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Revision: 1.75
Committed: Fri Aug 10 20:07:11 2012 UTC (11 years, 9 months ago) by root
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# Content
1 #! perl
2
3 #:META:X_RESOURCE:%.expr:string:background expression
4 #:META:X_RESOURCE:%.border:boolean:respect the terminal border
5 #:META:X_RESOURCE:%.interval:seconds:minimum time between updates
6
7 =head1 NAME
8
9 background - manage terminal background
10
11 =head1 SYNOPSIS
12
13 urxvt --background-expr 'background expression'
14 --background-border
15 --background-interval seconds
16
17 =head1 QUICK AND DIRTY CHEAT SHEET
18
19 Just load a random jpeg image and tile the background with it without
20 scaling or anything else:
21
22 load "/path/to/img.jpg"
23
24 The same, but use mirroring/reflection instead of tiling:
25
26 mirror load "/path/to/img.jpg"
27
28 Load an image and scale it to exactly fill the terminal window:
29
30 scale keep { load "/path/to/img.jpg" }
31
32 Implement pseudo-transparency by using a suitably-aligned root pixmap
33 as window background:
34
35 rootalign root
36
37 Likewise, but keep a blurred copy:
38
39 rootalign keep { blur 10, root }
40
41 =head1 DESCRIPTION
42
43 This extension manages the terminal background by creating a picture that
44 is behind the text, replacing the normal background colour.
45
46 It does so by evaluating a Perl expression that I<calculates> the image on
47 the fly, for example, by grabbing the root background or loading a file.
48
49 While the full power of Perl is available, the operators have been design
50 to be as simple as possible.
51
52 For example, to load an image and scale it to the window size, you would
53 use:
54
55 urxvt --background-expr 'scale keep { load "/path/to/mybg.png" }'
56
57 Or specified as a X resource:
58
59 URxvt.background-expr: scale keep { load "/path/to/mybg.png" }
60
61 =head1 THEORY OF OPERATION
62
63 At startup, just before the window is mapped for the first time, the
64 expression is evaluated and must yield an image. The image is then
65 extended as necessary to cover the whole terminal window, and is set as a
66 background pixmap.
67
68 If the image contains an alpha channel, then it will be used as-is in
69 visuals that support alpha channels (for example, for a compositing
70 manager). In other visuals, the terminal background colour will be used to
71 replace any transparency.
72
73 When the expression relies, directly or indirectly, on the window size,
74 position, the root pixmap, or a timer, then it will be remembered. If not,
75 then it will be removed.
76
77 If any of the parameters that the expression relies on changes (when the
78 window is moved or resized, its position or size changes; when the root
79 pixmap is replaced by another one the root background changes; or when the
80 timer elapses), then the expression will be evaluated again.
81
82 For example, an expression such as C<scale keep { load "$HOME/mybg.png"
83 }> scales the image to the window size, so it relies on the window size
84 and will be reevaluated each time it is changed, but not when it moves for
85 example. That ensures that the picture always fills the terminal, even
86 after its size changes.
87
88 =head2 EXPRESSIONS
89
90 Expressions are normal Perl expressions, in fact, they are Perl blocks -
91 which means you could use multiple lines and statements:
92
93 scale keep {
94 again 3600;
95 if (localtime now)[6]) {
96 return load "$HOME/weekday.png";
97 } else {
98 return load "$HOME/sunday.png";
99 }
100 }
101
102 This inner expression is evaluated once per hour (and whenever the
103 terminal window is resized). It sets F<sunday.png> as background on
104 Sundays, and F<weekday.png> on all other days.
105
106 Fortunately, we expect that most expressions will be much simpler, with
107 little Perl knowledge needed.
108
109 Basically, you always start with a function that "generates" an image
110 object, such as C<load>, which loads an image from disk, or C<root>, which
111 returns the root window background image:
112
113 load "$HOME/mypic.png"
114
115 The path is usually specified as a quoted string (the exact rules can be
116 found in the L<perlop> manpage). The F<$HOME> at the beginning of the
117 string is expanded to the home directory.
118
119 Then you prepend one or more modifiers or filtering expressions, such as
120 C<scale>:
121
122 scale load "$HOME/mypic.png"
123
124 Just like a mathematical expression with functions, you should read these
125 expressions from right to left, as the C<load> is evaluated first, and
126 its result becomes the argument to the C<scale> function.
