1 |
root |
1.1 |
#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <math.h> |
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#include "SDL.h" |
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#include "SDL_opengl.h" |
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static SDL_Surface *global_image = NULL; |
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static GLuint global_texture = 0; |
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root |
1.29 |
#include "util.h" |
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root |
1.2 |
#include "entity.h" |
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root |
1.29 |
#include "txtprt_import.h" |
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root |
1.1 |
/**********************************************************************/ |
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18 |
root |
1.6 |
view camera; |
19 |
root |
1.18 |
vec3 camera_velocity; |
20 |
root |
1.51 |
float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2; |
21 |
root |
1.50 |
float camera_velocity_factor = 80; |
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root |
1.6 |
|
23 |
root |
1.1 |
void |
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HotKey_ToggleFullScreen (void) |
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{ |
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SDL_Surface *screen; |
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screen = SDL_GetVideoSurface (); |
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if (SDL_WM_ToggleFullScreen (screen)) |
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root |
1.5 |
printf ("Toggled fullscreen mode - now %s\n", |
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(screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed"); |
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root |
1.1 |
else |
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root |
1.5 |
printf ("Unable to toggle fullscreen mode\n"); |
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root |
1.1 |
} |
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void |
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HotKey_ToggleGrab (void) |
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{ |
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SDL_GrabMode mode; |
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41 |
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printf ("Ctrl-G: toggling input grab!\n"); |
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mode = SDL_WM_GrabInput (SDL_GRAB_QUERY); |
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if (mode == SDL_GRAB_ON) |
44 |
root |
1.5 |
printf ("Grab was on\n"); |
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root |
1.1 |
else |
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root |
1.5 |
printf ("Grab was off\n"); |
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root |
1.1 |
|
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mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON); |
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if (mode == SDL_GRAB_ON) |
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root |
1.5 |
printf ("Grab is now on\n"); |
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root |
1.1 |
else |
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root |
1.5 |
printf ("Grab is now off\n"); |
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root |
1.1 |
} |
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void |
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HotKey_Iconify (void) |
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{ |
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printf ("Ctrl-Z: iconifying window!\n"); |
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SDL_WM_IconifyWindow (); |
60 |
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} |
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int |
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HandleEvent (SDL_Event * event) |
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{ |
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int done; |
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done = 0; |
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switch (event->type) |
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{ |
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case SDL_ACTIVEEVENT: |
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/* See what happened */ |
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printf ("app %s ", event->active.gain ? "gained" : "lost"); |
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if (event->active.state & SDL_APPACTIVE) |
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{ |
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printf ("active "); |
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} |
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else if (event->active.state & SDL_APPMOUSEFOCUS) |
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{ |
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printf ("mouse "); |
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} |
81 |
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else if (event->active.state & SDL_APPINPUTFOCUS) |
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{ |
83 |
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printf ("input "); |
84 |
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} |
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86 |
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printf ("focus\n"); |
