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/cvs/libgender/test.C
Revision: 1.49
Committed: Fri Oct 8 16:52:49 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.48: +10 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <stdlib.h>
2     #include <stdio.h>
3     #include <string.h>
4     #include <math.h>
5    
6     #include "SDL.h"
7     #include "SDL_opengl.h"
8    
9     static SDL_Surface *global_image = NULL;
10     static GLuint global_texture = 0;
11    
12 root 1.29 #include "util.h"
13 root 1.2 #include "entity.h"
14 root 1.29 #include "txtprt_import.h"
15    
16     CGcontext cgc;
17     CGprogram vsh, fsh;
18 root 1.30 CGparameter mv, mvp, lightpos;
19 root 1.35 CGprofile vsh_profile, fsh_profile;
20 root 1.29
21 root 1.46 static void CheckCgError (void)
22 root 1.29 {
23 root 1.46 CGerror err = cgGetError ();
24 root 1.2
25 root 1.29 if (err != CG_NO_ERROR)
26 root 1.46 {
27     printf("CG error: %s\n", cgGetErrorString (err));
28     exit(1);
29     }
30 root 1.29 }
31 root 1.4
32 root 1.1 /**********************************************************************/
33    
34 root 1.6 view camera;
35 root 1.18 vec3 camera_velocity;
36 root 1.38 float camera_angle = 0, camera_velocity_angle;
37 root 1.32 float camera_velocity_factor = 20;
38 root 1.6
39 root 1.1 void
40     HotKey_ToggleFullScreen (void)
41     {
42     SDL_Surface *screen;
43    
44     screen = SDL_GetVideoSurface ();
45     if (SDL_WM_ToggleFullScreen (screen))
46 root 1.5 printf ("Toggled fullscreen mode - now %s\n",
47     (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
48 root 1.1 else
49 root 1.5 printf ("Unable to toggle fullscreen mode\n");
50 root 1.1 }
51    
52     void
53     HotKey_ToggleGrab (void)
54     {
55     SDL_GrabMode mode;
56    
57     printf ("Ctrl-G: toggling input grab!\n");
58     mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
59     if (mode == SDL_GRAB_ON)
60 root 1.5 printf ("Grab was on\n");
61 root 1.1 else
62 root 1.5 printf ("Grab was off\n");
63 root 1.1
64     mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
65     if (mode == SDL_GRAB_ON)
66 root 1.5 printf ("Grab is now on\n");
67 root 1.1 else
68 root 1.5 printf ("Grab is now off\n");
69 root 1.1 }
70    
71     void
72     HotKey_Iconify (void)
73     {
74     printf ("Ctrl-Z: iconifying window!\n");
75     SDL_WM_IconifyWindow ();
76     }
77    
78     int
79     HandleEvent (SDL_Event * event)
80     {
81     int done;
82    
83     done = 0;
84     switch (event->type)
85     {
86     case SDL_ACTIVEEVENT:
87     /* See what happened */
88     printf ("app %s ", event->active.gain ? "gained" : "lost");
89     if (event->active.state & SDL_APPACTIVE)
90     {
91     printf ("active ");
92     }
93     else if (event->active.state & SDL_APPMOUSEFOCUS)
94     {
95     printf ("mouse ");
96     }
97     else if (event->active.state & SDL_APPINPUTFOCUS)
98     {
99     printf ("input ");
100     }
101    
102     printf ("focus\n");
103     break;
104    
105     case SDL_KEYDOWN:
106 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
107     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
108     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity.x--;
109     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity.x++;
110     if (event->key.keysym.sym == SDLK_a) camera_velocity.y--;
111     if (event->key.keysym.sym == SDLK_s) camera_velocity.y++;
112     if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
113     if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
114 root 1.38 if (event->key.keysym.sym == SDLK_e) camera_velocity_angle++;
115     if (event->key.keysym.sym == SDLK_q) camera_velocity_angle--;
116 root 1.6
117 root 1.1 if (event->key.keysym.sym == SDLK_ESCAPE)
118 root 1.6 done = 1;
119 root 1.1
120     if ((event->key.keysym.sym == SDLK_g) &&
121     (event->key.keysym.mod & KMOD_CTRL))
122 root 1.6 HotKey_ToggleGrab ();
123 root 1.1
124     if ((event->key.keysym.sym == SDLK_z) &&
125     (event->key.keysym.mod & KMOD_CTRL))
126 root 1.6 HotKey_Iconify ();
127 root 1.1