127
128 Many operators also allow some parameters preceding the input image
129 that modify its behaviour. For example, C<scale> without any additional
130 arguments scales the image to size of the terminal window. If you specify
131 an additional argument, it uses it as a scale factor (multiply by 100 to
132 get a percentage):
133
134 scale 2, load "$HOME/mypic.png"
135
136 This enlarges the image by a factor of 2 (200%). As you can see, C<scale>
137 has now two arguments, the C<200> and the C<load> expression, while
138 C<load> only has one argument. Arguments are separated from each other by
139 commas.
140
141 Scale also accepts two arguments, which are then separate factors for both
142 horizontal and vertical dimensions. For example, this halves the image
143 width and doubles the image height:
144
145 scale 0.5, 2, load "$HOME/mypic.png"
146
147 IF you try out these expressions, you might suffer from some sluggishness,
148 because each time the terminal is resized, it loads the PNG image again
149 and scales it. Scaling is usually fast (and unavoidable), but loading the
150 image can be quite time consuming. This is where C<keep> comes in handy:
151
152 scale 0.5, 2, keep { load "$HOME/mypic.png" }
153
154 The C<keep> operator executes all the statements inside the braces only
155 once, or when it thinks the outcome might change. In other cases it
156 returns the last value computed by the brace block.
157
158 This means that the C<load> is only executed once, which makes it much
159 faster, but also means that more memory is being used, because the loaded
160 image must be kept in memory at all times. In this expression, the
161 trade-off is likely worth it.
162
163 But back to effects: Other effects than scaling are also readily
164 available, for example, you can tile the image to fill the whole window,
165 instead of resizing it:
166
167 tile keep { load "$HOME/mypic.png" }
168
169 In fact, images returned by C<load> are in C<tile> mode by default, so the
170 C<tile> operator is kind of superfluous.
171
172 Another common effect is to mirror the image, so that the same edges
173 touch:
174
175 mirror keep { load "$HOME/mypic.png" }
176
177 Another common background expression is:
178
179 rootalign root
180
181 This one first takes a snapshot of the screen background image, and then
182 moves it to the upper left corner of the screen (as opposed to the upper
183 left corner of the terminal window)- the result is pseudo-transparency:
184 the image seems to be static while the window is moved around.
185
186 =head2 COLOUR SPECIFICATIONS
187
188 Whenever an operator expects a "colour", then this can be specified in one
189 of two ways: Either as string with an X11 colour specification, such as:
190
191 "red" # named colour
192 "#f00" # simple rgb
193 "[50]red" # red with 50% alpha
194 "TekHVC:300/50/50" # anything goes
195
196 OR as an array reference with one, three or four components:
197
198 [0.5] # 50% gray, 100% alpha
199 [0.5, 0, 0] # dark red, no green or blur, 100% alpha
200 [0.5, 0, 0, 0.7] # same with explicit 70% alpha
201
202 =head2 CACHING AND SENSITIVITY
203
204 Since some operations (such as C<load> and C<blur>) can take a long time,
205 caching results can be very important for a smooth operation. Caching can
206 also be useful to reduce memory usage, though, for example, when an image
207 is cached by C<load>, it could be shared by multiple terminal windows
208 running inside urxvtd.
209
210 =head3 C<keep { ... }> caching
211
212 The most important way to cache expensive operations is to use C<keep {
213 ... }>. The C<keep> operator takes a block of multiple statements enclosed
214 by C<{}> and keeps the return value in memory.
215
216 An expression can be "sensitive" to various external events, such as
217 scaling or moving the window, root background changes and timers. Simply
218 using an expression (such as C<scale> without parameters) that depends on
219 certain changing values (called "variables"), or using those variables
220 directly, will make an expression sensitive to these events - for example,
221 using C<scale> or C<TW> will make the expression sensitive to the terminal
222 size, and thus to resizing events.
223
224 When such an event happens, C<keep> will automatically trigger a
225 reevaluation of the whole expression with the new value of the expression.
226
227 C<keep> is most useful for expensive operations, such as C<blur>:
228
229 rootalign keep { blur 20, root }
230
231 This makes a blurred copy of the root background once, and on subsequent
232 calls, just root-aligns it. Since C<blur> is usually quite slow and
233 C<rootalign> is quite fast, this trades extra memory (for the cached
234 blurred pixmap) with speed (blur only needs to be redone when root
235 changes).
236
237 =head3 C<load> caching
238
239 The C<load> operator itself does not keep images in memory, but as long as
240 the image is still in memory, C<load> will use the in-memory image instead
241 of loading it freshly from disk.
