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Revision: 1.50
Committed: Mon Oct 11 00:05:48 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.49: +30 -15 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <cstdlib>
2    
3 root 1.8 #include <vector>
4    
5     using namespace std;
6    
7 root 1.48 #include "opengl.h"
8 root 1.8
9 root 1.1 #include "oct.h"
10 root 1.8 #include "view.h"
11 root 1.2 #include "entity.h"
12    
13 root 1.8 octant world(0, sector (SOFFS_MIN, SOFFS_MIN, SOFFS_MIN), MAXEXTENT);
14    
15     octant::octant (octant *parent, const sector &orig, uoffs extent)
16     : parent(parent), orig(orig), extent(extent)
17     {
18     for (fill = 8; fill--; )
19     sub[fill] = 0;
20 root 1.2 }
21    
22     octant::~octant ()
23     {
24     for (fill = 8; fill--; )
25     delete sub[fill];
26     }
27    
28 root 1.32 static bool overlap (const sector &o1, uoffs ea, const sector &a, const sector &b)
29 root 1.4 {
30     ea /= 2;
31    
32 root 1.34 sector center_1 = o1 + ea;
33     sector size_2 = b - a;
34     sector center_2 = a + size_2 / 2;
35 root 1.33
36 root 1.34 return abs (center_1 - center_2) <= ea + size_2;
37 root 1.4 }
38    
39 root 1.32 void octant::add (entity *e)
40 root 1.2 {
41 root 1.32 const sector &a = e->a;
42     const sector &b = e->b;
43 root 1.7
44 root 1.32 if (overlap (orig, extent, a, b))
45 root 1.4 {
46 root 1.8 uoffs extent2 = extent / 2;
47 root 1.34 uoffs size = max (abs (b - a));
48 root 1.32
49 root 1.50 if (size >= extent2 / 2)
50 root 1.8 {
51     push_back (e);
52     e->o.push_back (this);
53     return;
54     }
55 root 1.5
56 root 1.8 for (int i = 8; i--; )
57 root 1.5 {
58 root 1.8 sector s = orig;
59     s.offset (i, extent2);
60 root 1.32
61     if (overlap (s, extent2, a, b))
62 root 1.5 {
63 root 1.8 if (!sub[i])
64 root 1.50 {
65     sub[i] = new octant (this, s, extent2);
66     fill++;
67     }
68 root 1.8
69     sub[i]->add (e);
70 root 1.5 }
71 root 1.8 }
72 root 1.4 }
73 root 1.2 }
74 root 1.1
75 root 1.32 void octant::remove (entity *e)
76 root 1.1 {
77     }
78    
79 root 1.19 void octant::detect_visibility (view &ctx)
80 root 1.1 {
81 root 1.8 visibility_state &vs = ctx.vismap[this];
82    
83 root 1.50 if (vs.generation + 1 != ctx.generation)
84     vs.visibility = visibility_state::UNKNOWN;
85    
86     vs.generation = ctx.generation;
87    
88 root 1.43 GLfloat extent2 = 0.5F * (GLfloat)extent;
89     point center = point (orig + (extent >> 1) - ctx.orig);
90     if (extent & 1) center = center + 0.5F;
91     GLfloat rad = ctx.diagfact * extent2;
92    
93 root 1.34 if (orig <= ctx.orig && ctx.orig <= orig + extent)
94 root 1.43 vs.visibility = visibility_state::PARTIAL;
95 root 1.10 else
96     {
97 root 1.37 if (ctx.frustum.t.distance (center) < -rad) return;
98     if (ctx.frustum.b.distance (center) < -rad) return;
99     if (ctx.frustum.l.distance (center) < -rad) return;
100     if (ctx.frustum.r.distance (center) < -rad) return;
101     if (ctx.frustum.n.distance (center) < -rad) return;
102 root 1.25
103     GLfloat fd = ctx.frustum.f.distance (center);
104    
