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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
Revision: 1.22
Committed: Mon Jan 16 17:11:12 2006 UTC (18 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.21: +20 -3 lines
Log Message:
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File Contents

# User Rev Content
1 pcg 1.1 /*--------------------------------*-C-*---------------------------------*
2 pcg 1.9 * File: scrollbar-rxvt.C
3 pcg 1.1 *----------------------------------------------------------------------*
4     *
5     * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6     * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
7 pcg 1.9 * Copyright (c) 2004 Marc Lehmann <pcg@goof.com>
8 pcg 1.1 *
9     * This program is free software; you can redistribute it and/or modify
10     * it under the terms of the GNU General Public License as published by
11     * the Free Software Foundation; either version 2 of the License, or
12     * (at your option) any later version.
13     *
14     * This program is distributed in the hope that it will be useful,
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17     * GNU General Public License for more details.
18     *
19     * You should have received a copy of the GNU General Public License
20     * along with this program; if not, write to the Free Software
21     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22     *----------------------------------------------------------------------*/
23    
24     #include "../config.h" /* NECESSARY */
25     #include "rxvt.h" /* NECESSARY */
26    
27     /*----------------------------------------------------------------------*/
28     #if defined(RXVT_SCROLLBAR)
29    
30 root 1.22 #define SHADOW_WIDTH 1
31    
32     static void
33     rxvt_Draw_Shadow (Display *display, Window win, GC topShadow, GC botShadow, int x, int y, int w, int h)
34     {
35     int shadow;
36    
37     shadow = (w == 0 || h == 0) ? 1 : SHADOW_WIDTH;
38     w += x - 1;
39     h += y - 1;
40     for (; shadow-- > 0; x++, y++, w--, h--)
41     {
42     XDrawLine (display, win, topShadow, x, y, w, y);
43     XDrawLine (display, win, topShadow, x, y, x, h);
44     XDrawLine (display, win, botShadow, w, h, w, y + 1);
45     XDrawLine (display, win, botShadow, w, h, x + 1, h);
46     }
47     }
48 root 1.21
49     /* draw triangular button with a shadow of 2 pixels */
50 pcg 1.1 void
51 pcg 1.4 rxvt_term::Draw_button (int x, int y, int state, int dirn)
52 pcg 1.1 {
53 pcg 1.6 unsigned int sz, sz2;
54     XPoint pt[3];
55     GC top, bot;
56    
57     sz = scrollBar.width;
58     sz2 = sz / 2;
59     switch (state)
60     {
61     case +1:
62     top = topShadowGC;
63     bot = botShadowGC;
64     break;
65     case -1:
66     top = botShadowGC;
67     bot = topShadowGC;
68     break;
69     default:
70     top = bot = scrollbarGC;
71     break;
72     }
73    
74     /* fill triangle */
75     pt[0].x = x;
76     pt[1].x = x + sz - 1;
77     pt[2].x = x + sz2;
78     if (dirn == UP)
79     {
80     pt[0].y = pt[1].y = y + sz - 1;
81     pt[2].y = y;
82     }
83     else
84     {
85     pt[0].y = pt[1].y = y;
86     pt[2].y = y + sz - 1;
87     }
88 root 1.10
89 pcg 1.8 XFillPolygon (display->display, scrollBar.win, scrollbarGC,
90 root 1.10 pt, 3, Convex, CoordModeOrigin);
91 pcg 1.6
92     /* draw base */
93 pcg 1.8 XDrawLine (display->display, scrollBar.win, (dirn == UP ? bot : top),
94 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
95 pcg 1.6
96     /* draw shadow on left */
97     pt[1].x = x + sz2 - 1;
98     pt[1].y = y + (dirn == UP ? 0 : sz - 1);
99 pcg 1.8 XDrawLine (display->display, scrollBar.win, top,
100 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
