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/cvs/libgender/test.C
Revision: 1.79
Committed: Thu Nov 4 03:58:32 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.78: +6 -2 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <stdlib.h>
2     #include <stdio.h>
3     #include <string.h>
4     #include <math.h>
5    
6 root 1.62 #include "opengl.h"
7    
8 root 1.1 #include "SDL.h"
9     #include "SDL_opengl.h"
10    
11     static SDL_Surface *global_image = NULL;
12     static GLuint global_texture = 0;
13    
14 root 1.29 #include "util.h"
15 root 1.2 #include "entity.h"
16 root 1.29 #include "txtprt_import.h"
17    
18 root 1.70 #include "shader.h"
19    
20 root 1.1 /**********************************************************************/
21    
22 root 1.6 view camera;
23 root 1.18 vec3 camera_velocity;
24 root 1.51 float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2;
25 root 1.50 float camera_velocity_factor = 80;
26 root 1.6
27 root 1.1 void
28     HotKey_ToggleFullScreen (void)
29     {
30     SDL_Surface *screen;
31    
32     screen = SDL_GetVideoSurface ();
33 root 1.73
34 root 1.1 if (SDL_WM_ToggleFullScreen (screen))
35 root 1.5 printf ("Toggled fullscreen mode - now %s\n",
36     (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
37 root 1.1 else
38 root 1.5 printf ("Unable to toggle fullscreen mode\n");
39 root 1.1 }
40    
41     void
42     HotKey_ToggleGrab (void)
43     {
44     SDL_GrabMode mode;
45    
46     printf ("Ctrl-G: toggling input grab!\n");
47     mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
48 root 1.73
49 root 1.1 if (mode == SDL_GRAB_ON)
50 root 1.5 printf ("Grab was on\n");
51 root 1.1 else
52 root 1.5 printf ("Grab was off\n");
53 root 1.1
54     mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
55 root 1.73
56 root 1.1 if (mode == SDL_GRAB_ON)
57 root 1.5 printf ("Grab is now on\n");
58 root 1.1 else
59 root 1.5 printf ("Grab is now off\n");
60 root 1.1 }
61    
62     void
63     HotKey_Iconify (void)
64     {
65     printf ("Ctrl-Z: iconifying window!\n");
66     SDL_WM_IconifyWindow ();
67     }
68    
69     int
70     HandleEvent (SDL_Event * event)
71     {
72     int done;
73    
74     done = 0;
75 root 1.73
76 root 1.1 switch (event->type)
77     {
78     case SDL_ACTIVEEVENT:
79     /* See what happened */
80     printf ("app %s ", event->active.gain ? "gained" : "lost");
81     if (event->active.state & SDL_APPACTIVE)
82 root 1.62 printf ("active ");
83 root 1.1 else if (event->active.state & SDL_APPMOUSEFOCUS)
84 root 1.62 printf ("mouse ");
85 root 1.1 else if (event->active.state & SDL_APPINPUTFOCUS)
86 root 1.62 printf ("input ");
87 root 1.1
88     printf ("focus\n");
89     break;
90    
91     case SDL_KEYDOWN:
92 root 1.51 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
93     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
94     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++;
95     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--;
96     if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++;
97     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--;
98     if (event->key.keysym.sym == SDLK_e) camera_velocity.y--;
99     if (event->key.keysym.sym == SDLK_q) camera_velocity.y++;
100     if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
101     if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
102 root 1.6
103 root 1.1 if (event->key.keysym.sym == SDLK_ESCAPE)
104 root 1.6 done = 1;
105 root 1.1
106     if ((event->key.keysym.sym == SDLK_g) &&
107     (event->key.keysym.mod & KMOD_CTRL))
108 root 1.6 HotKey_ToggleGrab ();
109 root 1.1
110     if ((event->key.keysym.sym == SDLK_z) &&
111     (event->key.keysym.mod & KMOD_CTRL))
112 root 1.6 HotKey_Iconify ();
113 root 1.1
114     if ((event->key.keysym.sym == SDLK_RETURN) &&
115     (event->key.keysym.mod & KMOD_ALT))
116 root 1.6 HotKey_ToggleFullScreen ();
117 root 1.1
118     break;
119    
120 root 1.18 case SDL_KEYUP:
