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/cvs/rxvt-unicode/src/scrollbar-rxvt.C
Revision: 1.23
Committed: Mon Jan 16 18:09:28 2006 UTC (18 years, 4 months ago) by root
Content type: text/plain
Branch: MAIN
Changes since 1.22: +27 -34 lines
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File Contents

# User Rev Content
1 pcg 1.1 /*--------------------------------*-C-*---------------------------------*
2 pcg 1.9 * File: scrollbar-rxvt.C
3 pcg 1.1 *----------------------------------------------------------------------*
4     *
5     * Copyright (c) 1997,1998 mj olesen <olesen@me.QueensU.CA>
6     * Copyright (c) 1999-2001 Geoff Wing <gcw@pobox.com>
7 pcg 1.9 * Copyright (c) 2004 Marc Lehmann <pcg@goof.com>
8 pcg 1.1 *
9     * This program is free software; you can redistribute it and/or modify
10     * it under the terms of the GNU General Public License as published by
11     * the Free Software Foundation; either version 2 of the License, or
12     * (at your option) any later version.
13     *
14     * This program is distributed in the hope that it will be useful,
15     * but WITHOUT ANY WARRANTY; without even the implied warranty of
16     * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17     * GNU General Public License for more details.
18     *
19     * You should have received a copy of the GNU General Public License
20     * along with this program; if not, write to the Free Software
21     * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
22     *----------------------------------------------------------------------*/
23    
24     #include "../config.h" /* NECESSARY */
25     #include "rxvt.h" /* NECESSARY */
26    
27     /*----------------------------------------------------------------------*/
28     #if defined(RXVT_SCROLLBAR)
29    
30 root 1.22 #define SHADOW_WIDTH 1
31    
32     static void
33 root 1.23 draw_shadow (rxvt_term *term, int x, int y, int w, int h)
34 root 1.22 {
35 root 1.23 int shadow;
36 root 1.22
37     shadow = (w == 0 || h == 0) ? 1 : SHADOW_WIDTH;
38     w += x - 1;
39     h += y - 1;
40     for (; shadow-- > 0; x++, y++, w--, h--)
41     {
42 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, term->topShadowGC, x, y, w, y);
43     XDrawLine (term->display->display, term->scrollBar.win, term->topShadowGC, x, y, x, h);
44     XDrawLine (term->display->display, term->scrollBar.win, term->botShadowGC, w, h, w, y + 1);
45     XDrawLine (term->display->display, term->scrollBar.win, term->botShadowGC, w, h, x + 1, h);
46 root 1.22 }
47     }
48 root 1.21
49     /* draw triangular button with a shadow of 2 pixels */
50 root 1.23 static void
51     draw_button (rxvt_term *term, int x, int y, int state, int dirn)
52 pcg 1.1 {
53 root 1.23 unsigned int sz, sz2;
54     XPoint pt[3];
55     GC top, bot;
56 pcg 1.6
57 root 1.23 sz = term->scrollBar.width;
58 pcg 1.6 sz2 = sz / 2;
59     switch (state)
60     {
61     case +1:
62 root 1.23 top = term->topShadowGC;
63     bot = term->botShadowGC;
64 pcg 1.6 break;
65     case -1:
66 root 1.23 top = term->botShadowGC;
67     bot = term->topShadowGC;
68 pcg 1.6 break;
69     default:
70 root 1.23 top = bot = term->scrollbarGC;
71 pcg 1.6 break;
72     }
73    
74     /* fill triangle */
75     pt[0].x = x;
76     pt[1].x = x + sz - 1;
77     pt[2].x = x + sz2;
78     if (dirn == UP)
79     {
80     pt[0].y = pt[1].y = y + sz - 1;
81     pt[2].y = y;
82     }
83     else
84     {
85     pt[0].y = pt[1].y = y;
86     pt[2].y = y + sz - 1;
87     }
88 root 1.10
89 root 1.23 XFillPolygon (term->display->display, term->scrollBar.win, term->scrollbarGC,
90 root 1.10 pt, 3, Convex, CoordModeOrigin);
91 pcg 1.6
92     /* draw base */
93 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, (dirn == UP ? bot : top),
94 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
