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/cvs/libgender/test.C
Revision: 1.95
Committed: Thu Jan 6 03:09:00 2005 UTC (19 years, 5 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.94: +0 -2 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #include <stdlib.h>
2     #include <stdio.h>
3     #include <string.h>
4     #include <math.h>
5 root 1.94 #include <list>
6 root 1.1
7 root 1.62 #include "opengl.h"
8    
9 root 1.1 #include "SDL.h"
10     #include "SDL_opengl.h"
11    
12     static SDL_Surface *global_image = NULL;
13     static GLuint global_texture = 0;
14    
15 root 1.29 #include "util.h"
16 root 1.2 #include "entity.h"
17 root 1.29 #include "txtprt_import.h"
18    
19 root 1.84 bool doom3parse (const char *f);
20    
21 root 1.70 #include "shader.h"
22    
23 root 1.1 /**********************************************************************/
24    
25 root 1.6 view camera;
26 root 1.18 vec3 camera_velocity;
27 root 1.51 float camera_angle, camera_angle2, camera_velocity_angle, camera_velocity_angle2;
28 root 1.50 float camera_velocity_factor = 80;
29 root 1.6
30 root 1.1 void
31     HotKey_ToggleFullScreen (void)
32     {
33     SDL_Surface *screen;
34    
35     screen = SDL_GetVideoSurface ();
36 root 1.73
37 root 1.1 if (SDL_WM_ToggleFullScreen (screen))
38 root 1.5 printf ("Toggled fullscreen mode - now %s\n",
39     (screen->flags & SDL_FULLSCREEN) ? "fullscreen" : "windowed");
40 root 1.1 else
41 root 1.5 printf ("Unable to toggle fullscreen mode\n");
42 root 1.1 }
43    
44     void
45     HotKey_ToggleGrab (void)
46     {
47     SDL_GrabMode mode;
48    
49     printf ("Ctrl-G: toggling input grab!\n");
50     mode = SDL_WM_GrabInput (SDL_GRAB_QUERY);
51 root 1.73
52 root 1.1 if (mode == SDL_GRAB_ON)
53 root 1.5 printf ("Grab was on\n");
54 root 1.1 else
55 root 1.5 printf ("Grab was off\n");
56 root 1.1
57     mode = SDL_WM_GrabInput (mode ? SDL_GRAB_OFF : SDL_GRAB_ON);
58 root 1.73
59 root 1.1 if (mode == SDL_GRAB_ON)
60 root 1.5 printf ("Grab is now on\n");
61 root 1.1 else
62 root 1.5 printf ("Grab is now off\n");
63 root 1.1 }
64    
65     void
66     HotKey_Iconify (void)
67     {
68     printf ("Ctrl-Z: iconifying window!\n");
69     SDL_WM_IconifyWindow ();
70     }
71    
72     int
73     HandleEvent (SDL_Event * event)
74     {
75     int done;
76    
77     done = 0;
78 root 1.73
79 root 1.1 switch (event->type)
80     {
81     case SDL_ACTIVEEVENT:
82     /* See what happened */
83     printf ("app %s ", event->active.gain ? "gained" : "lost");
84     if (event->active.state & SDL_APPACTIVE)
85 root 1.62 printf ("active ");
86 root 1.1 else if (event->active.state & SDL_APPMOUSEFOCUS)
87 root 1.62 printf ("mouse ");
88 root 1.1 else if (event->active.state & SDL_APPINPUTFOCUS)
89 root 1.62 printf ("input ");
90 root 1.1
91     printf ("focus\n");
92     break;
93    
94     case SDL_KEYDOWN:
95 root 1.51 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z--;
96     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z++;
97     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle++;
98     if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle--;
99     if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2++;
100     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2--;
101     if (event->key.keysym.sym == SDLK_e) camera_velocity.y--;
102     if (event->key.keysym.sym == SDLK_q) camera_velocity.y++;