121 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
122     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
123 root 1.50 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++;
124     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--;
125 root 1.51 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--;
126     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++;
127 root 1.50 if (event->key.keysym.sym == SDLK_e) camera_velocity.y++;
128     if (event->key.keysym.sym == SDLK_q) camera_velocity.y--;
129 root 1.18 break;
130    
131 root 1.1 case SDL_QUIT:
132     done = 1;
133     break;
134     }
135    
136     return (done);
137     }
138    
139 root 1.47 void draw_floor (int size, int dx, int dy, int dz)
140     {
141     int x, z, ry;
142    
143 root 1.60 for (x = 0; x < 10; x++)
144 root 1.47 {
145 root 1.60 for (z = 0; z < 10; z++)
146 root 1.47 {
147 root 1.62 vector<vertex_t2f_n3f_v3f> pts;
148     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, 0), vec3 (0, 1, 0), tex2 (0, 0)));
149     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, size), vec3 (0, 1, 0), tex2 (0, 1)));
150     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, size), vec3 (0, 1, 0), tex2 (1, 1)));
151     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, 0), vec3 (0, 1, 0), tex2 (1, 0)));
152 root 1.47
153     geometry_quads *q = new geometry_quads;
154 root 1.78 //q->m = new simple_material;
155 root 1.47 q->set (pts);
156     entity *e = new entity (q);
157     e->move (vec3 (dx + x * size, dy, dz + z * size));
158     e->show ();
159     }
160     }
161     }
162    
163 root 1.52 void draw_test_nurb ()
164     {
165 root 1.49 geometry_nurbs *q = new geometry_nurbs;
166     q->set ();
167     entity *e = new entity (q);
168     e->move (vec3 (10, 3, -4));
169     e->show ();
170     }
171    
172 root 1.66 void fisch (vec3 center, GLfloat radius, int depth)
173     {
174     entity *planet = new entity (new geometry_sphere (radius));
175     planet->move (center);
176     planet->show ();
177    
178     if (--depth)
179     {
180     GLfloat r2 = radius * .1F;
181     GLfloat r3 = radius + r2;
182    
183     fisch (center + vec3 (r3, 0, 0), r2, depth);
184     fisch (center + vec3 (0, 0, r3), r2, depth);
185     fisch (center + vec3 (-r3, 0, 0), r2, depth);
186     }
187     }
188    
189 root 1.54 extern void draw_level ();
190 root 1.1 int
191     RunGLTest (int argc, char *argv[],
192     int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
193     {
194     int i;
195     int rgb_size[3];
196     int w = 640;
197     int h = 480;
198     int done = 0;
199     int frames;
200 root 1.2 Uint32 video_flags;
201 root 1.1 int value;
202 root 1.45 GLenum gl_error;
203 root 1.1
204     if (SDL_Init (SDL_INIT_VIDEO) < 0)
205     {
206     fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
207     exit (1);
208     }
209    
210     /* See if we should detect the display depth */
211     if (bpp == 0)
212     {
213     if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
214 root 1.3 bpp = 8;
215 root 1.1 else
216 root 1.3 bpp = 16; /* More doesn't seem to work */
217 root 1.1 }
218    
219 root 1.2 video_flags = SDL_OPENGL;
220    
221 root 1.1 for (i = 1; argv[i]; ++i)
222 root 1.3 if (strcmp (argv[1], "-fullscreen") == 0)
223     video_flags |= SDL_FULLSCREEN;
224 root 1.1
225     if (noframe)
226 root 1.3 video_flags |= SDL_NOFRAME;
227 root 1.1
228     /* Initialize the display */
229     switch (bpp)
230     {
231     case 8:
232     rgb_size[0] = 3;
233     rgb_size[1] = 3;
234     rgb_size[2] = 2;
235     break;
236 root 1.3
237 root 1.1 case 15:
238     case 16:
239     rgb_size[0] = 5;
240     rgb_size[1] = 5;
241     rgb_size[2] = 5;
242     break;
243 root 1.3
244 root 1.1 default:
245     rgb_size[0] = 8;
246     rgb_size[1] = 8;
247     rgb_size[2] = 8;
248     break;
249     }
250 root 1.18
251 root 1.1 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
