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/cvs/libgender/oct.C
Revision: 1.11
Committed: Mon Oct 4 10:28:51 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.10: +4 -4 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <cstdlib>
2    
3 root 1.8 #include <vector>
4    
5     using namespace std;
6    
7     #define GL_GLEXT_PROTOTYPES
8     #include <GL/gl.h>
9    
10 root 1.1 #include "oct.h"
11 root 1.8 #include "view.h"
12 root 1.2 #include "entity.h"
13    
14 root 1.8 vector<GLuint> occ_query_objects;
15 root 1.2
16 root 1.8 static GLuint begin_occ_query ()
17 root 1.2 {
18 root 1.8 GLuint id;
19 root 1.2
20 root 1.8 if (occ_query_objects.size ())
21 root 1.3 {
22 root 1.8 id = *(occ_query_objects.end () - 1);
23     occ_query_objects.pop_back ();
24 root 1.3 }
25     else
26 root 1.11 glGenQueries (1, &id);
27 root 1.8
28 root 1.11 glBeginQuery (GL_SAMPLES_PASSED, id);
29 root 1.8 return id;
30     }
31    
32 root 1.11 #define end_occ_query() glEndQuery (GL_SAMPLES_PASSED);
33 root 1.8
34     static GLuint occ_query_result (GLuint id)
35     {
36     GLuint count;
37    
38 root 1.11 glGetQueryObjectuiv (id, GL_QUERY_RESULT, &count);
39 root 1.8 occ_query_objects.push_back (id);
40    
41     return count;
42     }
43    
44     octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT);
45    
46     octant::octant (octant *parent, const sector &orig, uoffs extent)
47     : parent(parent), orig(orig), extent(extent)
48     {
49     for (fill = 8; fill--; )
50     sub[fill] = 0;
51 root 1.2 }
52    
53     octant::~octant ()
54     {
55     for (fill = 8; fill--; )
56     delete sub[fill];
57     }
58    
59 root 1.8 static bool overlap (const sector &o1, uoffs ea, const box &bbox)
60 root 1.4 {
61 root 1.8 sector a2, b2;
62 root 1.4
63     ea /= 2;
64    
65     a2.x = o1.x + ea;
66     a2.y = o1.y + ea;
67     a2.z = o1.z + ea;
68    
69 root 1.8 b2.x = (bbox.a.x + bbox.b.x) / 2;
70     b2.y = (bbox.a.y + bbox.b.y) / 2;
71     b2.z = (bbox.a.z + bbox.b.z) / 2;
72    
73     return abs (a2.x - b2.x) <= ea + (bbox.b.x - bbox.a.x)
74     && abs (a2.y - b2.y) <= ea + (bbox.b.y - bbox.a.y)
75     && abs (a2.z - b2.z) <= ea + (bbox.b.z - bbox.a.z);
76 root 1.4 }
77    
78 root 1.6 void octant::add (entity_base *e)
79 root 1.2 {
80 root 1.8 box bbox = translate (e->bbox, e->orig, sector (0, 0, 0));
81 root 1.7
82     uoffs size = max (abs (bbox.b.x - bbox.a.x),
83 root 1.8 max (abs (bbox.b.y - bbox.a.y),
84     abs (bbox.b.z - bbox.a.z)));
85 root 1.3
86 root 1.8 if (overlap (orig, extent, bbox))
87 root 1.4 {
88 root 1.8 uoffs extent2 = extent / 2;
89    
90     if (size > extent2 || !extent2)
91     {
92     printf ("overlap, add\n");
93     push_back (e);
94     e->o.push_back (this);
95     return;
96     }
97 root 1.5
98 root 1.8 for (int i = 8; i--; )
99 root 1.5 {
100 root 1.8 sector s = orig;
101     s.offset (i, extent2);
102     if (overlap (s, extent2, bbox))
103 root 1.5 {
104 root 1.8 if (!sub[i])
105     sub[i] = new octant (this, s, extent2);
106    
107     sub[i]->add (e);
108 root 1.5 }
109 root 1.8 }
110 root 1.4 }
111     else
112     printf ("no overlap\n");
113 root 1.2 }
114 root 1.1
115     void octant::remove (entity_base *e)
