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/cvs/libgender/entity.h
Revision: 1.8
Committed: Sun Oct 3 05:10:45 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.7: +9 -16 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #ifndef ENTITY_H
2     #define ENTITY_H
3    
4     #include <GL/gl.h>
5    
6     #include <vector>
7    
8 root 1.5 #include "util.h"
9 root 1.1 #include "oct.h"
10 root 1.8 #include "view.h"
11 root 1.1
12     using namespace std;
13    
14     struct entity_base {
15     struct entity_base *parent;
16     vector<octant *> o;
17     box bbox;
18    
19     virtual void update_bbox ();
20     virtual void show (const sector &sec) { };
21     void hide ();
22 root 1.8 virtual void draw (draw_context &ctx) = 0;
23     void try_draw (draw_context &ctx) { if (ctx.may_draw (this)) draw (ctx); }
24 root 1.1 virtual ~entity_base ()
25     {
26     hide ();
27     };
28     };
29    
30     struct entity_container : entity_base, protected vector<entity_base *> {
31 root 1.4 void add (entity_base *e) { push_back (e); e->parent = this; }
32 root 1.1 void update_bbox ();
33     void show (const sector &sec);
34 root 1.8 void draw (draw_context &ctx);
35 root 1.1 ~entity_container ();
36     };
37    
38     struct entity_filter : entity_base {
39     protected:
40     entity_base *e;
41     public:
42    
43     void set (entity_base *e)
44     {
45     this->e = e;
46     e->parent = this;
47     }
48    
49     void remove ()
50     {
51     this->e->parent = 0;
52     this->e = 0;
53     }
54    
55     entity_base *content () { return e; };
56    
57     void update_bbox ();
58     void show (const sector &sec);
59 root 1.8 void draw (draw_context &ctx);
60 root 1.1 ~entity_filter ();
61     };
62    
63     struct entity : entity_filter {
64     sector sec;
65    
66     void show (const sector &sec);
67 root 1.3 void show ();
68 root 1.8 void draw (draw_context &ctx);
69 root 1.1 };
70    
71 root 1.7 #if 0
72 root 1.1 struct entity_affine : entity_filter {
73 root 1.7 GLfloat m[4][4];
74    
75 root 1.8 void draw (draw_context &ctx);
76 root 1.1 };
77 root 1.7 #endif
78 root 1.1
79     struct vertex1d {
80 root 1.3 colour c; // colour
81 root 1.2 point p; // vertex
82 root 1.1 };
83    
84     struct vertex2d {
85 root 1.6 point p; // vertex
86     vec3 n; // normal
87     texc t; // texture
88 root 1.3
89     vertex2d () { };
90 root 1.6 vertex2d (point p, vec3 n, texc t = texc()) : p(p), n(n), t(t) { };
91     };
92    
93     struct entity_opengl : entity_base {
94 root 1.1 };
95    
96     template<GLenum type>
97 root 1.6 struct entity_opengl1d : entity_opengl, vector<vertex1d> {
98 root 1.1 void update_bbox ();
99     void show (const sector &sec);
100 root 1.8 void draw (draw_context &ctx);
101 root 1.1 };
102    
103     template<GLenum type>
104 root 1.6 struct entity_opengl2d : entity_opengl, vector<vertex2d> {
105     material m;
106    
107 root 1.1 void update_bbox ();
108     void show (const sector &sec);
109 root 1.8 void draw (draw_context &ctx);
110 root 1.1 };
111    
112     typedef entity_opengl1d<GL_POINTS> entity_points;
113     typedef entity_opengl1d<GL_LINES> entity_lines;
114 root 1.2 typedef entity_opengl1d<GL_LINE_STRIP> entity_line_strip;
115     typedef entity_opengl1d<GL_LINE_LOOP> entity_line_loop;
116 root 1.1 typedef entity_opengl2d<GL_TRIANGLES> entity_triangles;
117 root 1.2 typedef entity_opengl2d<GL_TRIANGLE_STRIP> entity_triangle_strip;
118     typedef entity_opengl2d<GL_TRIANGLE_FAN> entity_triangle_fan;
119 root 1.1 typedef entity_opengl2d<GL_QUADS> entity_quads;
120     typedef entity_opengl2d<GL_QUAD_STRIP> entity_quad_strip;
121     typedef entity_opengl2d<GL_POLYGON> entity_polygon;
122    
123     #endif
124    
125    
126