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/cvs/libgender/entity.h
Revision: 1.14
Committed: Mon Oct 4 02:32:20 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.13: +0 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #ifndef ENTITY_H
2     #define ENTITY_H
3    
4     #include <GL/gl.h>
5    
6     #include <vector>
7    
8 root 1.5 #include "util.h"
9 root 1.1 #include "oct.h"
10 root 1.8 #include "view.h"
11 root 1.1
12     using namespace std;
13    
14     struct entity_base {
15     struct entity_base *parent;
16 root 1.10 sector orig;
17 root 1.1 vector<octant *> o;
18     box bbox;
19    
20     virtual void update_bbox ();
21 root 1.11 virtual void show () { world.add (this); };
22 root 1.1 void hide ();
23 root 1.10 void display (draw_context &ctx);
24 root 1.8 virtual void draw (draw_context &ctx) = 0;
25 root 1.10
26     entity_base ();
27     virtual ~entity_base ();
28 root 1.1 };
29    
30     struct entity_container : entity_base, protected vector<entity_base *> {
31 root 1.4 void add (entity_base *e) { push_back (e); e->parent = this; }
32 root 1.1 void update_bbox ();
33 root 1.10 void show ();
34 root 1.8 void draw (draw_context &ctx);
35 root 1.1 ~entity_container ();
36     };
37    
38     struct entity_filter : entity_base {
39     protected:
40     entity_base *e;
41     public:
42    
43     void set (entity_base *e)
44     {
45     this->e = e;
46     e->parent = this;
47     }
48    
49     void remove ()
50     {
51     this->e->parent = 0;
52     this->e = 0;
53     }
54    
55     entity_base *content () { return e; };
56    
57     void update_bbox ();
58 root 1.10 void show ();
59 root 1.8 void draw (draw_context &ctx);
60 root 1.1 ~entity_filter ();
61     };
62    
63     struct entity : entity_filter {
64     };
65    
66     struct vertex1d {
67 root 1.3 colour c; // colour
68 root 1.2 point p; // vertex
69 root 1.1 };
70    
71     struct vertex2d {
72 root 1.6 point p; // vertex
73     vec3 n; // normal
74     texc t; // texture
75 root 1.3
76     vertex2d () { };
77 root 1.6 vertex2d (point p, vec3 n, texc t = texc()) : p(p), n(n), t(t) { };
78     };
79    
80     struct entity_opengl : entity_base {
81 root 1.13 GLuint list;
82    
83     entity_opengl ();
84     ~entity_opengl ();
85 root 1.1 };
86    
87     template<GLenum type>
88 root 1.6 struct entity_opengl1d : entity_opengl, vector<vertex1d> {
89 root 1.1 void update_bbox ();
90 root 1.8 void draw (draw_context &ctx);
91 root 1.1 };
92    
93     template<GLenum type>
94 root 1.13 struct entity_opengl2d : entity_opengl {
95 root 1.6 material m;
96    
97 root 1.13 void set (const vector<vertex2d> &v);
98 root 1.8 void draw (draw_context &ctx);
99 root 1.1 };
100    
101     typedef entity_opengl1d<GL_POINTS> entity_points;
102     typedef entity_opengl1d<GL_LINES> entity_lines;
103 root 1.2 typedef entity_opengl1d<GL_LINE_STRIP> entity_line_strip;
104     typedef entity_opengl1d<GL_LINE_LOOP> entity_line_loop;
105 root 1.1 typedef entity_opengl2d<GL_TRIANGLES> entity_triangles;
106 root 1.2 typedef entity_opengl2d<GL_TRIANGLE_STRIP> entity_triangle_strip;
107     typedef entity_opengl2d<GL_TRIANGLE_FAN> entity_triangle_fan;
108 root 1.1 typedef entity_opengl2d<GL_QUADS> entity_quads;
109     typedef entity_opengl2d<GL_QUAD_STRIP> entity_quad_strip;
110     typedef entity_opengl2d<GL_POLYGON> entity_polygon;
111 root 1.11
112     struct entity_transform : entity_filter {
113     gl_matrix m;
114    
115     entity_transform ();
116    
117     void update_bbox ();
118     void show ();
119     void draw (draw_context &ctx);
120     };
121 root 1.1
122 root 1.12 struct entity_anim : entity_transform {
123     GLfloat vx, vy, vz;
124     void draw (draw_context &ctx);
125     };
126    
127 root 1.1 #endif
128    
129    
130