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notes
Revision:
1.16
Committed:
Thu Jan 6 02:15:17 2005 UTC
(19 years, 5 months ago) by
root
Branch:
MAIN
Changes since
1.15
:
+1 -0 lines
Log Message:
*** empty log message ***
File Contents
#
User
Rev
Content
1
root
1.14
http://www.iddevnet.com/doom3/
2
root
1.13
http://sigget.rivin.se/games/doom3/index.html#fileformats
3
root
1.11
http://duff.geology.washington.edu/data/raster/tenmeter/onebytwo10/index.html
4
root
1.10
http://libsh.org/ref/online/
5
root
1.9
http://www.bearcave.com/misl/misl_tech/wavelets/compression/
6
http://globe.sintef.no/documentation/projection.html
7
http://www.vterrain.org/Textures/spherical.html
8
http://www.math.uni-bremen.de/~justen/Mich/planetrendering_e.html
9
root
1.8
http://lodbook.com/source/
10
root
1.7
http://www.humus.ca/3D/index.php?page=OpenGL&start=8
11
root
1.6
http://developer.infi.nl/index.php?ID=5
12
root
1.5
http://www.cc.gatech.edu/~lindstro/papers/vis2001a/
13
root
1.3
http://www.labri.fr/Perso/~granier/OpenGL/ext/videocards.html
14
http://www.codesampler.com/oglsrc.htm
15
root
1.1
http://www.zanir.szm.sk/dx10-19.html
16
root
1.16
http://www.opengl.org/resources/tutorials/sig99/advanced99/notes/notes.html
17
root
1.1
18
root
1.12
TODO: weg mit glFrustum, tut nur ungutes mit unserer z-koordinate
19
20
root
1.4
TODO (auch elmex):
21
22
* oct-diagonale exakt berechnen
23
24
root
1.2
TODO (elmex):
25
26
quick stuff : *
27
long term : -
28
29
* textures and materials
30
root
1.3
* think about nurbs?
31
root
1.2
* optimize mesh-file-reader
32
33
+ fixing blender-script, too error prone.
34
35
root
1.3
+ think about entities and loading
36
root
1.2
37
38
root
1.15
39
Doom3:
40
41
.map - map file for the editor
42
.proc - precompiled geometry
43
.cm - collision map
44
.bak - back up
45
46
http://sigget.rivin.se/games/doom3/index.html#fileformats
47
48
http://www.doom3reference.com/
49
http://www.iddevnet.com/doom3/