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/cvs/libgender/view.C
Revision: 1.45
Committed: Sun Oct 10 14:15:16 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.44: +1 -3 lines
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File Contents

# User Rev Content
1 root 1.1 #include <cmath>
2    
3 root 1.45 #include "opengl.h"
4 root 1.26
5 root 1.37 #include "view.h"
6 root 1.1 #include "oct.h"
7    
8 root 1.37 vector<GLuint> occ_query_objects;
9    
10     static GLuint begin_occ_query ()
11     {
12     GLuint id;
13    
14     if (occ_query_objects.size ())
15     {
16     id = *(occ_query_objects.end () - 1);
17     occ_query_objects.pop_back ();
18     }
19     else
20     glGenQueriesARB (1, &id);
21    
22     glBeginQueryARB (GL_SAMPLES_PASSED, id);
23     return id;
24     }
25    
26     inline void end_occ_query ()
27     {
28     glEndQueryARB (GL_SAMPLES_PASSED);
29     }
30    
31     static GLuint occ_query_result (GLuint id)
32     {
33     GLuint count;
34    
35     glGetQueryObjectuivARB (id, GL_QUERY_RESULT, &count);
36     occ_query_objects.push_back (id);
37    
38     return count;
39     }
40    
41 root 1.17 view::view ()
42 root 1.18 : gamma(1.0)
43 root 1.1 {
44     }
45    
46 root 1.17 view::~view ()
47 root 1.1 {
48     }
49    
50 root 1.37 void view::begin_occ_query (recv_occ_query &recv)
51     {
52     occ_queries.push_back (oq_data (&recv, ::begin_occ_query ()));
53     }
54    
55     void view::end_occ_query ()
56     {
57     ::end_occ_query ();
58     }
59    
60 root 1.34 bool view::may_draw (const entity *e)
61 root 1.1 {
62     if (drawn.find (e) != drawn.end ())
63     return false;
64    
65     drawn.insert (e);
66     return true;
67     }
68    
69 root 1.18 void view::reset_projection ()
70 root 1.1 {
71 root 1.42 renormalize (orig, p);
72 root 1.3
73 root 1.1 glViewport (0, 0, w, h);
74    
75     glMatrixMode (GL_PROJECTION);
76     glLoadIdentity ();
77    
78     GLdouble aspect = (GLdouble)w/h;
79 root 1.42 GLdouble ymax = z_near * tan (fov * (M_PI / 360.0));
80 root 1.1
81 root 1.42 glFrustum (-ymax * aspect, ymax * aspect, -ymax, ymax, z_near, z_far);
82 root 1.1
83 root 1.6 d = normalize (d);//D
84     u = normalize (u);//D
85 root 1.41
86 root 1.1 vec3 rz = -d;
87     vec3 rx = cross (u, rz);
88     vec3 ry = cross (rz, rx);
89    
90 root 1.17 matrix &m = projection;
91 root 1.16 m(0,0) = rx.x; m(0,1) = rx.y; m(0,2) = rx.z; m(0,3) = 0;
92     m(1,0) = ry.x; m(1,1) = ry.y; m(1,2) = ry.z; m(1,3) = 0;
93     m(2,0) = rz.x; m(2,1) = rz.y; m(2,2) = rz.z; m(2,3) = 0;
94 root 1.3 m(3,0) = 0; m(3,1) = 0; m(3,2) = 0; m(3,3) = 1;
95 root 1.37
96 root 1.38 diagfact = abs (rz.x) + abs (rz.y) + abs (rz.z);
97 root 1.41 diagfact = sqrtf (3.);//D WHY???