128     if ((event->key.keysym.sym == SDLK_RETURN) &&
129     (event->key.keysym.mod & KMOD_ALT))
130 root 1.6 HotKey_ToggleFullScreen ();
131 root 1.1
132     break;
133    
134 root 1.18 case SDL_KEYUP:
135 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
136     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
137     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity.x++;
138     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity.x--;
139     if (event->key.keysym.sym == SDLK_a) camera_velocity.y++;
140     if (event->key.keysym.sym == SDLK_s) camera_velocity.y--;
141 root 1.38 if (event->key.keysym.sym == SDLK_e) camera_velocity_angle--;
142     if (event->key.keysym.sym == SDLK_q) camera_velocity_angle++;
143 root 1.18 break;
144    
145 root 1.1 case SDL_QUIT:
146     done = 1;
147     break;
148     }
149    
150     return (done);
151     }
152    
153 root 1.47 void draw_floor (int size, int dx, int dy, int dz)
154     {
155     int x, z, ry;
156    
157     for (x = 0; x < 100; x++)
158     {
159     for (z = 0; z < 100; z++)
160     {
161     vector<vertex2d> pts;
162     pts.push_back (vertex2d (point ( 0, 0, 0), vec3 (0, 1, 0), texc (0, 0)));
163     pts.push_back (vertex2d (point ( 0, 0, size), vec3 (0, 1, 0), texc (0, 1)));
164     pts.push_back (vertex2d (point (size, 0, size), vec3 (0, 1, 0), texc (1, 1)));
165     pts.push_back (vertex2d (point (size, 0, 0), vec3 (0, 1, 0), texc (1, 0)));
166    
167     geometry_quads *q = new geometry_quads;
168     q->set (pts);
169     entity *e = new entity (q);
170     e->move (vec3 (dx + x * size, dy, dz + z * size));
171     e->show ();
172     }
173     }
174     }
175    
176 root 1.49 void draw_test_nurb () {
177     geometry_nurbs *q = new geometry_nurbs;
178     q->set ();
179     entity *e = new entity (q);
180     e->move (vec3 (10, 3, -4));
181     e->show ();
182     }
183    
184 root 1.1 int
185     RunGLTest (int argc, char *argv[],
186     int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
187     {
188     int i;
189     int rgb_size[3];
190     int w = 640;
191     int h = 480;
192     int done = 0;
193     int frames;
194     Uint32 start_time, this_time;
195 root 1.2 Uint32 video_flags;
196 root 1.1 int value;
197 root 1.45 GLenum gl_error;
198 root 1.1
199     if (SDL_Init (SDL_INIT_VIDEO) < 0)
200     {
201     fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
202     exit (1);
203     }
204    
205     /* See if we should detect the display depth */
206     if (bpp == 0)
207     {
208     if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
209 root 1.3 bpp = 8;
210 root 1.1 else
211 root 1.3 bpp = 16; /* More doesn't seem to work */
212 root 1.1 }
213    
214 root 1.2 video_flags = SDL_OPENGL;
215    
216 root 1.1 for (i = 1; argv[i]; ++i)
217 root 1.3 if (strcmp (argv[1], "-fullscreen") == 0)
218     video_flags |= SDL_FULLSCREEN;
219 root 1.1
220     if (noframe)
221 root 1.3 video_flags |= SDL_NOFRAME;
222 root 1.1
223     /* Initialize the display */
224     switch (bpp)
225     {
226     case 8:
227     rgb_size[0] = 3;
228     rgb_size[1] = 3;
229     rgb_size[2] = 2;
230     break;
231 root 1.3
232 root 1.1 case 15:
233     case 16:
234     rgb_size[0] = 5;
235     rgb_size[1] = 5;
236     rgb_size[2] = 5;
237     break;
238 root 1.3
239 root 1.1 default:
240     rgb_size[0] = 8;
241     rgb_size[1] = 8;
242     rgb_size[2] = 8;
243     break;
244     }
245 root 1.18
246 root 1.1 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
247     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
248     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
249     SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16);
250     SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
251 root 1.3
252 root 1.1 if (fsaa)
253     {
254     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
255     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
256     }
257 root 1.3
258 root 1.1 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
259     {
260     fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