101 pcg 1.1
102 root 1.22 #if SHADOW_WIDTH > 1
103 pcg 1.6 /* doubled */
104     pt[0].x++;
105 root 1.17
106 pcg 1.6 if (dirn == UP)
107     {
108     pt[0].y--;
109     pt[1].y++;
110 pcg 1.1 }
111 pcg 1.6 else
112     {
113     pt[0].y++;
114     pt[1].y--;
115     }
116 root 1.17
117 pcg 1.8 XDrawLine (display->display, scrollBar.win, top,
118 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
119 pcg 1.1 #endif
120 root 1.21
121 pcg 1.6 /* draw shadow on right */
122     pt[1].x = x + sz - 1;
123     /* pt[2].x = x + sz2; */
124     pt[1].y = y + (dirn == UP ? sz - 1 : 0);
125     pt[2].y = y + (dirn == UP ? 0 : sz - 1);
126 pcg 1.8 XDrawLine (display->display, scrollBar.win, bot,
127 root 1.10 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
128 root 1.17
129 root 1.22 #if SHADOW_WIDTH > 1
130 pcg 1.6 /* doubled */
131     pt[1].x--;
132     if (dirn == UP)
133     {
134     pt[2].y++;
135     pt[1].y--;
136 pcg 1.1 }
137 pcg 1.6 else
138     {
139     pt[2].y--;
140     pt[1].y++;
141     }
142 root 1.10
143 pcg 1.8 XDrawLine (display->display, scrollBar.win, bot,
144 root 1.10 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
145 pcg 1.1 #endif
146     }
147    
148     int
149 root 1.16 rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len)
150 pcg 1.1 {
151 root 1.16 int sbshadow = sb_shadow;
152     int sbwidth = (int)scrollBar.width;
153 pcg 1.1
154 pcg 1.6 if ((scrollBar.init & R_SB_RXVT) == 0)
155     {
156     scrollBar.init |= R_SB_RXVT;
157 root 1.18
158 pcg 1.6 if (sbshadow)
159     {
160 root 1.16 XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]);
161 pcg 1.8 XClearWindow (display->display, scrollBar.win);
162 pcg 1.6 }
163     }
164     else
165     {
166 root 1.16 if (update)
167     {
168     if (last_top < scrollBar.top)
169     XClearArea (display->display, scrollBar.win,
170     sbshadow, last_top,
171     sbwidth, (scrollBar.top - last_top),
172     False);
173    
174     if (scrollBar.bot < last_bot)
175     XClearArea (display->display, scrollBar.win,
176     sbshadow, scrollBar.bot,
177     sbwidth, (last_bot - scrollBar.bot),
178     False);
179     }
180     else
181     XClearWindow (display->display, scrollBar.win);
182 pcg 1.1 }
183    
184 pcg 1.6 /* scrollbar slider */
185 pcg 1.1 #ifdef SB_BORDER
186 pcg 1.6 {
187 root 1.10 int xofs;
188 pcg 1.1
189 root 1.19 if (OPTION (Opt_scrollBar_right))
190 pcg 1.6 xofs = 0;
191     else
192     xofs = sbshadow ? sbwidth : sbwidth - 1;
193    
194 pcg 1.8 XDrawLine (display->display, scrollBar.win, botShadowGC,
195 root 1.10 xofs, 0, xofs, scrollBar.end + sbwidth);
196 pcg 1.6 }
197     #endif
198 root 1.10
199 pcg 1.8 XFillRectangle (display->display, scrollBar.win, scrollbarGC,
200 root 1.10 sbshadow, scrollBar.top, sbwidth,
201     scrollbar_len);
202 pcg 1.1
203 pcg 1.6 if (sbshadow)
204     /* trough shadow */
205 pcg 1.8 rxvt_Draw_Shadow (display->display, scrollBar.win,
206 pcg 1.6 botShadowGC, topShadowGC,
207     0, 0,
208 pcg 1.8 sbwidth + 2 * sbshadow, /* scrollbar_TotalWidth () */
209 pcg 1.6 scrollBar.end + (sbwidth + 1) + sbshadow);
210 root 1.10
211 pcg 1.6 /* shadow for scrollbar slider */
212 pcg 1.8 rxvt_Draw_Shadow (display->display, scrollBar.win,
213 pcg 1.6 topShadowGC, botShadowGC,
214     sbshadow, scrollBar.top, sbwidth,
215     scrollbar_len);
216    
217 root 1.10 /* Redraw scrollbar arrows */
218     Draw_button (sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP);
219     Draw_button (sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN);
220    
221 pcg 1.6 return 1;
222 pcg 1.1 }
223     #endif /* RXVT_SCROLLBAR */
224     /*----------------------- end-of-file (C source) -----------------------*/
225 root 1.18