103     if (event->key.keysym.sym == SDLK_v) camera_velocity_factor *= 1.5;
104     if (event->key.keysym.sym == SDLK_b) camera_velocity_factor /= 1.5;
105 root 1.6
106 root 1.1 if (event->key.keysym.sym == SDLK_ESCAPE)
107 root 1.6 done = 1;
108 root 1.1
109     if ((event->key.keysym.sym == SDLK_g) &&
110     (event->key.keysym.mod & KMOD_CTRL))
111 root 1.6 HotKey_ToggleGrab ();
112 root 1.1
113     if ((event->key.keysym.sym == SDLK_z) &&
114     (event->key.keysym.mod & KMOD_CTRL))
115 root 1.6 HotKey_Iconify ();
116 root 1.1
117     if ((event->key.keysym.sym == SDLK_RETURN) &&
118     (event->key.keysym.mod & KMOD_ALT))
119 root 1.6 HotKey_ToggleFullScreen ();
120 root 1.1
121     break;
122    
123 root 1.18 case SDL_KEYUP:
124 root 1.19 if (event->key.keysym.sym == SDLK_UP) camera_velocity.z++;
125     if (event->key.keysym.sym == SDLK_DOWN) camera_velocity.z--;
126 root 1.50 if (event->key.keysym.sym == SDLK_LEFT) camera_velocity_angle++;
127     if (event->key.keysym.sym == SDLK_RIGHT) camera_velocity_angle--;
128 root 1.51 if (event->key.keysym.sym == SDLK_PAGEUP) camera_velocity_angle2--;
129     if (event->key.keysym.sym == SDLK_PAGEDOWN) camera_velocity_angle2++;
130 root 1.50 if (event->key.keysym.sym == SDLK_e) camera_velocity.y++;
131     if (event->key.keysym.sym == SDLK_q) camera_velocity.y--;
132 root 1.18 break;
133    
134 root 1.1 case SDL_QUIT:
135     done = 1;
136     break;
137     }
138    
139     return (done);
140     }
141    
142 root 1.47 void draw_floor (int size, int dx, int dy, int dz)
143     {
144     int x, z, ry;
145    
146 root 1.60 for (x = 0; x < 10; x++)
147 root 1.47 {
148 root 1.60 for (z = 0; z < 10; z++)
149 root 1.47 {
150 root 1.62 vector<vertex_t2f_n3f_v3f> pts;
151     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, 0), vec3 (0, 1, 0), tex2 (0, 0)));
152     pts.push_back (vertex_t2f_n3f_v3f (point ( 0, 0, size), vec3 (0, 1, 0), tex2 (0, 1)));
153     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, size), vec3 (0, 1, 0), tex2 (1, 1)));
154     pts.push_back (vertex_t2f_n3f_v3f (point (size, 0, 0), vec3 (0, 1, 0), tex2 (1, 0)));
155 root 1.47
156     geometry_quads *q = new geometry_quads;
157 root 1.78 //q->m = new simple_material;
158 root 1.47 q->set (pts);
159     entity *e = new entity (q);
160     e->move (vec3 (dx + x * size, dy, dz + z * size));
161     e->show ();
162     }
163     }
164     }
165    
166 root 1.52 void draw_test_nurb ()
167     {
168 root 1.49 geometry_nurbs *q = new geometry_nurbs;
169     q->set ();
170     entity *e = new entity (q);
171     e->move (vec3 (10, 3, -4));
172     e->show ();
173     }
174    
175 root 1.66 void fisch (vec3 center, GLfloat radius, int depth)
176     {
177 root 1.80 entity *planet = new entity (new geometry_sphere (testmat, radius));
178 root 1.66 planet->move (center);
179     planet->show ();
180    
181     if (--depth)
182     {
183     GLfloat r2 = radius * .1F;
184     GLfloat r3 = radius + r2;
185    
186     fisch (center + vec3 (r3, 0, 0), r2, depth);
187     fisch (center + vec3 (0, 0, r3), r2, depth);
188     fisch (center + vec3 (-r3, 0, 0), r2, depth);
189     }
190     }
191    
192 root 1.54 extern void draw_level ();
193 root 1.92
194 root 1.94 std::list<entity_moveable *> moveables;
195    
196     void perfom_moves ()
197     {
198     for (std::list<entity_moveable *>::iterator i = moveables.begin (); i != moveables.end (); ++i)
199     {
200     (*i)->perform_step (timer.diff);