98     //printf ("diagfact = %f\n", diagfact);
99 root 1.3
100 root 1.38 glMultMatrixf (m);
101     glTranslatef (-p.x, -p.y, -p.z);
102 root 1.6
103 root 1.38 glGetFloatv (GL_PROJECTION_MATRIX, m);
104 root 1.5
105 root 1.17 frustum.l = plane ( m(3,0) + m(0,0), m(3,1) + m(0,1), m(3,2) + m(0,2), m(3,3) + m(0,3) );
106     frustum.r = plane ( m(3,0) - m(0,0), m(3,1) - m(0,1), m(3,2) - m(0,2), m(3,3) - m(0,3) );
107     frustum.b = plane ( m(3,0) + m(1,0), m(3,1) + m(1,1), m(3,2) + m(1,2), m(3,3) + m(1,3) );
108     frustum.t = plane ( m(3,0) - m(1,0), m(3,1) - m(1,1), m(3,2) - m(1,2), m(3,3) - m(1,3) );
109     frustum.n = plane ( m(3,0) + m(2,0), m(3,1) + m(2,1), m(3,2) + m(2,2), m(3,3) + m(2,3) );
110     frustum.f = plane ( m(3,0) - m(2,0), m(3,1) - m(2,1), m(3,2) - m(2,2), m(3,3) - m(2,3) );
111 root 1.1
112 root 1.13 glMatrixMode (GL_MODELVIEW);
113 root 1.12 glLoadIdentity ();
114 root 1.18 }
115    
116     void view::begin ()
117     {
118 root 1.30 glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
119     glDepthRange (0, 1. - (1. / pow (2., 16.)));
120    
121 root 1.19 vislist.clear ();
122 root 1.18
123     generation++;
124 root 1.12
125 root 1.31 farlist.clear ();
126    
127 root 1.37 // check occlusion queries
128     for (vector<oq_data>::iterator i = occ_queries.begin (); i != occ_queries.end (); ++i)
129     {
130     occ_query oq(*this, i->second, occ_query_result (i->second));
131     i->first->event (oq);
132     }
133 root 1.20
134 root 1.37 occ_queries.clear ();
135 root 1.18
136 root 1.43 z_far = nz_far;
137     c_far = nc_far;
138     reset_projection ();
139    
140 root 1.42 nc_far = nz_far = z_near + 1.F;
141 root 1.17 world.detect_visibility (*this);
142 root 1.42
143     printf ("far %f cf %f RCP %f,%f,%f +%f\n", z_far, c_far,
144 root 1.38 frustum.r.n.x,
145     frustum.r.n.y,
146     frustum.r.n.z,
147     frustum.r.d
148     );//D
149 root 1.18 }
150    
151     void view::end ()
152     {
153 root 1.40 vislist.clear ();
154 root 1.18 }
155    
156     void view::pass (enum mode m)
157     {
158     mode = m;
159    
160     glDisable (GL_ALPHA_TEST);
161     glDisable (GL_BLEND);
162 root 1.4
163 root 1.18 if (mode == view::DEPTH)
164     {
165     glEnable (GL_POLYGON_OFFSET_FILL);
166     glPolygonOffset (0, 1);
167     glDepthFunc (GL_LESS);
168     glDisable (GL_LIGHTING);
169     glColorMask (0, 0, 0, 0);
170 root 1.38 cgGLDisableProfile (vsh_profile);// z-fighting??
171 root 1.23 cgGLDisableProfile (fsh_profile);
172 root 1.18 }
173     else
174     {
175     glEnable (GL_MINMAX);
176     glDisable (GL_POLYGON_OFFSET_FILL);
177     glDepthFunc (GL_LESS);
178 root 1.38 glDepthMask (1);
179 root 1.23 cgGLEnableProfile (vsh_profile);
180     cgGLEnableProfile (fsh_profile);
181 root 1.18 }
182    
183 root 1.17 for (vector<octant *>::iterator i = vislist.begin (); i != vislist.end (); ++i)
184 root 1.40 {
185     visibility_state &vs = vismap[*i];
186 root 1.44 bool oq = mode == LIGHTED
187     && vs.last + 1. < timer.now
188     && (vs.visibility == visibility_state::PARTIAL
189     || vs.visibility == visibility_state::FULL);
190 root 1.40
191     if (oq)
192     begin_occ_query (**i);
193    
194     (*i)->display (*this);
195    
196     if (oq)
197     end_occ_query ();
198     }
199 root 1.17
200     drawn.clear ();
201 root 1.24
202 root 1.39 if (mode == view::DEPTH)
203 root 1.25 {
204 root 1.27 glEnable (GL_DEPTH_CLAMP_NV);
205 root 1.42 glDepthMask (0);
206 root 1.44 glColorMask (0, 0, 0, 0);
207 root 1.30 glDepthFunc (GL_LESS);
208 root 1.37 if (mode == view::LIGHTED) glDepthFunc (GL_LEQUAL);
209 root 1.44 if (mode == view::LIGHTED) glColorMask (1, 1, 1, 0);
210 root 1.30 glDisable (GL_LIGHTING);
211 root 1.27 cgGLDisableProfile (vsh_profile);
212     cgGLDisableProfile (fsh_profile);
213    
214 root 1.33 #if 0
215 root 1.25 static int count; count++;
216     if (farlist.size ())
217     printf ("%d: size %d\n", count, farlist.size ());
218 root 1.33 #endif
219 root 1.25
220 root 1.37 for (vector<octant *>::iterator i = farlist.begin (); i != farlist.end (); ++i)
221     {
222     if (mode == view::DEPTH) begin_occ_query (**i);
223 root 1.38 if (mode == view::LIGHTED) glColor3f ((((long)*i >> 6) & 15) / 31. + 0.5,0,0);
224 root 1.37 (*i)->draw_bbox (*this);
225     if (mode == view::DEPTH) end_occ_query ();
226 root 1.30 }
227 root 1.27
228     glDisable (GL_DEPTH_CLAMP_NV);
229 root 1.42 glDepthMask (1);
230 root 1.25 }
231 root 1.4
232     glColorMask (1, 1, 1, 0);
233     glDepthMask (1);
234 root 1.27
235 root 1.1 }
236 root 1.6
237 root 1.1