261     SDL_Quit ();
262     exit (1);
263     }
264    
265     printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
266     printf ("\n");
267     printf ("Vendor : %s\n", glGetString (GL_VENDOR));
268     printf ("Renderer : %s\n", glGetString (GL_RENDERER));
269     printf ("Version : %s\n", glGetString (GL_VERSION));
270     printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
271     printf ("\n");
272    
273     SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
274     printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
275     SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
276     printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
277     SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
278     printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
279     SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
280     printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
281     SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
282     printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
283 root 1.3
284 root 1.1 if (fsaa)
285     {
286     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
287     printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
288     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
289     printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
290     value);
291     }
292    
293     /* Set the window manager title bar */
294 root 1.12 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
295 root 1.1
296     /* Set the gamma for the window */
297     if (gamma != 0.0)
298 root 1.3 SDL_SetGamma (gamma, gamma, gamma);
299 root 1.1
300 root 1.49 for (int i = 0; i < 1; i++)
301 root 1.17 {
302 root 1.40 // load a entity
303 root 1.17 txtprt_parser p;
304 root 1.47 geometry *g;
305 root 1.17 try
306 root 1.40 {
307 root 1.47 g = p.read ("test.blasc");
308 root 1.40 }
309     catch (txtprt_i_exception & e)
310     {
311     cout << "ERR: " << e.msg << endl;
312     }
313    
314 root 1.47 entity *e = new entity (g);
315     e->move (vec3 (i*5, -3, -i*10));
316     e->show ();
317 root 1.17 }
318 root 1.47
319     draw_floor (10, -500, -10, -1000);
320 root 1.49 draw_test_nurb ();
321 root 1.47
322 root 1.13 camera.orig.x = camera.orig.y = camera.orig.z = 0;
323 root 1.6 camera.p = point (0, 0, 10);
324     camera.d = vec3 (0, 0, -1);
325     camera.u = vec3 (0, 1, 0);
326     camera.w = w; camera.h = h;
327 root 1.46 camera.fov = 35;
328 root 1.1
329     glMatrixMode (GL_MODELVIEW);
330     glLoadIdentity ();
331    
332 root 1.41 glEnable (GL_CULL_FACE);
333 root 1.1 glEnable (GL_DEPTH_TEST);
334 root 1.22
335 root 1.11 glShadeModel (GL_SMOOTH);
336 root 1.6
337 root 1.3 glEnable (GL_LIGHTING);
338 root 1.6 glEnable (GL_LIGHT0);
339 root 1.29
340     cgc = cgCreateContext ();
341 root 1.35
342     vsh_profile = CG_PROFILE_ARBVP1;
343 root 1.36 //if (cgGLIsProfileSupported (CG_PROFILE_VP30)) vsh_profile = CG_PROFILE_VP30;
344     //if (cgGLIsProfileSupported (CG_PROFILE_VP40)) vsh_profile = CG_PROFILE_VP40;
345 root 1.35 fsh_profile = CG_PROFILE_ARBFP1;
346 root 1.36 //if (cgGLIsProfileSupported (CG_PROFILE_FP30)) fsh_profile = CG_PROFILE_FP30;
347     //if (cgGLIsProfileSupported (CG_PROFILE_FP40)) fsh_profile = CG_PROFILE_FP40;
348 root 1.35
349     vsh = cgCreateProgramFromFile (cgc, CG_SOURCE, "vsh.cg", vsh_profile, 0, 0);
350 root 1.29 CheckCgError ();
351     cgGLLoadProgram (vsh);
352     CheckCgError ();
353     mv = cgGetNamedParameter (vsh, "WorldProj");
354     mvp = cgGetNamedParameter (vsh, "WorldViewProj");
355 root 1.30 lightpos = cgGetNamedParameter (vsh, "LightPos");
356 root 1.29 CheckCgError ();
357    
358 root 1.39 CGparameter g_Texture; // the texture parameter
359    
360    
361 root 1.35 fsh = cgCreateProgramFromFile (cgc, CG_SOURCE, "fsh.cg", fsh_profile, 0, 0);
362 root 1.39 Texture t("o.jpg");
363     g_Texture = cgGetNamedParameter(fsh, "Texture"); // the texture cg-warper ;)
364     cgGLSetTextureParameter(g_Texture, t.texture); // Bind the texture number 999 to g_Texture