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break; |
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89 |
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case SDL_KEYDOWN: |
90 |
root |
1.51 |
if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--; |
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if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++; |
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if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++; |
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if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--; |
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if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++; |
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if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--; |
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if (event->key.keysym.sym == SDLK_e) camera_velocity.y--; |
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if (event->key.keysym.sym == SDLK_q) camera_velocity.y++; |
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if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5; |
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if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5; |
100 |
root |
1.6 |
|
101 |
root |
1.1 |
if (event->key.keysym.sym == SDLK_ESCAPE) |
102 |
root |
1.6 |
done = 1; |
103 |
root |
1.1 |
|
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if ((event->key.keysym.sym == SDLK_g) && |
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(event->key.keysym.mod & KMOD_CTRL)) |
106 |
root |
1.6 |
HotKey_ToggleGrab (); |
107 |
root |
1.1 |
|
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if ((event->key.keysym.sym == SDLK_z) && |
109 |
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(event->key.keysym.mod & KMOD_CTRL)) |
110 |
root |
1.6 |
HotKey_Iconify (); |
111 |
root |
1.1 |
|
112 |
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if ((event->key.keysym.sym == SDLK_RETURN) && |
113 |
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(event->key.keysym.mod & KMOD_ALT)) |
114 |
root |
1.6 |
HotKey_ToggleFullScreen (); |
115 |
root |
1.1 |
|
116 |
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break; |
117 |
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118 |
root |
1.18 |
case SDL_KEYUP: |
119 |
root |
1.19 |
if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++; |
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if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--; |
121 |
root |
1.50 |
if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++; |
122 |
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if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--; |
123 |
root |
1.51 |
if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--; |
124 |
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if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++; |
125 |
root |
1.50 |
if (event->key.keysym.sym == SDLK_e) camera_velocity.y++; |
126 |
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if (event->key.keysym.sym == SDLK_q) camera_velocity.y--; |
127 |
root |
1.18 |
break; |
128 |
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129 |
root |
1.1 |
case SDL_QUIT: |
130 |
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done = 1; |
131 |
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break; |
132 |
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} |
133 |
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134 |
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return (done); |
135 |
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} |
136 |
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137 |
root |
1.47 |
void draw_floor (int size, int dx, int dy, int dz) |
138 |
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{ |
139 |
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int x, z, ry; |
140 |
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141 |
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for (x = 0; x < 100; x++) |
142 |
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{ |
143 |
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for (z = 0; z < 100; z++) |
144 |
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{ |
145 |
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vector<vertex2d> pts; |
146 |
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pts.push_back (vertex2d (point ( 0, 0, 0), vec3 (0, 1, 0), texc (0, 0))); |
147 |
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pts.push_back (vertex2d (point ( 0, 0, size), vec3 (0, 1, 0), texc (0, 1))); |
148 |
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pts.push_back (vertex2d (point (size, 0, size), vec3 (0, 1, 0), texc (1, 1))); |
149 |
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pts.push_back (vertex2d (point (size, 0, 0), vec3 (0, 1, 0), texc (1, 0))); |
150 |
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151 |
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geometry_quads *q = new geometry_quads; |
152 |
root |
1.57 |
q->m = new simple_material; |
153 |
root |
1.47 |
q->set (pts); |
154 |
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entity *e = new entity (q); |
155 |
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e->move (vec3 (dx + x * size, dy, dz + z * size)); |
156 |
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e->show (); |
157 |
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} |
158 |
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} |
159 |
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} |
160 |
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161 |