242
243 That means that this expression:
244
245 keep { load "$HOME/path..." }
246
247 Not only caches the image in memory, other terminal instances that try to
248 C<load> it can reuse that in-memory copy.
249
250 =head1 REFERENCE
251
252 =head2 COMMAND LINE SWITCHES
253
254 =over 4
255
256 =item --background-expr perl-expression
257
258 Specifies the Perl expression to evaluate.
259
260 =item --background-border
261
262 By default, the expression creates an image that fills the full window,
263 overwriting borders and any other areas, such as the scrollbar.
264
265 Specifying this flag changes the behaviour, so that the image only
266 replaces the background of the character area.
267
268 =item --background-interval seconds
269
270 Since some operations in the underlying XRender extension can effectively
271 freeze your X-server for prolonged time, this extension enforces a minimum
272 time between updates, which is normally about 0.1 seconds.
273
274 If you want to do updates more often, you can decrease this safety
275 interval with this switch.
276
277 =back
278
279 =cut
280
281 our %_IMG_CACHE;
282 our $HOME;
283 our ($self, $frame);
284 our ($x, $y, $w, $h);
285
286 # enforce at least this interval between updates
287 our $MIN_INTERVAL = 6/59.951;
288
289 {
290 package urxvt::bgdsl; # background language
291
292 sub FR_PARENT() { 0 } # parent frame, if any - must be #0
293 sub FR_CACHE () { 1 } # cached values
294 sub FR_AGAIN () { 2 } # what this expr is sensitive to
295 sub FR_STATE () { 3 } # watchers etc.
296
297 use List::Util qw(min max sum shuffle);
298
299 =head2 PROVIDERS/GENERATORS
300
301 These functions provide an image, by loading it from disk, grabbing it
302 from the root screen or by simply generating it. They are used as starting
303 points to get an image you can play with.
304
305 =over 4
306
307 =item load $path
308
309 Loads the image at the given C<$path>. The image is set to plane tiling
310 mode.
311
312 If the image is already in memory (e.g. because another terminal instance
313 uses it), then the in-memory copy us returned instead.
314
315 =item load_uc $path
316
317 Load uncached - same as load, but does not cache the image, which means it
318 is I<always> loaded from the filesystem again, even if another copy of it
319 is in memory at the time.
320
321 =cut
322
323 sub load_uc($) {
324 $self->new_img_from_file ($_[0])
325 }
326
327 sub load($) {
328 my ($path) = @_;
329
330 $_IMG_CACHE{$path} || do {
331 my $img = load_uc $path;
332 Scalar::Util::weaken ($_IMG_CACHE{$path} = $img);
333 $img
334 }
335 }
336
337 =item root
338
339 Returns the root window pixmap, that is, hopefully, the background image
340 of your screen.
341
342 This function makes your expression root sensitive, that means it will be
343 reevaluated when the bg image changes.
344
345 =cut
346
347 sub root() {
348 $frame->[FR_AGAIN]{rootpmap} = 1;
349 $self->new_img_from_root
350 }
351
352 =item solid $colour
353
354 =item solid $width, $height, $colour
355
356 Creates a new image and completely fills it with the given colour. The
357 image is set to tiling mode.
358
359 If C<$width> and C<$height> are omitted, it creates a 1x1 image, which is
360 useful for solid backgrounds or for use in filtering effects.
361
362 =cut
363
364 sub solid($;$$) {
365 my $colour = pop;
366
367 my $img = $self->new_img (urxvt::PictStandardARGB32, 0, 0, $_[0] || 1, $_[1] || 1);
368 $img->fill ($colour);
369 $img
370 }
371
372 =item clone $img
373
374 Returns an exact copy of the image. This is useful if you want to have
375 multiple copies of the same image to apply different effects to.
376
377 =cut
378
379 sub clone($) {
380 $_[0]->clone
381 }
382
383 =item merge $img ...
384
385 Takes any number of images and merges them together, creating a single
386 image containing them all. The tiling mode of the first image is used as
387 the tiling mode of the resulting image.
388
389 This function is called automatically when an expression returns multiple
390 images.
