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/cvs/libgender/test.C
Revision: 1.94
Committed: Thu Jan 6 02:15:17 2005 UTC (19 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.93: +19 -1 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <stdlib.h>
2     #include <stdio.h>
3     #include <string.h>
4     #include <math.h>
5 root 1.94 #include <list>
6 root 1.1
7 root 1.62 #include "opengl.h"
8    
9 root 1.1 #include "SDL.h"
10     #include "SDL_opengl.h"
11    
12     static SDL_Surface *global_image = NULL;
13     static GLuint global_texture = 0;
14    
15 root 1.29 #include "util.h"
16 root 1.2 #include "entity.h"
17 root 1.29 #include "txtprt_import.h"
18    
19 root 1.84 bool doom3parse (const char *f);
20    
21 root 1.70 #include "shader.h"
22    
23 root 1.94 #include "physics.h"
24    
25 root 1.1 /**********************************************************************/
26    
27 root 1.6 view camera;
28 root 1.18 vec3 camera_velocity;
29 root 1.51 float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2;
30 root 1.50 float camera_velocity_factor = 80;
31 root 1.6
32 root 1.1 void
33     HotKey_ToggleFullScreen (void)
34     {
35     SDL_Surface *screen;
36    
37     screen = SDL_GetVideoSurface ();
38 root 1.73
39 root 1.1 if (SDL_WM_ToggleFullScreen (screen))
40 root 1.5 printf ("Toggled fullscreen mode - now %s\n",
41     (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
42 root 1.1 else
43 root 1.5 printf ("Unable to toggle fullscreen mode\n");
44 root 1.1 }
45    
46     void
47     HotKey_ToggleGrab (void)
48     {
49     SDL_GrabMode mode;
50    
51     printf ("Ctrl-G: toggling input grab!\n");
52     mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
53 root 1.73
54 root 1.1 if (mode == SDL_GRAB_ON)
55 root 1.5 printf ("Grab was on\n");
56 root 1.1 else
57 root 1.5 printf ("Grab was off\n");
58 root 1.1
59     mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
60 root 1.73
61 root 1.1 if (mode == SDL_GRAB_ON)
62 root 1.5 printf ("Grab is now on\n");
63 root 1.1 else
64 root 1.5 printf ("Grab is now off\n");
65 root 1.1 }
66    
67     void
68     HotKey_Iconify (void)
69     {
70     printf ("Ctrl-Z: iconifying window!\n");
71     SDL_WM_IconifyWindow ();
72     }
73    
74     int
75     HandleEvent (SDL_Event * event)
76     {
77     int done;
78    
79     done = 0;
80 root 1.73
81 root 1.1 switch (event->type)
82     {
83     case SDL_ACTIVEEVENT:
84     /* See what happened */
85     printf ("app %s ", event->active.gain ? "gained" : "lost");
86     if (event->active.state & SDL_APPACTIVE)
87 root 1.62 printf ("active ");
88 root 1.1 else if (event->active.state & SDL_APPMOUSEFOCUS)
89 root 1.62 printf ("mouse ");
90 root 1.1 else if (event->active.state & SDL_APPINPUTFOCUS)
91 root 1.62 printf ("input ");
92 root 1.1
93     printf ("focus\n");
94     break;
95    
96     case SDL_KEYDOWN:
97 root 1.51 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
98     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
99     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++;
100     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--;
101     if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++;
102     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--;
103     if (event->key.keysym.sym == SDLK_e) camera_velocity.y--;
104     if (event->key.keysym.sym == SDLK_q) camera_velocity.y++;
105     if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
106     if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
107 root 1.6
108 root 1.1 if (event->key.keysym.sym == SDLK_ESCAPE)
109 root 1.6 done = 1;
110 root 1.1
111     if ((event->key.keysym.sym == SDLK_g) &&
112     (event->key.keysym.mod & KMOD_CTRL))
113 root 1.6 HotKey_ToggleGrab ();
114 root 1.1
115     if ((event->key.keysym.sym == SDLK_z) &&
116     (event->key.keysym.mod & KMOD_CTRL))
117 root 1.6 HotKey_Iconify ();
118 root 1.1
119     if ((event->key.keysym.sym == SDLK_RETURN) &&
120     (event->key.keysym.mod & KMOD_ALT))
121 root 1.6 HotKey_ToggleFullScreen ();
122 root 1.1
123     break;
124    
125 root 1.18 case SDL_KEYUP:
126 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
127     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
