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/cvs/kgsueme/kgsueme/game.pl
Revision: 1.25
Committed: Sun Jun 1 11:02:41 2003 UTC (21 years ago) by pcg
Content type: text/plain
Branch: MAIN
Changes since 1.24: +13 -2 lines
Log Message:
*** empty log message ***

File Contents

# Content
1 package game::goclock;
2
3 use Time::HiRes ();
4
5 use KGS::Constants;
6
7 use base gtk::widget;
8
9 sub new {
10 my $class = shift;
11 my $self = $class->SUPER::new(@_);
12
13 $self->{widget} = new Gtk2::Label;
14
15 $self->{set} = sub { };
16 $self->{format} = sub { "ERROR" };
17
18 $self;
19 }
20
21 sub append_text {
22 my ($self, $text) = @_;
23
24 $self->{buffer}->insert ($self->{buffer}->get_end_iter, $text);
25 }
26
27 sub format_time {
28 my ($time) = @_;
29
30 $time > 60*60
31 ? sprintf "%d:%02d:%02d", $time / (60 * 60), $time / 60 % 60, $time % 60
32 : sprintf "%d:%02d", $time / 60 % 60, $time % 60;
33 }
34
35 sub set_rules {
36 my ($self, $timesys, $main, $interval, $count) = @_;
37
38 if ($timesys == TIMESYS_ABSOLUTE) {
39 $self->{set} = sub { $self->{time} = $_[0] };
40 $self->{format} = sub { format_time $_[0] };
41
42 } elsif ($timesys == TIMESYS_BYO_YOMI) {
43 my $low = $interval * $count;
44
45 $self->{set} = sub { $self->{time} = $_[0] };
46
47 $self->{format} = sub {
48 if ($_[0] > $low) {
49 format_time $_[0];
50 } else {
51 sprintf "%s (%d)", (format_time int ($_[0] % $interval) || $interval), $_[0] / $interval;
52 }
53 };
54
55 } elsif ($timesys == TIMESYS_CANADIAN) {
56 my $low = $interval;
57
58 $self->{set} = sub { $self->{time} = $_[0]; $self->{moves} = $_[1] };
59
60 $self->{format} = sub {
61 if ($_[0] > $low) {
62 format_time $_[0];
63 } else {
64 sprintf "%s / %d", (format_time int($_[0] % $interval) || $interval), $self->{moves};
65 }
66 };
67
68 } else {
69 # none, or unknown
70 $self->{set} = sub { };
71 $self->{format} = sub { "---" }
72 }
73 }
74
75 sub refresh {
76 my ($self, $timestamp) = @_;
77 my $timer = $self->{time} + $self->{start} - $timestamp;
78 $self->{widget}->set_text ($self->{format}->($timer));
79
80 $timer - int $timer;
81 }
82
83 sub set_time {
84 my ($self, $time) = @_;
85
86 $self->{start} = $time->[0];
87 $self->{set}->($time->[1], $time->[2]);
88
89 $self->refresh ($time->[0]);
90 }
91
92 sub start {
93 my ($self) = @_;
94
95 return if $self->{timeout};
96
97 my $timeout; $timeout = sub {
98 my $next = int ($self->refresh (Time::HiRes::time) * 1000);
99 $self->{timeout} = add Glib::Timeout $next, $timeout;
100 0;
101 };
102
103 $timeout->();
104 }
105
106 sub stop {
107 my ($self) = @_;
108
109 remove Glib::Source delete $self->{timeout} if $self->{timeout};
110 }
111
112 sub destroy {
113 my ($self) = @_;
114 $self->stop;
115 $self->SUPER::destroy;
116 }
117
118 package game::userpanel;
119
120 use base gtk::widget;
121
122 sub new {
123 my $class = shift;
124 my $self = $class->SUPER::new(@_);
125
126 $self->{widget} = new Gtk2::VBox;
127
128 $self->{widget}->add ($self->{name} = new Gtk2::Label $self->{name});