root |
1.52 |
void draw_test_nurb () |
162 |
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{ |
163 |
root |
1.49 |
geometry_nurbs *q = new geometry_nurbs; |
164 |
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q->set (); |
165 |
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entity *e = new entity (q); |
166 |
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e->move (vec3 (10, 3, -4)); |
167 |
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e->show (); |
168 |
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} |
169 |
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170 |
root |
1.54 |
extern void draw_level (); |
171 |
root |
1.1 |
int |
172 |
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RunGLTest (int argc, char *argv[], |
173 |
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int logo, int slowly, int bpp, float gamma, int noframe, int fsaa) |
174 |
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{ |
175 |
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int i; |
176 |
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int rgb_size[3]; |
177 |
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int w = 640; |
178 |
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int h = 480; |
179 |
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int done = 0; |
180 |
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int frames; |
181 |
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Uint32 start_time, this_time; |
182 |
root |
1.2 |
Uint32 video_flags; |
183 |
root |
1.1 |
int value; |
184 |
root |
1.45 |
GLenum gl_error; |
185 |
root |
1.1 |
|
186 |
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if (SDL_Init (SDL_INIT_VIDEO) < 0) |
187 |
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{ |
188 |
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fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ()); |
189 |
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exit (1); |
190 |
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} |
191 |
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192 |
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/* See if we should detect the display depth */ |
193 |
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if (bpp == 0) |
194 |
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{ |
195 |
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if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8) |
196 |
root |
1.3 |
bpp = 8; |
197 |
root |
1.1 |
else |
198 |
root |
1.3 |
bpp = 16; /* More doesn't seem to work */ |
199 |
root |
1.1 |
} |
200 |
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201 |
root |
1.2 |
video_flags = SDL_OPENGL; |
202 |
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203 |
root |
1.1 |
for (i = 1; argv[i]; ++i) |
204 |
root |
1.3 |
if (strcmp (argv[1], "-fullscreen") == 0) |
205 |
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video_flags |= SDL_FULLSCREEN; |
206 |
root |
1.1 |
|
207 |
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if (noframe) |
208 |
root |
1.3 |
video_flags |= SDL_NOFRAME; |
209 |
root |
1.1 |
|
210 |
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/* Initialize the display */ |
211 |
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switch (bpp) |
212 |
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{ |
213 |
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case 8: |
214 |
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rgb_size[0] = 3; |
215 |
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rgb_size[1] = 3; |
216 |
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rgb_size[2] = 2; |
217 |
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break; |
218 |
root |
1.3 |
|
219 |
root |
1.1 |
case 15: |
220 |
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case 16: |
221 |
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rgb_size[0] = 5; |
222 |
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rgb_size[1] = 5; |
223 |
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rgb_size[2] = 5; |
224 |
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break; |
225 |
root |
1.3 |
|
226 |
root |
1.1 |
default: |
227 |
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rgb_size[0] = 8; |
228 |
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rgb_size[1] = 8; |
229 |
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rgb_size[2] = 8; |
230 |
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break; |
231 |
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} |
232 |
root |
1.18 |
|
233 |
root |
1.1 |
SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]); |
234 |
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SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]); |
235 |
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SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]); |
236 |
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SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 16); |
237 |
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SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1); |
238 |
root |
1.3 |
|
239 |
root |
1.1 |
if (fsaa) |
240 |
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{ |
241 |
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SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1); |
242 |
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SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa); |
243 |
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} |
244 |
root |
1.3 |
|
245 |
root |
1.1 |
if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL) |
