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/cvs/libgender/test.C
Revision: 1.92
Committed: Wed Nov 10 01:57:15 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.91: +24 -0 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <stdlib.h>
2     #include <stdio.h>
3     #include <string.h>
4     #include <math.h>
5    
6 root 1.62 #include "opengl.h"
7    
8 root 1.1 #include "SDL.h"
9     #include "SDL_opengl.h"
10    
11     static SDL_Surface *global_image = NULL;
12     static GLuint global_texture = 0;
13    
14 root 1.29 #include "util.h"
15 root 1.2 #include "entity.h"
16 root 1.29 #include "txtprt_import.h"
17    
18 root 1.84 bool doom3parse (const char *f);
19    
20 root 1.70 #include "shader.h"
21    
22 root 1.1 /**********************************************************************/
23    
24 root 1.6 view camera;
25 root 1.18 vec3 camera_velocity;
26 root 1.51 float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2;
27 root 1.50 float camera_velocity_factor = 80;
28 root 1.6
29 root 1.1 void
30     HotKey_ToggleFullScreen (void)
31     {
32     SDL_Surface *screen;
33    
34     screen = SDL_GetVideoSurface ();
35 root 1.73
36 root 1.1 if (SDL_WM_ToggleFullScreen (screen))
37 root 1.5 printf ("Toggled fullscreen mode - now %s\n",
38     (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
39 root 1.1 else
40 root 1.5 printf ("Unable to toggle fullscreen mode\n");
41 root 1.1 }
42    
43     void
44     HotKey_ToggleGrab (void)
45     {
46     SDL_GrabMode mode;
47    
48     printf ("Ctrl-G: toggling input grab!\n");
49     mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
50 root 1.73
51 root 1.1 if (mode == SDL_GRAB_ON)
52 root 1.5 printf ("Grab was on\n");
53 root 1.1 else
54 root 1.5 printf ("Grab was off\n");
55 root 1.1
56     mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
57 root 1.73
58 root 1.1 if (mode == SDL_GRAB_ON)
59 root 1.5 printf ("Grab is now on\n");
60 root 1.1 else
61 root 1.5 printf ("Grab is now off\n");
62 root 1.1 }
63    
64     void
65     HotKey_Iconify (void)
66     {
67     printf ("Ctrl-Z: iconifying window!\n");
68     SDL_WM_IconifyWindow ();
69     }
70    
71     int
72     HandleEvent (SDL_Event * event)
73     {
74     int done;
75    
76     done = 0;
77 root 1.73
78 root 1.1 switch (event->type)
79     {
80     case SDL_ACTIVEEVENT:
81     /* See what happened */
82     printf ("app %s ", event->active.gain ? "gained" : "lost");
83     if (event->active.state & SDL_APPACTIVE)
84 root 1.62 printf ("active ");
85 root 1.1 else if (event->active.state & SDL_APPMOUSEFOCUS)
86 root 1.62 printf ("mouse ");
87 root 1.1 else if (event->active.state & SDL_APPINPUTFOCUS)
88 root 1.62 printf ("input ");
89 root 1.1
90     printf ("focus\n");
91     break;
92    
93     case SDL_KEYDOWN:
94 root 1.51 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
95     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
96     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++;
97     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--;
98     if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++;
99     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--;
100     if (event->key.keysym.sym == SDLK_e) camera_velocity.y--;
101     if (event->key.keysym.sym == SDLK_q) camera_velocity.y++;
102     if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
103     if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
104 root 1.6
105 root 1.1 if (event->key.keysym.sym == SDLK_ESCAPE)
106 root 1.6 done = 1;
107 root 1.1
108     if ((event->key.keysym.sym == SDLK_g) &&
109     (event->key.keysym.mod & KMOD_CTRL))
110 root 1.6 HotKey_ToggleGrab ();
111 root 1.1
112     if ((event->key.keysym.sym == SDLK_z) &&
113     (event->key.keysym.mod & KMOD_CTRL))
114 root 1.6 HotKey_Iconify ();
115 root 1.1
116     if ((event->key.keysym.sym == SDLK_RETURN) &&
117     (event->key.keysym.mod & KMOD_ALT))
118 root 1.6 HotKey_ToggleFullScreen ();
119 root 1.1
120     break;
121    
122 root 1.18 case SDL_KEYUP:
123 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
124     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
125 root 1.50 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++;