129 $self->{widget}->add ($self->{info} = new Gtk2::Label "");
130 $self->{widget}->add (($self->{clock} = new game::goclock)->widget);
131
132 $self;
133 }
134
135 sub set_rules {
136 my ($self, $rules) = @_;
137
138 $self->{name}->set_text ($rules->{player}[$self->{colour}]);
139 $self->{clock}->set_rules (@{$rules->{rules}}{qw(timesys time interval count)});
140 }
141
142 sub set_state {
143 my ($self, $captures, $timer, $running) = @_;
144
145 $self->{clock}->set_time ($timer);
146 $running ? $self->{clock}->start : $self->{clock}->stop;
147 $self->{info}->set_text ("$captures pris.");
148 }
149
150 package game;
151
152 use KGS::Constants;
153 use KGS::Game::Board;
154
155 use base KGS::Listener::Game;
156 use base KGS::Game;
157
158 use base gtk::widget;
159
160 use POSIX qw(ceil);
161
162 sub new {
163 my $self = shift;
164 $self = $self->SUPER::new(@_);
165
166 $self->listen($self->{conn});
167
168 $self->{window} = new Gtk2::Window 'toplevel';
169 my $title = $self->{channel} ? $self->owner->as_string." ".$self->opponent_string : "Game Window";
170 $self->{window}->set_title("KGS Game $title");
171 gtk::state $self->{window}, "game::window", undef, window_size => [600, 500];
172
173 $self->{window}->signal_connect(delete_event => sub {
174 $self->part;
175 $self->destroy;
176 1;
177 });
178
179 $self->{window}->add($self->{hpane} = new Gtk2::HPaned);
180 gtk::state $self->{hpane}, "game::hpane", undef, position => 500;
181
182 $self->{hpane}->pack1((my $vbox = new Gtk2::VBox), 1, 1);
183
184 $vbox->pack_start((my $frame = new Gtk2::Frame), 0, 1, 0);
185
186 {
187 # grrr...
188 $frame->add(my $vbox = new Gtk2::VBox);
189 $vbox->add($self->{title} = new Gtk2::Label $title);
190
191 $self->{moveadj} = new Gtk2::Adjustment 1, 0, 1, 0.001, 0.05, 0;
192
193 $vbox->add(my $scale = new Gtk2::HScale $self->{moveadj});
194 $scale->set_draw_value (0);
195
196 $self->{moveadj}->signal_connect (value_changed => sub { $self->update_board });
197 }
198
199 $vbox->pack_start((my $aspect_frame = new Gtk2::AspectFrame "", 0.5, 0.5, 1, 0), 1, 1, 0);
200 $aspect_frame->set (border_width => 0, shadow_type => 'none', label_xalign => 0.5);
201 $self->{board_label} = $aspect_frame->get_label_widget;
202
203 $aspect_frame->add($self->{canvas} = new Gtk2::DrawingArea);
204 $self->{canvas}->double_buffered (0) if $::config->{conserve_memory};
205
206 $self->{canvas}->signal_connect(configure_event => \&configure_event, $self);
207 $self->{canvas}->signal_connect(expose_event => \&expose_event, $self);
208
209 # RIGHT PANE
210
211 $self->{hpane}->pack2(($self->{vpane} = new Gtk2::VPaned), 0, 0);
212 $self->{hpane}->set(position_set => 1);
213 gtk::state $self->{vpane}, "game::vpane", $self->{name}, position => 80;
214
215 $self->{vpane}->add(my $sw = new Gtk2::ScrolledWindow);
216 $sw->set_policy("automatic", "always");
217
218 $sw->add(($self->{userlist} = new userlist)->widget);
219
220 $self->{vpane}->add(my $vbox = new Gtk2::VBox);
221