391
392 =cut
393
394 sub merge(@) {
395 return $_[0] unless $#_;
396
397 # rather annoyingly clumsy, but optimisation is for another time
398
399 my $x0 = +1e9;
400 my $y0 = +1e9;
401 my $x1 = -1e9;
402 my $y1 = -1e9;
403
404 for (@_) {
405 my ($x, $y, $w, $h) = $_->geometry;
406
407 $x0 = $x if $x0 > $x;
408 $y0 = $y if $y0 > $y;
409
410 $x += $w;
411 $y += $h;
412
413 $x1 = $x if $x1 < $x;
414 $y1 = $y if $y1 < $y;
415 }
416
417 my $base = $self->new_img (urxvt::PictStandardARGB32, $x0, $y0, $x1 - $x0, $y1 - $y0);
418 $base->repeat_mode ($_[0]->repeat_mode);
419 $base->fill ([0, 0, 0, 0]);
420
421 $base->draw ($_)
422 for @_;
423
424 $base
425 }
426
427 =head2 TILING MODES
428
429 The following operators modify the tiling mode of an image, that is, the
430 way that pixels outside the image area are painted when the image is used.
431
432 =over 4
433
434 =item tile $img
435
436 Tiles the whole plane with the image and returns this new image - or in
437 other words, it returns a copy of the image in plane tiling mode.
438
439 Example: load an image and tile it over the background, without
440 resizing. The C<tile> call is superfluous because C<load> already defaults
441 to tiling mode.
442
443 tile load "mybg.png"
444
445 =item mirror $img
446
447 Similar to tile, but reflects the image each time it uses a new copy, so
448 that top edges always touch top edges, right edges always touch right
449 edges and so on (with normal tiling, left edges always touch right edges
450 and top always touch bottom edges).
451
452 Example: load an image and mirror it over the background, avoiding sharp
453 edges at the image borders at the expense of mirroring the image itself
454
455 mirror load "mybg.png"
456
457 =item pad $img
458
459 Takes an image and modifies it so that all pixels outside the image area
460 become transparent. This mode is most useful when you want to place an
461 image over another image or the background colour while leaving all
462 background pixels outside the image unchanged.
463
464 Example: load an image and display it in the upper left corner. The rest
465 of the space is left "empty" (transparent or whatever your compositor does
466 in alpha mode, else background colour).
467
468 pad load "mybg.png"
469
470 =item extend $img
471
472 Extends the image over the whole plane, using the closest pixel in the
473 area outside the image. This mode is mostly useful when you use more complex
474 filtering operations and want the pixels outside the image to have the
475 same values as the pixels near the edge.
476
477 Example: just for curiosity, how does this pixel extension stuff work?
478
479 extend move 50, 50, load "mybg.png"
480
481 =cut
482
483 sub pad($) {
484 my $img = $_[0]->clone;
485 $img->repeat_mode (urxvt::RepeatNone);
486 $img
487 }
488
489 sub tile($) {
490 my $img = $_[0]->clone;
491 $img->repeat_mode (urxvt::RepeatNormal);
492 $img
493 }
494
495 sub mirror($) {
496 my $img = $_[0]->clone;
497 $img->repeat_mode (urxvt::RepeatReflect);
498 $img
499 }
500
501 sub extend($) {
502 my $img = $_[0]->clone;
503 $img->repeat_mode (urxvt::RepeatPad);
504 $img
505 }
506
507 =back
508
509 =head2 VARIABLE VALUES
510
511 The following functions provide variable data such as the terminal window
512 dimensions. They are not (Perl-) variables, they just return stuff that
513 varies. Most of them make your expression sensitive to some events, for
514 example using C<TW> (terminal width) means your expression is evaluated
515 again when the terminal is resized.
516
517 =over 4
518
519 =item TX
520
521 =item TY
522
523 Return the X and Y coordinates of the terminal window (the terminal
524 window is the full window by default, and the character area only when in
525 border-respect mode).
526
527 Using these functions make your expression sensitive to window moves.
528
529 These functions are mainly useful to align images to the root window.
530
531 Example: load an image and align it so it looks as if anchored to the
532 background (that's exactly what C<rootalign> does btw.):
533
534 move -TX, -TY, keep { load "mybg.png" }
535
536 =item TW
537
538 Return the width (C<TW>) and height (C<TH>) of the terminal window (the
539 terminal window is the full window by default, and the character area only
540 when in border-respect mode).
541
542 Using these functions make your expression sensitive to window resizes.
543
544 These functions are mainly useful to scale images, or to clip images to
545 the window size to conserve memory.
546
547 Example: take the screen background, clip it to the window size, blur it a
548 bit, align it to the window position and use it as background.