246 |
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{ |
247 |
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fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ()); |
248 |
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SDL_Quit (); |
249 |
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exit (1); |
250 |
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} |
251 |
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252 |
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printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel); |
253 |
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printf ("\n"); |
254 |
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printf ("Vendor : %s\n", glGetString (GL_VENDOR)); |
255 |
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printf ("Renderer : %s\n", glGetString (GL_RENDERER)); |
256 |
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printf ("Version : %s\n", glGetString (GL_VERSION)); |
257 |
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printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS)); |
258 |
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printf ("\n"); |
259 |
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260 |
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SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value); |
261 |
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printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value); |
262 |
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SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value); |
263 |
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printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value); |
264 |
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SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value); |
265 |
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printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value); |
266 |
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SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value); |
267 |
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printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value); |
268 |
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SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value); |
269 |
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printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value); |
270 |
root |
1.3 |
|
271 |
root |
1.1 |
if (fsaa) |
272 |
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{ |
273 |
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SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value); |
274 |
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printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value); |
275 |
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SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value); |
276 |
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printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa, |
277 |
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value); |
278 |
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} |
279 |
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280 |
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/* Set the window manager title bar */ |
281 |
root |
1.12 |
SDL_WM_SetCaption ("libgender rendering test", "gendertest"); |
282 |
root |
1.1 |
|
283 |
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/* Set the gamma for the window */ |
284 |
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if (gamma != 0.0) |
285 |
root |
1.3 |
SDL_SetGamma (gamma, gamma, gamma); |
286 |
root |
1.1 |
|
287 |
root |
1.56 |
for (int i = 0; i < 20; i++) |
288 |
root |
1.17 |
{ |
289 |
root |
1.40 |
// load a entity |
290 |
root |
1.17 |
txtprt_parser p; |
291 |
root |
1.47 |
geometry *g; |
292 |
root |
1.17 |
try |
293 |
root |
1.40 |
{ |
294 |
root |
1.47 |
g = p.read ("test.blasc"); |
295 |
root |
1.40 |
} |
296 |
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catch (txtprt_i_exception & e) |
297 |
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{ |
298 |
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cout << "ERR: " << e.msg << endl; |
299 |
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} |
300 |
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|
301 |
root |
1.47 |
entity *e = new entity (g); |
302 |
|
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e->move (vec3 (i*5, -3, -i*10)); |
303 |
|
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e->show (); |
304 |
root |
1.17 |
} |
305 |
root |
1.47 |
|
306 |
root |
1.56 |
draw_floor (10, -500, -10, -1000); |
307 |
root |
1.54 |
draw_level (); |
308 |
root |
1.56 |
draw_test_nurb (); |
309 |
root |
1.47 |
|
310 |
root |
1.55 |
//camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368; |
311 |
|
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camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0; |
312 |
root |
1.6 |
camera.p = point (0, 0, 10); |
313 |
|
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camera.d = vec3 (0, 0, -1); |
314 |
|
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camera.u = vec3 (0, 1, 0); |
315 |
|
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camera.w = w; camera.h = h; |
316 |
root |
1.46 |
camera.fov = 35; |
317 |
root |
1.53 |
camera.z_near = 1.; |
318 |
root |
1.1 |
|
319 |
|
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glMatrixMode (GL_MODELVIEW); |
320 |
|
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glLoadIdentity (); |
321 |