201     }
202     }
203    
204 root 1.1 int
205     RunGLTest (int argc, char *argv[],
206     int logo, int slowly, int bpp, float gamma, int noframe, int fsaa)
207     {
208     int i;
209     int rgb_size[3];
210     int w = 640;
211     int h = 480;
212     int done = 0;
213     int frames;
214 root 1.2 Uint32 video_flags;
215 root 1.1 int value;
216 root 1.45 GLenum gl_error;
217 root 1.1
218     if (SDL_Init (SDL_INIT_VIDEO) < 0)
219     {
220     fprintf (stderr, "Couldn't initialize SDL: %s\n", SDL_GetError ());
221     exit (1);
222     }
223    
224     /* See if we should detect the display depth */
225     if (bpp == 0)
226     {
227     if (SDL_GetVideoInfo ()->vfmt->BitsPerPixel <= 8)
228 root 1.3 bpp = 8;
229 root 1.1 else
230 root 1.3 bpp = 16; /* More doesn't seem to work */
231 root 1.1 }
232    
233 root 1.2 video_flags = SDL_OPENGL;
234    
235 root 1.1 for (i = 1; argv[i]; ++i)
236 root 1.3 if (strcmp (argv[1], "-fullscreen") == 0)
237     video_flags |= SDL_FULLSCREEN;
238 root 1.1
239     if (noframe)
240 root 1.3 video_flags |= SDL_NOFRAME;
241 root 1.1
242     /* Initialize the display */
243     switch (bpp)
244     {
245     case 8:
246     rgb_size[0] = 3;
247     rgb_size[1] = 3;
248     rgb_size[2] = 2;
249     break;
250 root 1.3
251 root 1.1 case 15:
252     case 16:
253     rgb_size[0] = 5;
254     rgb_size[1] = 5;
255     rgb_size[2] = 5;
256     break;
257 root 1.3
258 root 1.1 default:
259     rgb_size[0] = 8;
260     rgb_size[1] = 8;
261     rgb_size[2] = 8;
262     break;
263     }
264 root 1.18
265 root 1.1 SDL_GL_SetAttribute (SDL_GL_RED_SIZE, rgb_size[0]);
266     SDL_GL_SetAttribute (SDL_GL_GREEN_SIZE, rgb_size[1]);
267     SDL_GL_SetAttribute (SDL_GL_BLUE_SIZE, rgb_size[2]);
268 root 1.69 SDL_GL_SetAttribute (SDL_GL_DEPTH_SIZE, 24);
269 root 1.1 SDL_GL_SetAttribute (SDL_GL_DOUBLEBUFFER, 1);
270 root 1.3
271 root 1.1 if (fsaa)
272     {
273     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLEBUFFERS, 1);
274     SDL_GL_SetAttribute (SDL_GL_MULTISAMPLESAMPLES, fsaa);
275     }
276 root 1.3
277 root 1.1 if (SDL_SetVideoMode (w, h, bpp, video_flags) == NULL)
278     {
279     fprintf (stderr, "Couldn't set GL mode: %s\n", SDL_GetError ());
280     SDL_Quit ();
281     exit (1);
282     }
283    
284 root 1.69 //printf ("Screen BPP: %d\n", SDL_GetVideoSurface ()->format->BitsPerPixel);
285     //printf ("\n");
286     //printf ("Vendor : %s\n", glGetString (GL_VENDOR));
287     //printf ("Renderer : %s\n", glGetString (GL_RENDERER));
288     //printf ("Version : %s\n", glGetString (GL_VERSION));
289     //printf ("Extensions : %s\n", glGetString (GL_EXTENSIONS));
290 root 1.1 printf ("\n");
291    
292     SDL_GL_GetAttribute (SDL_GL_RED_SIZE, &value);
293     printf ("SDL_GL_RED_SIZE: requested %d, got %d\n", rgb_size[0], value);
294     SDL_GL_GetAttribute (SDL_GL_GREEN_SIZE, &value);
295     printf ("SDL_GL_GREEN_SIZE: requested %d, got %d\n", rgb_size[1], value);
296     SDL_GL_GetAttribute (SDL_GL_BLUE_SIZE, &value);
297     printf ("SDL_GL_BLUE_SIZE: requested %d, got %d\n", rgb_size[2], value);
298     SDL_GL_GetAttribute (SDL_GL_DEPTH_SIZE, &value);
299     printf ("SDL_GL_DEPTH_SIZE: requested %d, got %d\n", bpp, value);
300     SDL_GL_GetAttribute (SDL_GL_DOUBLEBUFFER, &value);
301     printf ("SDL_GL_DOUBLEBUFFER: requested 1, got %d\n", value);
302 root 1.3
303 root 1.1 if (fsaa)
304     {
305     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLEBUFFERS, &value);