116     {
117     }
118    
119 root 1.4 void octant::draw (draw_context &ctx)
120 root 1.1 {
121 root 1.8 visibility_state &vs = ctx.vismap[this];
122    
123     if (vs.generation != ctx.generation)
124 root 1.10 vs.visibility = visibility_state::UNKNOWN;
125    
126     const sector &cam = ctx.v.orig;
127     if (cam.x >= orig.x && cam.x <= orig.x + extent
128     && cam.y >= orig.y && cam.y <= orig.y + extent
129     && cam.z >= orig.z && cam.z <= orig.z + extent)
130     {
131     vs.visibility = visibility_state::PARTIAL;
132     vs.generation = ctx.generation;
133     }
134     else
135     {
136     //printf ("OCTANT %d,%d,%d+%d\n", orig.x, orig.y, orig.z, extent);
137     point center (
138     orig.x + (soffs)extent / 2 - cam.x,
139     orig.y + (soffs)extent / 2 - cam.y,
140     orig.z + (soffs)extent / 2 - cam.z
141     );
142    
143     if (size () && center.x > 0 && center.y > 0)
144     {
145     #if 0
146     printf ("DISTANCE %f,%f,%f TO near: %f\n",
147     center.x, center.y, center.z,
148     ctx.frustum.n.distance (center)
149     );
150     #endif
151     #if 1
152     printf ("DISTANCE %f,%f,%f TO far: %f\n",
153     center.x, center.y, center.z,
154     ctx.frustum.f.distance (center)
155     );
156     #endif
157     }
158     #if 0
159     if (ctx.frustum.n.distance (center) < -extent)
160     return; //cull
161     #endif
162    
163     }
164 root 1.8
165     #if 1
166     glBegin (GL_LINES);
167     sector s = orig;
168     s.x -= ctx.v.orig.x;
169     s.y -= ctx.v.orig.y;
170     s.z -= ctx.v.orig.z;
171     glColor3f (1, 1, 1);
172    
173     for (int i = 8; i--; )
174     for (int ji = 3; ji--; )
175     {
176     int j = i | (1 << ji);
177     if (i != j)
178     {
179     glVertex3i (s.x + !!(i & 1) * extent,
180     s.y + !!(i & 2) * extent,
181     s.z + !!(i & 4) * extent);
182     glVertex3i (s.x + !!(j & 1) * extent,
183     s.y + !!(j & 2) * extent,
184     s.z + !!(j & 4) * extent);
185     }
186     }
187    
188     glEnd ();
189     #endif
190    
191 root 1.10 #if 0
192     if (vs.visibility == visibility_state::PARTIAL
193 root 1.8 && vs.generation == ctx.generation)
194 root 1.10 #endif
195 root 1.8 {
196     for (iterator i = end (); i-- != begin (); )
197 root 1.10 #if 0
198     printf ("draw %p %d,%d,%d (%d,%d,%d - %d,%d,%d)\n", *i,
199     (*i)->orig.x,
200     (*i)->orig.y,
201     (*i)->orig.z,
202     (*i)->bbox.a.x,
203     (*i)->bbox.a.y,
204     (*i)->bbox.a.z,
205     (*i)->bbox.b.x,
206     (*i)->bbox.b.y,
207     (*i)->bbox.b.z
208     ),
209     #endif
210 root 1.8 (*i)->display (ctx);
211    
212 root 1.10 // node to start with
213     unsigned char si = ctx.v.d.x < 0 ? 1 : 0
214     | ctx.v.d.y < 0 ? 2 : 0
215     | ctx.v.d.z < 0 ? 4 : 0;
216    
217     // bit-toggle to find next child for front-to-back order
218     static unsigned char next[8]
219     = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7 };
220    
221     for (int i = 0; i < 8; i++)
222     {
223     si ^= next[i];
224    
225     if (sub[si])
226     sub[si]->draw (ctx);
227     }
228 root 1.8 }
229    
230     vs.generation = ctx.generation;
231 root 1.1 }
232 root 1.8
233    
234 root 1.2