252     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
253     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
254 root 1.69 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
255 root 1.1 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
256 root 1.3
257 root 1.1 if (fsaa)
258     {
259     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
260     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
261     }
262 root 1.3
263 root 1.1 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
264     {
265     fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
266     SDL_Quit ();
267     exit (1);
268     }
269    
270 root 1.69 //printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
271     //printf ("\n");
272     //printf ("Vendor : %s\n", glGetString (GL_VENDOR));
273     //printf ("Renderer : %s\n", glGetString (GL_RENDERER));
274     //printf ("Version : %s\n", glGetString (GL_VERSION));
275     //printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
276 root 1.1 printf ("\n");
277    
278     SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
279     printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
280     SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
281     printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
282     SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
283     printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
284     SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
285     printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
286     SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
287     printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
288 root 1.3
289 root 1.1 if (fsaa)
290     {
291     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
292     printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
293     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
294     printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
295     value);
296     }
297    
298     /* Set the window manager title bar */
299 root 1.12 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
300 root 1.1
301     /* Set the gamma for the window */
302     if (gamma != 0.0)
303 root 1.3 SDL_SetGamma (gamma, gamma, gamma);
304 root 1.1
305 root 1.79 testmat = new test_material;
306    
307 root 1.78 #if 0
308     entity *planet = new entity (new geometry_sphere (10));
309     planet->move (vec3 (0, 0, -20));
310     planet->show ();
311     #endif
312 root 1.60
313 root 1.56 for (int i = 0; i < 20; i++)
314 root 1.17 {
315 root 1.40 // load a entity
316 root 1.17 txtprt_parser p;
317 root 1.47 geometry *g;
318 root 1.17 try
319 root 1.40 {
320 root 1.47 g = p.read ("test.blasc");
321 root 1.40 }
322     catch (txtprt_i_exception & e)
323     {
324     cout << "ERR: " << e.msg << endl;
325     }
326    
327 root 1.47 entity *e = new entity (g);
328     e->move (vec3 (i*5, -3, -i*10));
329     e->show ();
330 root 1.17 }
331 root 1.47
332 root 1.78 #if 0
333 root 1.60 {
334 root 1.67 fisch (vec3 (0, 0, -2e9), 1e9, 8);
335 root 1.66 //entity *planet = new entity (new geometry_sphere (1e9));
336     //planet->move (vec3 (0, 0, -1.5e9));
337     //planet->show ();
338 root 1.60 }
339    
340     {
341     entity *planet = new entity (new geometry_sphere (4e15));
342     planet->move (vec3 (0, 0, 1e17));
343     planet->show ();
344     }
345    
346 root 1.75 //draw_floor (10, -500, -10, -1000);
347 root 1.54 draw_level ();
348 root 1.73
349    
350     {
351 root 1.75 geometry_heightfield *hf = new geometry_heightfield (100000., 100000.);
352     entity *e = new entity (hf);
353     e->move (vec3 (-100000, -100000 * 0.01, -100000));
354 root 1.73 e->show ();
355     }
356    
357 root 1.60 //draw_test_nurb ();
358     #endif
359 root 1.47
360 root 1.55 //camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368;
361     camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0;
362 root 1.6 camera.p = point (0, 0, 10);