306     printf ("SDL_GL_MULTISAMPLEBUFFERS: requested 1, got %d\n", value);
307     SDL_GL_GetAttribute (SDL_GL_MULTISAMPLESAMPLES, &value);
308     printf ("SDL_GL_MULTISAMPLESAMPLES: requested %d, got %d\n", fsaa,
309     value);
310     }
311    
312     /* Set the window manager title bar */
313 root 1.12 SDL_WM_SetCaption ("libgender rendering test", "gendertest");
314 root 1.1
315     /* Set the gamma for the window */
316     if (gamma != 0.0)
317 root 1.3 SDL_SetGamma (gamma, gamma, gamma);
318 root 1.1
319 root 1.79 testmat = new test_material;
320    
321 root 1.94 entity_moveable *planet = new entity_moveable (new geometry_sphere (testmat, 10));
322 root 1.78 planet->move (vec3 (0, 0, -20));
323     planet->show ();
324 root 1.84
325 root 1.94 planet->v = vec3 (10, 0, 0);
326     moveables.push_back (planet);
327    
328 root 1.89 doom3parse ("test.proc");
329    
330 root 1.56 for (int i = 0; i < 20; i++)
331 root 1.17 {
332 root 1.40 // load a entity
333 root 1.17 txtprt_parser p;
334 root 1.47 geometry *g;
335 root 1.17 try
336 root 1.40 {
337 root 1.47 g = p.read ("test.blasc");
338 root 1.40 }
339     catch (txtprt_i_exception & e)
340     {
341     cout << "ERR: " << e.msg << endl;
342     }
343    
344 root 1.47 entity *e = new entity (g);
345     e->move (vec3 (i*5, -3, -i*10));
346     e->show ();
347 root 1.17 }
348 root 1.47
349 root 1.89 {
350     fisch (vec3 (0, 0, -2e9), 1e9, 8);
351     //entity *planet = new entity (new geometry_sphere (1e9));
352     //planet->move (vec3 (0, 0, -1.5e9));
353     //planet->show ();
354     }
355    
356     {
357     entity *planet = new entity (new geometry_sphere (testmat, 4e15));
358     planet->move (vec3 (0, 0, 1e17));
359     planet->show ();
360     }
361 root 1.60
362 root 1.75 //draw_floor (10, -500, -10, -1000);
363 root 1.54 draw_level ();
364 root 1.73
365 root 1.83 #if 0
366 root 1.73 {
367 root 1.75 geometry_heightfield *hf = new geometry_heightfield (100000., 100000.);
368     entity *e = new entity (hf);
369     e->move (vec3 (-100000, -100000 * 0.01, -100000));
370 root 1.73 e->show ();
371     }
372 root 1.83 #endif
373 root 1.73
374 root 1.60 //draw_test_nurb ();
375 root 1.47
376 root 1.55 //camera.orig.x = 108; camera.orig.y = 0; camera.orig.z = -368;
377     camera.orig.x = 0; camera.orig.y = 0; camera.orig.z = 0;
378 root 1.6 camera.p = point (0, 0, 10);
379     camera.d = vec3 (0, 0, -1);
380     camera.u = vec3 (0, 1, 0);
381     camera.w = w; camera.h = h;
382 root 1.67 camera.fov = 40.;
383 root 1.1
384 root 1.65 glDisable (GL_ALPHA_TEST);
385 root 1.29
386 root 1.1 /* Loop until done. */
387     frames = 0;
388 root 1.16
389 root 1.90 linear_light mylight, mylight2;
390    
391 root 1.78 mylight.radius = 100000;
392 root 1.79 mylight.c = colour (1., 1, 1, 1.);
393 root 1.80 mylight.intensity = 1.F;
394 root 1.78
395 root 1.90 mylight2.radius = 100000;
396     mylight2.c = colour (1., 0, 0, 1.);
397     mylight2.intensity = 1.F;
398    
399 root 1.91 pass_data pass_light (&mylight);
400     pass_data pass_light2 (&mylight2);
401 root 1.78
402 root 1.1 while (!done)
403     {
404     char *sdl_error;
405     SDL_Event event;
406    
407 root 1.88 camera_angle += 90 * camera_velocity_angle * timer.diff;
408     camera_angle2 += 90 * camera_velocity_angle2 * timer.diff;
409 root 1.51
410     vec3 geradeaus = matrix::rotation (-camera_angle, vec3 (0, 1, 0)) * vec3 (0, 0, -1);