128 root 1.50 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++;
129     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--;
130 root 1.51 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--;
131     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++;
132 root 1.50 if (event->key.keysym.sym == SDLK_e) camera_velocity.y++;
133     if (event->key.keysym.sym == SDLK_q) camera_velocity.y--;
134 root 1.18 break;
135    
136 root 1.1 case SDL_QUIT:
137     done = 1;
138     break;
139     }
140    
141     return (done);
142     }
143    
144 root 1.47 void draw_floor (int size, int dx, int dy, int dz)
145     {
146     int x, z, ry;
147    
148 root 1.60 for (x = 0; x < 10; x++)
149 root 1.47 {
150 root 1.60 for (z = 0; z < 10; z++)
151 root 1.47 {
152 root 1.62 vector<vertex_t2f_n3f_v3f> pts;
153     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, 0), vec3 (0, 1, 0), tex2 (0, 0)));
154     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, size), vec3 (0, 1, 0), tex2 (0, 1)));
155     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, size), vec3 (0, 1, 0), tex2 (1, 1)));
156     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, 0), vec3 (0, 1, 0), tex2 (1, 0)));
157 root 1.47
158     geometry_quads *q = new geometry_quads;
159 root 1.78 //q->m = new simple_material;
160 root 1.47 q->set (pts);
161     entity *e = new entity (q);
162     e->move (vec3 (dx + x * size, dy, dz + z * size));
163     e->show ();
164     }
165     }
166     }
167    
168 root 1.52 void draw_test_nurb ()
169     {
170 root 1.49 geometry_nurbs *q = new geometry_nurbs;
171     q->set ();
172     entity *e = new entity (q);
173     e->move (vec3 (10, 3, -4));
174     e->show ();
175     }
176    
177 root 1.66 void fisch (vec3 center, GLfloat radius, int depth)
178     {
179 root 1.80 entity *planet = new entity (new geometry_sphere (testmat, radius));
180 root 1.66 planet->move (center);
181     planet->show ();
182    
183     if (--depth)
184     {
185     GLfloat r2 = radius * .1F;
186     GLfloat r3 = radius + r2;
187    
188     fisch (center + vec3 (r3, 0, 0), r2, depth);
189     fisch (center + vec3 (0, 0, r3), r2, depth);
190     fisch (center + vec3 (-r3, 0, 0), r2, depth);
191     }
192     }
193    
194 root 1.54 extern void draw_level ();
195 root 1.92
196 root 1.94 std::list<entity_moveable *> moveables;
197    
198     void perfom_moves ()
199     {
200     for (std::list<entity_moveable *>::iterator i = moveables.begin (); i != moveables.end (); ++i)
201     {
202     (*i)->perform_step (timer.diff);
203     }
204     }
205    
206 root 1.1 int
207     RunGLTest (int argc, char *argv[],
208     int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
209     {
210     int i;
211     int rgb_size[3];
212     int w = 640;
213     int h = 480;
214     int done = 0;
215     int frames;
216 root 1.2 Uint32 video_flags;
217 root 1.1 int value;
218 root 1.45 GLenum gl_error;
219 root 1.1
220     if (SDL_Init (SDL_INIT_VIDEO) < 0)
221     {
222     fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
223     exit (1);
224     }
225    
226     /* See if we should detect the display depth */
227     if (bpp == 0)
228     {
229     if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
230 root 1.3 bpp = 8;
231 root 1.1 else
232 root 1.3 bpp = 16; /* More doesn't seem to work */
233 root 1.1 }
234    
235 root 1.2 video_flags = SDL_OPENGL;
236    
237 root 1.1 for (i = 1; argv[i]; ++i)
238 root 1.3 if (strcmp (argv[1], "-fullscreen") == 0)
239     video_flags |= SDL_FULLSCREEN;
240 root 1.1
241     if (noframe)
242 root 1.3 video_flags |= SDL_NOFRAME;
243 root 1.1
244     /* Initialize the display */
245     switch (bpp)
246     {
247     case 8:
248     rgb_size[0] = 3;
249     rgb_size[1] = 3;
250     rgb_size[2] = 2;
251     break;
252 root 1.3
253 root 1.1 case 15:
254     case 16:
255     rgb_size[0] = 5;
256     rgb_size[1] = 5;
257     rgb_size[2] = 5;
258     break;
259 root 1.3
260 root 1.1 default:
261     rgb_size[0] = 8;
262     rgb_size[1] = 8;
263     rgb_size[2] = 8;
264     break;
265     }
266 root 1.18
267 root 1.1 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
