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Revision: 1.49
Committed: Sun Oct 10 18:14:22 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.48: +0 -2 lines
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File Contents

# User Rev Content
1 root 1.1 #include <cstdlib>
2    
3 root 1.8 #include <vector>
4    
5     using namespace std;
6    
7 root 1.48 #include "opengl.h"
8 root 1.8
9 root 1.1 #include "oct.h"
10 root 1.8 #include "view.h"
11 root 1.2 #include "entity.h"
12    
13 root 1.8 octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT);
14    
15     octant::octant (octant *parent, const sector &orig, uoffs extent)
16     : parent(parent), orig(orig), extent(extent)
17     {
18     for (fill = 8; fill--; )
19     sub[fill] = 0;
20 root 1.2 }
21    
22     octant::~octant ()
23     {
24     for (fill = 8; fill--; )
25     delete sub[fill];
26     }
27    
28 root 1.32 static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b)
29 root 1.4 {
30     ea /= 2;
31    
32 root 1.34 sector center_1 = o1 + ea;
33     sector size_2 = b - a;
34     sector center_2 = a + size_2 / 2;
35 root 1.33
36 root 1.34 return abs (center_1 - center_2) <= ea + size_2;
37 root 1.4 }
38    
39 root 1.32 void octant::add (entity *e)
40 root 1.2 {
41 root 1.32 const sector &a = e->a;
42     const sector &b = e->b;
43 root 1.7
44 root 1.32 if (overlap (orig, extent, a, b))
45 root 1.4 {
46 root 1.8 uoffs extent2 = extent / 2;
47 root 1.34 uoffs size = max (abs (b - a));
48 root 1.32
49 root 1.8 if (size > extent2 || !extent2)
50     {
51     push_back (e);
52     e->o.push_back (this);
53     return;
54     }
55 root 1.5
56 root 1.8 for (int i = 8; i--; )
57 root 1.5 {
58 root 1.8 sector s = orig;
59     s.offset (i, extent2);
60 root 1.32
61     if (overlap (s, extent2, a, b))
62 root 1.5 {
63 root 1.8 if (!sub[i])
64     sub[i] = new octant (this, s, extent2);
65    
66     sub[i]->add (e);
67 root 1.5 }
68 root 1.8 }
69 root 1.4 }
70 root 1.2 }
71 root 1.1
72 root 1.32 void octant::remove (entity *e)
73 root 1.1 {
74     }
75    
76 root 1.19 void octant::detect_visibility (view &ctx)
77 root 1.1 {
78 root 1.8 visibility_state &vs = ctx.vismap[this];
79    
80 root 1.43 GLfloat extent2 = 0.5F * (GLfloat)extent;
81     point center = point (orig + (extent >> 1) - ctx.orig);
82     if (extent & 1) center = center + 0.5F;
83     GLfloat rad = ctx.diagfact * extent2;
84    
85 root 1.45 if (vs.generation + 1 != ctx.generation)
86 root 1.10 vs.visibility = visibility_state::UNKNOWN;
87    
88 root 1.43 vs.generation = ctx.generation;
89    
90 root 1.34 if (orig <= ctx.orig && ctx.orig <= orig + extent)
91 root 1.43 vs.visibility = visibility_state::PARTIAL;
92 root 1.10 else
93     {
94 root 1.37 if (ctx.frustum.t.distance (center) < -rad) return;
95     if (ctx.frustum.b.distance (center) < -rad) return;
96     if (ctx.frustum.l.distance (center) < -rad) return;
97     if (ctx.frustum.r.distance (center) < -rad) return;
98     if (ctx.frustum.n.distance (center) < -rad) return;
99 root 1.25
100     GLfloat fd = ctx.frustum.f.distance (center);
101    
102 root 1.47 if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F)
103     return;
104 root 1.10 }
105 root 1.8
106 root 1.46 if (vs.visibility == visibility_state::OCCLUDED
107     || vs.visibility == visibility_state::UNKNOWN)
108 root 1.45 {
109     ctx.farlist.push_back (this);
110     return;
111     }
112    
113 root 1.46 #if 0
114 root 1.36 if (vs.visibility == visibility_state::UNKNOWN)
115     vs.visibility = visibility_state::FULL;
116 root 1.46 #endif
117 root 1.36
118 root 1.45 GLfloat z = ctx.z_near + ctx.frustum.n.distance (center) + rad;
119    
120     if (vs.visibility == visibility_state::FULL)
121     ctx.nc_far = max (ctx.nc_far, z);
122    
123 root 1.41 if (size ()
124     && (vs.visibility == visibility_state::PARTIAL
125     || vs.visibility == visibility_state::FULL))
126 root 1.43 {
127 root 1.45 ctx.nz_far = max (ctx.nz_far, z);
128 root 1.43 ctx.vislist.push_back (this);
129 root 1.44 }
130    
131 root 1.19 // node to start with
132     unsigned char si = ctx.d.x < 0 ? 1 : 0
133     | ctx.d.y < 0 ? 2 : 0
134     | ctx.d.z < 0 ? 4 : 0;
135    
136     // bit-toggle to find next child for front-to-back order
137     static unsigned char next[8]
138     = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7 };
139    
140     for (int i = 0; i < 8; i++)
141     {
142     si ^= next[i];
143    
144     if (sub[si])
145     sub[si]->detect_visibility (ctx);
146     }
147     }
148    
149     void octant::display (view &ctx)
150     {
151 root 1.17 #if 0
152 root 1.8 glBegin (GL_LINES);
153 root 1.25 sector s = orig - ctx.orig;
154 root 1.13 vec3 clr(0, 0.8, 0);
155     glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, (const GLfloat*)&clr);
156 root 1.8
157     for (int i = 8; i--; )
158     for (int ji = 3; ji--; )
159     {
160     int j = i | (1 << ji);
161     if (i != j)
162     {
163     glVertex3i (s.x + !!(i & 1) * extent,
164     s.y + !!(i & 2) * extent,
165     s.z + !!(i & 4) * extent);
166     glVertex3i (s.x + !!(j & 1) * extent,
167     s.y + !!(j & 2) * extent,
168     s.z + !!(j & 4) * extent);
169     }
170     }
171    
172     glEnd ();
173     #endif
174    
175 root 1.19 for (iterator i = end (); i != begin (); )
176     (*--i)->display (ctx);
177 root 1.1 }
178 root 1.8
179 root 1.38 void octant::draw_bbox (view &ctx)
180 root 1.25 {
181     sector s = orig - ctx.orig;
182 root 1.27
183 root 1.37 gl::draw_box (ctx, s, s + extent);
184 root 1.25 }
185 root 1.8
186 root 1.38 void octant::event (occ_query &ev)
187     {
188 root 1.44 visibility_state &vs = ev.v.vismap[this];
189    
190     vs.last = timer.now;
191 root 1.47 vs.visibility = ev.r <= 0
192 root 1.44 ? visibility_state::OCCLUDED
193     : visibility_state::FULL;
194 root 1.38 }
195 root 1.2