363     camera.d = vec3 (0, 0, -1);
364     camera.u = vec3 (0, 1, 0);
365     camera.w = w; camera.h = h;
366 root 1.67 camera.fov = 40.;
367 root 1.1
368 root 1.41 glEnable (GL_CULL_FACE);
369 root 1.65 glDisable (GL_ALPHA_TEST);
370     glDisable (GL_BLEND);
371 root 1.29
372 root 1.1 /* Loop until done. */
373     frames = 0;
374 root 1.16
375 root 1.78 linear_light mylight;
376     mylight.radius = 100000;
377 root 1.79 mylight.c = colour (1., 1, 1, 1.);
378     mylight.intensity = 1.2;
379 root 1.78
380     pass pass_light (&mylight);
381    
382 root 1.1 while (!done)
383     {
384     char *sdl_error;
385     SDL_Event event;
386    
387 root 1.51 camera_angle += 180 * camera_velocity_angle * timer.diff;
388     camera_angle2 += 180 * camera_velocity_angle2 * timer.diff;
389    
390     vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1);
391     vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus;
392    
393     camera.d = matrix::rotation (camera_angle2, right) * geradeaus;
394     camera.u = cross (camera.d, right);
395    
396 root 1.50 camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z;
397     camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y;
398 root 1.18
399 root 1.78 mylight.orig = camera.orig;
400     mylight.p = camera.p;
401 root 1.1
402 root 1.79 //mylight.intensity = max (sinf (timer.now) + 1.2F, 0.2F);
403    
404 root 1.34 camera.begin ();
405 root 1.76 camera.render (view::DEPTH, pass_depth);
406     camera.render (view::POSTDEPTH, pass_depth);
407 root 1.78 camera.render (view::LIGHTED, pass_light);
408 root 1.34 camera.end ();
409 root 1.1
410     SDL_GL_SwapBuffers ();
411 root 1.15 timer.frame ();
412 root 1.62
413     #if 0
414 root 1.1 /* Check for error conditions. */
415     gl_error = glGetError ();
416    
417 root 1.45 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
418 root 1.1
419     sdl_error = SDL_GetError ();
420    
421     if (sdl_error[0] != '\0')
422     {
423     fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
424     SDL_ClearError ();
425     }
426    
427     /* Allow the user to see what's happening */
428 root 1.51 //SDL_Delay (40);
429 root 1.62 #endif
430 root 1.1
431     /* Check if there's a pending event. */
432     while (SDL_PollEvent (&event))
433 root 1.18 done = HandleEvent (&event);
434 root 1.20
435 root 1.1 ++frames;
436     }
437    
438     if (global_image)
439     {
440     SDL_FreeSurface (global_image);
441     global_image = NULL;
442     }
443 root 1.73
444 root 1.1 if (global_texture)
445     {
446     glDeleteTextures (1, &global_texture);
447     global_texture = 0;
448     }
449    
450     /* Destroy our GL context, etc. */
451     SDL_Quit ();
452     return (0);
453     }
454     int
455     main (int argc, char *argv[])
456     {
457     int i, logo;
458     int numtests;
459     int bpp = 0;
460     int slowly;
461     float gamma = 0.0;
462     int noframe = 0;
463     int fsaa = 0;
464 root 1.68
465 root 1.1 logo = 0;
466     slowly = 0;
467     numtests = 1;
468     for (i = 1; argv[i]; ++i)
469     {
470     if (strcmp (argv[i], "-twice") == 0)
471     {
472     ++numtests;
473     }
474     if (strcmp (argv[i], "-slow") == 0)
475     {
476     slowly = 1;
477     }
478     if (strcmp (argv[i], "-bpp") == 0)
479     {
480     bpp = atoi (argv[++i]);
481     }
482     if (strcmp (argv[i], "-gamma") == 0)
483     {
484     gamma = (float) atof (argv[++i]);
485     }
486     if (strcmp (argv[i], "-noframe") == 0)
487     {
488     noframe = 1;
489     }
490     if (strcmp (argv[i], "-fsaa") == 0)
491     {
492     ++fsaa;
493     }
494     if (strncmp (argv[i], "-h", 2) == 0)
495     {
496     printf
497     ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
498     argv[0]);
499     exit (0);
500     }
501     }
502 root 1.17
503 root 1.1 for (i = 0; i < numtests; ++i)
504 root 1.17 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
505    
506 root 1.1 return 0;
507     }