268     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
269     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
270 root 1.69 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
271 root 1.1 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
272 root 1.3
273 root 1.1 if (fsaa)
274     {
275     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
276     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
277     }
278 root 1.3
279 root 1.1 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
280     {
281     fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
282     SDL_Quit ();
283     exit (1);
284     }
285    
286 root 1.69 //printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
287     //printf ("\n");
288     //printf ("Vendor : %s\n", glGetString (GL_VENDOR));
289     //printf ("Renderer : %s\n", glGetString (GL_RENDERER));
290     //printf ("Version : %s\n", glGetString (GL_VERSION));
291     //printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
292 root 1.1 printf ("\n");
293    
294     SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
295     printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
296     SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
297     printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
298     SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
299     printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
300     SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
301     printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
302     SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
303     printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
304 root 1.3
305 root 1.1 if (fsaa)
306     {
307     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
308     printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
309     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
310     printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
311     value);
312     }
313    
314     /* Set the window manager title bar */
315 root 1.12 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
316 root 1.1
317     /* Set the gamma for the window */
318     if (gamma != 0.0)
319 root 1.3 SDL_SetGamma (gamma, gamma, gamma);
320 root 1.1
321 root 1.79 testmat = new test_material;
322    
323 root 1.94 entity_moveable *planet = new entity_moveable (new geometry_sphere (testmat, 10));
324 root 1.78 planet->move (vec3 (0, 0, -20));
325     planet->show ();
326 root 1.84
327 root 1.94 planet->v = vec3 (10, 0, 0);
328     moveables.push_back (planet);
329    
330 root 1.89 doom3parse ("test.proc");
331    
332 root 1.56 for (int i = 0; i < 20; i++)
333 root 1.17 {
334 root 1.40 // load a entity
335 root 1.17 txtprt_parser p;
336 root 1.47 geometry *g;
337 root 1.17 try
338 root 1.40 {
339 root 1.47 g = p.read ("test.blasc");
340 root 1.40 }
341     catch (txtprt_i_exception & e)
342     {
343     cout << "ERR: " << e.msg << endl;
344     }
345    
346 root 1.47 entity *e = new entity (g);
347     e->move (vec3 (i*5, -3, -i*10));
348     e->show ();
349 root 1.17 }
350 root 1.47
351 root 1.89 {
352     fisch (vec3 (0, 0, -2e9), 1e9, 8);
353     //entity *planet = new entity (new geometry_sphere (1e9));
354     //planet->move (vec3 (0, 0, -1.5e9));
355     //planet->show ();
356     }
357    
358     {
359     entity *planet = new entity (new geometry_sphere (testmat, 4e15));
360     planet->move (vec3 (0, 0, 1e17));
361     planet->show ();
362     }
363 root 1.60
364 root 1.75 //draw_floor (10, -500, -10, -1000);
365 root 1.54 draw_level ();
366 root 1.73
367 root 1.83 #if 0
368 root 1.73 {
369 root 1.75 geometry_heightfield *hf = new geometry_heightfield (100000., 100000.);
370     entity *e = new entity (hf);
371     e->move (vec3 (-100000, -100000 * 0.01, -100000));
372 root 1.73 e->show ();
373     }
374 root 1.83 #endif
375 root 1.73
376 root 1.60 //draw_test_nurb ();
377 root 1.47
378 root 1.55 //camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368;
379     camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0;
380 root 1.6 camera.p = point (0, 0, 10);
381     camera.d = vec3 (0, 0, -1);
382     camera.u = vec3 (0, 1, 0);
383     camera.w = w; camera.h = h;
