ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/libgender/view.C
Revision: 1.42
Committed: Sun Oct 10 00:00:52 2004 UTC (19 years, 8 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.41: +11 -11 lines
Log Message:
*** empty log message ***

File Contents

# User Rev Content
1 root 1.1 #include <cmath>
2    
3 root 1.37 #define GL_GLEXT_PROTOTYPES
4 root 1.26 #include <GL/gl.h>
5     #include <GL/glext.h>
6    
7 root 1.37 #include "view.h"
8 root 1.1 #include "oct.h"
9    
10 root 1.37 vector<GLuint> occ_query_objects;
11    
12     static GLuint begin_occ_query ()
13     {
14     GLuint id;
15    
16     if (occ_query_objects.size ())
17     {
18     id = *(occ_query_objects.end () - 1);
19     occ_query_objects.pop_back ();
20     }
21     else
22     glGenQueriesARB (1, &id);
23    
24     glBeginQueryARB (GL_SAMPLES_PASSED, id);
25     return id;
26     }
27    
28     inline void end_occ_query ()
29     {
30     glEndQueryARB (GL_SAMPLES_PASSED);
31     }
32    
33     static GLuint occ_query_result (GLuint id)
34     {
35     GLuint count;
36    
37     glGetQueryObjectuivARB (id, GL_QUERY_RESULT, &count);
38     occ_query_objects.push_back (id);
39    
40     return count;
41     }
42    
43 root 1.17 view::view ()
44 root 1.18 : gamma(1.0)
45 root 1.1 {
46     }
47    
48 root 1.17 view::~view ()
49 root 1.1 {
50     }
51    
52 root 1.37 void view::begin_occ_query (recv_occ_query &recv)
53     {
54     occ_queries.push_back (oq_data (&recv, ::begin_occ_query ()));
55     }
56    
57     void view::end_occ_query ()
58     {
59     ::end_occ_query ();
60     }
61    
62 root 1.34 bool view::may_draw (const entity *e)
63 root 1.1 {
64     if (drawn.find (e) != drawn.end ())
65     return false;
66    
67     drawn.insert (e);
68     return true;
69     }
70    
71 root 1.18 void view::reset_projection ()
72 root 1.1 {
73 root 1.42 renormalize (orig, p);
74 root 1.3
75 root 1.1 glViewport (0, 0, w, h);
76    
77     glMatrixMode (GL_PROJECTION);
78     glLoadIdentity ();
79    
80     GLdouble aspect = (GLdouble)w/h;
81 root 1.42 GLdouble ymax = z_near * tan (fov * (M_PI / 360.0));
82 root 1.1
83 root 1.42 glFrustum (-ymax * aspect, ymax * aspect, -ymax, ymax, z_near, z_far);
84 root 1.1
85 root 1.6 d = normalize (d);//D
86     u = normalize (u);//D
87 root 1.41
88 root 1.1 vec3 rz = -d;
89     vec3 rx = cross (u, rz);
90     vec3 ry = cross (rz, rx);
91    
92 root 1.17 matrix &m = projection;
93 root 1.16 m(0,0) = rx.x; m(0,1) = rx.y; m(0,2) = rx.z; m(0,3) = 0;
94     m(1,0) = ry.x; m(1,1) = ry.y; m(1,2) = ry.z; m(1,3) = 0;
95     m(2,0) = rz.x; m(2,1) = rz.y; m(2,2) = rz.z; m(2,3) = 0;
96 root 1.3 m(3,0) = 0; m(3,1) = 0; m(3,2) = 0; m(3,3) = 1;
97 root 1.37
98 root 1.38 diagfact = abs (rz.x) + abs (rz.y) + abs (rz.z);
99 root 1.41 diagfact = sqrtf (3.);//D WHY???