222 $vbox->pack_start((my $hbox = new Gtk2::HBox 1), 0, 1, 0);
223 $hbox->add (($self->{user0} = new game::userpanel colour => WHITE)->widget);
224 $hbox->add (($self->{user1} = new game::userpanel colour => BLACK)->widget);
225
226 $vbox->pack_start((my $sw = new Gtk2::ScrolledWindow), 1, 1, 0);
227 $sw->set_policy("never", "always");
228
229 $sw->add(($self->{text} = new gtk::text)->widget);
230
231 $vbox->pack_start(($self->{entry} = new Gtk2::Entry), 0, 1, 0);
232 $self->{entry}->signal_connect(activate => sub {
233 my $text = $self->{entry}->get_text;
234 $self->say($text) if $text =~ /\S/;
235 $self->{entry}->set_text("");
236 });
237
238 $self;
239 }
240
241 sub event_update_users {
242 my ($self, $add, $update, $remove) = @_;
243
244 $self->{userlist}->update ($add, $update, $remove);
245 }
246
247 sub join {
248 my ($self) = @_;
249 return if $self->{joined};
250
251 $self->SUPER::join;
252
253 $self->{window}->show_all;
254 }
255
256 sub part {
257 my ($self) = @_;
258
259 $self->SUPER::part;
260 $self->destroy;
261 }
262
263 sub configure_event {
264 my ($widget, $event, $self) = @_;
265 delete $self->{stack};
266 delete $self->{pixbuf};
267 delete $self->{board_shown};
268 delete $self->{background};
269 $self->repaint_board;
270 0;
271 }
272
273 sub expose_event {
274 my ($widget, $event, $self) = @_;
275
276 $self->{pixbuf} or return;
277
278 my $area = $event->area;
279
280 $self->redraw ($area);
281
282 0;
283 }
284
285 # something Gtk2 fixed
286 sub INTERP_NEAREST (){ 'nearest' }
287 sub INTERP_TILES (){ 'tiles' }
288 sub INTERP_BILINEAR (){ 'bilinear' }
289 sub INTERP_HYPER (){ 'hyper' }
290
291 sub new_pixbuf {
292 my ($w, $h, $alpha, $fill) = @_;
293
294 my $pixbuf = new Gtk2::Gdk::Pixbuf 'rgb', $alpha, 8, $w, $h;
295 $pixbuf->fill ($fill) if defined $fill;
296
297 $pixbuf;
298 }
299
300 sub scale_pixbuf {
301 my ($src, $w, $h, $mode) = @_;
302
303 my $dst = new_pixbuf $w, $h, 1;
304
305 $src->scale(
306 $dst, 0, 0, $w, $h, 0, 0,
307 $w / $src->get_width, $h / $src->get_height,
308 $mode,
309 );
310
311 $dst;
312 }
313
314 # create a stack of stones
315 sub create_stack {
316 my ($self, $mark, $size, $rand) = @_;
317
318 my $shadow = $size * 0.05;
319
320 my $c = \$self->{stack}{$mark};
321 unless ($$c) {
322 for my $stone ($mark & (MARK_W | MARK_GRAY_W) ? @::white_img : @::black_img) {
323 my $base = new_pixbuf $size + $shadow, $size + $shadow, 1, 0x00000000;
324
325 # zeroeth the shadow
326 if ($mark & (MARK_B | MARK_W)) {
327 $::shadow_img->composite (
328 $base, $shadow, $shadow, $size, $size, $shadow - 0.5, $shadow - 0.5,
329 $size / $stone->get_width, $size / $stone->get_height,
330 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 192
331 );
332 }
333
334 # first the big stones (handicap stones different for effect)
335 for ([MARK_B, $mark & MARK_MOVE ? 255 : 192],
336 [MARK_W, $mark & MARK_MOVE ? 255 : 192],
337 [MARK_GRAY_B, 128],
338 [MARK_GRAY_W, 128]) {
339 my ($mask, $alpha) = @$_;
340 if ($mark & $mask) {
341 $stone->composite (
