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/cvs/libgender/view.h
Revision: 1.31
Committed: Tue Nov 2 23:26:46 2004 UTC (19 years, 7 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.30: +21 -3 lines
Log Message:
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File Contents

# User Rev Content
1 root 1.1 #ifndef VIEW_H
2     #define VIEW_H
3    
4     #include <set>
5 root 1.4 #include <map>
6 root 1.17 #include <utility>
7 root 1.1
8     using namespace std;
9    
10     #include "util.h"
11 root 1.17 #include "event.h"
12 root 1.1
13 root 1.22 struct visibility_base
14 root 1.20 {
15 root 1.22 unsigned int generation; // freshness check
16     };
17 root 1.12
18 root 1.22 struct visible {
19     visibility_base *get_visibility (view &ctx);
20     virtual visibility_base *new_visibility () = 0;
21     virtual void clear_visibility (visibility_base *vs) = 0;
22 root 1.12 };
23    
24 root 1.20 struct occ_query
25     {
26 root 1.26 struct view &ctx;
27 root 1.22 void *id;
28 root 1.26 GLuint count;
29 root 1.17
30 root 1.26 occ_query (view &ctx, void *id, GLuint count) : ctx(ctx), id(id), count(count) { };
31 root 1.17 };
32    
33     typedef event_receiver<void, occ_query> recv_occ_query;
34    
35 root 1.31 struct pass
36     {
37     struct light *l;
38    
39     pass (light *l) : l(l) { }
40     };
41    
42     extern pass pass_depth;
43    
44 root 1.20 struct view
45     {
46 root 1.2 sector orig;
47     point p;
48     vec3 d, u;
49 root 1.13 GLfloat fov;
50 root 1.19 GLfloat z_near, z_far, c_far;
51 root 1.2 int w, h;
52 root 1.21 GLfloat pixfact; // how many pixels on screen are drawn by a unit length line, *roughly*
53 root 1.30 sector eorig; // orig of currently-rendered entity in relation to the camera
54 root 1.2
55 root 1.13 GLfloat gamma;
56 root 1.4
57 root 1.17 // only to be used by friends: TODO
58 root 1.5
59 root 1.28 GLfloat nz_far, nz_near, nc_far;
60 root 1.17 GLfloat diagfact; // bounding box border to depth factor
61 root 1.21 GLfloat perspfact; // perspfact * (1/depth)=> pixels
62 root 1.13
63 root 1.25 gl::matrix projection;
64 root 1.9
65 root 1.5 struct {
66     plane l, r, t, b, n, f;
67 root 1.27 cone c;
68     sphere s;
69 root 1.5 } frustum;
70 root 1.14
71 root 1.26 // the passes
72 root 1.31 enum pass_type {
73 root 1.26 DEPTH, // mandatory, render depth only
74     POSTDEPTH, // mandatory, occ tests or ignored
75     LIGHTED, // optional, render faces in full glory
76 root 1.31 } pass_type;
77    
78     pass *pass_data;
79 root 1.26
80     set<const entity *> drawn; // TODO: put drawn info and octant+entity visibility info into vismap!
81 root 1.4
82     unsigned int generation;
83 root 1.22 typedef map<visible *, visibility_base *> visibility_map;
84     visibility_map vismap;
85 root 1.17
86 root 1.24 vector<octant *> vislist; // octants that want to be drawn
87 root 1.17
88 root 1.22 struct oq_data {
89     recv_occ_query *recv;
90     GLint id;
91     void *data;
92    
93     oq_data (recv_occ_query *recv, GLint id, void *data) : recv(recv), id(id), data(data) { };
94     };
95 root 1.17 vector<oq_data> occ_queries;
96 root 1.22 void begin_occ_query (recv_occ_query &recv, void *id = 0);
97 root 1.17 void end_occ_query ();
98 root 1.13
99     void reset_projection ();
100    
101     // public
102    
103     void begin ();
104 root 1.31 void render (enum pass_type p, pass &data);
105 root 1.13 void end ();
106 root 1.1
107 root 1.15 bool may_draw (const entity *e);
108 root 1.1
109 root 1.12 view ();
110     ~view ();
111 root 1.31 };
112    
113     struct light : view
114     {
115     colour c;
116     GLfloat intensity;
117     GLfloat radius;
118 root 1.1 };
119 root 1.7
120 root 1.1 #endif
121