100     //printf ("diagfact = %f\n", diagfact);
101 root 1.3
102 root 1.38 glMultMatrixf (m);
103     glTranslatef (-p.x, -p.y, -p.z);
104 root 1.6
105 root 1.38 glGetFloatv (GL_PROJECTION_MATRIX, m);
106 root 1.5
107 root 1.17 frustum.l = plane ( m(3,0) + m(0,0), m(3,1) + m(0,1), m(3,2) + m(0,2), m(3,3) + m(0,3) );
108     frustum.r = plane ( m(3,0) - m(0,0), m(3,1) - m(0,1), m(3,2) - m(0,2), m(3,3) - m(0,3) );
109     frustum.b = plane ( m(3,0) + m(1,0), m(3,1) + m(1,1), m(3,2) + m(1,2), m(3,3) + m(1,3) );
110     frustum.t = plane ( m(3,0) - m(1,0), m(3,1) - m(1,1), m(3,2) - m(1,2), m(3,3) - m(1,3) );
111     frustum.n = plane ( m(3,0) + m(2,0), m(3,1) + m(2,1), m(3,2) + m(2,2), m(3,3) + m(2,3) );
112     frustum.f = plane ( m(3,0) - m(2,0), m(3,1) - m(2,1), m(3,2) - m(2,2), m(3,3) - m(2,3) );
113 root 1.1
114 root 1.13 glMatrixMode (GL_MODELVIEW);
115 root 1.12 glLoadIdentity ();
116 root 1.18 }
117    
118     void view::begin ()
119     {
120 root 1.30 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
121     glDepthRange (0, 1. - (1. / pow (2., 16.)));
122    
123 root 1.19 vislist.clear ();
124 root 1.18
125     generation++;
126 root 1.12
127 root 1.18 reset_projection ();
128    
129 root 1.31 farlist.clear ();
130    
131 root 1.37 // check occlusion queries
132     for (vector<oq_data>::iterator i = occ_queries.begin (); i != occ_queries.end (); ++i)
133     {
134     occ_query oq(*this, i->second, occ_query_result (i->second));
135     i->first->event (oq);
136     }
137 root 1.20
138 root 1.37 occ_queries.clear ();
139 root 1.18
140 root 1.42 nc_far = nz_far = z_near + 1.F;
141 root 1.17 world.detect_visibility (*this);
142 root 1.42 z_far = nz_far;
143     c_far = nc_far;
144     z_far = c_far;//D
145    
146     printf ("far %f cf %f RCP %f,%f,%f +%f\n", z_far, c_far,
147 root 1.38 frustum.r.n.x,
148     frustum.r.n.y,
149     frustum.r.n.z,
150     frustum.r.d
151     );//D
152 root 1.18 }
153    
154     void view::end ()
155     {
156 root 1.40 vislist.clear ();
157 root 1.18 }
158    
159     void view::pass (enum mode m)
160     {
161     mode = m;
162    
163     glDisable (GL_ALPHA_TEST);
164     glDisable (GL_BLEND);
165 root 1.4
166 root 1.18 if (mode == view::DEPTH)
167     {
168     glEnable (GL_POLYGON_OFFSET_FILL);
169     glPolygonOffset (0, 1);
170     glDepthFunc (GL_LESS);
171     glDisable (GL_LIGHTING);
172     glColorMask (0, 0, 0, 0);
173 root 1.38 cgGLDisableProfile (vsh_profile);// z-fighting??
174 root 1.23 cgGLDisableProfile (fsh_profile);
175 root 1.18 }
176     else
177     {
178     glEnable (GL_MINMAX);
179     glDisable (GL_POLYGON_OFFSET_FILL);
180     glDepthFunc (GL_LESS);
181 root 1.38 glDepthMask (1);
182 root 1.23 cgGLEnableProfile (vsh_profile);
183     cgGLEnableProfile (fsh_profile);
184 root 1.18 }
185    
186 root 1.17 for (vector<octant *>::iterator i = vislist.begin (); i != vislist.end (); ++i)
187 root 1.40 {
188     visibility_state &vs = vismap[*i];
189     bool oq = (vs.visibility == visibility_state::PARTIAL
190     || vs.visibility == visibility_state::FULL)
191     && (vs.last + 1. < timer.now)
192     && (mode == LIGHTED);
193    
194     if (oq)
195     begin_occ_query (**i);
196    
197     (*i)->display (*this);
198    
199     if (oq)
200     end_occ_query ();
201    
202     }
203 root 1.17
204     drawn.clear ();
205 root 1.24
206 root 1.39 if (mode == view::DEPTH)
207 root 1.25 {
208 root 1.27 glEnable (GL_DEPTH_CLAMP_NV);
209 root 1.42 glDepthMask (0);
210 root 1.30 glDepthFunc (GL_LESS);
211 root 1.37 if (mode == view::LIGHTED) glDepthFunc (GL_LEQUAL);
212 root 1.30 glDisable (GL_LIGHTING);
213 root 1.27 cgGLDisableProfile (vsh_profile);
214     cgGLDisableProfile (fsh_profile);
215    
216 root 1.33 #if 0
217 root 1.25 static int count; count++;
218     if (farlist.size ())
219     printf ("%d: size %d\n", count, farlist.size ());
220 root 1.33 #endif
221 root 1.25
222 root 1.37 for (vector<octant *>::iterator i = farlist.begin (); i != farlist.end (); ++i)
223     {
224     if (mode == view::DEPTH) begin_occ_query (**i);
225 root 1.38 if (mode == view::LIGHTED) glColor3f ((((long)*i >> 6) & 15) / 31. + 0.5,0,0);
226 root 1.37 (*i)->draw_bbox (*this);
227     if (mode == view::DEPTH) end_occ_query ();
228 root 1.30 }
229 root 1.27
230     glDisable (GL_DEPTH_CLAMP_NV);
231 root 1.42 glDepthMask (1);
232 root 1.25 }
233 root 1.4
234     glColorMask (1, 1, 1, 0);
235     glDepthMask (1);
236 root 1.27
237 root 1.1 }
238 root 1.6
239 root 1.1