365 root 1.30 CheckCgError ();
366 root 1.29 cgGLLoadProgram (fsh);
367 root 1.30 CheckCgError ();
368 root 1.29
369     cgGLBindProgram (vsh);
370 root 1.30 CheckCgError ();
371 root 1.29 cgGLBindProgram (fsh);
372 root 1.30 CheckCgError ();
373 root 1.1
374     /* Loop until done. */
375     start_time = SDL_GetTicks ();
376     frames = 0;
377 root 1.16
378 root 1.1 while (!done)
379     {
380     char *sdl_error;
381     SDL_Event event;
382    
383 root 1.38 camera.p.x += camera_velocity_factor * camera_velocity.x * timer.diff;
384     camera.p.y += camera_velocity_factor * camera_velocity.y * timer.diff;
385     camera.p.z += camera_velocity_factor * camera_velocity.z * timer.diff;
386    
387     camera_angle += camera_velocity_factor * camera_velocity_angle * timer.diff;
388     camera.d.z = -cos (camera_angle * 12 / 180.);
389     camera.d.x = sin (camera_angle * 12 / 180.);
390 root 1.18
391 root 1.30 cgGLSetParameter4f (lightpos, camera.p.x, camera.p.y, camera.p.z, 1);
392 root 1.39
393     glBindTexture (GL_TEXTURE_2D, t.texture);
394 root 1.40 cgGLEnableTextureParameter (g_Texture); // Enable the texture parameter
395 root 1.6
396 root 1.5 #if 0
397 root 1.3 static GLfloat ry;
398 root 1.13 ry += 0.001;
399     camera.d.x = cos (ry);
400     camera.d.z = sin (ry);
401     //camera.d.y = sin (ry * 0.1);
402 root 1.5 #endif
403 root 1.1
404 root 1.34 camera.begin ();
405     camera.pass (view::DEPTH);
406     camera.pass (view::LIGHTED);
407     camera.end ();
408 root 1.1
409     SDL_GL_SwapBuffers ();
410 root 1.15 timer.frame ();
411 root 1.1
412     /* Check for error conditions. */
413     gl_error = glGetError ();
414    
415 root 1.45 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
416 root 1.1
417     sdl_error = SDL_GetError ();
418    
419     if (sdl_error[0] != '\0')
420     {
421     fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
422     SDL_ClearError ();
423     }
424    
425     /* Allow the user to see what's happening */
426 root 1.9 //SDL_Delay (20);
427 root 1.1
428     /* Check if there's a pending event. */
429     while (SDL_PollEvent (&event))
430 root 1.18 done = HandleEvent (&event);
431 root 1.20
432 root 1.18
433 root 1.1 ++frames;
434     }
435    
436     /* Print out the frames per second */
437     this_time = SDL_GetTicks ();
438     if (this_time != start_time)
439     {
440     printf ("%2.2f FPS\n",
441     ((float) frames / (this_time - start_time)) * 1000.0);
442     }
443    
444     if (global_image)
445     {
446     SDL_FreeSurface (global_image);
447     global_image = NULL;
448     }
449     if (global_texture)
450     {
451     glDeleteTextures (1, &global_texture);
452     global_texture = 0;
453     }
454    
455     /* Destroy our GL context, etc. */
456     SDL_Quit ();
457     return (0);
458     }
459    
460     int
461     main (int argc, char *argv[])
462     {
463     int i, logo;
464     int numtests;
465     int bpp = 0;
466     int slowly;
467     float gamma = 0.0;
468     int noframe = 0;
469     int fsaa = 0;
470 root 1.4
471 root 1.1 logo = 0;
472     slowly = 0;
473     numtests = 1;
474     for (i = 1; argv[i]; ++i)
475     {
476     if (strcmp (argv[i], "-twice") == 0)
477     {
478     ++numtests;
479     }
480     if (strcmp (argv[i], "-slow") == 0)
481     {
482     slowly = 1;
483     }
484     if (strcmp (argv[i], "-bpp") == 0)
485     {
486     bpp = atoi (argv[++i]);
487     }
488     if (strcmp (argv[i], "-gamma") == 0)
489     {
490     gamma = (float) atof (argv[++i]);
491     }
492     if (strcmp (argv[i], "-noframe") == 0)
493     {
494     noframe = 1;
495     }
496     if (strcmp (argv[i], "-fsaa") == 0)
497     {
498     ++fsaa;
499     }
500     if (strncmp (argv[i], "-h", 2) == 0)
501     {
502     printf
503     ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
504     argv[0]);
505     exit (0);
506     }
507     }
508 root 1.17
509 root 1.1 for (i = 0; i < numtests; ++i)
510 root 1.17 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
511    
512 root 1.1 return 0;
513     }