342 $base, 0, 0, $size, $size, 0, 0,
343 $size / $stone->get_width, $size / $stone->get_height,
344 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, $alpha
345 );
346 }
347 }
348
349 # then the small stones
350 for ([MARK_SMALL_B, $::black_img[$rand % @::black_img]],
351 [MARK_SMALL_W, $::white_img[$rand % @::white_img]]) {
352 my ($mask, $img) = @$_;
353 if ($mark & $mask) {
354 $img->composite (
355 $base, (ceil ($size / 4)) x2, (ceil ($size / 2)) x2, (ceil ($size / 4)) x2,
356 $size / $img->get_width / 2, $size / $img->get_height / 2,
357 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 224
358 );
359 }
360 }
361
362 # and lastly any markers
363 my $dark_bg = ! ! ($mark & (MARK_B | MARK_GRAY_B));
364
365 for ([MARK_CIRCLE, $::circle_img[$dark_bg]],
366 [MARK_TRIANGLE, $::triangle_img[$dark_bg]],
367 [MARK_SQUARE, $::square_img[$dark_bg]]) {
368 my ($mask, $img) = @$_;
369 if ($mark & $mask) {
370 $img->composite (
371 $base, 0, 0, $size, $size, -0.5, -0.5,
372 $size / $img->get_width, $size / $img->get_height,
373 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255
374 );
375 }
376 }
377
378 push @$$c, $base;
379 }
380 }
381
382 $$c->[$rand % @$$c];
383 }
384
385 sub pixbuf_text {
386 my ($pixbuf, $colour, $x, $y, $height, $text) = @_;
387
388 my @c = grep $_,
389 map $::font[$colour][$::fontmap{$_}],
390 split //, $text;
391
392 if (@c) {
393 my $spacing = $height * 0.1;
394 my $s = $height / List::Util::max map $_->get_height, @c;
395 my $W = List::Util::sum map $_->get_width, @c;
396
397 $x -= ($W * $s + $spacing * (@c - 1)) * 0.5;
398 $y -= $height * 0.5;
399
400 for (@c) {
401 my $w = $_->get_width * $s;
402 # +2 == don't fight the rounding
403 $_->composite ($pixbuf,
404 $x, $y, $w+2, $height+2, $x, $y, $s, $s,
405 $::config->{speed} ? INTERP_NEAREST : INTERP_BILINEAR, 255);
406
407 $x += $w + $spacing;
408 }
409 }
410 }
411
412 sub pixbuf_rect {
413 my ($pb, $colour, $x1, $y1, $x2, $y2, $alpha) = @_;
414 # we fake lines by... a horrible method :/
415 my $colour_pb = new_pixbuf 1, 1, 0, $colour;
416 $colour_pb->composite ($pb, $x1, $y1, $x2 - $x1 + 1, $y2 - $y1 + 1, $x1, $y1, $x2 + 1, $y2 + 1,
417 INTERP_NEAREST, $alpha);
418 }
419
420 sub repaint_board {
421 my ($self) = @_;
422 my $canvas = $self->{canvas};
423 my $expose_area = undef;
424
425 return $expose_area unless $self->{board};
426
427 my ($w, $h) = ($canvas->allocation->values)[2,3];
428
429 die "FATAL: board aspect ratio != 1" unless $w == $h;
430
431 my $s = $w;
432
433 return unless $s >= 200;
434
435 my $size = $self->{size};
436
437 # we leave enough space for the shadows.. I like smaller stones, and we
438 # do no need to do the nifty recursive screen updates that goban2 does
439 my $border = int ($s / ($size + 3) * 0.5);
440 my $s2 = $s - $border * 2;
441 my $edge = int ($s2 / ($size + 1) * 0.96) - ($::config->{randomize} ? 3 : 0);
442 my $ofs = int ($edge / 2);
443
444 my @k = map int ($s2 * $_ / ($size+1) + $border + 0.5), 0 .. $size;
445
446 my $pixbuf;