95 pcg 1.6
96     /* draw shadow on left */
97     pt[1].x = x + sz2 - 1;
98     pt[1].y = y + (dirn == UP ? 0 : sz - 1);
99 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, top,
100 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
101 pcg 1.1
102 root 1.22 #if SHADOW_WIDTH > 1
103 pcg 1.6 /* doubled */
104     pt[0].x++;
105 root 1.17
106 pcg 1.6 if (dirn == UP)
107     {
108     pt[0].y--;
109     pt[1].y++;
110 pcg 1.1 }
111 pcg 1.6 else
112     {
113     pt[0].y++;
114     pt[1].y--;
115     }
116 root 1.17
117 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, top,
118 root 1.10 pt[0].x, pt[0].y, pt[1].x, pt[1].y);
119 pcg 1.1 #endif
120 root 1.21
121 pcg 1.6 /* draw shadow on right */
122     pt[1].x = x + sz - 1;
123     /* pt[2].x = x + sz2; */
124     pt[1].y = y + (dirn == UP ? sz - 1 : 0);
125     pt[2].y = y + (dirn == UP ? 0 : sz - 1);
126 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, bot,
127 root 1.10 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
128 root 1.17
129 root 1.22 #if SHADOW_WIDTH > 1
130 pcg 1.6 /* doubled */
131     pt[1].x--;
132     if (dirn == UP)
133     {
134     pt[2].y++;
135     pt[1].y--;
136 pcg 1.1 }
137 pcg 1.6 else
138     {
139     pt[2].y--;
140     pt[1].y++;
141     }
142 root 1.10
143 root 1.23 XDrawLine (term->display->display, term->scrollBar.win, bot,
144 root 1.10 pt[2].x, pt[2].y, pt[1].x, pt[1].y);
145 pcg 1.1 #endif
146     }
147    
148     int
149 root 1.16 rxvt_term::scrollbar_show_rxvt (int update, int last_top, int last_bot, int scrollbar_len)
150 pcg 1.1 {
151 root 1.16 int sbshadow = sb_shadow;
152     int sbwidth = (int)scrollBar.width;
153 pcg 1.1
154 pcg 1.6 if ((scrollBar.init & R_SB_RXVT) == 0)
155     {
156     scrollBar.init |= R_SB_RXVT;
157 root 1.18
158 pcg 1.6 if (sbshadow)
159     {
160 root 1.16 XSetWindowBackground (display->display, scrollBar.win, pix_colors_focused[Color_trough]);
161 pcg 1.8 XClearWindow (display->display, scrollBar.win);
162 pcg 1.6 }
163     }
164     else
165     {
166 root 1.16 if (update)
167     {
168     if (last_top < scrollBar.top)
169     XClearArea (display->display, scrollBar.win,
170     sbshadow, last_top,
171     sbwidth, (scrollBar.top - last_top),
172     False);
173    
174     if (scrollBar.bot < last_bot)
175     XClearArea (display->display, scrollBar.win,
176     sbshadow, scrollBar.bot,
177     sbwidth, (last_bot - scrollBar.bot),
178     False);
179     }
180     else
181     XClearWindow (display->display, scrollBar.win);
182 pcg 1.1 }
183    
184 pcg 1.6 /* scrollbar slider */
185 pcg 1.1 #ifdef SB_BORDER
186 pcg 1.6 {
187 root 1.10 int xofs;
188 pcg 1.1
189 root 1.19 if (OPTION (Opt_scrollBar_right))
190 pcg 1.6 xofs = 0;
191     else
192     xofs = sbshadow ? sbwidth : sbwidth - 1;
193    
194 pcg 1.8 XDrawLine (display->display, scrollBar.win, botShadowGC,
195 root 1.10 xofs, 0, xofs, scrollBar.end + sbwidth);
196 pcg 1.6 }
197     #endif
198 root 1.10
199 pcg 1.8 XFillRectangle (display->display, scrollBar.win, scrollbarGC,
200 root 1.10 sbshadow, scrollBar.top, sbwidth,
201     scrollbar_len);
202 pcg 1.1
203 pcg 1.6 if (sbshadow)
204     /* trough shadow */
205 root 1.23 draw_shadow (this, 0, 0, sbwidth + 2 * sbshadow, scrollBar.end + (sbwidth + 1) + sbshadow);
206 root 1.10
207 pcg 1.6 /* shadow for scrollbar slider */
208 root 1.23 draw_shadow (this, sbshadow, scrollBar.top, sbwidth, scrollbar_len);
209 pcg 1.6
210 root 1.10 /* Redraw scrollbar arrows */
211 root 1.23 draw_button (this, sbshadow, sbshadow, (scrollbar_isUp () ? -1 : +1), UP);
212     draw_button (this, sbshadow, scrollBar.end + 1, (scrollbar_isDn () ? -1 : +1), DN);
213 root 1.10
214 pcg 1.6 return 1;
215 pcg 1.1 }
216     #endif /* RXVT_SCROLLBAR */
217     /*----------------------- end-of-file (C source) -----------------------*/
218 root 1.18