384 root 1.67 camera.fov = 40.;
385 root 1.1
386 root 1.65 glDisable (GL_ALPHA_TEST);
387 root 1.29
388 root 1.1 /* Loop until done. */
389     frames = 0;
390 root 1.16
391 root 1.90 linear_light mylight, mylight2;
392    
393 root 1.78 mylight.radius = 100000;
394 root 1.79 mylight.c = colour (1., 1, 1, 1.);
395 root 1.80 mylight.intensity = 1.F;
396 root 1.78
397 root 1.90 mylight2.radius = 100000;
398     mylight2.c = colour (1., 0, 0, 1.);
399     mylight2.intensity = 1.F;
400    
401 root 1.91 pass_data pass_light (&mylight);
402     pass_data pass_light2 (&mylight2);
403 root 1.78
404 root 1.1 while (!done)
405     {
406     char *sdl_error;
407     SDL_Event event;
408    
409 root 1.88 camera_angle += 90 * camera_velocity_angle * timer.diff;
410     camera_angle2 += 90 * camera_velocity_angle2 * timer.diff;
411 root 1.51
412     vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1);
413     vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus;
414    
415     camera.d = matrix::rotation (camera_angle2, right) * geradeaus;
416     camera.u = cross (camera.d, right);
417    
418 root 1.50 camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z;
419     camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y;
420 root 1.18
421 root 1.78 mylight.orig = camera.orig;
422     mylight.p = camera.p;
423 root 1.1
424 root 1.90 mylight2.orig = camera.orig;
425     mylight2.p = camera.p + vec3 (sin (timer.now * 2) * 100, 1, cos (timer.now * 2) * 100);
426    
427 root 1.79 //mylight.intensity = max (sinf (timer.now) + 1.2F, 0.2F);
428    
429 root 1.34 camera.begin ();
430 root 1.91 camera.render (pass_depth);
431     camera.render (pass_postdepth);
432     camera.render (pass_light);
433 root 1.90 //camera.render (view::LIGHTED, pass_light2);
434 root 1.34 camera.end ();
435 root 1.94
436     perfom_moves ();
437 root 1.1
438     SDL_GL_SwapBuffers ();
439 root 1.15 timer.frame ();
440 root 1.62
441     #if 0
442 root 1.1 /* Check for error conditions. */
443     gl_error = glGetError ();
444    
445 root 1.45 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
446 root 1.1
447     sdl_error = SDL_GetError ();
448    
449     if (sdl_error[0] != '\0')
450     {
451     fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
452     SDL_ClearError ();
453     }
454    
455     /* Allow the user to see what's happening */
456 root 1.51 //SDL_Delay (40);
457 root 1.62 #endif
458 root 1.1
459     /* Check if there's a pending event. */
460     while (SDL_PollEvent (&event))
461 root 1.18 done = HandleEvent (&event);
462 root 1.20
463 root 1.1 ++frames;
464     }
465    
466     if (global_image)
467     {
468     SDL_FreeSurface (global_image);
469     global_image = NULL;
470     }
471 root 1.73
472 root 1.1 if (global_texture)
473     {
474     glDeleteTextures (1, &global_texture);
475     global_texture = 0;
476     }
477    
478     /* Destroy our GL context, etc. */
479     SDL_Quit ();
480     return (0);
481     }
482     int
483     main (int argc, char *argv[])
484     {
485     int i, logo;
486     int numtests;
487     int bpp = 0;
488     int slowly;
489     float gamma = 0.0;
490     int noframe = 0;
491     int fsaa = 0;
492 root 1.68
493 root 1.1 logo = 0;
494     slowly = 0;
495     numtests = 1;
496     for (i = 1; argv[i]; ++i)
497     {
498     if (strcmp (argv[i], "-twice") == 0)
499     {
500     ++numtests;
501     }
502     if (strcmp (argv[i], "-slow") == 0)
503     {
504     slowly = 1;
505     }
506     if (strcmp (argv[i], "-bpp") == 0)
507     {
508     bpp = atoi (argv[++i]);
509     }
510     if (strcmp (argv[i], "-gamma") == 0)
511     {
512     gamma = (float) atof (argv[++i]);
513     }
514     if (strcmp (argv[i], "-noframe") == 0)
515     {
516     noframe = 1;
517     }
518     if (strcmp (argv[i], "-fsaa") == 0)
519     {
520     ++fsaa;
521     }
522     if (strncmp (argv[i], "-h", 2) == 0)
523     {
524     printf
525     ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
526     argv[0]);
527     exit (0);
528     }
529     }
530 root 1.17
531 root 1.1 for (i = 0; i < numtests; ++i)
532 root 1.17 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
533    
534 root 1.1 return 0;
535     }