411     vec3 right = matrix::rotation (90., vec3 (0, 1, 0)) * geradeaus;
412    
413     camera.d = matrix::rotation (camera_angle2, right) * geradeaus;
414     camera.u = cross (camera.d, right);
415    
416 root 1.50 camera.p = camera.p - camera.d * (camera_velocity_factor * timer.diff) * camera_velocity.z;
417     camera.p = camera.p - camera.u * (camera_velocity_factor * timer.diff) * camera_velocity.y;
418 root 1.18
419 root 1.78 mylight.orig = camera.orig;
420     mylight.p = camera.p;
421 root 1.1
422 root 1.90 mylight2.orig = camera.orig;
423     mylight2.p = camera.p + vec3 (sin (timer.now * 2) * 100, 1, cos (timer.now * 2) * 100);
424    
425 root 1.79 //mylight.intensity = max (sinf (timer.now) + 1.2F, 0.2F);
426    
427 root 1.34 camera.begin ();
428 root 1.91 camera.render (pass_depth);
429     camera.render (pass_postdepth);
430     camera.render (pass_light);
431 root 1.90 //camera.render (view::LIGHTED, pass_light2);
432 root 1.34 camera.end ();
433 root 1.94
434     perfom_moves ();
435 root 1.1
436     SDL_GL_SwapBuffers ();
437 root 1.15 timer.frame ();
438 root 1.62
439     #if 0
440 root 1.1 /* Check for error conditions. */
441     gl_error = glGetError ();
442    
443 root 1.45 if (gl_error != GL_NO_ERROR) fprintf (stderr, "testgl: OpenGL error: %d\n", gl_error);
444 root 1.1
445     sdl_error = SDL_GetError ();
446    
447     if (sdl_error[0] != '\0')
448     {
449     fprintf (stderr, "testgl: SDL error '%s'\n", sdl_error);
450     SDL_ClearError ();
451     }
452    
453     /* Allow the user to see what's happening */
454 root 1.51 //SDL_Delay (40);
455 root 1.62 #endif
456 root 1.1
457     /* Check if there's a pending event. */
458     while (SDL_PollEvent (&event))
459 root 1.18 done = HandleEvent (&event);
460 root 1.20
461 root 1.1 ++frames;
462     }
463    
464     if (global_image)
465     {
466     SDL_FreeSurface (global_image);
467     global_image = NULL;
468     }
469 root 1.73
470 root 1.1 if (global_texture)
471     {
472     glDeleteTextures (1, &global_texture);
473     global_texture = 0;
474     }
475    
476     /* Destroy our GL context, etc. */
477     SDL_Quit ();
478     return (0);
479     }
480     int
481     main (int argc, char *argv[])
482     {
483     int i, logo;
484     int numtests;
485     int bpp = 0;
486     int slowly;
487     float gamma = 0.0;
488     int noframe = 0;
489     int fsaa = 0;
490 root 1.68
491 root 1.1 logo = 0;
492     slowly = 0;
493     numtests = 1;
494     for (i = 1; argv[i]; ++i)
495     {
496     if (strcmp (argv[i], "-twice") == 0)
497     {
498     ++numtests;
499     }
500     if (strcmp (argv[i], "-slow") == 0)
501     {
502     slowly = 1;
503     }
504     if (strcmp (argv[i], "-bpp") == 0)
505     {
506     bpp = atoi (argv[++i]);
507     }
508     if (strcmp (argv[i], "-gamma") == 0)
509     {
510     gamma = (float) atof (argv[++i]);
511     }
512     if (strcmp (argv[i], "-noframe") == 0)
513     {
514     noframe = 1;
515     }
516     if (strcmp (argv[i], "-fsaa") == 0)
517     {
518     ++fsaa;
519     }
520     if (strncmp (argv[i], "-h", 2) == 0)
521     {
522     printf
523     ("Usage: %s [-twice] [-logo] [-slow] [-bpp n] [-gamma n] [-noframe] [-fsaa]\n",
524     argv[0]);
525     exit (0);
526     }
527     }
528 root 1.17
529 root 1.1 for (i = 0; i < numtests; ++i)
530 root 1.17 RunGLTest (argc, argv, logo, slowly, bpp, gamma, noframe, fsaa);
531    
532 root 1.1 return 0;
533     }