126     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--;
127 root 1.51 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--;
128     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++;
129 root 1.50 if (event->key.keysym.sym == SDLK_e) camera_velocity.y++;
130     if (event->key.keysym.sym == SDLK_q) camera_velocity.y--;
131 root 1.18 break;
132    
133 root 1.1 case SDL_QUIT:
134     done = 1;
135     break;
136     }
137    
138     return (done);
139     }
140    
141 root 1.47 void draw_floor (int size, int dx, int dy, int dz)
142     {
143     int x, z, ry;
144    
145 root 1.60 for (x = 0; x < 10; x++)
146 root 1.47 {
147 root 1.60 for (z = 0; z < 10; z++)
148 root 1.47 {
149 root 1.62 vector<vertex_t2f_n3f_v3f> pts;
150     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, 0), vec3 (0, 1, 0), tex2 (0, 0)));
151     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, size), vec3 (0, 1, 0), tex2 (0, 1)));
152     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, size), vec3 (0, 1, 0), tex2 (1, 1)));
153     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, 0), vec3 (0, 1, 0), tex2 (1, 0)));
154 root 1.47
155     geometry_quads *q = new geometry_quads;
156 root 1.78 //q->m = new simple_material;
157 root 1.47 q->set (pts);
158     entity *e = new entity (q);
159     e->move (vec3 (dx + x * size, dy, dz + z * size));
160     e->show ();
161     }
162     }
163     }
164    
165 root 1.52 void draw_test_nurb ()
166     {
167 root 1.49 geometry_nurbs *q = new geometry_nurbs;
168     q->set ();
169     entity *e = new entity (q);
170     e->move (vec3 (10, 3, -4));
171     e->show ();
172     }
173    
174 root 1.66 void fisch (vec3 center, GLfloat radius, int depth)
175     {
176 root 1.80 entity *planet = new entity (new geometry_sphere (testmat, radius));
177 root 1.66 planet->move (center);
178     planet->show ();
179    
180     if (--depth)
181     {
182     GLfloat r2 = radius * .1F;
183     GLfloat r3 = radius + r2;
184    
185     fisch (center + vec3 (r3, 0, 0), r2, depth);
186     fisch (center + vec3 (0, 0, r3), r2, depth);
187     fisch (center + vec3 (-r3, 0, 0), r2, depth);
188     }
189     }
190    
191 root 1.54 extern void draw_level ();
192 root 1.92
193     octant *optimize (octant *o)//D
194     {
195     if (!o)
196     return o;
197    
198     for (int i = 8; --i; )
199     o->sub[i] = optimize (o->sub[i]);
200    
201     if (o->fill != 1 || o->size ())
202     return o;
203    
204     printf ("skipped\n");
205    
206     for (int i = 8; --i; )
207     if (o->sub[i])
208     return o->sub[i];
209    
210     abort ();
211     }
212    
213 root 1.1 int
214     RunGLTest (int argc, char *argv[],
215     int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
216     {
217     int i;
218     int rgb_size[3];
219     int w = 640;
220     int h = 480;
221     int done = 0;
222     int frames;
223 root 1.2 Uint32 video_flags;
224 root 1.1 int value;
225 root 1.45 GLenum gl_error;
226 root 1.1
227     if (SDL_Init (SDL_INIT_VIDEO) < 0)
228     {
229     fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
230     exit (1);
231     }
232    
233     /* See if we should detect the display depth */
234     if (bpp == 0)
235     {
236     if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
237 root 1.3 bpp = 8;
238 root 1.1 else
239 root 1.3 bpp = 16; /* More doesn't seem to work */
240 root 1.1 }
241    
242 root 1.2 video_flags = SDL_OPENGL;
243    
244 root 1.1 for (i = 1; argv[i]; ++i)
245 root 1.3 if (strcmp (argv[1], "-fullscreen") == 0)
246     video_flags |= SDL_FULLSCREEN;
247 root 1.1
248     if (noframe)
249 root 1.3 video_flags |= SDL_NOFRAME;
250 root 1.1
251     /* Initialize the display */
252     switch (bpp)
253     {
254     case 8:
255     rgb_size[0] = 3;
256     rgb_size[1] = 3;
257     rgb_size[2] = 2;
258     break;
259 root 1.3
260 root 1.1 case 15:
261     case 16:
262     rgb_size[0] = 5;
263     rgb_size[1] = 5;
264     rgb_size[2] = 5;
265     break;
266 root 1.3
267 root 1.1 default:
268     rgb_size[0] = 8;
269     rgb_size[1] = 8;
270     rgb_size[2] = 8;
271     break;
272     }
273 root 1.18
274 root 1.1 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