105 root 1.47 if (fd < -(ctx.c_far - ctx.z_far) -rad * 3.F)
106     return;
107 root 1.10 }
108 root 1.8
109 root 1.46 if (vs.visibility == visibility_state::OCCLUDED
110     || vs.visibility == visibility_state::UNKNOWN)
111 root 1.45 {
112     ctx.farlist.push_back (this);
113     return;
114     }
115    
116 root 1.46 #if 0
117 root 1.36 if (vs.visibility == visibility_state::UNKNOWN)
118     vs.visibility = visibility_state::FULL;
119 root 1.46 #endif
120 root 1.36
121 root 1.45 GLfloat z = ctx.z_near + ctx.frustum.n.distance (center) + rad;
122 root 1.50 //printf ("z %f, perspfact %f, z*p %f\n", z, ctx.perspfact, ctx.perspfact / z);
123 root 1.45
124     if (vs.visibility == visibility_state::FULL)
125     ctx.nc_far = max (ctx.nc_far, z);
126    
127 root 1.41 if (size ()
128     && (vs.visibility == visibility_state::PARTIAL
129     || vs.visibility == visibility_state::FULL))
130 root 1.43 {
131 root 1.45 ctx.nz_far = max (ctx.nz_far, z);
132 root 1.43 ctx.vislist.push_back (this);
133 root 1.44 }
134    
135 root 1.19 // node to start with
136     unsigned char si = ctx.d.x < 0 ? 1 : 0
137     | ctx.d.y < 0 ? 2 : 0
138     | ctx.d.z < 0 ? 4 : 0;
139    
140     // bit-toggle to find next child for front-to-back order
141 root 1.50 static unsigned char toggle[8+1]
142     = { 0, 0^1, 1^2, 2^4, 4^3, 3^5, 5^6, 6^7, 0 };
143 root 1.19
144 root 1.50 unsigned char *next = toggle;
145     do
146 root 1.19 {
147 root 1.50 si ^= *next++;
148 root 1.19
149     if (sub[si])
150     sub[si]->detect_visibility (ctx);
151     }
152 root 1.50 while (*next);
153 root 1.19 }
154    
155     void octant::display (view &ctx)
156     {
157 root 1.17 #if 0
158 root 1.50 sector s = orig - ctx.orig;
159    
160 root 1.8 glBegin (GL_LINES);
161 root 1.13 vec3 clr(0, 0.8, 0);
162     glMaterialfv (GL_FRONT_AND_BACK, GL_DIFFUSE, (const GLfloat*)&clr);
163 root 1.8
164     for (int i = 8; i--; )
165     for (int ji = 3; ji--; )
166     {
167     int j = i | (1 << ji);
168 root 1.50 if (i < j)
169 root 1.8 {
170     glVertex3i (s.x + !!(i & 1) * extent,
171     s.y + !!(i & 2) * extent,
172     s.z + !!(i & 4) * extent);
173     glVertex3i (s.x + !!(j & 1) * extent,
174     s.y + !!(j & 2) * extent,
175     s.z + !!(j & 4) * extent);
176     }
177     }
178    
179     glEnd ();
180     #endif
181    
182 root 1.19 for (iterator i = end (); i != begin (); )
183 root 1.50 {
184     entity *e = *--i;
185    
186     sector diff = (e->a + e->b) / 2 - ctx.orig;
187     GLfloat z = norm (vec3 ((e->a + e->b) / 2 - ctx.orig));
188     ctx.pixfact = ctx.perspfact / z;
189    
190     e->display (ctx);
191     }
192 root 1.1 }
193 root 1.8
194 root 1.38 void octant::draw_bbox (view &ctx)
195 root 1.25 {
196     sector s = orig - ctx.orig;
197 root 1.27
198 root 1.50 gl::draw_bbox (ctx, s, s + extent);
199 root 1.25 }
200 root 1.8
201 root 1.38 void octant::event (occ_query &ev)
202     {
203 root 1.44 visibility_state &vs = ev.v.vismap[this];
204    
205     vs.last = timer.now;
206 root 1.47 vs.visibility = ev.r <= 0
207 root 1.44 ? visibility_state::OCCLUDED
208     : visibility_state::FULL;
209 root 1.38 }
210 root 1.2