549
550 clip move -TX, -TY, keep { blur 5, root }
551
552 =cut
553
554 sub TX() { $frame->[FR_AGAIN]{position} = 1; $x }
555 sub TY() { $frame->[FR_AGAIN]{position} = 1; $y }
556 sub TW() { $frame->[FR_AGAIN]{size} = 1; $w }
557 sub TH() { $frame->[FR_AGAIN]{size} = 1; $h }
558
559 =item now
560
561 Returns the current time as (fractional) seconds since the epoch.
562
563 Using this expression does I<not> make your expression sensitive to time,
564 but the next two functions do.
565
566 =item again $seconds
567
568 When this function is used the expression will be reevaluated again in
569 C<$seconds> seconds.
570
571 Example: load some image and rotate it according to the time of day (as if it were
572 the hour pointer of a clock). Update this image every minute.
573
574 again 60;
575 rotate 50, 50, (now % 86400) * -72 / 8640, scale keep { load "myclock.png" }
576
577 =item counter $seconds
578
579 Like C<again>, but also returns an increasing counter value, starting at
580 0, which might be useful for some simple animation effects.
581
582 =cut
583
584 sub now() { urxvt::NOW }
585
586 sub again($) {
587 $frame->[FR_AGAIN]{time} = $_[0];
588 }
589
590 sub counter($) {
591 $frame->[FR_AGAIN]{time} = $_[0];
592 $frame->[FR_STATE]{counter} + 0
593 }
594
595 =back
596
597 =head2 SHAPE CHANGING OPERATORS
598
599 The following operators modify the shape, size or position of the image.
600
601 =over 4
602
603 =item clip $img
604
605 =item clip $width, $height, $img
606
607 =item clip $x, $y, $width, $height, $img
608
609 Clips an image to the given rectangle. If the rectangle is outside the
610 image area (e.g. when C<$x> or C<$y> are negative) or the rectangle is
611 larger than the image, then the tiling mode defines how the extra pixels
612 will be filled.
613
614 If C<$x> an C<$y> are missing, then C<0> is assumed for both.
615
616 If C<$width> and C<$height> are missing, then the window size will be
617 assumed.
618
619 Example: load an image, blur it, and clip it to the window size to save
620 memory.
621
622 clip keep { blur 10, load "mybg.png" }
623
624 =cut
625
626 sub clip($;$$;$$) {
627 my $img = pop;
628 my $h = pop || TH;
629 my $w = pop || TW;
630 $img->sub_rect ($_[0], $_[1], $w, $h)
631 }
632
633 =item scale $img
634
635 =item scale $size_factor, $img
636
637 =item scale $width_factor, $height_factor, $img
638
639 Scales the image by the given factors in horizontal
640 (C<$width>) and vertical (C<$height>) direction.
641
642 If only one factor is give, it is used for both directions.
643
644 If no factors are given, scales the image to the window size without
645 keeping aspect.
646
647 =item resize $width, $height, $img
648
649 Resizes the image to exactly C<$width> times C<$height> pixels.
650
651 =item fit $img
652
653 =item fit $width, $height, $img
654
655 Fits the image into the given C<$width> and C<$height> without changing
656 aspect, or the terminal size. That means it will be shrunk or grown until
657 the whole image fits into the given area, possibly leaving borders.
658
659 =item cover $img
660
661 =item cover $width, $height, $img
662
663 Similar to C<fit>, but shrinks or grows until all of the area is covered
664 by the image, so instead of potentially leaving borders, it will cut off
665 image data that doesn't fit.
666
667 =cut
668
669 sub scale($;$;$) {
670 my $img = pop;
671
672 @_ == 2 ? $img->scale ($_[0] * $img->w, $_[1] * $img->h)
673 : @_ ? $img->scale ($_[0] * $img->w, $_[0] * $img->h)
674 : $img->scale (TW, TH)
675 }
676
677 sub resize($$$) {
678 my $img = pop;
679 $img->scale ($_[0], $_[1])
680 }
681
682 sub fit($;$$) {
683 my $img = pop;
684 my $w = ($_[0] || TW) / $img->w;
685 my $h = ($_[1] || TH) / $img->h;
686 scale +(min $w, $h), $img
687 }
688
689 sub cover($;$$) {
690 my $img = pop;
691 my $w = ($_[0] || TW) / $img->w;
692 my $h = ($_[1] || TH) / $img->h;
693 scale +(max $w, $h), $img
694 }
695
696 =item move $dx, $dy, $img
697
698 Moves the image by C<$dx> pixels in the horizontal, and C<$dy> pixels in
699 the vertical.