447
448 my $oldboard;
449
450 if ($self->{background}) {
451 if ($oldboard = $self->{board_shown}) {
452 $pixbuf = $self->{pixbuf};
453 } else {
454 $pixbuf = $self->{background}->copy;
455 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
456 }
457 } else {
458 $expose_area = new Gtk2::Gdk::Rectangle 0, 0, $s, $s;
459
460 my ($bw, $bh) = ($::board_img->get_width, $::board_img->get_height);
461
462 if ($s < $bw && $s < $bh) {
463 $pixbuf = new_pixbuf $s, $s, 0;
464 $::board_img->copy_area (0, 0, $s, $s, $pixbuf, 0, 0);
465 } else {
466 $pixbuf = scale_pixbuf $::board_img, $s, $s, $::config->{speed} ? INTERP_NEAREST : INTERP_TILES;
467 }
468
469 my $linew = int ($s / 25 / $size);
470
471 # ornamental border... we have time to waste :/
472 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $s-1, $linew, 255;
473 pixbuf_rect $pixbuf, 0xffcc7700, 0, 0, $linew, $s-1, 255;
474 pixbuf_rect $pixbuf,0xffcc7700, $s-$linew-1, 0, $s-1, $s-1, 255;
475 pixbuf_rect $pixbuf,0xffcc7700, 0, $s-$linew-1, $s-1, $s-1, 255;
476
477 for my $i (1 .. $size) {
478 pixbuf_rect $pixbuf, 0x44111100, $k[$i] - $linew, $k[1] - $linew, $k[$i] + $linew, $k[$size] + $linew, 192;
479 pixbuf_rect $pixbuf, 0x44111100, $k[1] - $linew, $k[$i] - $linew, $k[$size] + $linew, $k[$i] + $linew, 192;
480
481 # 38 max, but we allow a bit more
482 my $label = (qw(- A B C D E F G H J K L M N O P Q R S T U V W X Y Z
483 AA BB CC DD EE FF GG HH JJ KK LL MM NN OO PP QQ RR SS TT UU VV WW XX YY ZZ))[$i];
484
485 pixbuf_text $pixbuf, 0, $k[$i], $border, $ofs, $label;
486 pixbuf_text $pixbuf, 0, $k[$i], $s2 + $border, $ofs, $label;
487 pixbuf_text $pixbuf, 0, $border, $k[$i], $ofs, $size - $i + 1;
488 pixbuf_text $pixbuf, 0, $s2 + $border, $k[$i], $ofs, $size - $i + 1;
489
490 $a++;
491 $a++ if $a eq "I"; # not correct, instead of AA AB, we should get HH JJ KK...
492 }
493
494 unless ($::config->{conserve_memory} > 1) {
495 $self->{background} = $pixbuf;
496 $pixbuf = $pixbuf->copy;
497 }
498 }
499
500 $self->{pixbuf} = $pixbuf;
501
502 # hoshi-points(!)#d#
503 # caching of empty board gfx(!)#d#
504
505 for my $x (1 .. $size) {
506 for my $y (1 .. $size) {
507 my $rand = ($x ^ $y ^ 0x5555);
508
509 my ($dx, $dy) = ($k[$x] - $ofs, $k[$y] - $ofs);
510
511 if ($::config->{randomize}) {
512 $dx += ($rand % 7) - 3;
513 $dy += ($rand / 3 % 7) - 3;
514 }
515
516 my $shadow = $edge * 0.05;
517 my $area = [$dx, $dy, $edge + $shadow, $edge + $shadow];
518
519 my $mark = $self->{board}{board}[$x-1][$y-1];
520 my $old = $oldboard ? $oldboard->{board}[$x-1][$y-1] : 0;
521
522 if ($oldboard) {
523 next if $old == $mark; # no change
524
525 $self->{background}->copy_area (@$area, $pixbuf, $dx, $dy);
526 $expose_area = $expose_area
527 ? $expose_area->union (new Gtk2::Gdk::Rectangle @$area)
528 : new Gtk2::Gdk::Rectangle @$area;
529 }
530
531 if ($mark) {
532 my $pb = $self->create_stack($mark, $edge, $rand);
533
534 $pb->composite ($pixbuf, @$area,
535 $dx, $dy, 1, 1, $::config->{speed} ? INTERP_NEAREST : INTERP_NEAREST, 255);