275     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
276     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
277 root 1.69 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
278 root 1.1 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
279 root 1.3
280 root 1.1 if (fsaa)
281     {
282     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
283     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
284     }
285 root 1.3
286 root 1.1 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
287     {
288     fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
289     SDL_Quit ();
290     exit (1);
291     }
292    
293 root 1.69 //printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
294     //printf ("\n");
295     //printf ("Vendor : %s\n", glGetString (GL_VENDOR));
296     //printf ("Renderer : %s\n", glGetString (GL_RENDERER));
297     //printf ("Version : %s\n", glGetString (GL_VERSION));
298     //printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
299 root 1.1 printf ("\n");
300    
301     SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
302     printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
303     SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
304     printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
305     SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
306     printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
307     SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
308     printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
309     SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
310     printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
311 root 1.3
312 root 1.1 if (fsaa)
313     {
314     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
315     printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
316     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
317     printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
318     value);
319     }
320    
321     /* Set the window manager title bar */
322 root 1.12 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
323 root 1.1
324     /* Set the gamma for the window */
325     if (gamma != 0.0)
326 root 1.3 SDL_SetGamma (gamma, gamma, gamma);
327 root 1.1
328 root 1.79 testmat = new test_material;
329    
330 root 1.81 entity *planet = new entity (new geometry_sphere (testmat, 10));
331 root 1.78 planet->move (vec3 (0, 0, -20));
332     planet->show ();
333 root 1.84
334 root 1.89 doom3parse ("test.proc");
335 root 1.92
336     for (int i = 8; --i; )
337     world.sub[i] = optimize (world.sub[i]);//D
338 root 1.89
339 root 1.56 for (int i = 0; i < 20; i++)
340 root 1.17 {
341 root 1.40 // load a entity
342 root 1.17 txtprt_parser p;
343 root 1.47 geometry *g;
344 root 1.17 try
345 root 1.40 {
346 root 1.47 g = p.read ("test.blasc");
347 root 1.40 }
348     catch (txtprt_i_exception & e)
349     {
350     cout << "ERR: " << e.msg << endl;
351     }
352    
353 root 1.47 entity *e = new entity (g);
354     e->move (vec3 (i*5, -3, -i*10));
355     e->show ();
356 root 1.17 }
357 root 1.47
358 root 1.89 {
359     fisch (vec3 (0, 0, -2e9), 1e9, 8);
360     //entity *planet = new entity (new geometry_sphere (1e9));
361     //planet->move (vec3 (0, 0, -1.5e9));
362     //planet->show ();
363     }
364    
365     {
366     entity *planet = new entity (new geometry_sphere (testmat, 4e15));
367     planet->move (vec3 (0, 0, 1e17));
368     planet->show ();
369     }
370 root 1.60
371 root 1.75 //draw_floor (10, -500, -10, -1000);
372 root 1.54 draw_level ();
373 root 1.73
374 root 1.83 #if 0
375 root 1.73 {
376 root 1.75 geometry_heightfield *hf = new geometry_heightfield (100000., 100000.);
377     entity *e = new entity (hf);
378     e->move (vec3 (-100000, -100000 * 0.01, -100000));
379 root 1.73 e->show ();
380     }
381 root 1.83 #endif
382 root 1.73
383 root 1.60 //draw_test_nurb ();
384 root 1.47
385 root 1.55 //camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368;
386     camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0;
387 root 1.6 camera.p = point (0, 0, 10);
388     camera.d = vec3 (0, 0, -1);
389     camera.u = vec3 (0, 1, 0);