700
701 Example: move the image right by 20 pixels and down by 30.
702
703 move 20, 30, ...
704
705 =item align $xalign, $yalign, $img
706
707 Aligns the image according to a factor - C<0> means the image is moved to
708 the left or top edge (for C<$xalign> or C<$yalign>), C<0.5> means it is
709 exactly centered and C<1> means it touches the right or bottom edge.
710
711 Example: remove any visible border around an image, center it vertically but move
712 it to the right hand side.
713
714 align 1, 0.5, pad $img
715
716 =item center $img
717
718 =item center $width, $height, $img
719
720 Centers the image, i.e. the center of the image is moved to the center of
721 the terminal window (or the box specified by C<$width> and C<$height> if
722 given).
723
724 Example: load an image and center it.
725
726 center keep { pad load "mybg.png" }
727
728 =item rootalign $img
729
730 Moves the image so that it appears glued to the screen as opposed to the
731 window. This gives the illusion of a larger area behind the window. It is
732 exactly equivalent to C<move -TX, -TY>, that is, it moves the image to the
733 top left of the screen.
734
735 Example: load a background image, put it in mirror mode and root align it.
736
737 rootalign keep { mirror load "mybg.png" }
738
739 Example: take the screen background and align it, giving the illusion of
740 transparency as long as the window isn't in front of other windows.
741
742 rootalign root
743
744 =cut
745
746 sub move($$;$) {
747 my $img = pop->clone;
748 $img->move ($_[0], $_[1]);
749 $img
750 }
751
752 sub align($;$$) {
753 my $img = pop;
754
755 move $_[0] * (TW - $img->w),
756 $_[1] * (TH - $img->h),
757 $img
758 }
759
760 sub center($;$$) {
761 my $img = pop;
762 my $w = $_[0] || TW;
763 my $h = $_[1] || TH;
764
765 move 0.5 * ($w - $img->w), 0.5 * ($h - $img->h), $img
766 }
767
768 sub rootalign($) {
769 move -TX, -TY, $_[0]
770 }
771
772 =item rotate $center_x, $center_y, $degrees, $img
773
774 Rotates the image clockwise by C<$degrees> degrees, around the point at
775 C<$center_x> and C<$center_y> (specified as factor of image width/height).
776
777 Example: rotate the image by 90 degrees around it's center.
778
779 rotate 0.5, 0.5, 90, keep { load "$HOME/mybg.png" }
780
781 =cut
782
783 sub rotate($$$$) {
784 my $img = pop;
785 $img->rotate (
786 $_[0] * ($img->w + $img->x),
787 $_[1] * ($img->h + $img->y),
788 $_[2] * (3.14159265 / 180),
789 )
790 }
791
792 =back
793
794 =head2 COLOUR MODIFICATIONS
795
796 The following operators change the pixels of the image.
797
798 =over 4
799
800 =item tint $color, $img
801
802 Tints the image in the given colour.
803
804 Example: tint the image red.
805
806 tint "red", load "rgb.png"
807
808 Example: the same, but specify the colour by component.
809
810 tint [1, 0, 0], load "rgb.png"
811
812 =cut
813
814 sub tint($$) {
815 $_[1]->tint ($_[0])
816 }
817
818 =item contrast $factor, $img
819
820 =item contrast $r, $g, $b, $img
821
822 =item contrast $r, $g, $b, $a, $img
823
824 Adjusts the I<contrast> of an image.
825
826 The first form applies a single C<$factor> to red, green and blue, the
827 second form applies separate factors to each colour channel, and the last
828 form includes the alpha channel.
829
830 Values from 0 to 1 lower the contrast, values higher than 1 increase the
831 contrast.
832
833 Due to limitations in the underlying XRender extension, lowering contrast
834 also reduces brightness, while increasing contrast currently also
835 increases brightness.
836
837 =item brightness $bias, $img
838
839 =item brightness $r, $g, $b, $img
840
841 =item brightness $r, $g, $b, $a, $img
842
843 Adjusts the brightness of an image.
844
845 The first form applies a single C<$bias> to red, green and blue, the
846 second form applies separate biases to each colour channel, and the last
847 form includes the alpha channel.
848
849 Values less than 0 reduce brightness, while values larger than 0 increase
850 it. Useful range is from -1 to 1 - the former results in a black, the
851 latter in a white picture.
852
853 Due to idiosyncrasies in the underlying XRender extension, biases less
854 than zero can be I<very> slow.