536
537 # labels are handled here because they are quite rare
538 if ($mark & MARK_LABEL) {
539 my $white = $mark & (MARK_W | MARK_GRAY_W) ? 0 : 1;
540
541 if ($white) {
542 pixbuf_text $pixbuf, 0,
543 $k[$x] + $ofs * 0.1, $k[$y] + $ofs * 0.1, $ofs * 0.7,
544 $self->{board}{label}[$x-1][$y-1];
545 }
546 pixbuf_text $pixbuf, $white,
547 $k[$x], $k[$y], $ofs * 0.7,
548 $self->{board}{label}[$x-1][$y-1];
549 }
550
551 # old pixmap&mask-way. that was fast ;(
552 #my ($pm, $bm) = $self->create_stack($gc, $mark, $edge, $x * 17 + $y * 11 );
553
554 #$gc->set_clip_mask ($bm);
555 #$gc->set_clip_origin ($dx, $dy);
556 #$pixmap->draw_pixmap ($gc, $pm, 0, 0, $dx, $dy, $edge, $edge);
557 }
558 }
559 }
560
561 $self->{board_shown} = Storable::dclone $self->{board};
562 #d# save
563 #Storable::nstore { board => $self->{board}, size => $self->{size}, path => $self->{path}}, "testboard.storable";
564
565 $expose_area;
566 }
567
568 sub redraw {
569 my ($self, $area) = @_;
570
571 if ($area && $self->{pixbuf}) {
572 my ($x, $y, $w, $h) = $area->values;
573
574 $self->{canvas}->window->draw_pixbuf ($self->{canvas}->style->white_gc, $self->{pixbuf},
575 $x, $y, $x, $y, $w, $h,
576 "normal", 0, 0);
577 $self->{canvas}->window->draw_rectangle ($self->{canvas}->style->black_gc, 0,
578 $x - 1, $y - 1, $w + 2, $h + 2) if $::DEBUG_EXPOSE;
579 }
580 }
581
582 sub update_board {
583 my ($self) = @_;
584 return unless $self->{path};
585
586 $self->{NOW} = Time::HiRes::time; #d# get from msg(!)
587
588 my $move = int (@{$self->{path}} * $self->{moveadj}->get_value);
589
590 my $running = $move == @{$self->{path}};
591
592 $self->{board_label}->set_text ("Move $move");
593
594 $self->{board} = new KGS::Game::Board $self->{size};
595 $self->{board}->interpret_path ([@{$self->{path}}[0 .. $move - 1]]);
596
597 $self->{user0}->set_state ($self->{board}{captures}[0],
598 $self->{board}{timer}[0],
599 $running && $self->{board}{last} == WHITE);
600 $self->{user1}->set_state ($self->{board}{captures}[1],
601 $self->{board}{timer}[1],
602 $running && $self->{board}{last} == BLACK);
603
604 $self->redraw ($self->repaint_board);
605
606 $self->{text}->set_text(KGS::Listener::Debug::dumpval([$self->{board}{time},$self->{board}{captures}]). $self->{board}{comment});
607 }
608
609 sub event_update_tree {
610 my ($self) = @_;
611
612 $self->{path} = $self->get_path;
613 $self->{user0}->set_rules ($self->{path}[0]);
614 $self->{user1}->set_rules ($self->{path}[0]);
615
616 $self->{moveadj}->value_changed if $self->{moveadj};
617 }
618
619 sub event_part {
620 my ($self) = @_;
621 $self->SUPER::event_part;
622 }
623
624 sub event_move {
625 my ($self, $pass) = @_;
626 sound::play 1, $pass ? "pass" : "move";
627 }
628
629 sub event_update_game {
630 my ($self) = @_;
631 $self->SUPER::event_update_game;
632 warn "UPDATE GAME";#d#
633 }
634
635 sub destroy {
636 my ($self) = @_;
637 $self->SUPER::destroy;
638 delete $appwin::gamelist->{game}{$self->{channel}};
639 }
640
641 1;
642