390     camera.w = w; camera.h = h;
391 root 1.67 camera.fov = 40.;
392 root 1.1
393 root 1.65 glDisable (GL_ALPHA_TEST);
394 root 1.29
395 root 1.1 /* Loop until done. */
396     frames = 0;
397 root 1.16
398 root 1.90 linear_light mylight, mylight2;
399    
400 root 1.78 mylight.radius = 100000;
401 root 1.79 mylight.c = colour (1., 1, 1, 1.);
402 root 1.80 mylight.intensity = 1.F;
403 root 1.78
404 root 1.90 mylight2.radius = 100000;
405     mylight2.c = colour (1., 0, 0, 1.);
406     mylight2.intensity = 1.F;
407    
408 root 1.91 pass_data pass_light (&mylight);
409     pass_data pass_light2 (&mylight2);
410 root 1.78
411 root 1.1 while (!done)
412     {
413     char *sdl_error;
414     SDL_Event event;
415    
416 root 1.88 camera_angle += 90 * camera_velocity_angle * timer.diff;
417     camera_angle2 += 90 * camera_velocity_angle2 * timer.diff;
418 root 1.51
419     vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1);
420     vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus;
421    
422     camera.d = matrix::rotation (camera_angle2, right) * geradeaus;
423     camera.u = cross (camera.d, right);
424    
425 root 1.50 camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z;
426     camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y;
427 root 1.18
428 root 1.78 mylight.orig = camera.orig;
429     mylight.p = camera.p;
430 root 1.1
431 root 1.90 mylight2.orig = camera.orig;
432     mylight2.p = camera.p + vec3 (sin (timer.now * 2) * 100, 1, cos (timer.now * 2) * 100);
433    
434 root 1.79 //mylight.intensity = max (sinf (timer.now) + 1.2F, 0.2F);
435    
436 root 1.34 camera.begin ();
437 root 1.91 camera.render (pass_depth);
438     camera.render (pass_postdepth);
439     camera.render (pass_light);
440 root 1.90 //camera.render (view::LIGHTED, pass_light2);
441 root 1.34 camera.end ();
442 root 1.1
443     SDL_GL_SwapBuffers ();
444 root 1.15 timer.frame ();
445 root 1.62
446     #if 0
447 root 1.1 /* Check for error conditions. */
448     gl_error = glGetError ();
449    
450 root 1.45 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
451 root 1.1
452     sdl_error = SDL_GetError ();
453    
454     if (sdl_error[0] != '\0')
455     {
456     fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
457     SDL_ClearError ();
458     }
459    
460     /* Allow the user to see what's happening */
461 root 1.51 //SDL_Delay (40);
462 root 1.62 #endif
463 root 1.1
464     /* Check if there's a pending event. */
465     while (SDL_PollEvent (&event))
466 root 1.18 done = HandleEvent (&event);
467 root 1.20
468 root 1.1 ++frames;
469     }
470    
471     if (global_image)
472     {
473     SDL_FreeSurface (global_image);
474     global_image = NULL;
475     }
476 root 1.73
477 root 1.1 if (global_texture)
478     {
479     glDeleteTextures (1, &global_texture);
480     global_texture = 0;
481     }
482    
483     /* Destroy our GL context, etc. */
484     SDL_Quit ();
485     return (0);
486     }
487     int
488     main (int argc, char *argv[])
489     {
490     int i, logo;
491     int numtests;
492     int bpp = 0;
493     int slowly;
494     float gamma = 0.0;
495     int noframe = 0;
496     int fsaa = 0;
497 root 1.68
498 root 1.1 logo = 0;
499     slowly = 0;
500     numtests = 1;
501     for (i = 1; argv[i]; ++i)
502     {
503     if (strcmp (argv[i], "-twice") == 0)
504     {
505     ++numtests;
506     }
507     if (strcmp (argv[i], "-slow") == 0)
508     {
509     slowly = 1;
510     }
511     if (strcmp (argv[i], "-bpp") == 0)
512     {
513     bpp = atoi (argv[++i]);
514     }
515     if (strcmp (argv[i], "-gamma") == 0)
516     {
517     gamma = (float) atof (argv[++i]);
518     }
519     if (strcmp (argv[i], "-noframe") == 0)
520     {
521     noframe = 1;
522     }
523     if (strcmp (argv[i], "-fsaa") == 0)
524     {
525     ++fsaa;
526     }
527     if (strncmp (argv[i], "-h", 2) == 0)
528     {
529     printf
530     ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
531     argv[0]);
532     exit (0);
533     }
534     }
535 root 1.17
536 root 1.1 for (i = 0; i < numtests; ++i)
537 root 1.17 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
538    
539 root 1.1 return 0;
540     }