855
856 You can also try the experimental(!) C<muladd> operator.
857
858 =cut
859
860 sub contrast($$;$$;$) {
861 my $img = pop;
862 my ($r, $g, $b, $a) = @_;
863
864 ($g, $b) = ($r, $r) if @_ < 3;
865 $a = 1 if @_ < 4;
866
867 $img = $img->clone;
868 $img->contrast ($r, $g, $b, $a);
869 $img
870 }
871
872 sub brightness($$;$$;$) {
873 my $img = pop;
874 my ($r, $g, $b, $a) = @_;
875
876 ($g, $b) = ($r, $r) if @_ < 3;
877 $a = 1 if @_ < 4;
878
879 $img = $img->clone;
880 $img->brightness ($r, $g, $b, $a);
881 $img
882 }
883
884 =item muladd $mul, $add, $img # EXPERIMENTAL
885
886 First multipliesthe pixels by C<$mul>, then adds C<$add>. This cna be used
887 to implement brightness and contrast at the same time, with a wider value
888 range than contrast and brightness operators.
889
890 Due to numerous bugs in XRender implementations, it can also introduce a
891 number of visual artifacts.
892
893 Example: increase contrast by a factor of C<$c> without changing image
894 brightness too much.
895
896 muladd $c, (1 - $c) * 0.5, $img
897
898 =cut
899
900 sub muladd($$$) {
901 $_[2]->muladd ($_[0], $_[1])
902 }
903
904 =item blur $radius, $img
905
906 =item blur $radius_horz, $radius_vert, $img
907
908 Gaussian-blurs the image with (roughly) C<$radius> pixel radius. The radii
909 can also be specified separately.
910
911 Blurring is often I<very> slow, at least compared or other
912 operators. Larger blur radii are slower than smaller ones, too, so if you
913 don't want to freeze your screen for long times, start experimenting with
914 low values for radius (<5).
915
916 =cut
917
918 sub blur($$;$) {
919 my $img = pop;
920 $img->blur ($_[0], @_ >= 2 ? $_[1] : $_[0])
921 }
922
923 =back
924
925 =head2 OTHER STUFF
926
927 Anything that didn't fit any of the other categories, even after applying
928 force and closing our eyes.
929
930 =over 4
931
932 =item keep { ... }
933
934 This operator takes a code block as argument, that is, one or more
935 statements enclosed by braces.
936
937 The trick is that this code block is only evaluated when the outcome
938 changes - on other calls the C<keep> simply returns the image it computed
939 previously (yes, it should only be used with images). Or in other words,
940 C<keep> I<caches> the result of the code block so it doesn't need to be
941 computed again.
942
943 This can be extremely useful to avoid redoing slow operations - for
944 example, if your background expression takes the root background, blurs it
945 and then root-aligns it it would have to blur the root background on every
946 window move or resize.
947
948 Another example is C<load>, which can be quite slow.
949
950 In fact, urxvt itself encloses the whole expression in some kind of
951 C<keep> block so it only is reevaluated as required.
952
953 Putting the blur into a C<keep> block will make sure the blur is only done
954 once, while the C<rootalign> is still done each time the window moves.
955
956 rootalign keep { blur 10, root }
957
958 This leaves the question of how to force reevaluation of the block,
959 in case the root background changes: If expression inside the block
960 is sensitive to some event (root background changes, window geometry
961 changes), then it will be reevaluated automatically as needed.
962
963 =cut
964
965 sub keep(&) {
966 my $id = $_[0]+0;
967
968 local $frame = $self->{frame_cache}{$id} ||= [$frame];
969
970 unless ($frame->[FR_CACHE]) {
971 $frame->[FR_CACHE] = [ $_[0]() ];
972
973 my $self = $self;
974 my $frame = $frame;
975 Scalar::Util::weaken $frame;
976 $self->compile_frame ($frame, sub {
977 # clear this frame cache, also for all parents
978 for (my $frame = $frame; $frame; $frame = $frame->[0]) {
979 undef $frame->[FR_CACHE];
980 }
981
982 $self->recalculate;
983 });
984 };
985
986 # in scalar context we always return the first original result, which
987 # is not quite how perl works.