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|
322 |
root |
1.41 |
glEnable (GL_CULL_FACE); |
323 |
root |
1.1 |
glEnable (GL_DEPTH_TEST); |
324 |
root |
1.22 |
|
325 |
root |
1.11 |
glShadeModel (GL_SMOOTH); |
326 |
root |
1.6 |
|
327 |
root |
1.3 |
glEnable (GL_LIGHTING); |
328 |
root |
1.6 |
glEnable (GL_LIGHT0); |
329 |
root |
1.29 |
|
330 |
root |
1.58 |
init_shaders (); |
331 |
root |
1.1 |
|
332 |
root |
1.59 |
osama_material osa_mat; |
333 |
|
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|
334 |
root |
1.1 |
/* Loop until done. */ |
335 |
|
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start_time = SDL_GetTicks (); |
336 |
|
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frames = 0; |
337 |
root |
1.16 |
|
338 |
root |
1.1 |
while (!done) |
339 |
|
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{ |
340 |
|
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char *sdl_error; |
341 |
|
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SDL_Event event; |
342 |
|
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|
343 |
root |
1.51 |
camera_angle += 180 * camera_velocity_angle * timer.diff; |
344 |
|
|
camera_angle2 += 180 * camera_velocity_angle2 * timer.diff; |
345 |
|
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|
346 |
|
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vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1); |
347 |
|
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vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus; |
348 |
|
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|
349 |
|
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camera.d = matrix::rotation (camera_angle2, right) * geradeaus; |
350 |
|
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camera.u = cross (camera.d, right); |
351 |
|
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|
352 |
root |
1.50 |
camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z; |
353 |
|
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camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y; |
354 |
root |
1.18 |
|
355 |
root |
1.6 |
|
356 |
root |
1.5 |
#if 0 |
357 |
root |
1.3 |
static GLfloat ry; |
358 |
root |
1.13 |
ry += 0.001; |
359 |
|
|
camera.d.x = cos (ry); |
360 |
|
|
camera.d.z = sin (ry); |
361 |
|
|
//camera.d.y = sin (ry * 0.1); |
362 |
root |
1.5 |
#endif |
363 |
root |
1.59 |
osa_mat.begin (); |
364 |
root |
1.1 |
|
365 |
root |
1.34 |
camera.begin (); |
366 |
|
|
camera.pass (view::DEPTH); |
367 |
|
|
camera.pass (view::LIGHTED); |
368 |
|
|
camera.end (); |
369 |
root |
1.1 |
|
370 |
|
|
SDL_GL_SwapBuffers (); |
371 |
root |
1.15 |
timer.frame (); |
372 |
root |
1.1 |
|
373 |
root |
1.59 |
osa_mat.end (); |
374 |
root |
1.1 |
/* Check for error conditions. */ |
375 |
|
|
gl_error = glGetError (); |
376 |
|
|
|
377 |
root |
1.45 |
if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error); |
378 |
root |
1.1 |
|
379 |
|
|
sdl_error = SDL_GetError (); |
380 |
|
|
|
381 |
|
|
if (sdl_error[0] != '\0') |
382 |
|
|
{ |
383 |
|
|
fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error); |
384 |
|
|
SDL_ClearError (); |
385 |
|
|
} |
386 |
|
|
|
387 |
|
|
/* Allow the user to see what's happening */ |
388 |
root |
1.51 |
//SDL_Delay (40); |
389 |
root |
1.1 |
|
390 |
|
|
/* Check if there's a pending event. */ |
391 |
|
|
while (SDL_PollEvent (&event)) |
392 |
root |
1.18 |
done = HandleEvent (&event); |
393 |
root |
1.20 |
|
394 |
root |
1.18 |
|
395 |
root |
1.1 |
++frames; |
396 |
|
|
} |
397 |
|
|
|
398 |
|
|
/* Print out the frames per second */ |
399 |
|
|
this_time = SDL_GetTicks (); |
400 |
|
|
if (this_time != start_time) |
401 |
|
|
{ |
402 |
|
|
printf ("%2.2f FPS\n", |
403 |
|
|
((float) frames / (this_time - start_time)) * 1000.0); |
404 |
|
|
} |
405 |
|
|
|
406 |
|
|
if (global_image) |
407 |
|
|
{ |
408 |
|
|
SDL_FreeSurface (global_image); |
409 |
|
|
global_image = NULL; |
410 |
|
|
} |
411 |
|
|
if (global_texture) |
412 |
|
|
{ |
413 |
|
|
glDeleteTextures (1, &global_texture); |
414 |
|
|
global_texture = 0; |
415 |
|
|
} |
416 |
|
|
|
417 |
|
|
/* Destroy our GL context, etc. */ |
418 |
|
|
SDL_Quit (); |
419 |
|
|
return (0); |
420 |
|
|
} |
421 |
|
|
int |
422 |
|
|
main (int argc, char *argv[]) |
423 |
|
|
{ |
424 |
|
|
int i, logo; |
425 |
|
|
int numtests; |
426 |
|
|
int bpp = 0; |
427 |
|
|
int slowly; |
428 |
|
|
float gamma = 0.0; |
429 |
|
|
int noframe = 0; |
430 |
|
|
int fsaa = 0; |
431 |
root |
1.4 |
|
432 |
root |
1.1 |
logo = 0; |
433 |
|
|
slowly = 0; |
434 |
|
|
numtests = 1; |
435 |
|
|
for (i = 1; argv[i]; ++i) |
436 |
|
|
{ |
437 |
|
|
if (strcmp (argv[i], "-twice") == 0) |
438 |
|
|
{ |
439 |
|
|
++numtests; |
440 |
|
|
} |
441 |
|
|
if (strcmp (argv[i], "-slow") == 0) |
442 |
|
|
{ |
443 |
|
|
slowly = 1; |
444 |
|
|
} |
445 |
|
|
if (strcmp (argv[i], "-bpp") == 0) |
446 |
|
|
{ |
447 |
|
|
bpp = atoi (argv[++i]); |
448 |
|
|
} |
449 |
|
|
if (strcmp (argv[i], "-gamma") == 0) |
450 |
|
|
{ |
451 |
|
|
gamma = (float) atof (argv[++i]); |
452 |
|
|
} |
453 |
|
|
if (strcmp (argv[i], "-noframe") == 0) |
454 |
|
|
{ |
455 |
|
|
noframe = 1; |
456 |
|
|
} |
457 |
|
|
if (strcmp (argv[i], "-fsaa") == 0) |
458 |
|
|
{ |
459 |
|
|
++fsaa; |
460 |
|
|
} |
461 |
|
|
if (strncmp (argv[i], "-h", 2) == 0) |
462 |
|
|
{ |
463 |
|
|
printf |
464 |
|
|
("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n", |
465 |
|
|
argv[0]); |
466 |
|
|
exit (0); |
467 |
|
|
} |
468 |
|
|
} |
469 |
root |
1.17 |
|
470 |
root |
1.1 |
for (i = 0; i < numtests; ++i) |
471 |
root |
1.17 |
RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa); |
472 |
|
|
|
473 |
root |
1.1 |
return 0; |
474 |
|
|
} |