; |
448 |
|
449 |
if ($self->{background}) { |
450 |
if ($oldboard = $self->{board_shown}) { |
451 |
$pixbuf = $self->{pixbuf}; |
452 |
} else { |
453 |
$pixbuf = $self->{background}->copy; |
454 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
455 |
} |
456 |
} else { |
457 |
$expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s; |
458 |
|
459 |
my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height); |
460 |
|
461 |
if ($s < $bw && $s < $bh) { |
462 |
$pixbuf = new_pixbuf $s, $s, 0; |
463 |
$::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0); |
464 |
} else { |
465 |
$pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES; |
466 |
} |
467 |
|
468 |
my $linew = int ($s / 25 / $size); |
469 |
|
470 |
# ornamental border... we have time to waste :/ |
471 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255; |
472 |
pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255; |
473 |
pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255; |
474 |
pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255; |
475 |
|
476 |
for my $i (1 .. $size) { |
477 |
pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192; |
478 |
pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192; |
479 |
|
480 |
# 38 max, but we allow a bit more |
481 |
my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z |
482 |
AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i]; |
483 |
|
484 |
pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label; |
485 |
pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label; |
486 |
pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1; |
487 |
pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1; |
488 |
|
489 |
$a++; |
490 |
$a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK... |
491 |
} |
492 |
|
493 |
unless ($::config->{conserve_memory} > 1) { |
494 |
$self->{background} = $pixbuf; |
495 |
$pixbuf = $pixbuf->copy; |
496 |
} |
497 |
} |
498 |
|
499 |
$self->{pixbuf} = $pixbuf; |
500 |
|
501 |
# hoshi-points(!)#d# |
502 |
# caching of empty board gfx(!)#d# |
503 |
|
504 |
for my $x (1 .. $size) { |
505 |
for my $y (1 .. $size) { |
506 |
my $rand = ($x ^ $y ^ 0x5555); |
507 |
|
508 |
my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs); |
509 |
|
510 |
if ($::config->{randomize}) { |
511 |
$dx += ($rand % 7) - 3; |
512 |
$dy += ($rand / 3 % 7) - 3; |
513 |
} |
514 |
|
515 |
my $shadow = $edge * 0.05; |
516 |
my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow]; |
517 |
|
518 |
my $mark = $self->{board}{board}[$x-1][$y-1]; |
519 |
my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0; |
520 |
|
521 |
if ($oldboard) { |
522 |
next if $old == $mark; # no change |
523 |
|
524 |
$self->{background}->copy_area (@$area, $pixbuf, $dx, $dy); |
525 |
$expose_area = $expose_area |
526 |
? $expose_area->union (new Gtk2::Gdk::Rectangle @$area) |
527 |
: new Gtk2::Gdk::Rectangle @$area; |
528 |
} |
529 |
|
530 |
if ($mark) { |
531 |
my $pb = $self->create_stack($mark, $edge, $rand); |
532 |
|
533 |
$pb->composite ($pixbuf, @$area, |
534 |
$dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255); |
535 |
|
536 |
# labels are handled here because they are quite rare |
537 |
if ($mark & MARK_LABEL) { |
538 |
my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1; |
539 |
|
540 |
if ($white) { |
541 |
pixbuf_text $pixbuf, 0, |
542 |
$k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7, |
543 |
$self->{board}{label}[$x-1][$y-1]; |
544 |
} |
545 |
pixbuf_text $pixbuf, $white, |
546 |
$k[$x], $k[$y], $ofs * 0.7, |
547 |
$self->{board}{label}[$x-1][$y-1]; |
548 |
} |
549 |
|
550 |
# old pixmap&mask-way. that was fast ;( |
551 |
#my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 ); |
552 |
|
553 |
#$gc->set_clip_mask ($bm); |
554 |
#$gc->set_clip_origin ($dx, $dy); |
555 |
#$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge); |
556 |
} |
557 |
} |
558 |
} |
559 |
|
560 |
$self->{board_shown} = Storable::dclone $self->{board}; |
561 |
#d# save |
562 |
#Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable"; |
563 |
|
564 |
$expose_area; |
565 |
} |
566 |
|
567 |
sub redraw { |
568 |
my ($self, $area) = @_; |
569 |
|
570 |
if ($area && $self->{pixbuf}) { |
571 |
my ($x, $y, $w, $h) = $area->values; |
572 |
|
573 |
$self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf}, |
574 |
$x, $y, $x, $y, $w, $h, |
575 |
"normal", 0, 0); |
576 |
$self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0, |
577 |
$x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE; |
578 |
} |
579 |
} |
580 |
|
581 |
sub update_board { |
582 |
my ($self) = @_; |
583 |
return unless $self->{path}; |
584 |
|
585 |
$self->{NOW} = Time::HiRes::time; #d# get from msg(!) |
586 |
|
587 |
my $move = int (@{$self->{path}} * $self->{moveadj}->get_value); |
588 |
|
589 |
my $running = $move == @{$self->{path}}; |
590 |
|
591 |
$self->{board_label}->set_text ("Move $move"); |
592 |
|
593 |
$self->{board} = new KGS::Game::Board $self->{size}; |
594 |
$self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]); |
595 |
|
596 |
$self->{user0}->set_state ($self->{board}{captures}[0], |
597 |
$self->{board}{timer}[0], |
598 |
$running && $self->{board}{last} == WHITE); |
599 |
$self->{user1}->set_state ($self->{board}{captures}[1], |
600 |
$self->{board}{timer}[1], |
601 |
$running && $self->{board}{last} == BLACK); |
602 |
|
603 |
$self->redraw ($self->repaint_board); |
604 |
|
605 |
$self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment}); |
606 |
} |
607 |
|
608 |
sub event_update_tree { |
609 |
my ($self) = @_; |
610 |
|
611 |
$self->{path} = $self->get_path; |
612 |
$self->{user0}->set_rules ($self->{path}[0]); |
613 |
$self->{user1}->set_rules ($self->{path}[0]); |
614 |
|
615 |
$self->{moveadj}->value_changed if $self->{moveadj}; |
616 |
} |
617 |
|
618 |
sub event_part { |
619 |
my ($self) = @_; |
620 |
$self->SUPER::event_part; |
621 |
delete $appwin::gamelist->{game}{$self->{channel}}; |
622 |
$self->destroy; |
623 |
} |
624 |
|
625 |
sub event_move { |
626 |
my ($self, $pass) = @_; |
627 |
sound::play 1, $pass ? "pass" : "move"; |
628 |
} |
629 |
|
630 |
1; |
631 |
|