988 wantarray
989 ? @{ $frame->[FR_CACHE] }
990 : $frame->[FR_CACHE][0]
991 }
992
993 # sub keep_clear() {
994 # delete $self->{frame_cache};
995 # }
996
997 =back
998
999 =cut
1000
1001 }
1002
1003 sub parse_expr {
1004 my $expr = eval
1005 "sub {\n"
1006 . "package urxvt::bgdsl;\n"
1007 . "#line 0 'background expression'\n"
1008 . "$_[0]\n"
1009 . "}";
1010 die if $@;
1011 $expr
1012 }
1013
1014 # compiles a parsed expression
1015 sub set_expr {
1016 my ($self, $expr) = @_;
1017
1018 $self->{root} = []; # the outermost frame
1019 $self->{expr} = $expr;
1020 $self->recalculate;
1021 }
1022
1023 # takes a hash of sensitivity indicators and installs watchers
1024 sub compile_frame {
1025 my ($self, $frame, $cb) = @_;
1026
1027 my $state = $frame->[urxvt::bgdsl::FR_STATE] ||= {};
1028 my $again = $frame->[urxvt::bgdsl::FR_AGAIN];
1029
1030 # don't keep stuff alive
1031 Scalar::Util::weaken $state;
1032
1033 if ($again->{nested}) {
1034 $state->{nested} = 1;
1035 } else {
1036 delete $state->{nested};
1037 }
1038
1039 if (my $interval = $again->{time}) {
1040 $state->{time} = [$interval, urxvt::timer->new->after ($interval)->interval ($interval)]
1041 if $state->{time}[0] != $interval;
1042
1043 # callback *might* have changed, although we could just rule that out
1044 $state->{time}[1]->cb (sub {
1045 ++$state->{counter};
1046 $cb->();
1047 });
1048 } else {
1049 delete $state->{time};
1050 }
1051
1052 if ($again->{position}) {
1053 $state->{position} = $self->on (position_change => $cb);
1054 } else {
1055 delete $state->{position};
1056 }
1057
1058 if ($again->{size}) {
1059 $state->{size} = $self->on (size_change => $cb);
1060 } else {
1061 delete $state->{size};
1062 }
1063
1064 if ($again->{rootpmap}) {
1065 $state->{rootpmap} = $self->on (rootpmap_change => $cb);
1066 } else {
1067 delete $state->{rootpmap};
1068 }
1069 }
1070
1071 # evaluate the current bg expression
1072 sub recalculate {
1073 my ($arg_self) = @_;
1074
1075 # rate limit evaluation
1076
1077 if ($arg_self->{next_refresh} > urxvt::NOW) {
1078 $arg_self->{next_refresh_timer} = urxvt::timer->new->after ($arg_self->{next_refresh} - urxvt::NOW)->cb (sub {
1079 $arg_self->recalculate;
1080 });
1081 return;
1082 }
1083
1084 $arg_self->{next_refresh} = urxvt::NOW + $MIN_INTERVAL;
1085
1086 # set environment to evaluate user expression
1087
1088 local $self = $arg_self;
1089 local $HOME = $ENV{HOME};
1090 local $frame = $self->{root};
1091
1092 ($x, $y, $w, $h) = $self->background_geometry ($self->{border});
1093
1094 # evaluate user expression
1095
1096 my @img = eval { $self->{expr}->() };
1097 die $@ if $@;
1098 die "background-expr did not return anything.\n" unless @img;
1099 die "background-expr: expected image(s), got something else.\n"
1100 if grep { !UNIVERSAL::isa $_, "urxvt::img" } @img;
1101
1102 my $img = urxvt::bgdsl::merge @img;
1103
1104 $frame->[FR_AGAIN]{size} = 1
1105 if $img->repeat_mode != urxvt::RepeatNormal;
1106
1107 # if the expression is sensitive to external events, prepare reevaluation then
1108 $self->compile_frame ($frame, sub { $arg_self->recalculate });
1109
1110 # clear stuff we no longer need
1111
1112 # unless (%{ $frame->[FR_STATE] }) {
1113 # delete $self->{state};
1114 # delete $self->{expr};
1115 # }
1116
1117 # set background pixmap
1118
1119 $self->set_background ($img, $self->{border});
1120 $self->scr_recolour (0);
1121 $self->want_refresh;
1122 }
1123
1124 sub on_start {
1125 my ($self) = @_;
1126
1127 my $expr = $self->x_resource ("%.expr")
1128 or return;
1129
1130 $self->has_render
1131 or die "background extension needs RENDER extension 0.10 or higher, ignoring background-expr.\n";
1132
1133 $self->set_expr (parse_expr $expr);
1134 $self->{border} = $self->x_resource_boolean ("%.border");
1135
1136 $MIN_INTERVAL = $self->x_resource ("%.interval");
1137
1138 ()
1139 }
1140